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Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete! (TV Size)

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Total Posts
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Topic Starter
Rivals_7
This beatmap was submitted using in-game submission on 11 September 2015 at 2:21:53

Artist: Mimori Suzuko
Title: Yumemiru! Shinjiru! Mirai Kanaete! (TV Size)
Source: My Little Pony ~トモダチは魔法~
Tags: マイリトルポニー Masatomo Ōta EFFY Shihori MLP FiM friendship is magic tomodachi wa mahou 3rd japanese opening hasbro dhx media vancouver bushiroad pony canyon lauren faust pinkie pie twilight sparkle applejack rarity fluttershy rainbow dash spike
BPM: 173
Filesize: 14258kb
Play Time: 01:27
Difficulties Available:
  1. EZ - 4Key (1,12 stars, 202 notes)
  2. HD - 4Key (2,46 stars, 656 notes)
  3. MX - 4Key (3,33 stars, 931 notes)
  4. NM - 4Key (1,68 stars, 368 notes)
Download: Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete! (TV Size)
Download: Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


Mapset: Rivals_7 | Hitsound: Rivals_7 | Video: Rivals_7 | Background: Screenshot from Official Video OP


Blocko | RuberusuScarlet | QAT Bot | [GraveChaos] | RuberusuScarlet |





My first Beatmap. Expect cancerous comment Ayy LMAO
Full version here: Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete!




~トモダチは魔法~ (Tomodachi wa Mahou) roughly translated to "Friendship is Magic"

Thanks for all your Help :D
The Vocal sync means it will following vocals in some part.

NM =27 Mod
Vocal Sync HD-> Vocal Sync (July 19th 2015)=18 Mod
EZ=18 Mod
HD =25 Mod
MX =22 mod

SP Total= 106

Modder

Thanks to all ~~

  1. Koopa712
  2. _FrEsH_ChICkEn_
  3. paperlens
  4. schwarzvgrune
  5. DeppyDF
  6. Feerum
  7. rhalp10
  8. Rinzler
  9. Verniy_Chan
  10. Frim4503
  11. RuberusuScarlet
  12. - R e b a -
  13. Gomuryuu
  14. Kagu-chan
  15. DanSparce
  16. Kruzon
  17. Muu-Chan
  18. YunoFanatic
  19. Meiko Senpai
  20. DrawdeX
  21. A v a l o n
  22. -Star_Lenz-
  23. Arcwinolivirus
  24. Starry-
  25. s a k u r a
  26. ExUsagi
  27. Harbyter
  28. LNP-
  29. Pharos21
  30. inbee
  31. Julie
  32. AJIekceu
  33. Blocko
    -------------------------
  34. NlHIL
  35. SpectorDG
  36. Lina Sintyadewi
  37. Aphrodena
  38. -SoraGami-
  39. -BANGKE-
  40. AyanoTatemaya
  41. AlisceaSparku
  42. Dellvangel
  43. Sky_Demon
  44. Baim
  45. GraveChaos

Mapset Changelog


March 17th 2015
New Mp3 (from GHSimon3)
New Timing (Maldlollipop)
Added MX diff

March 20th 2015
New Audio Bitrate (Koopa 712)
New Metadata and Offset

April 17th 2015
Diff name Modified

April 28th 2015
Hitsound done 100%

June 22nd 2015
New Hitsounds

July 17th 2015
DQ

Testplayers

Charles445
DrawdeX
Eternalie
AyanoTatemaya
Blocko
LordRaika
Yatsukaori Lina sintyadewi
Animerge
GraveChaos

Stars

NlHIL> 2 Stars
Verniy_Chan> 1 Star
CeilingPanda
1036 offset
173,15 BPM
There is some speedups for 4 beats at some places in the song, if that becomes a problem, just let me know, also
I will give you a tip and tell you not to map the vocals, thats also what you tried to time, listen to the instruments and map those.
Topic Starter
Rivals_7
Thanks for the advice, Maldlollipop. It really helps :)
Supairo
Somehow, on the very same day, we manage to submit the same song. Well, didn't except that one!
I'm not very good at mania, but I will still point the necessary. Yes, this is a random mod.

General

[Metadata]
Artist: 三森 すずこ (This goes into the artist field)
Romanised Artist: Nope, it's this way: Mimori Suzuko
Title: 夢見る!信じる!未来叶えて! (Japanese title because why not?)
Romanised title: Yumemiru! Shinjiru! Mirai Kanaete! (Looks better like that)
Source: My Little Pony ~トモダチは魔法~ (Yes, I'm all japanese on this one.)
Tags: MLP, Japan, Mimori Suzuko Remove the striked tags (No need for commas, Mimori Suzuko is already in the artist field)
Suggested tags: MLP FiM freindship is magic tomodachi wa mahou third japanese opening 3 (These are the tags I used for my map, I suggest you take them)

[Timing]
I found that the offset here is 1 110. I recommend you use this one.
What is with that Beat Snap Divisor of 1/8? 1/4 is enough for this song!
All the following changes uses the new offset.
You should place the preview point at 00:57:988.
The audio bitrate is higher than 192kbps. You need the audio to have a maximum of this bitrate in order to be rankable. If you don't know how to do it, try asking someone, check the Audio Editing section of the wiki, or check the osu!academy episode dedicated to audio encoding. Changing the bitrate may lead to changing again the timing.
For the hitsounds, I suggest you either reduce their volume, or change them into soft hitsounds. My ears didn't really appreciated the high volume. I suggest also for some variety that you should add claps like every two beats, like this: Normal, Clap, Normal, Clap, Normal, Clap, etc., and this starting at 00:05:271. If you can't place a clap or any other hitsound, just ignore it, it's not that bad.

EZ (4K Basic Rhythm)

00:05:271 (5271|1,5662|2,6008|3) - You should make them all land on white ticks (aka every beat). Okay, what the hay is this format? Mania-specific, I suppose...
00:53:826 (53826|0,54000|1,54173|2,54346|3,54520|2,54693|1,54867|0,55040|1,55214|2,55387|3,55560|2,55734|0,55907|1,56081|2,56254|3,56427|2) - Is a stream like that needed? I suggest you remove some notes, like 00:54:000 (54000|1,54346|3,54693|1,55040|1) - , and rearrange the rest to be easy to play for beginners.
00:57:988 - I know kiai is supposed to be the hardest part of the song, but this? This could be too hard for a beginner! I suggest you remove some notes but not too much. For example you can remove 01:00:589 (60589|2) - , 01:06:138 (66138|0) - , 01:11:688 (71688|2) - , 01:17:237 (77237|3) - . Most of these notes dousn't have some kind of real beat behind them.
00:58:875 (58875|0) - Resnap it to the note just before this note.
01:02:323 (62323|0,62670|3,63017|0,63364|2) - There's no beat here, better remove them.
01:25:254 (85254|0) - Resnap it to the red tick just before the note.
For the rest, try to arrange the notes to be easily playable for a beginner!

4K Vocal Sync NM

00:00:609 (609|3,696|2,783|1) - Snap them down to their previous ticks.
00:11:456 (11456|3,11456|0) - Snap them up to the white tick.
00:11:774 (11774|2,11948|1) - Snap them up to their next ticks.
00:12:784 (12784|3) - Snap it up to the next white tick.
00:25:849 (25849|1,26023|2) - Snap them up to their next tick.
00:27:237 (27237|0,27237|1) - ^^ (Same as before)
00:33:133 (33133|2,33306|2,33479|1) - ^^ (Same as before)
00:38:682 (38682|2,38682|3) - ^^ (Same as before)
00:40:474 (40474|2,40474|1) - ^^ (I'm kinda repeating myself here...)
00:44:231 (44231|3,44404|2,44578|1) - ^^ (<-- Just know that these symbols mean "Same as before".)
01:01:572 (61572|3,61919|2) - ^^
01:04:693 (64693|0) - ^^

4K HD Dash

00:00:619 (619|1,706|2,782|3) - Snap them to their previous ticks.
00:01:119 (1119|2,1119|3,1119|1,1119|0) - Resnap them back to the white tick... Okay, there's a lot of unsnapped notes! You can use AiMod (Ctrl+Shift+A) to detect them.
00:03:320 (3320|0,3407|1,3493|2,3580|3,3667|2,3753|1,3840|0) - Resnap them to their previous ticks.
00:12:901 (12901|3) - This object's end seems weirdly placed... I suggest you resnap the end at 00:13:075.
00:24:129 (24129|1,24303|3,24303|0) - Resnap them to their next tick.
00:26:904 (26904|0,26904|1,27077|2,27077|3) - ^^
Well, there's not too many problems here... Don't forget to resnap everything that isn't snapped! (Check with Ctrl+Shift+A)

4K Vocal Sync HD

00:00:609 (609|3,696|2,783|1) - Resnap them to their previous ticks.
00:01:225 (1225|2,1399|3,1572|2,1781|1,1955|3) - Okay, these ones are weirdly snapped... Know that almost all of the vocal lands on 1/2 beats. I suggest you snap notes like that.
00:01:110 (1110|0,2280|3,2280|1) - Resnap the end of 00:01:110 (1110|0) - at 00:02:323, and resnap 00:02:280 (2280|1,2280|3) - to their next tick.
00:16:630 (16630|0,16673|1,16716|2) - This 1/8 snapping can work. 00:17:020 (17020|3,17063|2,17107|1) - This one, however... Snap them all 1/8 beat earlier.
01:04:534 (64534|3) - Resnap it to the next tick.
01:04:404 (64404|0,64404|1,64708|2) - The ends of 01:04:404 (64404|0,64404|1) - lands on the red tick and 01:04:708 (64708|2) - lands on the red tick too.
01:25:560 (85560|2,85560|0,85560|1,85560|3) - Their ends aren't correctly snapped to the red tick.

4K MX Radicalness

00:00:609 (609|3,696|2,783|3,956|0,1043|1) - Resnap them to their previous ticks.
00:01:110 (1110|0,2280|1,2280|3,2280|2) - All of them are not snapped to the red tick.
00:17:757 (17757|2,18234|0,18234|1) - ^^
00:26:948 (26948|3) - ^^
00:28:479 (28479|1,28566|2) - Resnap them to their next ticks.
00:28:479 (28479|1,28566|2) - They're not snapped on the white tick.
01:21:399 (81399|2,82049|3) - They're not snapped correctly to the red tick.
01:25:560 (85560|0,85560|3,85560|2,85560|1) - Their ends aren't correctly snapped to the white tick.
That's all I can do for you. There's some ideas in there but they still need a bit of development. This mod will simply help you reconstruct the basics of the map. I hope that helps! Good luck! :)
Topic Starter
Rivals_7

koopa712 wrote:

Somehow, on the very same day, we manage to submit the same song. Well, didn't except that one!
I'm not very good at mania, but I will still point the necessary. Yes, this is a random mod.

General

[Metadata]
Artist: 三森 すずこ (This goes into the artist field)
Romanised Artist: Nope, it's this way: Mimori Suzuko
Title: 夢見る!信じる!未来叶えて! (Japanese title because why not?)
Romanised title: Yumemiru! Shinjiru! Mirai Kanaete! (Looks better like that)
Source: My Little Pony ~トモダチは魔法~ (Yes, I'm all japanese on this one.)
Tags: MLP, Japan, Mimori Suzuko Remove the striked tags (No need for commas, Mimori Suzuko is already in the artist field)
Suggested tags: MLP FiM freindship is magic tomodachi wa mahou third japanese opening 3 (These are the tags I used for my map, I suggest you take them)

[Timing]
I found that the offset here is 1 110. I recommend you use this one.
What is with that Beat Snap Divisor of 1/8? 1/4 is enough for this song!
All the following changes uses the new offset.
You should place the preview point at 00:57:988.
The audio bitrate is higher than 192kbps. You need the audio to have a maximum of this bitrate in order to be rankable. If you don't know how to do it, try asking someone, check the Audio Editing section of the wiki, or check the osu!academy episode dedicated to audio encoding. Changing the bitrate may lead to changing again the timing.
For the hitsounds, I suggest you either reduce their volume, or change them into soft hitsounds. My ears didn't really appreciated the high volume. I suggest also for some variety that you should add claps like every two beats, like this: Normal, Clap, Normal, Clap, Normal, Clap, etc., and this starting at 00:05:271. If you can't place a clap or any other hitsound, just ignore it, it's not that bad.

EZ (4K Basic Rhythm)

00:05:271 (5271|1,5662|2,6008|3) - You should make them all land on white ticks (aka every beat). Okay, what the hay is this format? Mania-specific, I suppose...
00:53:826 (53826|0,54000|1,54173|2,54346|3,54520|2,54693|1,54867|0,55040|1,55214|2,55387|3,55560|2,55734|0,55907|1,56081|2,56254|3,56427|2) - Is a stream like that needed? I suggest you remove some notes, like 00:54:000 (54000|1,54346|3,54693|1,55040|1) - , and rearrange the rest to be easy to play for beginners.
00:57:988 - I know kiai is supposed to be the hardest part of the song, but this? This could be too hard for a beginner! I suggest you remove some notes but not too much. For example you can remove 01:00:589 (60589|2) - , 01:06:138 (66138|0) - , 01:11:688 (71688|2) - , 01:17:237 (77237|3) - . Most of these notes dousn't have some kind of real beat behind them.
00:58:875 (58875|0) - Resnap it to the note just before this note.
01:02:323 (62323|0,62670|3,63017|0,63364|2) - There's no beat here, better remove them.
01:25:254 (85254|0) - Resnap it to the red tick just before the note.
For the rest, try to arrange the notes to be easily playable for a beginner!

