This map has been deleted on the request of its creator. It is no longer available.
Faan wrote:
normalNormal
00:28:959 : I'm not to sure if sliders this small are good for semi-beginners, what I recommend is to change it into single hit circle with 1/2 distance apart
00:46:102 : Same goes as above, but this part isnt as hard so I t really depends on you
I think the spinners seems too last too long due to slow approach rate but its up to you to change it, I think its not that bad not not a necessary change.
and also for normal I recommend you to use 1/2 divisor instead of 1/4 for most of the mapHard00:28:959 : to squished but and kinda hard to click (only for me I guess XD) what I suggest to reduce the difficulty is to change it into sliders like :
the slider around 00:16 is quite short, I suggest you to change it into hit circles instead, but up to you since I only advise lolInsane00:25:149 : idk really since its insane being hard is fine, but I still think maybe change 1 or 2 of the triples into a slider to slightly reduce the diffculty, same goes to 00:28:959
and the drum hit in the end? remove it orz, maybe just reduce the volumeExtrademicholy crap! its hard!!!, maybe rearrange it a bit so it goes in a certain clockwise or anti-clockwise ish movement, so it doesnt get too hard, because what I think is that people wont have enough time to react with that much sudden movement change, but who knows, I'm not pro XD
Thanks! I did my best to improve it but still keep the style you were aiming for. There were some errors in the map but i fixed them.Faan wrote:
Here is my Guest Difficulty ~
https://www.dropbox.com/sh/xl68unk7vlp5iku/kWCUEMNp-9
you shouldn't touch anything in GD's map without GD'ers permission, except metadata.Endemic wrote:
Thanks! I did my best to improve it but still keep the style you were aiming for. There were some errors in the map but i fixed them.Faan wrote:
Here is my Guest Difficulty ~
https://www.dropbox.com/sh/xl68unk7vlp5iku/kWCUEMNp-9
No Dap wrote:
you shouldn't touch anything in GD's map without GD'ers permission, except metadata.
Regraz wrote:
Hi! Endemic!
I Will mod this map later!
By the way,
I think you need an Easy. Could I make one for you? If you need, here's my diff: http://puu.sh/7PrZO.osu (Just paste this to the song folder!)
Thank you!~
AIBat v3.1 wrote:
[General]Background
image.jpg is 1280x720, which differs from the recommended size of 1024x768.
[All .osu Files]General and Metadata
Inconsistency in PreviewTime:
- [Extrademic] : 17530
- [Faan's Insane] : 17530
- [Hard] : 17530
- [Insane] : 17530
- [Normal] : 17501
Inconsistency in Tags:
- [Extrademic] : Akaza Akari Yuruyuri xtrem3x Anime Nico Yuru Yuri Endemic
- [Faan's Insane] : Akaza Akari Yuruyuri xtrem3x Anime Nico Yuru Yuri Endemic Faan
- [Hard] : Akaza Akari Yuruyuri xtrem3x Anime Yuru Yuri Nico Nico Endemic
- [Insane] : Akaza Akari Yuruyuri xtrem3x Anime Yuru Yuri Nico Nico Endemic
- [Normal] : Akaza Akari Yuruyuri xtrem3x Anime Yuru Yuri Nico Nico Endemic
Kiai
Inconsistency in Kiai Times:
- [Extrademic] :
Kiai #1: Starts on 00:17:530, ends on 00:30:626
- [Faan's Insane] :
Kiai #1: Starts on 00:17:530, ends on 00:30:626
- [Hard] :
Kiai #1: Starts on 00:17:530, ends on 00:30:745
- [Insane] :
Kiai #1: Starts on 00:17:530, ends on 00:30:745
- [Normal] :
Kiai #1: Starts on 00:17:530, ends on 00:30:745
[Extrademic]Audio Lead-In
There is only 387 ms of audio lead-in, which is less than the minimum of 2000 ms.
Snapping
00:00:624 (2) - Unsnapped circle.
00:00:862 (3) - Unsnapped circle.
00:01:099 (4) - Unsnapped circle.
00:01:218 (5) - Unsnapped circle.
00:01:574 (2) - Unsnapped circle.
Spinner Length
00:20:388 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
00:24:197 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
00:28:007 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
[Faan's Insane]Audio Lead-In
There is only 388 ms of audio lead-in, which is less than the minimum of 2000 ms.
