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yuzen - Ouka Ryouran [Taiko]

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Total Posts
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Topic Starter
Charlotte
This beatmap was submitted using in-game submission on 2016年12月27日 at 22:26:59

Artist: yuzen
Title: Ouka Ryouran
Source: BMS
Tags: bofu2011 Midsoul JUDYDANNY
BPM: 191
Filesize: 3101kb
Play Time: 01:46
Difficulties Available:
  1. Futsuu (2.32 stars, 332 notes)
  2. JuDa's Kantan (1.71 stars, 182 notes)
  3. MidSoul's Oni (4.3 stars, 651 notes)
  4. Muzukashii (3.63 stars, 509 notes)
  5. Ryouran Oni (6.56 stars, 762 notes)
Download: yuzen - Ouka Ryouran
Information: Scores/Beatmap Listing
---------------
Juda's Kantan - Completed
Futsuu - Completed
Muzukashii - Completed
Midsoul's Oni - Completed
Ryouran Oni - Completed
Nofool
not much ewe
16:54 Charlotte: hi nofool
16:55 Nofool: hi
16:55 Charlotte: Do you have time? Can you testplya my map?
16:55 Charlotte: plya
16:55 Charlotte: play
16:58 Charlotte: If busy now,I'll ask someday.
16:58 Nofool: i can testplay i guess
16:58 *Charlotte is listening to [http://osu.ppy.sh/b/1146971 yuzen - Ouka Ryouran]
16:58 Charlotte: map link<3
17:01 Charlotte: wowwoww Pro
17:01 Nofool: lol
17:01 Nofool: cool song and map
17:01 Nofool: maybe tming is a bit too early
17:02 Charlotte: Oh,bit too early><
17:03 Nofool: i think correct offset is around 1230
17:03 Nofool: i felt like hitting note too late
17:04 Charlotte: okay,I change to 1230
17:06 Nofool: some 1/6 missed
17:06 Nofool: 01:37:512 (100,101,102) - is 1/6
17:06 Charlotte: fixed.
17:07 Nofool: 01:38:769 (111,112,113) - | - 01:39:397 (117,118,119) - too lol
17:07 Nofool: 01:43:167 (158,159,160,161,162,163,164,165) -
17:07 Nofool: => 1/6 - 1/4 - 1/6, but you did 1/4 - 1/6 - 1/4
17:08 Charlotte: oh I'm baka.very hepful><><
17:08 Nofool: i think that's all lol
17:09 Charlotte: Thank you.I want to give kudosu
17:10 Nofool: oh
17:10 Nofool: i will post discussion log

nice map
Grimbow
M4M :oops:

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[JuDa's Kantan]

SO MANY BOOKMARKS
00:10:025 (8) - Change to d? Then pattern would go: d d d > d d k > d k k
00:54:004 (59) - Remove finish from this note, the transition here is a calm one and the emphasis of the finish feels a bit too strong on this note
00:59:031 (62) - Add a finish to this note though! It fits nicely with the crash in the music
01:00:287 (63) - To me, this note feels better to play if you move it to 01:00:601 - since the synth/instrument played here is very prominent and where the note is currently it doesn't seem to map anything strong in the music. This is only a suggestion because I can understand if you'd rather keep it on the start of the bar
01:46:779 - Add a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

[Futsuu]

00:02:643 (6,7,8,9) - Remove finish on these notes, finishes give notes a nice emphasis but you lose that effect if you use too many in a short amount of time. If you remove the finishes on these notes (They don't fall on any crashes in the music like the ones at 00:01:230 (1,2,3,4,5) - do), then the note at 00:03:743 (10) - will feel a lot stronger as an effect! (Like you did here! 00:22:748 (65,66,67,68) - )
00:12:695 (35,37) - Change these notes to k's? The instrument that you are following here plays the same note repeatedly and changing them all to k's matches this. This is only a suggestion because dkk might be a bit of an awkward pattern here
00:23:847 (69) - Add a finish to this note, it would be consistent with 00:03:743 (10) - and there is a very prominent crash in the music here
00:33:900 (102) - Add a finish to this note, it would be consistent with the suggestion above and it is also the start of the kiai so the emphasis will be a nice way to start it off!
00:43:952 (138) - Add a finish to this note, consistency again and the crash here in the music is very noticeable
00:59:031 (184) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (211) - Add a finish to this note for the same reason above ^
01:26:675 (1) - Add a finish to this note since it's the start of the kiai and the emphasis that finishers give is good for this kind of thing
01:46:779 (73) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

[Muzukashii]

00:02:643 (6,7,8,9,10) - Same suggestion as Futsuu, remove the finishers on these notes since they aren't mapping the same kinds of sounds the other notes around them are and to give proper emphasis to the note at 00:03:743 (11) -
00:23:847 (109) - Add a finish to this note, it would be consistent with 00:03:743 (11) - and there is a very prominent crash that happens in the music here
00:31:387 (149) - Change this to a k, the synth here hits the highest note and it would make it a k kkk which would be consistent with the d ddd you have after
00:33:900 (164) - Add a finish to this note, it's the start of the kiai and it's a good time for a finish to give emphasis!
00:41:439 (205) - Change this to a k, it would be consistent with the earlier suggestion (If you did change it) and the synth here peaks and a k maps this more appropriately
00:51:177 (260) - Change this to a d to be consistent with 00:31:072 (147) -
00:51:491 (262) - Change this to a k for the same reason as previous suggestions, synth here is really high
00:59:031 (287) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (318) - Add a finish to this note for the same reason as above
01:26:675 (1) - Add a finish to this note, it's the start of the kiai and it's a good time for a finish to give emphasis!
01:34:057 (42,43) - Ctrl+g these two notes, the synth here gets low and then peaks on the note after so the d k would help follow this better than the k d
01:40:497 (76) - I think 4 triplets in a row on a muzukashii is a bit difficult, maybe delete 01:40:889 (80,86) - those notes to make it a bit easier to follow?
01:46:779 (117) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

[Midsoul's Oni]

