Just adding on, if by "timing points" you mean the red uninherited timing points which you need to specify a value for BPM, do NOT
use those. Your map will be unrankable if you change SV like this without a change in BPM or time signature.
Ranking Criteria wrote:
- Uninherited timing sections cannot be used to manipulate slider speeds. These can be very unexpected for the player while also disrupting the main menu pulse and slightly changing the overall timing of the map.
There's nothing wrong with changing slider velocity as long as the song suggests it
, however do still use it with caution nonetheless.
Ranking Criteria Guidelines wrote:
- A maximum of three slider velocities should be used (including 1x). For example, you could have a single map using 0.6x, 0.8x, and 1x; or 0.75x, 1x, and 1.5x; etc. If more than three slider velocities are used, then they should make sense and be intuitive. If slider velocity changes are able to be merged (e.g. close values like 0.8x and 0.7x) while still flowing/working correctly, then they should be.
- When including a slider velocity change, there should be a discernible change in the map's tempo. A spacing change, a short break in the map, or a slider containing at least one tick will help show the transition between them.