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Kana Hanazawa - The Last Ceremony (Tv Size)

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Topic Starter
Xenophilius
This beatmap was submitted using in-game submission on martedì 20 gennaio 2015 at 22:14:57

Artist: Kana Hanazawa
Title: The Last Ceremony (Tv Size)
Source: Ore No Imout Ga Konna Ni Kawaii Wake Ga Nai
Tags: Ending Season 2 Episode 14 Ruri Gokou Kuroneko
BPM: 125
Filesize: 17098kb
Play Time: 01:24
Difficulties Available:
  1. Hard (2,49 stars, 140 notes)
  2. Insane (3,55 stars, 207 notes)
  3. Normal (1,53 stars, 68 notes)
Download: Kana Hanazawa - The Last Ceremony (Tv Size)
Download: Kana Hanazawa - The Last Ceremony (Tv Size) (no video)
Information: Scores/Beatmap Listing
---------------
This map need mods
Guest Difficulties will not be accepted.
Changelog
  1. [17/01/2015 18:38 GTM +1] First upload (WIP) difficulties: Easy ~ 100% done, Hard ~ 26% done
  2. [17/01/2015 22:14 GTM +1] Finished and uploaded Hard difficulty
  3. [18/01/2015 17:15 GTM + 1] Finished and uploded Insane difficulty, moved to Pending
  4. [18/01/2015 20:24 GTM + 1] Applied _andreamtr's and CraveSprout's mods
  5. [19/01/2015 15:01 GTM + 1] Applied -Kousei-'s mod via ingame chat.
  6. [20/01/2015 22:15 GTM + 1] Apolied G3m4sSt4ffLP's mod.



21/01/2014 - Reached 150 views
_andreamtr
Ciao! ~
NORMAL
  1. 00:01:937 (1,2,3) - Sposta queste tre note di due tick in avanti; così facendo non è necessario cambiare di posizione queste note
  2. 00:05:297 (1) - Potresti eliminare questa nota
  3. 01:19:577 (1) - Sposta lo slider un tick più indietro, ed eventualmente avvicinalo un po' a quello precedente... Potrebbe altrimenti risultare un jump difficilotto per una normal
  4. Dai meglio un' occhiata ai vari distance snap... Potrebbe essercene qualcuno difficilotto per una normal ;) Per il resto, non ci dovrebbe essere altro da aggiungere per questa diff.
HARD
  1. 00:06:737 (3) - Che ne pensi di accorciare questo slider di un paio di tick e aggiungere un circle al tick rosso successivo?
  2. 00:40:097 (4) - Questo distance snap sembra confondere parecchio D:
  3. I pattern di questa diff sembrano più o meno semplici, credo che vadano bene: Come prima però riguarda un po' i distance snap... Certe cose starebbero meglio ad una insane imo.
INSANE
  1. 00:16:457 (5) - Potresti eliminarlo
  2. 00:48:017 (1) - Avvicinalo un po' all'hit precedente
  3. 01:02:417 (1) - ^
  4. Anche in questa i pattern sono più o meno sempre gli stessi, quindi penso che valga la stessa cosa per tutte le altre difficoltà. In complesso fatta molto bene :D
Non sono bravissimo ancora come modder, ma faccio del mio meglio (Sono poche le correzioni, ma meglio ancora non posso, sorre)

Detto questo ho finito, buona fortuna col mapset, byee
_Crave-Senpai_
Ciao xenuccino (~'^')~

Hard:


01:02:012 - Questo slider qui penso sia troppo veloce,sarebbe da diminuire la velocità oppure togliere il "rimbalzo".

