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Akiakane - Shinria x Navigation [Osu|Taiko]

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Topic Starter
Want 2 Buy Avon
This beatmap was submitted using in-game submission on Wednesday, February 04, 2015 at 9:41:42 PM

Artist: Akiakane
Title: Shinria x Navigation
Tags: J-rock Japanese Rock Gumi
BPM: 222
Filesize: 4200kb
Play Time: 00:22
Difficulties Available:
  1. Insane (4.37 stars, 77 notes)
  2. Julie's Oni (4.7 stars, 1257 notes)
  3. Love's Inner Oni (5.07 stars, 1470 notes)
  4. Shattered Love (5.98 stars, 1177 notes)
Download: Akiakane - Shinria x Navigation
Information: Scores/Beatmap Listing
---------------
Easy maybe by Stefan
Normal by idk yet
Hard by CDFA
Insane by me (WIP)
Shattered Love (Extra) by me (Done)

Taiko
Muzukashi by GuineaQ
Oni by Julie (Julewd <3)
Inner-Oni by Love
vrrt
Short irc mod, too lazy.

Xtra
2014-10-18 01:04 Xellie: Yoooo, would you be up for modding my map? c:
2014-10-18 01:12 FrozenSakura: ?
2014-10-18 01:14 Xellie: ACTION is listening to [http://osu.ppy.sh/b/522138 Akiakane - Shinria x Navigation]
2014-10-18 01:14 Xellie: :3
2014-10-18 01:21 FrozenSakura: oh isn't this the song i found the bpm on? :l
2014-10-18 01:21 Xellie: I think so
2014-10-18 01:22 FrozenSakura: btw 00:37:975 (4,5) - reduce 4 into half a beat
2014-10-18 01:22 FrozenSakura: making it 3/4 and jumping there is too rough at this bpm
2014-10-18 01:23 Xellie: okie
2014-10-18 01:23 FrozenSakura: 00:37:975 (4,5) - same thing here
2014-10-18 01:24 FrozenSakura: ctrl+g here 00:42:434 (4,5) - plays out better
2014-10-18 01:24 Xellie: mkay
2014-10-18 01:25 FrozenSakura: actually
2014-10-18 01:26 Xellie: hm?
2014-10-18 01:27 FrozenSakura: 00:42:299 (3,4,5) - http://puu.sh/cgMBj/25e039949f.jpg
2014-10-18 01:27 FrozenSakura: makeit out like that
2014-10-18 01:28 FrozenSakura: if you want
2014-10-18 01:28 FrozenSakura: triangle jumps ftw >.>
2014-10-18 01:31 FrozenSakura: 00:57:975 (1) - fix the overlap here
2014-10-18 01:38 FrozenSakura: 00:58:110 (1,2,3,4,5,6,7,8,9) - http://puu.sh/cgMWR/dcaa2e9757.jpg or something, dont think triples being stacked here fit properly
2014-10-18 01:38 Xellie: o:
2014-10-18 01:38 Xellie: okie
2014-10-18 01:41 FrozenSakura: 00:14:056 (4,5) - 00:14:326 (6,7) - ctrl+g please
2014-10-18 01:41 FrozenSakura: when i looked at it the 4th time
2014-10-18 01:41 FrozenSakura: it caught my attention -.-"
2014-10-18 01:48 FrozenSakura: 01:20:137 (6) - rather prefer circle here, makes it feel more.... idk
2014-10-18 01:48 FrozenSakura: ACTION shrugs
2014-10-18 01:50 FrozenSakura: 01:19:056 (2,3,4,5) - http://puu.sh/cgNxf/9bc8873aca.jpg i changed it like this so it fits the music bettah, my mapping style doe, so up to you if you wanna change it
2014-10-18 01:51 FrozenSakura: nc here? 01:52:434 (7,10) -
2014-10-18 01:52 FrozenSakura: XELLIE
2014-10-18 01:52 FrozenSakura: YOU'RE SO EVIL FOR THIS
2014-10-18 01:52 FrozenSakura: 02:03:313 (3,4,5,6) -
2014-10-18 01:53 Xellie: c:
2014-10-18 01:54 FrozenSakura: 02:59:461 (7) - nc here
2014-10-18 01:55 FrozenSakura: take the nc off here 03:14:461 (1,1) -
2014-10-18 01:56 FrozenSakura: nc off, 03:27:029 (1) - put it here instead 03:27:299 (2) -
2014-10-18 01:57 FrozenSakura: im done modding
2014-10-18 01:57 FrozenSakura: :l
2014-10-18 01:57 Xellie: <3
Topic Starter
Want 2 Buy Avon

FrozenSakura wrote:

Short irc mod, too lazy.

