imo i think this map suffers from trying to compensate for its simple structure by introducing inconsistency / non-repetitiveness (i.e. 00:04:934 (4,5,6) vs 00:12:734 (4,5)). while this might make the experience more diverse, it doesn't set up the pattern-breaks very well imo. since the structure is in flux, the times you set "traps" (unique patterns that don't repeat 00:57:675 (3,4,5) or 01:08:980 (2,3,4)) structure are less noticeable, and also less impactful. those two are somewhat frustrating even whereas the repeating structure 00:53:267 (2,3,4,5) - is pretty epic and fun to hit every time. the player isn't rewarded for pattern recognition so much as memorizing or reacting in time i think. imo a better way to go about a diverse experience is to just have stronger patterns for some sections, such as 00:17:630 with the vocal change you could introduce a new rhythm / pattern to operate from. right now, the patterns always change and so even though the general rhythm and spacings are the same, the player isn't really lulled into the flow of the map. things stack on different places often, double stacks are sometimes used and sometimes not, etc. especially the final bookmarked section really feels a bit aimless since its rhythm structure is extremely loose, it mostly feels like simple patterning on a low AR (not that that's inherently bad). if you give the player a couple pattern anchors i think you could do a lot more. it's not bad by any means and i think the map works as is but just could be better.
00:38:152 (5,6,1) - imo the blue tick vocal warrants being mapped to esp since its kind of a pacebreaker from the constant 1/2 rhythm