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The Living Tombstone - Die In a Fire (Feat. EileMonty and Or

posted
Total Posts
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Topic Starter
AnatOWJIya
This beatmap was submitted using in-game submission on 1 августа 2015 г. at 10:13:01

Artist: The Living Tombstone
Title: Die In a Fire (Feat. EileMonty and Orko)
Tags: jarrymouse LucaSA4 bonnie the bunny chica the chicken freddy the bear foxy the pirate Eeneehaww30PH Lumael
BPM: 110
Filesize: 21970kb
Play Time: 02:58
Difficulties Available:
  1. 4K HD - 4Key (2,22 stars, 831 notes)
  2. 4K NM - 4Key (1,82 stars, 601 notes)
  3. 7K HD - 7Key (2,24 stars, 942 notes)
  4. 7K NM - 7Key (1,68 stars, 696 notes)
  5. Eeneehaww's MUZUKASHII (2,22 stars, 485 notes)
  6. Eeneehaww's ONI (3,1 stars, 756 notes)
  7. Lumael's Hard (2,31 stars, 354 notes)
Download: The Living Tombstone - Die In a Fire (Feat. EileMonty and Orko)
Information: Scores/Beatmap Listing
---------------
Just one more map
4K NM - 90 % ready (Missing HS;Need Mods)
4K HD - 90 % ready (Missing HS;Need Mods)
7K NM - 90 % ready (Missing HS;Need Mods)
7K HD - 90 % ready (Missing HS;Need Mods)
Lamuel's Hard - 100 % ready (Need Mods)
Eeneehaww30PH's ONI - 100 % ready (Need Mods)
Eeneehaww30PH's MUZUKASHII - 100 % ready (Need Mods)
Special Thanks to
Lamuel for Hard diff :D
[profile]Eeneehaww30PH[profile] for taiko diffs :D
Updates
Nothing new for now
Mods
4K NM - 3
4K HD - 2
7K NM - 2
7K HD - 2
LucaSA4's Hard - 1
Eeneehaww30PH's ONI - 1
Eeneehaww30PH's MUZUKASHII - 2
Zarthbenn
Hello, from #modreqs. Great song! I cant mod mainia :(


Hard
  1. 00:07:672 (5,6) - Could make this curved a bit more so it looks more in line with what 00:04:400 (1,2,3) - look like.
  2. 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Kind of a weird cluster, you could potentially make a shape or star or do something geometrical like but you should definetly reconsider leaving it like it is.
  3. 00:14:218 (3,4) - These sliders look pretty weird with the nice curved ones 00:16:400 (6,8) -
  4. 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - Same problem with 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) -
  5. 00:27:581 (2) - Overlap seems unnecessary
  6. 00:34:263 (7) - Consider putting this slider at the end of 00:33:854 (6) -, this would make it more natural to play imo.
  7. 00:41:081 (4) - Awkward positioning similar to ^
  8. 00:59:763 (6,7,8) - Might want to consider moving this up slightly, maybe even blanket it with 00:58:672 (5) -
  9. 01:17:490 (5,6) - Again, should probably make these curve a bit nicer to be like 01:14:218 (1,2,3) -
  10. 01:44:082 (7) - Weird positioning, should probably put it at the end of 6 (if so then make sure to move so it does not go off screen)
  11. 01:50:899 (4) - Same as above, not sure if this is a style choice but it is then you might want to change it as it feels weird to play (this might be just me)
  12. 02:14:762 (1,2) - Should probably have 1 overlap 2 like in 01:57:308 (1,2) -
Just some additional notes, many parts of the map has very inconsistent spacing. Places like 00:30:581 (1,2,3) - are way too big of jumps when the player has played a similar 00:13:127 (1,2,3) -. I highly recommend going through with a single distance snap in mind and potentially a higher grid count to give room for more organic shapes. Other than that parts like 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - just feel very cluttered and without pattern, your distance snap might not allow for these sections to be star patterns (although you should expirement) but you can definitely make something prettier.

Easy

Some similar things to note here aswell. Spacing is inconsistent, for example a jump like 00:04:400 (1,2) - should be the same space as a jump like 00:04:945 (2,3) - since they are the same time apart. You might be limiting yourself by having the grid spacing at 1 (if that is what you have it at) I recommend going to grid spacing 2 (found in view->grid level->2) and going through the map with a distance snap of 0.7. If 0.7 does not maintain the desired star difficulty then obviously go lower but how it is currently is very awkward to play (especially for noob players).

Sliders are something else you need to rework. Currently there isnt that much variety in the slider shapes beyond 00:16:945 (1) - . 00:08:218 (1) - is kind of interesting but could use some tweaking to better go with the flow of the map. I recommend looking at your sliders and adding multiple curves on the paticularliy long ones. Having a simple curved slider like 00:21:854 (1) - is fine, but it does get boring to play multiple times.


This could potentially be a great map, it was fun to play and with some work on the spacing issues it could be great. Pm me if you have any more questions. Good luck on rank!
Topic Starter
AnatOWJIya

Zarthbenn wrote:

Hello, from #modreqs. Great song! I cant mod mainia :(


Hard
  1. 00:07:672 (5,6) - Could make this curved a bit more so it looks more in line with what 00:04:400 (1,2,3) - look like.
  2. 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Kind of a weird cluster, you could potentially make a shape or star or do something geometrical like but you should definetly reconsider leaving it like it is.
  3. 00:14:218 (3,4) - These sliders look pretty weird with the nice curved ones 00:16:400 (6,8) -
  4. 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - Same problem with 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) -
  5. 00:27:581 (2) - Overlap seems unnecessary
  6. 00:34:263 (7) - Consider putting this slider at the end of 00:33:854 (6) -, this would make it more natural to play imo.
  7. 00:41:081 (4) - Awkward positioning similar to ^
  8. 00:59:763 (6,7,8) - Might want to consider moving this up slightly, maybe even blanket it with 00:58:672 (5) -
  9. 01:17:490 (5,6) - Again, should probably make these curve a bit nicer to be like 01:14:218 (1,2,3) -
  10. 01:44:082 (7) - Weird positioning, should probably put it at the end of 6 (if so then make sure to move so it does not go off screen)
  11. 01:50:899 (4) - Same as above, not sure if this is a style choice but it is then you might want to change it as it feels weird to play (this might be just me)
  12. 02:14:762 (1,2) - Should probably have 1 overlap 2 like in 01:57:308 (1,2) -
Just some additional notes, many parts of the map has very inconsistent spacing. Places like 00:30:581 (1,2,3) - are way too big of jumps when the player has played a similar 00:13:127 (1,2,3) -. I highly recommend going through with a single distance snap in mind and potentially a higher grid count to give room for more organic shapes. Other than that parts like 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - just feel very cluttered and without pattern, your distance snap might not allow for these sections to be star patterns (although you should expirement) but you can definitely make something prettier.

Easy

Some similar things to note here aswell. Spacing is inconsistent, for example a jump like 00:04:400 (1,2) - should be the same space as a jump like 00:04:945 (2,3) - since they are the same time apart. You might be limiting yourself by having the grid spacing at 1 (if that is what you have it at) I recommend going to grid spacing 2 (found in view->grid level->2) and going through the map with a distance snap of 0.7. If 0.7 does not maintain the desired star difficulty then obviously go lower but how it is currently is very awkward to play (especially for noob players).

Sliders are something else you need to rework. Currently there isnt that much variety in the slider shapes beyond 00:16:945 (1) - . 00:08:218 (1) - is kind of interesting but could use some tweaking to better go with the flow of the map. I recommend looking at your sliders and adding multiple curves on the paticularliy long ones. Having a simple curved slider like 00:21:854 (1) - is fine, but it does get boring to play multiple times.


