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Mediks - Doomsday

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Total Posts
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Topic Starter
Strategas
This beatmap was submitted using in-game submission on 2017 m. birželio 17 d. at 11:10:50

Artist: Mediks
Title: Doomsday
Tags: outbreak zombie dnb ep 2012 drum & and bass wub
BPM: 172
Filesize: 4308kb
Play Time: 02:27
Difficulties Available:
  1. Easy (1.87 stars, 130 notes)
  2. Hard (3.7 stars, 362 notes)
  3. Insane (4.65 stars, 484 notes)
  4. Nightmare (5.3 stars, 544 notes)
  5. Normal (2.35 stars, 194 notes)
Download: Mediks - Doomsday
Information: Scores/Beatmap Listing
---------------
home/news/2023-03-04-new-featured-artist-mediks
milr_
Hello ! from Milr's Modding.

[General]
Delete the unused green bars (Inherited Points).

[Kiai Time]
  • 00:56:033 ~ 01:05:801
    01:07:196 ~ 01:15:568
    01:18:359 ~ 01:28:126
    01:29:522 ~ 01:37:894
[Easy]
  • 00:56:033 (2) - new combo ?
    01:18:359 (2) - ^
    01:20:103 (5) - this slider is difficult for beginners to see.
[Normal]
  • 00:56:033 (2) - new combo ?
    01:04:057 (6) - make this slider parallel to 01:03:359 (5) - slider.
    01:37:894 (1) - ^
    00:56:033 (2) - new combo ?
    02:22:534 (5) - ^

    [Hard]
    01:16:615 (1) - change to 1/2 beat
    01:18:359 (1) - Cirl + G?
    01:46:615 (2,3) - change to slider
[Insane]
good map :)
  • 00:27:429 (7) - new combo ?
    02:07:534 (2) - Cirl + G
[Nightmare]
good map :)

that Doomsday xD

Good Luck !
Topic Starter
Strategas

milr_ wrote:

Hello ! from Milr's Modding.

[General]
Delete the unused green bars (Inherited Points). they are coppied from other diff and it will save me time if I keep them since they are not in the way

[Kiai Time]
  • 00:56:033 ~ 01:05:801
    01:07:196 ~ 01:15:568
    01:18:359 ~ 01:28:126
    01:29:522 ~ 01:37:894
done these

[Easy]
  • 00:56:033 (2) - new combo ?
    01:18:359 (2) - ^
    01:20:103 (5) - this slider is difficult for beginners to see. don't know what you mean lol
[Normal]
  • 00:56:033 (2) - new combo ?
    01:04:057 (6) - make this slider parallel to 01:03:359 (5) - slider.
    01:37:894 (1) - ^
    00:56:033 (2) - new combo ?
    02:22:534 (5) - ^

    [Hard]
    01:16:615 (1) - change to 1/2 beat but I'm following 1/4 notes
    01:18:359 (1) - Cirl + G? want to keep spacing
    01:46:615 (2,3) - change to slider following wubs as clickable objects tho zz
[Insane]
good map :)
  • 00:27:429 (7) - new combo ? following nc here with the pitch change of instrument on this diff
    02:07:534 (2) - Cirl + G flow on purpose like this, feels cooler
[Nightmare]
good map :)

that Doomsday xD

Good Luck !
thanks! no reply=fix
Meg
m4m
i'm not good at modding such this song xd

General

  1. resnap preview point on 01:37:894 -
  2. check the AiMod. 01:29:521 - kiai isn't snapped

Easy

  1. 01:42:080 (3,4) - how about this rhythm? maybe you can follow the sound more clean

Normal

  1. 01:02:487 (3,4) - feels weird a bit. try this
  2. 01:18:359 (2) - add NC? like 00:55:685 (1,1) -

Hard

  1. Good diff. but i thought this is hard a bit as Hard diff. i'm not sure whether it's no matter or not. (example : doublets 00:56:906 (5,6,7,8) - )

Insane

  1. 01:30:220 (4) - is this 1/8 intentional?
  2. 01:41:033 (1,2) - too hard to read and see... i recommend to move 01:41:208 (2) - xd
  3. 01:41:906 (7) - 01:47:487 (7) - ^

Nightmare

  1. 01:26:208 (2,3) - nerf distance a bit? feels overdone

sorry for shit mod :?
no kds okay
good luck
Topic Starter
Strategas

Meg wrote:

m4m
i'm not good at modding such this song xd

General

  1. resnap preview point on 01:37:894 -
  2. check the AiMod. 01:29:521 - kiai isn't snapped

Easy

  1. 01:42:080 (3,4) - how about this rhythm? maybe you can follow the sound more clean

Normal

  1. 01:02:487 (3,4) - feels weird a bit. try this did something else
  2. 01:18:359 (2) - add NC? like 00:55:685 (1,1) -

Hard

  1. Good diff. but i thought this is hard a bit as Hard diff. i'm not sure whether it's no matter or not. (example : doublets 00:56:906 (5,6,7,8) - ) can't help it if the song is like that, simplifying it will be too lame

Insane

  1. 01:30:220 (4) - is this 1/8 intentional?
  2. 01:41:033 (1,2) - too hard to read and see... i recommend to move 01:41:208 (2) - xd
  3. 01:41:906 (7) - 01:47:487 (7) - ^

