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TOKINE - Negai o Yobu Kisetsu [Osu|Taiko]

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Total Posts
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Topic Starter
Coro
This beatmap was submitted using in-game submission on Monday, June 8, 2015 at 5:10:04 PM

Artist: TOKINE
Title: Negai o Yobu Kisetsu
Source: Touhou Musou Kakyou -A Summer Day's Dream-
Tags: maikaze ova Sayaka- m1223961117 dialgadu77 neonat tv size opening
BPM: 170
Filesize: 23970kb
Play Time: 01:29
Difficulties Available:
  1. 117's Lunatic (4.13 stars, 317 notes)
  2. 77's Hard (2.93 stars, 195 notes)
  3. Futsuu (1.92 stars, 177 notes)
  4. Kantan (1.24 stars, 94 notes)
  5. Muzukashii (2.69 stars, 297 notes)
  6. neonat's Normal (1.76 stars, 94 notes)
  7. Oni (3.32 stars, 447 notes)
Download: TOKINE - Negai o Yobu Kisetsu
Download: TOKINE - Negai o Yobu Kisetsu (no video)
Information: Scores/Beatmap Listing
---------------


Some skin elements by loveFantasy, sherrie__fay (used with permission).
neonat's Normal by neonat
77's Hard by Sayaka-
117's Lunatic by DreaM117er
DakeDekaane
Hi o/
Summoned here because M4M~

[General]
:!: Your mp3 file seems to be 320kbps, please reduce the bitrate.
Looking at AIMod, told me that reversearrow's dimensions must be 128x128, actuals are 80x80
You could start the first kiai for all diffs in 00:01:897, but consider removing it.
End the last kiai in all diffs in 01:22:897, aesthetics purpose.

Make the Audio lead-in be the same, in osu! diffs is 2007 and in Taiko 1996.

[Easy]
The slider velocity is too high for a beginner, consider reducing it at least to 1.00, beat placement is ok, just some suggestion for combos, that looked pretty short.
00:37:192 (1) - Remove NC
00:40:016 (1) - ^
00:42:839 (1) - ^
00:53:428 (1) - ^
00:54:134 (1) - ^
00:54:840 (1) - ^
00:57:662 (1) - I think this could sound better if you move it 1/2 beat earlier.
01:16:721 (1) - Remove NC

[Kantan]
I felt the speed a bit fast, maybe reduce to 1.2?
I thought I misclicked and hit Futsuu, there are too much objects for a Kantan, I'd suggest to remove some of the one I'll point below.
00:02:603 (5) -
00:05:427 (11) -
00:08:250 (17) -
00:11:074 (23) -
00:12:486 (26) -
00:14:603 (31) -
00:17:427 (37) -
00:20:250 (43) -
00:21:662 (46) -
00:36:133 (70) - Maybe
00:38:603 (75) -
00:42:838 (84) -
00:45:662 (90) -
00:48:485 (96) -
00:51:309 (102) -
01:02:604 (125,126) -
01:13:898 (150,153) -
01:19:544 (163) -
01:20:603 (165) -
01:20:956 - Maybe something like this, I think 1/2 patterns are too much for Kantan.


[Futsuu]
As in Kantan, maybe reduce the speed to 1.2
As above, I felt too much objects for a Futsuu, I'd suggest deleting some, unless I said something else, like these:
00:03:838 (13) -
00:10:191 (37) -
00:11:074 (41) - Move to 00:11:250
00:13:015 (48) -
00:14:074 (53) -
00:16:721 (63) - Move to 00:16:544 -
00:17:251 (66) -
00:19:544 (76) -
00:22:368 (88) -
00:22:898 (90) -
00:23:780 (94) - d
00:29:957 (113) - Move to 00:29:603 -
00:43:720 (162) - d
01:13:015 (267) -
01:14:427 (273) -
01:21:662 (302) -
01:22:368 (306) -

[Muzukashii]
00:23:427 (122) - Maybe d?
00:29:603 - Add a d.
00:59:250 (266,267,268) - kdk

Oni looked fine.

That's all from my part, nice song, good luck /o/
Topic Starter
Coro

DakeDekaane wrote:

Hi o/
Summoned here because M4M~

[General]
:!: Your mp3 file seems to be 320kbps, please reduce the bitrate. fixed
Looking at AIMod, told me that reversearrow's dimensions must be 128x128, actuals are 80x80 if I change it it screws up the skin orz
You could start the first kiai for all diffs in 00:01:897, but consider removing it. fixed 1st kiai
End the last kiai in all diffs in 01:22:897, aesthetics purpose. fixed

Make the Audio lead-in be the same, in osu! diffs is 2007 and in Taiko 1996.