4K Vocal Sync NM

00:00:609 (609|3,696|2,783|1) - Snap them down to their previous ticks.
00:11:456 (11456|3,11456|0) - Snap them up to the white tick.
00:11:774 (11774|2,11948|1) - Snap them up to their next ticks.
00:12:784 (12784|3) - Snap it up to the next white tick.
00:25:849 (25849|1,26023|2) - Snap them up to their next tick.
00:27:237 (27237|0,27237|1) - ^^ (Same as before)
00:33:133 (33133|2,33306|2,33479|1) - ^^ (Same as before)
00:38:682 (38682|2,38682|3) - ^^ (Same as before)
00:40:474 (40474|2,40474|1) - ^^ (I'm kinda repeating myself here...)
00:44:231 (44231|3,44404|2,44578|1) - ^^ (<-- Just know that these symbols mean "Same as before".)
01:01:572 (61572|3,61919|2) - ^^
01:04:693 (64693|0) - ^^

4K HD Dash

00:00:619 (619|1,706|2,782|3) - Snap them to their previous ticks.
00:01:119 (1119|2,1119|3,1119|1,1119|0) - Resnap them back to the white tick... Okay, there's a lot of unsnapped notes! You can use AiMod (Ctrl+Shift+A) to detect them.
00:03:320 (3320|0,3407|1,3493|2,3580|3,3667|2,3753|1,3840|0) - Resnap them to their previous ticks.
00:12:901 (12901|3) - This object's end seems weirdly placed... I suggest you resnap the end at 00:13:075.
00:24:129 (24129|1,24303|3,24303|0) - Resnap them to their next tick.
00:26:904 (26904|0,26904|1,27077|2,27077|3) - ^^
Well, there's not too many problems here... Don't forget to resnap everything that isn't snapped! (Check with Ctrl+Shift+A)

4K Vocal Sync HD

00:00:609 (609|3,696|2,783|1) - Resnap them to their previous ticks.
00:01:225 (1225|2,1399|3,1572|2,1781|1,1955|3) - Okay, these ones are weirdly snapped... Know that almost all of the vocal lands on 1/2 beats. I suggest you snap notes like that.
00:01:110 (1110|0,2280|3,2280|1) - Resnap the end of 00:01:110 (1110|0) - at 00:02:323, and resnap 00:02:280 (2280|1,2280|3) - to their next tick.
00:16:630 (16630|0,16673|1,16716|2) - This 1/8 snapping can work. 00:17:020 (17020|3,17063|2,17107|1) - This one, however... Snap them all 1/8 beat earlier.
01:04:534 (64534|3) - Resnap it to the next tick.
01:04:404 (64404|0,64404|1,64708|2) - The ends of 01:04:404 (64404|0,64404|1) - lands on the red tick and 01:04:708 (64708|2) - lands on the red tick too.
01:25:560 (85560|2,85560|0,85560|1,85560|3) - Their ends aren't correctly snapped to the red tick.

4K MX Radicalness

00:00:609 (609|3,696|2,783|3,956|0,1043|1) - Resnap them to their previous ticks.
00:01:110 (1110|0,2280|1,2280|3,2280|2) - All of them are not snapped to the red tick.
00:17:757 (17757|2,18234|0,18234|1) - ^^
00:26:948 (26948|3) - ^^
00:28:479 (28479|1,28566|2) - Resnap them to their next ticks.
00:28:479 (28479|1,28566|2) - They're not snapped on the white tick.
01:21:399 (81399|2,82049|3) - They're not snapped correctly to the red tick.
01:25:560 (85560|0,85560|3,85560|2,85560|1) - Their ends aren't correctly snapped to the white tick.
That's all I can do for you. There's some ideas in there but they still need a bit of development. This mod will simply help you reconstruct the basics of the map. I hope that helps! Good luck! :)
Yup, You know I need some Improvement on this, Thanks for Mod. :) :)
Oh you do upload the same song as me in the same day? I guess that's a coincidence
Well, so much to change. But that's okay
Aruel
EZ (4K Basic Rythm)

Rythm(x)-Rhythm

00:05:682 (5682|2) - change the starting point 00:05:638 -
00:06:028 (6028|3) - change the starting point 00:05:985 - and finish it 00:06:332 -
00:09:800 - add one
00:10:494 - add one
00:37:199 (37199|1) - finish it 00:37:893 -
00:37:719 (37719|0) - delete it
00:37:893 - add one
00:42:748 (42748|1) - finish it 00:43:442 -
00:43:268 (43268|0) - delete it
00:43:442 - add one
00:56:794 - add to 1
00:56:968 - add to 2
00:57:141 - add to 3
00:57:314 - add to 4
00:58:895 (58895|0) - move to 00:58:875 -
01:02:170 - add one
01:02:343 (62343|0) - delete it
01:02:517 - add one
01:02:690 (62690|3) - delete it
01:02:864 - add one
01:03:033 (63033|0) - delete it
01:03:210 - add one
01:03:384 (63384|2) - delete it
01:06:332 (66332|3) - changes as long note and finish it 01:06:679 -
01:07:025 (67025|2) - changes as long note and finish it 01:07:372 -
01:07:719 - add one
01:08:066 - add one
01:08:413 - add one
01:08:760 - add one
01:13:268 - add one
01:13:615 - add one
01:13:962 - add one
01:14:309 - add one
01:17:430 (77430|1) - changes as long note and finish it 01:17:777 -
01:18:124 (78124|2) - changes as long note and finish it 01:18:471 -
01:18:817 - add one
01:19:164 - add one

4K Vocal Sync NM

00:02:343 (2343|2) - , 00:01:130 (1130|3) - finish it 00:03:210 -
00:05:920 (5920|1,5920|0) - move to 00:05:985 -
00:11:476 (11476|3,11476|0) - move to 00:11:534 -
00:11:823 (11823|2) - move to 00:11:881 -
00:11:997 (11997|1) - move to 00:12:054 -
00:12:098 (12098|0) - changes the starting point 00:12:228 -
00:12:804 (12804|3) - changes the starting point 00:12:921 -
00:20:898 - add one
00:21:592 - add one
00:22:112 - add to 2
00:22:459 - add to LN at 4 and finish it 00:23:326 -
00:22:632 (22632|1) - ,00:22:979 (22979|2) - delete it
00:25:869 (25869|1) - move to 00:25:927 -
00:26:043 (26043|2) - move to 00:26:101 -
00:27:257 (27257|0,27257|1) - move to 00:27:314 -
00:38:702 (38702|3,38702|2) - move to 00:38:760 -
00:40:436 (40436|1,40436|2) - move to 00:40:494 -
00:44:251 (44251|3) - move to 00:44:309 -
00:44:424 (44424|2) - move to 00:44:482 -
00:44:598 (44598|1) - move to 00:44:656 -
00:54:887 (54887|1) - changes to LN, and finish it 00:55:234 -
01:01:592 (61592|3) - move to 01:01:650 -
01:01:939 (61939|2) - move to 01:01:997 -
01:03:557 - add one
01:08:066 (68066|0) - move to 3
01:08:413 (68413|3) - move to 2
01:08:760 (68760|1) - remove it

4K HD Dash

00:00:619 (619|1) - move to 00:00:609 -
00:00:706 (706|2) - move to 00:00:696 -
00:00:782 (782|3) - changes to LN and finish it 00:01:129 -
00:01:129 (1129|3) - remove it
00:03:340 (3340|0,3427|1,3513|2,3600|3,3687|2,3773|1,3860|0) - Make changes to match the beat
00:03:904 (3904|3) - finish it 00:05:118 -
00:04:424 (4424|2) - remove it
00:04:597 - add to 3
00:05:204 (5204|1) - remove it
00:20:725 (20725|2) - move to 4
00:20:898 - add LN, and finish it 00:21:245 -
00:26:924 (26924|1,26924|0) - move to 00:26:967 -
00:27:097 (27097|2,27097|3) - remove it

4K Vocal Sync HD

00:01:245 (1245|2) - move to 00:01:303 -
00:01:419 (1419|3) - move to 00:01:476 -
00:01:592 (1592|2) - move to 00:01:650 -
00:01:801 (1801|1) - move to 00:01:823 -
00:01:975 (1975|3) - move to 00:01:997 -
00:11:534 (11534|2,11534|3) - move to 2,3
00:16:650 (16650|0,16693|1) - move to 00:16:736 -
00:17:040 (17040|3,17127|1) - move to 00:17:083 -
00:20:812 - add to 4
00:27:271 (27271|1) - move to 00:27:314 -
00:28:615 - add to 2
00:28:702 (28702|1) - move to 3
00:28:788 - add to 4
00:28:875 (28875|3) - move to 2
00:55:234 (55234|3) - remove it
00:55:234 (55234|2,55407|2,55580|2,55754|2,55927|2,56101|2,56274|2,56447|2) - move to 4
00:56:881 (56881|2,57054|0,57228|2) - remove it
00:57:921 - add to 3
01:04:554 (64554|3) - move to 01:04:598 -

4K MX Radicalness

00:00:869 - add to 3
00:01:130 (1130|1) - remove it
00:14:742 (14742|3) - move to 2
00:14:829 (14829|1) - move to 4
00:14:916 (14916|3) - move to 2
00:15:002 (15002|1) - move to 4
00:16:650 (16650|0,16693|1) - move to 00:16:736 -
00:16:997 (16997|0,17040|1) - move to 00:17:083 -
00:27:618 (27618|1) - move to 00:27:661 -
00:26:968 (26968|3) - finish it 00:27:661 -
00:28:499 (28499|1) - move to 00:28:528 -
00:28:586 (28586|2) - move to 00:28:615 -
00:48:471 (48471|2,48471|1) - remove it
00:48:817 (48817|2,48817|1) - remove it
00:49:164 (49164|1,49164|2) - remove it
01:09:453 (69453|3) - finish it 01:10:320 -

Key sound is so big! To reduce the sound, it will at once and also I think good to try to put a different sound. :)

You hope that helps.
Topic Starter
Rivals_7

_FrEsH_ChICkEn_ wrote:

EZ (4K Basic Rythm)

Rythm(x)-Rhythm

00:05:682 (5682|2) - change the starting point 00:05:638 -
00:06:028 (6028|3) - change the starting point 00:05:985 - and finish it 00:06:332 -
00:09:800 - add one
00:10:494 - add one
00:37:199 (37199|1) - finish it 00:37:893 -
00:37:719 (37719|0) - delete it
00:37:893 - add one
00:42:748 (42748|1) - finish it 00:43:442 -
00:43:268 (43268|0) - delete it
00:43:442 - add one
00:56:794 - add to 1
00:56:968 - add to 2
00:57:141 - add to 3
00:57:314 - add to 4
00:58:895 (58895|0) - move to 00:58:875 -
01:02:170 - add one
01:02:343 (62343|0) - delete it
01:02:517 - add one
01:02:690 (62690|3) - delete it
01:02:864 - add one
01:03:033 (63033|0) - delete it
01:03:210 - add one
01:03:384 (63384|2) - delete it
01:06:332 (66332|3) - changes as long note and finish it 01:06:679 -
01:07:025 (67025|2) - changes as long note and finish it 01:07:372 -
01:07:719 - add one
01:08:066 - add one
01:08:413 - add one
01:08:760 - add one
01:13:268 - add one
01:13:615 - add one
01:13:962 - add one
01:14:309 - add one
01:17:430 (77430|1) - changes as long note and finish it 01:17:777 -
01:18:124 (78124|2) - changes as long note and finish it 01:18:471 -
01:18:817 - add one
01:19:164 - add one

4K Vocal Sync NM

00:02:343 (2343|2) - , 00:01:130 (1130|3) - finish it 00:03:210 -
00:05:920 (5920|1,5920|0) - move to 00:05:985 -
00:11:476 (11476|3,11476|0) - move to 00:11:534 -
00:11:823 (11823|2) - move to 00:11:881 -
00:11:997 (11997|1) - move to 00:12:054 -
00:12:098 (12098|0) - changes the starting point 00:12:228 -
00:12:804 (12804|3) - changes the starting point 00:12:921 -
00:20:898 - add one
00:21:592 - add one
00:22:112 - add to 2
00:22:459 - add to LN at 4 and finish it 00:23:326 -
00:22:632 (22632|1) - ,00:22:979 (22979|2) - delete it
00:25:869 (25869|1) - move to 00:25:927 -
00:26:043 (26043|2) - move to 00:26:101 -
00:27:257 (27257|0,27257|1) - move to 00:27:314 -
00:38:702 (38702|3,38702|2) - move to 00:38:760 -
00:40:436 (40436|1,40436|2) - move to 00:40:494 -
00:44:251 (44251|3) - move to 00:44:309 -
00:44:424 (44424|2) - move to 00:44:482 -
00:44:598 (44598|1) - move to 00:44:656 -
00:54:887 (54887|1) - changes to LN, and finish it 00:55:234 -
01:01:592 (61592|3) - move to 01:01:650 -
01:01:939 (61939|2) - move to 01:01:997 -
01:03:557 - add one
01:08:066 (68066|0) - move to 3
01:08:413 (68413|3) - move to 2
01:08:760 (68760|1) - remove it

