Welcome to the osu! Taiko World Cup 2015 Discussion Thread.
Here you can discuss everything related to the biggest worldwide osu! Taiko tournament.
Thelma wrote:
probability of Indonesian players will sign up: <50%
so i don't give a shit for this
good luck for people who join this tournament.
lol. Taiko is not popular as other mode in IndonesiaLoctav wrote:
Sure? Indonesia is well known for registering in every World Cup with at least 15 teams :/
thisThelma wrote:
lol. Taiko is not popular as other mode in IndonesiaLoctav wrote:
Sure? Indonesia is well known for registering in every World Cup with at least 15 teams :/
Sure, that's probably why Loctav is flooded by registration PM since the news came outMYRKUL wrote:
Don't ask me why, but my forecast is cancellation due to lack of players/teams
That outcome will not happen just so you know.Luna wrote:
Okay, I lied, there's three possible outcomes. The third - and most likely one - is that nobody even touches those mods. But if that's what you are going for, why even allow them in the first place?
Just going to quote this.....mliencheng wrote:
Frankly, not letting the country itself choose their own team is really a crap idea.
This tournament is getting worse every year.
Nwolf wrote:
You didn't get it
The Tournament Management will not enforce specific teams. As it currently stands (as explained yesterday in #taiko) it will more than likely be that a trustworthy player that registered gets to be captain and get a list of people that are able to play in the tournament and then they can discuss with them and pick a team. So you ARE able to play "in your team" if you want. Loctav stated that he does not want the management to pick teams for players
Kuro wrote:
Just going to quote this.....mliencheng wrote:
Frankly, not letting the country itself choose their own team is really a crap idea.
This tournament is getting worse every year.Nwolf wrote:
You didn't get it
The Tournament Management will not enforce specific teams. As it currently stands (as explained yesterday in #taiko) it will more than likely be that a trustworthy player that registered gets to be captain and get a list of people that are able to play in the tournament and then they can discuss with them and pick a team. So you ARE able to play "in your team" if you want. Loctav stated that he does not want the management to pick teams for players
Nwolf wrote:
you send a registration
a local representative (that excludes the tournament management), aka somebody trustworthy from your own country that registered too and most likely ended up being a captain in a previous TWC or the current TWC is able to talk with people that registered, got accepted and form a team with them.
i prefer someone from tournament management to explain itNwolf wrote:
you send a registration
a local representative (that excludes the tournament management), aka somebody trustworthy from your own country that registered too and most likely ended up being a captain in a previous TWC or the current TWC is able to talk with people that registered, got accepted and form a team with them.
Exactly, we need a formal explanation from the TMLZD wrote:
i prefer someone from tournament management to explain itNwolf wrote:
you send a registration
a local representative (that excludes the tournament management), aka somebody trustworthy from your own country that registered too and most likely ended up being a captain in a previous TWC or the current TWC is able to talk with people that registered, got accepted and form a team with them.
Sign-ups are individual now. Tournament management will compile teams manually. This is to figure out if TWC will either be held in a 3v3 or 4v4 format. For more information, please read the Tournament Registration Regulations.This is redundant, it would be easier to say that the registration process has been changed, and maybe a comment about it (not really necessary, because you already have a link with full information in the post.). No real info about this is given so the person has to click the followup link anyway.
A new/different registration process (per person instead of per team). More info here: <link>
Sign-ups run via forum PM only, now.This entire note can get removed. You are already receiving this info from the link located in the previous note.
We have changed over to a double elimination bracket after group stage. Therefore, the tournament runs for a full week longer. Check the Stage Instructions for more details.Wording can be better. "We have changed over to a" isn't necessary, it's under "What has been changed?" section, so that's a given. The length of the tournament is difficult for an average person to understand, and having X + 7 days is still difficult. Should probably get changed.
A new tournament format (double elimination system added). More info here: <link>Since no real info is being given here, just a note, a simple note might do better since the person who is interested in this will have to click the link anyway.
We have adjusted the mappool size to be smaller and more consistent across all stages."We have adjusted the" is unnecessary. Just simple wording is best here:
Map pool size is now smaller and more consistent across all stages.Although I have to comment on "consistent" here, what does that mean exactly? It's a bit unclear. Unless you need a large space to provide info here (such as making a link which leads to it), you could just shortly comment on what does that mean exactly.
We have implemented a new ‘veto’ rule, replacing the previous beatmap picking restrictions.Wording again. Also what does "previous beatmap picking restrictions" mean?
A new 'veto' system, where a team is able to ban a map from being played from the map pool.^ Assuming that's what you mean by veto, cause I can't think of anything else. You should still comment on what are previous beatmap picking restrictions if you want to talk about it.