[Easy]
The slider velocity is too high for a beginner, consider reducing it at least to 1.00, beat placement is ok, just some suggestion for combos, that looked pretty short. fixed the sv to 1.0
00:37:192 (1) - Remove NC
00:40:016 (1) - ^
00:42:839 (1) - ^
00:53:428 (1) - ^
00:54:134 (1) - ^
00:54:840 (1) - ^
00:57:662 (1) - I think this could sound better if you move it 1/2 beat earlier.
01:16:721 (1) - Remove NC

[Kantan]
I felt the speed a bit fast, maybe reduce to 1.2? fixed
I thought I misclicked and hit Futsuu, there are too much objects for a Kantan, I'd suggest to remove some of the one I'll point below.
00:02:603 (5) -
00:05:427 (11) -
00:08:250 (17) -
00:11:074 (23) -
00:12:486 (26) -
00:14:603 (31) -
00:17:427 (37) -
00:20:250 (43) -
00:21:662 (46) -
00:36:133 (70) - Maybe
00:38:603 (75) -
00:42:838 (84) -
00:45:662 (90) -
00:48:485 (96) -
00:51:309 (102) -
01:02:604 (125,126) -
01:13:898 (150,153) -
01:19:544 (163) -
01:20:603 (165) -
01:20:956 - Maybe something like this, I think 1/2 patterns are too much for Kantan.

all changed

[Futsuu]
As in Kantan, maybe reduce the speed to 1.2
As above, I felt too much objects for a Futsuu, I'd suggest deleting some, unless I said something else, like these:
00:03:838 (13) -
00:10:191 (37) -
00:11:074 (41) - Move to 00:11:250
00:13:015 (48) -
00:14:074 (53) -
00:16:721 (63) - Move to 00:16:544 -
00:17:251 (66) -
00:19:544 (76) -
00:22:368 (88) -
00:22:898 (90) -
00:23:780 (94) - d
00:29:957 (113) - Move to 00:29:603 -
00:43:720 (162) - d
01:13:015 (267) -
01:14:427 (273) -
01:21:662 (302) -
01:22:368 (306) -
all changed

[Muzukashii]
00:23:427 (122) - Maybe d? I prefer k
00:29:603 - Add a d. added
00:59:250 (266,267,268) - kdk doesn't fit the pattern, sorry

Oni looked fine.

That's all from my part, nice song, good luck /o/
Kurokotei
May i make any std diff please?

EDIT: offset is wrong, it should be 550
Topic Starter
Coro
Not accepting GD for this map, sorry I changed my mind
mingmichael
hey Coro, here the mods that you requested to me :)

[General]
  • please delete the 1st kiai time at 00:01:961 (3) - until 00:24:547 (43) - . why? because you can see on the aimod (ctrl shift a). you're kiai time is more than 1/2 of your song, and then i will be unrankable :( change it
[Kantan]

  • good structure >w<
    hmmm the OD HD and AR, can be change to be 3 too :) but if those are 2, i think it's not a problem
  1. 00:00:550 (1) - d. it's for the drums hit :) better than you put i recommend you to put D cymbal at 00:01:961 (3) - , because at at 00:01:961 (3) - is the opening of the song
  2. 00:02:312 (4) - change d to be k. it's will be harmonious than d :)
  3. so, those are like this~ you can see here http://puu.sh/2SBnT.jpg
[Futsuu]
  • the 2notes with dk or kd is too hard for futsuu diff :( like this http://puu.sh/2SB1j.jpg . i ever made one futsuu diff too and than i used the dk or kd notes. and the some modders said if those notes are too hard for futsuu diff. here you can see the comment http://puu.sh/2SB3g.png. so, it's better to you kk or dd or only use 1/1 notes
    i think those notes should be changed by you later :)