4K HD Dash

00:00:619 (619|1) - move to 00:00:609 -
00:00:706 (706|2) - move to 00:00:696 -
00:00:782 (782|3) - changes to LN and finish it 00:01:129 -
00:01:129 (1129|3) - remove it
00:03:340 (3340|0,3427|1,3513|2,3600|3,3687|2,3773|1,3860|0) - Make changes to match the beat
00:03:904 (3904|3) - finish it 00:05:118 -
00:04:424 (4424|2) - remove it
00:04:597 - add to 3
00:05:204 (5204|1) - remove it
00:20:725 (20725|2) - move to 4
00:20:898 - add LN, and finish it 00:21:245 -
00:26:924 (26924|1,26924|0) - move to 00:26:967 -
00:27:097 (27097|2,27097|3) - remove it

4K Vocal Sync HD

00:01:245 (1245|2) - move to 00:01:303 -
00:01:419 (1419|3) - move to 00:01:476 -
00:01:592 (1592|2) - move to 00:01:650 -
00:01:801 (1801|1) - move to 00:01:823 -
00:01:975 (1975|3) - move to 00:01:997 -
00:11:534 (11534|2,11534|3) - move to 2,3
00:16:650 (16650|0,16693|1) - move to 00:16:736 -
00:17:040 (17040|3,17127|1) - move to 00:17:083 -
00:20:812 - add to 4
00:27:271 (27271|1) - move to 00:27:314 -
00:28:615 - add to 2
00:28:702 (28702|1) - move to 3
00:28:788 - add to 4
00:28:875 (28875|3) - move to 2
00:55:234 (55234|3) - remove it
00:55:234 (55234|2,55407|2,55580|2,55754|2,55927|2,56101|2,56274|2,56447|2) - move to 4
00:56:881 (56881|2,57054|0,57228|2) - remove it
00:57:921 - add to 3
01:04:554 (64554|3) - move to 01:04:598 -

4K MX Radicalness

00:00:869 - add to 3
00:01:130 (1130|1) - remove it
00:14:742 (14742|3) - move to 2
00:14:829 (14829|1) - move to 4
00:14:916 (14916|3) - move to 2
00:15:002 (15002|1) - move to 4
00:16:650 (16650|0,16693|1) - move to 00:16:736 -
00:16:997 (16997|0,17040|1) - move to 00:17:083 -
00:27:618 (27618|1) - move to 00:27:661 -
00:26:968 (26968|3) - finish it 00:27:661 -
00:28:499 (28499|1) - move to 00:28:528 -
00:28:586 (28586|2) - move to 00:28:615 -
00:48:471 (48471|2,48471|1) - remove it
00:48:817 (48817|2,48817|1) - remove it
00:49:164 (49164|1,49164|2) - remove it
01:09:453 (69453|3) - finish it 01:10:320 -

Key sound is so big! To reduce the sound, it will at once and also I think good to try to put a different sound. :)

You hope that helps.
Thanks For Mod. I Hope I can fix it before Sunday :D :)

Mod Still Accepted and I will give Kudos to Anyone who post on this forum. Thanks for your Dedication :) ;)
paperlens
Hi~~ from my queue
4k column : 1|2|3|4

moood
[General]
1.check your Aimod first please, and fix the problems
2.song setup → Design → Widescreen, remove it
3.you should edit your hitsound. make it suitable with the music. (what's more, you should make sure the hitsound has no delay and is longer than 100ms)
4.you have notes on inaccurate time, fix it and make sure the note is following the music, please don't map ghost notes (notes with no vocal)
5.modding your map I think you may be a newbie mapper, I suggest you first mod your map yourself and let your friends show their opinion, and when you can not find mistakes in this map anymore you can ask for mod in modding queues.

[4K MX Radicalness]
00:01:023 (1023|1,1110|1) - choose one to delete.
00:04:404 (4404|1,4578|2) - delete
00:05:011 - add on 2
00:05:271 - add on 3,4
00:05:618 - add on 1,2
00:05:965 - add on 1,4
00:06:312 - add on 1,2
00:06:485 - add on 2
00:08:046 - add on 3
00:08:566 - add on 2
00:09:000 - add on 3
00:09:086 (9086|2) - move to 4
00:09:346 - add on 3
00:09:433 - add on 1
00:10:127 - add on 4
00:12:208 (12208|2,12901|0) - end at 00:14:722 - , but I suggest you end it at 00:14:636 -
00:14:636 (14636|3,14722|3) - this jack is not good
00:14:982 - add
00:16:370 - add on 1
00:16:716 - add on 4
00:16:977 (16977|0,17020|1,17063|2) - ctrl+H and add at 00:17:063 - 1
00:17:237 (17237|0) - move to 00:17:323 - 2
00:17:757 (17757|2) - please end it at 00:18:277 - for hand feeling
00:20:878 - add
00:21:052 (21052|2,21052|0,21052|3) - delete into one note
00:21:550 (21550|2) - move to 00:21:572 - and add
00:21:919 (21919|3,21919|2,22092|0,22092|1,22266|3,22266|2,22439|1,22439|0) - all add into 3 notes.
00:22:699 (22699|0) - delete
00:23:479 (23479|2) - move to 00:23:566 - 3
00:23:479 (23479|0) - move to 00:23:653 - 1
00:24:867 (24867|1) - move to 00:24:953 - 2
00:25:040 - add at 1
00:26:254 (26254|1) - move to 00:26:341 - 2
00:26:427 - add at 1
00:26:948 - from here on:
and please fix the part after according to my mods above.
00:57:988 (57988|3,57988|2,58162|1,58162|0,58335|2,58335|3,58335|0,58508|1,58508|2,58508|3,58682|0,58682|1,58855|2,58855|0,58855|3,59029|0,59029|2,59029|1,59202|3,59202|2,59202|0,59375|1,59375|0,59375|3,59549|0,59549|1,59549|2,59722|1,59722|2,59722|3,59896|1,59896|0) - this is such a mess and it's so hard for this map. try remap it.
01:11:688 (71688|2,71861|2,72034|2,72208|2,72555|2,72728|2,72901|2,73075|2,73248|2) - so muck jack here
I suggest you use 1 note for the light tone.
01:13:595 - 01:13:942 - 01:14:636 - add
what's more, the LN usage in this map should be more aborative. the LNs now makes player confused.

[4K HD Dash]
00:03:884 (3884|3) - ends at 00:04:925 -
00:04:925 - add on 1
00:05:011 - add on 2
00:07:352 - add two notes
00:08:046 - add two notes
00:08:740 - add one note

[4K Vocal Sync HD]
00:12:034 (12034|1,12121|2) - move left to 1,2
00:16:023 - add
00:20:792 - add at 2 ,00:20:878 (20878|1,20878|2) - move to 3,4
00:21:138 (21138|1) - delete :arrow:
00:55:214 (55214|0,55214|2,55214|3,55214|1,55387|2,55560|2,55734|2,55907|2,56081|2,56254|2,56427|2) - no
00:56:774 - here,

good luck~~ :D
schwarzvgrune
Mods Are Accepted and I will give you Kudos to Anyone who post on this BM's thread.
no you cannot do that, only if they mod your map that you're allowed to kudos them. if not (i.e. posting only for conversation) you cannot give them kudos in this instance.

cute video <3
i hope this can be ranked. i like the song too!

general
delete 4K if you only have 4K mapset, no need to write on diffs.
check your AIMOD, there CANNOT BE conflict with any diffs, (i.e. artist unicode, source, uninherited timing point, etc)
keep them CONSISTENT across your WHOLE diffs.


HD dash
00:03:277 (3277|0,3364|1,3451|2,3537|3,3624|2,3711|1,3797|0) - this is not allowed, you cannot map GHOST NOTES,
00:03:364 (3364|1,3537|3,3711|1,3797|0) - only this is following the sound, other than this they're ghost notes, please delete and recheck your whole diffs
delete ANY GHOST NOTES, and place them accordingly.

you can call me back for another mod after you've fix these general comments.
especially on ghost notes, please make sure you recheck them carefully, use playback 25% when mapping for accurate note representation
Topic Starter
Rivals_7

paperlens wrote:

4k column : 1|2|3|4

[General]
1.check your Aimod first please, and fix the problems
2.song setup → Design → Widescreen, remove it
3.you should edit your hitsound. make it suitable with the music. (what's more, you should make sure the hitsound has no delay and is longer than 100ms)
4.you have notes on inaccurate time, fix it and make sure the note is following the music, please don't map ghost notes (notes with no vocal)
5.modding your map I think you may be a newbie mapper, I suggest you first mod your map yourself and let your friends show their opinion, and when you can not find mistakes in this map anymore you can ask for mod in modding queues.
2. Hmm..... Why I should disabled the widescreen support? A pro mania mapper such as Arcwin and Hinagi have this box checked (Ex: Megitsune and Angela - ANGEL) I think I will keep it that way. Since there is no SB, I think it's not a big deal.
3. To be Honest, I'm "blind" about Hitsounding the notes. I have no idea how to do that.
5. Yup, I'm a Newbie, I do ask My 3 friends to test it. They said, "it was fun to play" and " there is no mistakes on it" (Maybe they are lack of knowledge about mapping, IDK for sure) So i finally came to modding queue to get more mod from a pro. so yeah.

What the "Jack" It's actually means?
Oh yeah about this > "00:05:271 - add on 3,4"
what you mean is column 3 and 4, right?

schwarzvgrune wrote:

Mods Are Accepted and I will give you Kudos to Anyone who post on this BM's thread.
no you cannot do that, only if they mod your map that you're allowed to kudos them. if not (i.e. posting only for conversation) you cannot give them kudos in this instance.
general
delete 4K if you only have 4K mapset, no need to write on diffs.
check your AIMOD, there CANNOT BE conflict with any diffs, (i.e. artist unicode, source, uninherited timing point, etc)
keep them CONSISTENT across your WHOLE diffs.

HD dash
00:03:277 (3277|0,3364|1,3451|2,3537|3,3624|2,3711|1,3797|0) - this is not allowed, you cannot map GHOST NOTES,
00:03:364 (3364|1,3537|3,3711|1,3797|0) - only this is following the sound, other than this they're ghost notes, please delete and recheck your whole diffs
delete ANY GHOST NOTES, and place them accordingly.
Yup I just saw the rule, It's useless to give kudosu to a "non-mod post". The BAT (or QAT) can take back the kudosu.

So I just have to delete the "4K" from the mapset then.

Does your post like this count as Mod?

So the Ghost Notes are Unrankable?
Topic Starter
Rivals_7
Poke schwarzvgrune
Updated. Can you check it again, please?
schwarzvgrune

Rivals_7 wrote:

Poke schwarzvgrune
Updated. Can you check it again, please?
it could count, it could not, its your decision.
and also number 2 from paperlens.

if you dont use SB then you should turn off widescreen. those map by those mappers have SB thats why they use widescreen support.
megitsune have SB, flying text....

i'll mod when i have time, soon, so brb
paperlens

Rivals_7 wrote:

2. Hmm..... Why I should disabled the widescreen support? A pro mania mapper such as Arcwin and Hinagi have this box checked (Ex: Megitsune and Angela - ANGEL) I think I will keep it that way. Since there is no SB, I think it's not a big deal.
3. To be Honest, I'm "blind" about Hitsounding the notes. I have no idea how to do that.
5. Yup, I'm a Newbie, I do ask My 3 friends to test it. They said, "it was fun to play" and " there is no mistakes on it" (Maybe they are lack of knowledge about mapping, IDK for sure) So i finally came to modding queue to get more mod from a pro. so yeah.

What the "Jack" It's actually means?
Oh yeah about this > "00:05:271 - add on 3,4"
what you mean is column 3 and 4, right?



Yup I just saw the rule, It's useless to give kudosu to a "non-mod post". The BAT (or QAT) can take back the kudosu.

So I just have to delete the "4K" from the mapset then.

Does your post like this count as Mod?

So the Ghost Notes are Unrankable?

to be responsible for my mod:

1.about widescreen, same as schwarzvgrune said.
2.Actually, I didn't even know how to teach someone map hitsound ; the only way , also the fastest way: practice more on more map until you find it acceptable
3.Jack means: two notes very close to each other. like this:
4. "00:05:271 - add on 3,4"yes it means column 3 and 4
5.As you know at the kudosu rule, you can reject to give schwarzvgrune and my this post kudosu; but mostly, it's the 'help' modders give which deserves the kudosu. you should give kudosu to someone who really helped you.
and in this map, I guess schwarzvgrune thinks that a general mod is more important than giving every single mod on single note.
6.You should update the map after each mod. Modders don't like to mod non-updated map, because it may make their mod useless.
7.Ghost notes are always makes a map unrankable. Yes there is several map with (a lot of) ghost notes ranked, but their ghost notes really make sense and made the map playable and interesting. you can consider "Imperishable Night 2006", it is hard but no ghost notes. and "AiAe", it has a lot of ghost notes but it's somehow interesting.
Topic Starter
Rivals_7

schwarzvgrune wrote:

if you dont use SB then you should turn off widescreen. those map by those mappers have SB thats why they use widescreen support.
megitsune have SB, flying text....

i'll mod when i have time, soon, so brb
Megitsune doesn't have any flying text at all.



