Hi and welcome to the first edition of the Quadrathlon Team Tournament !
Staff
Referee supervisor :
Elessey
Referees :
Kaito-kun ; bigfeh ; Minhtam ; asdfghjkl609 ; LuciferofHell ; Berezz ; IronicOxydant ; Deviant ; Play ; ForeverFabulous ; GluRay ; Dionysaw
Map selection supervisor :
Elessey
Map selectors :
Osu : Animetor ; PixelAngel ; bigfeh ; (Minhtam) ; Berezz
Taiko : lino1000
CTB : Elessey ; Strangeangels ; Play
Mania 4K : Kaito-kun ; AlexDB2x ; Dionysaw
Mania 7K : Kaito-kun ; AlexDB2x
Map testers :
Osu : Tracreed
Taiko : Niko-nyan
CTB : - Flutter -
Mania 4K : Transformau5
Mania 7K : Transformau5
Streamers :
Animetor ; PixelAngel ; Laconid ; -DjNemas-
Commentators :
Animetor ; PixelAngel ; Kyonko Hizara ; _-Sakuya-_
Statisticians :
lino1000
Moderators :
Elessey ; KaitoKid1998 ; lino1000 ; Animetor ; bigfeh ; asdfghjkl609 ; LuciferofHell
Elessey
Referees :
Kaito-kun ; bigfeh ; Minhtam ; asdfghjkl609 ; LuciferofHell ; Berezz ; IronicOxydant ; Deviant ; Play ; ForeverFabulous ; GluRay ; Dionysaw
Map selection supervisor :
Elessey
Map selectors :
Osu : Animetor ; PixelAngel ; bigfeh ; (Minhtam) ; Berezz
Taiko : lino1000
CTB : Elessey ; Strangeangels ; Play
Mania 4K : Kaito-kun ; AlexDB2x ; Dionysaw
Mania 7K : Kaito-kun ; AlexDB2x
Map testers :
Osu : Tracreed
Taiko : Niko-nyan
CTB : - Flutter -
Mania 4K : Transformau5
Mania 7K : Transformau5
Streamers :
Animetor ; PixelAngel ; Laconid ; -DjNemas-
Commentators :
Animetor ; PixelAngel ; Kyonko Hizara ; _-Sakuya-_
Statisticians :
lino1000
Moderators :
Elessey ; KaitoKid1998 ; lino1000 ; Animetor ; bigfeh ; asdfghjkl609 ; LuciferofHell
How to register
Registration Closed
I'm gonna use Slack to gather everyone in one place. This is the place where I make announcements and where players discuss with one another. There are different channels (#general, #random, #osu, #taiko, #ctb, #mania, etc.) and private channels for each team.
The tounament is open to everyone, whatever their rank is.
The time difference between the members of a team shouldn't be too big or some of the players will have to play at unconvenient times.
I'm gonna use Slack to gather everyone in one place. This is the place where I make announcements and where players discuss with one another. There are different channels (#general, #random, #osu, #taiko, #ctb, #mania, etc.) and private channels for each team.
The tounament is open to everyone, whatever their rank is.
The time difference between the members of a team shouldn't be too big or some of the players will have to play at unconvenient times.
Modes
Quadrathlon : (Osu, Taiko, CTB, Mania 4k, Mania 7k)
Tournament format & rules
The matches will be doubles (2 vs 2)
A match will be divided into sets
A set will be divided into points
A set correspond to a specific mode.
The mode order will be randomly chosen.
Winning conditions :
To win the match, a team will needs to win 5 sets.
To win a set, a team needs to win 4 points.
To win a point, a team needs to have a higher score than the opposite team on a map.
If both teams reach 3 points, there will be a tiebreaker for a 4th point. The team that wins their 4th point wins the set.
If both teams reach 4 sets, there will be a tiebreaker for a 5th set. The team that wins their 5th set wins the match.
Other :
Only the scores of the players who are alive at the end of the map will count.
Players who fail won't have their scores counted unless they revive before the end of the map.
A disconnection will be regarded as a fail. A disconnected player's score won't be counted.
