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Mayday - Shang Xin De Ren Bie Ting Man Ge (Guan Che Kuai Le)

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Topic Starter
-HaRuNa-
This beatmap was submitted using in-game submission on 2019年9月1日 at 下午 01:20:15

Artist: Mayday
Title: Shang Xin De Ren Bie Ting Man Ge (Guan Che Kuai Le)
Tags: Mayuyu myyP AlpacaCokelat victorica_db Rush_FTK Don'ts Single Sad People Should Not Listen To Slow Songs
BPM: 135
Filesize: 6730kb
Play Time: 03:30
Difficulties Available:
  1. Alpaca's Normal (1.8 stars, 226 notes)
  2. FTK's Normal+ - 4Key (2.15 stars, 1262 notes)
  3. Hard (3.85 stars, 530 notes)
  4. Insane (4.69 stars, 616 notes)
  5. myyP's Insane (4.78 stars, 740 notes)
  6. victorica's Hard - 4Key (3.17 stars, 1841 notes)
  7. victorica's Normal - 4Key (1.69 stars, 832 notes)
Download: Mayday - Shang Xin De Ren Bie Ting Man Ge (Guan Che Kuai Le)
Information: Scores/Beatmap Listing
---------------
五月天 - 傷心的人別聽慢歌(貫徹快樂)
Alpaca's Normal by jyu
Hard by -HaRuNa-
myyP's Insane by vMAYUYUv
Insane by -HaRuNa-
victorica's Normal by [Emiria]
victorica's Hard by [Emiria]
FTK's 4K Normal+ by Rush_FTK
FTK‘s 4K Warm-Up
FTK‘s 4K Warm-Up |1.82Stars(Normal) | Hold:0 Circle:450
A Minisize mania beatmap of this music(End up at the end of first kiai time.)
You can download this extra stage to know basic rhythm of this music or play it just as a warm-up.
一個這首歌曲的mini osu!mania地圖版本。(只到第一個高潮部分結束時)
你可以下載這個額外的關卡去熟悉音樂的基本旋律,或者把它當作熱身項目
http://puu.sh/aIbZn/1ea77ad8a9.rar
Ma Yuyu_old
zhi chi
The_abc
xie xie ni de xin ku
Ma Yuyu
留名
jyu
Hi, from queue :3 i will make the gd for you, but it may take a week or more ><
Topic Starter
-HaRuNa-

AlpacaCokelat wrote:

Hi, from queue :3 i will make the gd for you, but it may take a week or more ><
It's ok
thank you :)
tina71129
五月天神曲! 希望有地表xDD
如果有太鼓譜的話我會很感恩的(開玩笑的 別介意X
如果以後有太鼓譜的話可以找我幫你Mod呦~ 反正我很閒www
Topic Starter
-HaRuNa-

-Eternal Love- wrote:

五月天神曲! 希望有地表xDD
如果有太鼓譜的話我會很感恩的(開玩笑的 別介意X
如果以後有太鼓譜的話可以找我幫你Mod呦~ 反正我很閒www
我不會作太鼓譜 :(
而且已經找2個人來幫我GD了,太多的話mod起來會很痛苦
總之謝謝你 xD
以後有機會的話我會繼續作五月天的歌的 w
jyu
Hi, here's your GD >< Normal sorry for really late, i lost my internet since friday ;w;
anyway, i'll leave the diff name to you :3
Topic Starter
-HaRuNa-

AlpacaCokelat wrote:

Hi, here's your GD >< Normal sorry for really late, i lost my internet since friday ;w;
anyway, i'll leave the diff name to you :3
OK, Thank you very much :)
Frostings
[General]

Try to have a balanced mapset
Your map has one 1.70 star difficulty, and two 4+ difficulties.
Consider making a Hard around 3 stars


[Insane]
Not too much of a problem in this map, but in your future maps try using Grid Size Tiny (ctrl+1).
If you use a larger grid size, the editor rounds to higher numbers for distance snap and other things which isn't great
Using a smaller grid size (or even disabling Grid Snap for certain combos) can make your object placement more accurate, and will allow you to make more precise sliders for blankets and such

