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Helblinde - Heaven's Fall [OsuMania]

posted
Total Posts
193
Topic Starter
riunosk
This beatmap was submitted using in-game submission on Monday, 30 April 2018 at 11:03:26 PM

Artist: Helblinde
Title: Heaven's Fall
Source: アルドノア・ゼロ
Tags: raveille byefornow abraxos aldnoah.zero aldnoah zero opening kajiura yuki heavenly blue
BPM: 200
Filesize: 7270kb
Play Time: 03:30
Difficulties Available:
  1. Abrax's Insane - 4Key (3.98 stars, 2642 notes)
  2. Bye4Now's Advanced - 4Key (2.76 stars, 1292 notes)
  3. Bye4Now's Hard - 4Key (2.91 stars, 1863 notes)
  4. Easy - 4Key (1.31 stars, 691 notes)
  5. Extra - 4Key (4.29 stars, 2559 notes)
  6. Nightfall - 4Key (5.07 stars, 3100 notes)
  7. Rave's Normal - 4Key (2.06 stars, 1230 notes)
Download: Helblinde - Heaven's Fall
Information: Scores/Beatmap Listing
---------------


hopefully not another long-ass bn history
Rivals_7
Litharrale
Litharrale
Rivals_7
Irreversible (on request)
Arzenvald
Rivals_7
Rivals_7
Arzenvald
Special thanks
Evening for editing the BG
Raveille for guest difficulty
Abraxos for guest difficulty
ByeForNow for guest difficulty
IamKwaN for metadata
Nivrad00 for opinions and advice
dudehacker for hitsound assistance
and all modders & playtesters
yay old bg is back
rip valentrixe
unable to return back to osu so his diff will remain here
because aliscea wanted to make ez diff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 102000
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 28800,78000,97200,133200,138000,142800,162000,166800,205200
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 8
TimelineZoom: 2.099999

[Metadata]
Title:Heaven's Fall
TitleUnicode:Heaven's Fall
Artist:Helblinde
ArtistUnicode:Helblinde
Creator:riunosk
Version:Aliscea's Easy
Source:アルドノア・ゼロ
Tags:raveille byefornow abraxos aldnoah.zero aldnoah zero opening kajiura yuki
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:6.3
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wallpapers 1920x1080.jpg",0,0
//Break Periods
2,87507,122407
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
7,300,4,2,1,50,1,0
38407,-100,4,2,1,50,0,1
57607,-100,4,2,1,50,0,0
102007,-100,4,2,1,50,0,1
123607,-100,4,2,1,50,0,0
171607,-100,4,2,1,50,0,1
186007,-100,4,2,1,50,0,0
195607,-100,4,2,1,50,0,1
205207,-100,4,2,1,50,0,0


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320,192,173107,1,0,0:0:0:0:
448,192,173707,1,0,0:0:0:0:
64,192,174307,1,0,0:0:0:0:
320,192,174907,1,0,0:0:0:0:
448,192,175507,1,0,0:0:0:0:
64,192,176107,1,0,0:0:0:0:
320,192,176707,1,0,0:0:0:0:
192,192,177307,1,0,0:0:0:0:
320,192,177907,1,0,0:0:0:0:
64,192,178507,1,0,0:0:0:0:
448,192,179107,1,0,0:0:0:0:
192,192,179707,1,0,0:0:0:0:
448,192,180307,1,0,0:0:0:0:
320,192,180907,1,0,0:0:0:0:
64,192,181507,1,0,0:0:0:0:
320,192,182107,1,0,0:0:0:0:
192,192,182707,1,0,0:0:0:0:
448,192,183307,1,0,0:0:0:0:
64,192,183907,1,0,0:0:0:0:
192,192,184507,1,0,0:0:0:0:
448,192,185107,1,0,0:0:0:0:
64,192,185707,1,0,0:0:0:0:
320,192,186007,1,0,0:0:0:0:
320,192,186607,1,0,0:0:0:0:
320,192,187207,1,0,0:0:0:0:
320,192,187807,1,0,0:0:0:0:
448,192,188107,1,0,0:0:0:0:
192,192,188407,1,0,0:0:0:0:
192,192,189007,1,0,0:0:0:0:
192,192,189607,1,0,0:0:0:0:
192,192,190207,1,0,0:0:0:0:
448,192,190807,1,0,0:0:0:0:
448,192,191407,1,0,0:0:0:0:
448,192,192007,1,0,0:0:0:0:
192,192,192307,1,0,0:0:0:0:
448,192,192607,1,0,0:0:0:0:
64,192,193207,1,0,0:0:0:0:
64,192,193807,1,0,0:0:0:0:
64,192,194407,1,0,0:0:0:0:
448,192,194857,1,0,0:0:0:0:
64,192,195007,1,0,0:0:0:0:
192,192,195157,1,0,0:0:0:0:
320,192,195607,1,0,0:0:0:0:
64,192,195607,1,0,0:0:0:0:
448,192,195907,1,0,0:0:0:0:
192,192,196507,1,0,0:0:0:0:
320,192,197107,1,0,0:0:0:0:
192,192,197707,1,0,0:0:0:0:
64,192,198307,1,0,0:0:0:0:
320,192,198907,1,0,0:0:0:0:
192,192,199507,1,0,0:0:0:0:
320,192,200107,1,0,0:0:0:0:
64,192,200707,1,0,0:0:0:0:
448,192,201307,1,0,0:0:0:0:
64,192,201907,1,0,0:0:0:0:
192,192,202507,1,0,0:0:0:0:
448,192,203107,1,0,0:0:0:0:
192,192,203707,1,0,0:0:0:0:
320,192,204307,1,0,0:0:0:0:
64,192,204907,1,0,0:0:0:0:
448,192,205207,1,0,0:0:0:0:
192,192,205807,128,0,205957:0:0:0:0:
320,192,206107,128,0,206257:0:0:0:0:
448,192,206407,128,0,206557:0:0:0:0:
192,192,206707,128,0,206857:0:0:0:0:
320,192,207007,128,0,207157:0:0:0:0:
64,192,207307,128,0,207457:0:0:0:0:
192,192,207607,128,0,207757:0:0:0:0:
448,192,207907,128,0,208057:0:0:0:0:
64,192,208207,128,0,208357:0:0:0:0:
192,192,208507,128,0,208657:0:0:0:0:
320,192,208807,128,0,209407:0:0:0:0:
448,192,209407,128,0,210007:0:0:0:0:
64,192,210007,1,0,0:0:0:0:
320,192,210307,1,0,0:0:0:0:
192,192,210907,1,0,0:0:0:0:
320,192,211507,1,0,0:0:0:0:
192,192,212107,1,0,0:0:0:0:
448,192,212707,1,0,0:0:0:0:
64,192,213307,1,0,0:0:0:0:
320,192,213907,1,0,0:0:0:0:
192,192,214507,1,0,0:0:0:0:
448,192,215107,1,0,0:0:0:0:
64,192,215707,1,0,0:0:0:0:
448,192,216307,1,0,0:0:0:0:
64,192,216907,1,0,0:0:0:0:
448,192,217507,1,0,0:0:0:0:
192,192,218107,1,0,0:0:0:0:
320,192,218707,1,0,0:0:0:0:
64,192,219307,128,0,219607:0:0:0:0:
320,192,219607,1,0,0:0:0:0:
192,192,219907,1,0,0:0:0:0:
448,192,220507,1,0,0:0:0:0:
192,192,221107,1,0,0:0:0:0:
448,192,221707,1,0,0:0:0:0:
64,192,222307,1,0,0:0:0:0:
320,192,222907,1,0,0:0:0:0:
192,192,223507,1,0,0:0:0:0:
448,192,224107,1,0,0:0:0:0:
64,192,224707,1,0,0:0:0:0:
320,192,225307,1,0,0:0:0:0:
64,192,225907,1,0,0:0:0:0:
320,192,226507,1,0,0:0:0:0:
192,192,227107,1,0,0:0:0:0:
448,192,227707,1,0,0:0:0:0:
64,192,228307,1,0,0:0:0:0:
320,192,228907,128,0,229207:0:0:0:0:
192,192,229207,1,0,0:0:0:0:
448,192,229507,1,0,0:0:0:0:
448,192,230107,1,0,0:0:0:0:
64,192,230707,1,0,0:0:0:0:
64,192,231307,1,0,0:0:0:0:
320,192,231907,1,0,0:0:0:0:
192,192,232507,1,0,0:0:0:0:
448,192,233107,1,0,0:0:0:0:
448,192,233707,1,0,0:0:0:0:
192,192,234307,1,0,0:0:0:0:
192,192,234907,1,0,0:0:0:0:
320,192,235507,1,0,0:0:0:0:
320,192,236107,1,0,0:0:0:0:
64,192,236707,1,0,0:0:0:0:
448,192,237307,1,0,0:0:0:0:
192,192,237607,128,0,238807:0:0:0:0:
320,192,238807,1,0,0:0:0:0:
64,192,239107,1,0,0:0:0:0:
64,192,239707,1,0,0:0:0:0:
320,192,240307,1,0,0:0:0:0:
320,192,240907,1,0,0:0:0:0:
64,192,241507,1,0,0:0:0:0:
448,192,242107,1,0,0:0:0:0:
192,192,242707,1,0,0:0:0:0:
192,192,243307,1,0,0:0:0:0:
320,192,243907,1,0,0:0:0:0:
448,192,244507,1,0,0:0:0:0:
64,192,245107,1,0,0:0:0:0:
320,192,245707,1,0,0:0:0:0:
192,192,246307,1,0,0:0:0:0:
320,192,246907,1,0,0:0:0:0:
64,192,247207,128,0,248407:0:0:0:0:
448,192,248407,1,0,0:0:0:0:
Abraxos
update to remove dump portions http://pastebin.com/NXwW29Kt
Abraxos
also one more thing: 02:29:100 - edit this thing to

sorry for the trouble ;
Valentrixe
genkicho
M4M From Your Queue


It said open, but idk i mod first or u first, i decided i mod first.