Xtra
2014-10-18 01:04 Xellie: Yoooo, would you be up for modding my map? c:
2014-10-18 01:12 FrozenSakura: ?
2014-10-18 01:14 Xellie: ACTION is listening to [http://osu.ppy.sh/b/522138 Akiakane - Shinria x Navigation]
2014-10-18 01:14 Xellie: :3
2014-10-18 01:21 FrozenSakura: oh isn't this the song i found the bpm on? :l
2014-10-18 01:21 Xellie: I think so
2014-10-18 01:22 FrozenSakura: btw 00:37:975 (4,5) - reduce 4 into half a beat
2014-10-18 01:22 FrozenSakura: making it 3/4 and jumping there is too rough at this bpm
2014-10-18 01:23 Xellie: okie
2014-10-18 01:23 FrozenSakura: 00:37:975 (4,5) - same thing here
2014-10-18 01:24 FrozenSakura: ctrl+g here 00:42:434 (4,5) - plays out better
2014-10-18 01:24 Xellie: mkay
2014-10-18 01:25 FrozenSakura: actually
2014-10-18 01:26 Xellie: hm?
2014-10-18 01:27 FrozenSakura: 00:42:299 (3,4,5) - http://puu.sh/cgMBj/25e039949f.jpg
2014-10-18 01:27 FrozenSakura: makeit out like that
2014-10-18 01:28 FrozenSakura: if you want
2014-10-18 01:28 FrozenSakura: triangle jumps ftw >.>
2014-10-18 01:31 FrozenSakura: 00:57:975 (1) - fix the overlap here
2014-10-18 01:38 FrozenSakura: 00:58:110 (1,2,3,4,5,6,7,8,9) - http://puu.sh/cgMWR/dcaa2e9757.jpg or something, dont think triples being stacked here fit properly
2014-10-18 01:38 Xellie: o:
2014-10-18 01:38 Xellie: okie
2014-10-18 01:41 FrozenSakura: 00:14:056 (4,5) - 00:14:326 (6,7) - ctrl+g please
2014-10-18 01:41 FrozenSakura: when i looked at it the 4th time
2014-10-18 01:41 FrozenSakura: it caught my attention -.-"
2014-10-18 01:48 FrozenSakura: 01:20:137 (6) - rather prefer circle here, makes it feel more.... idk
2014-10-18 01:48 FrozenSakura: ACTION shrugs
2014-10-18 01:50 FrozenSakura: 01:19:056 (2,3,4,5) - http://puu.sh/cgNxf/9bc8873aca.jpg i changed it like this so it fits the music bettah, my mapping style doe, so up to you if you wanna change it
2014-10-18 01:51 FrozenSakura: nc here? 01:52:434 (7,10) -
2014-10-18 01:52 FrozenSakura: XELLIE
2014-10-18 01:52 FrozenSakura: YOU'RE SO EVIL FOR THIS
2014-10-18 01:52 FrozenSakura: 02:03:313 (3,4,5,6) -
2014-10-18 01:53 Xellie: c:
2014-10-18 01:54 FrozenSakura: 02:59:461 (7) - nc here
2014-10-18 01:55 FrozenSakura: take the nc off here 03:14:461 (1,1) -
2014-10-18 01:56 FrozenSakura: nc off, 03:27:029 (1) - put it here instead 03:27:299 (2) -
2014-10-18 01:57 FrozenSakura: im done modding
2014-10-18 01:57 FrozenSakura: :l
2014-10-18 01:57 Xellie: <3
Took most of your suggestions, thanks~
kakifly
m4m

General

  1. Unless you have not yet finished all your difficulties; the current mapset isn't rankable. More info here https://osu.ppy.sh/wiki/Ranking_Criteria
  2. check aimod and make sure you fix up the audio preview conflict
Extra

