Its my first time down in the forums, so please dont hate me.
Disclaimer: Making a bot account is unallowed unless you have permission from peopy. Please email him or support (accounts@ppy.sh) before doing so unless you want to be restricted.
A lot of you multiplayer people may (or may not) have noticed this happening, and at the same time, you may've noticed AutoHost, so i figured i'd finally post it down properly for everyone to know what is this.
This bot was initially written by ekgame and its primitive version can be found on its github. After talking with him for a while i decided to do a fork and improve on it.
The bot is as the name claims, an autohost bot, which manages a multiplayer room, where players can request songs and they are put on a queue. The bot has a timer and checks for players to be ready for starting. This is of course, more detail explained on the readme.
Images of the bot working (Thanks Idealism) (Check collapsed box for images expanded)
After a very long time hosting on my account and working on it while emailing peppy, i was finally given the permission to have the bot account AutoHost and run it. Yes, it is running 24/7 in case you wanna peek in. Search for AutoHost lobbies.
But since i was allowed the bot account, i was prompted with one thing by peppy: Make the bot work on the tourney system.
I've since started the project (very initial stages, i've university finals soon so not much time) where i will be rewriting the bot to do so.
This new method will loose out in some detailed information and will depend a lot more on api requests, but the adventages outweight since it will bring the possibility to have multiple lobbies running and (In discussion)have everyone able to use it, as well as a lot of fixes that would otherwise prove very hard.
If you have any questions or doubts, i'll be pleased to answer them
Disclaimer: Making a bot account is unallowed unless you have permission from peopy. Please email him or support (accounts@ppy.sh) before doing so unless you want to be restricted.
A lot of you multiplayer people may (or may not) have noticed this happening, and at the same time, you may've noticed AutoHost, so i figured i'd finally post it down properly for everyone to know what is this.
This bot was initially written by ekgame and its primitive version can be found on its github. After talking with him for a while i decided to do a fork and improve on it.
The bot is as the name claims, an autohost bot, which manages a multiplayer room, where players can request songs and they are put on a queue. The bot has a timer and checks for players to be ready for starting. This is of course, more detail explained on the readme.
Images of the bot working (Thanks Idealism) (Check collapsed box for images expanded)
After a very long time hosting on my account and working on it while emailing peppy, i was finally given the permission to have the bot account AutoHost and run it. Yes, it is running 24/7 in case you wanna peek in. Search for AutoHost lobbies.
But since i was allowed the bot account, i was prompted with one thing by peppy: Make the bot work on the tourney system.
I've since started the project (very initial stages, i've university finals soon so not much time) where i will be rewriting the bot to do so.
This new method will loose out in some detailed information and will depend a lot more on api requests, but the adventages outweight since it will bring the possibility to have multiple lobbies running and (In discussion)have everyone able to use it, as well as a lot of fixes that would otherwise prove very hard.
If you have any questions or doubts, i'll be pleased to answer them