Columns : 1 2 3 4

Nightfall
Pattern Mod
00:10:275 (10275|2) - no beat
if 00:10:350 (10350|1,10350|0) - this double, i think 00:10:800 (10800|0) - and 00:12:000 (12000|2) - should be double too. they hav same sound
00:13:800 (13800|3) - i suggest make them mini LNs until 00:15:000 (15000|2) - here
00:24:750 How bout this
00:26:175 (26175|0,26175|1) - this part same like this part 00:24:975 (24975|0,24975|3) - why notes totally different
00:43:200 (43200|2,43200|0) - quad or triple according to sound
00:43:500 (43500|3,43500|2) - i think this should be triple, and 00:43:800 (43800|0,43800|3,43800|1) - is double
00:47:400 according to vocal, i suggest this
00:48:000 (48000|3,48000|2) - triple or quad this
00:51:300 How bout this
00:51:600 how bout thiss
00:55:200 i suggest this according to the sound.. cuz i hear the 1/4
00:56:400 (56400|1,56400|3,56550|1,56550|3) - this too like before, add singlenotes at 1
00:56:700 (56700|2) - i suggest extend, so it ends at same time like in col 4
00:57:600 (57600|0,57600|1) - i suggest quad
01:23:025 (83025|3,83100|3) - you rarely use minijack, i suggest delete this 01:23:025 (83025|3) -
01:25:050 (85050|2) - move to 1 to prevent 01:24:750 (84750|2,84900|2,85050|2,85200|2) -
01:26:700 (86700|0,86700|2,86700|1) - i think it should be double
01:39:300 how bout dis
01:40:800 how bout dis
01:42:000 (102000|1,102000|0) - i think triple is ok even after 1/8, because the sound loud af
01:51:375 (111375|0,111450|1,111450|2,111525|3) - delete these, according to sound
02:15:150 i suggest
02:16:500 (136500|3,136537|2,136575|1,136612|0,136650|3,136687|2,136725|1,136762|0,136800|2,136800|3) - ctrl + h, mirror it so theyre different from 02:15:900 (135900|3) -
02:17:700 (137700|2,137700|3,137700|1) - double it
02:18:000 (138000|0,138000|3) - triple it
02:30:000 (150000|3) - i suggest change column, it got more "feel" according to vocal. plus 02:32:400 (152400|1) - also change column even they hav same sound like this 02:32:100 (152100|2) -
02:39:600 (159600|2) - this one let it be like that. i think the "Feel" is good even theyre all in same column
02:35:325 (155325|2,155475|2,155625|2,155700|1,155700|3) - this one same like 02:36:525 (156525|2,156600|3,156675|2,156750|3) -
02:37:200 add one more at 4 according to loud sound. or quad it (?)
02:40:200 (160200|0) - delete cuz not rlly loud
02:41:400 (161400|0,161400|3) - delete one of them cuz not rlly loud
03:06:600 (186600|2,186600|3) - and 03:07:200 (187200|2,187200|0,187200|3) - consistency (?) i think slow part doesnt need triple, if you want triple it i suggest triple them all
03:10:500 (190500|0,190500|1) - i suggest just put singlenote, cuz vocal is not main element in this map's patterns
03:10:800 then 03:11:400 and 03:12:000 i suggest different columns according to vocal
03:13:800 (193800|2,193800|1) - consistency check (?)
03:14:400 (194400|2) - move to 4 cuz this 03:13:800 (193800|2,194100|2,194400|2) - looks bad
03:14:850 i suggest, then 03:15:375 (195375|0) - move to 3, make it LN ends when kiai start
03:28:800 (208800|2) - i think, for 1/2 different column mini LNs is ok
03:58:800 add one more at 2, it's loud af
04:08:100 i suggest this , cuz doublenote ending feels anti-climax
04:08:700 (248700|3,248700|2,248850|1) - loll song disadvantage

I dont think youre the SV type, but since this is M4M i will suggest SV anyway

SV
You can just edit SV value, just testplay it after putting the value
00:13:800 - teleport this part, or slow it down a bit. ends at 00:15:000
00:03:300 (3300|0,3375|3,3450|0,3525|3) - you can teleport this and minijack them. same goes for similar part
00:27:600 (27600|1,27600|0) - and 00:27:750 (27750|1,27750|0) - longnotes approach, example in P//S. last approach here 00:27:900 and start SV for effect
00:27:900 (27900|1,27900|0) - SV for effect, (teleport with 1/16) ends at 00:28:125
00:28:125 speedup to approach next LN here 00:28:200 (28200|3,28200|2) -
00:28:200 SV for effect, back to 1.0x at 00:28:500
00:33:600 this part smooth teleport, gradually increase speedup and keep decreasing the slowdown value, ends at 00:36:000
00:36:000 - hard teleport, all same value, ends at 00:37:200
00:37:200 - back to 1.0x
00:47:400 this part hard teleport for vocal,
00:47:700 back to 1.0x
00:52:050 slowdown gradually, dont make it too slow, so ppl still can read the notes
00:52:725 speedup, below 1.0x, to prevent shock from the SV, cuz you wanna make it back to 1.0x
00:52:800 back to 1.0x
00:55:200 i suggest try teleport this part
00:57:300 slowdown,
00:57:525 speedup 1.2x
00:57:600 back to 1.0x
01:20:100 you can give SV for effect for something like this
01:39:600 teleport
01:40:800 teleport, a bit harder than before
01:41:400 teleport ends here, up to you if want give SV effect for 1/8
02:03:300 slowdown a bit, just a bit
02:03:600 - back to 1.0x
02:05:400 - you can smooth teleport something like this, apply to all similar parts
02:12:600 if you apply the mod above^ , dont teleport this, cuz the sound bit different
02:15:000 dont teleport too
02:15:900 dont SVeffect this
02:19:800 ok you can start SV effect again here. the part that i said dont SVeffect cuz focus on vocal and song's epicness
02:21:600 - a bit smooth teleport
02:22:500 slowdown
02:22:725 1.2x SV
02:22:800 back to 1.0x
02:22:800 dont SV this part, cuz you will break the 1/4 LNs, they all will looks like incosistent length even theyre consistent i think you can SV it if youre godlike at math and logic
02:46:500 (166500|3) - change to singlenote, slowdown it
02:46:725 speedup 1.0x
02:46:800 SV 0.8x or 0.9x up to you
02:50:400 back to 1.0x, and dont teleport this part, it will ruin the slow part
03:05:400 - SVeffect this
03:06:000 SV 0.8x or 0.9x
03:15:525 SV back to 1.0x
03:25:800 use 1.2x SV when the note hit, 1 row after that (1/4 snap divisor) use 0.8x SV, 1 row after that use 0.6x SV, then when LN start repeat from 1.2x SV, repeat and repeat
03:28:800 from here, change the value : speedup 1.3x , slowdown 0.7x then 0.5x
03:30:000 back to 1.0x
03:57:600 slowdown just a bit
03:58:800 back to 1.0x
04:07:200 you can smooth teleport this

*explanation (my version of SV) :
SVeffect is SV that we use to give effect usually to LNs and 1/8s
Smooth Teleport Teleport with not really fast speedup and not really slow slowdown
Hard Teleport Opposite of smooth teleport
Approach SV is speedup before note, then slowdown when we hit it.

I wish this mod helpful, this map kinda hard to mod due to the song is telling same patterns xD
I cant believe i S-ed Nightfall...
Topic Starter
riunosk

genkicho wrote:

M4M From Your Queue


It said open, but idk i mod first or u first, i decided i mod first.

Columns : 1 2 3 4

Nightfall
Pattern Mod
00:26:175 (26175|0,26175|1) - this part same like this part 00:24:975 (24975|0,24975|3) - why notes totally different applied
00:43:200 (43200|2,43200|0) - quad or triple according to sound ^
00:43:500 (43500|3,43500|2) - i think this should be triple, and 00:43:800 (43800|0,43800|3,43800|1) - is double ^
00:48:000 (48000|3,48000|2) - triple or quad this ^
00:55:200 i suggest this according to the sound.. cuz i hear the 1/4 applied with slight change
00:56:400 (56400|1,56400|3,56550|1,56550|3) - this too like before, add singlenotes at 1 ^
00:57:600 (57600|0,57600|1) - i suggest quad made triple instead since i find quads to be too strong for this sound
01:23:025 (83025|3,83100|3) - you rarely use minijack, i suggest delete this 01:23:025 (83025|3) - ok
01:25:050 (85050|2) - move to 1 to prevent 01:24:750 (84750|2,84900|2,85050|2,85200|2) - rearranged instead
01:42:000 (102000|1,102000|0) - i think triple is ok even after 1/8, because the sound loud af remapped the previous part slightly but applied
02:16:500 (136500|3,136537|2,136575|1,136612|0,136650|3,136687|2,136725|1,136762|0,136800|2,136800|3) - ctrl + h, mirror it so theyre different from 02:15:900 (135900|3) - looks good
02:18:000 (138000|0,138000|3) - triple it applied
02:35:325 (155325|2,155475|2,155625|2,155700|1,155700|3) - this one same like 02:36:525 (156525|2,156600|3,156675|2,156750|3) - added a note
02:37:200 add one more at 4 according to loud sound. or quad it (?) added at 4
02:40:200 (160200|0) - delete cuz not rlly loud ok
02:41:400 (161400|0,161400|3) - delete one of them cuz not rlly loud ^
03:06:600 (186600|2,186600|3) - and 03:07:200 (187200|2,187200|0,187200|3) - consistency (?) i think slow part doesnt need triple, if you want triple it i suggest triple them all for this i'm leaving this rejected suggestion here because i charted the vocals as a single note, but since the vocals were on the exact same timing as the kick, it became a triple instead
03:13:800 (193800|2,193800|1) - consistency check (?) no vocal here
03:14:400 (194400|2) - move to 4 cuz this 03:13:800 (193800|2,194100|2,194400|2) - looks bad okay
03:14:850 i suggest applied but vocals are not mapped with LNs so left as single note
03:58:800 add one more at 2, it's loud af ok
04:08:100 i suggest this , cuz doublenote ending feels anti-climax broken stairs are intended, but made the double triple
04:08:700 (248700|3,248700|2,248850|1) - loll song disadvantage i tried :b

