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This beatmap was submitted using in-game submission on 2 февраля 2018 г. at 13:57:40

Artist: RADWIMPS
Title: Yume Tourou
Source: 君の名は。
Tags: j-pop your name kimi no na wa semyon422 shana lesus [Shana Lesus] theme song ost
BPM: 172
Filesize: 5179kb
Play Time: 02:05
Difficulties Available:

Download: RADWIMPS - Yume Tourou
Information: Scores/Beatmap Listing
---------------
Image


Normal by semyon422
Hard by
Shana Lesus


Let's make a sign for when we say "nice to meet you" again
I'm on my way to you, chasing after your name
Last edited by eyes on , edited 189 times in total.
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Атмосфера
00:32:336 - звук, поставь ноту

00:39:836 - похоже что здесь нужен дабл, поскольку раньше на подобных местах ты их ставил

00:57:281 - не думаю, что здесь нужен дабл

00:59:641 - 00:59:725 - звуки здесь, хз где ты 1/3 нашел

01:02:506 - 01:02:843 - выдели эти звуки триплами, https://puu.sh/wwrjJ/f507fa2c7c.png - как то так

01:55:596 - здесь 1/4 же

Шанин хард
01:12:281 - раз уж начал ставить на каждой 1/1 ноту на 4, то продолжи до окончания парта (01:13:967)
Сори, мало чего найти могу, мапа почти идеальна :?
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Mage wrote:
Атмосфера
00:32:336 - звук, поставь ноту да

00:39:836 - похоже что здесь нужен дабл, поскольку раньше на подобных местах ты их ставил да

00:57:281 - не думаю, что здесь нужен дабл оставлю чтобы сохранить систему

00:59:641 - 00:59:725 - звуки здесь, хз где ты 1/3 нашел не понимаю о чем ты, я чётко слышу басс на 1/3

01:02:506 - 01:02:843 - выдели эти звуки триплами, https://puu.sh/wwrjJ/f507fa2c7c.png - как то так да, но немного пр

01:55:596 - здесь 1/4 же тут 1/6 но одна нота лишняя, удалил

Сори, мало чего найти могу, мапа почти идеальна :?

спасибо за мод
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Spinner Sage
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Another Lie wrote:
Req from queue. I apologize if my mod is monotone.
Atmosphere
00:41:755 - add note to 3? same dum
01:05:540 - missing double here?
01:06:214 - ^
01:08:236 - ^
01:08:910 - ^
01:10:933 - ^
01:24:247 - & 01:24:416 - maybe like this https://puu.sh/wEBAT.png

422's Normal
01:07:225 (67225|2,67562|2) - maybe too much 3 here? you should move to col 2 for consistency like you do before
I don't find much here.

Addition for Atmosphere
Code:
113573,-33.3333333333333,4,3,1,26,0,0
113742,-333.333333333333,4,3,1,11,0,0
114247,-133.333333333333,4,3,1,11,0,0

i think this map is already prepared for bubble :/
Great guys. Take my star
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Ryzen wrote:
Another Lie wrote:
Req from queue. I apologize if my mod is monotone.
Atmosphere
00:41:755 - add note to 3? same dum yes
01:05:540 - missing double here? intended for comfortable play
01:06:214 - ^
01:08:236 - ^
01:08:910 - ^
01:10:933 - ^
01:24:247 - & 01:24:416 - maybe like this https://puu.sh/wEBAT.png changed

i think this map is already prepared for bubble :/
Great guys. Take my star

thanks for mod and star! added SVs on Insane diff
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Slider Savant
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особо некуда девать кудосу, так что держи парочку

классный мапсет!
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avalanche wrote:
особо некуда девать кудосу, так что держи парочку

классный мапсет!


спасибо
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Star Shooter
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Here's my mod from my queue

Using 0|1|2|3|4|5|6 to describe the columns.