00:01:544 (2,4,5) - Change these ones to K's? The pitch on these finishes is slightly higher than the other notes so it might make sense to have them as K's. This is only a suggestion because the pitch change might not be noticeable enough for you to want to change it
00:02:957 (7) - Change to a d? The synth on this note is a different pitch to the three notes after it so changing it to d might reflect this a bit better
00:03:743 (11) - to 00:11:282 (65) - : Why do you map the 1/4 on the pattern after the 1/4 is played on the instrument? (Example: 00:05:549 (24) - If you moved this note to 00:05:235 - then it would map the 1/4 played on the instrument and would better follow the flow of the music) I suggest moving the 1/4 patterns so that they land on the prominent 1/4 instrument sounds
00:53:219 (353) - Change this to a D? Same reason as last time, the synth on this note is a different sound to the three after it
00:59:031 (367) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (401) - Add a finish to this note for the same reason as above ^
01:34:214 - This gap felt very awkward in testing, I suggest adding a D or a K here to fill the space
01:41:203 (113,116) - Change these two to d's since the synth at this part is lower than the synth on the two patterns before it and it adds a little variation
01:46:779 (159) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

[Ryouran]

00:01:544 (2,4,5) - Change these ones to K's? The pitch on these finishes is slightly higher than the other notes so it might make sense to have them as K's. This is only a suggestion because the pitch change might not be noticeable enough for you to want to change it
00:02:643 (6,7,8,9,10) - Same suggestion as Futsuu, remove the finishers on these notes since they aren't mapping the same kinds of sounds the other notes around them are and to give proper emphasis to the note at 00:03:743 (11) -
00:02:957 (7) - Change to a d? The synth on this note is a different pitch to the three notes after it so changing it to d might reflect this a bit better
00:59:031 (430) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (466) - Add a finish to this note for the same reason as above ^
01:41:439 (145) - Change this to a k to make it a kddk? The music here seems to go from high at 01:41:439 (145) - then low and back up to high again at 01:40:654 (136) - so kddk feels like an appropriate pattern. The reason that this is just a suggestion is that it increases the difficulty if hitting this pattern quite a bit and you might like it the way it is currently
01:40:811 (137) - Change this to a d to make it a dkkd? Same reason as above, the music goes from low to high and back down again and I feel the dkkd maps this appropriately
01:41:125 (141) - Change this to a k to make it kddk? Same reasons as the above suggestions
01:41:439 (145) - Should be 1/6 pattern here to match the 3 ones before it since the music plays the same kind of tune! Another kkkd (or dkkd if you are taking my suggestions!) maybe?
01:46:779 (195) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:


Ahhhhh I really love this mapset! Good job to all the mappers, each difficulty was very fun to testplay and I enjoyed them all for their own reasons! :oops: Best of luck going for rank, I look forward to playing this set a lot in the future. :)
MidSoul

Grimbow wrote:

M4M :oops:

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

and Brown is a quate :)
[Midsoul's Oni]

00:01:544 (2,4,5) - Change these ones to K's? The pitch on these finishes is slightly higher than the other notes so it might make sense to have them as K's. This is only a suggestion because the pitch change might not be noticeable enough for you to want to change it
yeah, slightly pitch higher and these sounds from R side (the others are L side), but I want to treat these as one simple sound for taiko.
00:02:957 (7) - Change to a d? The synth on this note is a different pitch to the three notes after it so changing it to d might reflect this a bit better
I just pick pitch gap as coloring.. sorry but no change now ><;
00:03:743 (11) - to 00:11:282 (65) - : Why do you map the 1/4 on the pattern after the 1/4 is played on the instrument? (Example: 00:05:549 (24) - If you moved this note to 00:05:235 - then it would map the 1/4 played on the instrument and would better follow the flow of the music) I suggest moving the 1/4 patterns so that they land on the prominent 1/4 instrument sounds
I just pick these 1/6 sound as vibrato, so its not 4 single sound and just 1 sound. when playing taiko, these small tremor aren't affect in almost all situation I think. (with lower level mapping)
00:53:219 (353) - Change this to a D? Same reason as last time, the synth on this note is a different sound to the three after it
no chaneg for now.
00:59:031 (367) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
ok,fixed!
01:09:083 (401) - Add a finish to this note for the same reason as above ^
fixed^
01:34:214 - This gap felt very awkward in testing, I suggest adding a D or a K here to fill the space
good point, add D
01:41:203 (113,116) - Change these two to d's since the synth at this part is lower than the synth on the two patterns before it and it adds a little variation
I thought I want this idea but, if this change accepted, the map SD is 4.23... its really okay for rank diff-spread? ;; sorry but no change for now.. but keep in mind
01:46:779 (159) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:
maybe too much effect, sorry



Ahhhhh I really love this mapset! Good job to all the mappers, each difficulty was very fun to testplay and I enjoyed them all for their own reasons! :oops: Best of luck going for rank, I look forward to playing this set a lot in the future. :)
thanks for the mod!
*paste
http://puu.sh/sG7hQ.zip
Topic Starter
Charlotte

Grimbow wrote:

M4M :oops:

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Futsuu]

00:02:643 (6,7,8,9) - Remove finish on these notes, finishes give notes a nice emphasis but you lose that effect if you use too many in a short amount of time. If you remove the finishes on these notes (They don't fall on any crashes in the music like the ones at 00:01:230 (1,2,3,4,5) - do), then the note at 00:03:743 (10) - will feel a lot stronger as an effect! (Like you did here! 00:22:748 (65,66,67,68) - )
00:12:695 (35,37) - Change these notes to k's? The instrument that you are following here plays the same note repeatedly and changing them all to k's matches this. This is only a suggestion because dkk might be a bit of an awkward pattern here
00:23:847 (69) - Add a finish to this note, it would be consistent with 00:03:743 (10) - and there is a very prominent crash in the music here
00:33:900 (102) - Add a finish to this note, it would be consistent with the suggestion above and it is also the start of the kiai so the emphasis will be a nice way to start it off!
00:43:952 (138) - Add a finish to this note, consistency again and the crash here in the music is very noticeable
00:59:031 (184) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (211) - Add a finish to this note for the same reason above ^
01:26:675 (1) - Add a finish to this note since it's the start of the kiai and the emphasis that finishers give is good for this kind of thing
01:46:779 (73) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

Black color Suggestion is All fixed. Orange color Suggestion is No changed.

