EasyGeneral - The map itself feels too oriantated on the vertical axis. The left and right borders rarely get used. I'd say drift the map more towards the left and right borders, whenever it's possible.
Discussed in #modhelp and additional reasons: Having patterns primarily revolving around same area makes the difficulty drop, as the patterns become very predictable. Assuming that a lot of players uses FL on easy, this will make it more easier.you know what screw it, heavily rearranged the patterns in kiai00:01:774 (1,2,3,4,1,2,3,1,2) - See general comment.
00:20:303 (1,2,3) - Feels a bit...stale? Not sure how to express, just going up, down, up, down feels weird...Possibly modify 00:22:950 (1) - so that it can be made as a blanket for either one of 00:22:068 (2,3) - ...here's a quick dirty attempt to visualize what I mean:
http://puu.sh/dNCc8/90c1f22723.jpg I actually like that idea, I put my own twist into it though00:30:009 (1,2,3,4,1,2,3,4,1) - See general comment.
00:52:729 (2) - I too like using red slider anchors mapped to a song beat, but here it breaks the aesthetics of the song imo. Possibly a reverser?
http://puu.sh/dNCqB/2ade149786.jpg ehh fixed the shape00:59:568 (4) - and onwards - Gonna take a random shot and moving that down instead of up with the rest of the dependant notes would follow the flow better.
http://puu.sh/dNCF7/fa110498a7.jpg &
http://puu.sh/dNCFA/e620b95fcb.jpg &
http://puu.sh/dNCGl/e8b885acc6.jpg I rearranged a lot01:09:715 (5,1) - It does fit the song really well, but I think this will fuck up all players who are still on the level to be playing Easy difficulties. I don't think players at that level have the key control to do stuff like that, and it might frustrate them. I'm however honestly not sure how to map it otherwise.
its 136 bpm. I BELIEVE IN THE NEWBIES01:11:921 (3,4) - Talking about the blanket formation here - The end of 3 goes too clode to the actual 4 slider. The blanket can definitely be improved. Try to make the end of 3 going exactly upwards.
fixedOT: 01:17:656 (1) - Can I steal this? Kthxbai just kidding. That's an awesome slider. Well done.
you can steal itNormal00:06:847 (4) - The left end of that slider feels too curved in relation to the rest of the slider, probaly caused by the use of the red anchor point. Making that red anchor white ssems to fix the problem.
done00:18:318 (4) - The red anchor is not snapped to a beat - maybe try to twist it so it hits exactly on 00:18:318 (4) - .
well it kinda is snapped to a loud piano00:28:244 (4) - The more prominent sound starts at 00:28:023 - , I'd say extend the slider start to the right until it hits the red tick. (maybe try getting the DS to 00:27:582 (3) - consistent)
I'm mapping to percussion here although this part is where the patterns slowly shifts focus to vocals00:31:773 (4) - Same point as above, but fixing this will be harder as a reverser is in place. Not sure how to fix this. A slider definitely needs to go from 00:31:553 - to 00:31:994 - , the rest is unclear and dependant on your mapping style.
percussssiooooon00:37:068 (1) - A sound at 00:37:068 (1) - gets ignored. If you want a quick fix...
Did a lot of rearrangementa) Move 00:37:068 (1) - to the red beat in front of it (2 quarter ticks earlier)
b) Extend (as in, add a reverser...what's the proper term for that?) the now 00:36:847 (1) - one time.
c) Enable DS and move it so the flow fits (possibly
http://puu.sh/dNDNn/beeef11419.jpg)d) Now select 00:38:612 (3,4) - and make the start of 3 to the exact same spot you just moved the start of 00:36:847 (1) - to.
00:51:626 (2) - This goes very partly off-screen - not sure if that's breaking the "nothing offscreen" rule. I guess keep it until a BAT complains lol.
fixed cus it's really easy to fixOT: 01:17:656 (1) - The slider god at its work again. Holy crap.
again you can steal it Hard00:06:847 (1) - This feels a little bit too wobbly imo. Removing the second red anchor seems to be a lazy fix, but this slider probaly needs to be recreated.
fixed with the lazy fix lol00:33:318 (5,1) - & 00:44:126 (1,2) - Two overlaps. While they're centered, I somehow feel overlaps should be avoided unless it perfectly fits under the slider (like 00:57:582 (3,1) - ) or is perfectly symmetric.
its ok, they do not hinder any gameplay at all00:54:715 (1) - Uuuh...U don't think the double red anchor fits there, it feels too "fat" if you understand what I mean.
I need that slight jerk in slider path :<00:59:568 (4,2) - Same overlap comment again.
same reasoning01:07:068 (1,2) - That overlap isn't symmetric. If you fix that, it might actually fit good.
135314108th try to make this look better01:15:450 (4,1) - Going to the left here breaks the flow. Not sure of a possible quick fix.
flow break is intentionalInsaneCompletely offtopic part.
THANK YOU SO MUCH. http://puu.sh/dNEzU/71b1dde4cf.jpg I have not had a first try FC on 3*+ for weeks now. This gave me hope and motivation to potentially start playing more serious now again, and improve as a player instead of spamming 5*+ and hoping for random passes. I can't think of how I can thank you for that, you somehow made a map that's perfectly my style so I can get a blind FC.
Now let's get back to the "modding" part. <300:13:023 (2) - This note not being part of a possible blanket confuses me a bit on the aesthetic side. Possibly just move it like this:
http://puu.sh/dNEP9/3d1f43e3e2.jpg and then adjust the end of 00:13:465 (4) - so that it's equal with 00:14:788 (2) - .
Fixed in my own way00:31:773 (1,2,3,4,5) - I'd say focus on the vocal instead of the drum with the sliders - it's a low star insane, after all. Similiar to 00:40:597 (1,2) - maybe.
it's an insane00:45:891 (1,2) - Same as above.
it's an 1ns4n300:49:200 (5) - Again, I feel like a slider should start here, not a sole note. A red anchor point snapped to 00:49:421 - might fit really good!
I do not want to miss that big kick at the downbeat00:54:715 (1) - I don't really understand the point of the "enthickening" of the slider a second time (the first time is for the blanket, as I understand) - unthicknening it and making the end more like the end sliders of the Easy/Normal might feel good.
damn it looks better now01:10:376 (8) - Another point where I think a slider should start. The reverser slider makes fixing this a bit more complex though, and I don't have an idea for that.
Same reason as 00:49:200 (5) -01:15:671 (5) - Same as above, but without the reverser slider problem.
Same reason ^^01:21:185 (1) - That throws the aesthetic off so much. I'll take a shot here and say move that to the middle please.
k, applied to all diffs for consistency