01:47:240 (5) - The slider goes back without an arrow, which is confusing. Please change it.
Part 2
00:03:035 (1,2,3,4,1) - I think they should overlap each other as there's only 1/4 between each other.
See 00:05:652 (5,6) where there's the same gap than 00:03:035 (1,2,3,4,1) but with 1/2 beats gap instead of 1/4.
00:11:072 (4) - Should be a 1/2 slider instead of a 1/4 with reverse, there isn't a sound on the blue ticks like with 00:10:511 (1).
(And if you wanted to tell me there's the piano in the background and wanted to map it, which I do NOT recommend, your slider would be 1/3 long insead of 1/4).
00:16:212 (1,1) - I think you should increase the spacing between these 2 notes, to show that they aren't from the same part of the song.
00:51:633 (6) - Except when the sliders are very short, this isn't very nice to play with sliders with 2 reverse. I suggest removing 1 reverse then add a circle at 00:52:194.
00:59:857 (1,2) and 01:00:138 (3,4) - I think you should overlap (or stack) them to show there's a 1/2 gap between them.
Same with 01:05:839 (1,2) and 01:06:119 (3,4).
01:03:409 (4,5,6) - I'd move it closer to 01:03:222 (3) so it would be easier to see there's only 1/2 beats between them.
01:32:754 (1) - I think it would be better if you remove all reverses on this slider then add another one with the same shape and length at 01:33:315.
01:37:054 (4,5) - I think it would better fit the song if you use a greater spacing than 01:36:680 (2,3) or 01:36:867 (3,4) to emphasis the important sound on 01:37:240 (5) .
01:41:726 (1,2,3) - Missing important sounds at 01:41:913 and 01:42:474, and the slider 2 head is on nothing. I recommend the following:
Changed some stuff on my difficulty, where I reverted some of the changes you made (but not all): https://drive.google.com/file/d/1-GPPPREUz6vRvT8o1X4cjxZ9wPzWopa2/view?usp=sharing
Use it as is, you just have to recheck the hitsounds.
Part 1
I don't think players without much experience playing this Hard map are ready for such fast sliders such as 00:03:035 (1) (1/4 at 321 BPM = 1/8 at 160.5 BPM), especially with the amount of them you put through the map. Unless there's a very specific reason to keep 1/4 sliders, I suggest replacing those 1/4 rhythms by 1/2 ones, would make the map much easier to read for them.
00:06:306 (2) - Slider body is possibly offscreen, ensure the entire white border is visible on a 4:3 aspect ratio.
00:15:652 (2) - I'd remove this circle, and maybe make 00:15:558 (1) a 1/2 slider if you really want to keep the secondary sound at 00:15:562.
00:37:521 (1,1) - Spinner recovery time is too short (187 ms, expected 334).
I suggest to delete 00:38:923 (1) and end the spinner 00:37:521 (1) at 00:38:923 instead of 00:38:736.
00:40:792 (3,4,5) - Confusing as these 3 elements are visually in the same distance while not sharing the same gap (3->4 is 0.5 beats while 4->5 is 1.0 beats).
01:06:867 (3) - I'd replace this slider by a simple 1/2 slider without reverse, would be less confusing for the difficulty of your map.
01:22:287 (1,2) - For these two sliders, would remove a reverse then add a circle where they currently end, I think it would play better in this way.
01:59:670 (1) - 02:08:362 (5) - I'd increase the spacing between the elements in this part to avoid unwanted overlaps such as 02:02:661 (1) with 02:03:222 (1), 02:06:212 (1) with 02:06:680 (4) or 02:06:960 (1) with 02:07:427 (4).
I'll continue tomorrow with the 4* and 5* difficulties.
Just you know, before I start modding, modifying the map of a guest without notifying the mapper is a really bad practice. I've seen you changed some part of my map (4829101) without even telling me, I dunno for other guests. If you disagreed with a pattern, discuss it with the mapper instead of changing it immediatly without notifying the mapper and without giving a good reason to do that.
