HP a bit too high imo especially for this SR (makes it less enjoyable for mosts because its hard/impossible to pass), but otherwise this map is awesome! GJ
Recommend spreading out the map more. Everything is shoved in the middle rn and you dont explore/use the playing field at all. Try to fill it out as much as you can by playing around with already existing notes and then filling out whatevers left with the rest of the map.
00:53:433 (1) - 6* map, kiai part and you ignore drums/sounds on important white ticks... I really dont think thats a good idea. You can even hear how awkward the pause is from the hitsounds alone.
00:34:818 (1,2) - So far you used blankets almost everywhere, but this feels like an improper one.
00:34:049 (4,2) - Bad overlapping imo. Slider speed is too small and it doesnt look very good.
00:30:357 (2,3) - Imo I would definitely CTRL G one of these sliders. If you ctrl g the 2 its going to feel better, if you ctrl g the 3 its going to follow the vocals properly. Your choice.
00:27:741 - Recommend putting a note here and muting the slider end, just like how you did earlier ( 00:22:510 (1,2) - ). This feels a bit underwhelming and it doesnt really follow the vocals properly (prob shouldnt ignore stuff like this especially for the SR of this diff).
00:22:818 (2) - https://cdn.discordapp.com/attachments/505456459526701056/1120308773853089812/image.png
This would feel/look better imo.
00:12:741 (1) - Shouldnt the spinner end on the red tick instead of the white tick? That way it actually ends on a sound? If you dont want to do that then I recommend putting a note on the red tick so you dont ignore the vocals on it.