Nightmare

  1. 01:26:208 (2,3) - nerf distance a bit? feels overdone

sorry for shit mod :?
no kds okay
good luck
changed almost everything, thanks! no reply = changed
hi-mei
irc mod
2017-05-13 15:49 hi-mei: are u shud its allowed? 00:57:778 (1) -
2017-05-13 15:49 hi-mei: im p sure its not
2017-05-13 15:49 Strategas: lets find out
2017-05-13 15:49 Strategas: xdd
2017-05-13 15:49 hi-mei: i mean u cant see the slider end
2017-05-13 15:49 Strategas: can assume where it is
2017-05-13 15:50 Strategas: but ya good thing you mention it
2017-05-13 15:50 Strategas: I'll probably change it
2017-05-13 15:50 Strategas: sometime
2017-05-13 15:50 hi-mei: 00:58:824 (1,1) - this gap
2017-05-13 15:50 hi-mei: is really like
2017-05-13 15:50 hi-mei: uhhh
2017-05-13 15:50 hi-mei: 00:58:824 (1) - maybe make this as fast slider
2017-05-13 15:50 hi-mei: cuz after all the jumps u suddely forcing the player to stop the cursor
2017-05-13 15:50 Strategas: ya
2017-05-13 15:50 Strategas: emphasis
2017-05-13 15:51 Strategas: and music stops
2017-05-13 15:51 Strategas: think it's cool
2017-05-13 15:51 hi-mei: yea but this sound 00:58:824 (1) - is still audible till 00:58:824 (1) -
2017-05-13 15:51 hi-mei: u shud make a slider to make the flow smother
2017-05-13 15:51 hi-mei: i*
2017-05-13 15:52 hi-mei: ok so 01:02:313 (5,6) - this gap is way lower than 01:02:575 (7,8) - this
2017-05-13 15:52 hi-mei: tho the music is the same
2017-05-13 15:52 hi-mei: i dont think it s a 4.5* pattern here
2017-05-13 15:52 hi-mei: would consider to nerf it
2017-05-13 15:54 Strategas: ya it's not for an average song
2017-05-13 15:54 Strategas: but the top diff is also
2017-05-13 15:54 Strategas: not really 5.3 star ish
2017-05-13 15:54 Strategas: the hard also pretty tough
2017-05-13 15:54 Strategas: only normal/ez are averagish
2017-05-13 15:54 hi-mei: i know u made this cs to smooth it
2017-05-13 15:54 Strategas: kinda justified by song
2017-05-13 15:55 hi-mei: why not make this like that http://puu.sh/vOHd3/a09227f664.jpg
2017-05-13 15:55 Strategas: oh ya
2017-05-13 15:55 Strategas: oops
2017-05-13 15:55 Strategas: spacing should been reverse true
2017-05-13 15:56 Strategas: that pattern is purely for visuals
2017-05-13 15:56 Strategas: so yah
2017-05-13 15:56 Strategas: it's spacing is a bit messed up
2017-05-13 15:56 hi-mei: 01:05:801 - add slider art?
2017-05-13 15:56 Strategas: sec
2017-05-13 15:56 hi-mei: its a neurofunk sounds here
2017-05-13 15:56 hi-mei: something circular would be nice
2017-05-13 15:57 hi-mei: 01:08:156 (6,7) - same problem
2017-05-13 15:57 hi-mei: 01:09:986 (1) - etc
2017-05-13 15:57 Strategas: ya
2017-05-13 15:58 hi-mei: yea it repeats again and again
2017-05-13 15:58 hi-mei: 01:41:033 (1,2,3) - oh this shit
2017-05-13 15:58 Strategas: 01:18:882 (2,3,4,5,6,7,8) -
2017-05-13 15:58 hi-mei: please rework it
2017-05-13 15:58 Strategas: shoulda been like this I guess
2017-05-13 15:58 Strategas: LOL
2017-05-13 15:58 hi-mei: yea
2017-05-13 15:59 hi-mei: i mean
2017-05-13 15:59 hi-mei: i can complain a lot about it
2017-05-13 15:59 hi-mei: u never made a small gap between kick slider and next object
2017-05-13 15:59 Strategas: this map was suppose to be cancer tho xd
2017-05-13 15:59 hi-mei: here u got 2 sliders on loud sounds
2017-05-13 15:59 hi-mei: and they are fucking close
2017-05-13 15:59 hi-mei: to each other
2017-05-13 15:59 hi-mei: and then u got a jump
2017-05-13 16:00 hi-mei: yea also its a rhythm issue
2017-05-13 16:00 Strategas: they are just abit closer
2017-05-13 16:00 Strategas: because
2017-05-13 16:00 Strategas: only slider heads of those
2017-05-13 16:00 Strategas: are really clicked
2017-05-13 16:00 hi-mei: strong sounds here are 01:41:208 - and 01:41:382 - , then 01:41:033 (1) - = 01:41:208 (2) - ?
2017-05-13 16:01 Strategas: because following wubs
2017-05-13 16:01 Strategas: so drums are just a background instrument
2017-05-13 16:01 hi-mei: if u are mapping wubs, then 01:41:382 (3) - this shud not be emphasized that much i suppose?
2017-05-13 16:02 hi-mei: u are literally switching from wubs to drops here
2017-05-13 16:02 hi-mei: ok so my suggestions are:
2017-05-13 16:02 Strategas: pitch is higher on that one too tho
2017-05-13 16:02 Strategas: lul
2017-05-13 16:02 Strategas: idk how to explain
2017-05-13 16:02 hi-mei: i understand
2017-05-13 16:02 Strategas: I mean I know what you mean
2017-05-13 16:02 Strategas: I'll probably adjust something
2017-05-13 16:02 hi-mei: 01:41:033 (1,2,3) - make them just 3 similar sliders?
2017-05-13 16:03 hi-mei: its a 3 similar sound phrases
2017-05-13 16:03 hi-mei: that are combined into 1