And here is the example a video with SB (Flying text)



But I have no idea about this. It's heavily SB-ed



I also find out that a video without a widescreen support is boring. So, I'll keep it that way.
It doesn't broke a single rule at all. (Except there is still a ghost note detected)
schwarzvgrune
that map by kuo kyoka has, SB,
the screen shines and then off,
any image that is moving or has special effect = SB.
and i have personally never seen a widescreen-ed map without SB, can you share me the link to that megitsune song?
i think it has SB of some sorts (either the image flashes or those kind of stuff)

EDIT: and also i just realised that you use video on your map, so you should open the widescreen support, XD sorry for the confusion

and also older maps usually does this (widescreen without SB, or SB without widescreen) because the rules keep changing (i got that impression but idk), so idk you can confirm with a BN (preferably QAT) on this.
both of us make this suggestion for you because this is whats written on osu FAQ! page about widescreen and storyboarding.
https://osu.ppy.sh/wiki/How_to_Get_Your_Map_Ranked


and about the ghost notes, just like what paperlens has said,
aiae for example has ghost notes, and i assume its not really because its interesting, i assume its because it got ranked without any strict QAT actually taking a look on the map.
usually BAT is more lenient (Especially new ones) on ghost notes, compared with QAT. (i assume this, i could be wrong).
see Harbyter's map, i forgot the name, i think rubik cube or something.
it got bubbled by another BN and then Disqualified by a QAT because of ghost notes. i think its ranked now idk you can check his profile page.
Deppyforce

Greetings from DeppyDf~ And I have some mod about hitsounds.

Oh, I Came From #modreqs!

But First, You Spell ''Rhythm'' wrong. it should have ''h'' before ''y''

OK, Back to hitsound.

**I think you should change sample sound to soft in kiai time. (but if you change don't forget to change all difficulties!) and you should make it little bit louder. i think 30% is perfect. but this is not neccesary you can use 25% if you want.**

**In Kiai Time, add the hitsound from the first tick of 41:1 then 41:3 then 42:1 then 42:3 . . . . until reach first tick of 59:3 (All Diffs)**

*Don't use Whistle or Claps only. use both om them. maybe 5 seconds whistle and then 5 seconds of clap?*
EZ (Basic Rhythm)
I recommend you to use clap or whistle sound on these notes.
00:05:271 (5271|1) - 00:05:965 (5965|3) - 00:08:393 (8393|1) - 00:07:005 (7005|1) - 00:09:780 (9780|1) - 00:10:474 (10474|3) - 00:11:167 (11167|1) - 00:11:861 (11861|2) - 00:13:248 (13248|1) - 00:14:636 (14636|1) - 00:16:023 (16023|1) - 00:17:410 (17410|1) - 00:18:797 (18797|1) - 00:20:185 (20185|0) - 00:21:572 (21572|0) - 00:27:294 (27294|0,27641|2,27988|1) - 00:32:844 (32844|0,33190|2,33537|1) - 00:38:393 (38393|1,38740|3,39086|0) - 00:43:942 (43942|3,44289|1,44636|0) - 00:46:890 (46890|1) - 00:47:583 (47583|3) - 00:49:664 (49664|1,50185|2,50531|0) - 00:52:439 (52439|1,52786|2,53133|3) - 00:56:948 (56948|2,57294|2) - 01:24:867 (84867|1) - 01:25:560 (85560|0) - (Kiai Time Look For The Instructions Above)

Vocal Sync NM
I Reccommend These Notes.
{00:05:271 (5271|1,5271|2) - 00:05:618 (5618|1,5618|3) - 00:05:965 (5965|1,5965|0) - 00:06:312 (6312|2,6312|3) -}<-- Select One In Each Group.
- 00:09:780 (9780|0) - 00:10:474 (10474|3) - 00:11:167 (11167|2,11167|1) - 00:15:329 (15329|1) - 00:16:023 (16023|0) -
{00:16:370 (16370|2,16716|0,17063|2,17410|3) -}<--- Change Sound From Previous Note(Whistle-->Clap or Clap-->Whistle)
{First Tick Of 12:1,12:3,13:1,13:3 . . . until First Tick Of 15:1} 00:27:294 (27294|1,27294|0,27641|2) - 00:27:988 (27988|0) - 00:32:844 (32844|0,33190|3) -
00:33:537 (33537|1) - 00:38:393 (38393|2,38740|3,38740|2,39086|2,39086|3) - 00:43:942 (43942|0,44289|3) - 00:44:636 (44636|1) - 00:47:583 (47583|0) - 00:50:185 (50185|0,50531|2) - 00:52:786 (52786|1,53133|2) - 00:57:641 (57641|2) - (Kiai Time Look For The Instructions Above)

Vocal Sync HD
I Reccommend These Notes.
00:02:323 (2323|1) - 00:03:537 (3537|2,3537|1) - 00:05:271 (5271|3,5618|2,5965|1,6312|0) - 00:09:780 (9780|2,9780|3) - 00:10:474 (10474|1,10474|0) - 00:15:329 (15329|0,15329|1) - 00:16:023 (16023|1,16023|0) - 00:20:878 (20878|3,20878|2,21225|2,21225|3) - 00:21:572 (21572|1,21572|0) - 00:22:439 (22439|0) - 00:27:251 (27251|1,27641|2,27988|2) - 00:32:844 (32844|3,32844|2,33190|0,33190|1) - 00:33:537 (33537|3) - 00:38:393 (38393|3,38740|2) - 00:39:086 (39086|0) - 00:43:942 (43942|2,43942|1,44289|3) - 00:44:636 (44636|1) - 00:47:063 (47063|0) - 00:47:410 (47410|2) - 00:49:664 (49664|1,49838|0,50185|1,50531|1) - 00:52:786 (52786|1,52786|0,53133|3,53133|2) - 00:57:294 (57294|3) - (Kiai Time Look For The Instructions Above)

HD Dash
I Recommend These Notes.
00:01:110 (1110|1) - 00:02:323 (2323|3) - 00:03:884 (3884|2) - 00:05:271 (5271|0) - 00:05:618 (5618|1) - 00:05:965 (5965|2) - 00:06:312 (6312|2) - 00:07:005 (7005|1,7005|0,7352|1,7699|0) - 00:08:046 (8046|0,8393|0) - 00:08:740 (8740|2) - 00:09:086 (9086|0) - 00:09:780 (9780|2) - 00:10:474 (10474|2) - 00:16:370 (16370|0,16716|1,17063|2) - 00:17:410 (17410|3) - 00:20:878 (20878|0,20878|1) - 00:21:572 (21572|0,21572|1) - 00:23:306 (23306|3) - 00:24:303 (24303|0,24303|3) - 00:25:734 (25734|1,25734|3) - 00:27:294 (27294|0,27641|0,27988|1,27988|2) - 00:29:896 (29896|0,29896|1) - 00:31:283 (31283|1,31283|2) -
00:32:844 (32844|3,33190|1,33537|2,33537|0) - 00:35:445 (35445|3,35445|2) - 00:36:832 (36832|0,36832|2) - 00:38:393 (38393|3,38740|0,39086|1,39086|2) - 00:40:994 (40994|2,40994|3) - 00:42:381 (42381|2,42381|3) - 00:43:942 (43942|3,44289|1,44636|0,44636|2) - 00:46:890 (46890|0,47237|2,47237|3,47583|1) - 00:49:664 (49664|1,49664|0,49838|2,49838|1,50185|2,50185|3,50531|3,50531|1,50531|0) - 00:53:133 (53133|0,53133|1) - (Look Above For Kiai)

MX Radicalness
I Recommend These Notes.
00:01:110 (1110|2,1110|3) - 00:02:280 (2280|1,2280|2) - 00:03:884 (3884|1,3884|0) - 00:05:271 (5271|3,5271|2) - 00:05:618 (5618|1,5618|0) -
00:05:965 (5965|3,5965|2) - 00:06:312 (6312|0,6312|1) - 00:09:780 (9780|0,9780|2) - 00:10:474 (10474|3) - 00:16:370 (16370|0,16370|2) -
00:16:716 (16716|3,16716|2) - 00:17:063 (17063|0,17063|1) - 00:20:878 (20878|1,20878|0) - 00:21:572 (21572|2,21572|3) - 00:24:346 (24346|2,24346|0) -
00:25:734 (25734|0) - 00:27:294 (27294|3,27294|1,27641|1,27641|3) - 00:27:988 (27988|0,27988|1) - 00:29:896 (29896|0,29896|1) - 00:31:283 (31283|2,31283|3) -
00:32:670 (32670|3,32670|2) - 00:33:537 (33537|2) - 00:35:445 (35445|3,35445|2) - 00:36:832 (36832|3,36832|2) - 00:38:393 (38393|2,38393|3,38740|2,38740|1) -
00:39:086 (39086|2,39086|1) - 00:40:994 (40994|1,40994|3) - 00:42:381 (42381|2,42381|1) - 00:43:942 (43942|0,43942|1,43942|2) - 00:44:289 (44289|3,44289|0) -
00:44:636 (44636|1,44636|3) - 00:46:890 (46890|1,46890|2,46890|3) - 00:47:237 (47237|0,47237|3,47237|2) - 00:47:583 (47583|2,47583|3) - 00:49:664 (49664|1,49838|3,49838|0,50185|2,50531|0,50531|1) - 00:52:439 (52439|2,52439|3,52786|3,52786|2) - 00:53:133 (53133|0,53133|1) - 00:56:948 (56948|2,57294|3) -
(Look Above For Kiai)

Hope I Can Help You Out About Hitsound. If You Have Something To Ask Me, Feel free To PM Me Or Send Me A Message! :D

#kindnessofyourheartmodding2k15
Topic Starter
Rivals_7

DeppyDf wrote:

Greetings from DeppyDf~ And I have some mod about hitsounds.


**In Kiai Time, add the hitsound from the first tick of 41:1 then 41:3 then 42:1 then 42:3 . . . . until reach first tick of 59:3 (All Diffs)**

*Don't use Whistle or Claps only. use both om them. maybe 5 seconds whistle and then 5 seconds of clap?*

Vocal Sync NM
I Reccommend These Notes.
{00:05:271 (5271|1,5271|2) - 00:05:618 (5618|1,5618|3) - 00:05:965 (5965|1,5965|0) - 00:06:312 (6312|2,6312|3) -}<-- Select One In Each Group.
- 00:09:780 (9780|0) - 00:10:474 (10474|3) - 00:11:167 (11167|2,11167|1) - 00:15:329 (15329|1) - 00:16:023 (16023|0) -
{00:16:370 (16370|2,16716|0,17063|2,17410|3) -}<--- Change Sound From Previous Note(Whistle-->Clap or Clap-->Whistle)
{First Tick Of 12:1,12:3,13:1,13:3 . . . until First Tick Of 15:1} 00:27:294 (27294|1,27294|0,27641|2) - 00:27:988 (27988|0) - 00:32:844 (32844|0,33190|3) -
00:33:537 (33537|1) - 00:38:393 (38393|2,38740|3,38740|2,39086|2,39086|3) - 00:43:942 (43942|0,44289|3) - 00:44:636 (44636|1) - 00:47:583 (47583|0) - 00:50:185 (50185|0,50531|2) - 00:52:786 (52786|1,53133|2) - 00:57:641 (57641|2) - (Kiai Time Look For The Instructions Above)


Hope I Can Help You Out About Hitsound. If You Have Something To Ask Me, Feel free To PM Me Or Send Me A Message! :D

I don't understand this part. Can you explain it with some image? Cause (if you saw my last post before on this thread) I don't understand anything about HS.
First of all, how to add HS to a note? Did I have to add HS to each note to get this map rankable?
Glad to have you here :)
Deppyforce

Rivals_7 wrote:

DeppyDf wrote:

Greetings from DeppyDf~ And I have some mod about hitsounds.


**In Kiai Time, add the hitsound from the first tick of 41:1 then 41:3 then 42:1 then 42:3 . . . . until reach first tick of 59:3 (All Diffs)**

*Don't use Whistle or Claps only. use both om them. maybe 5 seconds whistle and then 5 seconds of clap?*

Vocal Sync NM
I Reccommend These Notes.
{00:05:271 (5271|1,5271|2) - 00:05:618 (5618|1,5618|3) - 00:05:965 (5965|1,5965|0) - 00:06:312 (6312|2,6312|3) -}<-- Select One In Each Group.
- 00:09:780 (9780|0) - 00:10:474 (10474|3) - 00:11:167 (11167|2,11167|1) - 00:15:329 (15329|1) - 00:16:023 (16023|0) -
{00:16:370 (16370|2,16716|0,17063|2,17410|3) -}<--- Change Sound From Previous Note(Whistle-->Clap or Clap-->Whistle)
{First Tick Of 12:1,12:3,13:1,13:3 . . . until First Tick Of 15:1} 00:27:294 (27294|1,27294|0,27641|2) - 00:27:988 (27988|0) - 00:32:844 (32844|0,33190|3) -
00:33:537 (33537|1) - 00:38:393 (38393|2,38740|3,38740|2,39086|2,39086|3) - 00:43:942 (43942|0,44289|3) - 00:44:636 (44636|1) - 00:47:583 (47583|0) - 00:50:185 (50185|0,50531|2) - 00:52:786 (52786|1,53133|2) - 00:57:641 (57641|2) - (Kiai Time Look For The Instructions Above)


Hope I Can Help You Out About Hitsound. If You Have Something To Ask Me, Feel free To PM Me Or Send Me A Message! :D

I don't understand this part. Can you explain it with some image? Cause (if you saw my last post before on this thread) I don't understand anything about HS.
First of all, how to add HS to a note? Did I have to add HS to each note to get this map rankable?
Glad to have you here :)
No prob! :)
To add a hitsound, select a note that you want. then select whistle, clap or finish(cymbal) sound to dat note.
You don't need to add to all notes xD just some notes only.
But if you don't add any hitsound at all..... The map can't get ranked.

