00:56:407 (1,2,1,2,1,2,1,2,1) - would buff the jumps to match the spacing intensity of the first set of jumps 00:45:741 (1,2,1,2,1,2,1,2,1)
00:16:074 (6) - ctrl g to follow the contrasting flow with double sliders such as 00:14:407 (6,7) 00:18:407 (5,6) 00:19:741 (5,6)
Take note of where you place circles after slider ends. This applies especially to those with only 1/2 spacing after the end of the slider. avoid too little of a gap like 00:54:074 (2,3) and 00:54:074 (2,3) as well as too big of a gap like 00:22:741 (4,1). If u want to use these types of spacing, make sure it is used consistently to emphasize the idea. Apart from this, i also noticed the general flow is rather rigid. most of the time the flow u choose tend to favor clockwise or anti clockwise motion (majority clockwise in this map). this is especially true in the chorus where u aren't spamming the 1-2 jumps. try experimenting and using different types of flow more often such as moving horizontally or vertically to let the map be more interesting and less mundane and repetitive. you can take inspiration from the Expert Diff.
01:19:074 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - pay attention to the shape of the stream you are making. if you didn't know, you can convert sliders into streams by pressing ctrl + shift + f to allow for perfectly straight/curved streams or bursts
00:59:741 (1,2) - why not switch the placement of these 2 objects? it would give a break to the continuous clockwise motion and serve as a contrast in motion that follows the vocals
00:49:407 (1,2,1,2) - jumps here don't fit the music. would map following the vocals and leave the 1-2s exclusively for the 'mistake' part such as this 00:45:741 (1,2,1,2,1,2,1,2). This would let the 1-2s be the 'highlight' of this map
00:47:074 (1,1) - don't overlap (doesn't do well for the visual appearance of the map since this kind of overlap is rather random)
00:34:741 (1,2,3,4) - distance between 00:34:907 (3,4) is different from the rest of the burst (not sure if this was intended or not so i am pointing it out. Although if it was intentional, it would play better if 00:34:907 (3,4) is further spaced apart than compared to the rest of the burst)
00:34:574 (6) - move this circle such that the this 00:34:241 (5,6,1) is a sharp angle flow (like how u previously mapped here 00:32:574 (2,3,4) and here 00:33:074 (4,1,2,1))
i believe triplet circles would still be better in terms of continuity into 02:03:313 (3,4,5,6,7,8) and on. the sliders would be good if you mapped the vocals or something other than what the circles would cover, in this case being the drum hits
hmmmm...what i would do here is stack 01:02:173 (1) where 01:02:080 (3) is, then press ctrl g on 01:02:454 (3) and stack on 01:02:361 (2), followed by changing 01:02:642 (1,2) into a 1/2 slider that goes in the same direction as the slider 01:02:173 (1) , and it stacks on 01:01:892 (2)
nah would put it somewhere to follow into 00:56:080 (1,2,1,2), maybe blanket it with 00:55:142 (2) -
not just distance but also the direction (eg 00:49:517 (1,2,3,4) - is anticlockwise, you can put 00:50:080 (5,6) as a clockwise motion)