03:40:279 (220279|2,220279|5,220388|4,220388|1,220497|3,220497|6)
reduce to single taps for consistency?
Gunna reopen this as there are a few missing notes on the red lines a few times in this section (it's that drum noise that Madoka2574 couldn't hear). I found a few instances but may have missed one or two.
01:17:189
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I agree my dude.
Long note maps really are a waste to rank since they add next to no value for players. These kinds of maps are extremely underweighed but whatever, it is what it is
Adding to this problem and agreeing with Umo- that it is in fact a guidline, not a set of rules HOWEVER. The map should be representative of the star rating, which it is. Unlike maps such as Triumph & Regret or The Empress Scream off ver, which are clearly not representative of their actual difficulty.
I think you forgot to move the LN to the white tick. Also add a single tap on the blue tick for the bass kick.
So I think what he meant was the first note and only the first note. Not all of them in the introduction.
Not sure that you need to be this agressive with the synth mapping here. A single long note makes more sense when playing it at full speed.
There really isn't much else I can do about it being slightly reptitive in the first 22 seconds though but I do understand very well that I tend to overmap on occasion. I'll be sure to check out the map again (more particularly the 6k diff) for overmapping
It's more that the game has a terrible algorithm to calculate the difficulty and when creating maps there shouldn't be any strange spikes in intensity or the map becomes quite inaccurate, for example Triumph & Regret shouldn't have been ranked at it's difficulty rating purely because of the huge spikes during the streams.