Looks like a really good tech map. I think this is worth ranked.
Didn't checked the top diff because I'm too bad at the game.
You may have unused hitsounds files. If you don't use them, remove them from the mapset: "drum-hitnormal.ogg" :
I didn't checked in details the 2 higher difficulties, but there are a lot of moments where the snapping between .metacognition("Clawtch") (4794591) and .terminus() (4781037) where the snapping are NOT the same (for example, having 1/8 in one diff while it's 1/6). This may show some inconsistency or errors. I can't tell for each case which diff is correct or not, but here's the full list (POV from .metacognition("Clawtch") difficulty):
00:29:833 (2,3) - They shouldn't overlap. To fix this, move the slider 00:30:666 (5) a bit away from 00:29:833 (2) (you may have to move the next sliders to keep the patterns of your map).
Also note in the ranking criteria that 1/2 notes shouldn't overlap (which is even true as the ranking criteria suppose that the BPM is 180).
01:01:999 (1,2,3,4,1) - Consider nerfing this because they seems really complicated for a hard difficulty.
03:01:333 (1,2,3,4) - Those are 1/6, not 1/4. Maybe consider mapping this part differently if you think 1/6 sliders are too complicated.
01:37:333 (1) - I think it would better fit the song if you remove 1 reverse then add a circle at 01:38:666.
03:38:666 (1,2,3) - Slider 3 may be hard to read as this is hidden by slider 1. Maybe change the pattern so it's easier to read.
03:17:833 (4) - Slider body is possibly offscreen, ensure the entire white border is visible on a 4:3 aspect ratio.
Mapset is good.
For difficulties which mapped the intro, I think it would be nice to add a break just before 00:09:822 (1), to show the end of the intro and maybe add more emphasis on the sound at 00:09:822 (1) which "ends" the intro.
01:04:638 - Should be mapped.
You can add a circle here, and you may eventually replace 01:04:244 (5,6) by a slider if you think having 4 elements in a row is too hard.
01:46:593 - I feel like a circle is missing here.
Or you can do the same thing than the Insane difficulty.
00:13:573 (1,1) - They shouldn't overlap, the BPM is only 74 here (which is equivalent to a 1/2 gap at 158 BPM)
00:21:137 (5,6) - This random overlap doesn't look that good, but maybe you did it in purpose?
00:30:897 (1,1) - Flow isn't comfortable to play. Here's a picture on how the cursor moves in this section:
You see that your 2 sliders reverse ends where they starts, but the object after them are closer to the arrow than the end of these slider, which may be confusing. In addition of that, you have a VERY high distance between objects, as shown in the picture.
I think the positions of the sliders should be changed.
Same for: 00:54:999 (1,1).
01:04:765 (1) - Would look cleaner if the head of this slider perfectly overlap 01:03:485 (3). You'll need to change the slider shape so the slider body doesn't overlap the circle 01:04:572 (2) - .
01:07:765 - Slider head is snapped 2 ms before a line which would modify its slider velocity.
01:40:368 (1) - Shouldn't it overlap perfectly the tail of 01:39:408 (3) like you do with 01:36:201 (2) for example?
00:04:550 (2) - You should add a new combo here instead of 00:03:820 (1).
Also at:
00:19:049 (5) - It doesn't perfectly overlap 00:17:929 (4), which I think this is what you wanted to do. If not, try to increase the spacing between these 2 elements a little bit, to match somewhat 00:21:137 (1) with 00:21:517 (3), or
00:41:508 (3) - The head of this slider is kinda hard to see as it's hidden behind 00:40:749 (1) (which is only 1 beat away)/
00:04:550 (2) - You should add a new combo here instead of 00:03:820 (1).
Also at:
00:10:931 (3) - I'd replace this slider by a circle at 00:10:931 then a 1/2 slider at 00:11:323.
00:14:383 (1,2,3) - The end of these sliders should be muted (= set the volume of the hitsound at 5% only at the end of the slider) as there isn't really a sound.