What i told you is add hitsounds to all notes that i told you and all notes in first ticks of the rooms A.k.a. White lines that i told you.

That's it! :)
Topic Starter
Rivals_7
Thank you Sooo much DeppyDf. It's really helping. :) :) :)

oh you came from #Modreq ? Never expected i will get notice there :D
schwarzvgrune
NM~

1 2 3 4
general

your Radical starts at 00:00:589 -
add another timing point there (same BPM), the first note need to be inside the first timing point of the map
sample volume = change 25% to 15% and 30% to 20%
the first new timing point sample volume = 15%
apply this across the whole diffs.

i'll focus on hand balancing and pattern consistency.
as you ignore pitch relevancy across your whole map, i won't point that out.

00:00:589 (589|1,676|2,763|3) - = sample volume 133% is too loud, it obstruct the song when played, please reduce this to default volume of 15% as suggested above.
do not need to use custom sample volume.


radicalness
00:05:792 (5792|0) - move to 3
00:06:138 (6138|3) - to 2
00:06:485 (6485|0) - to 4
00:06:572 - add to 1, you've been following this pattern before. same sound

00:07:873 - loud audible beat, why omit short notes? use 2, or 1. 2 is fine since this is radical
00:09:173 - add to 3
00:09:520 - add to 2
00:10:214 - 3
00:14:636 - http://puu.sh/gNkoH/f575b78fdc.png

00:24:000 (24000|3,24000|2,24000|1) - why 3? the beat is very faint, isntead you only use 2 here 00:23:653 (23653|1,23653|0) -
these applies across the whole diffs, please make sure your chord is consistent. strong beat = more notes to express.
00:30:242 (30242|0,30242|2,30242|3) - ^

00:31:543 (31543|1) - delete, there is only a faint bg instrument here, from your pattern you've been following that 1 2 3 1/4 beat, there is no beat here
00:32:150 (32150|0,32323|2,32323|3) - see you only use 2 here
00:35:358 (35358|1) - ^
00:44:982 - http://puu.sh/gNkGy/7fb5abc041.jpg

00:31:456 - http://puu.sh/gNkCc/1bad43283d.jpg

etc, make sure its consistent, express stronger beat with more notes, faint beat with less note.
Topic Starter
Rivals_7

schwarzvgrune wrote:

etc, make sure its consistent, express stronger beat with more notes, faint beat with less note.

Thanks, Gotta remember that words :)
Feerum
Hello Rivals_7

From Feru's Mania Modding

Sorry for the delay. I have so much to do IRL and have so many Mod's open so i try to Focus on HD and MX

Column: | 1 | 2 | 3 | 4 |

HD Dash


First of all.. Ghost Notes are Unrankable!
I will not mention every one. Please Check by yourself.
00:04:404 (4404|2,4404|1) - Remove One. I don't hear any audible sound that chord.
00:09:953 (9953|0,9953|1) - Same
00:12:555 - Add here, very loud sound.
00:13:595 - Add one at 2
^when yes move 00:13:768 (13768|1) - to 1
00:14:462 (14462|3,14462|2) - Again no sound for a Chord.
00:14:982 - Add at 1 or 2 for finish
Please Check this part with 25% Speed 00:15:676 - to 00:16:370 -
00:16:716 - Add at 3
00:17:063 - Add at 4
00:24:130 (24130|1,24303|3,24303|0) - Whats going on here? Move to next Beat line
00:27:641 - Add at 2
00:28:768 - Add at 3
00:30:069 - Add at 3
00:36:485 (36485|3,36659|2) - Move booth one to the left
00:38:740 - Add at 2 for Drum
01:00:242 (60242|1) - Suggest to remove this one. It's not the right sound for a Trill
01:13:942 - Add one
01:19:838 (79838|1,80011|1) - No same Sound = No Jack please
01:22:092 (82092|2) - When this LN follows the Guitar the LN should be 1/2 beat longer
01:25:560 (85560|3,85560|2) - this LN's should begin here: 01:25:596 -

MX Radicalness

00:01:803 (1803|3) - Remove when this two follows vocal
00:02:844 - please no 3Chord. There is not enough audible sound for such a strong chord
00:14:289 - Add
00:17:757 - Add at 1
00:29:202 - Add
00:29:549 (29549|1) - Move to 00:29:375 -
00:32:844 (32844|3,32844|1) - booth LN's 1/2 beat shorter
00:33:190 - when ^ yes add one for strong beat
00:37:005 - Move one to 00:37:179 -
00:50:011 - Add at 3 for Drum
00:51:052 - Add at 2&3 Strong Beat.
01:00:763 - Add strong beat
01:03:537 - Same
01:17:237 - Suggestion for this Part:
Hear with 25% Speed, you can hear very good that here is the perfect sound for this trills.
01:25:596 - LN's should begin here

Okay. There are many inconsistency with your 3Chords. They should every time be used for very! strong Beat's/Sound. They feel very Random in the MX.
After all it's not bad for your first Map. But you really should watch out how you place your Chords. After all this is a Rhythm Game. When the Chords placed randomly there is no rhythm anymore.

Fix the inconsistency. Sorry if my Mod sounds a little bit harsh. If you need ever help with Mapping or have any questions you can PM me :)

Good luck with your Map o/
rhalp10


HERES MY MOD
[Yumemiru! Shinjiru! Mirai kanaete! (TV Size)]

 1|2|3|4

[Vocal Sync HD]
00:21:745 (21745|3,21832|2,21919|3,22092|2,22266|1,22439|0,22786|0,22873|1,22959|2,23046|0,23133|1,23219|2,23306|3,23306|0,23826|0) - Ctrl+H
00:21:745 (21745|0) - Move 3
00:21:832 (21832|1) - Move 4
00:27:641 (27641|3) - Add 4
00:27:988 (27988|3) - Add 4
00:33:364 (33364|0) - Remove
00:33:364 (33364|2) - Move 3

[MX Radicalness]
00:02:670 (2670|1,2670|2) - Add 2,3
00:39:260 (39260|3,39260|0) - Remove I Can't Hear Any Sound Here
01:06:659 (66659|1) - Move 1
01:06:659 (66659|3) - Add 4
01:13:422 (73422|0,73508|1,73768|3,73855|2) - Remove
Good Luck <3
Topic Starter
Rivals_7
Thanks, Feerum and rhalp10 for the Mod. :)

Will be updated real soon.
Well, Ghost notes is the core of my map problem. I think. (I wonder how AiAe can be ranked even though it has a lot of Ghost notes)
Rinzler
Hello ~, From Modding Queue
Column Format
| 1| 2 | 3 | 4 |


sorry for the delay, i've been busy

[EZ (Basic Rhytm)]
EZ
00:02:323 (2323|3) - kalo ngikutin suara gitar, harusnya berhenti disini LN nya 00:02:323 (2323|3) -

00:13:248 (13248|1,13942|2,14636|1,15329|2,16023|1,16716|2,17410|1,18104|2,18797|1,19491|2) - ini terlalu repetitif menurut saya, mungkin bisa di arrange lagi letak notenya

00:22:959 (22959|1) - pindah ke 1, lebih balance sama tangan kiri

00:25:214 (25214|2) - pindah ke 1, gap yang lebih gede lebih bagus menurut saya

00:26:601 (26601|2) - pindah ke 4,^

00:30:242 (30242|3) - pindah ke 1, lebih balance

00:43:422 (43422|2) - ini note di map ke apa ya ?

01:20:185 (80185|0) - berhenti disini 01:22:959 -

[HD Dash]
HD
00:00:762 - bisa ditambah 1 note lagi berhubung ada kick soundnya

00:03:884 (3884|2,3884|1) - ini hapus, 1 note + 1 LN sudah cukup

00:20:011 (20011|1,20011|0,20358|3,20358|2) - ini kenapa pake 2 note ?, suaranya ga terlalu keras imo

00:50:878 (50878|1,50878|0) - ghost note

00:54:000 (54000|2,54000|1) - 1 LN saja cukup, hehe

[MX Radicalness]
MX
00:03:190 (3190|2,3277|1,3364|0,3451|1,3537|2,3624|0,3711|1,3797|2) - kenapa ada stream, saya ga dengar ada stream loh

etc..

masih banyak sebenarnya, tapi berhubung pattern consistencynya agak gimana gitu, jadinya agak susah buat modnya

oh iya, sekedar tips, kalo ngemap coba bikin patternnya sekonsisten mungkin, contohnya untuk peletakan note, usahain pake note tidak berlebihan, contohnya pake 2 note untuk kick/bass, dan 1 note untuk suara yang ga terlalu keras, penggunaan LN pun harus diperhatikan, dan coba kurangin effect soundnya jadi 0, supaya lebih kedengeran beat dari lagunya, udah bagus sebenernya, tapi pattern konsistencynya masih kurang menurut saya, terus latihan mapping supaya tambah jago ngemapnya ;)
Topic Starter
Rivals_7

Rinzler wrote:

Hello ~, From Modding Queue
Column Format
| 1| 2 | 3 | 4 |


sorry for the delay, i've been busy

[EZ (Basic Rhytm)]
EZ
00:02:323 (2323|3) - kalo ngikutin suara gitar, harusnya berhenti disini LN nya 00:02:323 (2323|3) -

00:13:248 (13248|1,13942|2,14636|1,15329|2,16023|1,16716|2,17410|1,18104|2,18797|1,19491|2) - ini terlalu repetitif menurut saya, mungkin bisa di arrange lagi letak notenya

00:22:959 (22959|1) - pindah ke 1, lebih balance sama tangan kiri

00:25:214 (25214|2) - pindah ke 1, gap yang lebih gede lebih bagus menurut saya

00:26:601 (26601|2) - pindah ke 4,^

00:30:242 (30242|3) - pindah ke 1, lebih balance

00:43:422 (43422|2) - ini note di map ke apa ya ?

01:20:185 (80185|0) - berhenti disini 01:22:959 -

[HD Dash]
HD
00:00:762 - bisa ditambah 1 note lagi berhubung ada kick soundnya

00:03:884 (3884|2,3884|1) - ini hapus, 1 note + 1 LN sudah cukup

00:20:011 (20011|1,20011|0,20358|3,20358|2) - ini kenapa pake 2 note ?, suaranya ga terlalu keras imo

00:50:878 (50878|1,50878|0) - ghost note

00:54:000 (54000|2,54000|1) - 1 LN saja cukup, hehe

[MX Radicalness]
MX
00:03:190 (3190|2,3277|1,3364|0,3451|1,3537|2,3624|0,3711|1,3797|2) - kenapa ada stream, saya ga dengar ada stream loh

etc..

masih banyak sebenarnya, tapi berhubung pattern consistencynya agak gimana gitu, jadinya agak susah buat modnya

oh iya, sekedar tips, kalo ngemap coba bikin patternnya sekonsisten mungkin, contohnya untuk peletakan note, usahain pake note tidak berlebihan, contohnya pake 2 note untuk kick/bass, dan 1 note untuk suara yang ga terlalu keras, penggunaan LN pun harus diperhatikan, dan coba kurangin effect soundnya jadi 0, supaya lebih kedengeran beat dari lagunya, udah bagus sebenernya, tapi pattern konsistencynya masih kurang menurut saya, terus latihan mapping supaya tambah jago ngemapnya ;)
Okelah, thanks ya buat mod-nya. Makasih juga sarannya. Tapi...............

