artist is here https://osu.ppy.sh/beatmapsets/2177689/discussion/-/generalAll#/4360203 rn but ill put it in description once i get 2 bns since the map desc is there now
for now i nerfed down the pattern a bit so its just rice along with minijacks, since i got some bn rejections for what i assume this pattern here, if i dont get any luck in future ill nerf graces but i really like the patterning here dont wanna ruin it too much
ello https://osu.ppy.sh/beatmapsets/2037591/discussion/-/generalAll#/3961907 on my ranked camellia map i had to put fa, featured artist because the its an artist featured in fa regardless of the song being there or not, thats why the tag is there, ill raise hitsounds tho
doable, i wanted there to be a destinction between 02:45:034 which is a drum sound and others which dont have one, now rice 1/16 is drum and ln 1/16 is note ig
02:57:583 (177583|2) - to col 4 and 03:07:163 (187163|1,187181|0) - ctrl+h and col 1-2, 03:07:385 (187385|3) - to col 1, ive relieved some pressure but this is the climax of almost 2 minutes of intensity so i might not make additional nerfs
Let's do a quick hitnormal guide since i can see this might be a problem
1. take a hitnormal file (i will send it in discord), put it in the song folder (dont mind the french, its the same location!):

2. Once you do that just simply press F6 and select all points with CTRL+A:

3. Then go to audio and select [Normal] and [Custom 1] and lower audio to around 40%:

And that should be it. You can then remove all the hitnormals you applied manually
additionally this section mimics 02:35:752 but now its denser since theres added percussion and because the intensity is rising, i am aware of the strain it can put on players and thats why one of the lns was removed and the graces are easier, this can be additionally seen in 02:54:539 where i removed another ln in favor of rice density