2017-05-13 16:03 Strategas: since this diff is a filler diff
2017-05-13 16:03 Strategas: I don't think much about it
2017-05-13 16:03 Strategas: ah it's because didn't want to make it even harder than it was
2017-05-13 16:03 Strategas: but ya woulda used kick slider otherwise
2017-05-13 16:03 Strategas: just like you're saying
2017-05-13 16:04 hi-mei: i mean ok, i dont like that theres 01:41:033 (1,2) - no space here, its hard to understand the mapper and the flow
2017-05-13 16:04 hi-mei: if u wanna make this more playable add some space between them
2017-05-13 16:04 Strategas: flow is enough
2017-05-13 16:04 Strategas: to emphasize it
2017-05-13 16:04 Strategas: because it flows harsh
2017-05-13 16:04 hi-mei: i mean i played it and it felt just really awkward
2017-05-13 16:04 Strategas: so I don't use spacing
2017-05-13 16:04 Strategas: yeah
2017-05-13 16:05 hi-mei: well
2017-05-13 16:05 Strategas: flow isn't something that this map offers overall
2017-05-13 16:05 Strategas: except the ending
2017-05-13 16:05 Strategas: since it gets calmcer
2017-05-13 16:05 Strategas: calmer
2017-05-13 16:05 hi-mei: 01:41:731 (6,7) - this also is supper hard to read
2017-05-13 16:05 hi-mei: its uhhh
2017-05-13 16:06 hi-mei: if i would bn i voted this tbh
2017-05-13 16:06 hi-mei: vetoed*, cuz its really bad
2017-05-13 16:06 hi-mei: i mean, its a 6* patterns
2017-05-13 16:06 hi-mei: not 4.5*
2017-05-13 16:06 hi-mei: maybe hm
2017-05-13 16:06 Strategas: nah
2017-05-13 16:06 hi-mei: 01:41:906 (7) - ctrl+g it?
2017-05-13 16:06 Strategas: it's just harder than tv size jump spam maps
2017-05-13 16:07 hi-mei: 01:41:208 (2) - and this as well
2017-05-13 16:07 hi-mei: xd
2017-05-13 16:07 Strategas: maybe
2017-05-13 16:07 hi-mei: i mean dude its really hard to play
2017-05-13 16:07 hi-mei: like, its unintuitive
2017-05-13 16:07 hi-mei: well yea its up to u but
2017-05-13 16:07 Strategas: it plays fine to me so ya
2017-05-13 16:08 hi-mei: try to make this map a bit more frendly
2017-05-13 16:08 hi-mei: to player
2017-05-13 16:08 hi-mei: yea cuz urea 2k
2017-05-13 16:08 hi-mei: im 25k
2017-05-13 16:08 Strategas: well I can't play 6 star maps
2017-05-13 16:08 hi-mei: 01:42:429 (1,2) - hm
2017-05-13 16:08 hi-mei: 01:31:266 (1) -
2017-05-13 16:08 hi-mei: :thinking:
2017-05-13 16:09 Strategas: different
2017-05-13 16:09 Strategas: you'll notice in those kiai sections drums play differently
2017-05-13 16:09 Strategas: than after kiai
2017-05-13 16:09 Strategas: if I used that dumb slider would ignore snare :X
2017-05-13 16:09 hi-mei: plz add a kick slider here so player will understand the flow 01:44:347 (1) -
2017-05-13 16:10 hi-mei: 01:46:964 (3) - this shit
2017-05-13 16:10 hi-mei: holy fuck how u imagine someone read that
2017-05-13 16:10 hi-mei: O_O
2017-05-13 16:11 Strategas: cuz it's visible :((
2017-05-13 16:11 hi-mei: i mean yea can u be a bit more restrictive to urself
2017-05-13 16:11 hi-mei: when u mapping 4 sr map
2017-05-13 16:11 hi-mei: xd xd
2017-05-13 16:12 Strategas: don't think you played my other insanes lo
2017-05-13 16:12 hi-mei: 01:46:964 (3) - maybe like that http://puu.sh/vOHRq/dc7d930f05.jpg
2017-05-13 16:12 Strategas: tried adding kicksliders
2017-05-13 16:12 Strategas: but they look dumb
2017-05-13 16:12 Strategas: there
2017-05-13 16:12 Strategas: in all circle pattern
2017-05-13 16:12 Strategas: aa
2017-05-13 16:13 Strategas: na I just did
2017-05-13 16:13 Strategas: this
2017-05-13 16:13 Strategas: http://i.imgur.com/KGAsgXM.png
2017-05-13 16:13 hi-mei: 01:49:231 - u got a audible sound here
2017-05-13 16:13 hi-mei: w/e dude xD
2017-05-13 16:13 Strategas: isn't that good enouhlol
2017-05-13 16:14 hi-mei: its still awkward for player cuz u go fast to the right, to the left and then 90° to the top
2017-05-13 16:14 hi-mei: and then fast to the bot and to the top
2017-05-13 16:14 hi-mei: i felt not that good on that place xd xd
2017-05-13 16:15 Strategas: it's back and forth into a triangle
2017-05-13 16:15 Strategas: zz
2017-05-13 16:15 hi-mei: idk
2017-05-13 16:15 hi-mei: im not that good at mapping yet to force my opinion
2017-05-13 16:15 Strategas: nah it's fine
2017-05-13 16:15 Strategas: just
2017-05-13 16:16 Strategas: many of your suggestions are valid but
2017-05-13 16:16 hi-mei: but i think the main problem of this map is that the flow doesnt correlate with music
2017-05-13 16:16 Strategas: reading is a skill
2017-05-13 16:16 hi-mei: idk maybe
2017-05-13 16:16 Strategas: I actually think the opposite
2017-05-13 16:16 Strategas: since the song is chaotic
2017-05-13 16:16 Strategas: flow is chaotic too
2017-05-13 16:16 Strategas: for me it flows fine
