Sorry to break the HYPE party, the naming of Normal is questionable.
Just 'Normal' please
Just 'Normal' please
Skylish wrote:
Sorry to break the HYPE party, the naming of Normal is questionable.
Just 'Normal' please
Noffy wrote:
1.) it's not a custom name. it does not take place of the difficulty name "normal". 2.) it is a thematic replacement of where the word "collab" would typically go. When two people are "fated" they are "joined together" by something that was inevitable, when two people collab they are "joined together" by making the map... and this collab was inevitable, so...~
Skylish wrote:
Fyi in case you are not very clear with naming system: I'm very clear:The difficulty indicated "normal" is unchanged. There is nothing against adding a descriptive adjective.Ranking Criteria wrote:
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.
Either one case below should exist:
+ Collab Normal
+ Mapper1+2's Normal
+ Mapper1+2's Collab Difficultynamehere does exist although rarer.
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> Any thing after 's is considered as 'difficulty name'. In the current case, 'Fated Normal' is treated as an isolated difficulty. And it properly indicates its level of difficulty. The actual difficulty indicator is unchanged.
> Fated =/= Collab, it is not a usual naming habit and imo 'fated' means 'destinate'. If you use a combined mapper's name already in front of difficulty name, there is no need to put 'collab' keywords any more. Yes it's not usual, it's just for this song. It wouldn't work for other songs. Not having any "collab" keyword risks the difficulty name being misread as "Ayyri's Normal" or Ayyffy being mistaken for a third mapper.
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I don't mind 'Fated Ayyffy's Normal' , but not 'Ayyffy's Fated Normal' . They have 2 different meanings. Fated Ayyffy's Normal no longer makes grammatical sense. Besides breaking grammar, I do not see other difference between these two.
I'd have to disagree, the difficulty name not only clearly indicates its level of difficulty, but also has clear relation to the map. There's no need to change this difficulty name.Skylish wrote:
Fyi in case you are not very clear with naming system:
Either one case below should exist:
+ Collab Normal
+ Mapper1+2's Normal
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> Any thing after 's is considered as 'difficulty name'. In the current case, 'Fated Normal' is treated as an isolated difficulty.
> Fated =/= Collab, it is not a usual naming habit and imo 'fated' means 'destinate'. If you use a combined mapper's name already in front of difficulty name, there is no need to put 'collab' keywords any more.
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I don't mind 'Fated Ayyffy's Normal' , but not 'Ayyffy's Fated Normal' . They have 2 different meanings.
Thank you! (ノ◕ヮ◕)ノ*:・゚✧IamKwaN wrote:
back!
I think you mean AAA AAA AAA AAA A!Renumi wrote:
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! aaaaaaaaaaaaaa
hi frogWeber wrote:
cute noffy
thank you greatly !!Akitoshi wrote:
oh hey gratz!
thank you greatly x 2 (nice icon btw)KittyAdventure wrote:
Akitoshi wrote:
oh hey gratz!
THANXXX!!!!!!Pachiru wrote:
CONGRATZ!!!
d=(´▽`)=b thanks jack!!jack1817 wrote:
Congratulations Noffy!! (((o(*゚▽゚*)o)))♡
this is the penance i get for trying to rank a set in only three monthsNardoxyribonucleic wrote:
I would like to point out that base slider velocity is bugged in both Taiko difficulties. Please contact me for disqualification so you can fix them via notepad to 1.40 sharp.
Nardoxyribonucleic wrote:
Disqualified as requested to fix the bugged base SV.
Thank you !! ^^Nardoxyribonucleic wrote:
Back as no gameplay elements are affected upon the change.
this is a cocacola only householdstrickluke wrote:
delete pepsi gj ayyri
(also im probably wrong, but dont hybrid sets need a bubble from each mode?)