Spinner Length
00:28:007 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
[Hard]Audio Lead-In
There is only 388 ms of audio lead-in, which is less than the minimum of 2000 ms.
Spinner Length
00:16:697 (1) - This spinner is 595 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
00:24:197 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
00:28:007 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
[Insane]Audio Lead-In
There is only 150 ms of audio lead-in, which is less than the minimum of 2000 ms.
Spinner Length
00:28:007 (1) - This spinner is 714 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto.
[Normal]Audio Lead-In
There is only 388 ms of audio lead-in, which is less than the minimum of 2000 ms.
Endemic wrote:
Regraz wrote:
Hi! Endemic!
I Will mod this map later!
By the way,
I think you need an Easy. Could I make one for you? If you need, here's my diff: http://puu.sh/7PrZO.osu (Just paste this to the song folder!)
Thank you!~
I dont know how to get that into a .osu folder. Could you try and puush your difficulty in a .zip so its still a .osu and not a wall of text?
00:28:959 to 00:30:626 - this will be nice. it's too hard pattern in hard diff
Thanks you soo much, I did all of this.keeeeeeko wrote:
Hi~
from #modreqs
Metadata check.
You shouldn't use "Nico Nico Douga" for an Artist name.Ranking Criteria wroteWebsite names are not an acceptable Artist nor Source.
It is a same case as this mod. (My mod) http://osu.ppy.sh/forum/p/2938056/
So this artist name is "Kさん" http://puu.sh/89y30.png
Romanaised: K san
Song title: あかりアカリあカリアかりアカりアかリあかリあカり\アッカリ~ン/
Romanaised: AkariAkariAkariAkariAkariAkariAkariAkari\Akkariiin/
Source: Blank or Yuru Yuri
add tags: Aerogas on and on
Good Luck.
tewbs wrote:
haha nice map! the song is so funny lol! I hope it gets ranked
There is one thing that i think you should fix though (on the insane diff) 00:11:578 (6,7,8) - the spacing is too small for those notes -Fix!
Good luck !
Thanks soooooo much for this mod, i wish i could give more kudosu.Smoothie wrote:
Heya~
M4M from #modreqs
[Faan's Insane]
00:02:292 (1) - Soft finish here sounds really nice - Fix
00:06:578 (3,1) - That spacing is a bit weird IMO. - Fix
00:09:911 (1) - Soft finish on the slider start~ - Fix
00:14:078 (2,3) - Remove these two notes and add a Slider instead. It plays way nicer that way~ - Fix
00:14:673 (1) - The whistle on the slider trail somewhat sounds out of place. Consider removing it. - Fix
00:18:244 (8) - NC - Fix
00:18:720 (12,13) - I don't really know about that spacing... It feels kinda strange when playing. Probably because it is on the blue line on the timeline - Fix
00:18:959 (14) - NC - Fix
00:19:673 (20) - ^ - Fix
00:23:007 (1,2) - Same as I mentioned above. - Fix
00:32:768 (1) - A soft finish on the slider start sounds quite nice here. - Fix
00:36:102 (1) - Remove NC - Fix
00:40:387 (1) - Soft finish on the slider start~ - Fix
[Extrademic]
00:02:292 (4) - Soft finish on the slider start to emphasize with the backround sound~ - Fix
00:05:745 (8,9) - Consider removing these two notes. It plays way better without them. - Fix
00:09:911 (1) - Soft finish on the slider start. - Fix
00:17:530 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7) - Woah... I doubt that this is rankable. Please ask a BAT about it. The same goes for the rest of the Kiai section. - Ok i will do that