This could potentially be a great map, it was fun to play and with some work on the spacing issues it could be great. Pm me if you have any more questions. Good luck on rank!
Thanks for mod man.Here your kudosu.Changes gonna be ASAP.
Lumael

Zarthbenn wrote:

Hello, from #modreqs. Great song! I cant mod mainia :(


Hard
  1. 00:07:672 (5,6) - Could make this curved a bit more so it looks more in line with what 00:04:400 (1,2,3) - look like.
  2. 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Kind of a weird cluster, you could potentially make a shape or star or do something geometrical like but you should definetly reconsider leaving it like it is.
  3. 00:14:218 (3,4) - These sliders look pretty weird with the nice curved ones 00:16:400 (6,8) -
  4. 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - Same problem with 00:09:581 (1,2,3,4,5,6,7,8,1,2,3,4,5) -
  5. 00:27:581 (2) - Overlap seems unnecessary
  6. 00:34:263 (7) - Consider putting this slider at the end of 00:33:854 (6) -, this would make it more natural to play imo.
  7. 00:41:081 (4) - Awkward positioning similar to ^
  8. 00:59:763 (6,7,8) - Might want to consider moving this up slightly, maybe even blanket it with 00:58:672 (5) -
  9. 01:17:490 (5,6) - Again, should probably make these curve a bit nicer to be like 01:14:218 (1,2,3) -
  10. 01:44:082 (7) - Weird positioning, should probably put it at the end of 6 (if so then make sure to move so it does not go off screen)
  11. 01:50:899 (4) - Same as above, not sure if this is a style choice but it is then you might want to change it as it feels weird to play (this might be just me)
  12. 02:14:762 (1,2) - Should probably have 1 overlap 2 like in 01:57:308 (1,2) -
Just some additional notes, many parts of the map has very inconsistent spacing. Places like 00:30:581 (1,2,3) - are way too big of jumps when the player has played a similar 00:13:127 (1,2,3) -. I highly recommend going through with a single distance snap in mind and potentially a higher grid count to give room for more organic shapes. Other than that parts like 00:18:854 (1,2,3,4,5,1,2,3,4,5,6) - just feel very cluttered and without pattern, your distance snap might not allow for these sections to be star patterns (although you should expirement) but you can definitely make something prettier.
Applied almost all, just the spacing I will keep this way for now. It's a Hard, if I keep the spacing constant it will look more a normal than a hard.

Update to my Diff
osu file format v14

[General]
AudioFilename: The Living Tombstone - Die in a Fire.mp3
AudioLeadIn: 0
PreviewTime: 37400
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 0.7999997

[Metadata]
Title:Die In A Fire
TitleUnicode:Die In A Fire
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:STYNGY
Version:LucaSA4's Hard
Source:
Tags:
BeatmapID:690669
BeatmapSetID:307067