I dont think youre the SV type, but since this is M4M i will suggest SV anyway

SV
You can just edit SV value, just testplay it after putting the value
00:13:800 - teleport this part, or slow it down a bit. ends at 00:15:000
00:03:300 (3300|0,3375|3,3450|0,3525|3) - you can teleport this and minijack them. same goes for similar part
00:27:600 (27600|1,27600|0) - and 00:27:750 (27750|1,27750|0) - longnotes approach, example in P//S. last approach here 00:27:900 and start SV for effect
00:27:900 (27900|1,27900|0) - SV for effect, (teleport with 1/16) ends at 00:28:125
00:28:125 speedup to approach next LN here 00:28:200 (28200|3,28200|2) -
00:28:200 SV for effect, back to 1.0x at 00:28:500
00:33:600 this part smooth teleport, gradually increase speedup and keep decreasing the slowdown value, ends at 00:36:000
00:36:000 - hard teleport, all same value, ends at 00:37:200
00:37:200 - back to 1.0x
00:47:400 this part hard teleport for vocal,
00:47:700 back to 1.0x
00:52:050 slowdown gradually, dont make it too slow, so ppl still can read the notes
00:52:725 speedup, below 1.0x, to prevent shock from the SV, cuz you wanna make it back to 1.0x
00:52:800 back to 1.0x
00:55:200 i suggest try teleport this part
00:57:300 slowdown,
00:57:525 speedup 1.2x
00:57:600 back to 1.0x
01:20:100 you can give SV for effect for something like this
01:39:600 teleport
01:40:800 teleport, a bit harder than before
01:41:400 teleport ends here, up to you if want give SV effect for 1/8
02:03:300 slowdown a bit, just a bit
02:03:600 - back to 1.0x
02:05:400 - you can smooth teleport something like this, apply to all similar parts
02:12:600 if you apply the mod above^ , dont teleport this, cuz the sound bit different
02:15:000 dont teleport too
02:15:900 dont SVeffect this
02:19:800 ok you can start SV effect again here. the part that i said dont SVeffect cuz focus on vocal and song's epicness
02:21:600 - a bit smooth teleport
02:22:500 slowdown
02:22:725 1.2x SV
02:22:800 back to 1.0x
02:22:800 dont SV this part, cuz you will break the 1/4 LNs, they all will looks like incosistent length even theyre consistent i think you can SV it if youre godlike at math and logic
02:46:500 (166500|3) - change to singlenote, slowdown it
02:46:725 speedup 1.0x
02:46:800 SV 0.8x or 0.9x up to you
02:50:400 back to 1.0x, and dont teleport this part, it will ruin the slow part
03:05:400 - SVeffect this
03:06:000 SV 0.8x or 0.9x
03:15:525 SV back to 1.0x
03:25:800 use 1.2x SV when the note hit, 1 row after that (1/4 snap divisor) use 0.8x SV, 1 row after that use 0.6x SV, then when LN start repeat from 1.2x SV, repeat and repeat
03:28:800 from here, change the value : speedup 1.3x , slowdown 0.7x then 0.5x
03:30:000 back to 1.0x
03:57:600 slowdown just a bit
03:58:800 back to 1.0x
04:07:200 you can smooth teleport this

*explanation (my version of SV) :
SVeffect is SV that we use to give effect usually to LNs and 1/8s
Smooth Teleport Teleport with not really fast speedup and not really slow slowdown
Hard Teleport Opposite of smooth teleport
Approach SV is speedup before note, then slowdown when we hit it.

I wish this mod helpful, this map kinda hard to mod due to the song is telling same patterns xD
I cant believe i S-ed Nightfall...
i lost my replies to your mod so i'll just delete those that were rejected
for the entire sv suggestion part
im sorry that i did not apply a single suggestion, since im not intending this mapset to contain SVs :cries:
and yes i did understand what you wanted to achieve using your suggested SVs and i liked them a lot
thanks for modding, will mod your map tomorrow (i need to sleep now xc)
genkicho

riunosk wrote:

genkicho wrote:

M4M From Your Queue


It said open, but idk i mod first or u first, i decided i mod first.

Columns : 1 2 3 4

Nightfall
Pattern Mod
00:26:175 (26175|0,26175|1) - this part same like this part 00:24:975 (24975|0,24975|3) - why notes totally different applied
00:43:200 (43200|2,43200|0) - quad or triple according to sound ^
00:43:500 (43500|3,43500|2) - i think this should be triple, and 00:43:800 (43800|0,43800|3,43800|1) - is double ^
00:48:000 (48000|3,48000|2) - triple or quad this ^
00:55:200 i suggest this according to the sound.. cuz i hear the 1/4 applied with slight change
00:56:400 (56400|1,56400|3,56550|1,56550|3) - this too like before, add singlenotes at 1 ^
00:57:600 (57600|0,57600|1) - i suggest quad made triple instead since i find quads to be too strong for this sound
01:23:025 (83025|3,83100|3) - you rarely use minijack, i suggest delete this 01:23:025 (83025|3) - ok
01:25:050 (85050|2) - move to 1 to prevent 01:24:750 (84750|2,84900|2,85050|2,85200|2) - rearranged instead
01:42:000 (102000|1,102000|0) - i think triple is ok even after 1/8, because the sound loud af remapped the previous part slightly but applied
02:16:500 (136500|3,136537|2,136575|1,136612|0,136650|3,136687|2,136725|1,136762|0,136800|2,136800|3) - ctrl + h, mirror it so theyre different from 02:15:900 (135900|3) - looks good
02:18:000 (138000|0,138000|3) - triple it applied
02:35:325 (155325|2,155475|2,155625|2,155700|1,155700|3) - this one same like 02:36:525 (156525|2,156600|3,156675|2,156750|3) - added a note
02:37:200 add one more at 4 according to loud sound. or quad it (?) added at 4
02:40:200 (160200|0) - delete cuz not rlly loud ok
02:41:400 (161400|0,161400|3) - delete one of them cuz not rlly loud ^
03:06:600 (186600|2,186600|3) - and 03:07:200 (187200|2,187200|0,187200|3) - consistency (?) i think slow part doesnt need triple, if you want triple it i suggest triple them all for this i'm leaving this rejected suggestion here because i charted the vocals as a single note, but since the vocals were on the exact same timing as the kick, it became a triple instead
03:13:800 (193800|2,193800|1) - consistency check (?) no vocal here
03:14:400 (194400|2) - move to 4 cuz this 03:13:800 (193800|2,194100|2,194400|2) - looks bad okay
03:14:850 i suggest applied but vocals are not mapped with LNs so left as single note
03:58:800 add one more at 2, it's loud af ok
04:08:100 i suggest this , cuz doublenote ending feels anti-climax broken stairs are intended, but made the double triple
04:08:700 (248700|3,248700|2,248850|1) - loll song disadvantage i tried :b

I dont think youre the SV type, but since this is M4M i will suggest SV anyway

SV
You can just edit SV value, just testplay it after putting the value
00:13:800 - teleport this part, or slow it down a bit. ends at 00:15:000
00:03:300 (3300|0,3375|3,3450|0,3525|3) - you can teleport this and minijack them. same goes for similar part
00:27:600 (27600|1,27600|0) - and 00:27:750 (27750|1,27750|0) - longnotes approach, example in P//S. last approach here 00:27:900 and start SV for effect
00:27:900 (27900|1,27900|0) - SV for effect, (teleport with 1/16) ends at 00:28:125
00:28:125 speedup to approach next LN here 00:28:200 (28200|3,28200|2) -
00:28:200 SV for effect, back to 1.0x at 00:28:500
00:33:600 this part smooth teleport, gradually increase speedup and keep decreasing the slowdown value, ends at 00:36:000
00:36:000 - hard teleport, all same value, ends at 00:37:200
00:37:200 - back to 1.0x
00:47:400 this part hard teleport for vocal,
00:47:700 back to 1.0x
00:52:050 slowdown gradually, dont make it too slow, so ppl still can read the notes
00:52:725 speedup, below 1.0x, to prevent shock from the SV, cuz you wanna make it back to 1.0x
00:52:800 back to 1.0x
00:55:200 i suggest try teleport this part
00:57:300 slowdown,
00:57:525 speedup 1.2x
00:57:600 back to 1.0x
01:20:100 you can give SV for effect for something like this
01:39:600 teleport
01:40:800 teleport, a bit harder than before
01:41:400 teleport ends here, up to you if want give SV effect for 1/8
02:03:300 slowdown a bit, just a bit
02:03:600 - back to 1.0x
02:05:400 - you can smooth teleport something like this, apply to all similar parts
02:12:600 if you apply the mod above^ , dont teleport this, cuz the sound bit different
02:15:000 dont teleport too
02:15:900 dont SVeffect this
02:19:800 ok you can start SV effect again here. the part that i said dont SVeffect cuz focus on vocal and song's epicness
02:21:600 - a bit smooth teleport
02:22:500 slowdown
02:22:725 1.2x SV
02:22:800 back to 1.0x
02:22:800 dont SV this part, cuz you will break the 1/4 LNs, they all will looks like incosistent length even theyre consistent i think you can SV it if youre godlike at math and logic
02:46:500 (166500|3) - change to singlenote, slowdown it
02:46:725 speedup 1.0x
02:46:800 SV 0.8x or 0.9x up to you
02:50:400 back to 1.0x, and dont teleport this part, it will ruin the slow part
03:05:400 - SVeffect this
03:06:000 SV 0.8x or 0.9x
03:15:525 SV back to 1.0x
03:25:800 use 1.2x SV when the note hit, 1 row after that (1/4 snap divisor) use 0.8x SV, 1 row after that use 0.6x SV, then when LN start repeat from 1.2x SV, repeat and repeat
03:28:800 from here, change the value : speedup 1.3x , slowdown 0.7x then 0.5x
03:30:000 back to 1.0x
03:57:600 slowdown just a bit
03:58:800 back to 1.0x
04:07:200 you can smooth teleport this

*explanation (my version of SV) :
SVeffect is SV that we use to give effect usually to LNs and 1/8s
Smooth Teleport Teleport with not really fast speedup and not really slow slowdown
Hard Teleport Opposite of smooth teleport
Approach SV is speedup before note, then slowdown when we hit it.