If all players from the same team fail, the map is over and the point will go to the opposite team.
If all players fail, the point will go to the team that failed last.
All information will be taken from the match history page (/mp)
A match will be divided into sets
A set will be divided into points
A set correspond to a specific mode.
The mode order will be randomly chosen.
Winning conditions :
To win the match, a team will needs to win 5 sets.
To win a set, a team needs to win 4 points.
To win a point, a team needs to have a higher score than the opposite team on a map.
If both teams reach 3 points, there will be a tiebreaker for a 4th point. The team that wins their 4th point wins the set.
If both teams reach 4 sets, there will be a tiebreaker for a 5th set. The team that wins their 5th set wins the match.
Other :
Only the scores of the players who are alive at the end of the map will count.
Players who fail won't have their scores counted unless they revive before the end of the map.
A disconnection will be regarded as a fail. A disconnected player's score won't be counted.
If all players from the same team fail, the map is over and the point will go to the opposite team.
If all players fail, the point will go to the team that failed last.
All information will be taken from the match history page (/mp)
Team rules
The number of players allowed will be 3 players at least and 15 players at most.
It is recommended to have substitutes players for each mode.
Before the match, the captain will give the names of the 4 players who will play each set (2 players at least + 1 or 2 substitutes). The other players won't be allowed to play.
Substitutions will be unlimited between those 4 players.
If a team doesn't have 2 players to play a set, they will lose the set 4-0 by forfeit.
If a team can't play a match, they will lose the match 5-0 by forfeit.
If both teams don't have 2 players to play a set, the winner will be chosen via !roll.
If both teams can't play a match, the winner will be chosen via !roll.
If a team loses 2 sets by forfeit, they will lose the match by fofeit.
If both teams lose 2 sets by forfeit, the winner will be chosen via !roll.
After a disconnection, the disconnected player won't be given any extra time. He'll have to come back or to be replaced before the next map.
If the player isn't replaced, the team will lose the set by abandon.
It is recommended to have substitutes players for each mode.
Before the match, the captain will give the names of the 4 players who will play each set (2 players at least + 1 or 2 substitutes). The other players won't be allowed to play.
Substitutions will be unlimited between those 4 players.
If a team doesn't have 2 players to play a set, they will lose the set 4-0 by forfeit.
If a team can't play a match, they will lose the match 5-0 by forfeit.
If both teams don't have 2 players to play a set, the winner will be chosen via !roll.
If both teams can't play a match, the winner will be chosen via !roll.
If a team loses 2 sets by forfeit, they will lose the match by fofeit.
If both teams lose 2 sets by forfeit, the winner will be chosen via !roll.
After a disconnection, the disconnected player won't be given any extra time. He'll have to come back or to be replaced before the next map.
If the player isn't replaced, the team will lose the set by abandon.
Mappools rules
The map pickers will select maps for each mode.
Osu (7 maps : 4 FreeMod ; 1 HardRock ; 1 Hidden ; 1 DoubleTime)
Taiko (7 maps : 4FM ; 1HR ; 1HD ; 1DT)
CTB (6 maps : 4FM ; 1HR ; 1HD ; 1DT)
Mania 4k (7 maps) (All freemod)
Mania 7k (7 maps) (All freemod)
Tiebreaker (5 maps : 1 for Osu ; 1 for Taiko ; 1 for CTB ; 1 for Mania 4k ; 1 for Mania 7k) (All freemod)
The mappools will be made accordingly to the players' skills, to be exact, the 2nd strongest player of the weakest team.
Osu (7 maps : 4 FreeMod ; 1 HardRock ; 1 Hidden ; 1 DoubleTime)
Taiko (7 maps : 4FM ; 1HR ; 1HD ; 1DT)
CTB (6 maps : 4FM ; 1HR ; 1HD ; 1DT)
Mania 4k (7 maps) (All freemod)
Mania 7k (7 maps) (All freemod)
Tiebreaker (5 maps : 1 for Osu ; 1 for Taiko ; 1 for CTB ; 1 for Mania 4k ; 1 for Mania 7k) (All freemod)
The mappools will be made accordingly to the players' skills, to be exact, the 2nd strongest player of the weakest team.