00:20:948 (1) - I think the head of this slider should perfectly overlap 00:21:897 (5) like you do with 00:22:637 (1).
00:23:755 (1,2,3) - In my opinion this pattern looks bad, the slider 1 is above slider 2 and 3 without any reason... Unless this is what you wanted to do, I don't think these 3 sliders should overlap.
00:37:682 (6) - You should add a new combo here, and maybe remove the one on 00:38:448 (1) too.
00:54:999 (1,2,3,1,2,3) - To make it easier to see it's 1/3 and not 1/4, I suggest adding a new combo on every note.
01:16:243 (2) - This slider doesn't makes sense with the song. Try to make the slider 1/4 beat long instead of 1/3?
Rhytms inconsistencies and errors (I've seen many of them between difficulties and listed here what I think are wrong):
Mapset is good overall.
00:13:472 (1,2) and 00:19:548 (1,2) - I'd personally put the new combo on the circle/slider 2 instead of the circles 1.
00:47:649 (2) - As you follow the vocals, I don't think you should put a reverse on this slider.
01:42:522 (7,8) - They're overlapping a very little. Fix that by setting the spacing to 1.30x (rn it's 1.27x and as the notes are VERY closes to each other it's easy to make overlaps).
02:01:510 (2,3) and 02:03:029 (2,3) - I think these pairs of sliders touching each other looks bad. Rotating one of these slider by around 15° would fix.
02:27:712 (6) - Having this slider while the vocals are intense here feels underwhelming... You can something like this:
00:08:725 (1) - Using 1/6 slider here doesn't fit the song. In fact in the 1st half of your slider this is 1/4 and the rest is 1/6. As it's a hard difficulty, I suggest doing this:
00:40:244 (3) - I think it would look much better if the circle 2 and the slider 3 makes a line like in this picture:
00:51:636 (1) - I think it would be better if you replace this circle by a 1/4 slider with 1 reverse.
Then you can also replace 00:52:016 (2) by a 1/2 slider.
01:18:218 (3,4,1) - Ranking criteria:
Objects 1/2 of a beat apart or less must not fully overlap. Slider heads or tails fully overlapped by slider tails are exempt, so long as their sliderbodies are visible.
02:17:839 (4,1,2,3) - May be confusing for some players as the slider 02:17:839 (4) is hiding the end of 02:18:503 (2) (1.25 beats away) and the head of 02:18:788 (3) (1.5 beats away). I highly recommend to change the pattern so all of the sliders are easier to see.
00:18:218 (4) - I think it would look better if the arrow isn't overlapping the slider 00:17:459 (2).
01:22:016 (1) - The slider is almost completly hidden by the stream 01:21:256 (4,5,6,7,1,2,3,4), which I don't think this is a good idea. I'd change either the stream or the slider so it can be seen more easily.
Same with: 01:28:092 (1).
01:45:750 (3,1) - Spacing between these two is too high imo considering it's a 1/4 gap.
A simple fix (not sure if it's the best) is doing Ctrl+G on 01:45:940 (1).
02:45:560 (1,2) - I wouldn't put the slider 2 below the slider 1, otherwise it may be hit 1/4 beats earlier by some players.
I just quickly checked the top difficulty, didn't went very deep into it.
00:22:016 (1,2,3,4,5,6,7) - I recommend new combo on every circle like you do in 00:08:915 (1,1,1,1), it would help noticing the difference between 1/4 and 1/6.
Apply this to every 1/6 streams in the map.
00:13:472 (1,2) and 00:19:548 (1,2) - I'd personally put the new combo on the circle/slider 2 instead of the circles 1.
00:47:649 (2) - As you follow the vocals, I don't think you should put a reverse on this slider.
01:42:522 (7,8) - They're overlapping a very little. Fix that by setting the spacing to 1.30x (rn it's 1.27x and as the notes are VERY closes to each other it's easy to make overlaps).
02:01:510 (2,3) and 02:03:029 (2,3) - I think these pairs of sliders touching each other looks bad. Rotating one of these slider by around 15° would fix.