I wish this mod helpful, this map kinda hard to mod due to the song is telling same patterns xD
I cant believe i S-ed Nightfall...
i lost my replies to your mod so i'll just delete those that were rejected
for the entire sv suggestion part
im sorry that i did not apply a single suggestion, since im not intending this mapset to contain SVs :cries:
and yes i did understand what you wanted to achieve using your suggested SVs and i liked them a lot
thanks for modding, will mod your map tomorrow (i need to sleep now xc)
oh loll i forgot to write feel free to reject the SVs xD
its ok i know you arent the SV type xD
Lude
Lude's M4M
1 / 2 / 3 / 4


[Nightfall]
  1. Please turn off "Use special style(N+1) for mania" option, since it is not necessary.
  2. 00:01:200 - Add a note for bass? 00:02:400 - Similar logic as these
  3. 00:04:275 - 00:04:425 - / 00:18:675 - 00:18:825 - Did you skip these sounds on purpose? I'd recommend to add, since you did on the same sound: 00:03:000 (3000|1,3075|0,3150|3,3225|2) -
  4. 00:08:400 - 00:09:600 - 00:10:800 - 00:12:000 - Add notes for bass sound
  5. 00:15:075 - 00:16:275 - 00:22:275 - There are sounds
  6. 00:30:300 (30300|2) - Move to col 2
  7. 00:38:100 - https://osu.ppy.sh/ss/7777248
  8. 00:47:850 (47850|0) - Move to col 3
  9. 01:07:200 - 02:03:600 - 02:07:200 - 02:12:000 - Add notes for the cymbal sound
  10. 01:41:850 - Add a note for a better impact
  11. 02:24:600 (144600|3,144900|3) - There are actually three sounds here, please check
  12. 03:05:400 (185400|1) - 03:05:700 (185700|1) - Delete these?
Pretty much nothing to point out! Good luck~!
Topic Starter
riunosk

Lude wrote:

Lude's M4M
1 / 2 / 3 / 4


[Nightfall]
  1. Please turn off "Use special style(N+1) for mania" option, since it is not necessary. fixed
  2. 00:01:200 - Add a note for bass? 00:02:400 - Similar logic as these ok
  3. 00:04:275 - 00:04:425 - / 00:18:675 - 00:18:825 - Did you skip these sounds on purpose? I'd recommend to add, since you did on the same sound: 00:03:000 (3000|1,3075|0,3150|3,3225|2) - skipped on purpose due to hihat mapping
  4. 00:08:400 - 00:09:600 - 00:10:800 - 00:12:000 - Add notes for bass sound added
  5. 00:15:075 - 00:16:275 - 00:22:275 - There are sounds skipped for above reason
  6. 00:30:300 (30300|2) - Move to col 2 if i did that then it'll be repeating the pattern
  7. 00:38:100 - https://osu.ppy.sh/ss/7777248 applied with slight changes
  8. 00:47:850 (47850|0) - Move to col 3 didn't apply but rearranged the following notes instead
  9. 01:07:200 - 02:03:600 - 02:07:200 - 02:12:000 - Add notes for the cymbal sound 1st timestamp not applied but the others are applied
  10. 01:41:850 - Add a note for a better impact that single note is for vocal mapping, dont see a reason to make it a double
  11. 02:24:600 (144600|3,144900|3) - There are actually three sounds here, please check i dont really hear a third sound, sounds 2x to me
  12. 03:05:400 (185400|1) - 03:05:700 (185700|1) - Delete these? deleted 2 notes for the first timestamp and no change for the 2nd timestamp due to snare sound
Pretty much nothing to point out! Good luck~!
thanks for modding!
lewd modding :>>>
Litharrale
Hi! m4m from my queue
sorry it took a while to get here, i was sick :(
1|2|3|4

Where'd you get that BG? It looks custom made, if it is, you should totally make it 1080p instead of sub HD

Obligatory add tags comment, especially GDers
Obligatory add hitsounds comment

Nightfall
I don't get the difficulty name :thinking:
This chart is F U N

00:03:000 (3000|1,3075|0,3150|3,3225|2,3300|0,3375|3,3450|0,3525|3) - I really like what you've done here. There's no reason to not replicate it here 00:04:200 (4200|0,4350|1,4500|3,4575|0,4650|3,4725|0) - as well, it's literally the same sounds.
00:04:800 (4800|2) - While you're at it, make this a double for consistency
00:06:000 (6000|0) - double for bass
00:42:900 (42900|1,42900|3) - According to your scheme, this snare should be a triple
00:44:700 (44700|2,44700|3) - ^
00:45:300 (45300|0,45300|1) - I'll stop mentioning these here
Could stop kiai here 00:51:600 (51600|2) and restart it here 00:52:800 (52800|1) for some flare
01:15:750 (75750|3,75750|2,75825|0,75825|1,75900|3,75900|2,75975|1,75975|0,76050|3,76050|2,76125|1,76125|0,76200|3,76200|2,76275|1,76275|0,76350|3,76350|2,76425|1,76425|0,76500|3,76500|2) - While playtesting, this came out of nowhere and feels really out of place honestly. After a calm section and the intensity doesn't jump at all.
01:17:250 - place an LN that starts at this timestamp and ends with the col 4 one for the cymbal
03:08:700 - missed a note here
03:12:900 - ^
03:14:700 (194700|2) - ^
03:15:375 (195375|2) - What is this mapping to?
03:51:900 (231900|2,231900|3,232200|2,232200|3,232500|2,232500|3,232800|2,232800|3,233100|3,233100|2,233400|2,233400|3,233700|2,233700|3) - Vary it up a bit yeah?

Another
I don't think you need to skip so many blue ticks in the intro. This is a 4.3 star, I play well under that most of the time and I could consistently SS the diff aboves intro. This is especially important when you consider the diff below this one didnt skip the blue ticks.
00:16:800 (16800|3,16800|1,17100|1,17100|3) - A little confusing how you dont map the bass at all until here
00:31:200 (31200|2) - Why singles?
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|1,42900|0,42975|2,43050|1,43050|0,43125|2,43200|0,43200|1) - I love this

Any other criticism I have of this chart is just the same as the paragraph above about the intro. It seems like you mapped nightfall first and then this one and the way you mapped it was just by nerfing section in Nightfall. The result is a chart with insane difficulty spikes. You don't think the player is good enough to handle sparing blue tick mapping in the intro and not even good enough to handle half beat doubles and then you throw like 30 seconds of jumpstreams at them? even it out lad.

Awesome set and song, starred!
AyeAries

Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Another]
  1. 00:29:100 (29100|2,29400|1,29700|0,30000|1,30300|2,30600|3,30900|1,31200|2,31500|0,31800|2,32100|1,32400|3,32700|0,33000|2,33300|1) - Make it stack notes since it's the sound is similar. Just move all this notes in column 1
  2. 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - Hmm i think it's not good to use anchor in this part since you're using chord pattern 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - in that part. Well if you accept, just move this notes 00:42:825 (42825|2,43125|2) - to column 4 and this note 00:43:275 (43275|3) - to column 3. Oh actually you did it in this part 00:44:400 - .
  3. 00:47:175 (47175|0,47325|0,47475|0,47625|0) - why not make it into 2 notes. I know you using this in Nightfall diff but you can also use it in this diff since the bass is loud in that area.
  4. 01:15:825 (75825|1,75975|0,76125|1,76275|0,76425|1) - this one too. ^^^
  5. 02:21:675 (141675|3,141825|2,141975|3,142125|2,142275|3,142425|2) - this one too. ^^^
  6. 02:31:050 (151050|2) - hmm, i think it's much better to use trill pattern in this area since the sound is similar and I was concern about this note 02:31:050 (151050|2) - well I can't hear the similar sound of this 4 notes that i mentioned (I guess you have to remove it).
  7. 02:34:350 (154350|3) - this one as i said about the note. ^^
[Nightfall]
  1. 00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1,30000|2,30000|0,30300|3,30300|2,30600|2,30600|0,30900|1,30900|0,31200|3,31200|1,31500|3,31500|2,31800|3,31800|0,32100|2,32100|1,32400|2,32400|0,32700|3,32700|1,33000|0,33000|3,33300|0,33300|2) - well as i said in another diff....just make 1 - 4 note like this http://osu.ppy.sh/ss/7787110
  2. You can actually add some notes here 00:52:125 - 00:52:200 - 00:52:275 - just like this pattern https://osu.ppy.sh/ss/7787116
  3. 01:06:600 (66600|3,66600|2,66750|1,66750|0,66900|3,66900|2,67050|0,67050|1) - I guess it's much better to use this pattern https://osu.ppy.sh/ss/7787122 since the sound is bass and it's much better pattern.
  4. 02:46:500 (166500|3) - it's supposed to end the LN here 02:46:500 (166500|3) - (check it 25% playback rate to make sure i'm right). Even it's intentional, I'll recommend you to change it XD
I was request on your modding thread......Oh helblinde 8-)
The other diff seems fine to me and good luck to your map.
Oh where's the Normal diff?
Don't forget to mod my map!
Topic Starter
riunosk

Litharrale wrote:

Hi! m4m from my queue
sorry it took a while to get here, i was sick :(
1|2|3|4

Where'd you get that BG? It looks custom made, if it is, you should totally make it 1080p instead of sub HD i got it from some website then i asked evening to edit it and it looks fine as it is

Obligatory add tags comment, especially GDers added
Obligatory add hitsounds comment will add hs soon

Nightfall
I don't get the difficulty name :thinking: random diff name i came up with
This chart is F U N

