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Ogura Yui - Raise [Taiko]

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14
Topic Starter
Morshu
This beatmap was submitted using in-game submission on sabato 24 gennaio 2015 at 15.10.35

Artist: Ogura Yui
Title: Raise
Source: カンピオーネ!
Tags: Campione ! ~まつろわぬ神々と神殺しの魔王~ ending
BPM: 160
Filesize: 2761kb
Play Time: 01:23
Difficulties Available:
  1. Futsuu (2,62 stars, 159 notes)
  2. Kantan (1,62 stars, 107 notes)
  3. Muzukashii (2,99 stars, 232 notes)
  4. Oni (3,71 stars, 358 notes)
Download: Ogura Yui - Raise
Information: Scores/Beatmap Listing
---------------
My first Taiko Beatmap! :D
Campione! ED by Ogura Yui
Kantan 100%
Futsuu 100%
Muzukashii 100%
Oni 100%
NEED TAIKO BAT pls ^^
Accepting Mods!!
tetsutaro
From the people who brought you

comes this mod.

[General]
:!: Offset 930, to fit the stanzas back to the vocal and main beats.
:!: Use a complete bg (no letterbox) and then manually fix the displacement.
:!: Map more. Start at around 00:06:929

[Diffs]
Perceived difficulty: 4* Kantan 5* Futsuu 7* Muzukashii 8* Oni
:idea: I like your style. Has a bit of authentic flair, like mine (hey
:idea: Good job staying true to the music. You overmap much less than the average osuTaiko mapper (hey
<Futsuu> 01:02:429 (59) - Drumrolls are optional. Shorten by 1/2~1 and note at original end.
<Oni> 00:16:679 (22) and similar - No large notes mixed in 1/4 clusters. Small please.

Topic Starter
Morshu

tetsutaro wrote:

[General]
:!: Offset 930, to fit the stanzas back to the vocal and main beats. Fixed :)
:!: Use a complete bg (no letterbox) and then manually fix the displacement. Fixed :)
:!: Map more. Start at around 00:06:929 Fixed :)

[Diffs]
Perceived difficulty: 4* Kantan 5* Futsuu 7* Muzukashii 8* Oni
:idea: I like your style. Has a bit of authentic flair, like mine
:idea: Good job staying true to the music. You overmap much less than the average osuTaiko mapper (Thank You!!)
<Futsuu> 01:02:429 (59) - Drumrolls are optional. Shorten by 1/2~1 and note at original end. Fixed :)
<Oni> 00:16:679 (22) and similar - No large notes mixed in 1/4 clusters. Small please. Fixed :)
Thank You ^^
Now the maps in the beginning sound very good and I like the backgrounds :P
Niko-nyan
Hi There from Taiko Tension Queue~

d : don k : kat D : big don K : big kat

General~
Remove "Ogura Yui Raise Morshu Campione"
Add ending to tags

Kantan
00:26:242 (19,20) - dk looks better or dd because low pitch after (18)
00:29:242 (24) - d looks better for me because low pitch (and simple pattern for 1/2 to practice)
00:33:742 (29,30,31,32) - dd dd looks better for me because low pitch at 29 and 30-32 same pitch with 29
00:42:930 (45,46,47,48,49,50) - overload of finisher and i suggest you to remove finisher on 45,47,49 (follow the drums)
00:55:680 (65) - use d in here because the pattern at 01:07:680 - looks better for me
01:15:930 (101) - i suggest you to use k in here because higher pitch than d
*Looks good anyway

Futsuu
00:12:929 - add a note here
00:24:929 - ^
@.@ some 1/4 on blue line really hard for futsuu player

Muzukashii
dk / kd in muzukashii looks unrankable because too hard for muzu player (just add a few only)
Last Spinner change to spinner please :D

Oni
00:09:554 - add a k here (because rankable)
Last Slider change to spinner please :D

Hope it really helpfull :)
Topic Starter
Morshu
General~
Remove "Ogura Yui Raise Morshu Campione"
Add ending to tags