Atmosphere


So I guess that's it! Sorry if it's not much. I hope it'll help!
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_Stronger_ wrote:
Here's my mod from my queue

Using 0|1|2|3|4|5|6 to describe the columns.


Atmosphere


So I guess that's it! Sorry if it's not much. I hope it'll help!


it's pretty much, thanks, very helpful!


Message for next modders:
I use 5K style in these moments 01:24:753 - 01:51:719 and 1+6K style almost over the chorus, so don't be surprised and don't tell me about this, all patterns (I really hope) are intended.
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hello,i'm noob modder.
1|2|3|4|5|6|7|
422's Normal
00:39:836 (39836|1) - this bass sound,hope you can move to 1
00:51:348 (51348|4,51522|2,51697|4) - FX vol down and down,maybe you can change (5,3,1)
00:52:046 (52046|3) - move to 6,to keeo balance
01:01:832 (61832|1) - why this LN not same 00:56:438 (56438|0) - 00:59:135 (59135|0) - ,i think these same pitch and02:01:158 (121158|1) - reason same
01:03:011 (63011|2) - move to 1
01:18:517 (78517|6,78686|4,78854|2,79023|0) - 01:23:405 (83405|0,83742|2,84079|4,84416|6) - interaction?
01:28:798 (88798|1,88967|5,89135|1,89304|5) - emmm,i suggest you change to (2,6,1,7)
01:44:978 (104978|4) - move to 7
01:46:326 (106326|3,106495|1) - move the whole to the left 1col and01:47:674 (107674|2,107843|0) - Ctrl+h
01:48:854 (108854|5) - move to 5
02:05:034 - add one to 6

Shana's Hard
so beautiful~
02:05:034 (125034|5) - move to 2


your mapset tastes good
Good luck! :)
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Beatmap Nominator
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M4M


General
I'm sure your BPM is wrong there, it is not 86 BPM but rather 172 BPM, try to follow BPM from https://osu.ppy.sh/s/597111 , since it's from ranked beatmap, it's trustable source.


Atmosphere
00:26:101 (26101|2) - Idk bout you, but personally having 1/16 just to follow vocal isn't exactly good idea imo as it's really redundant, moreover i'm quite sure it's actually quite late to be 1/16.. simplification already allowed in the current RC so you better snap to 1/4.
00:29:371 (29371|2) - This isn't really same pitch with 00:29:022 (29022|2) - So it isn't fit to be trill, better move to col 4.
00:31:508 (31508|0) - and other places i'm not sure why you really want to use all the grace note here and there for vocal.. It's only making thing unnecessary more complicated that way.. not follow vocal if it causes broken snap seem to be the better option as you don't actually have to use all those ambiguous snap.
00:39:487 (39487|0) - Move to col 7 as that column really lacks note.
00:43:499 - This is kinda confusing as you wanna catch vocal but don't map 00:43:325 - With LN..
00:46:987 - 00:47:511 - This too, if you decide to follow a certain instrument, make sure you actually do it consistently so that you express your idea more coherent and properly.
00:50:127 (50127|1,50301|4) - You decided to put these complicated LN when you don't use it before such as 00:41:057 - is really inconsistent and vague..
00:57:787 (57787|6) - this is really ambiguous as this is out of structure you use for bracket.. this supposed to be moved to col 6.
00:54:416 - Try weaken the SV so the effect actually fits more with the soft clap there.. 1,3 and 0,7x fit the deal
01:28:967 - While i know you want to make structure revolving not use note for col 1 and col 7, the one thing you should notice is the fact that the instrument already rising differently enough from previous part, still limiting them to only 5 column doesn't really make any sense as you want to make sure the sudden loud drum get emphasized more properly, try arrange them so the col 1 and col 7 being used.
01:34:697 (94697|2,94865|2,95034|2,95202|5,95371|5,95540|5) - idk why you use this kind of layering towards instrument that doesn't even hold emphasize regard to only single jack.. use http://osu.ppy.sh/ss/8566640
01:39:922 - Same as above.
01:40:933 (100933|4,100954|5,100975|6) - And also the same grace notes, these are classified as dump, and i'm sure you won't get pass with this one as this doesn't have clear sound and instead an ambiguous one.