Rinzler wrote:

[EZ (Basic Rhytm)]
[notice]00:02:323 (2323|3) - kalo ngikutin suara gitar, harusnya berhenti disini LN nya 00:02:323 (2323|3) -
Ini opo toh? salah tulis? kok timingnya sama?
Verniy_Chan

Hi Rival-san >.<)/
Mod from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( ? ) =_= bingung sy dngan penamaan diffmu
Metadata : ( ? ) di tag : hapus third dan 3 ganti jadi 3rd
Timing : ( X ) what.. 3 timing point? check tekan F6
Audio : ( ? ) akan lbih bgus jika gunakan file .wav smple HS
Background : ( )

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Aesthetics/Consistency Pattern)


EZ (Basic Rhytm)
Hilangin check dri Widescreen support dan special style (N+1)
00:16:370 tmbah note ikuti suara dari 00:16:716 (16716|3)
00:17:063 ^
00:39:086 (39086|0) pindah ke 3
00:59:202 (59202|0) pindah ke 2 atau 3
01:00:763 (60763|1) pindah ke 5
sperti diff ini masih bnyak patternya yg gak konsisten, smakin mendekati akhir lagunya,
smakin susah patternya, cek patternmu yg diawal syncronkan :v
Vocal Sync NM
Hilangin check dri Widescreen support dan special style (N+1)
00:09:780 (9780|0) pindah ke 2, hand balance
00:10:474 (10474|3) pindah ke 3 ^
00:24:693 tmbah note, cek 00:23:306
00:26:774 (26774|1,26774|0) ini ngikut apa yah?
00:27:641 - 00:27:988 seharusnya patternya sma dngan 00:27:294 krena musiknya sma
00:28:855 dan yg patternya sma dngan ini cek 00:23:306
00:32:844 tmbah note
00:58:162 (58162|0,58162|1,58508|2,58508|3,58855|2,58855|1) hapussss,
01:17:063 - 01:20:185 dafuq pattern :v
Vocal Sync HD
Hilangin check dri Widescreen support dan special style (N+1)
00:00:762 tmbah note di 1, high sound
00:03:884 tmbah note
00:13:422 ^
00:27:251 (27251|1) mending hapus aja, terus 00:27:294 tmbah 2 note
00:33:537 tmbah note
00:38:393 ^
00:38:740 ^
00:39:086 ^
00:43:595 (43595|2) hapus
00:49:838 tmbah note di 4
00:51:745 tmbah note
00:53:653 (53653|0) hapus
00:53:826 tmbah note
01:18:451 (78451|2) hapus, berlebihan
Good Luck -nya~ (づ。◕‿‿◕。)づ
Topic Starter
Rivals_7

Verniy_Chan wrote:


Hi Rival-san >.<)/
Mod from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( ? ) =_= bingung sy dngan penamaan diffmu (Bingung dimananya? :D )
Metadata : ( ? ) di tag : hapus third dan 3 ganti jadi 3rd Accepted
Timing : ( X ) what.. 3 timing point? check tekan F6 Fixed
Audio : ( ? ) akan lbih bgus jika gunakan file .wav smple HS Gak ngerti XD
Background : ( )

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Aesthetics/Consistency Pattern)


EZ (Basic Rhytm)
Hilangin check dri Widescreen support dan special style (N+1)
00:16:370 tmbah note ikuti suara dari 00:16:716 (16716|3)
00:17:063 ^
00:39:086 (39086|0) pindah ke 3
00:59:202 (59202|0) pindah ke 2 atau 3
01:00:763 (60763|1) pindah ke 5
sperti diff ini masih bnyak patternya yg gak konsisten, smakin mendekati akhir lagunya,
smakin susah patternya, cek patternmu yg diawal syncronkan :v
Vocal Sync NM
Hilangin check dri Widescreen support dan special style (N+1)
00:09:780 (9780|0) pindah ke 2, hand balance
00:10:474 (10474|3) pindah ke 3 ^
00:24:693 tmbah note, cek 00:23:306
00:26:774 (26774|1,26774|0) ini ngikut apa yah?
00:27:641 - 00:27:988 seharusnya patternya sma dngan 00:27:294 krena musiknya sma
00:28:855 dan yg patternya sma dngan ini cek 00:23:306
00:32:844 tmbah note
00:58:162 (58162|0,58162|1,58508|2,58508|3,58855|2,58855|1) hapussss,
01:17:063 - 01:20:185 dafuq pattern :v Greget dikit lah :v
Vocal Sync HD
Hilangin check dri Widescreen support dan special style (N+1)
00:00:762 tmbah note di 1, high sound
00:03:884 tmbah note
00:13:422 ^
00:27:251 (27251|1) mending hapus aja, terus 00:27:294 tmbah 2 note
00:33:537 tmbah note
00:38:393 ^
00:38:740 ^
00:39:086 ^
00:43:595 (43595|2) hapus
00:49:838 tmbah note di 4
00:51:745 tmbah note
00:53:653 (53653|0) hapus
00:53:826 tmbah note
01:18:451 (78451|2) hapus, berlebihan
Good Luck -nya~ (づ。◕‿‿◕。)づ

Verniy_Chan wrote:

Hilangin check dri Widescreen support.......
Not gonna do that. Why? Setahu saya, non-widescreen support cuma buat BM yang ada SB-nya.
Sedangkan saya cuma ada video. So I'll keep it that way. No big deal, though. It doesn't broke any rule at all.

Anyways, mod-nya cukup membantu kok. Thanks ya :)
Take mah Kudosu
Deppyforce
I'm Waiting This Map To Be Ranked! GoGo Rivals_7!! XD
So many mods out there btw :o
Good Luck!
Topic Starter
Rivals_7

DeppyDf wrote:

I'm Waiting This Map To Be Ranked! GoGo Rivals_7!! XD
So many mods out there btw :o
Good Luck!
Thanks for the support. I'll do my best :)
Frim4503

col:1,2,3,4,5,6,7

HD
00:33:884 (33884|0) - remove. same sound as 00:34:231 (34231|3,34231|1) -
00:58:508 (58508|3,58508|1) - remove 1. why must double ?
00:58:855 (58855|1,58855|0) - ^same
01:02:150 (62150|0,62150|1) - ^same
01:13:248 (73248|0,73248|2) - ^same

MX
00:46:023 (46023|3,46023|2) - move to left 1 col
00:47:583 (47583|2,47583|3) - move to left 1 col
00:48:624 (48624|2,48797|0,48797|1) - ctrl+h then move to left 1 col
01:00:416 - add note make it tripplet same sound as 00:59:722 (59722|3,59722|1,59722|2) -
01:02:497 (62497|2,62497|3) - remove. change with normal note
01:19:491 (79491|2) - remove

please reply before
expired 29/4/2015
Topic Starter
Rivals_7

Frim4503 wrote:


col:1,2,3,4,5,6,7

HD
00:33:884 (33884|0) - remove. same sound as 00:34:231 (34231|3,34231|1) -
00:58:508 (58508|3,58508|1) - remove 1. why must double ?
00:58:855 (58855|1,58855|0) - ^same
01:02:150 (62150|0,62150|1) - ^same
01:13:248 (73248|0,73248|2) - ^same

MX
00:46:023 (46023|3,46023|2) - move to left 1 col
00:47:583 (47583|2,47583|3) - move to left 1 col
00:48:624 (48624|2,48797|0,48797|1) - ctrl+h then move to left 1 col
01:00:416 - add note make it tripplet same sound as 00:59:722 (59722|3,59722|1,59722|2) -
01:02:497 (62497|2,62497|3) - remove. change with normal note
01:19:491 (79491|2) - remove

please reply before
expired 29/4/2015

Thanks For mod :) Will be updated real soon.

Wait. where am I supposed to reply?
RuberusuScarlet
ruberusu's Normal modding


from my queue

|1|2|3|4|
  • [General]
    01:25:596 - red line delete

    [MX Radicalness]
    00:01:110 (1110|0) - end to 00:02:323 -
    00:02:280 (2280|1,2280|2) - move to 00:02:323 -
    00:02:280 (2280|3) - start to 00:02:323 -

    00:23:479 (23479|3) - delete (ghost note)
    00:31:803 (31803|2) - ^ (^)
    00:24:000 (24000|3) - ^(note pattern 00:29:549 - )
    00:26:774 (26774|0) - ^(^)

    00:31:890 (31890|1,31977|2) - CTRL+H

    01:25:596 (85596|0,85596|1,85596|2,85596|3) - start to 01:25:560 - ,end to 01:27:815 -

    [HD Dash]
    00:06:399 (6399|3) - delete (ghost note)
    00:06:485 (6485|2,6572|1) - move 32 :arrow: 21

    00:09:520 - add 2
    00:10:214 - ^2

    00:55:040 (55040|0) - move to 00:55:214 - line 2
    00:55:040 (55040|1) - ^1
    01:15:849 (75849|3) - ^2

    01:17:410 - add 4
    01:18:104 - ^2

    01:25:596 (85596|3,85596|2,85596|1,85596|0) - start to 01:25:560 - ,end to 01:27:815 -

    [Vocal Sync HD]
    00:12:121 (12121|1) - delete
    00:16:630 (16630|0,16673|1,16977|3,17020|2) - ^

    00:16:716 - add 1
    00:17:063 - ^4

    00:23:046 (23046|3) - delete
    00:28:248 (28248|3,28422|1) - ^
    01:23:479 (83479|3,84173|0) - ^

    01:25:560 (85560|2,85560|0,85560|3,85560|1) - end to 01:27:815 -
good luck
Topic Starter
Rivals_7

RuberusuScarlet wrote:

[General]
01:25:596 - red line delete
Thanks for the mod Ruberusu. But what did you mean about this? I don't really understand.
RuberusuScarlet

Rivals_7 wrote:

RuberusuScarlet wrote:

[General]
01:25:596 - red line delete
Thanks for the mod Ruberusu. But what did you mean about this? I don't really understand.
timing :arrow: timing set up

red line = BPM change line
Topic Starter
Rivals_7
Oohh............
I get it.
Thanks again, Ruberusu ^_^
Reba
Hi~ came from modding queue

Columns: 0 | 1 | 2 | 3

Vocal Sync NM
00:02:323 end the LNs in here and add a note in column 0
00:16:370 00:16:716 00:17:063 00:17:410 all these have a stronger beat, i'd suggest adding a note.
00:20:878 how about adding a note here? i can see that there is a stronger beat
00:21:572 ^ same reason
00:21:919 (21919|0) - make this a LN and end it here 00:22:439
00:22:266 (22266|2) - delete this note and put a short note here 00:22:439
00:26:774 delete one note, there is no bass beat
00:26:948 ^ same reason
00:27:294 stronger sound, add a note
00:27:641 ^ same reason
00:30:242 i think there's a missing note in column 1
00:32:323 no bass beat, delete one note
00:33:537 add a note here
00:38:913 maybe delete?
00:39:953 there were LNs in previous sounds like this add a LN
00:40:474 delete one note
00:41:341 LN
00:42:381 delete one note
00:42:555 ^ same reason
00:43:942 add a note
00:44:289 add a note
00:44:636 add a note
00:49:664 strong beat, add a note
00:49:838 ^
00:50:185 ^
00:50:531 ^
00:51:052 change it to LN
00:52:266 i know you intended on synchronizing the note with the vocal, but the beat starts here, 00:52:439. So, either delete a note and put a LN ending it in 00:52:786, or delete a note and put 2 notes in the beat section i would suggest :D
00:53:826 there always has to be 2 notes when there are beats, even if it is a NM
00:57:468 instead of that, how about putting a LN in column 3 and end it here 00:57:988 :D
00:57:641delete
00:57:988 (57988|0) - change to LN
00:57:988 (57988|1) - move to column 2
00:58:335 (58335|3) - change to LN
00:58:335 (58335|2) - move to column 1
00:58:682 (58682|1) - delete
01:25:560 (85560|0) - it ends here 01:27:815


NM
01:25:560 (85560|0) - ends here 01:27:815

Vocal Sync HD
00:16:370 add a note
00:52:266 delete a note
00:52:439 add 2 notes here
01:23:306 there's a beat, add a note in column 3
01:24:000 ^

HD Dash
00:02:323 (2323|1) - add a note there, beat.
00:05:271 add a note in column 3
00:06:312 add a note
00:09:780 ^
00:10:474 ^
01:02:844 there should a be short note
01:07:352 ~ 01:08:740 change patterns, and the white lines should have more notes than the red lines.

MX Radicalness
00:29:115 ~ 00:30:763 patterns are too similar, change it maybe?

Good luck on getting this ranked! :)
Topic Starter
Rivals_7
Thanks For mod - R e b a - ^_^

It really helps. (especially the Vocal Sync NM :) )
Gomuryuu
Hi~

From my Queue

Here's my mod as requested

Column |1|2|3|4|
NM
00:08:393 (8393|1) - move to 3 for balance
00:09:780 (9780|1,9780|0) - double note here for strong beat
00:10:474 (10474|2,10474|3) - ^
00:19:491 (19491|3) - move to 3 for balance
00:20:185 (20185|0) - move to 2 ^
00:20:878 (20878|3,20878|2) - double note for strong beat
00:21:572 (21572|0,21572|1) - ^
00:26:601 (26601|3) - move to 3 for balance
00:27:641 (27641|2) - move to 4^
00:32:844 (32844|0) - move to 3 for balance
00:33:190 (33190|2) - move to 4^
00:33:537 (33537|1) - move to 1^
00:37:699 (37699|0) - move to 3 or 4 for balance
00:38:393 (38393|1,38740|3,39086|3) - move these one column to the left
00:43:248 (43248|0) - move to 3 for balance
00:50:531 (50531|0) - change to LN, end here 00:51:052
01:02:150 (62150|2) - move to 4 for balance
01:02:497 (62497|1) - move to 1^
01:06:312 (66312|3) - change to LN, end here 01:06:659
01:06:659 (66659|0) - move to 2^
01:07:005 (67005|2) - change to LN, end here 01:07:352
01:08:046 (68046|2) - move to 4 for balance
01:17:410 (77410|1) - change to LN, you know where to end it
01:17:757 (77757|3) - move to 3^
01:18:104 (78104|2) - move to 1 and then change to LN
Vocal Sync NM
*Play the map. Eh? there are still many empty part to add notes. *See the diff name. Oh, Nevermind. :?
00:00:763 (763|1) - change to LN, end here 00:01:110
00:07:352 (7352|2,7526|3) - move these one column to the left
00:20:531 (20531|2) - move to 2 for balance
00:26:427 (26427|2) - move to 4 for balance
00:42:728 (42728|1,42728|2) - choose one note to be removed, no double note
01:01:456 (61456|1) - move to 1 for balance
01:01:630 (61630|3) - move to 3^
01:01:977 (61977|2) - move to 2^
01:06:312 (66312|3) - change to LN
01:07:699 (67699|3) - move to 3
01:08:046 (68046|0) - move to 2^
01:08:393 (68393|3) - move to 3^
01:08:740 (68740|0) - remove
01:10:994 (70994|1) - move to 1 for balance
01:11:167 (71167|3) - move to 2^
Vocal Sync HD
00:05:098 (5098|1) - move to 3 for balance
00:05:271 (5271|1) - add note here
00:09:433 (9433|0) - change to LN
00:10:127 (10127|1) - change to LN, and so~
00:10:474 (10474|1) - move to 3^
00:25:907 (25907|3) - move to 1
00:33:884 (33884|0,33971|1,34057|2,34231|1,34318|2,34404|3) - what is this stairs for? replace them with this v

00:39:433 (39433|0,39520|1,39607|2,39780|1,39867|2,39953|3) - same^ you may add variation
00:57:468 (57468|3,57555|2,57641|1,57728|0,57815|1,57901|2) - Ctrl+H for balance
00:58:855 (58855|2) - remove, no double note
00:59:029 (59029|1) - ^
00:59:202 (59202|1) - ^
I'm sorry i can't mod the whole mapset.