[Muzukashii]

00:02:643 (6,7,8,9,10) - Same suggestion as Futsuu, remove the finishers on these notes since they aren't mapping the same kinds of sounds the other notes around them are and to give proper emphasis to the note at 00:03:743 (11) -
00:23:847 (109) - Add a finish to this note, it would be consistent with 00:03:743 (11) - and there is a very prominent crash that happens in the music here
00:31:387 (149) - Change this to a k, the synth here hits the highest note and it would make it a k kkk which would be consistent with the d ddd you have after
00:33:900 (164) - Add a finish to this note, it's the start of the kiai and it's a good time for a finish to give emphasis!
00:41:439 (205) - Change this to a k, it would be consistent with the earlier suggestion (If you did change it) and the synth here peaks and a k maps this more appropriately
00:51:177 (260) - Change this to a d to be consistent with 00:31:072 (147) -
00:51:491 (262) - Change this to a k for the same reason as previous suggestions, synth here is really high
00:59:031 (287) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis
01:09:083 (318) - Add a finish to this note for the same reason as above
01:26:675 (1) - Add a finish to this note, it's the start of the kiai and it's a good time for a finish to give emphasis!
01:34:057 (42,43) - Ctrl+g these two notes, the synth here gets low and then peaks on the note after so the d k would help follow this better than the k d
01:40:497 (76) - I think 4 triplets in a row on a muzukashii is a bit difficult, maybe delete 01:40:889 (80,86) - those notes to make it a bit easier to follow?
01:46:779 (117) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:

Black color Suggestion is All fixed. Orange color Suggestion is No changed.

[Ryouran]

00:01:544 (2,4,5) - Change these ones to K's? The pitch on these finishes is slightly higher than the other notes so it might make sense to have them as K's. This is only a suggestion because the pitch change might not be noticeable enough for you to want to change it I agree with Midsoul.
00:02:643 (6,7,8,9,10) - Same suggestion as Futsuu, remove the finishers on these notes since they aren't mapping the same kinds of sounds the other notes around them are and to give proper emphasis to the note at 00:03:743 (11) - fixed.
00:02:957 (7) - Change to a d? The synth on this note is a different pitch to the three notes after it so changing it to d might reflect this a bit better nope.I prefer kkkk it's clean.
00:59:031 (430) - Add a finish to this note, the crash here in the music is very prominent and it would add nice emphasis fixed.
01:09:083 (466) - Add a finish to this note for the same reason as above ^ ^
01:41:439 (145) - Change this to a k to make it a kddk? The music here seems to go from high at 01:41:439 (145) - then low and back up to high again at 01:40:654 (136) - so kddk feels like an appropriate pattern. The reason that this is just a suggestion is that it increases the difficulty if hitting this pattern quite a bit and you might like it the way it is currently
01:40:811 (137) - Change this to a d to make it a dkkd? Same reason as above, the music goes from low to high and back down again and I feel the dkkd maps this appropriately
01:41:125 (141) - Change this to a k to make it kddk? Same reasons as the above suggestions
01:41:439 (145) - Should be 1/6 pattern here to match the 3 ones before it since the music plays the same kind of tune! Another kkkd (or dkkd if you are taking my suggestions!) maybe? fixed.
01:46:779 (195) - Change this note to a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops: nope.


Ahhhhh I really love this mapset! Good job to all the mappers, each difficulty was very fun to testplay and I enjoyed them all for their own reasons! :oops: Best of luck going for rank, I look forward to playing this set a lot in the future. :)
Thank you mod :) (add finish suggestion is very helpful)
JUDYDANNY
"Grimbow"
[JuDa's Kantan]

SO MANY BOOKMARKS
:arrow: Thats' my style eternity d(ˊ● ω ●ˋ)b l
00:10:025 (8) - Change to d? Then pattern would go: d d d > d d k > d k k
:arrow: Keeping the Current, a bit unatural the next kkkk and the accompaniment sound imo.
00:54:004 (59) - Remove finish from this note, the transition here is a calm one and the emphasis of the finish feels a bit too strong on this note
:arrow: consistent with 00:22:591 - spash echo.
00:59:031 (62) - Add a finish to this note though! It fits nicely with the crash in the music
:arrow: no splash echo, keep lol.
01:00:287 (63) - To me, this note feels better to play if you move it to 01:00:601 - since the synth/instrument played here is very prominent and where the note is currently it doesn't seem to map anything strong in the music. This is only a suggestion because I can understand if you'd rather keep it on the start of the bar
:arrow: to make the accompaniment sound, I don't consider the main sound on this part.
01:46:779 - Add a spinner that ends at 01:50:549 - ? It would fit the fade-out nicely :oops:
:arrow: uum... no add l :P
Thanks for mod~(¦3[___]
yuzu__rinrin
hi, mod request from game chat.
この曲初めて聴いたけどクセになる~ :3

mod
[JuDa's Kantan]

  • 青線このままでランクして
  1. 01:38:612 (5) - d にして01:38:926 (6) - のkを引き立てるとか?
[Futsuu]
  1. 00:49:606 (157) - d 00:49:606 (157,158) - の音もうちょい細かく分けない...?
  2. 01:42:381 (56) - d 01:42:381 (56,57) - ^同じ
[Muzukashii]
  1. 01:08:140 (315) - d? 01:08:140 (315,316,317) - ここ一括りにするとddkって打ちたい(願望)
[MidSoul's Oni]
  1. 00:31:544 (192) - d 00:31:387 (191,192) - 大体音一緒に聞こえる(難聴だからそう聞こえただけかも)
  2. 01:16:151 (446) - k これ主観です、ちょっとだけでも後ろの声に合わせてあげたいな~みたいな感じ
[Ryouran]
  1. 00:36:491 (273) - k マッピングミス?ミスじゃなくてもkじゃないと落ち着かない
  2. 01:30:758 (41) - k 複合中のkでシンセ拾うのもアリ?
  3. 01:38:769 (113,114,115,116) - kddkでいいんじゃないかな、そう聞こえる