Good luck
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BPM need ×2?i think keep also ok :D
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Maxus wrote:
M4M


General
I'm sure your BPM is wrong there, it is not 86 BPM but rather 172 BPM, try to follow BPM from https://osu.ppy.sh/s/597111 , since it's from ranked beatmap, it's trustable source. I don't care about ranked mapsets. BPM doesn't sound this fast, so I keep 86.


Atmosphere
00:26:101 (26101|2) - Idk bout you, but personally having 1/16 just to follow vocal isn't exactly good idea imo as it's really redundant, moreover i'm quite sure it's actually quite late to be 1/16.. simplification already allowed in the current RC so you better snap to 1/4. ok
00:29:371 (29371|2) - This isn't really same pitch with 00:29:022 (29022|2) - So it isn't fit to be trill, better move to col 4. is it necessary to have same pitch for making a trill? They sound very similar especially while playing so I keep a trill.
00:31:508 (31508|0) - and other places i'm not sure why you really want to use all the grace note here and there for vocal.. It's only making thing unnecessary more complicated that way.. not follow vocal if it causes broken snap seem to be the better option as you don't actually have to use all those ambiguous snap. it is for guitar, not for vocal.
00:39:487 (39487|0) - Move to col 7 as that column really lacks note. for emphasizing 00:38:790 (38790|0,39487|0)
00:43:499 - This is kinda confusing as you wanna catch vocal but don't map 00:43:325 - With LN.. changed
00:46:987 - 00:47:511 - This too, if you decide to follow a certain instrument, make sure you actually do it consistently so that you express your idea more coherent and properly.
00:50:127 (50127|1,50301|4) - You decided to put these complicated LN when you don't use it before such as 00:41:057 - is really inconsistent and vague.. changed
00:57:787 (57787|6) - this is really ambiguous as this is out of structure you use for bracket.. this supposed to be moved to col 6. for more comfortable playing, no change
00:54:416 - Try weaken the SV so the effect actually fits more with the soft clap there.. 1,3 and 0,7x fit the deal ok
01:28:967 - While i know you want to make structure revolving not use note for col 1 and col 7, the one thing you should notice is the fact that the instrument already rising differently enough from previous part, still limiting them to only 5 column doesn't really make any sense as you want to make sure the sudden loud drum get emphasized more properly, try arrange them so the col 1 and col 7 being used. still using 5k here for emphasizing 01:30:146 -
01:34:697 (94697|2,94865|2,95034|2,95202|5,95371|5,95540|5) - idk why you use this kind of layering towards instrument that doesn't even hold emphasize regard to only single jack.. use http://osu.ppy.sh/ss/8566640 i don't like this
01:39:922 - Same as above.
01:40:933 (100933|4,100954|5,100975|6) - And also the same grace notes, these are classified as dump, and i'm sure you won't get pass with this one as this doesn't have clear sound and instead an ambiguous one.

Good luck


thanks
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Unfortunately Red timing is the matter of fact instead opinion, you cannot just throw away half of original BPM just because you feel the part is slow.

technically speaking that means people also allowed to do 43 BPM just because they want to? obviously not.

Just saying you won't get the map qualified if you blatantly change the BPM as you want, since it violates RC:

Ranking Criteria wrote:
Uninherited (red) Timing Sections should be used to accurately map the song's timing. They should synchronize to the beats of the song as accurately as possible and use the correct time signature whenever possible. If an incorrect time signature would last for more than 2 bars, add another timing section to fix it. Please see this thread for more information on downbeats.


It's not about you care or not, but using red timing based on your preferences alone is already wrong, there's already map that get DQ because of the issues: t/474455/start=75

So it's still the best if you follow ranked map for the timing.
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