GO RANK!~
Topic Starter
Rivals_7
Thanks for Modding Gomuryuu ^_^ :)
Kagu-chan
Mod as Requested (M4M)

General

Your Diff-Spread is a bit... random? xD
=> Make Vocal Sync NM Easier (below 1.5 Stars)
=> Make Vocal Sync HD easier OR HD Dash harder

Vocal Sync NM

00:01:110 (1110|3,2323|2) - Ends here 00:03:190 -
00:55:214 (55214|3,55214|0) - Ends here 00:56:514 -
01:09:953 (69953|0) - Move one to right
01:17:063 (77063|1,77063|3,77410|2,77410|0,77757|3,77757|1,78104|2,78104|0,78797|0,78797|3,79144|1,79144|2,79491|0,79491|3,79838|1,79838|2) - No need for two LNs at once
01:20:185 (80185|0,80878|3) - Ends here 01:22:699 -

Try to reduce double chords to make it easier, also its mostly not required to use it

NM

00:21:615 (21615|3) - Delete O.o
01:15:676 (75676|1) - Move one to left
01:20:185 (80185|0) - Dont understand this LN. If this LN is for Guitar then it should be longer or at end of this start a new LN

You should use more consistend double chords in this diff. At begin of map you have some fitting chords, later no more :/

Vocal Sync HD

00:12:208 (12208|3) - Ends here 00:14:722 -
00:17:063 - Remove one of them
00:26:081 (26081|3) - Should change here 00:26:427 - for vocal sync
00:37:179 (37179|3) - Should change here 00:37:526 - for vocal sync
00:55:214 (55214|0) - Should end here 00:56:514 -
00:57:988 (57988|0,57988|3,58162|2,58162|1,58335|3,58335|0,58508|1,58508|2) - Use single LNs here
00:58:855 (58855|3) - Change to LN until 00:59:202 -
00:59:202 (59202|0) - Change to LN until 00:59:549 -
01:00:763 (60763|3,60763|0,60936|2,61110|1,61283|3,61456|1,61630|3,61803|2,61977|1) - Overwork this part for Vocal sync - i dont get the left LN
01:19:491 (79491|2) - Delete
01:25:560 (85560|1,85560|0,85560|3,85560|2) - Remove two of them

Hitsounding in this diff seems a bit weird... very weird O.o

For HD Dash diff im not fit enough currently. But ive overviewed it short and have seen that you should overwork your double choirds here too - some of them seems not required, at other points they would fit the music...

Pls reply to this mod, ill wait for your mod then :3
Topic Starter
Rivals_7

Kagu-chan wrote:

Mod as Requested (M4M)

General

Your Diff-Spread is a bit... random? xD
=> Make Vocal Sync NM Easier (below 1.5 Stars)
=> Make Vocal Sync HD easier OR HD Dash harder

Vocal Sync NM

00:01:110 (1110|3,2323|2) - Ends here 00:03:190 -
00:55:214 (55214|3,55214|0) - Ends here 00:56:514 -
01:09:953 (69953|0) - Move one to right
01:17:063 (77063|1,77063|3,77410|2,77410|0,77757|3,77757|1,78104|2,78104|0,78797|0,78797|3,79144|1,79144|2,79491|0,79491|3,79838|1,79838|2) - No need for two LNs at once
01:20:185 (80185|0,80878|3) - Ends here 01:22:699 -

Try to reduce double chords to make it easier, also its mostly not required to use it

NM

00:21:615 (21615|3) - Delete O.o (oops Totally misssed that :3)
01:15:676 (75676|1) - Move one to left
01:20:185 (80185|0) - Dont understand this LN. If this LN is for Guitar then it should be longer or at end of this start a new LN

You should use more consistend double chords in this diff. At begin of map you have some fitting chords, later no more :/

Vocal Sync HD

00:12:208 (12208|3) - Ends here 00:14:722 -
00:17:063 - Remove one of them
00:26:081 (26081|3) - Should change here 00:26:427 - for vocal sync
00:37:179 (37179|3) - Should change here 00:37:526 - for vocal sync
00:55:214 (55214|0) - Should end here 00:56:514 -
00:57:988 (57988|0,57988|3,58162|2,58162|1,58335|3,58335|0,58508|1,58508|2) - Use single LNs here
00:58:855 (58855|3) - Change to LN until 00:59:202 -
00:59:202 (59202|0) - Change to LN until 00:59:549 -
01:00:763 (60763|3,60763|0,60936|2,61110|1,61283|3,61456|1,61630|3,61803|2,61977|1) - Overwork this part for Vocal sync - i dont get the left LN
01:19:491 (79491|2) - Delete
01:25:560 (85560|1,85560|0,85560|3,85560|2) - Remove two of them Its HD. And I Think it's fine

Hitsounding in this diff seems a bit weird... very weird O.o Guide Me T_T. Very noob at Hitsounding

For HD Dash diff im not fit enough currently. But ive overviewed it short and have seen that you should overwork your double choirds here too - some of them seems not required, at other points they would fit the music...

Pls reply to this mod, ill wait for your mod then :3

Thanks For the Mod Kagu-chan :)
DanSparce
Hi! sorry for late mod~~ WiFi issues
Column:
/1/2/3/4/

Vocal Sync NM
00:01:023 (1023|3) - I don't understand this LN
00:10:820 (10820|1) - Double note, preferably at /1/ for pitch relevancy
00:38:393 (38393|2) - Double note
00:42:381 (42381|1,42381|2) - Single note? No loud sound like 00:43:942 (43942|1,43942|0,44289|1,44289|3) - I try to minimize double note occurrence in unnecessary areas here since the map is mostly vocally synced
00:43:075 (43075|0,43075|3) - And here single note like 00:43:595 (43595|3) -
00:57:468 (57468|2) - Delete? The LN is already enough for the piano
00:58:508 (58508|2,58682|1) - One column to the left and 00:58:855 (58855|0) - to /2/ for pitch relevancy
00:59:202 (59202|0) - To /4/
01:02:150 (62150|0,62497|3,62844|0) - Double notes
01:05:965 (65965|1,65965|0) - Delete, no need for double note
01:06:659 (66659|0) - Double note
01:07:352 (67352|0) - "
01:23:306 (83306|0) - "
01:24:000 (84000|3) - "
01:24:346 - Add single note
01:25:214 (85214|2,85387|1,85560|0) - Ctrl + H for pitch relevancy

and weird hitsounds

NM
01:19:838 (79838|3,80011|2) - One note to left and 01:20:185 (80185|1) - Delete (I noticed no double notes here)
I personally think that there should be double notes here like what you did in the vocal sync NM for star rating spread and for fun. I think NM could reach as far as 2* or somewhere near that

fix ur hitsounds too

Vocal Sync HD
Hitsounds: The hitsounds are not appropriate for the song (and too loud).
00:05:618 (5618|2,5965|1,6312|0) - To double notes
00:06:659 (6659|2) - And this too
00:16:716 (16716|3,16716|2,16716|0,17063|2,17063|1,17063|3) -No triple notes like 00:10:820 (10820|3,10820|2,11167|1,11167|0,11514|3,11514|2,11861|1,11861|2) -
00:43:422 (43422|0,43422|3) - Only one LN here turn one into normal note
01:13:595 (73595|0,73942|2) - To double notes
01:14:462 (74462|1) - To /3/
01:17:063 (77063|0,77063|2) - Double note not necessary. Turn one into normal note
01:17:410 (77410|3) - Turn to hold ending at 01:17:757 and move 01:17:757 (77757|3,77757|2) - to /1/ & /3/
---
Your hitsounds need some major renovation and change the samples. Some are not appropriate

Good luck with your map!!! ~~~

And again sorry for the late mod...
Topic Starter
Rivals_7

DanSparce wrote:

Hi! sorry for late mod~~ WiFi issues
Column:
/1/2/3/4/

Vocal Sync NM
00:01:023 (1023|3) - I don't understand this LN
00:10:820 (10820|1) - Double note, preferably at /1/ for pitch relevancy
00:38:393 (38393|2) - Double note
00:42:381 (42381|1,42381|2) - Single note? No loud sound like 00:43:942 (43942|1,43942|0,44289|1,44289|3) - I try to minimize double note occurrence in unnecessary areas here since the map is mostly vocally synced
00:43:075 (43075|0,43075|3) - And here single note like 00:43:595 (43595|3) -
00:57:468 (57468|2) - Delete? The LN is already enough for the piano
00:58:508 (58508|2,58682|1) - One column to the left and 00:58:855 (58855|0) - to /2/ for pitch relevancy
00:59:202 (59202|0) - To /4/
01:02:150 (62150|0,62497|3,62844|0) - Double notes
01:05:965 (65965|1,65965|0) - Delete, no need for double note
01:06:659 (66659|0) - Double note
01:07:352 (67352|0) - "
01:23:306 (83306|0) - "
01:24:000 (84000|3) - "
01:24:346 - Add single note
01:25:214 (85214|2,85387|1,85560|0) - Ctrl + H for pitch relevancy

and weird hitsounds

NM
01:19:838 (79838|3,80011|2) - One note to left and 01:20:185 (80185|1) - Delete (I noticed no double notes here)
I personally think that there should be double notes here like what you did in the vocal sync NM for star rating spread and for fun. I think NM could reach as far as 2* or somewhere near that

fix ur hitsounds too

Vocal Sync HD
Hitsounds: The hitsounds are not appropriate for the song (and too loud).
00:05:618 (5618|2,5965|1,6312|0) - To double notes
00:06:659 (6659|2) - And this too
00:16:716 (16716|3,16716|2,16716|0,17063|2,17063|1,17063|3) -No triple notes like 00:10:820 (10820|3,10820|2,11167|1,11167|0,11514|3,11514|2,11861|1,11861|2) -
00:43:422 (43422|0,43422|3) - Only one LN here turn one into normal note
01:13:595 (73595|0,73942|2) - To double notes
01:14:462 (74462|1) - To /3/
01:17:063 (77063|0,77063|2) - Double note not necessary. Turn one into normal note
01:17:410 (77410|3) - Turn to hold ending at 01:17:757 and move 01:17:757 (77757|3,77757|2) - to /1/ & /3/
---
Your hitsounds need some major renovation and change the samples. Some are not appropriate

Good luck with your map!!! ~~~

And again sorry for the late mod...
Thanks For the mod DanSparce. But about Hitsounding..........
can you guide me, please? :D Sometimes the Hitsounds are too loud or too low. I don't know what's wrong with it :|
ToifAmri
Rame banget disini :v
Kruzon


Hi, my 4k modding column format is as following: 1 l 2 l 3 l 4

NM

SPOILER
00:00:589 (589|1,676|2,763|3) - Press Ctrl + J, the stair should be placed in descending order, according to current pitch

00:24:693 (24693|3) - Add 1 more note, to 1
00:25:214 (25214|0) - You may move this to 2, repeat chorus 00:23:306 (23306|0,23826|1,24693|0,25214|1) -
00:26:427 (26427|0) - Add a note on 1,
00:26:948 (26948|1) - Add a note on 2, and
00:27:121 (27121|3) - Add a note on 4 - If you're missing these notes on purpose then that's a bad move, this just throw of notes balance and makes your pattern here hard to predict

* Side note: Apparently there's several area left empty, intentionally perhaps. But i think it won't hurt to plot notes on them as it will barely increase your NM's difficulty. There's even obvious kick sound to rely on said areas.

00:47:237 (47237|3) - Move to 2, and
00:47:583 (47583|1) - Move to 3, better pattern flow
00:48:277 (48277|3,48277|2,48971|1) - Press Ctrl + H, follow pitch here

00:57:294 (57294|2) - Suggest to change this as a long note, considering you plot this based on other instrument than piano, therefore make it a long note that ends on 00:57:641 (57641|2) -

01:17:410 (77410|1,77757|2,78104|0,78451|3) - both 01:17:410 (77410|1,77757|2) - and 01:18:104 (78104|0,78451|3) - has the same rhythm (try to listen to her vocal,), it would be nice if you align them on the same column

01:20:185 (80185|0) - this long note lost it meaning the moment you drag it too far. Actually, it should stop at this timing 01:20:878 (80878|3) - , and then you may resume the long note by making this 01:20:878 (80878|3) - a long note, ended on 01:22:612 (82612|3) - This however will messed up the notes around the LN, I'll leave re-patterning in your hands.