Mods rules for the Freemod maps
Allowed :
Hard Rock, Sudden Death, Perfect, Hidden, Fade In, Flashlight, Easy, No Fail
Forbidden :
Random
Any mod on a HR map, except HR. HRHD, HRFL, HRHDFL will only be allowed on the freemod maps.
Any mod on a HD map, except HD. HRHD, HDFL, HRHDFL will only be allowed on the freemod maps.
Any mod on a DT map. HRDT, HDDT, DTFL, HRHDDTFL will never be allowed.
Other :
Double Time will be enabled by the referee for the DT maps only.
Half Time will never be enabled.
Key mode changing mod won't work since the mania maps won't be autoconverted maps.
Hard Rock, Sudden Death, Perfect, Hidden, Fade In, Flashlight, Easy, No Fail
Forbidden :
Random
Any mod on a HR map, except HR. HRHD, HRFL, HRHDFL will only be allowed on the freemod maps.
Any mod on a HD map, except HD. HRHD, HDFL, HRHDFL will only be allowed on the freemod maps.
Any mod on a DT map. HRDT, HDDT, DTFL, HRHDDTFL will never be allowed.
Other :
Double Time will be enabled by the referee for the DT maps only.
Half Time will never be enabled.
Key mode changing mod won't work since the mania maps won't be autoconverted maps.
Match procedure
The room will be created by the referee supervisor 15 minutes before the match.
The referee will invite the captains from both teams.
The captains will invite the players for the first set/mode.
The referee will use "!roll 2" to determine who will pick the first map. Blue team will be 1 and red team will be 2.
2 warm-up maps will be played, one for each team. Players can pick any maps except the maps from the mappool.
Players will give the host back to the referee. Only the referee starts the maps.
For the official maps, the players will tell the name of the map they want to play to the referee. They can only choose maps from the mappool.
Players have 2 minutes to choose a map and change players if necessary. After that, the referee will make a request to the referee supervisor.
The referee supervisor will give extra time to choose a map and replace players. After that extra time, if the team fails to do so, they will lose the set 4-0 by forfeit.
Once the set is over, the referee will invite the captains so that they can invite the players for the next set/mode.
The procedure for the first set will be the same for the other sets.
The referee will invite the captains from both teams.
The captains will invite the players for the first set/mode.
The referee will use "!roll 2" to determine who will pick the first map. Blue team will be 1 and red team will be 2.
2 warm-up maps will be played, one for each team. Players can pick any maps except the maps from the mappool.
Players will give the host back to the referee. Only the referee starts the maps.
For the official maps, the players will tell the name of the map they want to play to the referee. They can only choose maps from the mappool.
Players have 2 minutes to choose a map and change players if necessary. After that, the referee will make a request to the referee supervisor.
The referee supervisor will give extra time to choose a map and replace players. After that extra time, if the team fails to do so, they will lose the set 4-0 by forfeit.
Once the set is over, the referee will invite the captains so that they can invite the players for the next set/mode.
The procedure for the first set will be the same for the other sets.
Propriety rules
These rules will apply in the multiplayer chat, in the tournament thread and in the tournament Slack.
It will be expected from players to act nice and politely.
Any rude language towards another player who complains about it will result in a warning.
Any spam will result in a warning.
Any aggressive sexual language towards a player who complains about it will result in a warning.
Publishing or linking to mature content will result in a warning.
After 3 warnings, any misbehavior will result in a ban from the tournament and from the Slack.
A player who has been banned won't be replaced.
It will be expected from players to act nice and politely.
Any rude language towards another player who complains about it will result in a warning.
Any spam will result in a warning.
Any aggressive sexual language towards a player who complains about it will result in a warning.
Publishing or linking to mature content will result in a warning.
After 3 warnings, any misbehavior will result in a ban from the tournament and from the Slack.
A player who has been banned won't be replaced.
Prizes
Last but not least !
#1 : 2 months osu supporter for each player
#1 : 2 months osu supporter for each player