00:28:811 (3,4,5,6,7) - This is sort of what I'm referring to about the Grid Snap. Using larger values makes your object placement more limited and you create unsmooth combos such as this
Try to place your objects so that they follow a general curvature

00:35:478 (3) - I don't recommend using a double reverse slider. You should break it up into multiple sliders or hitcircles

00:49:367 (3,4,5,6) - more smooth ^^

01:20:145 (5,6,7) - Using large Grid Snap also makes unstable distance snap such as this

01:44:145 (6,7,8,9,1) - smooth (like these! 01:56:145 (1,2,3,4,5) - )

03:07:256 (1) - I suggest you add two notes 03:07:256 - and 03:07:478 - before spinner start because those are very strong beats
It's good to emphasize strong beats with objects rather than using a weak spinner start

[YuZuKi]

HP 7 fits this map much better. Object density is slightly low for CS 5 & OD 8, so there's not much opportunities to get a lot of HP.
(also you have no breaks and instead have little pauses that drain HP without the player doing anything)

00:43:256 (1) - I suggest two objects before spinner start 00:43:256 - and 00:43:478 - because they are quite strong beats that can be emphasized well by hitcircles

00:50:589 (1,2,3) - I like the idea, but SV increase doesn't fit with the song. I think you should remain at a constant SV

01:00:034 (4,5,6,7) - the spacing is very hard to read. Your two sliders are 1/4 away from each other but the hitcircles are 1/2 away but they all have the same spacing. YOu should space out your (6) and (7) so that they look more like 1/2 beats away

01:49:034 (1) - same two note suggestion as other spinner (I know you might be mapping the vocals, but it's better to map the strong beats and THEN compliment the vocal with the spinner)

03:07:256 (1) - ^

[Normal]

OD3 should fit this map better



good luck~
Topic Starter
-HaRuNa-

Frostings wrote:

[General]

Try to have a balanced mapset
Your map has one 1.70 star difficulty, and two 4+ difficulties.
Consider making a Hard around 3 stars


[Insane]
Not too much of a problem in this map, but in your future maps try using Grid Size Tiny (ctrl+1).
If you use a larger grid size, the editor rounds to higher numbers for distance snap and other things which isn't great
Using a smaller grid size (or even disabling Grid Snap for certain combos) can make your object placement more accurate, and will allow you to make more precise sliders for blankets and such

00:28:811 (3,4,5,6,7) - This is sort of what I'm referring to about the Grid Snap. Using larger values makes your object placement more limited and you create unsmooth combos such as this
Try to place your objects so that they follow a general curvature

00:35:478 (3) - I don't recommend using a double reverse slider. You should break it up into multiple sliders or hitcircles

00:49:367 (3,4,5,6) - more smooth ^^

01:20:145 (5,6,7) - Using large Grid Snap also makes unstable distance snap such as this

01:44:145 (6,7,8,9,1) - smooth (like these! 01:56:145 (1,2,3,4,5) - )

03:07:256 (1) - I suggest you add two notes 03:07:256 - and 03:07:478 - before spinner start because those are very strong beats
It's good to emphasize strong beats with objects rather than using a weak spinner start


good luck~
Thanks for your modding~
All fixed :)

I'll consider making a Hard diff
[GB]Rush_FTK
Hi~From #modreqs channel

Mod
正體中文語系不是很熟悉,可能有詞語用錯,在此先見諒。
修圖水平低下,希望能幫上忙。

[General]
My Opinion:
- 可以在音頻質量上讓步來降低osz文件總體積。
- 不知是否還有其他難度的計畫,雖然最新的入榜規則里取消了3個難度中最多只能有一個Insane。但是兩個難度中不能含有Insane的規則仍然存在。由此推知3個難度裏面2個insane可能會被BAT找茬……因此建議添加一個Hard(不高於3.75星)難度。

[Normal]
A English version is in EDITON1.sorry for my careless.

Suggestion:
- 00:18:589 (1,2)Changed SV=x0.75 there,Since it's easy to shape this slider.