  • Overall; ill try not to be overwhelming or mean (hope i'm not.. D:) but your mapset still needs a lot of improvement; its overmapped in various places with circles and the waaay-too-fast slider velocity. Placement also look awkward; you'll need a lot more experience before you can make a good extra diff since extra's are really hard to do. So unfortunately i won't be able to give a good mod that underlines everything you need to fix; there is just too much to point out and i do not have the time. I'll try to provide some general advice and suggestions but i can't help much to improving your mapset; you will have to do that yourself. The main reason is because you probably lack experience; try looking at some ranked maps and see how they are created, look closely on how smooth they flow and nicely the map follows the song. Try to work on improving the overall quality of your mapset rather than trying hard to make the map harder to be qualified as an "extra". There are some parts where the rhythm imo is nice though; but is completely ruined by the SV such as 01:40:002 (1,2,3,4,1,2,3,4,1,2,3) - . Placements is another thing you may want to work on as well. Incorporating slider jumps (not just circle jumps) and lowering the SV can make the map a lot more fun; for example 01:59:461 (1,2,3) - you're missing an opportunity to make a reasonable jump with nice flow that really makes a map fun. An example of overmapping in your map is 02:08:380 (1,2,3,4,5,6,7,8,9) - in the music; theres no 'stream' sound; i mean 1/2 sliders would fit here but you added these triplets which doesnt make sense at all; same applies with a lot other areas of your map that i won't point out since you should find them yourself. And as i said earlier you should look at some 'extra' diff maps created by good mappers and see the style in how they map; that doesn't mean you copy them though; this can really help you get a better idea of what you should do; and most of those maps just have simple sliders without spamming uneeded circles everywhere. Well.. i guess thats all i have to say for now i'm really sorry i was unable to provide an actual mod and wrote this long paragraph thing instead; maybe get some more mods and sp on this map and call me back; feel free to forum pm me any questions you have.
good luck :)
Topic Starter
Want 2 Buy Avon

kakifly wrote:

m4m

General

  1. Unless you have not yet finished all your difficulties; the current mapset isn't rankable. More info here https://osu.ppy.sh/wiki/Ranking_Criteria
  2. check aimod and make sure you fix up the audio preview conflict
Extra