    now i give the general mods for you :) here
  1. 00:00:550 (1,2) - change to be d k. for the drum hits :) (the reason for the 00:00:550 (1) - is same like kantan diff) the sound will be weird if you put the cymbal of those notes...
  2. 00:01:959 (6) - change d to be D. the reason is same like kantan diff. it's for the opening sound of your song :) because the real song appear at 00:01:959 (6) -
  3. 00:23:665 (85) - change to be k. hmm, i saw if your stucture for 5notes are k d d d k. i think some moment it should be change to make the sound better, and make some variation notes :)
[Muzukashii]
  1. 00:00:550 (1,2) - d k. same like futsuu diff for the reason
  2. 00:01:959 (9) - D. same reason like kantan and futsuu diff
  3. 00:07:606 (37) - D. cymbal here
  4. 00:21:724 (113) - k. why? because you can hear if that's a "glass" sound here. but it's not problem if you don't change it, because you still use the pattern the before notes that k d d d k d d
  5. 00:22:077 (114,115,116,117,118,119,120,121) - d k ddd k d d. the piano high sound is at 00:22:253 (115) - . and then 00:23:136 (121) - still d because it's piano low sound there
  6. 00:46:783 (213) - D cymbal?? can you tell me the reason.____. it's better put that cymbal at 00:47:136 (214) -
    so, i think it's better change it to be 00:46:785 (213) - k and then 00:47:136 (214) - D
[Oni]
  • your HP OD AR....... those are too extream 8._________. that's not any taiko diffs until 8... change it to 5 or 6 for oni diff
  1. 00:00:550 (1,2) - d k. the reason is same like kantan futsuu and muzukashii diff
  2. delete 00:01:694 (8) - and 00:01:871 (10) - . why? it's for make a D cymbal at 00:01:959 (11) - . if it's still kkddkkddd, the cymbal can not be put at the last, because after stream isn't allowed to put D or K cymbal. so, i recommend you to that :D here you can see if you're confused about what i mean @_@// http://puu.sh/2SBEx.jpg
  3. 00:10:959 (63,64,65) - kdd or kdk. for the piano sound
  4. 00:22:430 (140) - "glass" sound here~ put k. but if you stilll want to used d, i think not problem :)
  5. 00:22:959 (145) - k?
  6. please delete this 00:24:459 (157) - why? let see this http://puu.sh/2SBKy.png or you can read this full https://osu.ppy.sh/wiki/Taiko_Ranking_Criteria
  7. 00:35:488 (210,211) - k k. it's really weird if you put K K cymbal there._.
  8. 00:46:783 (270) - change D to be k, and then put D cymbal here :) 00:47:136 (271) -
  9. 00:57:371 (322,323,324,325,326) - ddkkd, make more variation notes. don't always ddddk. remmember, this's oni, please make a bit hard
  10. 01:09:371 (398,399,400,401,402) - kkdkd
  11. 01:15:724 (440,441) - k k. those are vocal sound
  12. 01:16:077 (442,443,444) - dkd, make more variation notes
  13. 01:22:606 (487) - put k. it's toooooooo easy stream for oni if the patterns are kkddddd d D @_@
mintong89
hi

this mp3 quality is better

http://puu.sh/2Tfvv
Topic Starter
Coro

mintong89 wrote:

hi

this mp3 quality is better

http://puu.sh/2Tfvv
I'm not sure it is, mine is from the OST.
Topic Starter
Coro

mingmichael wrote:

hey Coro, here the mods that you requested to me :)

[General]
  • please delete the 1st kiai time at 00:01:961 (3) - until 00:24:547 (43) - . why? because you can see on the aimod (ctrl shift a). you're kiai time is more than 1/2 of your song, and then i will be unrankable :( change it changed.
[Kantan]

  • good structure >w<
    hmmm the OD HD and AR, can be change to be 3 too :) but if those are 2, i think it's not a problem
  1. 00:00:550 (1) - d. it's for the drums hit :) better than you put i recommend you to put D cymbal at 00:01:961 (3) - , because at at 00:01:961 (3) - is the opening of the song sorry, I want to keep the finishes... it's good for opening.
  2. 00:02:312 (4) - change d to be k. it's will be harmonious than d :)
  3. so, those are like this~ you can see here http://puu.sh/2SBnT.jpg
I kept my pattern, but changed to d to k.