[Difficulty]
HPDrainRate:5.5
CircleSize:3.6
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"The Living Tombstone.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
4400,545.454545454546,4,2,0,60,1,0
39309,-100,4,2,0,70,0,1
54581,-100,4,2,0,60,0,0
56763,-100,4,2,0,70,0,1
74218,-100,4,2,0,60,0,0
109127,-100,4,2,0,70,0,1
139672,-100,4,2,0,60,0,0
144036,-100,4,2,0,70,0,1
176763,-100,4,2,0,60,0,0
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64,96,69854,2,0,P|96:64|128:64,1,70,2|0,0:0|0:0,0:0:0:0:
160,160,70400,1,0,0:0:0:0:
224,256,70672,2,0,P|192:288|160:288,1,70,2|0,0:0|0:0,0:0:0:0:
160,160,71218,1,0,0:0:0:0:
256,96,71490,1,0,0:0:0:0:
288,192,71763,2,0,P|224:288|128:256,1,210,2|0,0:0|0:0,0:0:0:0:
96,192,72854,5,2,0:0:0:0:
96,192,72990,1,0,0:0:0:0:
96,192,73127,2,0,P|96:160|128:128,1,70,2|0,0:0|0:0,0:0:0:0:
192,96,73672,1,2,0:0:0:0:
352,64,74218,6,0,P|384:128|352:192,1,140,2|0,0:0|0:0,0:0:0:0:
160,192,75309,2,0,P|128:256|160:320,1,140,2|0,0:0|0:0,0:0:0:0:
224,128,76400,2,0,P|256:192|224:256,1,140,2|0,0:0|0:0,0:0:0:0:
352,192,77219,1,0,0:0:0:0:
480,32,77490,2,0,P|448:96|480:160,1,140,2|0,0:0|0:0,0:0:0:0:
320,320,78581,2,0,P|352:256|320:192,1,140,2|0,0:0|0:0,0:0:0:0:
192,256,79400,5,0,0:0:0:0:
256,128,79672,2,0,L|224:96,1,35
128,128,80081,1,0,0:0:0:0:
128,128,80218,1,0,0:0:0:0:
96,224,80763,5,0,0:0:0:0:
160,288,81036,1,0,0:0:0:0:
192,192,81309,1,0,0:0:0:0:
128,256,81581,1,0,0:0:0:0:
224,256,81854,1,0,0:0:0:0:
224,256,81990,1,0,0:0:0:0:
288,192,82263,2,0,L|320:160,1,35
352,256,82672,1,0,0:0:0:0:
288,192,82946,6,0,P|256:160|256:64,1,140,2|0,0:0|0:0,0:0:0:0:
160,128,83764,1,0,0:0:0:0:
96,288,84036,2,0,B|192:256|192:256|224:288,1,140
384,224,85127,2,0,P|416:160|416:64,1,140,2|2,0:0|0:0,0:0:0:0:
320,128,85945,1,0,0:0:0:0:
160,224,86218,2,0,P|224:192|288:224,1,140,2|0,0:0|0:0,0:0:0:0:
416,224,87036,1,0,0:0:0:0:
352,64,87309,2,0,P|416:96|480:64,1,140,2|0,0:0|0:0,0:0:0:0:
416,224,88127,5,0,0:0:0:0:
352,288,88399,2,0,L|320:256,1,35
320,192,88808,1,0,0:0:0:0:
320,192,88945,1,0,0:0:0:0:
352,64,89490,5,0,0:0:0:0:
416,128,89763,1,0,0:0:0:0:
448,32,90036,1,0,0:0:0:0:
384,96,90308,1,0,0:0:0:0:
416,224,90581,1,0,0:0:0:0:
416,224,90717,1,0,0:0:0:0:
480,160,90990,2,0,L|512:128,1,35
480,320,91400,1,0,0:0:0:0:
352,320,91673,6,0,P|288:288|224:320,1,140,2|0,0:0|0:0,0:0:0:0:
192,128,92490,1,0,0:0:0:0:
128,192,92763,2,0,P|192:224|256:192,1,140,2|0,0:0|0:0,0:0:0:0:
416,288,93855,2,0,P|384:224|416:160,1,140,2|0,0:0|0:0,0:0:0:0:
352,64,94673,1,0,0:0:0:0:
256,96,94946,2,0,P|288:160|256:224,1,140,2|0,0:0|0:0,0:0:0:0:
192,160,95764,1,0,0:0:0:0:
256,96,96037,2,0,P|192:64|128:96,1,140,2|0,0:0|0:0,0:0:0:0:
96,192,96854,6,0,P|64:160|32:160,1,70,2|0,0:0|0:0,0:0:0:0:
128,288,97400,2,0,P|160:256|192:256,1,70,2|0,0:0|0:0,0:0:0:0:
256,192,97945,2,0,P|224:160|192:160,1,70,2|0,0:0|0:0,0:0:0:0:
256,64,98491,2,0,P|288:96|320:96,1,70,2|0,0:0|0:0,0:0:0:0:
416,96,99037,2,0,P|448:64|480:64,1,70,2|0,0:0|0:0,0:0:0:0:
352,160,99582,2,0,P|384:192|416:192,1,70,2|0,0:0|0:0,0:0:0:0:
224,224,100127,1,0,0:0:0:0:
288,128,100400,6,0,P|224:96|160:128,1,140,2|0,0:0|0:0,0:0:0:0:
224,192,101219,1,0,0:0:0:0:
352,288,101491,2,0,P|352:224|416:160,1,140,2|0,0:0|0:0,0:0:0:0:
320,32,102581,2,0,P|320:96|256:160,1,140,2|0,0:0|0:0,0:0:0:0:
384,288,103400,1,0,0:0:0:0:
416,160,103672,2,0,L|448:192,1,35,2|0,0:0|0:0,0:0:0:0:
448,224,103945,2,0,L|512:288,1,70
416,320,104490,1,8,0:0:0:0:
320,256,104764,5,0,0:0:0:0:
224,192,105037,1,8,0:0:0:0:
128,128,105309,1,0,0:0:0:0:
224,192,105582,1,8,0:0:0:0:
320,256,105854,1,0,0:0:0:0:
416,320,106127,1,8,0:0:0:0:
448,224,106400,2,0,L|480:192,4,35,2|2|2|2|4,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
288,96,109127,6,0,P|352:64|416:96,1,140,2|0,0:0|0:0,0:0:0:0:
352,160,109945,1,0,0:0:0:0:
288,224,110218,2,0,P|352:256|416:224,1,140,2|0,0:0|0:0,0:0:0:0:
410,230,110900,2,0,L|452:211,1,35
416,96,111308,2,0,P|352:64|288:96,1,140,2|0,0:0|0:0,0:0:0:0:
192,128,112127,1,0,0:0:0:0:
256,64,112399,2,0,P|288:128|256:192,1,140,2|0,0:0|0:0,0:0:0:0:
192,256,113218,1,0,0:0:0:0:
128,320,113490,2,0,P|96:256|128:192,1,140,2|0,0:0|0:0,0:0:0:0:
192,128,114308,5,0,0:0:0:0:
128,192,114581,2,0,P|96:160|96:128,1,70,2|0,0:0|0:0,0:0:0:0:
128,64,115127,2,0,P|192:32|256:64,1,140,0|2,0:0|0:0,0:0:0:0:
320,128,115945,1,0,0:0:0:0:
224,128,116218,2,0,P|256:192|320:224,1,140,0|2,0:0|0:0,0:0:0:0:
416,160,117308,6,0,L|384:128,2,35
416,160,117854,2,0,P|448:96|416:32,1,140,2|0,0:0|0:0,0:0:0:0:
352,96,118672,1,0,0:0:0:0:
288,160,118945,2,0,P|256:128|256:96,1,70,2|0,0:0|0:0,0:0:0:0:
160,64,119490,5,2,0:0:0:0:
160,64,119627,1,0,0:0:0:0:
160,64,119763,2,0,P|128:96|128:128,1,70,2|0,0:0|0:0,0:0:0:0:
64,224,120308,1,0,0:0:0:0:
128,320,120581,2,0,P|192:288|256:320,1,140,2|2,0:0|0:0,0:0:0:0:
288,224,121672,6,0,L|320:192,3,35,2|2|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
288,224,122218,2,0,P|256:256|288:352,1,140
384,288,123308,1,2,0:0:0:0:
384,288,123854,1,0,0:0:0:0:
320,192,124399,2,0,P|256:224|192:192,1,140,2|0,0:0|0:0,0:0:0:0:
256,128,125490,1,2,0:0:0:0:
160,64,126036,1,0,0:0:0:0:
64,192,126581,6,0,P|128:160|192:192,1,140,2|0,0:0|0:0,0:0:0:0:
128,256,127400,1,0,0:0:0:0:
64,320,127672,2,0,P|128:352|192:320,1,140,2|0,0:0|0:0,0:0:0:0:
186,326,128353,2,0,L|218:294,1,35
320,224,128762,2,0,P|256:192|192:224,1,140,2|0,0:0|0:0,0:0:0:0:
128,128,129581,1,0,0:0:0:0:
192,64,129853,2,0,P|224:128|192:192,1,140,2|0,0:0|0:0,0:0:0:0:
256,288,130672,1,0,0:0:0:0:
320,352,130944,2,0,P|352:288|320:224,1,140,2|0,0:0|0:0,0:0:0:0:
256,160,131762,5,0,0:0:0:0:
192,224,132035,2,0,P|160:192|160:160,1,70,2|0,0:0|0:0,0:0:0:0:
96,64,132581,2,0,P|160:32|224:96,1,140,0|2,0:0|0:0,0:0:0:0:
320,128,133399,1,0,0:0:0:0:
224,160,133672,2,0,P|224:224|288:256,1,140,0|2,0:0|0:0,0:0:0:0:
256,288,134762,6,0,L|224:256,2,35
256,288,135308,2,0,P|288:224|256:160,1,140,2|0,0:0|0:0,0:0:0:0:
192,224,136126,1,0,0:0:0:0:
128,320,136400,2,0,P|96:288|96:256,1,70,2|0,0:0|0:0,0:0:0:0:
224,224,136944,5,2,0:0:0:0:
224,224,137081,1,0,0:0:0:0:
224,224,137218,2,0,P|192:256|192:288,1,70,2|0,0:0|0:0,0:0:0:0:
352,320,137762,1,0,0:0:0:0:
288,256,138036,2,0,P|352:224|416:256,1,140,2|0,0:0|0:0,0:0:0:0:
416,128,139127,6,0,L|448:96,3,35,2|2|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
416,128,139672,2,0,P|384:192|416:256,1,140
256,192,140762,1,8,0:0:0:0:
256,192,141308,1,8,0:0:0:0:
320,288,141853,2,0,P|256:320|192:288,1,140,0|4,0:0|0:0,0:0:0:0:
160,288,144036,6,0,P|224:320|288:288,1,140,2|0,0:0|0:0,0:0:0:0:
224,224,144854,1,2,0:0:0:0:
224,224,145127,2,0,P|256:160|224:96,1,140,2|0,0:0|0:0,0:0:0:0:
160,160,145945,2,0,P|128:192|160:352,1,210,2|0,0:0|0:0,0:0:0:0:
192,256,147036,1,2,0:0:0:0:
192,256,147309,2,0,P|224:224|256:224,1,70,2|0,0:0|0:0,0:0:0:0:
320,160,147854,5,2,0:0:0:0:
256,96,148127,2,0,P|192:96|128:224,1,210,2|0,0:0|0:0,0:0:0:0:
320,256,149218,1,2,0:0:0:0:
320,256,149490,2,0,P|352:288|352:320,1,70,2|0,0:0|0:0,0:0:0:0:
448,320,150036,1,2,0:0:0:0:
416,224,150309,2,0,P|416:160|288:160,1,210,2|0,0:0|0:0,0:0:0:0:
192,128,151400,5,2,0:0:0:0:
192,128,151672,2,0,P|160:96|128:96,1,70,2|0,0:0|0:0,0:0:0:0:
128,192,152218,1,2,0:0:0:0:
64,320,152490,2,0,P|160:288|288:320,1,210,2|0,0:0|0:0,0:0:0:0:
224,192,153582,5,2,0:0:0:0:
224,192,153854,2,0,P|160:128|96:160,1,140,2|0,0:0|0:0,0:0:0:0:
128,224,154672,2,0,P|128:288|256:320,1,210,2|0,0:0|0:0,0:0:0:0:
224,224,155763,1,2,0:0:0:0:
224,224,156036,2,0,P|256:192|256:160,1,70,2|0,0:0|0:0,0:0:0:0:
192,128,156582,5,0,0:0:0:0:
160,160,156854,1,2,0:0:0:0:
64,96,157127,2,0,P|96:64|128:64,1,70,0|2,0:0|0:0,0:0:0:0:
224,96,157673,1,0,0:0:0:0:
320,160,157945,2,0,P|288:192|256:192,1,70,2|0,0:0|0:0,0:0:0:0:
160,256,158491,1,2,0:0:0:0:
192,288,158763,1,0,0:0:0:0:
256,352,159036,2,0,P|288:320|288:288,1,70,2|0,0:0|0:0,0:0:0:0:
384,224,159581,5,2,0:0:0:0:
320,320,159854,1,0,0:0:0:0:
256,224,160127,1,2,0:0:0:0:
352,288,160400,1,0,0:0:0:0:
256,320,160672,1,2,0:0:0:0:
320,224,160945,1,0,0:0:0:0:
352,352,161218,1,2,0:0:0:0:
352,288,161490,6,0,B|384:224|448:320|480:256,1,140,2|0,0:0|0:0,0:0:0:0:
416,192,162308,1,2,0:0:0:0:
416,192,162581,2,0,P|448:128|416:64,1,140,2|0,0:0|0:0,0:0:0:0:
352,128,163399,2,0,P|320:160|352:320,1,210,2|0,0:0|0:0,0:0:0:0:
416,224,164490,1,2,0:0:0:0:
416,224,164763,2,0,P|448:192|480:192,1,70,2|0,0:0|0:0,0:0:0:0:
448,96,165308,5,2,0:0:0:0:
352,128,165581,2,0,P|288:192|160:160,1,210,2|0,0:0|0:0,0:0:0:0:
192,64,166672,1,2,0:0:0:0:
192,64,166945,2,0,P|224:96|224:128,1,70,2|0,0:0|0:0,0:0:0:0:
192,224,167490,1,2,0:0:0:0:
256,320,167763,2,0,P|288:288|288:192,1,140,2|0,0:0|0:0,0:0:0:0:
256,128,168581,1,0,0:0:0:0:
224,64,168854,5,2,0:0:0:0:
224,64,169127,2,0,P|192:32|160:32,1,70,2|0,0:0|0:0,0:0:0:0:
160,192,169672,1,0,0:0:0:0:
128,288,169945,1,2,0:0:0:0:
224,256,170218,2,0,P|288:256|320:192,1,140,2|0,0:0|0:0,0:0:0:0:
224,160,171036,5,2,0:0:0:0:
224,160,171308,2,0,P|160:96|96:128,1,140,2|0,0:0|0:0,0:0:0:0:
128,192,172127,2,0,P|128:256|256:288,1,210,2|0,0:0|0:0,0:0:0:0:
320,352,173217,1,2,0:0:0:0:
320,352,173490,2,0,P|352:320|352:288,1,70,2|0,0:0|0:0,0:0:0:0:
288,224,174036,5,2,0:0:0:0:
256,256,174308,1,2,0:0:0:0:
224,160,174581,2,0,P|256:128|288:128,1,70,0|2,0:0|0:0,0:0:0:0:
384,192,175127,1,0,0:0:0:0:
448,64,175399,2,0,P|416:96|384:96,1,70,0|2,0:0|0:0,0:0:0:0:
320,64,175945,1,0,0:0:0:0:
224,96,176217,1,2,0:0:0:0:
128,128,176490,1,0,0:0:0:0:
224,96,176763,6,0,P|256:160|224:288,1,210,2|0,0:0|0:0,0:0:0:0:
256,192,178945,12,4,181127,0:0:0:0:
DarkSider2442
|1|2|3|4|5|6|7|
Поправь это в AiMod

