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ginkiha - eastward [CatchTheBeat|Osu]

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Mafumafu
This beatmap was submitted using in-game submission on 2018年10月8日 at 23:17:27

Artist: ginkiha
Title: eastward
Source: BMS
Tags: bofu of fighters 2015 ultimate Deif Hazuki
BPM: 186
Filesize: 6433kb
Play Time: 02:03
Difficulties Available:
  1. Deif's Overdose (6.4 stars, 790 notes)
  2. Extreme (4.99 stars, 303 notes)
  3. Hazuki's Rain (4.93 stars, 633 notes)
  4. schoolboy's Insane (4.3 stars, 537 notes)
  5. z1's Eastmap (6.12 stars, 646 notes)
Download: ginkiha - eastward
Information: Scores/Beatmap Listing
---------------
Thanks Deif for letting me take the mp3/BG/hitsounds!
==========================
Standard - me
Hyper - ?
Insane - schoolboy
Extreme - me
Extra - z1

Rain - Hazuki
Overdose - Deif
Yumeno Himiko
水摸

先说两句 这个Rain的质量不算特别高 要起飞的话得大改
地府的质量不用说 原图我超喜欢

[Hazuki's Rain]
00:01:302 (1) - I think it'll be a nice idea to make this slider moving right, to create a more consistent flow.
00:03:721 (4,5) - This is a not a good jump in Rain diff as a large pixel jump. I'll say you need to make the jump smaller, or make it an HDash.
00:05:011 (11,1) - similar problem as above, at this point, you may make an HDash.
00:05:173 (1,2) - after the previous pattern, you need to cut down the ds between slider 1 and 2. A good method to fix this problem is to make them horizontal sliders.
00:09:850 (1,2) - similar, HDash
00:15:173 (6,1) - HDash, and I'm not going to emphasize this later, remember to replace all pixel jumps with HDashes.
00:26:141 (1,1) - You leave too little space here, making the jump feel rather strange. I suggest 00:26:463 (1) at x:336.
00:29:044 (1,2,3) - ctrl + G to make the flow better
00:55:496 (5,6,7,8,9,10,11,12,13,14,15,1) - Isn't it too hard in Rain diff?
Not going to point out more problems, but this diff needs more effort before getting ranked
Also you may take a look at the NC problems, such as 00:02:431 (1), and 01:34:205 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16).
Your rhythm patterns are nice, but the spacings needs to be adjusted. Try to map and mod more maps, and I believe you can make a better diff.

[Deif's Overdose]
00:01:786 (8) - If it were me, I would make it a straight horizontal slider moving left.
00:34:850 (1) - It just ends the kiai, and seems that it's at the calm part, what about moving it to x:272 to make it a normal dash.
00:39:770 (4,5,6) - to make it consistent with other patterns, what about making it 2 HDashes? 01:14:528 (6) - x:96?
Beautiful diff, can't pick out bugs even though I tested many times.

Wish you good luck with this set! :)
Hazuki

Yumeno Himiko wrote:

水摸

先说两句 这个Rain的质量不算特别高 要起飞的话得大改
地府的质量不用说 原图我超喜欢

[Hazuki's Rain]
00:01:302 (1) - I think it'll be a nice idea to make this slider moving right, to create a more consistent flow. - fixed
00:03:721 (4,5) - This is a not a good jump in Rain diff as a large pixel jump. I'll say you need to make the jump smaller, or make it an HDash. - fixed
00:05:011 (11,1) - similar problem as above, at this point, you may make an HDash. - fixed
00:05:173 (1,2) - after the previous pattern, you need to cut down the ds between slider 1 and 2. A good method to fix this problem is to make them horizontal sliders. - fixed
00:09:850 (1,2) - similar, HDash - fixed
00:15:173 (6,1) - HDash, and I'm not going to emphasize this later, remember to replace all pixel jumps with HDashes. - fixed
00:26:141 (1,1) - You leave too little space here, making the jump feel rather strange. I suggest 00:26:463 (1) at x:336. - I am changing that part completely
00:29:044 (1,2,3) - ctrl + G to make the flow better - fixed
00:55:496 (5,6,7,8,9,10,11,12,13,14,15,1) - Isn't it too hard in Rain diff? - I made it much easier
Not going to point out more problems, but this diff needs more effort before getting ranked
Also you may take a look at the NC problems, such as 00:02:431 (1), and 01:34:205 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16). - Yes I have fixed the NC problems
Your rhythm patterns are nice, but the spacings needs to be adjusted. Try to map and mod more maps, and I believe you can make a better diff. - Ty, this diff was my first rain (and made quite some time ago) so I understand. I am currently remapping most of it :D
Thank you for the mod ^^
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