02:27:712 (6) - Having this slider while the vocals are intense here feels underwhelming... You can something like this:
00:08:725 (1) - Using 1/6 slider here doesn't fit the song. In fact in the 1st half of your slider this is 1/4 and the rest is 1/6. As it's a hard difficulty, I suggest doing this:
00:40:244 (3) - I think it would look much better if the circle 2 and the slider 3 makes a line like in this picture:
00:51:636 (1) - I think it would be better if you replace this circle by a 1/4 slider with 1 reverse.
Then you can also replace 00:52:016 (2) by a 1/2 slider.
01:18:218 (3,4,1) - Ranking criteria:
Objects 1/2 of a beat apart or less must not fully overlap. Slider heads or tails fully overlapped by slider tails are exempt, so long as their sliderbodies are visible.
02:17:839 (4,1,2,3) - May be confusing for some players as the slider 02:17:839 (4) is hiding the end of 02:18:503 (2) (1.25 beats away) and the head of 02:18:788 (3) (1.5 beats away). I highly recommend to change the pattern so all of the sliders are easier to see.
00:18:218 (4) - I think it would look better if the arrow isn't overlapping the slider 00:17:459 (2).
01:22:016 (1) - The slider is almost completly hidden by the stream 01:21:256 (4,5,6,7,1,2,3,4), which I don't think this is a good idea. I'd change either the stream or the slider so it can be seen more easily.
Same with: 01:28:092 (1).
01:45:750 (3,1) - Spacing between these two is too high imo considering it's a 1/4 gap.
A simple fix (not sure if it's the best) is doing Ctrl+G on 01:45:940 (1).
02:45:560 (1,2) - I wouldn't put the slider 2 below the slider 1, otherwise it may be hit 1/4 beats earlier by some players.
00:22:016 (1,2,3,4,5,6,7) - I recommend new combo on every circle like you do in 00:08:915 (1,1,1,1), it would help noticing the difference between 1/4 and 1/6.
Apply this to every 1/6 streams in the map.
For difficulties which mapped the intro, I think it would be nice to add a break just before 00:09:822 (1), to show the end of the intro and maybe add more emphasis on the sound at 00:09:822 (1) which "ends" the intro.
01:04:638 - Should be mapped.
You can add a circle here, and you may eventually replace 01:04:244 (5,6) by a slider if you think having 4 elements in a row is too hard.
00:13:573 (1,1) - They shouldn't overlap, the BPM is only 74 here (which is equivalent to a 1/2 gap at 158 BPM)
00:21:137 (5,6) - This random overlap doesn't look that good, but maybe you did it in purpose?
00:30:897 (1,1) - Flow isn't comfortable to play. Here's a picture on how the cursor moves in this section:
You see that your 2 sliders reverse ends where they starts, but the object after them are closer to the arrow than the end of these slider, which may be confusing. In addition of that, you have a VERY high distance between objects, as shown in the picture.
I think the positions of the sliders should be changed.
Same for: 00:54:999 (1,1).
01:04:765 (1) - Would look cleaner if the head of this slider perfectly overlap 01:03:485 (3). You'll need to change the slider shape so the slider body doesn't overlap the circle 01:04:572 (2) - .
01:40:368 (1) - Shouldn't it overlap perfectly the tail of 01:39:408 (3) like you do with 01:36:201 (2) for example?
00:04:550 (2) - You should add a new combo here instead of 00:03:820 (1).
Also at:
00:19:049 (5) - It doesn't perfectly overlap 00:17:929 (4), which I think this is what you wanted to do. If not, try to increase the spacing between these 2 elements a little bit, to match somewhat 00:21:137 (1) with 00:21:517 (3), or
00:41:508 (3) - The head of this slider is kinda hard to see as it's hidden behind 00:40:749 (1) (which is only 1 beat away)/
00:04:550 (2) - You should add a new combo here instead of 00:03:820 (1).
Also at:
00:10:931 (3) - I'd replace this slider by a circle at 00:10:931 then a 1/2 slider at 00:11:323.