2017-05-13 16:16 Strategas: like no cancer lines or weird angles
2017-05-13 16:16 hi-mei: but ure mapping it for player, not for urself
2017-05-13 16:17 hi-mei: do u
2017-05-13 16:17 Strategas: I guess?
2017-05-13 16:17 Strategas: but I'm mapping how I interpret the song lul
2017-05-13 16:17 hi-mei: i wud suggest to ask for more testplays
2017-05-13 16:17 Strategas: if it was too simple
2017-05-13 16:17 Strategas: I wouldn't have picked the song
2017-05-13 16:17 hi-mei: from average people
2017-05-13 16:17 hi-mei: 10-15k
2017-05-13 16:17 hi-mei: yea same but
2017-05-13 16:18 hi-mei: nvm
2017-05-13 16:18 hi-mei: 01:47:661 (1,1) - can be parallel
2017-05-13 16:18 Strategas: tru
2017-05-13 16:18 Strategas: fixed
2017-05-13 16:18 hi-mei: 01:49:231 - also consider to map it
2017-05-13 16:18 hi-mei: i can be slider end there
2017-05-13 16:19 hi-mei: 01:50:452 - this to 01:50:626 - shud be slider i think?
2017-05-13 16:19 hi-mei: eh?
2017-05-13 16:19 Strategas: oh ye I forgot to mention the last one right
2017-05-13 16:19 Strategas: it's because emphasizing downbeat I don't map the red tick
2017-05-13 16:20 hi-mei: why?
2017-05-13 16:20 Strategas: not following those either
2017-05-13 16:20 Strategas: section switch
2017-05-13 16:20 hi-mei: is it high level technique
2017-05-13 16:20 hi-mei: nvm
2017-05-13 16:20 Strategas: because
2017-05-13 16:20 hi-mei: 01:50:801 - well i wud make a slider art there
2017-05-13 16:20 hi-mei: its so cool place for creativity
2017-05-13 16:20 Strategas: ya slider art fits
2017-05-13 16:21 hi-mei: 01:51:847 (1,1) - parallel
2017-05-13 16:21 hi-mei: 01:53:243 (1,1) -
2017-05-13 16:21 hi-mei: 01:55:510 (1) - did u make the kickslider in previous place
2017-05-13 16:21 hi-mei: ?
2017-05-13 16:21 hi-mei: i forgot
2017-05-13 16:21 Strategas: oh it's the Z that's drunk
2017-05-13 16:21 Strategas: I tried
2017-05-13 16:21 Strategas: but it looks dumb
2017-05-13 16:22 Strategas: unless I increase sv
2017-05-13 16:22 Strategas: and it doesn't really call for high sv here
2017-05-13 16:22 hi-mei: ok so last diff
2017-05-13 16:23 Strategas: 01:57:429 (1,2) -
2017-05-13 16:23 Strategas: it's same
2017-05-13 16:23 Strategas: reason
2017-05-13 16:23 Strategas: I don't map those red ticks
2017-05-13 16:23 Strategas: for all the places
2017-05-13 16:24 hi-mei: http://puu.sh/vOIkj/41337978fc.jpg
2017-05-13 16:24 hi-mei: maybe like that
2017-05-13 16:24 hi-mei: 00:32:661 -
2017-05-13 16:26 hi-mei: 00:50:452 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - im not sure about this pattern
2017-05-13 16:26 Strategas: it can work
2017-05-13 16:26 Strategas: just need to change something in that
2017-05-13 16:26 hi-mei: i mean
2017-05-13 16:26 Strategas: because rotation on 3
2017-05-13 16:26 Strategas: while I'm focusing on every 3 notes
2017-05-13 16:26 hi-mei: does that reflect the song
2017-05-13 16:26 Strategas: ah
2017-05-13 16:26 Strategas: you mean
2017-05-13 16:26 Strategas: same spacing
2017-05-13 16:26 Strategas: right
2017-05-13 16:26 Strategas: ya it should get higher
2017-05-13 16:27 Strategas: I mapped this way too long ago zz
2017-05-13 16:27 Strategas: need to fix stuff now aa
2017-05-13 16:27 hi-mei: 00:54:987 - this thing shud be mapped
2017-05-13 16:27 hi-mei: common its so cool sound to map
2017-05-13 16:27 hi-mei: i shud do that myself
2017-05-13 16:27 hi-mei: wud*
2017-05-13 16:28 Strategas: how
2017-05-13 16:28 Strategas: I know how
2017-05-13 16:28 hi-mei: uh
2017-05-13 16:28 hi-mei: i can imagine it as
2017-05-13 16:28 Strategas: I think I did it b4
2017-05-13 16:28 Strategas: just was cancer so removed
2017-05-13 16:28 Strategas: lols
2017-05-13 16:28 Strategas: should redo it
2017-05-13 16:28 hi-mei: spinning slider
2017-05-13 16:28 hi-mei: https://puu.sh/vlPpu/928f9b2116.jpg
2017-05-13 16:29 hi-mei: u got the idea right
2017-05-13 16:29 hi-mei: or stacked on each other sliders lik u did in insane diff
2017-05-13 16:29 Strategas: oh
2017-05-13 16:29 Strategas: I had something different in mind
2017-05-13 16:29 Strategas: hm
2017-05-13 16:29 Strategas: but that could also be good
2017-05-13 16:30 hi-mei: ok now i can see
2017-05-13 16:30 hi-mei: why is this so cancerous
2017-05-13 16:30 hi-mei: 00:56:557 (2,3,4) -
2017-05-13 16:30 hi-mei: its a stream
2017-05-13 16:30 hi-mei: not the 1/4 sliders
2017-05-13 16:30 Strategas: yes
2017-05-13 16:30 Strategas: it's tripples
2017-05-13 16:30 hi-mei: can u make the spacing a bit tighter?
2017-05-13 16:31 hi-mei: cuz it seels like a fucking 1/4
2017-05-13 16:31 Strategas: probably will
2017-05-13 16:31 hi-mei: 00:54:376 (2,3,4) - look here
2017-05-13 16:31 hi-mei: its a stream and it has a lot less spacing