ほんとに書くことなかったのでまた何かあったらチャットやらフォーラムやらで言いに来ると思います

good luck !
JUDYDANNY
"yuzu__rinrin"
[JuDa's Kantan]

  • 青線このままでランクして
  1. 01:38:612 (5) - d にして01:38:926 (6) - のkを引き立てるとか?
    :arrow: (5)のkをメインの最高潮に持っていきたいので高音維持したい
thanks for mod~(¦3[___]
Topic Starter
Charlotte

yuzu__rinrin wrote:

hi, mod request from game chat.
この曲初めて聴いたけどクセになる~ :3

[Futsuu]
  1. 00:49:606 (157) - d 00:49:606 (157,158) - の音もうちょい細かく分けない...? fixed.
  2. 01:42:381 (56) - d 01:42:381 (56,57) - ^同じ ^
[Muzukashii]
  1. 01:08:140 (315) - d? 01:08:140 (315,316,317) - ここ一括りにするとddkって打ちたい(願望) 変えるか迷っているため、今のところはNo changeで。
[Ryouran]
  1. 00:36:491 (273) - k マッピングミス?ミスじゃなくてもkじゃないと落ち着かない kkdkのkkを反転ddで強調に使いたいです。
  2. 01:30:758 (41) - k 複合中のkでシンセ拾うのもアリ?low pitchに感じるのでd寄りのパターンを好みます。
  3. 01:38:769 (113,114,115,116) - kddkでいいんじゃないかな、そう聞こえる 直前dddkの反転パターンを使いたいです。or dddkに変えます。
ほんとに書くことなかったのでまた何かあったらチャットやらフォーラムやらで言いに来ると思います

good luck !
Thank you mod :)
Y O U T A
hi~ from game chat
全難易度やろうと思ったけど低難易度はなにも言うことがなさそうだからMuzukashiiから上をModします~

[Muzukashii]

00:43:324 (217) - k ?

[MidSoul`s Oni]

00:31:544 (192,193,194,195,196) - kkddk ?

00:51:491 (340) - k ?

01:40:497 (107,108,109,110,111,112,113,114,115,116,117,118) - kkd kdd kkd kddにするのはどうでしょうか

01:44:894 (149) - k ?

[Ryouran]

00:08:455 (52,53,54) - kdd ?

01:12:774 - add d ?

全然指摘できませんでしたが少しでも参考になったら(ならない)うれしいです :!:
Topic Starter
Charlotte

Y O U T A wrote:

hi~ from game chat
全難易度やろうと思ったけど低難易度はなにも言うことがなさそうだからMuzukashiiから上をModします~

[Muzukashii]

00:43:324 (217) - k ? このパートではkddkのほうが合ってると感じました。

[Ryouran]

00:08:455 (52,53,54) - kdd ? dkkのほうが良いと感じました。

01:12:774 - add d ? fixed.

全然指摘できませんでしたが少しでも参考になったら(ならない)うれしいです :!:
Thank you mod :)
thzz
hi~ nmです

[General]
  1. (Kantan以外)01:26:360 - せっかく強烈な破裂音があるので、spin短くしてadd noteしませんか?
[JuDa's Kantan]
  1. 00:33:428 (17) - 1/2分手前へ移動、掛け声に合わせた方がプレイしていて自然でした。
    開幕(00:02:329 (3) - )が裏拍パターンなので、曲のアクセントを優先して1/1の雰囲気を崩してしまっても、あまりデメリットは無いんじゃないかなと思います。
  2. 00:32:329 (16) - また、これを1/2分後ろへ移動すると、00:02:329 (3) - との統一性が取れます。
  3. 00:52:434 (56) - ^
[Futsuu]
  1. 00:30:758 (90) - remove. 曲上では何の音もないのでリズム感をキープしない方が却って良いのでは、ついでにちょっとした休憩作りに。メリットしかないかなーと思うのですがどうでしょうか?
  2. 01:09:711 (212,213,214) - この辺り一帯でdkdkのパターンが続きすぎかな?と思うので、01:07:198 (204,205,206) - と同じように崩してみませんか?
    k-kk, d-kk 等、いくつか候補はあると思います、k-kkが統一性が取れて一番いいかも。
[Muzukashii]
  1. 00:21:962 (99,100,101,102,103) - 声ネタに合わせたkkkを意識するならこの音取りが良いです。
    現状で00:22:434 - の強調が行えているので、折衷案としてd-k-dddのパターンも提案しておきます。
  2. 01:22:277 (378,379,380,381,382) - ^
[MidSoul's Oni]
  1. 00:48:978 - 曲のバスドラ連打はここから開始されているので、それに合わせて7~9連打の1/4streamパターンにここからシフトすると良いと思います。
    00:49:292 - ここにadd dするだけでも大分雰囲気が変わってくれると思います。
  2. 01:17:879 (457,458,459,460,461,462,463,464) - &01:15:366 (438,439,440,441,442,443,444,445,446,447) - 、同じ密度にしてあげると統一性の観点からして良いかと。
[Ryouran]
  1. 00:15:680 (115,116,117) - kdkにすると"k≒声ネタ"感で統一できそう
  2. 00:18:193 (135,136,137) - ^ 直後のパターンと被るので調整が必要かも
  3. 00:29:973 (220) - remove. 00:30:758 - ←ここで空白を作るのであればこっちにも必要だと思います。
  4. 00:48:978 - 曲のバスドラ連打はここから開始されているので、それに合わせて9連打の1/4streamパターンにここからシフトすると良いと思います。
    即ち00:49:135 - と00:49:292 - にadd notes.
  5. ついでに00:50:078 (388) - をremoveして休憩を作ってあげた方が曲に添えます。↑を採用した場合の難易度調整にも良いかと。
    その場合01:42:853 (161) - との統一性を検討。
  6. 01:01:858 - 01:02:486 - add notes. 折角00:59:031 - から始まってくれた4つ打ちのノリ、キープしてあげたいです
  7. 01:15:994 (506,507,508) - kdk
  8. 01:18:507 (526,527,528) - ^
以上、参考になれば嬉しいです :)
gl o/~