01:23:306 (83306|0) - Add 1 more note, perhaps on 4,
01:24:000 (84000|3) - Add 1 more note, on 1

-

HD Dash

SPOILER
00:00:589 (589|3,589|2,676|1,676|0,763|2,763|3) - this pattern seems unfitting and meaningless, at this point i suggest you to use stair pattern following piano instrument instead

00:01:110 (1110|2,1110|1,1110|0) - its base have 3 notes, but it's not even that loud- 2 notes are enough

00:05:618 (5618|1,5618|2,5618|0,5965|2,5965|1,5965|3) - doesn't have to be 3 notes, yes? 00:05:271 (5271|3,5271|0) - has similar loudness yet only have 2 notes

00:10:647 (10647|0,10734|1) - over-mapped, delete perhaps

00:14:462 (14462|1,14462|3,14722|0) - awkward with sudden jumps later on to stair pattern, perhaps:
00:14:462 (14462|1,14462|3) - delete 1 of it, does not deserve 2 notes, the sound is merely very fade kick sound
00:14:722 (14722|0) - Move to 4
00:14:982 (14982|0,14982|3,15329|1,15329|0) - align them to same column, similar sound base, perhaps 00:14:982 (14982|3) - move to 2

00:42:988 (42988|3,43075|0) - well, delete this 00:42:988 (42988|3) - , and
00:42:728 (42728|1) - what sound does this long note represent?


*Side note 2:
To be blunt, i think the hit sound for this difficulty is kinda messed up, If i were you i would focus on fixing the map pattern first before hit-sounding. However, the hit-sounding after mid-songs are Okay I supposed, before mid-songs need a lot of improvement.. Unfortunately, my modding does not included hit-sounding, I'm sorry about that owo

*Side note 3:
You gotta pay attention to your notes density. try to plot notes depending on how weak or strong the sound that certain area has. For instant, on an area with a very weak or close to no sound does not deserve 2 notes- Notes density should has uniform amount of notes, if they have similar sound base

- Mod Ends -


Good luck with your map c:
Topic Starter
Rivals_7

Kruzon wrote:



Hi, my 4k modding column format is as following: 1 l 2 l 3 l 4

NM

SPOILER
00:00:589 (589|1,676|2,763|3) - Press Ctrl + J, the stair should be placed in descending order, according to current pitch

00:24:693 (24693|3) - Add 1 more note, to 1
00:25:214 (25214|0) - You may move this to 2, repeat chorus 00:23:306 (23306|0,23826|1,24693|0,25214|1) -
00:26:427 (26427|0) - Add a note on 1,
00:26:948 (26948|1) - Add a note on 2, and
00:27:121 (27121|3) - Add a note on 4 - If you're missing these notes on purpose then that's a bad move, this just throw of notes balance and makes your pattern here hard to predict

* Side note: Apparently there's several area left empty, intentionally perhaps. But i think it won't hurt to plot notes on them as it will barely increase your NM's difficulty. There's even obvious kick sound to rely on said areas.

00:47:237 (47237|3) - Move to 2, and
00:47:583 (47583|1) - Move to 3, better pattern flow
00:48:277 (48277|3,48277|2,48971|1) - Press Ctrl + H, follow pitch here

00:57:294 (57294|2) - Suggest to change this as a long note, considering you plot this based on other instrument than piano, therefore make it a long note that ends on 00:57:641 (57641|2) -

01:17:410 (77410|1,77757|2,78104|0,78451|3) - both 01:17:410 (77410|1,77757|2) - and 01:18:104 (78104|0,78451|3) - has the same rhythm (try to listen to her vocal,), it would be nice if you align them on the same column

01:20:185 (80185|0) - this long note lost it meaning the moment you drag it too far. Actually, it should stop at this timing 01:20:878 (80878|3) - , and then you may resume the long note by making this 01:20:878 (80878|3) - a long note, ended on 01:22:612 (82612|3) - This however will messed up the notes around the LN, I'll leave re-patterning in your hands. I think I'll keep this. I'm trying to folow vocal "...yo..." at this point. But if there any comment about this again. I'll change it.

01:23:306 (83306|0) - Add 1 more note, perhaps on 4,
01:24:000 (84000|3) - Add 1 more note, on 1

-

HD Dash

SPOILER
00:00:589 (589|3,589|2,676|1,676|0,763|2,763|3) - this pattern seems unfitting and meaningless, at this point i suggest you to use stair pattern following piano instrument instead

00:01:110 (1110|2,1110|1,1110|0) - its base have 3 notes, but it's not even that loud- 2 notes are enough

00:05:618 (5618|1,5618|2,5618|0,5965|2,5965|1,5965|3) - doesn't have to be 3 notes, yes? 00:05:271 (5271|3,5271|0) - has similar loudness yet only have 2 notes

00:10:647 (10647|0,10734|1) - over-mapped, delete perhaps Following the pitch. can be hearded at 25%

00:14:462 (14462|1,14462|3,14722|0) - awkward with sudden jumps later on to stair pattern, perhaps:
00:14:462 (14462|1,14462|3) - delete 1 of it, does not deserve 2 notes, the sound is merely very fade kick sound
00:14:722 (14722|0) - Move to 4
00:14:982 (14982|0,14982|3,15329|1,15329|0) - align them to same column, similar sound base, perhaps 00:14:982 (14982|3) - move to 2

00:42:988 (42988|3,43075|0) - well, delete this 00:42:988 (42988|3) - , and
00:42:728 (42728|1) - what sound does this long note represent? if you listen closely there's a long guitar pitch just like before and the short notes is following the drum also just like before.


*Side note 2:
To be blunt, i think the hit sound for this difficulty is kinda messed up, If i were you i would focus on fixing the map pattern first before hit-sounding. However, the hit-sounding after mid-songs are Okay I supposed, before mid-songs need a lot of improvement.. Unfortunately, my modding does not included hit-sounding, I'm sorry about that owo

*Side note 3:
You gotta pay attention to your notes density. try to plot notes depending on how weak or strong the sound that certain area has. For instant, on an area with a very weak or close to no sound does not deserve 2 notes- Notes density should has uniform amount of notes, if they have similar sound base

- Mod Ends -


Good luck with your map c:

Thanks for the Mod, almost apply all of them. :)
and gonna recheck all that pattern :3
Muu-chan
desu
General
* Put the real difficulty inside bracket. Vocal Sync [NM], Vocal Sync [HD], etc. So it would not be mixed between the real difficulty name with your own difficulty.
okay i think i would use it with 'Bahasa'
~ C = clap
~ W = whistle
~ F = Finish
NM
Ya mungkin sama sedikit pattern mod~
* 00:00:763 (763|1) - C
* LN dari 00:01:110 ~ 00:06:312 (6312|2) - W
* 00:02:323 (2323|3) - kayanya ini berhenti di 00:03:884 -
* 00:03:884 - menurut aku 1 LN aja cukup.
* LN dari 00:05:271 ~ 00:06:312 (6312|2) - menurut aku harusnya berhenti di garis merah (vocal)
* 00:06:659 - kalau yg atas di apply, disini bisa double
* 00:07:699 (7699|0) - C
* 00:09:086 (9086|0) - ^ karena suaranya sama
* 00:09:780 (9780|2,10474|2) - W untuk organ
* 00:12:555 (12555|1) - C
* 00:13:942 (13942|0) - ^
* 00:15:329 (15329|3) - ^
* 00:16:023 - disini bisa kasih double
* 00:16:370 - C & W
* 00:16:716 - ^
* 00:17:063 - ^
* 00:17:410 (17410|3) - W
* 00:18:104 (18104|2) - C
* 00:19:491 (19491|2) - ^
* 00:20:878 - C & W utk organ sm drum
* 00:21:572 (21572|2) - W
* 00:22:266 (22266|2) - mungkin bisa di pindah 1 kolom ke kiri
* 00:22:439 (22439|3) - W
* 00:23:306 (23306|2,23826|1) - ^
* 00:24:693 (24693|3,25214|1) - ^
* 00:25:734 (25734|3,25907|2) - aku saranin ngikutin pattern sebelumnya aja, jd note ini di hapus terus kasih note di 00:42:728 -
* 00:42:728 (42728|1,43248|2) - W
* 00:43:768 (43768|1) - aku saranin ini dihapus~
* 00:43:595 (43595|0) - C
* 00:43:942 (43942|2,44289|0,44636|2) - W
* 00:45:503 (45503|3,46196|2) - ^
* 00:46:890 (46890|2,47237|1) - ^
* 00:47:237 (47237|0,47583|2) - C
* 00:48:277 (48277|1,48971|2) - W
* 00:49:664 (49664|0,49838|2,50185|1,50531|0) - W
* 00:49:838 (49838|3,50531|3) - C
* 00:51:052 (51052|3,51745|0) - W
* 00:52:439 (52439|3,52786|0,53133|1) - W
* 00:53:826 (53826|0) - F
* 00:54:173 (54173|2) - C
* 00:54:867 (54867|0) - W
* 00:55:560 (55560|3,55907|1,56254|1) - C
* 00:56:948 (56948|2) - change to W
* 00:56:774 (56774|1,57121|3,57294|2) - W
* 00:57:294 (57294|2) - aku saranin bagi jadi 2 LNnya disini 00:57:468 -
i think i would stop my mod here^^ pokoknya suara snare drum nya kasih C, trus suara organ nya W, yg ada simbalnya F.
GOOD LUCK^^
sorry i can't mod the other diffs :<
Pony chan is so moe <3
Topic Starter
Rivals_7
Looks Like I messed up the Hitsound again. I was forget to recheck the Hitsound when I delete the drum hitsound.wav
Anyways, Mod still accepted. And it'll be great if you mod the hitsound
Topic Starter
Rivals_7

Muu-chan wrote:

desu
General
* Put the real difficulty inside bracket. Vocal Sync [NM], Vocal Sync [HD], etc. So it would not be mixed between the real difficulty name with your own difficulty.
okay i think i would use it with 'Bahasa'
~ C = clap
~ W = whistle
~ F = Finish
NM
Ya mungkin sama sedikit pattern mod~
* 00:00:763 (763|1) - C
* LN dari 00:01:110 ~ 00:06:312 (6312|2) - W
* 00:02:323 (2323|3) - kayanya ini berhenti di 00:03:884 -
* 00:03:884 - menurut aku 1 LN aja cukup.
* LN dari 00:05:271 ~ 00:06:312 (6312|2) - menurut aku harusnya berhenti di garis merah (vocal)
* 00:06:659 - kalau yg atas di apply, disini bisa double
* 00:07:699 (7699|0) - C
* 00:09:086 (9086|0) - ^ karena suaranya sama
* 00:09:780 (9780|2,10474|2) - W untuk organ
* 00:12:555 (12555|1) - C
* 00:13:942 (13942|0) - ^
* 00:15:329 (15329|3) - ^
* 00:16:023 - disini bisa kasih double
* 00:16:370 - C & W
* 00:16:716 - ^
* 00:17:063 - ^
* 00:17:410 (17410|3) - W
* 00:18:104 (18104|2) - C
* 00:19:491 (19491|2) - ^
* 00:20:878 - C & W utk organ sm drum
* 00:21:572 (21572|2) - W
* 00:22:266 (22266|2) - mungkin bisa di pindah 1 kolom ke kiri
* 00:22:439 (22439|3) - W
* 00:23:306 (23306|2,23826|1) - ^
* 00:24:693 (24693|3,25214|1) - ^
* 00:25:734 (25734|3,25907|2) - aku saranin ngikutin pattern sebelumnya aja, jd note ini di hapus terus kasih note di 00:42:728 - (sebenernya ini harusnya ngikut pattern yg sebelumnya. cuma lupa recheck :p)
* 00:42:728 (42728|1,43248|2) - W
* 00:43:768 (43768|1) - aku saranin ini dihapus~ No thanks :) prefer like this
* 00:43:595 (43595|0) - C
* 00:43:942 (43942|2,44289|0,44636|2) - W
* 00:45:503 (45503|3,46196|2) - ^
* 00:46:890 (46890|2,47237|1) - ^
* 00:47:237 (47237|0,47583|2) - C
* 00:48:277 (48277|1,48971|2) - W
* 00:49:664 (49664|0,49838|2,50185|1,50531|0) - W
* 00:49:838 (49838|3,50531|3) - C
* 00:51:052 (51052|3,51745|0) - W
* 00:52:439 (52439|3,52786|0,53133|1) - W
* 00:53:826 (53826|0) - F
* 00:54:173 (54173|2) - C
* 00:54:867 (54867|0) - W
* 00:55:560 (55560|3,55907|1,56254|1) - C
* 00:56:948 (56948|2) - change to W
* 00:56:774 (56774|1,57121|3,57294|2) - W
* 00:57:294 (57294|2) - aku saranin bagi jadi 2 LNnya disini 00:57:468 -
i think i would stop my mod here^^ pokoknya suara snare drum nya kasih C, trus suara organ nya W, yg ada simbalnya F.
GOOD LUCK^^
sorry i can't mod the other diffs :<
Pony chan is so moe <3

Thanks For the Hitsound mod, Muu-Chan :) :) (and a little pattern suggestion). Almost apply all of them.
Will update real soon Updated!
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