2017-05-13 16:31 Strategas: 01:30:045 (2,3,4) -
2017-05-13 16:31 Strategas: gonna do something like this
2017-05-13 16:31 hi-mei: yea yea
2017-05-13 16:32 Strategas: what do you mean
2017-05-13 16:32 hi-mei: 00:59:173 (2) - why is this a slider
2017-05-13 16:32 Strategas: why not
2017-05-13 16:32 hi-mei: u mapped these places like streams
2017-05-13 16:32 hi-mei: 00:59:435 (2) - = 00:59:260 -
2017-05-13 16:33 hi-mei: i mean huh i cant see any valid reason to keep this as slider
2017-05-13 16:33 hi-mei: cuz its a part of stream
2017-05-13 16:33 hi-mei: like u did before
2017-05-13 16:33 hi-mei: or was it insane diff
2017-05-13 16:33 Strategas: because
2017-05-13 16:33 Strategas: of these
2017-05-13 16:33 Strategas: 01:01:615 (1,2) -
2017-05-13 16:33 Strategas: 01:09:987 (1,2) -
2017-05-13 16:33 Strategas: so?
2017-05-13 16:33 Strategas: doesn't mean
2017-05-13 16:33 hi-mei: u messages appearing like
2017-05-13 16:34 hi-mei: at once
2017-05-13 16:34 hi-mei: looks like u lagging
2017-05-13 16:34 Strategas: maybe
2017-05-13 16:34 Strategas: bancho
2017-05-13 16:34 Strategas: idk
2017-05-13 16:34 Strategas: but pretty much
2017-05-13 16:34 Strategas: I make tohse kickslider
2017-05-13 16:34 Strategas: cuz of
2017-05-13 16:34 Strategas: 01:09:987 (1) -
2017-05-13 16:34 Strategas: this stop
2017-05-13 16:34 Strategas: and then to start movement again
2017-05-13 16:34 Strategas: for emphasis
2017-05-13 16:34 Strategas: idk how to explain otherwise
2017-05-13 16:34 hi-mei: well ok
2017-05-13 16:35 hi-mei: i just like to make the sound phrase as one completed pattern
2017-05-13 16:35 hi-mei: not to separate it
2017-05-13 16:35 hi-mei: 00:59:260 - make this parallel
2017-05-13 16:36 Strategas: wrong link?
2017-05-13 16:36 hi-mei: yea
2017-05-13 16:36 hi-mei: 01:00:220 (1) -
2017-05-13 16:36 hi-mei: 00:59:871 (2,3,4,5,1) -
2017-05-13 16:36 Strategas: done
2017-05-13 16:37 hi-mei: yea fix these slider streams
2017-05-13 16:37 hi-mei: they are overmapped
2017-05-13 16:37 hi-mei: 01:11:033 (2) - parallel
2017-05-13 16:37 Strategas: overdone you mean
2017-05-13 16:38 hi-mei: 01:21:499 (1) - well here u are making it right
2017-05-13 16:38 hi-mei: 01:21:150 (1,1,2,1,2,1,2,1) - this is how i like it to be
2017-05-13 16:38 Strategas: variety lols
2017-05-13 16:39 hi-mei: 01:26:382 (3) - 512 143
2017-05-13 16:40 hi-mei: 01:34:929 (3) - make is as a copy of 01:34:580 (1) -
2017-05-13 16:40 hi-mei: looks better imho
2017-05-13 16:41 hi-mei: it*
2017-05-13 16:41 hi-mei: 01:43:911 - what happened with these? lul
2017-05-13 16:41 hi-mei: 01:44:260 - 01:44:435 - etc
2017-05-13 16:42 hi-mei: 01:55:074 - yea same happening
2017-05-13 16:42 hi-mei: idk why u skipping it
2017-05-13 16:43 hi-mei: well its fine aside from that
2017-05-13 16:43 Strategas: variety
2017-05-13 16:43 Strategas: different section
2017-05-13 16:43 Strategas: so decided to go with different rhythm
2017-05-13 16:43 Strategas: pretty much
2017-05-13 16:44 Strategas: o ok
2017-05-13 16:44 Strategas: lots of things to change from my side
2017-05-13 16:44 Strategas: thanks
2017-05-13 16:44 hi-mei: hard diff
2017-05-13 16:44 hi-mei: 00:47:138 - these sliders
2017-05-13 16:45 hi-mei: maybe make slider ends a bit lower volume wise
2017-05-13 16:45 hi-mei: they are too loud
2017-05-13 16:45 Strategas: ah
2017-05-13 16:45 Strategas: true
2017-05-13 16:46 hi-mei: 01:02:225 (3,4) - for some reason
2017-05-13 16:46 hi-mei: these are louder than 01:02:749 (7,8) -
2017-05-13 16:46 hi-mei: tho green points are proper
2017-05-13 16:46 hi-mei: idk maybe bug
2017-05-13 16:48 Strategas: sound same to me
2017-05-13 16:48 Strategas: maybe it feels like that because only notes?
2017-05-13 16:48 Strategas: 2
2017-05-13 16:48 hi-mei: hm
2017-05-13 16:48 hi-mei: idk
2017-05-13 16:49 hi-mei: oh
2017-05-13 16:49 hi-mei: i got it
2017-05-13 16:49 hi-mei: 01:19:318 - this shud be 01:18:708 - like that
2017-05-13 16:49 hi-mei: u forgot to add hitsounds
2017-05-13 16:49 hi-mei: i think
2017-05-13 16:50 Strategas: nope
2017-05-13 16:50 Strategas: the snare isn' mapped
2017-05-13 16:50 Strategas: so no hitsound
2017-05-13 16:50 Strategas: for it
2017-05-13 16:50 hi-mei: oh thats why
2017-05-13 16:50 hi-mei: ok
2017-05-13 16:51 hi-mei: actually it feel really awkward, i mean that u skipped these sounds, but hitsounded that slider end as a very loud hitsound
2017-05-13 16:51 hi-mei: i know its right but idk
2017-05-13 16:52 Strategas: well I know
2017-05-13 16:52 Strategas: but can't do it otherwise
2017-05-13 16:52 Strategas: if I want to follow the melody
2017-05-13 16:52 hi-mei: alright thats all
Xiaolin
M4M as requested.