  • Overall; ill try not to be overwhelming or mean (hope i'm not.. D:) but your mapset still needs a lot of improvement; its overmapped in various places with circles and the waaay-too-fast slider velocity. Placement also look awkward; you'll need a lot more experience before you can make a good extra diff since extra's are really hard to do. So unfortunately i won't be able to give a good mod that underlines everything you need to fix; there is just too much to point out and i do not have the time. I'll try to provide some general advice and suggestions but i can't help much to improving your mapset; you will have to do that yourself. The main reason is because you probably lack experience; try looking at some ranked maps and see how they are created, look closely on how smooth they flow and nicely the map follows the song. Try to work on improving the overall quality of your mapset rather than trying hard to make the map harder to be qualified as an "extra". There are some parts where the rhythm imo is nice though; but is completely ruined by the SV such as 01:40:002 (1,2,3,4,1,2,3,4,1,2,3) - . Placements is another thing you may want to work on as well. Incorporating slider jumps (not just circle jumps) and lowering the SV can make the map a lot more fun; for example 01:59:461 (1,2,3) - you're missing an opportunity to make a reasonable jump with nice flow that really makes a map fun. An example of overmapping in your map is 02:08:380 (1,2,3,4,5,6,7,8,9) - in the music; theres no 'stream' sound; i mean 1/2 sliders would fit here but you added these triplets which doesnt make sense at all; same applies with a lot other areas of your map that i won't point out since you should find them yourself. And as i said earlier you should look at some 'extra' diff maps created by good mappers and see the style in how they map; that doesn't mean you copy them though; this can really help you get a better idea of what you should do; and most of those maps just have simple sliders without spamming uneeded circles everywhere. Well.. i guess thats all i have to say for now i'm really sorry i was unable to provide an actual mod and wrote this long paragraph thing instead; maybe get some more mods and sp on this map and call me back; feel free to forum pm me any questions you have.
good luck :)
I appreciate you looking at my map, and although I don't agree with everything you said (mostly the overmapping since all of the streams are mapped to the drums and not vocals) I plan on working on the positioning since that's my weakest point imo. I also feel the SV is appropriate since the song is such a high bpm, and having fast notes and slow sv would not fit together well in my mind. Thanks again for looking~
guineaQ
01:06 *guineaQ is listening to [http://osu.ppy.sh/b/486531 Akiakane - Shinria x Navigation]
01:06 guineaQ: oh shiet
01:06 guineaQ: it got harder
01:08 Xellie: I also feel like my sv is fine since my map is 222 bpm
01:08 guineaQ: yehh sv is fine
01:09 guineaQ: improve yer slider art ples
01:09 Xellie: hm?
01:09 guineaQ: some of the blankets do not pleaze mah eyez
01:10 Xellie: like where o:
01:10 guineaQ: 00:28:650 (1,2) -
01:10 guineaQ: yooooo
01:10 guineaQ: 00:30:542 (9,1) -
01:11 guineaQ: 00:35:407 (5,6,7) -
01:11 guineaQ: check again
01:11 guineaQ: 00:41:894 (2) -
01:11 Xellie: o the first one I blanketed the 2 around the follow circle of 1 while it was like part way through the slider ><
01:11 guineaQ: if you are not gonna blanket
01:11 guineaQ: don't make shape like this
01:12 guineaQ: owo
01:12 guineaQ: i wouldn't blanket like that
01:12 guineaQ: don't blanket to the things that won't be visible for long
01:12 guineaQ: aka
01:12 guineaQ: sliderball
01:13 Xellie: and the last one I use a hit circle to make nice curves and then delete them ;w;
01:13 Xellie: cause blanketed curves look nicer even if they aren't blanketing something imo
01:13 guineaQ: but flow badly in some cases
01:13 guineaQ: especially when the red node is not on the slider tick
01:14 guineaQ: 00:52:569 (1,2) -
01:14 guineaQ: i would have tried to blanket 2's end
01:14 guineaQ: with 1 somehow
01:14 guineaQ: 00:53:650 (1,2) -
01:14 guineaQ: this just looks so sad
01:15 guineaQ: don't sacrifice flow for blanket
01:15 guineaQ: well i can't play this so idk
01:18 guineaQ: btw
01:18 guineaQ: have u seen this kind of blankets
01:18 guineaQ: [http://puu.sh/chFfN/fd340eef44.jpg blanketing slider's own slider end]
01:18 Xellie: I think those look ugly af
01:19 guineaQ: just throwing about ideas
01:19 guineaQ: btw those play horribly at high sv
01:19 guineaQ: but fine at lower sv
01:19 Xellie: yeah I know, and I appreciate it <3 just gave my opinion on those :3
01:19 guineaQ: [http://puu.sh/chFmR/9e35305e07.jpg t-trianglez]
01:20 guineaQ: so k-kawaii
01:22 Xellie: ><
01:23 guineaQ: [http://puu.sh/chFAZ/eb89e1f999.jpg overlap & blanket]
01:23 guineaQ: [http://puu.sh/chFDh/f142c0034b.jpg so many ppl told me to remove this, i did not \o/]
01:24 guineaQ: [http://puu.sh/chFIH/24ceba257d.jpg and lastly i dont even know where i got this from]

randomness

if u give kds ill kidnap your credit cards
Maeglwn
your spread is off

I hope you plan on making more diffs because an extra/insane mapset is absolutely not rankable in the slightest :P
Moo-Chan

Maeglwn wrote:

your spread is off

I hope you plan on making more diffs because an extra/insane mapset is absolutely not rankable in the slightest :P
you realize its a wip map right lol
Maeglwn

Moo-Chan wrote:

