00:47:099 (9) - This slider would make this map unrankable as you can not tell where it is going
00:23:137 (1,2,3,1,2,3,4,5) - This is really hard to read, separate the first and second combo group. Otherwise it is just unclear.
03:22:734 (1,2,3,4,1,2,3,4) - Super confusing object placement, sometimes stacks are 1/2 gaps other times they are whole beat gaps
02:46:948 (1,2,3) - This breaks your spacing logic. Up until this point in the map, everything is generally 1/2 gapped circles, unless it is spaced like this, then it is usually 1/4 gaps. Change the spacing here to reflect that
02:20:377 (5,6,1,2,3) - When you do stuff like this, maybe just stack it all together, it's just more aesthetically pleasing and easier to read.
00:12:876 (6,7,1) - Consider making triples start the NC on the first note of the actual triple.
00:29:440 (4,5,6,7,8,9,10) - Here you go right from really bad flow, parallel straight sliders, to good flow. I thought this was done on purpose because of 00:27:833 (6,7,8) but idk if you know what you are doing here or not.