00:03:000 (3000|1,3075|0,3150|3,3225|2,3300|0,3375|3,3450|0,3525|3) - I really like what you've done here. There's no reason to not replicate it here
00:04:200 (4200|0,4350|1,4500|3,4575|0,4650|3,4725|0) - as well, it's literally the same sounds. applied
00:04:800 (4800|2) - While you're at it, make this a double for consistency ^
00:06:000 (6000|0) - double for bass ^
00:42:900 (42900|1,42900|3) - According to your scheme, this snare should be a triple fixed
00:44:700 (44700|2,44700|3) - ^ ^
00:45:300 (45300|0,45300|1) - I'll stop mentioning these here hunt hunt time
Could stop kiai here 00:51:600 (51600|2) and restart it here 00:52:800 (52800|1) for some flare its not really that significant enough to pause the kiai for me so no change :b
01:15:750 (75750|3,75750|2,75825|0,75825|1,75900|3,75900|2,75975|1,75975|0,76050|3,76050|2,76125|1,76125|0,76200|3,76200|2,76275|1,76275|0,76350|3,76350|2,76425|1,76425|0,76500|3,76500|2) - While playtesting, this came out of nowhere and feels really out of place honestly. After a calm section and the intensity doesn't jump at all. nerfed it
01:17:250 - place an LN that starts at this timestamp and ends with the col 4 one for the cymbal added, but it sounds like it starts at 01:17:100 - instead
03:08:700 - missed a note here im not following those sounds, the ones im following are the kicks and vocals
03:12:900 - ^ ^
03:14:700 (194700|2) - ^ ^
03:15:375 (195375|2) - What is this mapping to? the vocal
03:51:900 (231900|2,231900|3,232200|2,232200|3,232500|2,232500|3,232800|2,232800|3,233100|3,233100|2,233400|2,233400|3,233700|2,233700|3) - Vary it up a bit yeah? rearranged

Another
I don't think you need to skip so many blue ticks in the intro. This is a 4.3 star, I play well under that most of the time and I could consistently SS the diff aboves intro. This is especially important when you consider the diff below this one didnt skip the blue ticks. i added the blue tick mapped at the start, after that was left as it is as there are sounds to compensate for the non-bt mapping
00:16:800 (16800|3,16800|1,17100|1,17100|3) - A little confusing how you dont map the bass at all until here fixed
00:31:200 (31200|2) - Why singles?
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|1,42900|0,42975|2,43050|1,43050|0,43125|2,43200|0,43200|1) - I love this \o/

Any other criticism I have of this chart is just the same as the paragraph above about the intro. It seems like you mapped nightfall first and then this one and the way you mapped it was just by nerfing section in Nightfall. The result is a chart with insane difficulty spikes. You don't think the player is good enough to handle sparing blue tick mapping in the intro and not even good enough to handle half beat doubles and then you throw like 30 seconds of jumpstreams at them? even it out lad. your very right about this, i mapped nightfall first then i nerfed it to create simpler difficulties, guess i need to get rid of that habit. thanks for the advice

Awesome set and song, starred! yaye
thank for mod
Topic Starter
riunosk

Shiro-neechan wrote:

Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Another]
  1. 00:29:100 (29100|2,29400|1,29700|0,30000|1,30300|2,30600|3,30900|1,31200|2,31500|0,31800|2,32100|1,32400|3,32700|0,33000|2,33300|1) - Make it stack notes since it's the sound is similar. Just move all this notes in column 1 that'll be ultra boring since theres no variation between them
  2. 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - Hmm i think it's not good to use anchor in this part since you're using chord pattern 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - in that part. Well if you accept, just move this notes 00:42:825 (42825|2,43125|2) - to column 4 and this note 00:43:275 (43275|3) - to column 3. Oh actually you did it in this part 00:44:400 - . i think i changed this in the previous mod so no change since it looks fine as it is
  3. 00:47:175 (47175|0,47325|0,47475|0,47625|0) - why not make it into 2 notes. I know you using this in Nightfall diff but you can also use it in this diff since the bass is loud in that area. it'll be a full jumptrill which is not what i intend to do in this diff
  4. 01:15:825 (75825|1,75975|0,76125|1,76275|0,76425|1) - this one too. ^^^ ^
  5. 02:21:675 (141675|3,141825|2,141975|3,142125|2,142275|3,142425|2) - this one too. ^^^ ^
  6. 02:31:050 (151050|2) - hmm, i think it's much better to use trill pattern in this area since the sound is similar and I was concern about this note 02:31:050 (151050|2) - well I can't hear the similar sound of this 4 notes that i mentioned (I guess you have to remove it). these notes are following the drum/dunowhatsoundthatis? thingy, but i'll rearrange so its easier to play
  7. 02:34:350 (154350|3) - this one as i said about the note. ^^ its fine as it is
[Nightfall]
  1. 00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1,30000|2,30000|0,30300|3,30300|2,30600|2,30600|0,30900|1,30900|0,31200|3,31200|1,31500|3,31500|2,31800|3,31800|0,32100|2,32100|1,32400|2,32400|0,32700|3,32700|1,33000|0,33000|3,33300|0,33300|2) - well as i said in another diff....just make 1 - 4 note like this http://osu.ppy.sh/ss/7787110 rejected as same reason
  2. You can actually add some notes here 00:52:125 - 00:52:200 - 00:52:275 - just like this pattern https://osu.ppy.sh/ss/7787116 im not mapping for this sound
  3. 01:06:600 (66600|3,66600|2,66750|1,66750|0,66900|3,66900|2,67050|0,67050|1) - I guess it's much better to use this pattern https://osu.ppy.sh/ss/7787122 since the sound is bass and it's much better pattern. applied
  4. 02:46:500 (166500|3) - it's supposed to end the LN here 02:46:500 (166500|3) - (check it 25% playback rate to make sure i'm right). Even it's intentional, I'll recommend you to change it XD yea it ends there, fixed
I was request on your modding thread......Oh helblinde 8-)
The other diff seems fine to me and good luck to your map.
Oh where's the Normal diff? the difficulty spread is fine as it is, not really a need for normal to close the gap
Don't forget to mod my map! dont worry i will
Alsty-
supp riu o/
m4m here

  1. Metadata : maybe you must add tag "kalafina" <~ singer and "heavenly blue" <~ original song "Kajiura Yuki" <~ Lyrics writer "aldnoah zero opening theme 1" <~ original song anime source (honestly idk the last one must be added or not)
okay here we go
1|2|3|4

[Nightfall]
  1. 00:04:350 (4350|2,4425|3) - ctrl+J maybe , make it 4 notes trill like before
  2. 00:14:100 - i think you must add 1 notes here , its kinda powerful
  3. 00:43:950 (43950|1,44025|2,44100|1,44175|2,44250|1,44325|2,44475|1,44550|2,44625|1,44700|2,44775|1,44850|2,45150|2,45225|1,45300|2,45375|1,45450|2) - dont you think this is a bit tiring? maybe re-arrange one or two of them
  4. 00:56:700 (56700|2) - extend it untill 00:57:300 -
  5. 01:07:200 - 01:12:000 - triplets maybe? the crash sound is a bit powerful i think
  6. 01:20:100 (80100|0,80137|1,80250|0,80287|1) - 01:29:700 (89700|2,89737|3,89850|2,89887|3) - ctrl+j
  7. 02:01:650 (121650|1) - move this to 1 , just make it difference with the one before , it have crash
  8. 02:03:075 (123075|0,123112|1,123225|0,123262|1) - ctrl+J =3= , im a bit dont like stair 1/8 , because sometime theyre not comfortable to tap
  9. 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) - make this trill? i think its more fit
  10. 02:46:350 (166350|0) - change this one to LN , its more fit and comfortable when you play it
  11. 02:46:800 - make this 4?
  12. 04:08:700 - maybe make it like https://osu.ppy.sh/ss/7790027
[Another]
  1. 00:06:075 - maybe add notes in 1
  2. 00:37:987 (37987|0) - change this to LN? its a bit awkward
  3. 00:42:600 - https://osu.ppy.sh/ss/7790066 this is better , i swear , see at blue mark
  4. 00:44:400 - uhh this is cruel , really :(
  5. 01:15:750 - https://osu.ppy.sh/ss/7790079
  6. 01:20:100 (80100|2) - i think its okay to use 1/8 at another diff's
  7. 01:40:800 - just a little suggestion https://osu.ppy.sh/ss/7790108
i think you must change those burst on another , its a bit pain for me..

thats all , hope this is help you ~ good luck!
Topic Starter
riunosk

Alsty- wrote:

supp riu o/
m4m here

  1. Metadata : maybe you must add tag "kalafina" <~ singer and "heavenly blue" <~ original song "Kajiura Yuki" <~ Lyrics writer "aldnoah zero opening theme 1" <~ original song anime source (honestly idk the last one must be added or not) the singer's tone/track has been altered a lot so i dont think adding her into the tags is still relevant for search
okay here we go
1|2|3|4

[Nightfall]
  1. 00:04:350 (4350|2,4425|3) - ctrl+J maybe , make it 4 notes trill like before ok
  2. 00:14:100 - i think you must add 1 notes here , its kinda powerful this bass is barely audible at all so no changes
  3. 00:43:950 (43950|1,44025|2,44100|1,44175|2,44250|1,44325|2,44475|1,44550|2,44625|1,44700|2,44775|1,44850|2,45150|2,45225|1,45300|2,45375|1,45450|2) - dont you think this is a bit tiring? maybe re-arrange one or two of them looking at the dense handstreams on the main kiai, i think this is irrelevent
  4. 00:56:700 (56700|2) - extend it untill 00:57:300 - i think the LNs are fine as it is as i dont see the need for the extension
  5. 01:07:200 - 01:12:000 - triplets maybe? the crash sound is a bit powerful i think okay
  6. 01:20:100 (80100|0,80137|1,80250|0,80287|1) - 01:29:700 (89700|2,89737|3,89850|2,89887|3) - ctrl+j these are intended
  7. 02:01:650 (121650|1) - move this to 1 , just make it difference with the one before , it have crash applied
  8. 02:03:075 (123075|0,123112|1,123225|0,123262|1) - ctrl+J =3= , im a bit dont like stair 1/8 , because sometime theyre not comfortable to tap rejected for same reason as above
  9. 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) - make this trill? i think its more fit not really my style to do so
  10. 02:46:350 (166350|0) - change this one to LN , its more fit and comfortable when you play it the sound that it sounds like it should be following is already covered by the LN and i dont think it'll really change much so no change
  11. 02:46:800 - make this 4? im not sure if you updated the mapset while you were modding, but im not seeing any notes highlighted here. anyway the pattern is fully intended in this section
  12. 04:08:700 - maybe make it like https://osu.ppy.sh/ss/7790027 altered slightly but applied
[Another]
  1. 00:06:075 - maybe add notes in 1 altered but applied
  2. 00:37:987 (37987|0) - change this to LN? its a bit awkward seems fine to me as it is
  3. 00:42:600 - https://osu.ppy.sh/ss/7790066 this is better , i swear , see at blue mark this pattern is intended C:<
  4. 00:44:400 - uhh this is cruel , really :( hehehe
  5. 01:15:750 - https://osu.ppy.sh/ss/7790079 thats even harder to play lol
  6. 01:20:100 (80100|2) - i think its okay to use 1/8 at another diff's i try to minimize usage of 1/8s here
  7. 01:40:800 - just a little suggestion https://osu.ppy.sh/ss/7790108 this looks more tasty
i think you must change those burst on another , its a bit pain for me.. sad

thats all , hope this is help you ~ good luck!
thank for mod!
Kim_GodSSI

Hello :D here my modding
My modding is weak at easy difficult :q
Modding
[Valen's Hard]
  1. 00:02:700 - Add a note 4 because it's same loud 00:02:400 - this section and 00:03:000 (3000|3) - delete this one
  2. 00:03:900 - ^ Same thing
  3. 00:07:200 - did you think this section is more effect (Loud) than 00:07:500 - this section?
    I think 00:07:500 - this section the more effect... so I think 00:07:200 (7200|3) - It's have to delete and 00:07:500 - Add a note 3 also need delete 00:07:800 (7800|2) - or 00:07:800 (7800|3) -

