forum

Apocalyptica - Reign of Fear

posted
Total Posts
77
Topic Starter
pishifat
This beatmap was submitted using in-game submission on Monday, November 16, 2015 at 5:11:59 PM

Artist: Apocalyptica
Title: Reign of Fear
Tags: cello thrash alternative metal shadowmaker shadow maker
BPM: 76
Filesize: 12961kb
Play Time: 06:20
Difficulties Available:
  1. I (4.79 stars, 1160 notes)
  2. II (5.28 stars, 1270 notes)
  3. III (5.3 stars, 1285 notes)
  4. IV (5.66 stars, 1245 notes)
  5. V (5.78 stars, 1329 notes)
  6. VI (6.23 stars, 1587 notes)
Download: Apocalyptica - Reign of Fear
Information: Scores/Beatmap Listing
---------------




!
Peachtrees
  • from Q

    Extreme
  1. 01:21:341 (3) - probably the kinda thing that I shouldn't bother pointing out but I feel as though 01:21:341 (3,1) - the jump here would be a little smoother with 3 at something like 120/49 to make the angle here a little less sharp
  2. 01:31:396 (4) - ctrl+g on this seems cool (might want to stack it with 01:32:550 (3) - if you feel like doing that)
  3. 01:40:744 (2) - honestly don't really like the finnish on this when there is no cymbical in the song to support this, sounds to 'explosive' or smth like that, especially the soft-finish ;_;
  4. 02:17:575 (3,4,5,6,7,8,9,10,11,12,13,14) - I kinda think that this sounds better with 14 removed, all the peaks of the drums and the violin land on the previous red tick on 02:18:318 (13) - and I kinda think that perhaps having a little jumps between the stream and 02:18:466 (1) - instead of just streaming all the way through would do a better job of emphasizing the new track starting on 02:18:466 (1) - , kinda having it 'pop-off' at the streams peak
  5. 02:35:608 (6) - shouldn't this have a finish on it?
  6. 03:13:849 (3) - finish here on pupose? can't see how it's any different from 03:18:465 (3) - really
  7. 03:21:761 (1,2,3,4) - I feel as though moving this a little closer to the next triplet to take away a liiittle momentum here woud be gud since with this distance I kinda think that it makes the player expect 03:22:585 (4,5,6) - to be more spaced out than they are and since this is the first time a pattern like this occur helping the player to adap a little might be cool
  8. 03:30:497 (4,5) - can't help but think that ctrl+g on these would be cool, with 03:30:167 (1,2,3) - pointing downwards I think moving towards 4 is a lot more intuitive
  9. 03:30:992 (1) - oh and if you do what I suggested above I think stacking this one with 03:29:014 (3) - for the jump here would work really well
  10. 03:48:134 (1) - no hitsound for the cymbical?
  11. 04:02:311 (10) - missing a clap here I think
  12. 05:19:744 (7,8,9,10,1) - would rotate this a bit for something like https://osu.ppy.sh/ss/3646576 looks a little neater + slightly improves the flow too
  13. 05:55:811 (3) - 434/98 instead? seems cool
  14. 05:07:836 (2) - dunno if you care about greenlines and I don't even know if there is some kind of reasoning behind these that I'm just not seeing but the one landing on this timestamp and 06:15:652 (6) - are unneccessary as far as I can tell

    umm that's it for me

    mod ended up being kinda shitty. Would love to be able to give more feedback on the streamy parts but can't really say anything since a) not overmaped b) doesn't look redicolously overdone and c) are going along with what the song is presenting and since I never really liked streams too much as a player AND mapper this is kinda not the stuff that I had a lot of expertise in

    anyways best of luck I'll shoot a start to make me feel about myself
Topic Starter
pishifat
SPOILER

Peachtrees wrote:

  • from Q

    Extreme
  1. 01:21:341 (3) - probably the kinda thing that I shouldn't bother pointing out but I feel as though 01:21:341 (3,1) - the jump here would be a little smoother with 3 at something like 120/49 to make the angle here a little less sharp eeeeeeeeeee
  2. 01:31:396 (4) - ctrl+g on this seems cool (might want to stack it with 01:32:550 (3) - if you feel like doing that) ive got every combo's sliders facing the same direction in the intro bit so doing that is kind of structure breaking lul
  3. 01:40:744 (2) - honestly don't really like the finnish on this when there is no cymbical in the song to support this, sounds to 'explosive' or smth like that, especially the soft-finish ;_; idk what song you're listening to cuz that finish is loud af
  4. 02:17:575 (3,4,5,6,7,8,9,10,11,12,13,14) - I kinda think that this sounds better with 14 removed, all the peaks of the drums and the violin land on the previous red tick on 02:18:318 (13) - and I kinda think that perhaps having a little jumps between the stream and 02:18:466 (1) - instead of just streaming all the way through would do a better job of emphasizing the new track starting on 02:18:466 (1) - , kinda having it 'pop-off' at the streams peak 1/4 slider'd
  5. 02:35:608 (6) - shouldn't this have a finish on it? yessssssssss
  6. 03:13:849 (3) - finish here on pupose? can't see how it's any different from 03:18:465 (3) - really ifefe
  7. 03:21:761 (1,2,3,4) - I feel as though moving this a little closer to the next triplet to take away a liiittle momentum here woud be gud since with this distance I kinda think that it makes the player expect 03:22:585 (4,5,6) - to be more spaced out than they are and since this is the first time a pattern like this occur helping the player to adap a little might be cool barely'd
  8. 03:30:497 (4,5) - can't help but think that ctrl+g on these would be cool, with 03:30:167 (1,2,3) - pointing downwards I think moving towards 4 is a lot more intuitive dddddddddddd
  9. 03:30:992 (1) - oh and if you do what I suggested above I think stacking this one with 03:29:014 (3) - for the jump here would work really well that i wont do cuz breaks how everything after the jump si arranged g
  10. 03:48:134 (1) - no hitsound for the cymbical? ffffffff
  11. 04:02:311 (10) - missing a clap here I think wut theres a clap tho
  12. 05:19:744 (7,8,9,10,1) - would rotate this a bit for something like https://osu.ppy.sh/ss/3646576 looks a little neater + slightly improves the flow too SSSSSSSS
  13. 05:55:811 (3) - 434/98 instead? seems cool wanting all the (3)s in the same direction as the slider so s
  14. 05:07:836 (2) - dunno if you care about greenlines and I don't even know if there is some kind of reasoning behind these that I'm just not seeing but the one landing on this timestamp and 06:15:652 (6) - are unneccessary as far as I can tell the second one changes volume so keeping that one lul

    umm that's it for me

    mod ended up being kinda shitty. Would love to be able to give more feedback on the streamy parts but can't really say anything since a) not overmaped b) doesn't look redicolously overdone and c) are going along with what the song is presenting and since I never really liked streams too much as a player AND mapper this is kinda not the stuff that I had a lot of expertise in

    anyways best of luck I'll shoot a start to make me feel about myself
George
Kewl diff x333
osu file format v14

[General]
AudioFilename: reign.mp3
AudioLeadIn: 0
PreviewTime: 100372
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 140444,165938,166048,181981,243959,299058
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Reign of Fear
TitleUnicode:Reign of Fear
Artist:Apocalyptica
ArtistUnicode:Apocalyptica
Creator:pishifat
Version:Georgez Hard
Source:
Tags:
BeatmapID:0
BeatmapSetID:347136

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:0
ApproachRate:1
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"of.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,156,100294,1,0,0:0:0:0:
256,156,100447,1,0,0:0:0:0:
256,156,100669,1,0,0:0:0:0:
256,156,100818,1,0,0:0:0:0:
256,156,100966,1,0,0:0:0:0:
256,156,101115,1,0,0:0:0:0:
256,156,101263,1,0,0:0:0:0:
256,156,101412,1,0,0:0:0:0:
232,188,102006,2,0,L|184:232,10,45
208,264,102748,2,0,L|184:212,8,45
392,360,103120,2,0,L|288:160,1,225
456,116,103788,2,0,L|332:132,3,90
336,120,104308,2,0,L|256:128,7,45
Topic Starter
pishifat
not bad tbh
-Kanzaki
more goodies
Frey
nice as always