Сюда первым делом
  1. Понизь громкость во всех сложностях до 30%
  2. Если собираешься на ранк, то надо будет сделать хард на 4к
  3. В Source - Five Nights at Freddy's 3
  4. В теги - jarrymouse, lucasa4, имена персонажей на фоне, название игры не нужно, оно уже есть в source
4K NM
HP7 OD7

00:04:400 (4400|2) - конец холда здесь 00:05:490 -
00:06:581 (6581|0) - ^ 00:07:672 -
Тут 00:07:672 - и тут 00:08:763 - пропущены холды такой же длины, как и предыдущие
00:10:127 (10127|3) - 00:11:218 (11218|0) - это под что вообще холды? Удаляй
00:16:400 (16400|0) - конец холда тут 00:16:945 - , здесь же новый холд до сюда 00:17:490 -
00:17:490 - холд до сюда 00:18:581 -
00:21:718 - этот звук пропускать не стоит, ноту на 3 колонку
00:21:854 (21854|1) - до сюда 00:22:945 -
00:24:036 (24036|3) - либо до этого места укорачивай 00:25:127 - , либо вместе с этим холдом 00:25:127 (25127|2) - сюда тяни 00:26:218 - . Кстати, второй холд обязательно удлинить
00:30:581 (30581|2) - его до сюда 00:31:672 -
00:33:854 - ноту на 3 колонку
00:34:127 (34127|2) - удаляй
00:34:263 - ноты на 2 и 3 колонку
00:34:400 (34400|1) - удаляй
00:34:672 - ноту на 2 колонку
00:34:945 - ноту на 3 колонку
00:36:309 - попробуй так http://puu.sh/hAqZh/e1288f2522.png , это не лёгкая сложность, не нужно бояться ставить ноты на синих линиях, тем более при 110 бпм

~~~~~Продолжение~~~~~
00:08:763 (8763|1) - говорил же выше, что той же длины. Он тут заканчивается 00:09:854 -
00:30:445 - добавь ноту
00:34:672 - тут я сглупил, добавь ещё ноту на 1 колонку
00:41:490 - ноту на 3 колонку
00:42:581 - на 1
00:44:490 - чего это ты стал лепить ноты на красных линиях? Определись, с ними ты этот момент мапаешь или нет
00:44:763 - пропустил холд до сюда 00:45:309 -
00:50:763 (50763|1) - удали
00:51:309 - холд до сюда 00:51:854 -
01:12:854 (72854|1) - на 3 колонку, 01:12:990 - ноту на 2, 01:13:127 (73127|2) - на 1 колонку и 01:13:400 (73400|1) - на 3 колонку. 01:13:672 (73672|0) - эту ноту можно заменить холдом до сюда 01:13:672 (73672|0) -
01:16:400 (76400|3) - с холдами ты уже понял что делать, так что на них обращать внимания не буду
01:31:536 - ноту на 2 колонку
01:33:581 - ноту на 4 колонку
01:43:127 - ноту на 2 колонку
01:43:400 (103400|1) - на 3 колонку
01:43:945 (103945|2,103945|1) - удали
01:44:081 - добавь две ноты во 2 и 3 колонку
01:44:218 (104218|3) - удали
01:44:490 (104490|2) - на 4 колонку, добавь ноту в 1
01:44:763 - ноту на 4 колонку
01:46:536 - ноту на 1 колонку
01:46:809 - ноту на 4 колонку
01:46:945 (106945|3) - удали
01:49:127 - отсюда тоже сам поправь холды и ноты на красных линиях, как в 00:44:490 -
02:21:854 (141854|0) - холд заканчивается здесь 02:22:945 -
02:37:945 (157945|3) - заканчивается тут 02:38:218 -
02:39:036 (159036|0) - ^ 02:39:309 -
02:40:672 - сделай лучше так puu.sh/hBaCi/d85a84c4c5.png
02:58:945 - ноту на 1 колонку
7K NM
Бпм на 110 поменяй, чего там 120 забыло?
Холды поправь как в нормале. И потом, непонятно, как ты ставишь по 2 ноты, на сильных битах пропускаешь, на слабых ставишь, а потом начинаешь ставить их правильно
00:04:672 - 00:05:218 - 00:05:763 - 00:06:309 - добавь по ноте
00:15:309 (15309|1) - нормальной длины сделай
00:16:400 - добавь ноту
00:21:718 - ^
00:30:445 - ^
00:33:854 - тут как в нормале поправь
00:36:581 - ^
01:12:990 - добавь ноту
01:13:945 (73945|6) - удали

Так, короче, проблемы тут точно такие же, как и в нормале, так что сам поправишь
7K HD
HP8 OD7

00:08:490 (8490|2,8627|3,8763|4) - на одну колонку влево, 00:08:763 (8763|1) - на 1, 00:07:945 (7945|3) - на 3, 00:07:400 (7400|3) - на 2, 00:07:536 (7536|1) - на 4
00:09:718 - 00:09:786 - добавь по ноте
00:12:172 (12172|0) - удали
00:11:490 (11490|5) - на 4
00:11:763 (11763|4) - на 1
00:11:900 (11900|3,11968|2,12036|1) - в правую часть перенеси
00:16:263 (16263|2,16331|3,16400|4) - ctrl+j
00:18:445 (18445|3,18513|2,18581|1) - ^
00:22:809 (22809|4,22877|5,22945|6) - ^
00:34:672 - добавь ноту на 6 колонку
00:37:127 (37127|6) - на 6 колонку
00:51:990 (51990|1,52127|2,52263|4) - удаляй
02:17:081 (137081|2,137218|1,137354|2) - ^
02:19:263 (139263|6,139400|5,139536|4) - ^
02:21:854 (141854|3) - холд здесь заканчивается 02:22:945 -
02:37:400 - холды как в нормале
Deep Sea
Die Fire Die

[General]

разберись с проблемами в AiMod

[4K NM]

00:04:672 (4672|3,5218|0) - удаляй
00:04:945 (4945|1) - в 4 колонку
00:05:763 (5763|3,6309|1) - удаляй
00:06:854 (6854|2,7400|3) - ^
00:07:672 - добавь ноту в 4 колонку
00:07:945 (7945|1,8490|0) - удаляй
00:08:218 (8218|3) - в 2 колонку
00:08:763 - добавь ноту в 1 колонку
00:09:036 (9036|3,9581|0) - удаляй
00:09:309 (9309|2) - в 4 колонку
00:10:127 (10127|0,10672|0) - удаляй
00:10:400 (10400|2) - в 1 колонку
00:11:218 (11218|2,11763|2) - удаляй
00:11:490 (11490|1) - в 4 колонку
00:12:036 (12036|3) - в 3 колонку
00:12:309 (12309|2,12854|3) - удаляй
00:13:127 (13127|1) - в 4 колонку
00:13:400 (13400|2,13945|1) - удаляй
00:13:672 (13672|3) - во 2 колонку
00:14:490 (14490|3,15036|1) - удаляй
00:15:581 (15581|1,16127|2) - ^
00:16:400 (16400|1) - в 3 колонку
00:16:672 (16672|2,17218|0) - удаляй
00:17:763 (17763|0,18309|2) - ^
00:18:036 (18036|3) - в 1 колонку
00:18:581 (18581|0) - в 3 колонку
00:18:854 (18854|2,19400|0) - удаляй
00:19:127 (19127|3) - в 1 колонку
00:19:945 (19945|2,20490|0,21036|2) - удаляй
00:20:218 (20218|1) - в 3 колонку
00:20:763 (20763|1) - в 1 колонку
00:17:490 (17490|1) - конец этого ЛНа здесь 00:21:309 -
00:21:581 (21581|0) - удаляй
00:21:718 - https://osu.ppy.sh/ss/3092413
00:23:218 (23218|0) - удаляй
00:23:490 (23490|2) - добавь ноту во 2 колонку
00:23:763 (23763|0) - удаляй
00:24:036 (24036|2) - в 4 колонку
00:24:309 (24309|1,24854|1) - удаляй
00:24:581 (24581|0) - ^
00:21:854 (21854|0) - конец ЛНа здесь
00:21:854 - https://osu.ppy.sh/ss/3092418
00:25:400 (25400|1,25945|1) - удаляй
00:25:127 - добавь ноту во 2 колонку
00:25:672 - добавь ноту в 4 колонку
00:26:490 (26490|1,27036|1) - удаляй
00:25:945 - добавь ноту во 2 колонку
00:26:763 (26763|3) - во 2 колонку
00:27:581 (27581|2,28127|0) - удаляй
00:28:400 (28400|3) - в 1 колонку
00:28:672 (28672|2) - удаляй
00:28:945 (28945|0) - в 3 колонку
00:29:218 (29218|3,29763|1) - удаляй
00:26:218 - https://osu.ppy.sh/ss/3092424
00:30:309 (30309|1) - удаляй
00:30:854 (30854|1,31400|1) - ^
00:31:672 (31672|0) - во 2 колонку
00:31:945 (31945|1,32490|1) - удаляй
00:30:581 (30581|2) - конец ЛНа здесь 00:32:763 -