p.s.
この曲、文字とジャケットにて"繚"と"撩"で表記揺れ起こしてます→参考資料
http://creation-records.info/bms.htm
何かあった時に困るとあれかなーと思ったので、既にご存知かもしれませんが一応知らせておきます。
MidSoul

yuzu__rinrin wrote:

hi, mod request from game chat.
この曲初めて聴いたけどクセになる~ :3
[MidSoul's Oni]
  1. 00:31:544 (192) - d 00:31:387 (191,192) - 大体音一緒に聞こえる(難聴だからそう聞こえただけかも)
    難聴じゃないよ!音一緒ですね ただ難易度の観点からとりあえず同色にしていただけです fixed.今後また戻すかも
  2. 01:16:151 (446) - k これ主観です、ちょっとだけでも後ろの声に合わせてあげたいな~みたいな感じ
ok,このへん前回出てきた同様のパターンとほぼ変化がないので取り入れます ありがとういい提案ですね
同様に01:18:350 (461) - k


good luck ! ありがとうございます!個人的なハナシだけどmodまってね

thzz wrote:

[MidSoul's Oni]
00:48:978 - 曲のバスドラ連打はここから開始されているので、それに合わせて7~9連打の1/4streamパターンにここからシフトすると良いと思います。
00:49:292 - ここにadd dするだけでも大分雰囲気が変わってくれると思います。
add dではこの位置だけ難易度が跳ね上がってしまうため避けていましたが少し考えて
00:49:214 (321,322,323,324,325,326) - kddddk としてみました。どうでしょうか。


01:17:879 (457,458,459,460,461,462,463,464) - &01:15:366 (438,439,440,441,442,443,444,445,446,447) - 、同じ密度にしてあげると統一性の観点からして良いかと。
そうですね。見落としてました。ありがとう! 01:15:444 (439) - del , 01:18:586 (462) - add k


以上、参考になれば嬉しいです :)  とても助かりました ありがとうございます~
gl o/~

Y O U T A wrote:

[MidSoul`s Oni]

00:31:544 (192,193,194,195,196) - kkddk ?
上でゆずリン酸の指摘でdkkkdと変更してましたがここではやりやすさを重視して再変更してみます。

00:51:491 (340) - k ?
複合の難易度はできるだけ下げておきたいのと上のmodでもあったようにバスドラがうるさい方に重点を置いた方がいいと考える人が多い箇所だと思うのでdでも通るかなと思うため今回は変更なしで行きます。

01:40:497 (107,108,109,110,111,112,113,114,115,116,117,118) - kkd kdd kkd kddにするのはどうでしょうか
これをやると非常に難易度が下がってしまいます。Muzuの難易度が高い数値なので一応このkkd4つは保留とさせてもらっていますがもし変更する場合でもkddは拾いづらいところがあるので以前指摘のあったGrimbowの3つめdddへの変更策あるいは単純に難易度変化の起こりにくくピッチダウン表現に適している kkd kkd kdd kddとすると思います、現状は変更なしで。

01:44:894 (149) - k ?
特筆して理由を残されない程度では考えられる理由として薄いと思うのでこの譜面では複合難易度を過剰に上げないことで調和をとっている部分があるため変更なしとし
ます。


全然指摘できませんでしたが少しでも参考になったら(ならない(なった))うれしいです :!:僕もうれしいです;;
*update
http://puu.sh/sMXLi.zip
Topic Starter
Charlotte

thzz wrote:

hi~ nmです

[General]
  1. (Kantan以外)01:26:360 - せっかく強烈な破裂音があるので、spin短くしてadd noteしませんか? Futsuu~Ryouran fixed.
[Futsuu]
  1. 00:30:758 (90) - remove. 曲上では何の音もないのでリズム感をキープしない方が却って良いのでは、ついでにちょっとした休憩作りに。メリットしかないかなーと思うのですがどうでしょうか? fixed.メリットしかなかったです:3
  2. 01:09:711 (212,213,214) - この辺り一帯でdkdkのパターンが続きすぎかな?と思うので、01:07:198 (204,205,206) - と同じように崩してみませんか?
    k-kk, d-kk 等、いくつか候補はあると思います、k-kkが統一性が取れて一番いいかも。個人的に同じパターンでないほうが良いと感じましたので、検討中です。今後のModで変更する可能性もあります。
[Muzukashii]
  1. 00:21:962 (99,100,101,102,103) - 声ネタに合わせたkkkを意識するならこの音取りが良いです。d k kkkに変更しました。d dより尚良い(?)
    現状で00:22:434 - の強調が行えているので、折衷案としてd-k-dddのパターンも提案しておきます。
  2. 01:22:277 (378,379,380,381,382) - ^ ^
[Ryouran]
  1. 00:15:680 (115,116,117) - kdkにすると"k≒声ネタ"感で統一できそう fixed.
  2. 00:18:193 (135,136,137) - ^ 直後のパターンと被るので調整が必要かも ^
  3. 00:29:973 (220) - remove. 00:30:758 - ←ここで空白を作るのであればこっちにも必要だと思います。確かbreakに入れました。
  4. 00:48:978 - 曲のバスドラ連打はここから開始されているので、それに合わせて9連打の1/4streamパターンにここからシフトすると良いと思います。
    即ち00:49:135 - と00:49:292 - にadd notes. こちらも9連に変更しました。
  5. ついでに00:50:078 (388) - をremoveして休憩を作ってあげた方が曲に添えます。↑を採用した場合の難易度調整にも良いかと。
    その場合01:42:853 (161) - との統一性を検討。サビのこの部分は今のところ休憩なしのほうがよいのではないかと思っております。1回目のkiaiは良いと思いましたが、2回目は1/4+1/6のパターンで1/2breakからゴリゴリの配置叩くのは流れはよくないと感じました。
  6. 01:01:858 - 01:02:486 - add notes. 折角00:59:031 - から始まってくれた4つ打ちのノリ、キープしてあげたいです取り入れました。
  7. 01:15:994 (506,507,508) - kdk ^
  8. 01:18:507 (526,527,528) - ^ ^
以上、参考になれば嬉しいです :)
gl o/~


p.s.
この曲、文字とジャケットにて"繚"と"撩"で表記揺れ起こしてます→参考資料
http://creation-records.info/bms.htm
何かあった時に困るとあれかなーと思ったので、既にご存知かもしれませんが一応知らせておきます。metadataのプロに確認しておきます。
Thank you Mod >w<///
Nwolf
weff

[General]

Think it wouldn't hurt if the volume was 5-10% louder, especially in kiai.