My Opinion:
- 00:04:367 ~ 00:05:700 Change to a slider改成每1/2 Snap就折返一次的滑條如何?
- 00:16:811 (1,2,3,4) 稍微移動了一下,更便於移動。
http://puu.sh/aoSkx/31444940d8.jpg
- 00:48:811 (4,5) 和前面一樣的排列會舒服一點。
- 01:15:478 (1,2,3,4) 這裡會不會略難?而且想請教一下這裡跟的哪裡?
我更傾向於這樣,跟背景的短音,也相當於跟歌詞。:

- 03:00:367 ~ 03:01:034 這裡可以簡化為這樣?


[Insane]
精彩絕倫。
Suggestion:
- 01:22:811 ~ 01:23:034 加一個1/4 snap的折返滑條,Vol.=30%。

My Opinion:
- 00:13:700 既然後面跟了鼓聲前面也跟一個如何?
- 00:27:034 (5) 換成1/2 snap折返如何?
- 00:47:034 ~ 00:48:367 這裡
- 01:04:811 (1,2,3,4,5,6,7,8) 這樣?

- 02:19:478 (1,2,3,4) 希望等距,不一定要直線,折線可能更符合歌曲。
- 03:22:145 還是補一個比較舒服?

YuZuKi's style 超出我水平太多就不提供建議了。我讀不懂那張圖。

祝閣下武運昌盛,地圖早日入榜~!

EDITON1(07/24/2014):
reply & editon
[Normal]
I'm sorry for my poor English at first.
Suggestion:
- 00:18:589 (1,2)Changed SV=x0.75 there,Since it's easy to shape this slider.

My Opinion:
- 00:04:367 ~ 00:05:700 Change to a slider which can turn back at 00:04:589
- 00:16:811 (1,2,3,4) move a little in order to let it more comfortable to play.
http://puu.sh/aoSkx/31444940d8.jpg
- 00:48:811 (4,5) Same as former(00:47:034 (1,2,3)).
- 01:15:478 (1,2,3,4) A little difficult?And I don't know which instrument you are follow.
I perfer this:

- 03:00:367 ~ 03:01:034 Simpfy like this?



-HaRuNa- wrote:

Rush_FTK wrote:

Hi~From #modreqs channel

正體中文語系不是很熟悉,可能有詞語用錯,在此先見諒。
修圖水平低下,希望能幫上忙。

[Insane]
Suggestion:
- 01:22:811 ~ 01:23:034 加一個1/4 snap的折返滑條,Vol.=30%。- 感覺怪怪的 :arrow: :(

My Opinion:
- 00:27:034 (5) 換成1/2 snap折返如何?- ^ :arrow: 00:27:034/00:27:478兩者音調相同,中間有一個較低的音調,因此做一下向下走勢的折返滑條會舒服一點,個人感覺。
- 00:47:034 ~ 00:48:367 這裡 - 這裡怎麼了 0.0 :arrow: 本來想讓你跟“誰”,“是”這兩個字做一個大跳,後來發現不怎麼好做。順便後面"誰是誰非"的話可以做成一個風車麼?


祝閣下武運昌盛,地圖早日入榜~!
謝謝你的mod :)
話說,做Normal的不是我喔,他應該是不懂中文的 0.0 :arrow: DONE 抱歉我既粗心又沒有幫上什麼忙……
Topic Starter
-HaRuNa-

Rush_FTK wrote:

Hi~From #modreqs channel

Mod
正體中文語系不是很熟悉,可能有詞語用錯,在此先見諒。
修圖水平低下,希望能幫上忙。

[General]
My Opinion:
- 可以在音頻質量上讓步來降低osz文件總體積。
- 不知是否還有其他難度的計畫,雖然最新的入榜規則里取消了3個難度中最多只能有一個Insane。但是兩個難度中不能含有Insane的規則仍然存在。由此推知3個難度裏面2個insane可能會被BAT找茬……因此建議添加一個Hard(不高於3.75星)難度。 - 我有時間的話就做吧~


[Insane]
精彩絕倫。
Suggestion:
- 01:22:811 ~ 01:23:034 加一個1/4 snap的折返滑條,Vol.=30%。- 感覺怪怪的