[Futsuu]
  • the 2notes with dk or kd is too hard for futsuu diff :( like this http://puu.sh/2SB1j.jpg . i ever made one futsuu diff too and than i used the dk or kd notes. and the some modders said if those notes are too hard for futsuu diff. here you can see the comment http://puu.sh/2SB3g.png. so, it's better to you kk or dd or only use 1/1 notes
    i think those notes should be changed by you later :) I'm not sure, I think it's about alright for Futsuu :P otherwise it's not much harder than kantan and too much difference from muzukashii

    now i give the general mods for you :) here
  1. 00:00:550 (1,2) - change to be d k. for the drum hits :) (the reason for the 00:00:550 (1) - is same like kantan diff) the sound will be weird if you put the cymbal of those notes... sorry, I want to keep the finishes... it's good for opening.
  2. 00:01:959 (6) - change d to be D. the reason is same like kantan diff. it's for the opening sound of your song :) because the real song appear at 00:01:959 (6) - changed.
  3. 00:23:665 (85) - change to be k. hmm, i saw if your stucture for 5notes are k d d d k. i think some moment it should be change to make the sound better, and make some variation notes :) changed.
[Muzukashii]
  1. 00:00:550 (1,2) - d k. same like futsuu diff for the reason ^
  2. 00:01:959 (9) - D. same reason like kantan and futsuu diff changed.
  3. 00:07:606 (37) - D. cymbal here changed.
  4. 00:21:724 (113) - k. why? because you can hear if that's a "glass" sound here. but it's not problem if you don't change it, because you still use the pattern the before notes that k d d d k d d changed.
  5. 00:22:077 (114,115,116,117,118,119,120,121) - d k ddd k d d. the piano high sound is at 00:22:253 (115) - . and then 00:23:136 (121) - still d because it's piano low sound there changed.
  6. 00:46:783 (213) - D cymbal?? can you tell me the reason.____. it's better put that cymbal at 00:47:136 (214) -
    so, i think it's better change it to be 00:46:785 (213) - k and then 00:47:136 (214) - D changed.
[Oni]
  • your HP OD AR....... those are too extream 8._________. that's not any taiko diffs until 8... change it to 5 or 6 for oni diff changed.
  1. 00:00:550 (1,2) - d k. the reason is same like kantan futsuu and muzukashii diff ^
  2. delete 00:01:694 (8) - and 00:01:871 (10) - . why? it's for make a D cymbal at 00:01:959 (11) - . if it's still kkddkkddd, the cymbal can not be put at the last, because after stream isn't allowed to put D or K cymbal. so, i recommend you to that :D here you can see if you're confused about what i mean @_@// http://puu.sh/2SBEx.jpg I want to keep the stream, so I'll just forget about the finish.
  3. 00:10:959 (63,64,65) - kdd or kdk. for the piano sound changed.
  4. 00:22:430 (140) - "glass" sound here~ put k. but if you stilll want to used d, i think not problem :) changed.
  5. 00:22:959 (145) - k? changed.
  6. please delete this 00:24:459 (157) - why? let see this http://puu.sh/2SBKy.png or you can read this full https://osu.ppy.sh/wiki/Taiko_Ranking_Criteria removed finish.
  7. 00:35:488 (210,211) - k k. it's really weird if you put K K cymbal there._. sorry, I'm keeping this.
  8. 00:46:783 (270) - change D to be k, and then put D cymbal here :) 00:47:136 (271) - changed.
  9. 00:57:371 (322,323,324,325,326) - ddkkd, make more variation notes. don't always ddddk. remmember, this's oni, please make a bit hard changed to kdkkd.
  10. 01:09:371 (398,399,400,401,402) - kkdkd sorry, kkddd sounds better.
  11. 01:15:724 (440,441) - k k. those are vocal sound changed.
  12. 01:16:077 (442,443,444) - dkd, make more variation notes changed.
  13. 01:22:606 (487) - put k. it's toooooooo easy stream for oni if the patterns are kkddddd d D @_@ sorry if it's easy, but adding k doesn't fit.
Kurokotei
Hi coro~

Here is my hard diff: http://puu.sh/2VWh2.osu

Add my name to the tags plz
-xNaCLx-
Hi, taiko mod from my queue >.0"

All of them are suggestions, ignore them if you dont like it.

[Oni]
00:01:167 - add d
00:22:959 (147) - d
01:15:547 (442) - d

[Muzu]
01:20:665 (370) - d

[Futsuu]
00:06:724 (22) - delete
00:34:783 (121) - d
00:44:312 (156,157,158,159,160,161,162,163,164,165) - add some k here? maybe 158 and 162?

[Kantan]
no problem~

Good luck to rank :D
Topic Starter
Coro

NewibornCLivee wrote:

Hi, taiko mod from my queue >.0"

All of them are suggestions, ignore them if you dont like it.