    If you think i'm right you have to check and change all thing so I just skip all same thing
  4. 00:22:950 (22950|1) - Maybe it to much hard for Hard diff can you change it ?
    I can recommend my handmade pattern but It may be difficult so think of yourself :A
  5. 00:27:600 -

    how about this ?
  6. 00:30:900 - your miss, add one note
  7. 01:42:750 (102750|1,102900|2,102900|0,103050|3,103200|1,103350|2,103500|0,103500|3,103650|1,103800|2,103950|3,104100|0,104100|1,104250|2,104400|3,104550|1,104700|2,104700|0,104850|3,105000|1,105150|0,105300|3,105300|2,105450|1,105600|0,105750|2,105900|3,105900|1,106050|0,106200|2,106350|3,106500|0,106500|1,106650|2,106800|3,106950|1,107100|0,107100|2,107250|3,107400|1,107550|0,107700|3,107700|2,107850|1,108000|0,108150|2,108300|3,108300|1,108450|0,108600|2,108750|3,108900|0,108900|1,109050|2,109200|3,109350|1,109500|0,109500|2,109650|3,109800|1,109950|0,110100|3,110100|2,110250|1,110400|0,110550|2,110700|3,110700|1,110850|0,111000|1,111150|2,111300|0,111300|3,111450|1,111600|3,111600|2,111750|1,111900|2,111900|0,112050|3,112200|1,112350|2,112500|0,112500|3,112650|1,112800|2,112950|0,113100|2,113100|1,113250|3,113400|2,113550|1,113700|3,113700|0,113850|2,114000|0,114000|1,114150|2,114300|1,114300|3,114450|0,114600|2,114750|1,114900|3,114900|0,115050|2,115200|1,115350|0,115500|3,115500|2,115650|1,115800|0,115950|2,116100|0,116100|3,116250|1,116400|3,116400|2,116550|1,116700|2,116700|0,116850|3,117000|1,117150|2,117300|0,117300|3,117450|1,117600|2,117750|0,117900|2,117900|1,118050|3,118200|2,118350|1,118500|3,118500|0,118650|2,118800|0,118800|1,118950|2,119100|1,119100|3,119250|0,119400|2,119550|1,119700|3,119700|0,119850|2,120000|1,120150|3,120300|1,120300|2,120450|0,120600|1,120750|2,120900|0,120900|3,121050|1,121200|2) -
    could you change this pattern please ? it's seem to much same pattern
  8. 02:13:200 - you put in two notes but why 02:15:600 - this section is only one ?
  9. 02:49:200 - Add a note 2 like 02:46:800 -
  10. 03:14:925 (194925|1) - Ghost note I think you follow 03:15:075 - this sound
  11. 03:16:950 (196950|1,197100|0,197100|2,197250|3,197400|1,197550|0,197700|3,197700|2,197850|1,198000|0,198150|2,198300|3,198300|1,198450|0,198600|1,198750|2,198900|0,198900|3,199050|1,199200|2,199350|0,199500|2,199500|1,199650|3,199800|2,199950|1,200100|3,200100|0,200250|2,200400|1,200400|0,200550|2,200700|1,200700|3,200850|0,201000|2,201150|1,201300|0,201300|3,201450|2,201600|1,201750|3,201900|1,201900|2,202050|0,202200|1,202350|2,202500|0,202500|3,202650|1,202800|2,202950|3,203100|0,203100|1,203250|2,203400|3,203550|1,203700|0,203700|2,203850|3,204000|1,204150|0,204300|3,204300|2,204450|1,204600|0,204750|2,204900|3,204900|1,205050|0) -

    this pattern to much same like

    02:51:750 (171750|1,171900|2,171900|0,172050|3,172200|1,172350|0,172500|3,172500|2,172650|1,172800|0,172950|2,173100|3,173100|1,173250|0,173400|2,173550|3,173700|1,173700|0,173850|2,174000|3,174150|0,174300|2,174300|1,174450|3,174600|2,174750|1,174900|3,174900|0,175050|2,175200|1,175350|0,175500|3,175500|2,175650|1,175800|0,175950|1,176100|3,176100|2,176250|0,176400|1,176550|2,176700|0,176700|3,176850|1,177000|2,177150|3,177300|0,177300|1,177450|2,177600|3,177750|1,177900|2,177900|0,178050|3,178200|1,178350|0,178500|3,178500|2,178650|1,178800|0,178950|2,179100|3,179100|1,179250|0,179400|2,179550|1,179700|3,179700|0,179850|2,180000|1,180150|3,180300|1,180300|2,180450|0,180600|1,180750|2,180900|0,180900|3,181050|1,181200|3,181200|2,181350|1,181500|2,181500|0,181650|3,181800|1,181950|2,182100|0,182100|3,182250|1,182400|2,182550|0,182700|2,182700|1,182850|3,183000|2,183150|1,183300|3,183300|0,183450|2,183600|1,183750|3,183900|1,183900|2,184050|0,184200|1,184350|2,184500|0,184500|3,184650|1,184800|2,184950|3) -

    this pattern

    please make pattern more in variety ;)



Good luck :)
DustMoon
Hi~ riunosk from CanPoint Modding Queue
1|2|3|4|
Rave's Easy
00:02:400 (2400|0) - change to single note
00:12:300 (12300|3,12600|3) - change pattern to (2.3)
00:37:500 (37500|0) - move to 4
00:47:700 (47700|3) - move to 1
01:19:800 (79800|0) - move to 2
01:36:600 (96600|0,97200|0,97650|0,98250|0) - 01:38:400 (98400|3,98850|3,99300|3) - ?
01:42:000 (102000|2) - this Easy delete
02:50:400 (170400|3,170550|2,170700|1,170850|0,171000|3,171150|2,171300|1) - 03:28:800 (208800|1,208950|2,209100|3,209250|0,209400|1,209550|2,209700|3,209850|0,210000|1) - too hard
03:15:150 (195150|0) - move to 2
03:26:100 (206100|0,206400|3,206700|1) - strange sound and mapping
04:04:350 (244350|0,244500|1) - 04:06:750 (246750|1,246900|2) - soft
04:08:700 (248700|1) - change to single note
Good luck! :)
Raveille
Rivals_7
le late m4m. feel free to reject xd
[Another]

00:02:100 (2100|2,2250|3,2400|1,2400|0) - feel there's should be more notes around here as the sound still kinda many

00:05:100 (5100|0,5100|2) - would like to suggest this
https://puu.sh/vlzlV/7127d120ea.png

00:13:650 - could make the vice versa version from the pic suggestion above

00:37:500 (37500|0) - pretty loud kick, doubled?

00:41:775 (41775|2,41850|0,41925|2) - hmm idk why is this being trill while the sound doesnt seem providable for thrill. maybe something like this
https://puu.sh/vlA0R/5bc1b683c2.png

01:40:875 (100875|1,100950|0,100950|3,101025|1,101175|1,101250|3,101250|0,101325|1) - i'd say this is pretty comfy to hitted. try https://puu.sh/vlAEh/fb71a30a8b.jpg ?

01:41:700 (101700|3,101775|2,101850|1,101925|0) - was this should be 1/8 too? also why Nightfall got fewer notecount on this part than this diff

02:05:400 - aw cmon make it interesting :d
https://puu.sh/vlBBR/ff9d386d68.png

02:16:500 (136500|0,136537|1,136575|3,136612|2,136650|0,136687|1,136725|3,136762|2) - would ctrl+g this for variation with the last burst. also move the double to 3|4 as well then

02:35:475 (155475|1,155700|3) - i think you missed some note around here

03:06:000 (186000|0,186000|3) - its pretty empty here, i know the intention tho but if i were you, i'd make this to some LN fest which follow vocal. its quite boring imo

03:30:300 (210300|0,210450|0,210750|2,210900|2) - 03:31:350 (211350|2,211500|2,211500|0,211650|0) - 03:33:750 (213750|1,213900|1) - 03:34:500 (214500|0,214650|0) - idk why those jack looks randomly placed uhhh

03:57:600 - trill could be more interesting due to the sound
https://puu.sh/vlBWw/ecc372770e.png

04:07:200 (247200|0) - maybe just me but i dont feel like back and forth stairs is comfortable enough to play xd

04:08:700 (248700|3,248850|2) - could be an LN here

sorry if its only one diff, its too long for me xd
GL :D
Topic Starter
riunosk

Rivals_7 wrote:

le late m4m. feel free to reject xd
[Another]

00:02:100 (2100|2,2250|3,2400|1,2400|0) - feel there's should be more notes around here as the sound still kinda many ok

00:05:100 (5100|0,5100|2) - would like to suggest this
https://puu.sh/vlzlV/7127d120ea.png added with slight alteration at the end

00:13:650 - could make the vice versa version from the pic suggestion above ok

00:37:500 (37500|0) - pretty loud kick, doubled? 2x'd

00:41:775 (41775|2,41850|0,41925|2) - hmm idk why is this being trill while the sound doesnt seem providable for thrill. maybe something like this
https://puu.sh/vlA0R/5bc1b683c2.png altered but applied