00:32:769 (1) - Soft finish on the slider start~ - Fix
00:40:388 (2) - ^- Fix
[Insane]
00:02:292 (1) - Unrankable slider - Fix
00:06:102 (8) - NC - Fix
00:07:054 (1) - Remove NC - Fix
00:08:483 (1) - ^ - Fix
00:09:911 (1) - Soft finish on the slider start~- Fix
00:32:769 (1) - ^- Fix
00:40:388 (1) - ^- Fix
[Hard]
00:02:292 (1) - Soft finish on the slider start - Fix
00:09:911 (1) - ^- Fix
00:17:054 (1) - The sudden SV change on the slider is really weird. It might cought people off guard. - Fix
00:32:769 (1) - Soft finish on the slider start - Fix
00:40:388 (1) - ^ - Fix
[Normal]
00:02:292 (1) - Soft finish on slider start - Fix
00:09:911 (1) - ^- Fix
00:17:530 (2) - ^- Fix
00:21:816 (2) - Stack this one on the slider start. The way it is now it might confuse newer players... It's a normal after all. The same goes for the following ones~- Fix
00:32:769 (1) - Soft finish on slider start- Fix
00:40:388 (1) - ^- Fix
[Aerogas's Normal]
00:02:292 (1) - Soft finish on slider start - Fix
00:09:911 (1) - ^- Fix
00:17:530 (1) - ^- Fix
00:20:387 (2) - Don't use these kind of SV changes on a normal diff. It might take newer players by surpriese.- Fix
00:24:673 (4) - ^- Fix
00:30:745 (1) - Soft finish - Fix
00:39:911 (5) - Soft finish on the reverse.- Fix
00:42:649 (2) - Move to 00:42:768- Fix
[Regraz's Easy]
00:02:292 (1) - Soft finish on slider start- Fix
00:09:911 (1) - ^- Fix
00:17:530 (1) - ^- Fix
00:32:768 (1) - ^- Fix
00:40:387 (1) - ^- Fix
Well, that's all
Good luck with your map!
Ringating wrote:
random bg mod (really not a mod, just a quick fix)
your bg has a 4:3 aspect ratio, so people that play at 16:9 resolutions will get a version of the image w/ the top and bottom cropped off. i made it 16:9 because it literally changes nothing for 4:3 users from the current bg, but those playing at 16:9 now won't have the image cropped at all.
don't give kudosu; writing this post took more effort than doing this edit
- I didn't do this because i wanted to keep the map right angledHabiHolic wrote:
[Regraz's Easy]
00:15:626 (1) - delete spiner and ote add plz - ??? what do you mean?
00:19:435 (3) - NC - Fix
00:23:245 (3) - ^ - Fix
[Aerogas's Normal]
00:03:959 (4) - delete note - Fix
00:11:816 (4) - NC - Fix
00:12:530 (5,6,7,8,9) - this is jump?? - Fix
00:15:626 (1) - same Easy diff - ??? what do you mean?
00:28:007 (1,2) - ? - Fix
00:36:578 (6) - NC - Fix
[Normal]
00:25:149 (10,1) - swap NC - Fix
00:28:007 (5) - distance check - Fix
[Hard]
00:06:578 (2) - Ctrl + g - Fix
00:08:959 (3,4,5,6) - http://osu.ppy.sh/ss/1519112
HabiHolic wrote:
sorry
[Easy]
00:15:626 (1) - delete spiner and ote add plz - ??? what do you mean?
ote add -> note add
sheela901 wrote:
Hey. M4M Request- FixRegraz's Easy
- 00:27:530 (3) - Make a curve slider because the slider kind of shoot to 00:28:959 (1) . - Fix
- Fix- 00:29:911 (2) - Ctrl+J? - Fix
- 00:40:387 (1) - Move the last tick to x:159 y:291 for a better flow. - Fix
- 00:46:102 (1) - Move the last tick to x:283 y:320 so that the angle of the straight could have the same angle as 00:44:197 (1) .
Aerogas' Normal
- Fix
- 00:03:959 (4) - Remove the note. - Fix
- 00:28:007 (1,2) - Eh? - Fix
Please recheck your difficulty. There's a lot of inconstent distance snap.Normal
- Fix
- 00:28:007 (1,2) - Be careful on the distance.