[Oni]
00:01:167 - add d no thanks :P
00:22:959 (147) - d done
01:15:547 (442) - d done

[Muzu]
01:20:665 (370) - d done

[Futsuu]
00:06:724 (22) - delete done
00:34:783 (121) - d done
00:44:312 (156,157,158,159,160,161,162,163,164,165) - add some k here? maybe 158 and 162? done

[Kantan]
no problem~

Good luck to rank :D
Uchiha_sorayuki
Random Taiko modding :)
most of them are suggestion, ignore if you want
General
decrease the sound in timing because it is too loud, i suggest change it to 85%

Kantan
it kind of futsuu to me
OD and HP=1 are too low increase them to 2 or 3, dont make it too many something like this 00:03:724 (6,7,8) - in kantan

00:03:018 (5) - d is more fit
00:03:724 (6,7) - delete those notes, for kantan it must be easy
00:05:841 (10) - d is more fit
00:06:547 (11,12) - delete those notes, for kantan it must be easy
00:09:371 (16,17) - delete those notes, for kantan it must be easy
00:11:488 (20) - d is more fit
00:12:900 (22,23) - delete those notes, for kantan it must be easy
00:14:312 (25,26) - d d is more fit
00:15:724 (27,28) - delete those notes, for kantan it must be easy
00:17:841 (31) - d is more fit
00:19:255 (34) - delete the k
00:23:136 (39) - delete the k
00:35:136 (58,59,60,61) - i dont like these pattern in kantan, delete some

Futsuu
HP= 4

00:12:194 (41,42,43) - d d d fits more
00:27:018 (95) - change to d, k in 00:27:371 (96) -
00:28:785 (100) - change to k
00:48:018 (167,172,177,182,185,187,190,203) - delete these note, because too many compilcated notes in futsuu
check for these notes in the kiai and 00:36:197 - around here too....forgot
01:08:312 (240,241,242,243,244,245) - make them simpler like k k in 240 and 242 and delete 241
01:12:547 (256) - d fits
01:18:194 (276) - ^
01:19:606 (281,282,283,284,285,286) - make them simpler

Muzukashii

00:13:077 (66) - change k for variations
00:18:018 (91,92,93,94) - do it like this 00:15:194 (76,77,78,79) -
00:18:724 (96) - change k for variations
00:23:841 (124,125) - try use k k k
00:29:136 (141) - change to k
00:43:783 (201) - d fits
00:55:077 (247,248,249,250) - try k d k d
01:00:194 (270) - d fits
01:06:902 (304) - d fits
01:18:194 (358) - ^
Topic Starter
Coro

Uchiha_sorayuki wrote:

Random Taiko modding :)
most of them are suggestion, ignore if you want
General
decrease the sound in timing because it is too loud, i suggest change it to 85% okay

Kantan
it kind of futsuu to me
OD and HP=1 are too low increase them to 2 or 3, dont make it too many something like this 00:03:724 (6,7,8) - in kantan okay

00:03:018 (5) - d is more fit I prefer k, sorry
00:03:724 (6,7) - delete those notes, for kantan it must be easy it's pretty easy already, and it sounds too empty without them.
00:05:841 (10) - d is more fit I prefer k, sorry
00:06:547 (11,12) - delete those notes, for kantan it must be easy ^
00:09:371 (16,17) - delete those notes, for kantan it must be easy ^
00:11:488 (20) - d is more fit ^
00:12:900 (22,23) - delete those notes, for kantan it must be easy ^
00:14:312 (25,26) - d d is more fit ^
00:15:724 (27,28) - delete those notes, for kantan it must be easy ^
00:17:841 (31) - d is more fit ^
00:19:255 (34) - delete the k ^
00:23:136 (39) - delete the k ^
00:35:136 (58,59,60,61) - i dont like these pattern in kantan, delete some I think it's fine ._.