  • General
  1. Custom highest diff name? ;w; well, it will be cooler if it's not called Extreme
  2. Fill the Tags if you could

    Insane
  3. 04:31:725 (4) - add NC, then remove NC of 04:31:892 (1) - . this make more sense among 04:31:725 (4,1,2,3) -

    Extreme
  4. 02:15:793 (7,8,9) - stack?
  5. 05:38:754 (9) - NC?

well, I can't think up better words, good luck
Okoratu
i request more circles from 03:53:409 - to 04:23:739 - in extreme thanks
Topic Starter
pishifat
fry

Frey wrote:

nice as always

  • General
  1. Custom highest diff name? ;w; well, it will be cooler if it's not called Extreme idk names
  2. Fill the Tags if you could i could

    Insane
  3. 04:31:725 (4) - add NC, then remove NC of 04:31:892 (1) - . this make more sense among 04:31:725 (4,1,2,3) - combo is on the place where the new instrument thing comes in, just like 02:25:059 (3,1) - 02:27:037 (3,1) - 02:35:608 (5,1) - etc soooo

    Extreme
  4. 02:15:793 (7,8,9) - stack? stack leniency tho
  5. 05:38:754 (9) - NC? yeeeeeeeee

well, I can't think up better words, good luck

Okoratu wrote:

i request more circles from 03:53:409 - to 04:23:739 - in extreme thanks
You must be a supporter to vote for feature requests!
Feb
FREE RSI - sry was sick so little delay.

eh pls make it 0.09 SR spread between every diff. It would be

ya okay. let's do this I mod all bcs tbh this shit is pretty good bcs u god and shit.
I feel like a pony in a horseshow.
osu needs less moe shit and more of this tbh.

[General]

don't you wanna use kiai lol.
&
I think in streamparts you can use 5% more HS vol.
It felt kinda quiet. Idk maybe it's just me.


[Insane]

why do I always have so much fun playing ur stuff wtf. teach me how to map rythm.

welp
tell me if you want replay of me playing this I suck but it might good to have since I'm playing in this starrating. idk just pm.


02:38:246 (4,5,6) - those I think could run better with 1/2 slider on 02:38:575 (6) - bcs after 6 is kinda longspread sound idk what it is but ya I feel jsut like this plays better. (I know after what you mapped here so I'm not telling this makes no sense rofl). And ofc on every other occasion where this is similar.

02:56:707 (4,1,2) - are you ncing so early bcs of clearance in play or what are you actually ncing. 02:57:037 (2) - this? so the cello or whatever it is?
02:58:850 (1,2,3,4,5,6,7) - bcs u didn't do it here either which iskinda similar.
04:12:530 (1,1) - shouldn't be the spacing between these notes higher than 04:11:871 (1) - here?
04:22:420 (1,2) - tbh I think those are little bit to easy even for 4.8. I little bit more space there would be kinda appropriate. Unless you have a good reason for that.

04:59:725 (1,2,3,4) - i know it's 1/3 and you don't wanna overdo it, but well this was a little to easy and to repetitve.

i demand a cs7 insane.

[Extra]

yay cs6 masterrace o/
dat ar8.6 tho lol. it fits lol. I feel like lower AR is way better on smal cs idk. At least in jumps in streams it felt a bit slow for some reason, but I think it's just bcs I'm to bad at reading everything under ar9.

04:39:725 (3,5) - can you please lay them under the reverese - not really under them just closer.



[Extreme]

04:22:420 (1,2,3,4,5,6,7,8,9,10,1) - maybe higher DS, cause the music gets more intense imo. And you had more ds before that where it was not that intense so you should eatleast have the same ds or other movement around that. idk how to describe. It feels kinda like a stop there.
05:19:447 (6) - wanna NC?

ya fck it hitsounds look pretty stable to.
Call me back on lower diffs Please if you plan on doing them (and bcs I feel this mod was kinda trash). Have all my stars and bring this :!: forward :!:

song is fckin awesum. what shall I say this was a fishy map.