Except Oni/Ryouran diffs: 01:35:942 - Why are these not big notes while other notes on similar sounds are big? For Futsuu: Make them monocolor then.


[JuDa's Kantan]

Consider HP 6 simply because of the very dense patterns in this map

I will never get why your diffs are so full of blue lines

00:01:544 - I think it fits nicely to the drums, and to Kantan, to add a don here. After this there are large breaks already anyway. It also somewhat prepares for 00:12:538 - , to avoid that the first 1/1 in the map is a 5-plet

00:23:847 (1) - Considering 00:03:743 (1) - and many other notes are big, shouldn't it apply to this one too?

01:46:779 - rip last note : (


[Futsuu]

00:02:015 (4) - For the sake of having a little bit more spread on these parts, I'd suggest to remove this so it's different from Muzukashii.
> 00:22:120 (63) - ^


[Muzukashii]

00:12:538 - imo it's not too great that you follow the background sounds over the very loud crashes here, not giving the map some variation here (continuous 1/2 patterns).

00:22:355 (102,103) - imo would be nicer if 00:22:355 (102) - was removed and 00:22:434 (103) - turned into a big don. It makes more sense in Ryouran, here I think it's very okay to not map the 1/4.
> 01:22:669 (381,382) - ^

00:26:203 (121) - Try moving it 00:25:889 - here?
> 00:28:716 (134) - to 00:28:402 - here.

00:32:093 (155) - Remove, same reason as first. Also makes a bigger difference to kiai.

00:41:282 - 00:51:334 (261) - inconsistency intentional?

01:06:884 - I don't know where these 1/2 are coming from to begin with - however I feel 01:07:983 (314) - feels very out of place and should be reconsidered.
> 01:11:125 (328) - ^

01:37:826 - Would add a don to combine the 1/2. For a short duration, the kiai loses a lot of density so this can balance that out.
> 01:40:025 - ^


[MidSoul's Oni]

00:09:083 (49) - To be consistent with previous patterns, but to also create variation, I'd suggest making this a kat.

00:11:439 (66,67,68) - Only 1/4 with a different placement in this part, feels out of place.

00:32:015 (197,198,199,200,201) - I'm slightly sad that you map 1/4 here, while there isn't any, and therefore not mapping the drums (1/2)

00:42:224 (272) - Consider a kat for this, sounds nicer imo

01:14:894 (435) - 01:17:408 (453) - Why are these not kats, like all other notes mapped to this vocal sample?


[Ryouran]

Change diff name please : (

00:12:695 (89,90,91,92,93,94,95,96,97,98,99,100) - Same issue as Muzukashii, except here I find it even more hindering. The 1/4 is not present
> 00:22:041 (160) - and ~maybe~ also 00:22:198 (162) - : ^ They disturb the song more than benefiting, it feels too overdone to me.
>> 01:22:355 (554,556) - ^
> 00:52:198 (411,413) - ^ --- Maybe 413 can stay to make the next 1/2 more important.
> 01:44:973 (186,188) - ^

00:36:491 (272) - Only non-kat note, should be changed to kat.

01:34:214 - I can't find out how this stream was mapped. 01:34:371 (75,76,77,78,79,80,81) - is melody; the rest really don't make sense to me, especially 01:34:921 (82,84) - . Please reconsider these as well.

01:39:633 (124) - Is not needed, doesn't fit the song (01:39:711 (125) - becomes not noticeable, but it's melody.)
> 01:39:397 (120,121,122,123) - maybe consider kkkd for this. It's the same sound as previous 1/6. 01:39:711 (124) - Could be a kat then as well.

01:40:418 (133) - ^

01:44:345 (178) - Makes more sense as don to me


01:43:716 (171) - This one actually isn't bad I just wanna throw it in here.


weff
Topic Starter
Charlotte

Ntiger wrote:

weff

[General]

Think it wouldn't hurt if the volume was 5-10% louder, especially in kiai. I think volume is good.

Except Oni/Ryouran diffs: 01:35:942 - Why are these not big notes while other notes on similar sounds are big? For Futsuu: Make them monocolor then
no changed.because,Emphasize from here

[Futsuu]

00:02:015 (4) - For the sake of having a little bit more spread on these parts, I'd suggest to remove this so it's different from Muzukashii.
> 00:22:120 (63) - ^ hmm...nope.This pattern is very clean.


[Muzukashii]

00:12:538 - imo it's not too great that you follow the background sounds over the very loud crashes here, not giving the map some variation here (continuous 1/2 patterns). added notes.

00:22:355 (102,103) - imo would be nicer if 00:22:355 (102) - was removed and 00:22:434 (103) - turned into a big don. It makes more sense in Ryouran, here I think it's very okay to not map the 1/4. fixed.
> 01:22:669 (381,382) - ^ ^

00:26:203 (121) - Try moving it 00:25:889 - here? nope.I think fine now.
> 00:28:716 (134) - to 00:28:402 - here. ^

00:32:093 (155) - Remove, same reason as first. Also makes a bigger difference to kiai. fixed.

00:41:282 - 00:51:334 (261) - inconsistency intentional? If use same pattern,pattern is long.

01:06:884 - I don't know where these 1/2 are coming from to begin with - however I feel 01:07:983 (314) - feels very out of place and should be reconsidered. I take a small sound.maybe not bad.
> 01:11:125 (328) - ^ ^

01:37:826 - Would add a don to combine the 1/2. For a short duration, the kiai loses a lot of density so this can balance that out.
> 01:40:025 - ^ 01:40:025 - added notes.

