moemichael >w<
[
General]
YOU HAVE COUNTDOWN WIDESCREEN LETTERBOX ENABLED YOU BAKA *cough cough* as this is a taiko set you should disable all of them in every difficulty for rankability stuff
lolll always forget about this problem. removec all[
Kantan]
00:10:879 - um this note as a kat breaks the d k d k pattern for the whole beginning part D: well from what i can see you put k d k only to have more variety with 00:06:653 (1,1,2) and 00:03:273 (1,2,3) , but d fits your whole pattern more so why not use d?
nope, actually i wanted to make another kind of pattern there, and also kat on 00:03:273 (1,2,3) - follows the vocal too which is high (it's not really as high as 00:11:724 - , but it's already a bit high ww)00:19:330 - I'd delete this note to give Kantan players more space as the patterns nearby are not that easy >_>
actually i deleted 00:19:330 - . 00:17:640 - has a same part like 00:14:259 - , so it's quite impossible to be deleted00:57:992 - why is this note even here O_O there aren't any 1/2 sounds
obvious enough to be mapped here, plus if you deleted this note the kd dk flows better~
it has hahaha hear it again carefully. the sound comes out really low there. i still keep mine on hereWell to be honest the map is kinda random, you followed the vocals too closely and so the rhythm might be a little to grasp for beginners >w< imo the map is too hard for a calm song like this~
i changed a bit for the patterns. well i followed the vocals from the beginning until 00:12:569 - , and i followed the beats from 00:14:259 - until 00:33:274 - , and during kiai parts, i followed the vocals. so i think it's not random because it already has the patterns o.o[
Futsuu]
00:10:879 - same as Kantan O.O
same then. nope00:32:640 - delete this note to give players time to react to the next big D, the current spacing before the big note is too short and its kinda hard to use both fingers to hit the big note D:
nope, it's not hard. i have asked my friend (who is noob on taiko) and he could press the big notes there after 1/2 before00:47:851 - same as above, imo the vocals isn't too important to be mapped here as it makes this part too hard ;w;
same here00:56:090 (1,2,1) - since you followed the vocals before, why not move these notes to 00:55:879 - 00:56:302 - 00:56:724 to follow the vocals too ? the way you switch from beat-mapping (cough) and vocal-mapping is really confusing
nope here. if i should follow the vocals, why don't you ask me too on 00:45:738 - and 00:46:161 - ? the vocals come out there right? well to make it consistent, i put a same notes on 00:56:090 - like 00:45:950 - 00:57:992 - same as Kantan, but here I just think that the note here breaks the flow
nope, same like kantan tooSame as Kantan, the map is relatively too dense compared to the song, also the jump from Kantan to Futsuu is a little big (some 1/1 patterns -> 1/2 everywhere) try to make some patterns easier ;w;
nope, it's already easy tbh and i'll keep mine here. the same pattern is same like my previous map and it's not a big problem too. kantan already has kantan pattern and futsuu already has futsuu pattern btw i tried to delete some notes to give a little break there[
Muzu]
00:04:330 - add a k here to follow the vocals k i don't know why you ignored it here
it will destroy my pattern actually haha. make a simple pattern for the first part. and don't really care about the vocals even i followed the vocals ww00:28:626 - add a d here? this part sounds too empty D:
no drums no notes00:42:992 - why not make this a big note too like 00:41:090 ?
the "feel" for the finishers are different if i put it on 00:42:992 - too. hard to be explained hahaha00:47:428 (1,2,1) - ctrl+g these notes (d k k) feels better as it will fits the vocal pitchs (low-low-high-high-low) from 00:47:217 better
actually i followed the instrument sounds there which give sounds for kats (i don't really know what sound is that ww)00:57:992 (2,3) - same as Kantan and Futsuu
nope toowelp there are a LOT inconsistencies in the map (eg different patterns for the exact same vocals) so um I hope you're doing that on purpose and not just putting notes randomly D:
i don't know how you can say this. if it has inconsistent patterns, show it to me. actually for the first basic pattern i used the kats for every second and forth beats. and i mixed that patterns with vocals/instruments. it depends for the sounds which is more dominant, it can be vocals but suddenly instruments but it's alright after i checked it for many times before i uploaded this. well for the example on 00:40:667 (1,2) - , the instruments are more dominant than the vocals even the vocals are low-high there. but it feels that we missing the "feel" for the stronger pitch than vocals. well i always used this kind of patterns for all my maps actually and nobody modders/bats mentioned if it's inconsistent. nice suggestions, i will think again later[
Oni]
00:04:330 - same as Muzu
same too nope00:26:830 - move this note to 00:26:619 to follow the guitar? also if you moved the note change it to k too XD
nope, sounds weird to put the triplet earlier there00:54:928 - try adding a k here, it gives a very nice feel with the dk afterwards!
hegh? hmm i will consider about this again soonWow dat modding quality drop, I really need to mod more
jkjk hm imo you need to find more modders before asking a BAT in this mapset, mostly because the difficulty of Kantan and Futsuu is kinda questionable D: Muzu and Oni looks fine to me though :3
Good luck!!