00:33:036 (33036|1,33309|2) - удаляй
00:33:309 (33309|3,33581|1) - во 2 и 3 колонку
00:33:854 (33854|2) - во 2 колонку
00:39:854 - добавь ноту
00:40:945 - ^
00:42:036 - ^
00:43:127 - ^
00:44:218 - ^
00:44:490 (44490|0,45036|3,45581|1) - удаляй
00:45:309 - добавь ноту
00:46:400 - ^
00:46:672 (46672|2,47218|2) - удаляй
00:47:763 (47763|3,48309|0) - ^
00:47:490 - добавь ноту
00:48:581 - ^
00:48:854 (48854|0,49945|1) - удаляй
00:49:672 - добавь ноту
00:50:763 - ^
00:51:854 - ^
00:52:127 (52127|2) - удаляй
00:55:672 (55672|3,56218|2) - под что? голос? нет, не надо, удаляй
00:56:763 (56763|0) - ????!!!!! :o
00:56:763 - 01:10:400 - этот момент можно сделать даблы через 1 ноту
01:14:218 - 01:43:127 - ровняйся по началу
01:45:309 (105309|0,105854|0) - в 4 колонку
01:49:127 - 02:19:672 - такое момент я уже моддил выше
02:24:036 - 02:37:127 - даблы через одну (предлагал раньше)
02:37:945 (157945|2) - ее место здесь 02:37:672 -
02:38:218 - ноту добавь
02:38:490 (158490|0) - удаляй
02:39:036 (159036|3) - ее место здесь 02:38:763 -
02:39:309 - ноту добавь
02:39:581 (159581|1) - тут она должна быть 02:39:854 -
02:40:400 (160400|3) - вот и раньше бы так ставил ноту
02:41:490 - 02:56:763 - даблы через одну (предлагал раньше)

на этом пока все
stress~~~~
Topic Starter
AnatOWJIya

[Shana Lesus] wrote:

Die Fire Die

[General]

разберись с проблемами в AiMod

[4K NM]

00:04:672 (4672|3,5218|0) - удаляй
00:04:945 (4945|1) - в 4 колонку
00:05:763 (5763|3,6309|1) - удаляй
00:06:854 (6854|2,7400|3) - ^
00:07:672 - добавь ноту в 4 колонку
00:07:945 (7945|1,8490|0) - удаляй
00:08:218 (8218|3) - в 2 колонку
00:08:763 - добавь ноту в 1 колонку
00:09:036 (9036|3,9581|0) - удаляй
00:09:309 (9309|2) - в 4 колонку
00:10:127 (10127|0,10672|0) - удаляй
00:10:400 (10400|2) - в 1 колонку
00:11:218 (11218|2,11763|2) - удаляй
00:11:490 (11490|1) - в 4 колонку
00:12:036 (12036|3) - в 3 колонку
00:12:309 (12309|2,12854|3) - удаляй
00:13:127 (13127|1) - в 4 колонку
00:13:400 (13400|2,13945|1) - удаляй
00:13:672 (13672|3) - во 2 колонку
00:14:490 (14490|3,15036|1) - удаляй
00:15:581 (15581|1,16127|2) - ^
00:16:400 (16400|1) - в 3 колонку
00:16:672 (16672|2,17218|0) - удаляй
00:17:763 (17763|0,18309|2) - ^
00:18:036 (18036|3) - в 1 колонку
00:18:581 (18581|0) - в 3 колонку
00:18:854 (18854|2,19400|0) - удаляй
00:19:127 (19127|3) - в 1 колонку
00:19:945 (19945|2,20490|0,21036|2) - удаляй
00:20:218 (20218|1) - в 3 колонку
00:20:763 (20763|1) - в 1 колонку
00:17:490 (17490|1) - конец этого ЛНа здесь 00:21:309 -
00:21:581 (21581|0) - удаляй
00:21:718 - https://osu.ppy.sh/ss/3092413
00:23:218 (23218|0) - удаляй
00:23:490 (23490|2) - добавь ноту во 2 колонку
00:23:763 (23763|0) - удаляй
00:24:036 (24036|2) - в 4 колонку
00:24:309 (24309|1,24854|1) - удаляй
00:24:581 (24581|0) - ^
00:21:854 (21854|0) - конец ЛНа здесь
00:21:854 - https://osu.ppy.sh/ss/3092418
00:25:400 (25400|1,25945|1) - удаляй
00:25:127 - добавь ноту во 2 колонку
00:25:672 - добавь ноту в 4 колонку
00:26:490 (26490|1,27036|1) - удаляй
00:25:945 - добавь ноту во 2 колонку
00:26:763 (26763|3) - во 2 колонку
00:27:581 (27581|2,28127|0) - удаляй
00:28:400 (28400|3) - в 1 колонку
00:28:672 (28672|2) - удаляй
00:28:945 (28945|0) - в 3 колонку
00:29:218 (29218|3,29763|1) - удаляй
00:26:218 - https://osu.ppy.sh/ss/3092424
00:30:309 (30309|1) - удаляй
00:30:854 (30854|1,31400|1) - ^
00:31:672 (31672|0) - во 2 колонку
00:31:945 (31945|1,32490|1) - удаляй
00:30:581 (30581|2) - конец ЛНа здесь 00:32:763 -
00:33:036 (33036|1,33309|2) - удаляй
00:33:309 (33309|3,33581|1) - во 2 и 3 колонку
00:33:854 (33854|2) - во 2 колонку
00:39:854 - добавь ноту
00:40:945 - ^
00:42:036 - ^
00:43:127 - ^
00:44:218 - ^
00:44:490 (44490|0,45036|3,45581|1) - удаляй
00:45:309 - добавь ноту
00:46:400 - ^
00:46:672 (46672|2,47218|2) - удаляй
00:47:763 (47763|3,48309|0) - ^
00:47:490 - добавь ноту
00:48:581 - ^
00:48:854 (48854|0,49945|1) - удаляй
00:49:672 - добавь ноту
00:50:763 - ^
00:51:854 - ^
00:52:127 (52127|2) - удаляй
00:55:672 (55672|3,56218|2) - под что? голос? нет, не надо, удаляй
00:56:763 (56763|0) - ????!!!!! :o
00:56:763 - 01:10:400 - этот момент можно сделать даблы через 1 ноту
01:14:218 - 01:43:127 - ровняйся по началу
01:45:309 (105309|0,105854|0) - в 4 колонку
01:49:127 - 02:19:672 - такое момент я уже моддил выше
02:24:036 - 02:37:127 - даблы через одну (предлагал раньше)
02:37:945 (157945|2) - ее место здесь 02:37:672 -
02:38:218 - ноту добавь
02:38:490 (158490|0) - удаляй
02:39:036 (159036|3) - ее место здесь 02:38:763 -
02:39:309 - ноту добавь
02:39:581 (159581|1) - тут она должна быть 02:39:854 -
02:40:400 (160400|3) - вот и раньше бы так ставил ноту
02:41:490 - 02:56:763 - даблы через одну (предлагал раньше)

на этом пока все
stress~~~~
Спасибо за мод :D
toyfreddy342
Awesome Beatmap
Lumael
Please, When modding my GD please mod in English or Brazilian Portuguese, ty :D
riffy
Metadata and I also was asked to take a look at the Normal.

So, the following is adressed to the mapper of the Normal diff:
  1. Please, be sure that you're using DS. It often gets/feels broken. When grid snap gets in your way, use smaller grid size or disable it at all.
  2. I would consider reducing the amount of 1/2 notes you use because patterns like 00:27:036 (2,3,4,5,6,7) - feel way too hard for a Normal diff.
  3. Don't leave out strong beats like the one at 00:28:945 - which is completely ignored and covered by a slider. :c Strong stuff helps players to catch the actual BPM/beat and follow it.
  4. Don't forget to add kiai times and hitsoundings. :)

    Just dropped a few things, the diff is still wip, anyways.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hope this will be helpful, best of luck!

Edit: fixed a typo, thanks
Topic Starter
AnatOWJIya

-Bakari- wrote:

Metadata and I also was aked to take a look at the Normal.

So, the following is adressed to the mapper of the Normal diff:
  1. Please, be sure that you're using DS. It often gets/feels broken. When grid snap gets in your way, use smaller grid size or disable it at all.
  2. I would consider reducing the amount of 1/2 notes you use because patterns like 00:27:036 (2,3,4,5,6,7) - feel way too hard for a Normal diff.
  3. Don't leave out strong beats like the one at 00:28:945 - which is completely ignored and covered by a slider. :c Strong stuff helps players to catch the actual BPM/beat and follow it.
