01:39:087 (3) - nc this also place it away from the last slider for the heart pattern to look good
00:55:499 (4) - again, looking not clean at all, i just recommend to use a normal curved slider or a straight one inclined at like +5
00:54:440 (4) - this is incredibly ugly for the map style ur going for, try to ctrl+g ctrl+h it to look actually reasonable
01:41:911 (1,1,1,1) - - instead of mapping these sliders continously (keeping them longer than needed) i might want to map only the duration of the synths as they represent nothing after the end of those synths
00:45:793 (3,4) - 00:48:616 (3,4) - 00:51:440 (3,4) - etc. the emphasis put on spacing on these are extremely random when compared to eachother, also using higher spacing to emphasize the high pitched vocal should be used when compared to the jumps before, as of now they feel extremely awkward on most of them when playtesting
i really recommend looking at this map if u want to try out some good looking sliders that might fit the song good https://osu.ppy.sh/beatmapsets/857903#osu/1792999
the map is pretty much unplayable with fkin 270bpm perma jumps in extremely awkard patters so yeah lets say there arent more than 5 people in this game that can actually play it but from an editor standpoint its alright
ok its hard to select those all at once cuz it recognizes the wrong ones here are the ones im talking ab 01:41:911 (1) - 01:44:734 (1) - 01:47:558 (1) - 01:50:381 (1) -