Do I really need to leave a little line that will explain the current situation? If you want to operate with warnings, Dada, consider the fact that someone is not afraid of warnings.
I can understand the point of both of the last message users, I actually red it through. Dear crewfantasy, awesome opinion, but consider Dada's warning, whose point is "do not involve innocent mappers into this cliche you call drama". Well, I made a freestyle on last 3 words by myself, but you got it.
Like, consider the experience you received today, analyze and be better person next time. People like Dada is tired of innocent people trying to be "Serious" which leads to unnecessary drama with [b]more[/b] innocent people involved.
(even if you did not wanted to be met with negative feedback, PLEASE be ready to it. today day is the opportunity to you to analyze it and be prepared and better next time)
oh and btw speaking of similarity of 00:57:402 (1,2) to 00:54:456 (1,2,3) - 00:42:678 (1,2,3) - they are all hi hats xdd so yeah i wont change sliders for sure so i'm pretty confident to close this now
i made sv down and spacing down instead, i would complain about the random triangle here more than difference between mapping of those parts tbh so i will change it to more structural rather than geometry-like and basically give you kudosu for a good idea, deal?
p.s changed 00:58:506 (3) - to a circle cuz visuals gap, 00:58:506 (3,1) - spacing is fine to me cuz i dare to do 02:16:727 (8,1) - but ngl i would NOT change 02:16:727 (8,1) if someone told me since i pointed those two notes 02:16:175 (5,7) - on the halo and 02:16:911 (1) - hands ;p 8th goes from a pattern and well here we are with spacing issue. concept gap.
01:33 p.s esp. after a fuckery spam of 1/2 i think letting the hand rest tapping some 1/1 is actually lit, like i make people read 1/2 crosses before it (see 01:22:064 (1) - ) and then it goes into 01:28:322 (1) - which is basically same 1/2 but now sliders xd
and to be more constuctive on 01:56 i can say that we got a 1/2 spam on 01:53:353 (1,2,3,4,5,6,7) - which represents song's vocal lines overlap which is basically sets up a MASSIVE hole between 01:56:297 (7,1) - cuz well it's heavy for ears to listen for two man rapping over each other as if they never knew what rap battle is and just mad so they start rapping over each other (dummies) and well such a contrast makes cool transition to me, also a rest for a hand before burst is good!
can't hear any hi hat on 01:15:807, tho it is a white tick so ok i will apply this one + consistency will go good okkkk okkkk fiiiiiine
01:33 white tick emphasis is better to me on the "empty" part of the song so no change
01:56 contrast for the burst imo epic slappy sloppy so no change sorry (i really like this one ngl)
it sounded like a 172 for me from the preview lul also consider checking this https://songbpm.com/@kids-see-ghosts/4th-dimension tho thank you for being concerned
do you tend to see such a concern mods so often? your mindset is the reason. you don't need to say "i hate this modder" to mean it, by all means not meaning that anyone here means it. but considering telling the modder an actual warm words of "hey, good job on being concern of the rc but here's the little line that disapproves your statement, thank you for being aware!" would make the man feel better rather than dislike, innit? but after all, he posted it here with all the knowledge and being aware he might fail and eventually have a miserable take, but he made a mistake - a key to progress, and dislikes could be treated as a tool of indicating a mistake. the way how modder treats the current situation is going to be the lesson he learned from today's qualification problem discussion. have a good day!
btw i want to make this slow now so it covers 4 ticks instead of 2 so reviving this one epic idea yeah yeah ikr thank you guys thanks thank you yeah...
02:02:661 (1) - i fixed allat spacing tho and seems like it could be applied to all of those sections
P.S yeah somehow it works so well some reason wtf ok bitch you caught me off guard there
i mean what do you want me to do there, 1/3 slider spem? x)
i try to make this diff playable for someone lower than rank 100 ngl but let me think for exact 5 minutes and if i don't come up with anything i will dump you with subjective, no change
i remember that i made some bpm and 2nd part after the hardest in this section was all offset, so i made this complex timing.
my best guess is that i placed something like 150-160bpm some reason instead of 180bpm when i was remapping it, BY ACCIDENT, so it leaded to misunderstanding. thank you for help ueu)b
p.s leaving the 177bpm 74bpm 180bpm reds for better visualizer (on the bottom right of map selection menu)
this is what i used to like to do in songs with starts like that. i prefer to say that i focused on reading skill of players more than usually and it is just a funny gimmick to have, i like polygon circles :3 THIS IS MY HOLY GRAIL!!!! thank you for try tho :3
i explained my point of semi-consistent style of my sliders, as i said again, i wanted to make it playable for pretty much everyone. see what i mean here https://osu.ppy.sh/beatmapsets/2102992/discussion/4742990/general#/4351049/12411138
rereading this as if i was reading my 12 y.o pms: to be more gentle - i wanted to focus on the impact of the triple and visual minimalistic look of the sliders gave me some 4-6 digit target audience. i wanted to make it jumpscary by the 00:34:110 (1,1,2,1,2,1,2) - parts, because it has it's unique sounds to bounce here and there, keeping the flow safe (?) overall, you wanted to buff something that i prefer to keep nerfed, if i can rephrase like that. do not vibe with me but thank you for a try, you deserve this kudo here