  • Per il resto riguarda la distanza tra le note per tutta la map che non mi convince tanto

Insane:


00:22:971 - La posizione delle note in questo stream non ha senso.
00:32:335 - Questo stream qui non penso debba esserci anche perchè dalla traccia audio quel punto mi sembra vuoto.
01:13:981 - Per una 3.5 stars il jump dalla nota 1 alla 2 è quasi impossibile da fare(anche alla 3 se non si è abbastanza veloci).
Topic Starter
Xenophilius

_andreamtr wrote:

Ciao! ~
NORMAL
  1. 00:01:937 (1,2,3) - Sposta queste tre note di due tick in avanti; così facendo non è necessario cambiare di posizione queste note <-Non credo che sia il caso di mettere note nei sottobeat qui, quantomeno non lasciando totalmente scoperti i beat principali
  2. 00:05:297 (1) - Potresti eliminare questa nota <- Done
  3. 01:19:577 (1) - Sposta lo slider un tick più indietro, ed eventualmente avvicinalo un po' a quello precedente... Potrebbe altrimenti risultare un jump difficilotto per una normal <- Done
  4. Dai meglio un' occhiata ai vari distance snap... Potrebbe essercene qualcuno difficilotto per una normal ;) Per il resto, non ci dovrebbe essere altro da aggiungere per questa diff. <- Mosse alcune note
HARD
  1. 00:06:737 (3) - Che ne pensi di accorciare questo slider di un paio di tick e aggiungere un circle al tick rosso successivo? <- ho allungato lo slider base. Ora è uno slider da 1 beat con una reverse arrow (2 beat in totale)
  2. 00:40:097 (4) - Questo distance snap sembra confondere parecchio D: <- Mosse le note 4 & 5 più in alto
  3. I pattern di questa diff sembrano più o meno semplici, credo che vadano bene: Come prima però riguarda un po' i distance snap... Certe cose starebbero meglio ad una insane imo.
INSANE
  1. 00:16:457 (5) - Potresti eliminarlo <- Non l'ho eliminato poiché il gruppo di preparazione che precede la nota 11 è più facile da contare con 6 note piuttosto che con 5, l'ho però spostato tutto (note 5~10) di un tick avanti
  2. 00:48:017 (1) - Avvicinalo un po' all'hit precedente <- Done
  3. 01:02:417 (1) - ^ <- Done
  4. Anche in questa i pattern sono più o meno sempre gli stessi, quindi penso che valga la stessa cosa per tutte le altre difficoltà. In complesso fatta molto bene :D
Non sono bravissimo ancora come modder, ma faccio del mio meglio (Sono poche le correzioni, ma meglio ancora non posso, sorre)

Detto questo ho finito, buona fortuna col mapset, byee
Accepted - Not Accepted
Thanks for modding!
Topic Starter
Xenophilius

CraveSprout wrote:

Ciao xenuccino Awwwww *-* (~'^')~

Hard:


01:02:012 - Questo slider qui penso sia troppo veloce,sarebbe da diminuire la velocità oppure togliere il "rimbalzo". <- Done. Rimosso l'SV change e di conseguenza accorciato lo slider.

  • Per il resto riguarda la distanza tra le note per tutta la map che non mi convince tanto

Insane:


00:22:971 - La posizione delle note in questo stream non ha senso. <- Done. Allineate le note.
00:32:335 - Questo stream qui non penso debba esserci anche perchè dalla traccia audio quel punto mi sembra vuoto. <-Sono note "di collegamento" tra una frase e l'altra
01:13:981 - Per una 3.5 stars il jump dalla nota 1 alla 2 è quasi impossibile da fare(anche alla 3 se non si è abbastanza veloci). <- Done, avvicinate leggermente.
Accepted - Not Accepted

Thanks for modding onii-chan~
-Kousei-_old
Hi~

Modded via ingame chat! Get five stars guy, I really love your map!
DeletedUser_3886246
Hi! M4M from my queue :3
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)


  • Normal

    Please try to use the smallest grid in every difficulty. It'll be more work, but it'll look much better afterwards.

