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Akeboshi - Akikaze Uta

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Topic Starter
Saronin Jayhart
This beatmap was submitted using in-game submission on Saturday, February 25, 2017 at 7:41:52 PM

Artist: Akeboshi
Title: Akikaze Uta
Tags: Japanese, Celtic
BPM: 152.01
Filesize: 3102kb
Play Time: 02:47
Difficulties Available:
  1. Easy (1.43 stars, 143 notes)
  2. Hard (2.68 stars, 429 notes)
  3. Normal (2.11 stars, 251 notes)
Download: Akeboshi - Akikaze Uta
Information: Scores/Beatmap Listing
---------------
I'm pretty happy with how this turned out, despite that this is only the second map I've worked on.
I still need to hitsound the Normal map.
and even though the Hard map sounds good I'm not sure how well it plays since even though I can play some 3.5*+ maps, I still haven't totally gotten a grasp on 2.5+*.
Alex3i2
Hi , NM


General : I see bpm is 152.010. Put 152 only . Offset 6532

Hard: from ar 5 to ar 7. Od 6 Cs 3.5-4 Hp : Ok
Keep 1/4 rhythm . 1/8 is too hard for new mappers.

00:07:615 (4,5,6,7) - Some circles are not following nothing . https://osu.ppy.sh/ss/7201825 try this
00:25:520 (1) - from this point you can do like 01:16:438 (1) - . 1/4
02:31:433 (1,2,3,4) - pleasae avoid those , its confusing

Your map still needs a lot of work , i can do a gd if u want.
Topic Starter
Saronin Jayhart
Thanks for the mod.

TwillghtSparkle wrote:

00:07:615 (4,5,6,7) - Some circles are not following nothing
These circles are following the Piano notes at the beginning.

TwillghtSparkle wrote:

00:25:520 (1) - from this point you can do like 01:16:438 (1) - . 1/4
Do you mind elaborating, I'm not quite sure I understand.

TwillghtSparkle wrote:

02:31:433 (1,2,3,4) - pleasae avoid those , its confusing
Fixed I think, I also shortened the 1/2 slider stream after it.

Oh and can I take you up on your offer for a Guest Diff. I'd like a full spread, and I can't play Insane yet, let alone make it, so an Insane gd would be a godsend.
Alex3i2

Saronin Jayhart wrote:

Thanks for the mod.

TwillghtSparkle wrote:

00:07:615 (4,5,6,7) - Some circles are not following nothing
These circles are following the Piano notes at the beginning.

TwillghtSparkle wrote:

00:25:520 (1) - from this point you can do like 01:16:438 (1) - . 1/4
Do you mind elaborating, I'm not quite sure I understand.

TwillghtSparkle wrote:

02:31:433 (1,2,3,4) - pleasae avoid those , its confusing
Fixed I think, I also shortened the 1/2 slider stream after it.

Oh and can I take you up on your offer for a Guest Diff. I'd like a full spread, and I can't play Insane yet, let alone make it, so an Insane gd would be a godsend.
Ok i will do an insane ^^
Topic Starter
Saronin Jayhart
Thank you.
neonat
the BPM is flat 152, and use the offset 254
You also need the exact timings for the parts after 02:58:674 - that's a different BPM already

With reference to the Hard, the map is very randomly placed and messy. The flow is very rigid and is too angular. The rhythm used is also very static and doesn't flow well overall. There are too many gaps in the rhythm to move continuously well. Leaving out the wrongly snapped objects and abrupt endings, the map just doesn't seem to have a proper direction given, because everything is randomly placed. For example, 01:19:183 (1,2,3,4,5,6,7,8) - a pattern like this just looks like distance snap was forced and the sliders were then just placed without caring which direction they were facing, with no thought of what was before or after this. This occurs throughout the map. There is a lot of unnecessary overlaps like 00:45:237 (1,3) - 00:38:725 (1,3) - 02:36:941 (4,5) - and those caused by unnecessary fixed spacing which are not ideal for the map: 00:22:344 (1,2,3,4,5,6,7) - 00:25:748 (2,3,4) - 01:36:698 (3,4,5,6,1,2,3,4) -
A lot of the rhythm also doesn't follow the song, I can only recommend that you see how others map, learn more about rhythm and how to match a song.
This is just the beginning, there is a lot of knowledge and progress to be gained and made. But this mapset is still not on the level of being playable.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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