Maeglwn wrote:

your spread is off

I hope you plan on making more diffs because an extra/insane mapset is absolutely not rankable in the slightest :P
you realize its a wip map right lol
lol yea he just told me to mod it so that's what I put instead of actually modding it cause I'm an asshat
Moo-Chan
gonna just slide this mod in here

might be long so sorry if it is
Extra

  1. 00:03:786 (8,8,8) - NC these
  2. 00:12:704 (2,3,4,5,6,7,8) - id put these in a pattern like you did with 00:11:623 (2,3,4,5,6,7). not the same pattern but something other than a 'circle' based single tap
  3. 00:14:867 (2) - move the x to 97
  4. 00:17:029 (2,3,4,5,6,7,8) - straight things like this arent fun to play x.x put them in a jump form or a pattern
  5. 00:17:704 (8,1) - the blanket is slightly off
  6. 00:18:110 (2,3,4,5,6,7) - what even is this lol. make a better playing pattern
  7. 00:23:786 (4) - move this note more above 00:23:921 (5) - this one. it helps for a better flow instead of moving into a stream with straight single taps
  8. 00:24:191 (9,1) - blankets are slightly off
  9. 00:26:353 (7,1) - move these two apart more. like, maybe use DS for these like the rest of the map? this part just breaks the flow
  10. 00:30:002 (5) - NC
  11. 00:34:732 (1) - remove nc
  12. 00:35:137 (4) - nc
  13. 00:35:137 (4,5,6,7) - you should increase the sv on these 4. like, make them all .5 sv higher than the other one, and still use ds
  14. 00:37:299 (1) - id move the tail down more so it can flow into the note after it better. it just looks like this slider wants to go off screen with how the tail is
  15. 00:40:542 (1,2,3,4,5,6,7,8,9,10,11) - neaten this stream up. use ds but take off grid snap when your making your stream. it looks very messy how it is atm, so just kinda go through and tweak out the spots that are like this, 00:40:813 (5,6,7)
  16. 00:41:623 (1,2) - move these closer together. they look like 1/2 but they actually arent. so a play might get very confused by this
  17. 00:41:894 (2) - can you explain to me why this slider has a curve at the end? remove the tick on the end of the slider thats causing this slider to point downwards, then just extend the slider out
  18. 00:42:975 (2) - move the x to 130
  19. 00:44:732 (5) - id make this the nc instead of 00:45:002 (1), because she starts singing again on this slider, and due to the fact that you have a slider ending on a downbeat, this would make for a better nc
  20. 00:46:083 (2,3) - move these farther away. it doesnt look like theres a pause inbetween the two when there actually is
  21. 00:50:002 (5) - move this slider down more. its too high up into the timeline
  22. 00:51:488 (3,4) - move these farther away. theres a pause in between them and you're not showing that with how these are
  23. 00:53:650 (1,2) - the blanket at the end is way off. please fix it
  24. 00:56:218 (3,4) - why the jump? theres no change in music so theres no reason for this. move it back down with the ds you're using
  25. 00:58:786 (10,1) - the jump here is wayy to large. decrease it a bit. id say maybe move 00:58:921 (1) - to x:304 y:368. it helps for the player because they just got done with those harsh triples and it would be too much to try and make it to that jump
  26. 00:59:867 (1) - remove nc
  27. 01:00:002 (2) - nc
  28. 01:00:948 (1) - remove nc
  29. 01:01:083 (2) - nc
  30. 01:01:759 (1,1) - theres no need for these ncs. honestly. just make it all one combo. you'd only do this if the sv was changing between them
  31. 01:02:569 (1) - remove nc

well, as you can see this is already a lot, and i just got to the chorus. so, up to you whether or not to kd this, but i will mod more this weekend, due to the fact that im lazy and tired atm lol
goodluck with this and please be sure to go through and read everything
Topic Starter
Want 2 Buy Avon

Moo-Chan wrote:

gonna just slide this mod in here

might be long so sorry if it is
Extra

  1. 00:03:786 (8,8,8) - NC these I don't think a 1 note combo is really necessary :c
  2. 00:12:704 (2,3,4,5,6,7,8) - id put these in a pattern like you did with 00:11:623 (2,3,4,5,6,7). not the same pattern but something other than a 'circle' based single tap Changed but idk if it's what you had in mind
  3. 00:14:867 (2) - move the x to 97 Fixed
  4. 00:17:029 (2,3,4,5,6,7,8) - straight things like this arent fun to play x.x put them in a jump form or a pattern uhh changed it into some kind of symytery thing
  5. 00:17:704 (8,1) - the blanket is slightly off fixed
  6. 00:18:110 (2,3,4,5,6,7) - what even is this lol. make a better playing pattern I like this >< but i'll change it if more people complain about it
  7. 00:23:786 (4) - move this note more above 00:23:921 (5) - this one. it helps for a better flow instead of moving into a stream with straight single taps I think I fixed it?
  8. 00:24:191 (9,1) - blankets are slightly off fixed
  9. 00:26:353 (7,1) - move these two apart more. like, maybe use DS for these like the rest of the map? this part just breaks the flow pretty sure that was a mistake, fixed
  10. 00:30:002 (5) - NC fixed
  11. 00:34:732 (1) - remove nc I think this nc fits better than the one you said cause of the pause in the song, feels weird to have a continuous combo when the music stops for a beat to me ><
  12. 00:35:137 (4) - nc feels connected to the notes before it to me
  13. 00:35:137 (4,5,6,7) - you should increase the sv on these 4. like, make them all .5 sv higher than the other one, and still use ds uhmmm, i'm gunna ask you about this cause idk why you'd do that ><
  14. 00:37:299 (1) - id move the tail down more so it can flow into the note after it better. it just looks like this slider wants to go off screen with how the tail ischanged the slider shape completely cause it'd look weird having the tail a different direction so it's just a curved slider now
  15. 00:40:542 (1,2,3,4,5,6,7,8,9,10,11) - neaten this stream up. use ds but take off grid snap when your making your stream. it looks very messy how it is atm, so just kinda go through and tweak out the spots that are like this, 00:40:813 (5,6,7) I think I fixed it, if you mean the slight direction change though that was intentional
  16. 00:41:623 (1,2) - move these closer together. they look like 1/2 but they actually arent. so a play might get very confused by thisfixed I think
  17. 00:41:894 (2) - can you explain to me why this slider has a curve at the end? remove the tick on the end of the slider thats causing this slider to point downwards, then just extend the slider out I did that cause I think it looks better than having a longer tail and it doesn't really affect anything negatively
  18. 00:42:975 (2) - move the x to 130 fixed
  19. 00:44:732 (5) - id make this the nc instead of 00:45:002 (1), because she starts singing again on this slider, and due to the fact that you have a slider ending on a downbeat, this would make for a better nc I agree! fixed
  20. 00:46:083 (2,3) - move these farther away. it doesnt look like theres a pause inbetween the two when there actually is um, I'd have to change about 4-5 sliders (didn't count) in that part so I just changed a different slider so that the spacing of that part is consistent throughout the verse so it should be fine
  21. 00:50:002 (5) - move this slider down more. its too high up into the timeline wasn't sure about this so I asked some people and they said it was fine
  22. 00:51:488 (3,4) - move these farther away. theres a pause in between them and you're not showing that with how these are explained about that before
  23. 00:53:650 (1,2) - the blanket at the end is way off. please fix it I was most likely drunk at the time :3
  24. 00:56:218 (3,4) - why the jump? theres no change in music so theres no reason for this. move it back down with the ds you're using fixed
  25. 00:58:786 (10,1) - the jump here is wayy to large. decrease it a bit. id say maybe move 00:58:921 (1) - to x:304 y:368. it helps for the player because they just got done with those harsh triples and it would be too much to try and make it to that jump I ctrl+g'd 1 and 2 instead
  26. 00:59:867 (1) - remove nc the pause makes it feel better this way to me
  27. 01:00:002 (2) - nc ^
  28. 01:00:948 (1) - remove nc ^
  29. 01:01:083 (2) - nc ^
  30. 01:01:759 (1,1) - theres no need for these ncs. honestly. just make it all one combo. you'd only do this if the sv was changing between them it feels like it adds more emphasis on the strong notes imo, and plenty of other people do it so I think it's fine
  31. 01:02:569 (1) - remove nc ^

well, as you can see this is already a lot, and i just got to the chorus. so, up to you whether or not to kd this, but i will mod more this weekend, due to the fact that im lazy and tired atm lol
goodluck with this and please be sure to go through and read everything
Thanks for the mod~ sorry I didn't take everything >< If you wanna mod the rest I'd appreciate it but if not it's okie
Julie
http://puu.sh/fujoJ.osu

Here you go xellie, sorry took me nearly forever o.o!!

Love gave me motivation *^*
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