    00:26:897 (1) - Move the middle node to X392 Y72 and the last node to X456 Y96. It'll make it curvier.
    00:30:737 (1,2) - Please use DS in "tiny grid" so it'll look better. Also, try to blanket better.
    00:31:697 (2) - Try to blanket that with - 00:32:657 (1)
    00:33:617 (3,4) - Why is the difference between these two higher, than between these - 00:32:657 (1,2,3) - when they're all the same?
    00:35:537 (2,2) - That overlapp doesn't look good.
    00:38:417 (5) - Middle node to X72 Y280 and last node to X96 Y264
    00:39:377 (6,1,2) - These are looking weird. Try to use copy and paste for sliders if you want them to look the same.
    00:48:017 (1,2,3) - Try to blanket these better. (Use tiny grid)
    00:50:897 (4,1) - ^
    00:59:537 (1,2,3) - ^
    01:04:817 (3,4) - ^
    01:05:297 (4,1) - ^
    01:08:657 (3,4) - ^
    01:18:737 (1,1) - ^
    00:53:777 (1,2,3,4) - Why are these notes further away from each other when they're exactly on the same beat as these - 00:51:857 (1,2,3,4)
    00:55:697 (1) - The recovery time could be longer.
    01:11:057 (1,2,3) - Please use Distance Snap for these. They make no sense.
  • Hard

    Use the tiny grid, PLEASE.

    00:08:417 (1,2,3) - This Slider Velocity Change doesn't make sense. At least not 2.0x.
    00:09:617 (1,1) - Recovery time could be longer.
    00:36:017 (1,1) - ^
    00:01:697 (1,2) - Blanket that better.
    00:02:897 (4,5) - ^
    00:12:497 (4,5) - ^
    00:34:097 (4,5) - ^
    00:34:577 (5,6) - ^
    00:35:057 (6,7) - ^
    00:38:417 (2,3) - ^
    00:40:337 (1,2) - ^
    00:41:297 (3,4) - ^ and these are overlapping.
    00:43:217 (3,4) - ^
    00:45:137 (7,8) - ^
    00:49:457 (3,4) - ^
    00:16:577 (6,7,8,9) - Why are these so close to each other and after ~5 seconds not?
    00:26:177 (4) - That SV change is not necessary. (good blanket though)
    00:29:777 (8,1) - There is no reason for this jump.
    00:31:457 (6) - That slider could be blanket better and looks weird as it is.
    00:31:457 (6,1) - These are overlapping. If you want to blanket these, try to improve it with tiny grid.
    00:42:497 (1,3) - These are overlapping too.
    00:59:537 (2,3) - Use copy and paste (CTRL+C & CTRL+V) and CTRL+H
    01:03:377 (3) - That SV change doesn't make sense.
    01:13:697 (6,7,8,9,10) - That looks squeezed.
    01:18:017 (1,2,3,4) - Why aren't these Distance Snapped?
  • Insane

    Still the same. Use the tiny grid! Please!

    That Insane counts as a hard difficulty. Try to increase the star rating.

    00:03:617 (5,6) - That jump is out of nowhere.
    00:13:457 (5,1) - ^
    00:27:857 (7,8) - ^
    00:31:697 (7,8) - ^
    00:40:097 (6,7) - ^
    00:47:057 (7,8) - ^
    01:07:097 (6,1) - ^
    00:11:537 (2,3) - You could improve that blanket.
    00:32:657 (1,2) - ^
    00:33:617 (3,4) - ^
    00:34:097 (4,5) - ^
    00:40:217 (7,2) - These are overlapping.
    00:44:177 (1,2,3,4,5,6) - That part is lacking of Distance Snap. Try to blanket some jumps or make awesome pattern, but don't put them randomly all over the screen.
That's it with my mod! Good luck! ^^
Topic Starter
Xenophilius

G3m4sSt4ffLP wrote:

Hi! M4M from my queue :3
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)


  • Normal

    Please try to use the smallest grid in every difficulty. It'll be more work, but it'll look much better afterwards.

    00:26:897 (1) - Move the middle node to X392 Y72 and the last node to X456 Y96. It'll make it curvier.
    00:30:737 (1,2) - Please use DS in "tiny grid" so it'll look better. Also, try to blanket better.
    00:31:697 (2) - Try to blanket that with - 00:32:657 (1)
    00:33:617 (3,4) - Why is the difference between these two higher, than between these - 00:32:657 (1,2,3) - when they're all the same?
    00:35:537 (2,2) - That overlapp doesn't look good.
    00:38:417 (5) - Middle node to X72 Y280 and last node to X96 Y264
    00:39:377 (6,1,2) - These are looking weird. Try to use copy and paste for sliders if you want them to look the same.
    00:48:017 (1,2,3) - Try to blanket these better. (Use tiny grid)
    00:50:897 (4,1) - ^
    00:59:537 (1,2,3) - ^
    01:04:817 (3,4) - ^
    01:05:297 (4,1) - ^
    01:08:657 (3,4) - ^
    01:18:737 (1,1) - ^
    00:53:777 (1,2,3,4) - Why are these notes further away from each other when they're exactly on the same beat as these - 00:51:857 (1,2,3,4)
    00:55:697 (1) - The recovery time could be longer.
    01:11:057 (1,2,3) - Please use Distance Snap for these. They make no sense.
  • Hard