Kantan
00:26:242 (19,20) - dk looks better or dd because low pitch after (18)
00:29:242 (24) - d looks better for me because low pitch (and simple pattern for 1/2 to practice)
00:33:742 (29,30,31,32) - dd dd looks better for me because low pitch at 29 and 30-32 same pitch with 29
00:42:930 (45,46,47,48,49,50) - overload of finisher and i suggest you to remove finisher on 45,47,49 (follow the drums)
00:55:680 (65) - use d in here because the pattern at 01:07:680 - looks better for me
01:15:930 (101) - i suggest you to use k in here because higher pitch than d

Futsuu
00:12:929 - add a note here
00:24:929 - ^

Muzukashii
dk / kd in muzukashii looks unrankable because too hard for muzu player (just add a few only)
Last Spinner change to spinner please

Oni
00:09:554 - add a k here (because rankable)
Last Slider change to spinner please
All fixed Thank you! :)
Niko-nyan
Campione shouldn't at tags anyway because its already at source

no kudos for this :>
Topic Starter
Morshu
Thank you! :P
Dainesl
Heyo, just randomly modding this.

General stuff

Futsuu HP and OD 2 -> 3
Muzu HP and OD 3 -> 4
Map the beginning of the song ;w;
Map the ending for all of the songs and extend the Kiai to 01:23:430 -
Add 小倉 唯 as Japanese artist name.
Kantan

check AIMod for lots of unsnapped notes
Apparently the timing point conflicts with other diffs
00:14:242 (3,4) - 1/2 notes like this throughout the beginning don't really work in a Kantan ;w;
00:22:492 - Add note here for consistency with the beginning of the map
00:26:242 (19,20) - again, 1/2 notes not really appropriate for a Kantan, especially 00:29:055 (23,24,25) - so if you REALLY need to use 1/2 notes, try to keep them simple. else, follow a simple on-beat rhythm.
00:42:926 (45,46,47,48,49,50) - this might be too complex for a beginner, maybe remove finishers or remove notes that don't have finishers?
00:50:242 (56) - Remove slider and replace with one big don
00:51:925 (57) - uwaa finisher here ;w;

Futsuu

00:12:367 (1) - Move to 00:12:179 - and delete 00:12:742 (3) - or if you're following the vocals, add a note at 00:14:429 - for consistency.
00:19:211 (20) - Not sure about these blue-tick notes.
00:25:867 (34,35) - Move these half a beat forward in the timeline
00:57:929 (50,51,52,53,54,55,56,57,58) - calm down on the finishers here ;~;
01:20:429 (96) - replace with spinner
Stop trying to follow the vocals so much, it makes this map harder than it should be.

Will finish this mod when I have time, don't KD this please.
Topic Starter
Morshu

Dainesl wrote:

General stuff

Futsuu HP and OD 2 -> 3
Muzu HP and OD 3 -> 4
Map the beginning of the song ;w;
Map the ending for all of the songs and extend the Kiai to 01:23:430 -
Add 小倉 唯 as Japanese artist name.
Kantan

check AIMod for lots of unsnapped notes
Apparently the timing point conflicts with other diffs
00:14:242 (3,4) - 1/2 notes like this throughout the beginning don't really work in a Kantan ;w;
00:22:492 - Add note here for consistency with the beginning of the map
00:26:242 (19,20) - again, 1/2 notes not really appropriate for a Kantan, especially 00:29:055 (23,24,25) - so if you REALLY need to use 1/2 notes, try to keep them simple. else, follow a simple on-beat rhythm.
00:42:926 (45,46,47,48,49,50) - this might be too complex for a beginner, maybe remove finishers or remove notes that don't have finishers?
00:50:242 (56) - Remove slider and replace with one big don
00:51:925 (57) - uwaa finisher here ;w;

Futsuu

00:12:367 (1) - Move to 00:12:179 - and delete 00:12:742 (3) - or if you're following the vocals, add a note at 00:14:429 - for consistency.
00:19:211 (20) - Not sure about these blue-tick notes.
00:25:867 (34,35) - Move these half a beat forward in the timeline
00:57:929 (50,51,52,53,54,55,56,57,58) - calm down on the finishers here ;~;
01:20:429 (96) - replace with spinner
Stop trying to follow the vocals so much, it makes this map harder than it should be.
I can't seem to fix the timing points because they're all set good and I don't know why AIMod is giving me the error.
The unsnapped notes are now snapped :D

Anyways, Thanks mate! Waiting for the full mod.
Dainesl
I'm back with the second half of my mod .w.