I think you have to redo this difficulty, and please use the distance snap. The distance should be [size=120]constant. The map doesn't look like a normal - Its meant to be a harder normalHard
- Fix
- 00:02:292 to 00:16:578 - Replace the slider with curvy sliders. Straight sliders looks plain. - Fix
- 00:02:768 (2) - Ctrl+G, and move it to x:205 y:85. - Fix
- 00:03:245 (3) - Move it to x:8 y:116 - Fix
- 00:03:483 (4) - Move it to x:16 y:235. - Fix
- 00:03:721 (5) - Move it to x:53 y:547. - Fix
- 00:03:959 (6) - Move it to x:162 y:299. - Fix
- 00:21:340 (1,2,3,4,5,6) - You should make them closer to each other. - Fix
- 00:24:197 (1) - The length is too small. Consider to make a slider. - Fix
- 00:25:149 (1,2,3,4,5,1,2,3,4,5,6) - Put them more closer. - Fix
- 00:26:935 (1,2,3,4,5,6) - Too hard for a hard difficulty. - Fix
- 00:28:007 (1) - Too quick. Change it to a slider. - Fix
- 00:28:959 (1,2,3,4,5,6,7,8,9,10,11,12) - Too hard for a hard difficulty. - Fix
- 00:45:269 (2) - Move this to x:335 y:230; - Fix
- 00:45:387 (3) - x:341 y:269; - Fix
- 00:45:507 (4) - x:335 y:309 - Fix
- 00:45:626 (5) - x:312 y:336.
For this difficulty, it needs more curvy slider - Fix- FixInsane
- 00:33:245 (2) - Ctrl+G, and move it to x:343 y:187.
Faan's Insane
- Fix
- 00:38:840 (2) - Move it to x:270 y:177? - Fix
- 00:47:530 (1) - Replace this slider by a curvy slider.
You can ask me questions if you want. Good Luck on ranking this map.
Rugure wrote:
can i make a standard difficulty for this song and give it to you???
Endemic wrote:
Rugure wrote:
can i make a standard difficulty for this song and give it to you???
Right now, im not sure if i want to accept any more Guest difficulties, however, you can make it if you want and if its good i will accept it.
Thanks but no thanks, i will only have 1 GD nowRugure wrote:
finish
http://puu.sh/8dLkA.osu
196,32,21340,5,0,0:0:0:0:
161,51,21459,1,0,0:0:0:0:
132,78,21578,1,0,0:0:0:0:
111,112,21697,5,0,0:0:0:0:
98,150,21816,1,0,0:0:0:0:
96,190,21935,1,0,0:0:0:0:
104,229,22054,5,0,0:0:0:0:
121,265,22173,1,0,0:0:0:0:
146,296,22292,1,0,0:0:0:0:
178,320,22411,5,0,0:0:0:0:
215,334,22530,1,0,0:0:0:0:
255,339,22649,1,0,0:0:0:0:
294,335,22768,5,0,0:0:0:0:
332,320,22887,1,0,0:0:0:0:
364,297,23006,1,0,0:0:0:0:
390,266,23125,5,0,0:0:0:0:
407,230,23244,1,0,0:0:0:0:
415,191,23363,1,0,0:0:0:0:
413,151,23482,5,0,0:0:0:0:
401,113,23601,1,0,0:0:0:0:
380,79,23720,1,0,0:0:0:0:
351,52,23839,5,0,0:0:0:0:
317,32,23959,1,0,0:0:0:0:
And,if you want to use DRUM, you can, and i think you shoul also use the same sampleset in the second part(00:32:768 (1,2,1,2,3,1,2,1,2,1,2,1,2,1,2,1,2) - ).sheela901 wrote:
Hey. M4M Request
[notice]Regraz's Easy
[*]00:29:911 (2) - Ctrl+J?
NO, the distance spacing will be very high. Easy should not be like this.
You can ask me questions if you want. Good Luck on ranking this map.
Do i give you kds for this?Regraz wrote:
I am sorry but I have to recheck all the mods posted on the thread since my last reply.
Almost fixed all the mods except this one:And,if you want to use DRUM, you can, and i think you shoul also use the same sampleset in the second part(00:32:768 (1,2,1,2,3,1,2,1,2,1,2,1,2,1,2,1,2) - ).sheela901 wrote:
Hey. M4M Request
[notice]Regraz's Easy
[*]00:29:911 (2) - Ctrl+J?
NO, the distance spacing will be very high. Easy should not be like this.
You can ask me questions if you want. Good Luck on ranking this map.