Futsuu
HP= 4 okay

00:12:194 (41,42,43) - d d d fits more see, the reason I prefer k is because these beats fall on alternate white ticks ._.
00:27:018 (95) - change to d, k in 00:27:371 (96) - alt white tick
00:28:785 (100) - change to k ^
00:48:018 (167,172,177,182,185,187,190,203) - delete these note, because too many compilcated notes in futsuu I want to keep these, sorry
check for these notes in the kiai and 00:36:197 - around here too....forgot ^
01:08:312 (240,241,242,243,244,245) - make them simpler like k k in 240 and 242 and delete 241 ^
01:12:547 (256) - d fits okay
01:18:194 (276) - ^ okay
01:19:606 (281,282,283,284,285,286) - make them simpler ^

Muzukashii

00:13:077 (66) - change k for variations okay
00:18:018 (91,92,93,94) - do it like this 00:15:194 (76,77,78,79) - no thanks, I want to vary it
00:18:724 (96) - change k for variations okay
00:23:841 (124,125) - try use k k k I prefer not to
00:29:136 (141) - change to k alt white ticks
00:43:783 (201) - d fits okay
00:55:077 (247,248,249,250) - try k d k d I want to end in k, so no
01:00:194 (270) - d fits okay
01:06:902 (304) - d fits okay
01:18:194 (358) - ^ okay
RandF
Good song! :)

let me mod only standard-map

[General]
  1. the dimension of "reversearrow.png" must be changed from 80*80 to 128*128
  2. Preview points of all diff should be 00:58:432- (easy and normal should be fixed)
  3. It is better to declease the volume of normal-hitsound more. What about 60%~70%? Soft-hitsound is no problem, I think
[Easy]
  1. According to AI mod, many notes are out of alignment. please recheck
  2. 00:01:961- add note and NC
  3. 00:09:371 (1) - no NC
  4. 00:53:491 (2,4) - For easy-diff, this overlap is too difficult, i think
  5. 00:59:841 (2) - delete the note and add a slider ended at 01:00:197
  6. 01:01:255 (4) - it sounds better to shorten the slider like the following
  7. 01:06:900 (4) - not reverse. it is a little uncomfortable because there is same reverse-silider after it
  8. 01:12:547 (3) - reduce the number of reverse or add note or slider instead of revrese
  9. 01:15:373 (1,2) - ^
[Normal]
  1. 00:10:432 (5) - NC
  2. 00:24:549~00:35:844 - soft-hitclap is not suited for this area. I suggest no clap or preparing custum hit-sound
  3. 00:30:197 (4,1) - distance spacing should be 1.0x
  4. 01:09:726 (1) - the number of reverse is too many. reduce it
  5. 01:21:902 (2,4) - avoid overlaping
  6. I think you should reduce to use short sliders of 177msec
[77's Hard]
  1. Dstance spacing is same as normal and easy. I suggest it change longer
  2. 00:14:667 (1,2) - this jump is too hard
  3. 00:39:726 add a note
  4. 00:52:608^
  5. 00:56:314 (3,4) - exchange the position of them
[Summer Dream]
  1. I suggest to change SV and DS higher
  2. 00:35:491 (10) - clap or finish
  3. 00:57:549 (7,8,9,10,11) - just before Kiai-time, I like there is a little change of rhythm. How about the following?
  4. 01:18:020 (2,3,4,5) -DS should be 1.0x or make jump
  5. 01:22:961 (1) - the sppiner end is at 01:25:255 and use soft-hisound

I like note rolling like this map! (but cannot clear that :o )
~Good Luck~
Kurokotei

RandomEffect wrote:

Good song! :)
[77's Hard]
  1. Dstance spacing is same as normal and easy. I suggest it change longer it's the normal spacing for a hard, i think
  2. 00:14:667 (1,2) - this jump is too hard changed
  3. 00:39:726 add a note added
  4. 00:52:608^ i follow the voice here, so no
  5. 00:56:314 (3,4) - exchange the position of them yeah, the flow is better, changed
Thanks for the mod!

Diff: http://puu.sh/31DD5.osu
Topic Starter
Coro

RandomEffect wrote:

Good song! :)