Muzu

00:11:054 (9) - Maybe you could delete this and make 00:11:429 (10) - a kat instead
00:12:929 (4,5) - 00:14:429 (9,10) - remove finishers on these.
00:33:742 (67,68,69,70,71,72,73,74) - calm down on finishers here too.
00:36:929 - add a big K here to fit the percussion used.
00:39:929 - Add a small d here to fit the lower pitch.
00:51:929 (38) - finisher here? ;w;
01:03:929 (80) - ^
01:11:711 (104) - remove finisher here to emphasise the next note.

Oni

00:11:523 (24) - remove this note to fit the music slightly better
00:12:179 (29) - move this note 1/4 beat back to fit the higher pitch here (unless you wish to follow the backbeat)
00:17:429 (25) - replace with two notes (one on start, one on end)
00:33:367 (110) - change this to a small d if you want to follow the backbeat, else, remove finisher.
00:39:554 (146,147) - remove finishers and make 146 a k
00:45:179 (175,176,177,178,179,180,181) - this could make a great 4-2 pattern (remove 179 and you have the pattern)
also remove (182)
00:51:929 (17) - finisher here?
00:53:711 (25) - if no to previous, remove finisher here.
01:00:179 (55,56,57,58) - remove 56, make 55 a k and make 57+58 a dk
01:03:929 (77) - again, finisher here, maybe?
01:05:711 (85) - if no to previous, remove finisher here.
01:09:929 (104,105,106,107,108,109,110) - remove 105 and 108, make 104 a k, 106+107 dk and 109+110 dk

these are mostly just suggestions, now you may KD this post ONLY (or the previous post ONLY). Muzu seems too easy compared to the Oni imo, ask others about it.
Topic Starter
Morshu

Dainesl wrote:

Muzu

00:11:054 (9) - Maybe you could delete this and make 00:11:429 (10) - a kat instead
00:12:929 (4,5) - 00:14:429 (9,10) - remove finishers on these.
00:33:742 (67,68,69,70,71,72,73,74) - calm down on finishers here too.
00:36:929 - add a big K here to fit the percussion used.
00:39:929 - Add a small d here to fit the lower pitch.
00:51:929 (38) - finisher here? ;w;
01:03:929 (80) - ^
01:11:711 (104) - remove finisher here to emphasise the next note.

Oni

00:11:523 (24) - remove this note to fit the music slightly better
00:12:179 (29) - move this note 1/4 beat back to fit the higher pitch here (unless you wish to follow the backbeat)
00:17:429 (25) - replace with two notes (one on start, one on end)
00:33:367 (110) - change this to a small d if you want to follow the backbeat, else, remove finisher.
00:39:554 (146,147) - remove finishers and make 146 a k
00:45:179 (175,176,177,178,179,180,181) - this could make a great 4-2 pattern (remove 179 and you have the pattern)
also remove (182)
00:51:929 (17) - finisher here?
00:53:711 (25) - if no to previous, remove finisher here.
01:00:179 (55,56,57,58) - remove 56, make 55 a k and make 57+58 a dk
01:03:929 (77) - again, finisher here, maybe?
01:05:711 (85) - if no to previous, remove finisher here.
01:09:929 (104,105,106,107,108,109,110) - remove 105 and 108, make 104 a k, 106+107 dk and 109+110 dk
Thank You man You're great! :D
Senritsu
Hi~
Promised mod from some months ago.. I'm sorry, idk if you're still working with this or not though

[General]
SPOILER
Remove カンピオーネ!and ed from tags >u<

[Kantan]
SPOILER
HP +1? well it's actually a pretty easy diff, you just hit note here and that...
Try making the BG lower
//Background and Video events
0,0,"CampioneBG4.jpg",0,00
to
//Background and Video events
0,0,"CampioneBG4.jpg",0,30
00:06:929 (1) - add finish here, strong music ><
00:21:930 (13) - you could make this as kd, to make it not out of place with sudden dd
00:29:430 (22) - prefering this as kat, to make it mirroring with 00:26:055 (17,18) - , and also for following the vocal
00:42:930 (41,42) - add finish here, because you're adding it 00:44:430 (43) - , you're also following the loud music
00:54:930 (56,57,58) - probably kdk? to make it a better pattern and constant (dkd dkd kdk kdk)
01:03:180 (71) - no need for finish here imo, it has the same music with 01:02:430 (69,70) -
01:06:930 (78,79,80) - same with 00:54:930 (56,57,58) - i myself don't really like this repetitive pattern though. but it's up to you