00:14:383 (1,2,3) - The end of these sliders should be muted (= set the volume of the hitsound at 5% only at the end of the slider) as there isn't really a sound.
00:20:948 (1) - I think the head of this slider should perfectly overlap 00:21:897 (5) like you do with 00:22:637 (1).
00:23:755 (1,2,3) - In my opinion this pattern looks bad, the slider 1 is above slider 2 and 3 without any reason... Unless this is what you wanted to do, I don't think these 3 sliders should overlap.
00:37:682 (6) - You should add a new combo here, and maybe remove the one on 00:38:448 (1) too.
00:54:999 (1,2,3,1,2,3) - To make it easier to see it's 1/3 and not 1/4, I suggest adding a new combo on every note.
01:16:243 (2) - This slider doesn't makes sense with the song. Try to make the slider 1/4 beat long instead of 1/3?
You may have unused hitsounds files. If you don't use them, remove them from the mapset: "drum-hitnormal.ogg" :
I didn't checked in details the 2 higher difficulties, but there are a lot of moments where the snapping between .metacognition("Clawtch") (4794591) and .terminus() (4781037) where the snapping are NOT the same (for example, having 1/8 in one diff while it's 1/6). This may show some inconsistency or errors. I can't tell for each case which diff is correct or not, but here's the full list (POV from .metacognition("Clawtch") difficulty):
Some tags are missing on this difficulties compared to other difficulties: "clawtch kpolar 621 faxaxaxa"
00:29:833 (2,3) - They shouldn't overlap. To fix this, move the slider 00:30:666 (5) a bit away from 00:29:833 (2) (you may have to move the next sliders to keep the patterns of your map).
Also note in the ranking criteria that 1/2 notes shouldn't overlap (which is even true as the ranking criteria suppose that the BPM is 180).
01:01:999 (1,2,3,4,1) - Consider nerfing this because they seems really complicated for a hard difficulty.
03:01:333 (1,2,3,4) - Those are 1/6, not 1/4. Maybe consider mapping this part differently if you think 1/6 sliders are too complicated.
01:37:333 (1) - I think it would better fit the song if you remove 1 reverse then add a circle at 01:38:666.
03:38:666 (1,2,3) - Slider 3 may be hard to read as this is hidden by slider 1. Maybe change the pattern so it's easier to read.
03:17:833 (4) - Slider body is possibly offscreen, ensure the entire white border is visible on a 4:3 aspect ratio.
I don't think players without much experience playing this Hard map are ready for such fast sliders such as 00:03:035 (1) (1/4 at 321 BPM = 1/8 at 160.5 BPM), especially with the amount of them you put through the map. Unless there's a very specific reason to keep 1/4 sliders, I suggest replacing those 1/4 rhythms by 1/2 ones, would make the map much easier to read for them.
00:06:306 (2) - Slider body is possibly offscreen, ensure the entire white border is visible on a 4:3 aspect ratio.
00:15:652 (2) - I'd remove this circle, and maybe make 00:15:558 (1) a 1/2 slider if you really want to keep the secondary sound at 00:15:562.
00:37:521 (1,1) - Spinner recovery time is too short (187 ms, expected 334).
I suggest to delete 00:38:923 (1) and end the spinner 00:37:521 (1) at 00:38:923 instead of 00:38:736.
00:40:792 (3,4,5) - Confusing as these 3 elements are visually in the same distance while not sharing the same gap (3->4 is 0.5 beats while 4->5 is 1.0 beats).
01:06:867 (3) - I'd replace this slider by a simple 1/2 slider without reverse, would be less confusing for the difficulty of your map.
01:22:287 (1,2) - For these two sliders, would remove a reverse then add a circle where they currently end, I think it would play better in this way.
01:59:670 (1) - 02:08:362 (5) - I'd increase the spacing between the elements in this part to avoid unwanted overlaps such as 02:02:661 (1) with 02:03:222 (1), 02:06:212 (1) with 02:06:680 (4) or 02:06:960 (1) with 02:07:427 (4).