Easy

  1. 01:41:731 - In my opinion, there should be a note here that could emphasise the sound here. Because, to me, the dubstep sound here is either emphasised by a circle or a slider. Skipping this could make beginners confused. Maybe try something like this?
  2. 01:47:313 - ^
Hard

  1. 00:56:906 (5,6,7,8) - I don't know about these doublets.. I mean, yeah, I guess they're okay. But, how about you place these doublets with sliders instead? I think the doublets are a bit too hard for a regular hard player to click. https://puu.sh/vRICH.jpg
  2. 02:20:790 - How about adding a note here?
Insane

  1. 00:57:778 (1) - Don't you think this slider is a bit too confusing? This could cause confusion for most players with all the speedy sliders, IMO. How about trying this? I think it's more readable than the one you did.
I'm not really good with this type of music, so I couldn't find much. Don't kds this if you didn't fix anything.
Good luck! ^^
Topic Starter
Strategas

Lapis Aoki wrote:

M4M as requested.

Easy

  1. 01:41:731 - In my opinion, there should be a note here that could emphasise the sound here. Because, to me, the dubstep sound here is either emphasised by a circle or a slider. Skipping this could make beginners confused. Maybe try something like this?
  2. 01:47:313 - ^ remade these
Hard

  1. 00:56:906 (5,6,7,8) - I don't know about these doublets.. I mean, yeah, I guess they're okay. But, how about you place these doublets with sliders instead? I think the doublets are a bit too hard for a regular hard player to click. https://puu.sh/vRICH.jpg trying to follow the song as closely as possible here, but will see how it goes
  2. 02:20:790 - How about adding a note here? added
Insane

  1. 00:57:778 (1) - Don't you think this slider is a bit too confusing? This could cause confusion for most players with all the speedy sliders, IMO. How about trying this? I think it's more readable than the one you did. did something
I'm not really good with this type of music, so I couldn't find much. Don't kds this if you didn't fix anything.
Good luck! ^^
ty
sahuang
Easy
00:55:685 (1) - spinner rule
01:20:103 (4,2) - even tho they are not stacked i think it's a bit risky to use this in Easy

Normal
01:52:371 (2,3) - maybe stack them, this is the only place you use this kind of pattern and it's kinda hard imo

Gap between normal and hard is obviously too big.

Hard
00:53:243 (1,2,3,4,5,6,7,1) - this is too hard.
01:53:243 (1) - weird shape

Insane
Can you try to separate light and dark grey colours, they are really alike.
00:53:243 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - this makes gap with hard too big. Probably 8 circle stream is fine.

The spread between n-h-i is pretty bad imo so maybe find some more mods and try to solve that problem?
Topic Starter
Strategas

My Angel Azusa wrote:

Easy
00:55:685 (1) - spinner rule removed note
01:20:103 (4,2) - even tho they are not stacked i think it's a bit risky to use this in Easy, I checked in gameplay and the other slider is already faded out fully so I think it's fine

Normal
01:52:371 (2,3) - maybe stack them, this is the only place you use this kind of pattern and it's kinda hard imo I'll change rhythm

Gap between normal and hard is obviously too big. gonna boost normal diff

Hard
00:53:243 (1,2,3,4,5,6,7,1) - this is too hard. I think it's not? I need that pattern for spread to insane zzz, otherwise tripples - > long streams spread might be too much, I think 5plet -> longer streams work better
01:53:243 (1) - weird shape I kept the shape but adjusted a bit the length of red anchor

Insane
Can you try to separate light and dark grey colours, they are really alike. yes did for top diff too, should be easier to tell apart now
00:53:243 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - this makes gap with hard too big. Probably 8 circle stream is fine. with how complex the difficulty is I think it fits in well

The spread between n-h-i is pretty bad imo so maybe find some more mods and try to solve that problem? hard -> insane seems fine to me, but gonna do something about normal -> hard
Thanks!!
Akareh
Hey, M4M like I promised you, sorry it took so long :o
So, I've never mapped/modded this kind of music and I'm not even that good of a modder, so feel free to ignore everything since I'm mostly talking out of my ass, lmao.
I don't really see any problems with rhythm/flow, so some minor things regarding visuals, I guess?