let me mod only standard-map

[General]
  1. the dimension of "reversearrow.png" must be changed from 80*80 to 128*128 skin goes haywire if I change it ._.
  2. Preview points of all diff should be 00:58:432- (easy and normal should be fixed) fixed~
  3. It is better to declease the volume of normal-hitsound more. What about 60%~70%? Soft-hitsound is no problem, I think fixed~
[Easy]
  1. According to AI mod, many notes are out of alignment. please recheck resnapped notes.
  2. 00:01:961- add note and NC fixed~
  3. 00:09:371 (1) - no NC fixed~
  4. 00:53:491 (2,4) - For easy-diff, this overlap is too difficult, i think I think it's fine :P
  5. 00:59:841 (2) - delete the note and add a slider ended at 01:00:197 fixed~
  6. 01:01:255 (4) - it sounds better to shorten the slider like the following fixed~
  7. 01:06:900 (4) - not reverse. it is a little uncomfortable because there is same reverse-silider after it not sure what you mean
  8. 01:12:547 (3) - reduce the number of reverse or add note or slider instead of revrese I think reverse is fine...
  9. 01:15:373 (1,2) - ^ ^
[Normal]
  1. 00:10:432 (5) - NC fixed~
  2. 00:24:549~00:35:844 - soft-hitclap is not suited for this area. I suggest no clap or preparing custum hit-sound fixed~
  3. 00:30:197 (4,1) - distance spacing should be 1.0x I think it's okay to break this one, since it is a short break
  4. 01:09:726 (1) - the number of reverse is too many. reduce it ^
  5. 01:21:902 (2,4) - avoid overlaping fixed~
  6. I think you should reduce to use short sliders of 177msec
[Summer Dream]
  1. I suggest to change SV and DS higher I think it's fine...
  2. 00:35:491 (10) - clap or finish fixed~
  3. 00:57:549 (7,8,9,10,11) - just before Kiai-time, I like there is a little change of rhythm. How about the following? I'm mapping to the vocals actually, so no thanks.
  4. 01:18:020 (2,3,4,5) -DS should be 1.0x or make jump not sure what you mean...
  5. 01:22:961 (1) - the sppiner end is at 01:25:255 and use soft-hisound fixed~

I like note rolling like this map! (but cannot clear that :o )
~Good Luck~
RandF
How about the following as "reversearrow.png" ? In my PC, it worked correctly.
http://puu.sh/32j5H

I'm sorry for my poor English :?
I'll be rooting for you!

no kds please
Xinely
ohai from queue

[Easy]
00:01:961 (1) - avoid stack?
00:03:726 (3) - 344,112
hmm, please use tiny grid (lv4)
placement seems stiff if use grid medium imo

hmmm actually i really can't modding in grid size medium..
you can resnap in all diff (if you want) and poke me for full mod (if you do all with tiny grid)

no kudosu
Yuzeyun
Modding it finally.

[General]
Vid quality is quite low. Don't you have a better video out there ?
... WHY IS IT GOING FROM 300 FPS TO 40
I won't mod the Taiko diffs right now, I'll do that later

[Summer Dream]
Wow, I just got 4 misses with 95% and managed to fail. The HP drain rate is way too high for what you mapped, I really recommend toning down to 7.
The mapping on that grid size is now very rare, now the recommended grid size is Tiny.
I felt that map a bit boring for an Insane diff, since it needs to be less equally spaced.


00:00:550 (1,2,3,4,5,6,7,8,9,10,11) - This part feels very very weird to play, as we would end on the non-single tap finger (either at the end of the stream or at the end of the slider @3).
01:09:726 (1,2,3,4,5,6,7,8) - It felt somewhat breaking the flow there.

[77's Hard]
00:00:550 (1,2,3) - pareil que sur la summer, ça paraît bizarre de la jouer (pas mieux ici vu que c'est une hard, on voit vraiment pas que c'est 1/4 plus tôt)
00:07:432 (7,1) - utilise grid tiny pour faire un meilleur blanket et corrige ça : 00:07:608 (1,2,3) -
00:11:314 - ajoute un cercle ?
00:18:197 (2,1) - petit overlap pas trop voyant mais bouge-le quand même, on sait jamais
00:54:020 (4) - risque d'être surprenant pour beaucoup : on voit pas le tick
01:06:726 (3,4,5) - change un peu la forme des sliders pour que 5 soit double-blanketed par 3 et 4

[Easy]
00:58:432 (1) - This slider really needs to be changed, for a 2013 map this will never be accepted. OAO
01:04:079 (2,3) - ^

[Normal]
00:37:255 (3,1) - Seems quite quick + slider in 3 is really ugly, consider a big change.
00:40:079 (3) - Ugly slider issue...
00:58:432 (1,2,3,4,5,6,7,8,9,10,11,12) - new combo please new combo please new combo please new combo please new combo please new combo please new combo please this is way too long for a normal
01:09:726 (1,2,3,4,5,6,7,8,9,10,11) - ^
00:38:491 (1,2,3,4,5,6,7,8,9) - combo is too long for a normal
01:18:197 (11) - It's going off-grid. Move it so it doesn't go there. (Luckily in play this doesn't go off-screen)

[Taiko]
one day
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