  4. Don't forget to add kiai times and hitsoundings. :)

    Just dropped a few things, the diff is still wip, anyways.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hope this will be helpful, best of luck!
Thanks for mod,changes gonna be soon
AJIekceu
И снова здрасте :D

Колонки, как обычно, |0|1|2|3| и |0|1|2|3|4|5|6|

Рецу го

Тык 7К
[7K NM]
00:10:945 - думаю, можно еще одну ноту засунуть
00:21:581 (21581|3,21718|1) - вправо на одну колонку
00:53:490 - потерял ноту
01:43:945 (103945|3,103945|5) - звука нет, удали
01:44:081 - поставь ноты на 0 и 4
01:44:218 (104218|0) - удали, звука нет
01:44:490 - добавь ноту на 5
01:44:763 (104763|2) - перемести на 0 и добавь ноту на 4
01:46:400 - - 01:46:945 - где ноты 1/4? В прошлый раз они были.
01:53:490 - потерял ноту
02:21:854 - ноту потерял
02:36:036 - раз уж начал даблы делать., от и здесь ноту добавь
02:37:127 - здесь тоже
02:39:309 - потерял ноту
[7K HD]
00:20:627 (20627|5,20695|4,20763|3) - Ctrl+G Играется куда приятнее
01:21:581 (81581|2) - уж пока не знаю куда, но подальше убери от начального стрима
01:28:127 (88127|1) - с этим все ясно. На 6ую колонку :D
01:29:490 - потерял ноту
01:44:081 - еще ноту добавь
01:44:490 - ^
02:01:809 - потерял ноту, 1/4
02:17:218 - потерял кнопки ноту. Что-то я увлекся разговором
02:19:127 - - 02:19:672 - 1/4 ноты

Бац 4К
[4K NM]
00:21:718 (21718|3) - на 2 колонку
00:24:581 - потерял ноту
01:21:854 (81854|1,82400|0) - смести на одну колонку вправо
01:35:763 - потерял ноту, можешь на 2 поставить
01:39:854 - потерял ноту
01:40:263 - ноту на 0 поставь
01:45:581 (105581|0) - на 1 и 01:45:854 (105854|3) - на 2
01:46:400 (106400|1,106536|0) - на одну колонку правее. Затем 01:46:672 (106672|2) - на 3, 01:46:809 (106809|3) - на 0, 01:46:945 (106945|0) - на 2
02:21:854 - ноту на 1
02:24:036 (144036|3) - за что он вообще отвечает?
02:37:127 - потерял ноту. Или даже две.
02:41:490 (161490|3) - и снова он
[4K HD]
00:29:490 - потерял ноту
00:46:127 - потерял ЛН
00:51:036 - ^
02:02:218 - две ноты по центру
02:21:854 - ноту на 0
02:41:490 (161490|0) - он и здесь уже. Убери его

Сессия окончена. в Харде 4К, так понимаю, решил отказаться от 1/8?

Удачи ;D
Topic Starter
AnatOWJIya

AJIekceu wrote:

И снова здрасте :D

Колонки, как обычно, |0|1|2|3| и |0|1|2|3|4|5|6|

Рецу го

Тык 7К
[7K NM]
00:10:945 - думаю, можно еще одну ноту засунуть
00:21:581 (21581|3,21718|1) - вправо на одну колонку
00:53:490 - потерял ноту
01:43:945 (103945|3,103945|5) - звука нет, удали
01:44:081 - поставь ноты на 0 и 4
01:44:218 (104218|0) - удали, звука нет
01:44:490 - добавь ноту на 5
01:44:763 (104763|2) - перемести на 0 и добавь ноту на 4
01:46:400 - - 01:46:945 - где ноты 1/4? В прошлый раз они были.
01:53:490 - потерял ноту
02:21:854 - ноту потерял
02:36:036 - раз уж начал даблы делать., от и здесь ноту добавь
02:37:127 - здесь тоже
02:39:309 - потерял ноту
[7K HD]
00:20:627 (20627|5,20695|4,20763|3) - Ctrl+G Играется куда приятнее
01:21:581 (81581|2) - уж пока не знаю куда, но подальше убери от начального стрима
01:28:127 (88127|1) - с этим все ясно. На 6ую колонку :D
01:29:490 - потерял ноту
01:44:081 - еще ноту добавь
01:44:490 - ^
02:01:809 - потерял ноту, 1/4
02:17:218 - потерял кнопки ноту. Что-то я увлекся разговором
02:19:127 - - 02:19:672 - 1/4 ноты

Бац 4К
[4K NM]
00:21:718 (21718|3) - на 2 колонку
00:24:581 - потерял ноту
01:21:854 (81854|1,82400|0) - смести на одну колонку вправо
01:35:763 - потерял ноту, можешь на 2 поставить
01:39:854 - потерял ноту
01:40:263 - ноту на 0 поставь
01:45:581 (105581|0) - на 1 и 01:45:854 (105854|3) - на 2
01:46:400 (106400|1,106536|0) - на одну колонку правее. Затем 01:46:672 (106672|2) - на 3, 01:46:809 (106809|3) - на 0, 01:46:945 (106945|0) - на 2
02:21:854 - ноту на 1
02:24:036 (144036|3) - за что он вообще отвечает?
02:37:127 - потерял ноту. Или даже две.
02:41:490 (161490|3) - и снова он
[4K HD]
00:29:490 - потерял ноту
00:46:127 - потерял ЛН
00:51:036 - ^
02:02:218 - две ноты по центру
02:21:854 - ноту на 0
02:41:490 (161490|0) - он и здесь уже. Убери его

Сессия окончена. в Харде 4К, так понимаю, решил отказаться от 1/8?

Удачи ;D
Спасибо за мод,Лёха.Лови Кудосу в лицо
Aia
Hey, only going to mod the jarrymouse's Easy because there is a lot to fix on every difficulty. :)

My first mod ever aswell, hope this helps you :)


  • General

  1. I suggest checking your aimod.


  • jarrymouse's Easy

  1. I suggest you make your grid smaller, or remove it completely. Patterns are kind of weird because of snapping to the grid.
  2. After you've removed it or made it smaller I would use 0.8x Distance Snap.
  3. 00:10:945 (5,6) - Could make these further away from eachother since there is nothing in the song that would make you want to make them so close to eachother.
  4. 00:12:036 (6,7,1,2) - You could try making the pattern something like this: https://osu.ppy.sh/ss/3115166
  5. 00:14:218 (3) - I would make this slider stack with: 00:13:672 (2) - if you changed the pattern.
  6. 00:14:218 (3,4) - These could be further away from eachother again.
  7. 00:16:945 (1,2) - ^
  8. 00:19:672 (3,4,5,1) - ^
  9. 00:24:581 (4,5) - ^
  10. 00:25:672 (6,7) - ^
  11. 00:27:854 (1,2) - ^
  12. 00:28:400 (2,3,4,5) - ^
  13. 00:33:309 (8,1,2) - ^
  14. 00:34:400 (2,3,4,1) - I would replace these with a spinner that starts at 00:34:945 - and ends at 00:37:127 -
  15. 00:40:945 (4,5,6) - These could be further away from eachother again.
  16. 00:43:672 (1) - I would move this down just a tiny bit.
  17. 00:43:672 (1,2,3,4,5,1,2,3,4,5,6,1) - These could be further away from eachother again.
  18. 00:52:400 (1,2,3,4,1) - ^
  19. 00:57:854 (2,3,4) - ^
  20. 00:58:945 (4,5,6,7,8,1,2,3) - ^
  21. 01:08:763 (2,3) - ^
  22. 01:12:036 (4,5,6,1) - ^
  23. I would blanket this 01:15:854 (1) - with this 01:14:218 (1) -
  24. 01:16:945 (2,3,4) - These could be further away from eachother again.
  25. 01:18:581 (5,6,1,2,3,4,5,1) - ^
  26. 01:18:581 (5,6,1,2,3,4,5,1) - This pattern could also be more interesting.
  27. 01:22:945 (1,2,3,1,2,3,4) - These could be further away from eachother again.
  28. 01:26:763 (4,1) - I would make this something more like this: https://osu.ppy.sh/ss/3115184
  29. 01:28:945 (2,3) - ^ https://osu.ppy.sh/ss/3115182
  30. 01:30:036 (3,4,1,2) - ^ https://osu.ppy.sh/ss/3115188
  31. 01:33:854 (4,5,1,2) - These could be further away from eachother again.
  32. 01:37:127 (3,4,1,2,3,4,5) - ^