Easy
  1. There's lots of inherited timing points that are doing nothing. I guess they don't matter, but maybe you should remove them?
  2. 00:39:289 (1) - Hmm, I feel like this should start at 00:40:685 like you did in normal, since I can't really hear any build ups here? The "aah"-like sound starts somewhere near 00:37:894 and there's another instrument joining at 00:40:685 so either of those should work better here IMO.
  3. 01:01:964 (2) - not sure if you wanted to make this symmetric, but I think the red anchor points should be a little more to the right. Maybe it's me though.
  4. 01:25:336 (4) - overlaps a little with 01:27:080 (1), maybe you'd like to lower the latter a bit more?
  5. 01:37:894 (1) - If you want to make this a straight line with 01:36:848 (4) I think it should be placed around x:88 y:257
  6. 01:48:010 (5) - I'd move the second red anchor point a bit down so it's more symmetric

Normal
  1. Same as easy, lots of green lines that aren't doing much here.
  2. 01:04:754 (2,3,4,5) - shouldn't these 4 have similar spacings as either 01:04:754 (2,3) - or 01:05:103 (3,4)? Even if you keep these as they are I would definitely move 01:05:801 (5) - to somewhere around here, at least
  3. 01:23:068 (5) - I'd move this a little bit up so there's more space between 01:21:499 (2,5) - . Somewhere like x:225 y:142?
  4. 01:31:266 (5) - The 4th anchor point should be moved up a bit, following the approach circle here

Hard
  1. 00:26:382 (3) - I think this rhythm would work better here
  2. 00:56:033 (1) - Make this more symmetrical?

Insane


  • Isn't the gap between Hard and this a bit too much?
  1. 00:46:964 (7) - This could be stacked a bit better, x:321 y:87
  2. 00:48:707 (4) - ^ x:320 y:255, then move 00:49:405 (6,8) - as needed
  3. Maybe a personal thing but 01:41:033 (1,2) - 01:41:731 (6,7) - these kind of patterns are maybe a little too hard for an Insane? They're hard to see and I kinda feel they come out of nowhere. Maybe it's lack of experience mapping/playing this kind of music though.
  4. 02:07:186 (1,2) - A back and forth pattern like the ones at 02:04:395 (1,2) - 02:07:186 (1,2) - 02:12:767 (1,2) - would work better here, I think.


Nightmare


  • Yeah, I can't pass this one, so I'm not going to point out much here, sorry. I feel it would be a more shitty mod than usual since I can't get/play the wub (?) rhythms and patterns here.
  1. 00:57:778 (1) - This slider is a bit too close to 00:57:429 (1) - for my OCD, I'd leave a gap similar to the one between 01:03:010 (1,1) - here
  2. 01:03:010 (1,1) - same as ^
  3. 01:37:894 (1) - Maybe move to x:395 y:285 so it's more centered?

So, yeah, hopefully something here helps you? :?
Topic Starter
Strategas

Akareh wrote:

Hey, M4M like I promised you, sorry it took so long :o
So, I've never mapped/modded this kind of music and I'm not even that good of a modder, so feel free to ignore everything since I'm mostly talking out of my ass, lmao.
I don't really see any problems with rhythm/flow, so some minor things regarding visuals, I guess?

Easy
  1. There's lots of inherited timing points that are doing nothing. I guess they don't matter, but maybe you should remove them? they don't matter so it's a waste of effort to remove those
  2. 00:39:289 (1) - Hmm, I feel like this should start at 00:40:685 like you did in normal, since I can't really hear any build ups here? The "aah"-like sound starts somewhere near 00:37:894 and there's another instrument joining at 00:40:685 so either of those should work better here IMO. agree
  3. 01:01:964 (2) - not sure if you wanted to make this symmetric, but I think the red anchor points should be a little more to the right. Maybe it's me though. I eyeballed them so yeah they aren't perfect, but adjusted
  4. 01:25:336 (4) - overlaps a little with 01:27:080 (1), maybe you'd like to lower the latter a bit more? yes
  5. 01:37:894 (1) - If you want to make this a straight line with 01:36:848 (4) I think it should be placed around x:88 y:257 yes
  6. 01:48:010 (5) - I'd move the second red anchor point a bit down so it's more symmetric ye


Normal
  1. Same as easy, lots of green lines that aren't doing much here.
  2. 01:04:754 (2,3,4,5) - shouldn't these 4 have similar spacings as either 01:04:754 (2,3) - or 01:05:103 (3,4)? Even if you keep these as they are I would definitely move 01:05:801 (5) - to somewhere around here, at least ok
  3. 01:23:068 (5) - I'd move this a little bit up so there's more space between 01:21:499 (2,5) - . Somewhere like x:225 y:142? upped
  4. 01:31:266 (5) - The 4th anchor point should be moved up a bit, following the approach circle here yeah

