Topic: Hitsounds
Note: Maps already ranked I know that, just my own personal opinion.
01:20:201 (1) - This slider could have better expressed the whistle sound in the background by doing a gradual slider body volume and a NW at the slider end, by not having a strong sound in 01:20:495 (1)'s SH it makes so its a little underwhelming to play, but if put you a NW in 01:20:201 (1)'s SE you make it so it sounds like a NW in 01:20:495 (1)'s SH making it an efficient usage of your CHS
(Green lines example, SE has Normal Hitnormal with a Whistle
80219,-100,4,2,99,60,0,0
80274,-50,4,2,1,76,0,0
80347,-50,4,2,99,88,0,0
80421,-50,4,2,1,60,0,0 )
Not sure if it fits your map honestly, didnt look enough, just how would i do it