The limitations of mod-specific brackets have been removed. You can pick freely from any bracket now.I'd go away from "You can pick freely from any bracket now" and replace it with a more clear comment. While you are able to pick from any bracket (even tiebreak?), does that mean you can also use any mod combinations? That needs some clarity in my opinion.
The registration system has been changed, so you no longer have to form teams by yourself. To register you have to:An then come the notes.
Do not found teams in advance! Register individually, if you wish to join this competitionJust remove this. If you write a small intro with a clear procedure, you really don't have to have this note. If you want to write up on what not to do, you could think of a million other reasons, right?
Teams will be formed with the help of local representatives among a list of valid registrations.And now we come to the main problem. No info at all, except how it should end. You really need to be specific here (hell even I don't know what does this mean).
If your registration was successful, you will be notified. This may take a while. The tournament management checks every registered user for their gameplay abilties and compiles teams manually based on that.How does one objectively check for gameplay ability (besides ranking which really isn't that accurate)?
I hope I answered everything sufficiently. Keep in mind that many stuff is kept vague either because it is too confusing to explain properly (and would bloat the ruleset needlessly) or because it would violate the privacy of single registrees. We can not give full transparency, because there are many things ongoing on the background. If you are expecting me to fraud you all, you really are thinking I live out my personal grunge here, which isn't the case. We have formal requirements of how the tournament is supposed to look like. I want this tournament to be successful and happening as intended. I have no intentions to mob out people. You can trust me blindly, hence I do not even know 98% of the people registering. How shall I be biased here?lolcubes wrote:
Long post inc, bear with me. ╭( ・ㅂ・)وSPOILER
I think all this needs better explaining. Some things are pretty clear, but some aren't, and some are completely redundant.
Just bear with me, not bashing or criticizing, just trying to provide some valid arguments and hopefully bring some changes, making the front wiki page more clear/easier to understand.
For example:
Sign-ups are individual now. Tournament management will compile teams manually. This is to figure out if TWC will either be held in a 3v3 or 4v4 format. For more information, please read the Tournament Registration Regulations.This is redundant, it would be easier to say that the registration process has been changed, and maybe a comment about it (not really necessary, because you already have a link with full information in the post.). No real info about this is given so the person has to click the followup link anyway.
Example:A new/different registration process (per person instead of per team). More info here: <link>Redundancy isn't per se bad. It ensures that everyone is seeing it - as out of experience, many people do not read carefully and may miss it. Sign-ups run via forum PM only, now.This entire note can get removed. You are already receiving this info from the link located in the previous note.
same here. You have to keep in mind how many people are registering and that I want to avoid any question if possible. You may see this as "given and clear", but it is not for many. We have changed over to a double elimination bracket after group stage. Therefore, the tournament runs for a full week longer. Check the Stage Instructions for more details.Wording can be better. "We have changed over to a" isn't necessary, it's under "What has been changed?" section, so that's a given. The length of the tournament is difficult for an average person to understand, and having X + 7 days is still difficult. Should probably get changed.
Example:A new tournament format (double elimination system added). More info here: <link>Since no real info is being given here, just a note, a simple note might do better since the person who is interested in this will have to click the link anyway.
The length of the tournament should be specified in the section that link goes to, and there you could say it's lasting a full week longer, compared to the previous tournament.
This has been proofread and taken over from the OWC news post. Most stuff here clarifies as tournament engages. The tournament schedule is listed above. This note has only been made to ensure that people realize that there are two weeks for the finals. We have adjusted the mappool size to be smaller and more consistent across all stages."We have adjusted the" is unnecessary. Just simple wording is best here:Map pool size is now smaller and more consistent across all stages.Although I have to comment on "consistent" here, what does that mean exactly? It's a bit unclear. Unless you need a large space to provide info here (such as making a link which leads to it), you could just shortly comment on what does that mean exactly.
I consider this as nitpicking on wordings. It is not unclear, if you played the previous TWC and read the new ruleset, realizing that all mappools have the exact same size everywhere. We have implemented a new ‘veto’ rule, replacing the previous beatmap picking restrictions.Wording again. Also what does "previous beatmap picking restrictions" mean?A new 'veto' system, where a team is able to ban a map from being played from the map pool.^ Assuming that's what you mean by veto, cause I can't think of anything else. You should still comment on what are previous beatmap picking restrictions if you want to talk about it.
If you played on previous TWC, you will know what it means. There were picking restrictions on the HD/HR/DT/FM bracket, which are replaced by this veto rule. The veto rule is also explained in the rules. As in the OWC, most people understood this notification on instant. The limitations of mod-specific brackets have been removed. You can pick freely from any bracket now.I'd go away from "You can pick freely from any bracket now" and replace it with a more clear comment. While you are able to pick from any bracket (even tiebreak?), does that mean you can also use any mod combinations? That needs some clarity in my opinion.