Hard
  1. 00:26:382 (3) - I think this rhythm would work better here ok
  2. 00:56:033 (1) - Make this more symmetrical? tried

Insane


  • Isn't the gap between Hard and this a bit too much? seems fine to me, hard is harder than usual, so is insane
  1. 00:46:964 (7) - This could be stacked a bit better, x:321 y:87
  2. 00:48:707 (4) - ^ x:320 y:255, then move 00:49:405 (6,8) - as needed these should be fine now
  3. Maybe a personal thing but 01:41:033 (1,2) - 01:41:731 (6,7) - these kind of patterns are maybe a little too hard for an Insane? They're hard to see and I kinda feel they come out of nowhere. Maybe it's lack of experience mapping/playing this kind of music though. It's fine for this song I think, helps with spread too
  4. 02:07:186 (1,2) - A back and forth pattern like the ones at 02:04:395 (1,2) - 02:07:186 (1,2) - 02:12:767 (1,2) - would work better here, I think. I like the way this flows :(


Nightmare


  • Yeah, I can't pass this one, so I'm not going to point out much here, sorry. I feel it would be a more shitty mod than usual since I can't get/play the wub (?) rhythms and patterns here.
  1. 00:57:778 (1) - This slider is a bit too close to 00:57:429 (1) - for my OCD, I'd leave a gap similar to the one between 01:03:010 (1,1) - here 01:03:010 (1,1) - I lowered this one instead to match all others
  2. 01:03:010 (1,1) - same as ^
  3. 01:37:894 (1) - Maybe move to x:395 y:285 so it's more centered? no, it's perfectly symetrical now as I copy pasted that patterns don't really want to mess that up

So, yeah, hopefully something here helps you? :?
Thanks!
Nekomata
Been a while since I last modded, hope this helps.

Easy
01:14:173 (3,4) - 01:36:499 (3,4) - it could be a bit more interesting if these were swapped in the timeline (https://puu.sh/vYdK5.png), too much focus on the beat so maybe that noise can be mapped for just like 01:57:778 (2) -

Normal
01:52:371 (2,3) - Very unexpected stack given the mapping style up to this point.
02:16:255 (6,7) - Slight aesthetic issue, compared to 02:11:372 (1,2) -

Hard
00:56:906 (5,6,7,8) - It's probably fine these days to put doubles of this kind in a Hard(+), but in my opinion it would call for an intermediary difficulty between Normal and Hard. Since I mainly target Hard-level players in my own maps, I could definitely see some players struggling to read these doubles or even having a solidified mechanical skill to be able to play these with 100% accuracy. Do reconsider these doubles in case there are further concerns about the spread between Normal and Hard. My suggestion would be to turn 00:56:993 (6,7) - into a slider, but that will most likely take some restructuring of the whole map.
01:12:429 (3,4,1) - Maybe making a jump could give a little oomph into the downbeat. https://puu.sh/vYf47.png

---

Insane
01:59:173 (1,2,3,4,5,6,1) - i love this
Topic Starter
Strategas

Nekomata wrote:

Been a while since I last modded, hope this helps.

Easy
01:14:173 (3,4) - 01:36:499 (3,4) - it could be a bit more interesting if these were swapped in the timeline (https://puu.sh/vYdK5.png), too much focus on the beat so maybe that noise can be mapped for just like 01:57:778 (2) - nah I prefer to follow snares, and the very long slider fits better for transition into calm section so that's why it's not fitting here for me

Normal
01:52:371 (2,3) - Very unexpected stack given the mapping style up to this point. remade
02:16:255 (6,7) - Slight aesthetic issue, compared to 02:11:372 (1,2) - changed a bit

Hard
00:56:906 (5,6,7,8) - It's probably fine these days to put doubles of this kind in a Hard(+), but in my opinion it would call for an intermediary difficulty between Normal and Hard. Since I mainly target Hard-level players in my own maps, I could definitely see some players struggling to read these doubles or even having a solidified mechanical skill to be able to play these with 100% accuracy. Do reconsider these doubles in case there are further concerns about the spread between Normal and Hard. My suggestion would be to turn 00:56:993 (6,7) - into a slider, but that will most likely take some restructuring of the whole map. I am highlighting these wubs for this diff so it makes sense to keep it them the hardest in the diff imo, and I'm introducing 1/4 notes in hard so I think spread is fine...
01:12:429 (3,4,1) - Maybe making a jump could give a little oomph into the downbeat. https://puu.sh/vYf47.png I had that before but felt like spacing 2much

---

Insane
01:59:173 (1,2,3,4,5,6,1) - i love this me too thanks
ty
sahuang
b
pishifat
SPOILER
pishi - Today at 12:59 AM
01:08:330 (7,8) - on hard
was expecting ctrlg or placement like 01:24:813 (5,6,7,8,1) -

01:19:406 (2,4) - on easy
https://i.gyazo.com/8c4413480614ef3739a ... 61d5cb.jpg i am noob easy diff player i will follow the slider when i click on 2


Strategas - Today at 1:01 AM
ok just a sec
need to get out of bed
pishi - Today at 1:01 AM
gl
Strategas - Today at 1:02 AM
thanks
ok got up thanks for help
pishi - Today at 1:02 AM
np!



Strategas - Today at 1:11 AM
updated
ddfgit
gg №1 easy diff mania gg with qualified
Ora
sickkk map. gz
Haxwill
I can't tell whether i love the mapping or the song better, both are great. I love tech maps, osu! needs more
Topic Starter
Strategas
thanks guys, the trilogy finally ranked
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