01:40:875 (100875|1,100950|0,100950|3,101025|1,101175|1,101250|3,101250|0,101325|1) - i'd say this is pretty comfy to hitted. try https://puu.sh/vlAEh/fb71a30a8b.jpg ? changed into stair js instead

01:41:700 (101700|3,101775|2,101850|1,101925|0) - was this should be 1/8 too? also why Nightfall got fewer notecount on this part than this diff fixed, and changed nightfall part as well

02:05:400 - aw cmon make it interesting :d
https://puu.sh/vlBBR/ff9d386d68.png my style to make everything as playable as possible xd sori no apply

02:16:500 (136500|0,136537|1,136575|3,136612|2,136650|0,136687|1,136725|3,136762|2) - would ctrl+g this for variation with the last burst. also move the double to 3|4 as well then i forgot what i did here after i did the ctrl g lol rip but as it is it has some sort of variation since first and third burst starts with rh while the middle starts with lh

02:35:475 (155475|1,155700|3) - i think you missed some note around here o no, applied

03:06:000 (186000|0,186000|3) - its pretty empty here, i know the intention tho but if i were you, i'd make this to some LN fest which follow vocal. its quite boring imo goot idiea

03:30:300 (210300|0,210450|0,210750|2,210900|2) - 03:31:350 (211350|2,211500|2,211500|0,211650|0) - 03:33:750 (213750|1,213900|1) - 03:34:500 (214500|0,214650|0) - idk why those jack looks randomly placed uhhh duno, fixedchanged pattern such that there is a jack after every snare

03:57:600 - trill could be more interesting due to the sound
https://puu.sh/vlBWw/ecc372770e.png nuh!

04:07:200 (247200|0) - maybe just me but i dont feel like back and forth stairs is comfortable enough to play xd seems ok for me

04:08:700 (248700|3,248850|2) - could be an LN here ln'd

sorry if its only one diff, its too long for me xd sed
GL :D
thank for mod
Valentrixe

Kim_GodSSI wrote:


Hello :D here my modding
My modding is weak at easy difficult :q
[Valen's Hard]
  1. 00:02:700 - Add a note 4 because it's same loud 00:02:400 - this section and 00:03:000 (3000|3) - delete this one | i'm using double only in piano sound in this section
  2. 00:03:900 - ^ Same thing | ^
  3. 00:07:200 - did you think this section is more effect (Loud) than 00:07:500 - this section?
    I think 00:07:500 - this section the more effect... so I think 00:07:200 (7200|3) - It's have to delete and 00:07:500 - Add a note 3 also need delete 00:07:800 (7800|2) - or 00:07:800 (7800|3) - | i'm still using same layer as ^, only double on piano

    If you think i'm right you have to check and change all thing so I just skip all same thing
  4. 00:22:950 (22950|1) - Maybe it to much hard for Hard diff can you change it ?
    I can recommend my handmade pattern but It may be difficult so think of yourself :A | how simple hold like that seems hard to you?
  5. 00:30:900 - your miss, add one note | intended, only focus on synth
  6. 01:42:750 (102750|1,102900|2,102900|0,103050|3,103200|1,103350|2,103500|0,103500|3,103650|1,103800|2,103950|3,104100|0,104100|1,104250|2,104400|3,104550|1,104700|2,104700|0,104850|3,105000|1,105150|0,105300|3,105300|2,105450|1,105600|0,105750|2,105900|3,105900|1,106050|0,106200|2,106350|3,106500|0,106500|1,106650|2,106800|3,106950|1,107100|0,107100|2,107250|3,107400|1,107550|0,107700|3,107700|2,107850|1,108000|0,108150|2,108300|3,108300|1,108450|0,108600|2,108750|3,108900|0,108900|1,109050|2,109200|3,109350|1,109500|0,109500|2,109650|3,109800|1,109950|0,110100|3,110100|2,110250|1,110400|0,110550|2,110700|3,110700|1,110850|0,111000|1,111150|2,111300|0,111300|3,111450|1,111600|3,111600|2,111750|1,111900|2,111900|0,112050|3,112200|1,112350|2,112500|0,112500|3,112650|1,112800|2,112950|0,113100|2,113100|1,113250|3,113400|2,113550|1,113700|3,113700|0,113850|2,114000|0,114000|1,114150|2,114300|1,114300|3,114450|0,114600|2,114750|1,114900|3,114900|0,115050|2,115200|1,115350|0,115500|3,115500|2,115650|1,115800|0,115950|2,116100|0,116100|3,116250|1,116400|3,116400|2,116550|1,116700|2,116700|0,116850|3,117000|1,117150|2,117300|0,117300|3,117450|1,117600|2,117750|0,117900|2,117900|1,118050|3,118200|2,118350|1,118500|3,118500|0,118650|2,118800|0,118800|1,118950|2,119100|1,119100|3,119250|0,119400|2,119550|1,119700|3,119700|0,119850|2,120000|1,120150|3,120300|1,120300|2,120450|0,120600|1,120750|2,120900|0,120900|3,121050|1,121200|2) -
    could you change this pattern please ? it's seem to much same pattern | um its to keep the layer consistency so the chart won't seems random
  7. 02:49:200 - Add a note 2 like 02:46:800 - | there are no cymbal sound in there
  8. 03:16:950 (196950|1,197100|0,197100|2,197250|3,197400|1,197550|0,197700|3,197700|2,197850|1,198000|0,198150|2,198300|3,198300|1,198450|0,198600|1,198750|2,198900|0,198900|3,199050|1,199200|2,199350|0,199500|2,199500|1,199650|3,199800|2,199950|1,200100|3,200100|0,200250|2,200400|1,200400|0,200550|2,200700|1,200700|3,200850|0,201000|2,201150|1,201300|0,201300|3,201450|2,201600|1,201750|3,201900|1,201900|2,202050|0,202200|1,202350|2,202500|0,202500|3,202650|1,202800|2,202950|3,203100|0,203100|1,203250|2,203400|3,203550|1,203700|0,203700|2,203850|3,204000|1,204150|0,204300|3,204300|2,204450|1,204600|0,204750|2,204900|3,204900|1,205050|0) -

    this pattern to much same like

    02:51:750 (171750|1,171900|2,171900|0,172050|3,172200|1,172350|0,172500|3,172500|2,172650|1,172800|0,172950|2,173100|3,173100|1,173250|0,173400|2,173550|3,173700|1,173700|0,173850|2,174000|3,174150|0,174300|2,174300|1,174450|3,174600|2,174750|1,174900|3,174900|0,175050|2,175200|1,175350|0,175500|3,175500|2,175650|1,175800|0,175950|1,176100|3,176100|2,176250|0,176400|1,176550|2,176700|0,176700|3,176850|1,177000|2,177150|3,177300|0,177300|1,177450|2,177600|3,177750|1,177900|2,177900|0,178050|3,178200|1,178350|0,178500|3,178500|2,178650|1,178800|0,178950|2,179100|3,179100|1,179250|0,179400|2,179550|1,179700|3,179700|0,179850|2,180000|1,180150|3,180300|1,180300|2,180450|0,180600|1,180750|2,180900|0,180900|3,181050|1,181200|3,181200|2,181350|1,181500|2,181500|0,181650|3,181800|1,181950|2,182100|0,182100|3,182250|1,182400|2,182550|0,182700|2,182700|1,182850|3,183000|2,183150|1,183300|3,183300|0,183450|2,183600|1,183750|3,183900|1,183900|2,184050|0,184200|1,184350|2,184500|0,184500|3,184650|1,184800|2,184950|3) -

    this pattern

    please make pattern more in variety ;) | already mentioned above


Good luck :)
thanks
update : http://puu.sh/vqqFn/b05f12be7a.osu
Abraxos
https://pastebin.com/LY279eFA only dropped by .01 wtf i deleted all the bursts
Virtue-
hi there o/ m4m from Virtue's Mania Modding Queue

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO!
- Files : OK!

1|2|3|4

[Nightfall + Another]