00:03:035 (1,2,3,4,1) - I think they should overlap each other as there's only 1/4 between each other.
See 00:05:652 (5,6) where there's the same gap than 00:03:035 (1,2,3,4,1) but with 1/2 beats gap instead of 1/4.
00:11:072 (4) - Should be a 1/2 slider instead of a 1/4 with reverse, there isn't a sound on the blue ticks like with 00:10:511 (1).
(And if you wanted to tell me there's the piano in the background and wanted to map it, which I do NOT recommend, your slider would be 1/3 long insead of 1/4).
00:16:212 (1,1) - I think you should increase the spacing between these 2 notes, to show that they aren't from the same part of the song.
00:51:633 (6) - Except when the sliders are very short, this isn't very nice to play with sliders with 2 reverse. I suggest removing 1 reverse then add a circle at 00:52:194.
00:59:857 (1,2) and 01:00:138 (3,4) - I think you should overlap (or stack) them to show there's a 1/2 gap between them.
Same with 01:05:839 (1,2) and 01:06:119 (3,4).
01:03:409 (4,5,6) - I'd move it closer to 01:03:222 (3) so it would be easier to see there's only 1/2 beats between them.
01:32:754 (1) - I think it would be better if you remove all reverses on this slider then add another one with the same shape and length at 01:33:315.
01:37:054 (4,5) - I think it would better fit the song if you use a greater spacing than 01:36:680 (2,3) or 01:36:867 (3,4) to emphasis the important sound on 01:37:240 (5) .
01:41:726 (1,2,3) - Missing important sounds at 01:41:913 and 01:42:474, and the slider 2 head is on nothing. I recommend the following:
Changed some stuff on my difficulty, where I reverted some of the changes you made (but not all): https://drive.google.com/file/d/1-GPPPREUz6vRvT8o1X4cjxZ9wPzWopa2/view?usp=sharing
Use it as is, you just have to recheck the hitsounds.
Only increased the SV of 00:36:119 (1,2). As the sound at 00:35:278 (2,3,4) are the same, I don't see why the SV should be increased.
02:08:981 (6,7,8) - Did what you suggested.
Also changed 02:11:575 (2,3,4) to make 02:11:738 clickable.
Full changelog:
00:07:521 (1,2,3,1,2,3) - Revereted to what I did personally, because this pattern 00:08:268 (1,2,3) is cool asf and you ruined it, also removed the 1/4 buzz slider that I decided to not map because I'm really focused on the melody here. Also in your changes you forgot a buzz slider at 00:07:334 (7).
00:10:044 (1,2) - Replaced by a single slider, 00:10:038 isn't worth being mapped imo. Also moved the slider to overlap the stream at 00:10:698 (2,3,4,5,6,7).
00:16:212 (3) - Slightly changed this slider to better blanket 00:16:212 (3).
00:20:792 (3) - Reverted to 2 circles as it makes more sense rhythm side imo.
00:26:493 (2,3,4,1,2,3,1,2,3,4) - Reverted to what I did before to keep the pentagon made by 00:27:614 (1,2,3,4).
00:36:867 (1,2) - Did Ctrl+G on the slider, then overlap the circle with the slider because of the 1/4 gap.
00:39:234 (1) - Removed a circle and included it on the slider, giving it 2 reverse. Also removed most new combos.
00:40:138 (2) - Removed new combo
00:57:988 (3,1) - Removed the new combo on slider 3, and improved the blanket between these 2.
01:06:586 (1,2,3,4) - Reverted to what I did originally, to avoid having a 1/4 gap between 2 clicks.
01:53:315 (2,3,1,2,3,4) - Moved a little these notes for a better visual.
01:57:801 (2) - Made this slider 1/3 beats long instead of 1/4 to keep following the piano.
01:58:175 (1,1,2,3) - This has been nerfed.
You can just close this issue, just you know that I'll mod my own difficulty (lol), and may ask you to revert some change you made, or give me a good readon of what you did that.