This Is the [exact example](https://osu.ppy.sh/beatmapsets/1354754/discussion/-/generalAll#/2180658) of the situation. The host (me) was refusing to half the bpm although as ppl as BNs were informing to do that for the same reason gave above.
I would suggest to do It since you can actually raise up the SV changes and not suffer any negative impact since we're talking about guidelines
02:19:978 (1) - 02:23:055 (1) - ok
02:55:170 (3) - will just keep whistle without kick, i don't think it's necessary
spinner tail is not hitosunded (?)
basing by my last received mods, this should be taken in consideration. Your song shows a sure snare on the 3rd tick which it should be on the 2nd instead.
pointing "there are maps that do this" is not what we're looking for improving a map, since also ranked maps can be wrong
personal choice ig, we're not talking about an active sound and this is the last note of the diff. I would suggest more to move other greenlines diffs since they're muting slider shapes but also this is not that important.
for me it's fine
This Is not that understandable as It expect, anyway i'm going to keep as It Is since i don't find this issue rn
Will consider if someone else Will mention
Whistle is useful to cover instruments' vocals and missing feedback parts. I think mapper or hitsounder is following good the song's intention as much as give the right feedback. I consider this choice subjective and it will be up to the mapper if they wanna add or less this comparation
current hit sounds already difficult to hear, HSed diffs without my current hitsounds are not my responsability as long as they use other hitsounds not made by me.
if you're talking about general SV settage idk why they are in normal sampleset but i'll personally change, about the physic sound there's any problem about it since this sound can match with every kick and change kick without messing with hitsounding process. If need more about it just ask
as referred on your other issue stamp, this is not supposing being so problematic as you expect. All whistles are directed to follow vocals and instrumental parts in case of absence of the previous ones, removing one without a real reason behind it would lead to an song's misinterpretation ans we don't want this happens.
i'm quite sure the real problem behind this "ear destroyer" is about the soft-hitwhistle filesound which it shows a big notoriety, it would cover the song with this such loud sound. I'm going to replace this file with a calmer one so to prevent this ear destruction
(gonna give you kds since i'll change something)
this part needs to have some feedback, this can't be left without a coverable sound. also this would lead to the opposite issue, since there is a unique sound it wouldn't be so problematic as you expect
Although this allowance, this doesn't explain how many artists Need to use this guideline. Allowances are made to find a compromise whether the topic looks like not going to solve
ok after a good review i can confirm this would be more a 1/3 instead since slider tail on 01:23:439 sounds quite later than the vocals (you can hear it if you play it 25% speed).
Honestly also Top diff is following the same mistake, i think we could make spread consistency and use on every diff 1/3 instead
I do agree for the overweight but it's something personal tbh.
current hitosunds are good yea, i think dopa is asking "**Why are you using so many custom channels instead of 1/2?**". I suppose the first point is quite personal since you are talking about the tom usage for every section, as you said HSer is currently using 3 channels to cover one thing and even though i wouldn't do something like this i think it's fine since it's just the same sound, it changes only the channel.
second i think he was referring about "**if you have difficulty to hitsound a map, you could use Mapping Tools**" but by my experiences it's not the real solution for this situation.
If i would mod these HS i would just ask "**Why are you using multy custom channels to cover 1 sound?**" with my reasons and choices, maybe it would be a better talk since the questionable thing is just that. anyway I appreciate the effort made by the modder and I hope these answers help him to grow his modding
Unfortunately there's any demostration about your theory. Yes, title could be "Lilb/Lil'b" but also [official sources](https://www.kuhakugokko.com/discography/detail/2113/) don't confirm this romanization (even you translate the page in english it doesn't count as a proof)
anyway, Rirubii looks the closest translation to the title since it would mean "A little bit" but in japanese accent
yea it's fine help mappers to find the right BG source using your inventory, but it wouldn't be an issue, as consequence, to stop the ranking race for this since you could simply **link it with a Praise**.
Then i could be wrong thinking like that you are free to do it i'm not imposing something
yea i'm agree about this point. as you said there's any issue on spread, although the intensity difference between insane and top diff are kinda strong just look at some high iconic parts like 01:08:547 (6,7,8,1,2,3,4,5,6,1) - 01:27:652 (1,2,3,4,5,6,7,8,1,2,3,4,1,2) - this whole part starting from 03:13:126 to 03:30:336 can confirm this theory.
You did good to point out this since a normal modder couldn't notice that, even if it's not a big case as we usually expect, i hope this scenario would improve