My Opinion:
- 00:13:700 既然後面跟了鼓聲前面也跟一個如何?- 我覺得不用 0.0
- 00:27:034 (5) 換成1/2 snap折返如何?- ^
- 00:47:034 ~ 00:48:367 這裡 - 這裡怎麼了 0.0
- 01:04:811 (1,2,3,4,5,6,7,8) 這樣?- 這個我會在考慮

- 02:19:478 (1,2,3,4) 希望等距,不一定要直線,折線可能更符合歌曲。- 想說這樣比較好玩
- 03:22:145 還是補一個比較舒服?Fixed

祝閣下武運昌盛,地圖早日入榜~!
謝謝你的mod :)
話說,做Normal的不是我喔,他應該是不懂中文的 0.0
Iceskulls
Hello there from CelsiusLK modding queue

[General]
From AImod
Your mp3 bitrate should be 192kbps you can go search for mp3quality changer program to fix this

[Insane]
  • Maybe AR=9
  1. 00:03:811 (5) - Delete , I don't hear the beat sound here
  2. 00:03:700 (4,5,6) - Looks overmapped try delete (5)
  3. 00:06:589 (1,2,3) - Looks overmapped try delete (2)
  4. 00:06:700 (2) - Delete , I don't hear the beat sound here
  5. 00:07:589 (2) - ^
  6. 00:13:700 - Add a note here the beat sound strong here
  7. 00:35:923 (4) - Ctrl+G for better flow
  8. 00:39:256 (3,3) - Stack
  9. 00:49:367 (3,4,5) - Looks overmapped try delete (5) and (3)
  10. 00:51:034 (3,4) - Ctrl+G for better flow
  11. 00:52:256 (2) - I don't hear beat sound here so delete this
  12. 00:53:034 (5,2) - Stack at tail
  13. 01:07:367 - Add circle to follow drum sound
  14. 01:07:589 (2) - Delete , no beat sound there
  15. 01:11:923 (3,4,5,6,7,8,9,10,11,12,13,14) - Overmapped on blue line so delete the notes on blue line
  16. 01:18:145 (3,4) - Should be circle then slider http://puu.sh/ap3LV/26f6f78af4.jpg
  17. 01:44:145 (6,7,8,9,1) - Overmapped try delete (7) and (9)
  18. 01:56:145 (1,2,3,4,5) - Overmapped on blue line so delete the notes on blue line
  19. 01:57:034 (1,2,3,4,5) - ^
  20. 02:58:589 (1,2,3) - ^
  21. 02:59:478 (5,6,7) - ^
  22. 03:07:700 (1) - I think putting fast spinner here doesn't fit the song , you can try create an exotic slider to replace the spinner
  23. 03:14:145 (6,7,8) - Overmapped try this http://puu.sh/ap3ZO/6b11790ffb.jpg
    I know that overmapped can increase a star diff rating but they're still others way to increase the star diff rating for example you can add more jumps in this map that will increase the star diff rating
[YuZuKi's style]
  1. 00:03:811 (4) - I don't hear the beat on this note , delete it
  2. 00:05:145 (3) - ^
  3. 00:05:700 (6) - I think this is overmapped
  4. 00:07:367 (5) - I don't hear the beat on this note , delete it
  5. 00:12:811 (7,8,9,10,11) - Looks overmapped, delete (8) and (10)
  6. 00:19:367 (4) - I don't hear the beat on this note , delete it
  7. 00:20:700 (2) - ^
  8. 00:22:478 (2) - ^
  9. 00:23:367 (6) - ^
  10. 00:39:589 (6) - ^
  11. 00:42:700 (4) - ^
  12. 00:53:367 (4,6) - ^
  13. 01:08:923 (3) - ^
  14. 01:12:367 (2) - Ctrl+G for better flow
  15. 01:14:034 (3,5) - I don't hear the beat on these note , delete them
  16. 01:20:478 (8) - ^
  17. 01:30:034 (2) - ^
  18. 01:24:923 (4) - ^
  19. 01:30:034 (2) - ^
  20. After this is still has overmapped it's just my thought
Hmm.. guess I will skip normal
Sorry if my mods aren't helpful

Good luck
Topic Starter
-HaRuNa-

CelsiusLK wrote:

Hello there from CelsiusLK modding queue

[General]
From AImod
Your mp3 bitrate should be 192kbps you can go search for mp3quality changer program to fix this Fixed

[Insane]
  • Maybe AR=9 NO
  1. 00:03:811 (5) - Delete , I don't hear the beat sound here but i think it's OK 0.0
  2. 00:03:700 (4,5,6) - Looks overmapped try delete (5) ^
  3. 00:06:589 (1,2,3) - Looks overmapped try delete (2) ^
  4. 00:06:700 (2) - Delete , I don't hear the beat sound here ^
  5. 00:07:589 (2) - ^ ^
  6. 00:13:700 - Add a note here the beat sound strong here Fixed
  7. 00:35:923 (4) - Ctrl+G for better flow No
  8. 00:39:256 (3,3) - Stack No
  9. 00:49:367 (3,4,5) - Looks overmapped try delete (5) and (3) No
  10. 00:51:034 (3,4) - Ctrl+G for better flow No
  11. 00:52:256 (2) - I don't hear beat sound here so delete this No
  12. 00:53:034 (5,2) - Stack at tail I think it's not necessary
  13. 01:07:367 - Add circle to follow drum sound No
  14. 01:07:589 (2) - Delete , no beat sound there No
  15. 01:11:923 (3,4,5,6,7,8,9,10,11,12,13,14) - Overmapped on blue line so delete the notes on blue line ^
  16. 01:18:145 (3,4) - Should be circle then slider http://puu.sh/ap3LV/26f6f78af4.jpg ^
  17. 01:44:145 (6,7,8,9,1) - Overmapped try delete (7) and (9) ^
  18. 01:56:145 (1,2,3,4,5) - Overmapped on blue line so delete the notes on blue line ^
  19. 01:57:034 (1,2,3,4,5) - ^ ^
  20. 02:58:589 (1,2,3) - ^ ^
  21. 02:59:478 (5,6,7) - ^ ^
  22. 03:07:700 (1) - I think putting fast spinner here doesn't fit the song , you can try create an exotic slider to replace the spinner No
  23. 03:14:145 (6,7,8) - Overmapped try this http://puu.sh/ap3ZO/6b11790ffb.jpg No
    I know that overmapped can increase a star diff rating but they're still others way to increase the star diff rating for example you can add more jumps in this map that will increase the star diff rating
Hmm.. guess I will skip normal
Sorry if my mods aren't helpful

Good luck
Thanks for your mod :)
but i really don't want to delete so many circles, i think these are fun to play 0.0
Ma Yuyu
Thank you guys, fix almost :p
jyu

Rush_FTK wrote:

EDITON1(07/24/2014):

I'm sorry for my poor English at first.
Suggestion:
- 00:18:589 (1,2)Changed SV=x0.75 there,Since it's easy to shape this slider. keep. the current is fine, i think

My Opinion:
- 00:04:367 ~ 00:05:700 Change to a slider which can turn back at 00:04:589 will consider
- 00:16:811 (1,2,3,4) move a little in order to let it more comfortable to play. fix
http://puu.sh/aoSkx/31444940d8.jpg
- 00:48:811 (4,5) Same as former(00:47:034 (1,2,3)). keep. i like the current rhythm
- 01:15:478 (1,2,3,4) A little difficult?And I don't know which instrument you are follow.
I perfer this: will consider

- 03:00:367 ~ 03:01:034 Simpfy like this? fix
Thank you for mod! :) and thank you for translating it :)
rhalp10

rhalp's Modding Queues [ForEver OPEN]


Hello from this queues !!
[Normal]
Kiai time is toggled on for less than 15 seconds.
01:15:478
02:21:256
03:02:145
03:09:256
[YuZuKi's style/Insane]
Your map are to good !!



GOOD LUCK !! :D
Topic Starter
-HaRuNa-

rhalp10 wrote:

rhalp's Modding Queues [ForEver OPEN]


Hello from this queues !!
[Normal]
Kiai time is toggled on for less than 15 seconds.
01:15:478
02:21:256
03:02:145
03:09:256
[YuZuKi's style/Insane]
Your map are to good !!



GOOD LUCK !! :D
Thanks xD
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