    Use the tiny grid, PLEASE.

    00:08:417 (1,2,3) - This Slider Velocity Change doesn't make sense. At least not 2.0x.
    00:09:617 (1,1) - Recovery time could be longer.
    00:36:017 (1,1) - ^
    00:01:697 (1,2) - Blanket that better.
    00:02:897 (4,5) - ^
    00:12:497 (4,5) - ^
    00:34:097 (4,5) - ^
    00:34:577 (5,6) - ^
    00:35:057 (6,7) - ^
    00:38:417 (2,3) - ^
    00:40:337 (1,2) - ^
    00:41:297 (3,4) - ^ and these are overlapping.
    00:43:217 (3,4) - ^
    00:45:137 (7,8) - ^
    00:49:457 (3,4) - ^
    00:16:577 (6,7,8,9) - Why are these so close to each other and after ~5 seconds not?
    00:26:177 (4) - That SV change is not necessary. (good blanket though)
    00:29:777 (8,1) - There is no reason for this jump.
    00:31:457 (6) - That slider could be blanket better and looks weird as it is.
    00:31:457 (6,1) - These are overlapping. If you want to blanket these, try to improve it with tiny grid.
    00:42:497 (1,3) - These are overlapping too.
    00:59:537 (2,3) - Use copy and paste (CTRL+C & CTRL+V) and CTRL+H
    01:03:377 (3) - That SV change doesn't make sense.
    01:13:697 (6,7,8,9,10) - That looks squeezed.
    01:18:017 (1,2,3,4) - Why aren't these Distance Snapped?
  • Insane

    Still the same. Use the tiny grid! Please!

    That Insane counts as a hard difficulty. Try to increase the star rating.

    00:03:617 (5,6) - That jump is out of nowhere.
    00:13:457 (5,1) - ^
    00:27:857 (7,8) - ^
    00:31:697 (7,8) - ^
    00:40:097 (6,7) - ^
    00:47:057 (7,8) - ^
    01:07:097 (6,1) - ^
    00:11:537 (2,3) - You could improve that blanket.
    00:32:657 (1,2) - ^
    00:33:617 (3,4) - ^
    00:34:097 (4,5) - ^
    00:40:217 (7,2) - These are overlapping.
    00:44:177 (1,2,3,4,5,6) - That part is lacking of Distance Snap. Try to blanket some jumps or make awesome pattern, but don't put them randomly all over the screen.
That's it with my mod! Good luck! ^^
Hi! Really thanks for this mod, it was really helpful, I've applied at least all your suggestions.
Ranger
yay

[General]
video file's audio track has to be removed, it`s unrankable, and here it is http://puu.sh/f3g5l/c913f6effb.avi

[Normal]

remove break time and add note here. it don`t need that.
make same distance all note.

◎ 00:48:017 (1) - add finish at front.
◎ 01:19:577 (1) - move to 01:19:457 and increase 1/4 time.

[Hard]

◎ 00:02:897 (4) - Ctrl + G
◎ 00:05:537 (4) - how about move to x:176 y:192?
◎ 00:13:937 - add circle here?
◎ 00:14:417^
◎ 00:31:457 (6) - improve blanket this.
◎ 00:59:537 (2) - Ctrl + G

[Insane]

◎ 00:03:617 (5,6) - Ctrl + G
◎ 00:06:257 (2) - move to 00:06:137. it`s more better than music
◎ 00:29:657 - add circle here?
◎ 01:08:897 (4,5,6) - it`s too hard i think

Good luck for the Rank~ :D
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