[Ryouran]

Change diff name please : ( why : (

00:12:695 (89,90,91,92,93,94,95,96,97,98,99,100) - Same issue as Muzukashii, except here I find it even more hindering. The 1/4 is not present hmm...nope.Clean rhythm is 1/2.but,I think 1/2 pattern is bad flow.
> 00:22:041 (160) - and ~maybe~ also 00:22:198 (162) - : ^ They disturb the song more than benefiting, it feels too overdone to me. 160 only fixed.
>> 01:22:355 (554,556) - ^ 554 fixed.
> 00:52:198 (411,413) - ^ --- Maybe 413 can stay to make the next 1/2 more important. your suggestion is correct.but,I think 1/2 is lacking build up.
> 01:44:973 (186,188) - ^ ^

00:36:491 (272) - Only non-kat note, should be changed to kat. okay fixed.This suugestion is second time.

01:34:214 - I can't find out how this stream was mapped. 01:34:371 (75,76,77,78,79,80,81) - is melody; the rest really don't make sense to me, especially 01:34:921 (82,84) - . Please reconsider these as well. I reconsidered.If remove notes,01:34:842 - I can't put big here.& sound is strong.1/4 pattern is not bad (?)

01:39:633 (124) - Is not needed, doesn't fit the song (01:39:711 (125) - becomes not noticeable, but it's melody.)
> 01:39:397 (120,121,122,123) - maybe consider kkkd for this. It's the same sound as previous 1/6. 01:39:711 (124) - Could be a kat then as well.
kkkd only fixed.01:39:633 - I think This note is make good flow.

01:40:418 (133) - ^ ^

01:44:345 (178) - Makes more sense as don to me 01:44:345 - I think high sound.


01:43:716 (171) - This one actually isn't bad I just wanna throw it in here.


weff
Thank you mod :)
Chromoxx
call me when this is bubbled :o
JUDYDANNY
"thzz"
  1. 00:33:428 (17) - 1/2分手前へ移動、掛け声に合わせた方がプレイしていて自然でした。
    開幕(00:02:329 (3) - )が裏拍パターンなので、曲のアクセントを優先して1/1の雰囲気を崩してしまっても、あまりデメリットは無いんじゃないかなと思います。
    :arrow: no changeで.. 掛け声アクセントにとるならメイン取った方が自然に感じますが、それはhit音多くなるので
  2. 00:32:329 (16) - また、これを1/2分後ろへ移動すると、00:02:329 (3) - との統一性が取れます。
    :arrow: 2:329の方が音が少ないためこうなってるので 一貫性はとりません、 メインも32329の方では鳴っているので現状の方がKantanとして自然に感じます
  3. 00:52:434 (56) - ^
    :arrow: Same/

"Ntiger"
weff
[JuDa's Kantan]
Consider HP 6 simply because of the very dense patterns in this map
:arrow: change 6.5 instead.
7.0http://osu.ppy.sh/ss/6842030
6.5 https://osu.ppy.sh/ss/6842044


I will never get why your diffs are so full of blue lines
:arrow: Because of my mapping memo .w.

00:01:544 - I think it fits nicely to the drums, and to Kantan, to add a don here. After this there are large breaks already anyway. It also somewhat prepares for 00:12:538 - , to avoid that the first 1/1 in the map is a 5-plet
:arrow: 00:03:114 - the theory no add on there, I wont make a hardest rhythm on there.

00:23:847 (1) - Considering 00:03:743 (1) - and many other notes are big, shouldn't it apply to this one too?
:arrow: Reconsideration the finishers.
00:03:743 - add, to emphasized for switching the part.
00:23:847 - no add , tha gap with 01:26:675 - .
00:54:004 - decided to remove to emphasized for switching the calm.
00:48:978 - decided to remove to make a consistent with 00:28:873 - , 01:41:753 - .


01:46:779 - rip last note : (
:arrow: I wont add , it really seems not good as Kantan.
Thanks for mod(¦3[___]

osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 86675
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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[Metadata]
Title:Ouka Ryouran
TitleUnicode:桜花撩乱
Artist:yuzen
ArtistUnicode:悠然
Creator:Charlotte
Version:JuDa's Kantan
Source:BMS
Tags:bofu2011 Midsoul JUDYDANNY
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192,32,30130,1,0,0:0:0:0:
192,0,31072,1,0,0:0:0:0:
192,0,31387,1,8,0:0:0:0:
192,0,31701,1,8,0:0:0:0:
192,0,32015,1,8,0:0:0:0:
192,0,32329,1,8,0:0:0:0:
192,0,33586,1,8,0:0:0:0:
192,0,33900,1,4,0:0:0:0:
192,0,34528,1,8,0:0:0:0:
192,64,34842,1,8,0:0:0:0:
192,0,35156,1,0,0:0:0:0:
96,128,35784,1,8,0:0:0:0:
192,0,36413,1,0,0:0:0:0:
192,0,37041,1,0,0:0:0:0:
128,32,37355,1,8,0:0:0:0:
192,0,37669,1,0,0:0:0:0:
160,96,38298,1,8,0:0:0:0:
192,0,38926,1,0,0:0:0:0:
192,0,39554,1,8,0:0:0:0:
192,0,39868,1,8,0:0:0:0:
192,0,40182,1,0,0:0:0:0:
192,0,40811,1,0,0:0:0:0:
192,0,41439,1,8,0:0:0:0:
192,0,42067,1,8,0:0:0:0:
192,0,42695,1,0,0:0:0:0:
192,0,43010,1,0,0:0:0:0:
256,128,43324,1,8,0:0:0:0:
224,64,43638,1,8,0:0:0:0:
192,32,43952,1,4,0:0:0:0:
192,32,44580,1,8,0:0:0:0:
192,32,44894,1,8,0:0:0:0:
192,32,45209,1,0,0:0:0:0:
160,0,45837,1,8,0:0:0:0:
160,0,46465,1,0,0:0:0:0:
192,32,47093,1,0,0:0:0:0:
192,32,47408,1,8,0:0:0:0:
192,32,47722,1,0,0:0:0:0:
192,32,48350,1,8,0:0:0:0:
160,96,48978,1,0,0:0:0:0:
179,22,49921,1,0,0:0:0:0:
320,32,50235,1,0,0:0:0:0:
192,32,51177,1,0,0:0:0:0:
192,32,51491,1,8,0:0:0:0:
160,0,51805,1,8,0:0:0:0:
192,32,52120,1,8,0:0:0:0:
192,32,52434,1,8,0:0:0:0:
192,32,53376,1,8,0:0:0:0:
192,32,53690,1,8,0:0:0:0:
192,32,54004,1,0,0:0:0:0:
192,0,55261,1,8,0:0:0:0:
192,0,56517,1,0,0:0:0:0:
192,32,59031,1,0,0:0:0:0:
192,32,60287,1,8,0:0:0:0:
192,32,61544,1,0,0:0:0:0:
192,32,62172,1,0,0:0:0:0:
192,32,62800,1,8,0:0:0:0:
192,32,63114,1,8,0:0:0:0:
192,32,63428,1,8,0:0:0:0:
160,32,63743,1,8,0:0:0:0:
192,32,64057,5,4,0:0:0:0:
192,32,65313,1,0,0:0:0:0:
192,32,65942,1,0,0:0:0:0:
192,32,66570,1,8,0:0:0:0:
192,32,67826,1,0,0:0:0:0:
192,32,68455,1,8,0:0:0:0:
192,32,69083,1,4,0:0:0:0:
192,32,70339,1,0,0:0:0:0:
192,32,70968,1,0,0:0:0:0:
192,32,71596,1,8,0:0:0:0:
192,32,72224,1,8,0:0:0:0:
192,32,73481,1,8,0:0:0:0:
192,32,73795,1,8,0:0:0:0:
192,32,74109,5,4,0:0:0:0:
192,32,74737,1,0,0:0:0:0:
96,160,75366,1,8,0:0:0:0:
192,32,75994,1,8,0:0:0:0:
160,96,76308,1,8,0:0:0:0:
161,45,76622,1,0,0:0:0:0:
320,96,77250,1,0,0:0:0:0:
160,64,77879,1,8,0:0:0:0:
167,26,78507,1,0,0:0:0:0:
192,96,78821,1,8,0:0:0:0:
167,26,79135,1,4,0:0:0:0:
192,192,79764,1,8,0:0:0:0:
167,26,80392,1,4,0:0:0:0:
160,32,81020,1,8,0:0:0:0:
160,32,81648,1,0,0:0:0:0:
160,32,81962,1,0,0:0:0:0:
167,26,82277,1,0,0:0:0:0:
167,26,82905,1,12,0:0:0:0:
167,26,84790,1,8,0:0:0:0:
167,26,85104,1,8,0:0:0:0:
160,32,86360,1,8,0:0:0:0:
167,26,86675,5,4,0:0:0:0:
167,26,87303,1,8,0:0:0:0:
167,26,87617,1,8,0:0:0:0:
167,26,87931,1,0,0:0:0:0:
167,26,88559,1,8,0:0:0:0:
167,26,89188,1,0,0:0:0:0:
167,26,89816,1,8,0:0:0:0:
167,26,90130,1,0,0:0:0:0:
167,26,90444,1,8,0:0:0:0:
167,26,91072,1,8,0:0:0:0:
167,26,91701,1,0,0:0:0:0:
167,26,92329,1,8,0:0:0:0:
167,26,92643,1,8,0:0:0:0:
167,26,92957,1,0,0:0:0:0:
192,0,93586,1,0,0:0:0:0:
167,26,93900,1,0,0:0:0:0:
167,26,94214,1,8,0:0:0:0:
167,26,94842,1,8,0:0:0:0:
167,26,95156,1,8,0:0:0:0:
167,26,96099,1,8,0:0:0:0:
167,26,96413,1,8,0:0:0:0:
167,26,96727,5,4,0:0:0:0:
167,26,97355,1,8,0:0:0:0:
167,26,97669,1,0,0:0:0:0:
167,26,97983,1,8,0:0:0:0:
167,26,98612,1,8,0:0:0:0:
167,26,98926,1,8,0:0:0:0:
167,26,99240,1,0,0:0:0:0:
167,26,99868,1,8,0:0:0:0:
167,26,100497,1,0,0:0:0:0:
167,26,100811,1,8,0:0:0:0:
167,26,101125,1,0,0:0:0:0:
167,26,101439,1,8,0:0:0:0:
167,26,101753,1,0,0:0:0:0:
167,26,102695,1,0,0:0:0:0:
167,26,103010,1,0,0:0:0:0:
192,0,103638,1,0,0:0:0:0:
167,26,103952,1,8,0:0:0:0:
167,26,104266,1,0,0:0:0:0:
167,26,104580,1,0,0:0:0:0:
167,26,104894,1,8,0:0:0:0:
167,26,105209,1,8,0:0:0:0:
167,26,106151,1,12,0:0:0:0:
167,26,106465,1,12,0:0:0:0:
MidSoul

Ntiger wrote:

weff

[MidSoul's Oni]

00:09:083 (49) - To be consistent with previous patterns, but to also create variation, I'd suggest making this a kat.
okay, changed it.
00:11:439 (66,67,68) - Only 1/4 with a different placement in this part, feels out of place.
ok.. now same as 00:08:769 (47,48,49) - .
00:32:015 (197,198,199,200,201) - I'm slightly sad that you map 1/4 here, while there isn't any, and therefore not mapping the drums (1/2)
okay. Actually there's nothing to pick any sound. and 00:31:701 (193,194,195) - kkddk > kkkkd plus 00:31:936 - add d.
and 01:44:894 (149,150,151,152,153,154) - ddkdk k > d d k k

00:42:224 (272) - Consider a kat for this, sounds nicer imo
hmm.. maybe I think 00:42:067 (269) - k is more better for this sound pitches, so changed 269 and 271 to k.
01:14:894 (435) - 01:17:408 (453) - Why are these not kats, like all other notes mapped to this vocal sample?
this because imparted from 00:04:371 (16,17,18) - , 00:06:884 (34,35,36) - or others, but ok.
01:14:894 (433,434,435) - ddk > kkd , 01:17:408 (451,452,453) - ddk > kkd (and 01:16:465 (446) - d > k. I wonder why..)


weff many unclear parts are fixed. thanks!
http://puu.sh/sYBKu.zip
Nwolf
weff
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