But plz informe me when something has been changed so that I'll know!!!!!!!!!!!!!!!!!!!!!!!
http://puu.sh/8eJ5s.rar
Alarido wrote:
Free Mod from The Coffee Party Free Mods
(See the requesting post)[Insane]
♥ No compaints here (;
[Hard]
♥ Nothing here too (;
[Regraz's Easy]
00:20:387 (2,1) - Distance between them is a bit hihger (1.26x) than the one used along the map (1.10x), so consider moving 00:21:340 (1,2) to x:292 y:148 (with Grid Snap disabled).
Well, it feels good (: let's rank it soon
Att.
I did all of thatPapcio wrote:
Hihi :3
[Easy]
00:44:673 - Maybe add here clap with custom hitsounds? :3 If you can't, say me i will help.
00:02:292 (1) - Move more right to better flow
00:22:292 (2) - One point to left, better blank&flow with (1)
Move 00:37:530 (2) to x:400, y:204 and 00:38:483 (1) to x:272, y:68 - Better shape :3
[Normal]
Why Normal have 1.00 SV and Easy have 1.10? O_o Change in normal to higher, i think it isn't good spread...
00:15:626 (1,2) - That overlap is ugly
00:33:959 - Add note here? :3
00:37:768 - ^
00:47:530 - Add here green line to decrease volume.
[Hard]
Normal have 1.00, and this 2.00? Too much difference. You should remap normal.
00:10:864 (9) - New combo?
00:24:197 - 00:10:864 (9) Maybe you can map this part? :3
00:47:530 - Here is the same with volume
[Insane]
OD & HP to 8 or 7 :3
00:10:626 (2) - Maybe move this note away?
I really can't mod Extra ;-; Sorry.
Adjust a little.Alarido wrote:
[Regraz's Easy]
00:20:387 (2,1) - Distance between them is a bit hihger (1.26x) than the one used along the map (1.10x), so consider moving 00:21:340 (1,2) to x:292 y:148 (with Grid Snap disabled).[/notice]
Well, it feels good (: let's rank it soon
Att.
Thank you for your help!Papcio wrote:
Hihi :3
[Easy]
00:44:673 - Maybe add here clap with custom hitsounds? :3 If you can't, say me i will help. If Endemic add custom hitsounds, I can do it.
00:02:292 (1) - Move more right to better flow nope, ds issues
00:22:292 (2) - One point to left, better blank&flow with (1) Done!
Move 00:37:530 (2) to x:400, y:204 and 00:38:483 (1) to x:272, y:68 - Better shape :3 Done!
I did all of this, Thanks!10crystalmask01 wrote:
Hey, specific M4M Umm, I'm not sure if it means that I should be mainly focused on modding the hit sounds on your map. Or, if it means that you're specifically going to mod the hit sounding for my map.[General]That covers up pretty much most of the hit sounding instructions
Huh? Shouldn't there only be one red combo colour?- Oh, I see what you mean by hitsounding. Okay, for beginner's it's best if you try starting with a simple pattern such as a clap hit sound pattern. Try placing the clap hit sound on objects that appear like this:
All hit objects that lands on the ticks marked with an "x" will have a hit sound-whether it's a hit circle, the head, tail, or reverse end of a slider. Only the objects that lands on the marked ticks.
[Insane]
00:02:292 (1) - Soft finish on the head, for that cymbal crash you hear in the music. After you've highlighted and added the finish on the head of the slider, adjust the hit sound settings (shown no the top left of your screen) to this:
00:17:530 (1) - ^ Same suggestion as above.
[Extra]
00:02:292 (4) - (not a hitsound mod, but this needs to be fixed), this object should be NC instead of 00:01:459 (1) - , because this slider lands on a separate rhythmic cycle, as shown by the large whit tick mark.
00:17:530 (1) - Add soft finish on the head.
00:40:387 (2) - NC instead of 00:40:149 (1) - .
[Hard]
00:02:292 (1) - Soft finish on the head.
00:09:911 (1) - ^
00:17:530 (1) - ^
00:25:149 (1) - ^
00:32:768 (1) - ^
[Normal]
..Literally all the same suggestions as Hard.
00:02:292 (1) - ^
00:09:911 (1) - ^
00:17:530 (2) - ^ Plus it should be NC instead of 00:16:578 (1) - , since this slider is the first object to appear in Kai time.
00:25:149 (1) - ^
00:32:768 (1) - ^
00:40:387 (1) - ^
[Easy]
Good
Good luck!