  33. 01:40:400 (5,6,7,8,1,2,3,4,1) - ^
  34. 01:43:127 (6,7,8,1,2,3,4) - Could also make these more interesting than just the way it is now.
  35. 01:48:036 (2,3) - Blanket these like this: https://osu.ppy.sh/ss/3115192
  36. 01:50:218 (4) - Move this like this: https://osu.ppy.sh/ss/3115194
  37. 01:51:309 (5) - And this one something like this: https://osu.ppy.sh/ss/3115195
  38. 01:52:400 (6,7,1) - ^ https://osu.ppy.sh/ss/3115197
  39. 01:53:490 (1,2,3,4,1,2,3,4,1,2,1) - These could be further away from eachother again.
  40. 02:04:945 (2,3,4,1) - ^
  41. 02:06:581 (1) - This slider currently looks awful. Suggestion: https://osu.ppy.sh/ss/3115208
  42. 02:06:581 (1,2,3,4,5,6,7,1,2) - I would make this a bit more interesting and also use Distance Snap 0.8x.
  43. 02:12:581 (3,4,5,6,7,8,9) - ^
  44. 02:19:127 (10,11) - If you change the above, these need to be moved aswell.
  45. 02:22:400 (2,3,4,1,2,3,4) - These could be further away from eachother again.
  46. 02:26:218 (4,5,6,7,1,2,3,4,5,1) - ^
  47. 02:33:854 (2,3) - Please make them not overlap. Also here's a suggestion on how to change these 02:32:763 (1,2,3) - : https://osu.ppy.sh/ss/3115217
  48. 02:37:127 (4,5,6,7) - I would try to make these fit the music more.
  49. 02:39:854 (7,8,1,2,3,4,1,2,3,4) - These could be further away from eachother again.
  50. 02:49:127 (1,2,3,1) - ^
  51. 02:50:763 (1,2) - I would make these closer to eachother using Distance Snap 0.8x.
  52. 02:51:854 (2,3) - After ^ I would blanket these two.
  53. 02:52:400 (3,4,1,2,3,4) - I would fix these using Distance Snap 0.8x.

    And that's all I could find. :)
Topic Starter
AnatOWJIya

Mentional wrote:

Hey, only going to mod the jarrymouse's Easy because there is a lot to fix on every difficulty. :)

My first mod ever aswell, hope this helps you :)


  • General

  1. I suggest checking your aimod.


  • jarrymouse's Easy

  1. I suggest you make your grid smaller, or remove it completely. Patterns are kind of weird because of snapping to the grid.
  2. After you've removed it or made it smaller I would use 0.8x Distance Snap.
  3. 00:10:945 (5,6) - Could make these further away from eachother since there is nothing in the song that would make you want to make them so close to eachother.
  4. 00:12:036 (6,7,1,2) - You could try making the pattern something like this: https://osu.ppy.sh/ss/3115166
  5. 00:14:218 (3) - I would make this slider stack with: 00:13:672 (2) - if you changed the pattern.
  6. 00:14:218 (3,4) - These could be further away from eachother again.
  7. 00:16:945 (1,2) - ^
  8. 00:19:672 (3,4,5,1) - ^
  9. 00:24:581 (4,5) - ^
  10. 00:25:672 (6,7) - ^
  11. 00:27:854 (1,2) - ^
  12. 00:28:400 (2,3,4,5) - ^
  13. 00:33:309 (8,1,2) - ^
  14. 00:34:400 (2,3,4,1) - I would replace these with a spinner that starts at 00:34:945 - and ends at 00:37:127 -
  15. 00:40:945 (4,5,6) - These could be further away from eachother again.
  16. 00:43:672 (1) - I would move this down just a tiny bit.
  17. 00:43:672 (1,2,3,4,5,1,2,3,4,5,6,1) - These could be further away from eachother again.
  18. 00:52:400 (1,2,3,4,1) - ^
  19. 00:57:854 (2,3,4) - ^
  20. 00:58:945 (4,5,6,7,8,1,2,3) - ^
  21. 01:08:763 (2,3) - ^
  22. 01:12:036 (4,5,6,1) - ^
  23. I would blanket this 01:15:854 (1) - with this 01:14:218 (1) -
  24. 01:16:945 (2,3,4) - These could be further away from eachother again.
  25. 01:18:581 (5,6,1,2,3,4,5,1) - ^
  26. 01:18:581 (5,6,1,2,3,4,5,1) - This pattern could also be more interesting.
  27. 01:22:945 (1,2,3,1,2,3,4) - These could be further away from eachother again.
  28. 01:26:763 (4,1) - I would make this something more like this: https://osu.ppy.sh/ss/3115184
  29. 01:28:945 (2,3) - ^ https://osu.ppy.sh/ss/3115182
  30. 01:30:036 (3,4,1,2) - ^ https://osu.ppy.sh/ss/3115188
  31. 01:33:854 (4,5,1,2) - These could be further away from eachother again.
  32. 01:37:127 (3,4,1,2,3,4,5) - ^
  33. 01:40:400 (5,6,7,8,1,2,3,4,1) - ^
  34. 01:43:127 (6,7,8,1,2,3,4) - Could also make these more interesting than just the way it is now.
  35. 01:48:036 (2,3) - Blanket these like this: https://osu.ppy.sh/ss/3115192
  36. 01:50:218 (4) - Move this like this: https://osu.ppy.sh/ss/3115194
  37. 01:51:309 (5) - And this one something like this: https://osu.ppy.sh/ss/3115195
  38. 01:52:400 (6,7,1) - ^ https://osu.ppy.sh/ss/3115197
  39. 01:53:490 (1,2,3,4,1,2,3,4,1,2,1) - These could be further away from eachother again.
  40. 02:04:945 (2,3,4,1) - ^
  41. 02:06:581 (1) - This slider currently looks awful. Suggestion: https://osu.ppy.sh/ss/3115208
  42. 02:06:581 (1,2,3,4,5,6,7,1,2) - I would make this a bit more interesting and also use Distance Snap 0.8x.
  43. 02:12:581 (3,4,5,6,7,8,9) - ^
  44. 02:19:127 (10,11) - If you change the above, these need to be moved aswell.
  45. 02:22:400 (2,3,4,1,2,3,4) - These could be further away from eachother again.
  46. 02:26:218 (4,5,6,7,1,2,3,4,5,1) - ^
  47. 02:33:854 (2,3) - Please make them not overlap. Also here's a suggestion on how to change these 02:32:763 (1,2,3) - : https://osu.ppy.sh/ss/3115217
  48. 02:37:127 (4,5,6,7) - I would try to make these fit the music more.
  49. 02:39:854 (7,8,1,2,3,4,1,2,3,4) - These could be further away from eachother again.
  50. 02:49:127 (1,2,3,1) - ^
  51. 02:50:763 (1,2) - I would make these closer to eachother using Distance Snap 0.8x.
  52. 02:51:854 (2,3) - After ^ I would blanket these two.
  53. 02:52:400 (3,4,1,2,3,4) - I would fix these using Distance Snap 0.8x.

    And that's all I could find. :)
Thanks for mod,Sir.Fixed already
Eeneehaww30PH
u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Topic Starter
AnatOWJIya

Eeneehaww30PH wrote:

u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Yep,i'm still allowing GD's
Lumael
Sorry for inactivity recently, I'm so busy this month :/ . But until the end of the month I'm back, I also have some changes to my diff, but infortunantly I can't make them now because of school as well :s. That all means sorry
Eeneehaww30PH

STYNGY wrote:

Eeneehaww30PH wrote:

u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Yep,i'm still allowing GD's
well, i'm up to making a taiko diff.
if it's okay.
Topic Starter
AnatOWJIya
well, i'm up to making a taiko diff.
if it's okay.
Yes,fell free to do it.Thanks in advance
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