o/
00:44:426 (6,7) - this rhythm don't really represent the song enough, as there's a prominent holding melody here 00:44:598 and you gave it passive rhythm, try this instead:
there's some instance of mapping being only in a clock wise movement for a kinda long time which makes the sections not so engage to play:
you will want to expand your overall playfield usage more since current is pretty cramped, which is kinda boring to play.
for example, there's some place where you could extend the patterning further to the edge or the playfield:
00:06:884 (2,3,4,5,6,7,1) - you can try make it like this:
00:18:026 (1,2,3,4,1,2,3,4,5) - same as above:
etc... im not providing more as it will make this post really long, find them yourself.
stack usage could be improved, currently they feels kinda random as they aren't consistently represent anything in the song.
for example, you are using stacked 1/2s here for the vocals 00:07:569 (4,5) 00:07:912 (6,7) 00:08:597 (2,3), but in this 00:09:969 (2,3,4) you didn't do it, while there's no intensity changes at all.
try to use stacks or not depends on what you're mapping to, for example:
you can unstack single circles that emphasize vocals or prominent melody like 00:11:341 (2), 00:08:597 (2), etc. like you did with 01:08:941 (2).
for double circles just leave them stacked and space out the slider/circles after it like you did with 00:13:398 (4,5,1), 00:54:541 (4,5,1), etc.
non-prominent sound can be mapped like you did with 00:24:541 (3,1), stacked.
spacing is improveable, just like the stacking post i've mentioned it is pretty much out of consistency when it comes to represent sounds in the song.
for example, 00:08:255 (1,2) - you did a kinda impactful spacing here, but other actual prominent sound like 00:10:826 (1) you gave them a very small spacing to emphasize.
to fix this is relatively easy, just use desired spacing for each sound, like giving more spacing to something that is impactful like 00:10:826 (1), 01:08:426 (1), 01:09:112 (3), etc.
00:16:141 (4,5,6) 01:24:712 (4,5,6) - this feels too much, try stacked patterning like you did with 01:04:141 (3,4,1)
could buff the overall spacing as well, current feels kinda underwhelming for this energetical song, especially the verses they are really bland while the song isn't that calm for that gaps.
a nice solution could be using ~1.3x gap for all over the map, could be easily achieved by using distance snap, but it's optional.
00:10:141 (3) - this feels really bland to play tbh, just use 1/2s like you did with 01:07:912 (4)
00:19:912 00:20:426 - i'd recommend you mapping both the drums and the melody here, current is underwhelming to play cuz the kicks are very audible.
add a circle at 00:19:912 and turn 00:20:255 (2) into 1/2 slider will be nice enough.
same with 01:02:598 (1,1), just add a circle at 01:02:769 and remove 01:02:941 (1)'s nc
00:25:055 (5,1) - could be nerfed in term of spacing, the song isn't that intense to give that huge gap
00:44:084 (1,2,3) - keeping the same movement with 00:42:541 (3,5) while the song is providing a completely different sound could be boring to play, might try this instead:
00:08:255 (1,2) 00:14:598 (7,8) 00:20:084 (1,2) 01:05:855 (1,2) 01:12:026 (4,5) 01:16:826 (1,2) 01:22:826 (4,5) - these spacings are very underwhelming compare to the song, compare to overall spacing in verse they're even more bland.
you could space out them, which makes the gameplay more interesting.
00:44:426 (6,7) - this rhythm don't really represent the song enough, as there's a prominent holding melody here 00:44:598 and you gave it passive rhythm, try this instead:
there's some instance of mapping being only in a clock wise movement for a kinda long time which makes the sections not so engage to play:
you will want to expand your overall playfield usage more since current is pretty cramped, which is kinda boring to play.
for example, there's some place where you could extend the patterning further to the edge or the playfield:
00:06:884 (2,3,4,5,6,7,1) - you can try make it like this:
00:18:026 (1,2,3,4,1,2,3,4,5) - same as above:
etc... im not providing more as it will make this post really long, find them yourself.
stack usage could be improved, currently they feels kinda random as they aren't consistently represent anything in the song.
for example, you are using stacked 1/2s here for the vocals 00:07:569 (4,5) 00:07:912 (6,7) 00:08:597 (2,3), but in this 00:09:969 (2,3,4) you didn't do it, while there's no intensity changes at all.
try to use stacks or not depends on what you're mapping to, for example:
you can unstack single circles that emphasize vocals or prominent melody like 00:11:341 (2), 00:08:597 (2), etc. like you did with 01:08:941 (2).
for double circles just leave them stacked and space out the slider/circles after it like you did with 00:13:398 (4,5,1), 00:54:541 (4,5,1), etc.
non-prominent sound can be mapped like you did with 00:24:541 (3,1), stacked.
spacing is improveable, just like the stacking post i've mentioned it is pretty much out of consistency when it comes to represent sounds in the song.
for example, 00:08:255 (1,2) - you did a kinda impactful spacing here, but other actual prominent sound like 00:10:826 (1) you gave them a very small spacing to emphasize.
to fix this is relatively easy, just use desired spacing for each sound, like giving more spacing to something that is impactful like 00:10:826 (1), 01:08:426 (1), 01:09:112 (3), etc.
00:16:141 (4,5,6) 01:24:712 (4,5,6) - this feels too much, try stacked patterning like you did with 01:04:141 (3,4,1)
could buff the overall spacing as well, current feels kinda underwhelming for this energetical song, especially the verses they are really bland while the song isn't that calm for that gaps.
a nice solution could be using ~1.3x gap for all over the map, could be easily achieved by using distance snap, but it's optional.
00:10:141 (3) - this feels really bland to play tbh, just use 1/2s like you did with 01:07:912 (4)
00:19:912 00:20:426 - i'd recommend you mapping both the drums and the melody here, current is underwhelming to play cuz the kicks are very audible.
add a circle at 00:19:912 and turn 00:20:255 (2) into 1/2 slider will be nice enough.
same with 01:02:598 (1,1), just add a circle at 01:02:769 and remove 01:02:941 (1)'s nc
00:25:055 (5,1) - could be nerfed in term of spacing, the song isn't that intense to give that huge gap
00:44:084 (1,2,3) - keeping the same movement with 00:42:541 (3,5) while the song is providing a completely different sound could be boring to play, might try this instead:
00:08:255 (1,2) 00:14:598 (7,8) 00:20:084 (1,2) 01:05:855 (1,2) 01:12:026 (4,5) 01:16:826 (1,2) 01:22:826 (4,5) - these spacings are very underwhelming compare to the song, compare to overall spacing in verse they're even more bland.
you could space out them, which makes the gameplay more interesting.