modder info

Karen's Modding History

mikanmymommy
建议检查一下全图nc的下法,hard难度没有什么特殊排列需要nc强调,所以下nc尽量规律,最简单的是每条大白线下一个,或者根据音乐段落来下也行,我感觉比较不好的应该都写了,可能有漏的可以再复查下
01:09:823 -
00:59:716 (5,6) - 哦这里还有,那可改可不改,感觉这个节奏看着不太瞬
00:35:674 -
怎么没人笑
类似的理由,00:39:454 (1,2) - 这个间距又太大了
第一段:作图初始阶段,学习别人的图占用的时间一般都会远远大于自己实际作图的时间,闭门造车是造不出东西的,只会反复循环自己的错误,现在作图氛围不错,有很多人愿意帮你看图,慢慢提升总是能做好的。 第二段:什么是偷懒什么是前后一致性的区别,前后相同节奏的地方确实需要一致性(并不绝对),但绝非是纯粹的复制粘贴然后转个向,应该适当变换一点排列,甚至变换一点节奏,只要整体跟前面一致就行,一致性本质上是为了打图的时候给玩家做好心理预期,而不会出现某处前面没有的东西后面突然出现搞得措手不及的情况,多代入打图视角思考。 第三段,我最后一句只是给一个我认为的合理的质量判定,跟你写没写for rank没关系,你可以for rank然后不断改进这张图,也可以另起炉灶搞新图,都是完全没问题的,只要能确保每次做都有正确的方向。如果我最后一句让你觉得是对for rank的回应我只能抱歉了,因为我压根没看到for rank 道阻且长,有很多东西是文字表达不出来的,用打图的话来说,多练可破(加个多看),先resolve了
00:21:932 (2) -
LOVE
teach me yuri mapping
O.O
veto
你的滑条尾为什么这么好看
increased spacing of 00:48:660 (1,2) - this for a bit
ke
a
ok
怎么改前后都怪怪的换成圈了
i like integer aesthetic
k
k
yes
yes
rework了一下
01:23:837 (5) -
https://osu.ppy.sh/beatmapsets/1008562/discussion/2111288/timeline#/4666799 https://osu.ppy.sh/beatmapsets/1008562/discussion/-/generalAll#/4666822
okay
https://osu.ppy.sh/beatmapsets/1008562/discussion/2111289/general#/4666797/12386363 not really needed imo thanks for the mod!!
i still dont get what you mean here, almost all the vocals in the parts are followed and music is very calm so rhythm should be less complex
fuck!!!! djulus fuck!!!!!!!!
z
isnt it too weird to have different rhythm in hard and insane? i also prefer following regular drums instead of vocals
oke also moved 00:46:311 (8,9) - this one
yes
professional
added some gaps until 02:38:464 - this part, music being a bit intense here so it's fine imo
dont really want to follow random vocals, i would like to make stuff consistent and simple
a
oke
hello big fan
djulus china
not really necessary here, cant see much difference
all reworked
k
k
k
变了个1/2滑条
k
/