Now that Relax and Auto Pilot are "serious" ranked mods, it would be nice if they worked properly with No Fail and Sudden Death, as you can select them together (ie one from each of the mutually exclusive pairs... eg Relax + No Fail), but they don't do anything.
Basically, what I'm seeing is (I'm assuming that since they are scorable, score and combo will eventually be displayed):
Relax/Auto Pilot + neither: Play is failable (health bar will need to be displayed).
Relax/Auto Pilot + No Fail: Play is as it is now (health bar not needed).
Relax/Auto Pilot + Sudden Death: Play ends on first missed note (or failure to be in the circle during the window).
It might be appropriate to have spinners require holding down a key for at least Auto Pilot (making the player spin the mouse might not qualify as "relaxing" enough, even with the more serious take on the mod), unless, of course, Spun Out is selected... this would further making the mods work consistently together (because you can select Auto Pilot + Spun Out together, but it also does nothing except modify the score multiplier).
Why would I want this? Well last year I spent a few months with a broken finger on my right hand... which made it hard to play osu! standard (as I'm primarily right handed). So I tried Auto Pilot as a way to just play with my left hand... but the lack of ability to fail as well as the lack of a combo counter or Xs on mistakes made it too non-serious for me to bother with that for long. Now that things are more serious with the mods being ranked, I figure it might be time to consider making them play more serious, without the safety net.
Basically, what I'm seeing is (I'm assuming that since they are scorable, score and combo will eventually be displayed):
Relax/Auto Pilot + neither: Play is failable (health bar will need to be displayed).
Relax/Auto Pilot + No Fail: Play is as it is now (health bar not needed).
Relax/Auto Pilot + Sudden Death: Play ends on first missed note (or failure to be in the circle during the window).
It might be appropriate to have spinners require holding down a key for at least Auto Pilot (making the player spin the mouse might not qualify as "relaxing" enough, even with the more serious take on the mod), unless, of course, Spun Out is selected... this would further making the mods work consistently together (because you can select Auto Pilot + Spun Out together, but it also does nothing except modify the score multiplier).
Why would I want this? Well last year I spent a few months with a broken finger on my right hand... which made it hard to play osu! standard (as I'm primarily right handed). So I tried Auto Pilot as a way to just play with my left hand... but the lack of ability to fail as well as the lack of a combo counter or Xs on mistakes made it too non-serious for me to bother with that for long. Now that things are more serious with the mods being ranked, I figure it might be time to consider making them play more serious, without the safety net.