Good Luck-

oh btw.
i love u
Seijiro
As requested in my combined modding queue, here I am :3

[General]
  1. Noithing to say here~

[Extreme]
  1. {Flow} 02:24:729 (2,3,1) - Both these jumps have the same DS while there is different emphasis for them into the song. Imo you should increase the DS between 2 & 3, or at least make it that 2 -> 3 is bigger than 3 -> 1. Random suggestion, just because why not :3
Wow, that's all, really xD Nice job, it's a really clean and fun map

[Extra]
  1. {Flow} 02:38:575 (5,6) - This passage feels a bit strange because you previously do 02:37:916 (2,3) - this, which visually it's the same spacing: Imo you should increase the spacing between 5 and 6 otherwise the player will think that it's the same as for 02:37:916 (2,3) - . You could add a NC on 6 if you don't want to move anything around, but it would break the comboing :/
  2. {Pattern} 04:33:559 (3,4,5) - This part feels strange because of your hitsounding, which puts more emphasis on notes which are less stronger into the music. My suggestion here is to convert all these 3 circles into a slider with a repeat (1/2), since it looks like the only option that keeps your flow but also keeps the hitsounding emphasis
  3. {Aesthetics} 04:50:392 (1) - You don't use this NC on the Extreme diff... is it intentional?

[Insane]
  1. {Asthetics} 04:50:392 (1) - Again, as for the Extra diff, you use this NC while you didn't use it on the Extreme... I'm starting to wonder if it's not the case to add it on the Extreme...

Ok, that's all.
Sorry for the short mod, but I guess you're aware of the fact that this map is already ready for qualification.
Nice mapset, it has been an honor to mod it =w=b
Bearizm
are you literally making a full spread of this 5 minutes drain song?

pishizor sets the standard baby
Topic Starter
pishifat
im making one more diff with cs5, but lower difficulties nope. theyd be too boring lol

(also once that diff is finished ill apply those mods)
Feb
would be nice if you could poke me so I can mod the other diff bcs I prolly won't check this topic again >.<
Bearizm

pishifat wrote:

im making one more diff with cs5, but lower difficulties nope. theyd be too boring lol

(also once that diff is finished ill apply those mods)
feel free to call me for a mod bb, that is if I'm not busy. gotta get dem BN score/points whatever lmao

don't forget your SWS GD pls 🐻 handsome almost finish his, while i'm not even at 50% but ye
Topic Starter
pishifat
cs5 isnt done yet but replying cuz im slow

SPOILER

Feb wrote:

FREE RSI - sry was sick so little delay. lol

eh pls make it 0.09 SR spread between every diff. It would be lol
this
lol

ya okay. let's do this I mod all bcs tbh this shit is pretty good bcs u god and shit. lol
I feel like a pony in a horseshow. lol
osu needs less moe shit and more of this tbh. lol

[General]

don't you wanna use kiai lol. lolnot really
&
I think in streamparts you can use 5% more HS vol. lolperhaps
It felt kinda quiet. Idk maybe it's just me.lol


[Insane]

why do I always have so much fun playing ur stuff wtf. teach me how to map rythm. lol

welp lol
tell me if you want replay of me playing this I suck but it might good to have since I'm playing in this starrating. idk just pm. lol


02:38:246 (4,5,6) - those I think could run better with 1/2 slider on 02:38:575 (6) - bcs after 6 is kinda longspread sound idk what it is but ya I feel jsut like this plays better. (I know after what you mapped here so I'm not telling this makes no sense rofl). And ofc on every other occasion where this is similar. idk i like how much emphasis they have as just circles rather than sliders like everything else

02:56:707 (4,1,2) - are you ncing so early bcs of clearance in play or what are you actually ncing. 02:57:037 (2) - this? so the cello or whatever it is? the cello ya it starts on 1 lol
02:58:850 (1,2,3,4,5,6,7) - bcs u didn't do it here either which iskinda similar. but dood it is the same
04:12:530 (1,1) - shouldn't be the spacing between these notes higher than 04:11:871 (1) - here? was matching the pitches of drum stuff so because they're getting lower, spacing of streamstuff gets smaller
04:22:420 (1,2) - tbh I think those are little bit to easy even for 4.8. I little bit more space there would be kinda appropriate. Unless you have a good reason for that. the wut it's the same 1/4 spacing as usual tho if you're saying 1/4 shouldnt be overlapped that would be ouch

04:59:725 (1,2,3,4) - i know it's 1/3 and you don't wanna overdo it, but well this was a little to easy and to repetitve. if i can figure out how to map it nonboring then ill do that i just dont know what to do cuz im shit at 1/3 spam

i demand a cs7 insane.