Making a person read wiki for the previous twc is bad, you want to give clear info, not a bloated library.
another case of "if you played on the TWC before". Reading the rules or "contract" for something you signing up is the basic requirements of registering here. On the one hand, you complain about redundancy, but on the other hand I shall explain a complex ruleset again in the news post. This is just a changelog. You always have to read the entire ruleset. Everything is clearly explained here. Any question or "left out information" can be found out there and do not need to be clarified by me or anyone, in 99% of the cases.SPOILER
A lot of redundancy here, and very little valid information. You can even see it in the discussion thread. You should probably write a small intro here, for example:The registration system has been changed, so you no longer have to form teams by yourself. To register you have to:An then come the notes.
Do not found teams in advance! Register individually, if you wish to join this competitionJust remove this. If you write a small intro with a clear procedure, you really don't have to have this note. If you want to write up on what not to do, you could think of a million other reasons, right?
This is to avoid that only 8 people of a country register individually and no one else dares to. We have to certainly wipe out like 2 or 3 people per team due to security issues, so everyone shal signing up without discussing possible team setups in advance, because it doesn't work out in most cases anyways. Teams will be formed with the help of local representatives among a list of valid registrations.And now we come to the main problem. No info at all, except how it should end. You really need to be specific here (hell even I don't know what does this mean).
I do not need to be specific here. This process can not be made clear, because there are a lot of interna running. The tournament management picks a local representative (captain) from the registrees that passed our checks and form a team along with them. That's like the old team forming process, just that we precheck the entire "Possible candidate list" beforehand. This is MOSTLY to also avoid wasting everyone's time to form teams where the majority of the members will be rejected due to ToS violations. We do not want to expose the names of rejected players anymore. Therefore we let people sign up individually, check by gameplay performance (as in: if they are not rank #100000 in taiko and can barely pass a Muzukashii), check by security and then form the team together with the representative. You are too impatient. You could simply trust the tournament management and wait how it works out.
But to make this better, let's just ask a few questions which might help here:I think a linked section would be best here, just keeping simple notes in the title with a link pointing to all this info.
- Who is a local representative, and how does a person become one? he's decided by the tournament management. We are deciding this on account history, activity, reliability and other factors, that are not objective, but yet valid. Not everything in the world needs to be objective. You have to live with the fact that we are declaring a temp captain from the list of possible candidates for the TWC to form the team with him. This is not better than the old forming procedures of teams, but also not worse. At least this also avoids certain people to always be the captain and kicking out people they don't like personally (happened on OWC and CWC) and just want to bully said candidates. This new picking procedure may let people be captain and pick a team. Give them a chance.
- What makes a registration valid? see above. valid registrations are registrations that are containing the time zone, having sufficient gameplay experience and have not violated the osu! terms of services you all agreed on when registering to osu!
- How does that affect other people who are not local representatives? if the registration is not valid, they don't get on the premade list where the representative can pick from. The representative has to pass this checks, too.
- Will everybody registered have a chance to play, or is the amount of people limited? If it's limited, by which criteria does one discard other people? ( I would assume you really need a limit, because if you take countries like Japan, China or USA (or any other bigger country), you could get 50+ players.) everyone who is a valid registree has a chance to play (see above)
If your registration was successful, you will be notified. This may take a while. The tournament management checks every registered user for their gameplay abilties and compiles teams manually based on that.How does one objectively check for gameplay ability (besides ranking which really isn't that accurate)? you are taking this too sharp. We are only checking if you are not an absolute loser.
Why would one even need to check that? why playing TWC if you can not even play a Kantan.
Compiling teams based on on something that cannot be checked objectively (well, you can be really close to, but for the sake of discussion let's assume you can't be objective here)? Also, how? What does "based on" mean here? objectivity isn't needed. Intersubjectivity is the key word. I know what I am doing. I know how the mappools look like. I have experience and I know my job here. I do notneed to apply some objective but unnatural formula on people and their performance. Just trust me.
Also, why is this done by tournament management and not a local representative? because the local representative does not know the mappools and the minimum requirements we are expecting to join this tournament.
Would make more sense for this to be done by a local representative, after all he should know what he wants inside his team. Excluding a person can only damage the potential choices and because the staff is doing this, time is wasted. Unless, there is something else here going on which isn't being said, which would require tournament management to step in?
minhtam1638 wrote:
Explain to me why I should watch this tournament when we all know Japan is 98% likely to win?
The shitmiss is real, even more on the Japanese team according to the last TWC haha!minhtam1638 wrote:
Explain to me why I should watch this tournament when we all know Japan is 98% likely to win?
People who love this game won't say this.minhtam1638 wrote:
Explain to me why I should watch this tournament when we all know Japan is 98% likely to win?