I like what you have here, just needs a bit of cleaning up especially when it comes to flow and pattern design.
Good luck I hope to see one of your maps ranked one day.
03:04:862 (1,2,3,4,1,2,3,4) - related to 1890544#3827004 but also this counter flow with 03:05:662 (1,2,3,4) is very weird would recommend flipping it because as is I can't describe it, just feels off.
try either of these
https://patty.feen.us/psdvc9.png
https://patty.feen.us/yyb0h6.png
02:48:862 (1,2,3,4) - be careful with patterns like this, small angle jumps like this can be awkward to play especially when continuing in the same direction of a slider 02:48:462 (2) -
visualisation:
https://patty.feen.us/0y0en6.png - the wide angle jumps feel way less natural because the player has to pause on the (2) note, in a flow sense, if we jumped straight to circle (3) it would flow a lot better because it maintains the hard angle without the pause.
02:47:062 (4,1) - Flows weird, straight lines are awkward to play and in this instance disrupts the initial flow set up by 02:46:462 (1,2,3,4)
Try https://patty.feen.us/sb11qq.png
or something like https://patty.feen.us/6btfmz.png
swap 02:45:262 (1,2) with each other
do same with 02:46:062 (1,2)
emphasised the bigger jump distance and also should flow better
01:46:862 (1,2,3) - flip your slider to guide the flow of where the player's cursor will be moving
https://patty.feen.us/g77xxo.png before
https://patty.feen.us/wqhnz5.png after
01:43:262 (3,1) - the overlap here does not work the notes are too close together and 01:43:662 (1,2) are also spaced way too close, move them apart
Smth like this?
https://patty.feen.us/6q06e9.png
01:34:262 (5) - make it a half beat like the rest of the pattern to match the vocal. The held slider doesn't fit right here imo
Players could absolutely hate this but it is 100% playable and I like it a lot personally. Absolutely cooked.