[Extra]

yay cs6 masterrace o/
dat ar8.6 tho lol. it fits lol. I feel like lower AR is way better on smal cs idk. At least in jumps in streams it felt a bit slow for some reason, but I think it's just bcs I'm to bad at reading everything under ar9.e

04:39:725 (3,5) - can you please lay them under the reverese - not really under them just closer. um idk what you mean they're the same as any other 1/3 spacing like 02:24:729 (2,3) - 02:30:004 (2,3,4,5) - etc



[Extreme]

04:22:420 (1,2,3,4,5,6,7,8,9,10,1) - maybe higher DS, cause the music gets more intense imo. And you had more ds before that where it was not that intense so you should eatleast have the same ds or other movement around that. idk how to describe. It feels kinda like a stop there. tru did
05:19:447 (6) - wanna NC? i do

ya fck it hitsounds look pretty stable to.
Call me back on lower diffs Please if you plan on doing them (and bcs I feel this mod was kinda trash). Have all my stars and bring this :!: forward :!: lower diffs lol

song is fckin awesum. what shall I say this was a fishy map. lol

Good Luck- lol

oh btw.
i love u lol

mRsERGIO

MrSergio wrote:

As requested in my combined modding queue, here I am :3

[General]
  1. Noithing to say here~

[Extreme]
  1. {Flow} 02:24:729 (2,3,1) - Both these jumps have the same DS while there is different emphasis for them into the song. Imo you should increase the DS between 2 & 3, or at least make it that 2 -> 3 is bigger than 3 -> 1. Random suggestion, just because why not :3 i somethind'd
Wow, that's all, really xD Nice job, it's a really clean and fun map

[Extra]
  1. {Flow} 02:38:575 (5,6) - This passage feels a bit strange because you previously do 02:37:916 (2,3) - this, which visually it's the same spacing: Imo you should increase the spacing between 5 and 6 otherwise the player will think that it's the same as for 02:37:916 (2,3) - . You could add a NC on 6 if you don't want to move anything around, but it would break the comboing :/ ncseverywhereok
  2. {Pattern} 04:33:559 (3,4,5) - This part feels strange because of your hitsounding, which puts more emphasis on notes which are less stronger into the music. My suggestion here is to convert all these 3 circles into a slider with a repeat (1/2), since it looks like the only option that keeps your flow but also keeps the hitsounding emphasis um its like the exact same sounds as 04:32:392 (3,4,5,6) - so not doing same thing is weirder
  3. {Aesthetics} 04:50:392 (1) - You don't use this NC on the Extreme diff... is it intentional? now it's on extreme B)

[Insane]
  1. {Asthetics} 04:50:392 (1) - Again, as for the Extra diff, you use this NC while you didn't use it on the Extreme... I'm starting to wonder if it's not the case to add it on the Extreme... would rather add the nc on extreme then get rid of these lul

Ok, that's all.
Sorry for the short mod, but I guess you're aware of the fact that this map is already ready for qualification.
Nice mapset, it has been an honor to mod it =w=b give me bns please
Feb
lol

my weekly kds

btw. your cs5 thing randomly saw this

01:44:753 (4,5) - don't you wanna ctrl+g this? or is this direction change wanted

yea I miss a cs7 map here indeed.
Nathan
Genre: Anime (Swedish)
Topic Starter
pishifat

sukiNathan wrote:

Genre: Anime (Swedish)
culture

Feb wrote:

lol

my weekly kds

btw. your cs5 thing randomly saw this

01:44:753 (4,5) - don't you wanna ctrl+g this? or is this direction change wanted

yea I miss a cs7 map here indeed.
sharper angle to emphasize more intensity tho
Feb
here's my weekly kds again.

lol
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