[Futsuu]
SPOILER
Try making the BG lower (too)
//Background and Video events
0,0,"CampioneBG2.jpg",0,00
to
//Background and Video events
0,0,"CampioneBG2.jpg",0,70
00:11:804 (9) - remove, this pattern is too long. you could separate them to triplets.
00:14:054 (6) - try moving this to 00:14:429 for following the music~
00:19:492 (19) - no need for finish here, the music is not that heavy nor loud.
01:17:992 (90) - change to d, for mirroring the pattern before
problem for finishes
00:06:929 (1) - add finish?
00:12:929 (3) - add finish here, drum is loud, and the beginning of vocal
00:21:742 (23,24) - remove the finish, DD is too hard to new player ><
00:23:429 (27) - ^
00:35:429 (54,55,56) - ^
00:48:929 (30,31) - ^
00:57:929 (50,52,55) - ^
01:02:054 (58) - add one here
01:12:742 (80,81,82,83) - remove for same reason
01:18:742 (91,92,93,94) - ^
no major problem, but i don't really like some notes at blue tick >u<
and my opinion, there are some duplet that misplaced. like 00:52:492 (38,39,40,41) - , you could follow the vocal there. no need for duplet. though it's just my suggestion and opinion ><
some misplaced finishes too, you could add some by hearing the music and vocal, adding them at appropriate place when both of them or one of them sounds really strong, that you need to add a finish there

[Muzukashii]
SPOILER
[Events]
//Background and Video events
0,0,"CampioneBG1.jpg",0,0
change to
[Events]
//Background and Video events
0,0,"CampioneBG1.jpg",0,90
00:06:929 (1) - same as aboves
00:22:492 (32) - change to kat for following the music
00:24:929 (41,42,46,47) - remove finishes imo too loud. and.. it's too loud. .-.
00:38:711 - try this
00:41:054 (15,16,17,18,19) - almost same suggestion as above, but you can remodel it as you wish, as long as it's following the vocal
00:42:929 (20,22,24,26,27,28,29) - there you go. add finish there, the music sounds strong, and you can make it stronger too with finishes there~ XD
00:53:711 (47,56) - no need for finish there, the vocal is just going up
01:02:429 (79,80) - finishes there
01:05:711 (89,98) - same as 47 and 56
01:09:929 (101) - 01:11:429 (106,107) - 01:15:929 (121,122,123) - 01:17:429 (126,127,128) - add finish there~ the music is strong enough ><
not really much problem, just misplaced finish. don't be scared to follow the vocal here, if you hear the vocalist sings, and it's good for note, just give it a try uwu but don't forget to not overmapping it~ (:

[Oni]
SPOILER
Change the BG from 0 to 50. i'm too tired and lazy lol x'D
00:06:929 (1) - same as aboves
00:07:773 (3) - remove this, triplet sounds out of place here. instead, try adding k here 00:07:961
00:17:429 (25) - if you're adding finish around it, then add a finish here too, to keep its consistency
some problem with misplaced finish too~
i don't want to say anything about this diff..
it's a shame too that you're dominantly only following the vocal here.. but it doesn't matter anyway, the problem is, when the vocal stopped, your notes are also empty there even though musics are playing..
the diffspread between muzukashii and oni is too far x-x
there are ddd ddk ddddk at Oni, but there's only ddk and ddd at muzukashii.. try making the Oni easier, so the diffspread will be balanced

that's all from me. hope you're still going with this map
it would be nice to see more ranked taiko mapset >u<
good luck~
Topic Starter
Morshu
Thank You, Yes i'm still working on the beatmap and i will not give up until it's ranked 8-)

EDIT: I don't know how to move the background, can you tell me how? I can't seem to find anything on internet..
Senritsu
Go to the edit, then open your map. Click file, then open .osu in notepad
Then, search for what i have wrote at above (:
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