  • chat owo
    18:48 riunosk: helo
    19:00 Virtue-: hi
    19:01 riunosk: i just modded ur map so would be great if you could review it :d
    19:01 Virtue-: straight flight or neo gravity? i forgot :b
    19:01 riunosk: gravitywall xd
    19:02 Virtue-: o
    19:02 Virtue-: okay :v
    19:03 riunosk: i hope u dont mind me telling u about my mod xd
    19:03 riunosk: sometimes my mod goes unnoticed
    19:03 riunosk: rip time
    19:03 Virtue-: D:
    19:03 Virtue-: rip
    19:03 Virtue-: well, gonna apply it now
    19:03 riunosk: okay
    19:04 Virtue-: 00:49:005 (49005|2,49262|1) - maybe 2 3 or 1 2? since holding LN and pressing note with same hand might be a little bit hard, considering the previous note is already at 3
    19:04 Virtue-: move it to 2 3
    19:04 Virtue-: owo
    19:04 riunosk: :o?
    19:05 Virtue-: wait, wrong chat
    19:05 Virtue-: =w=
    19:05 riunosk: xd
    19:16 Virtue-: done applying your mods owo
    19:16 riunosk: wee
    19:16 riunosk: i cri
    19:16 riunosk: 3.05*
    19:16 riunosk: sr liar!!
    19:17 Virtue-: yeah, sr system is sht
    19:17 Virtue-: better not to follow them
    19:17 Virtue-: #blameppy
    19:17 *Virtue- is listening to [https://osu.ppy.sh/b/1256323 Helblinde - Heaven's Fall]
    19:17 Virtue-: and this
    19:17 riunosk: #blamepeppyfornotenoughpp
    19:17 Virtue-: is
    19:17 Virtue-: omg
    19:17 riunosk: xd
    19:17 riunosk: yes
    19:17 Virtue-: i don't like making pps map :( i just wanna make a "simple but epic" map
    19:18 riunosk: uh
    19:18 Virtue-: with my "ez pattern style" <-- fck this :'D
    19:18 riunosk: i wouldnt exactly say
    19:18 riunosk: this is a pp map
    19:18 riunosk: since high odhp
    19:18 riunosk: patterns also discourage dt
    19:18 riunosk: are you doing modpost or irc?
    19:18 Virtue-: when u play it with DT, yeah it become pp map :D
    19:18 Virtue-: irc for the 2nd highest diff
    19:18 riunosk: 300 bpm handstreams
    19:19 *riunosk walks away
    19:19 riunosk: okey
    19:19 riunosk: oh my
    19:19 Virtue-: ummm, how about 999 bpm handstreams :D
    19:19 riunosk: dting nightfall 7.43*
    19:19 *riunosk choke
    19:19 riunosk: 900pp
    19:19 Virtue-: pp map =w=
    19:19 riunosk: shhhhhhhhhh
    19:19 riunosk: mod it
    19:19 riunosk: >:D
    19:20 *Virtue- is editing [https://osu.ppy.sh/b/1079906 Helblinde - Heaven's Fall [Nightfall]]
    19:20 Virtue-: 00:01:650 (1650|1,1725|2,1800|0,1875|1,1950|2,1950|3) - this pattern is.... uh
    19:21 riunosk: waddaboutit
    19:21 Virtue-: 00:01:650 (1650|1,1725|2) - reverse it? i think it's gonna be gud owo
    19:21 riunosk: intended :b
    19:21 riunosk: i mapped it so that its as hard as possible
    19:21 riunosk: so no pp map >:D
    19:21 riunosk: but then kiai
    19:21 *riunosk cries
    19:21 Virtue-: bad riu >:(
    19:22 riunosk: D::::;
    19:22 Virtue-: 00:12:450 (12450|2,12525|1,12600|0,12600|2,12750|1,12825|2,12900|1,12900|3,13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|3,13500|2) -
    19:22 Virtue-: o
    19:22 Virtue-: my
    19:22 riunosk: he he he
    19:25 Virtue-: wanna try this for "better future" *wtf http://puu.sh/vAWEi/395d7148f7.jpg
    19:25 riunosk: wh
    19:25 riunosk: nnnnnuh
    19:25 riunosk: too unplayable >:C
    19:26 riunosk: mine is easier to read :D
    19:26 Virtue-: already try it?
    19:26 riunosk: one look
    19:26 riunosk: and i can visualize playing
    19:26 riunosk: thats how i do mapping and modding i guess
    19:26 Virtue-: D:
    19:26 riunosk: :<
    19:27 Virtue-: better to try something before tell something :/
    19:27 Virtue-: nvm then
    19:27 riunosk: ;-;
    19:28 riunosk: basically my general mapping style for maps that are for rank
    19:28 riunosk: maintain playability
    19:28 riunosk: but retain difficulty
    19:29 Virtue-: =w=)b
    19:29 Virtue-: and....
    19:29 Virtue-: i hate all of the kiais
    19:29 riunosk: and...?
    19:29 riunosk: D:
    19:29 riunosk: b..but
    19:29 riunosk: streams
    19:29 riunosk: :c
    19:29 Virtue-: ._.
    19:30 Virtue-: 00:51:600 (51600|3,51750|3,51900|3,52050|2,52350|2,52500|1,52650|2) - change to LNs?
    19:31 riunosk: those are short vocals
    19:31 riunosk: the longer vocals are mapped with LNs
    19:31 riunosk: ^ just before 3rd kiai
    19:32 Virtue-: =w=
    19:32 Virtue-: http://puu.sh/vAWTv/d8a7657517.png
    19:32 riunosk: i better try this before you get angeryryy
    19:33 Virtue-: :D
    19:33 riunosk: hmm
    19:33 riunosk: duno
    19:34 Virtue-: ._.
    19:34 Virtue-: okay then
    19:34 *Virtue- ded
    19:34 riunosk: sed
    19:34 Virtue-: 00:55:200 (55200|3,55200|0,55275|1,55350|0,55350|3,55425|1) - wtf
    19:35 Virtue-: and this 00:57:750 (57750|0,57900|1) -
    19:35 riunosk: im not sure how to respond
    19:35 riunosk: for 00:55:200 -
    19:35 riunosk: 00:27:600 - corresponds with this patterning
    19:36 riunosk: for 00:57:750 (57750|0,57900|1) - im sure you know what im following
    19:36 Virtue-: o, okay then
    19:36 Virtue-: the back synth, am i right?
    19:36 riunosk: i thought you were gonna hit me with a "._." again xd
    19:36 riunosk: uhhhh
    19:36 riunosk: some sort of
    19:36 riunosk: flute like thingy sound
    19:37 riunosk: air instrument thing
    19:37 riunosk: not sure how to say
    19:37 riunosk: but u know what i mean
    19:37 Virtue-: yeah that wierd sound
    19:37 riunosk: #helblinde
    19:37 riunosk: weirdifies or impressifies anime tracks
    19:38 Virtue-: but i'm not sure about this.... actually there's another sound like that (from what i heard)
    19:38 riunosk: timestamp?
    19:39 Virtue-: no, not that. let me snap the sound
    19:39 Virtue-: according to this 01:02:550 (62550|1,62700|2) -
    19:39 riunosk: uh okay
    19:40 Virtue-: 01:02:400 (62400|3,62850|3,63750|0,64650|3,65250|0) - i think there are more, what do u think?
    19:40 riunosk: what are those for
    19:40 riunosk: i cant really hear anything else
    19:41 Virtue-: the back synth
    19:41 Virtue-: it's too small
    19:41 Virtue-: to be heard, but... there's a sound there
    19:41 riunosk: wdym too small
    19:41 riunosk: you mean soft
    19:42 riunosk: well im not hearing it
    19:42 Virtue-: yeah i mean that
    19:42 Virtue-: =w=
    19:42 Virtue-: baka me
    19:42 Virtue-: maybe my headphone is too op for this, okay nvm this
    19:42 riunosk: the only one to hear it xd
    19:44 Virtue-: 01:18:00 - until 01:37:200 - add some LNs for the vocal ?(i guess, forget the name of the instrument)
    19:45 riunosk: synth?
    19:45 riunosk: 01:21:300 - i only hear the vocals start here
    19:45 Virtue-: yeah or whatever it called
    19:46 riunosk: im not mapping that for this section
    19:46 riunosk: it'll override some parts
    19:46 riunosk: and conflict
    19:47 Virtue-: okay then =w=)b
    19:47 Virtue-: 01:37:200 - from 01:39:600 - there's a synth owo
    19:47 riunosk: same as above :b
    19:47 Virtue-: -_-
    19:47 riunosk: it'll make no sense
    19:47 riunosk: to suddenly map it
    19:47 riunosk: when the previous part didnt
    19:48 Virtue-: hellblinde is too et
    19:48 Virtue-: god damn
    19:48 riunosk: yeh
    19:48 riunosk: too et for osu
    19:52 Virtue-: i think the nightfall is well enough
    19:52 riunosk: yaye
    19:52 Virtue-: the kiais are..... okay i'm give up =w=
    19:52 Virtue-: D:
    19:53 riunosk: xd
    19:53 riunosk: too et for virtue!
    19:53 Virtue-: just a little suggestion that makes u wanna kill me, for the kiais... make double for the kicks and snares
    19:53 *Virtue- ded
    19:54 riunosk: noh
    19:54 riunosk: handstream!
    19:54 Virtue-: :'D
    19:56 *Virtue- is editing [https://osu.ppy.sh/b/1079905 Helblinde - Heaven's Fall [Another]]
    19:56 riunosk: another one!
    20:01 Virtue-: i can't find
    20:01 Virtue-: any
    20:01 Virtue-: error
    20:01 Virtue-: on it
    20:01 riunosk: wow!
    20:01 Virtue-: fck, let me see once again
    20:01 riunosk: perfecto map
    20:02 Virtue-: haa, i found it
    20:02 Virtue-: 00:02:400 (2400|2,2400|3,2550|1,2700|2,2700|0,2850|3) -
    20:02 riunosk: o no
    20:02 riunosk: i see no evil here
    20:02 Virtue-: http://puu.sh/vAY1V/06712a4fad.jpg left : another right nightfall
    20:02 riunosk: uh huh
    20:02 riunosk: whats wrong
    20:03 Virtue-: u put in the same coloumn in the nightfall, but u didn't put in the same couloumn (those sound is same)
    20:03 riunosk: playability mapping
    20:03 riunosk: its easier to play that
    20:03 riunosk: and read
    20:04 riunosk: basically another is a dumbed down version of nightfall
    20:04 Virtue-: b-but the sound is..... samee :(
    20:04 riunosk: NOH
    20:04 riunosk: PLAYABILITY
    20:04 riunosk: :D
    20:05 Virtue-: =w=
    20:06 Virtue-: okay then, that's it for the irc. i'll mod the other and post it soon
    20:06 riunosk: yey
    20:06 riunosk: ok
    20:06 riunosk: post!
    20:06 Virtue-: after i mod the other =w=
    20:07 riunosk: ok!

    [Abrax's Insane]
    1. 03:30:000 - until finish, what it's empty?

      can't find any error in this diff

[Valen's Hard]
  1. 01:51:600 (111600|3,111600|2) - why it's double? the others are single for this kiai right? and it's not even a crash
  2. 01:54:000 (114000|0,114000|1) - ^
  3. 01:56:400 (116400|3,116400|2) - ^
  4. 01:58:800 (118800|0,118800|1) - ^
  5. 02:40:800 (160800|3) - LN for vocal?
  6. 02:24:000 (144000|1,144300|1,144600|2,144900|2,160800|3) - this should be the synth right? why do you stop at 02:29:700 - ?
  7. 02:49:950 (169950|1) - don't just mapped this so sudden, better to put another in this part

[Rave's Easy]

  • pretty fun diff here, well done!

that's all i guess, i hope it help you guys >w<)b
shoot star owo
Syadow-
Mod Mod
mod
[General]

maybe add kalafina in tags, cuz she sing the song "Heavenly blue"

[Rave's Easy]

00:38:400 (38400|1,39000|1) - move col 1 n 00:38:700 (38700|0) - col 3, for balance

01:37:500 (97500|1) - little tricky here so move to col 3,

01:39:150 (99150|2) - ^ col 2

02:03:600 - double ? owo

03:30:000 - double for impact

04:08:700 (248700|1) - extend the LN to 04:09:000 -

[Valen's Hard]

00:30:600 - sampai 00:33:600 - ga pakai 1/1 note ?

[Abrax's Insane]

00:27:675 (27675|3,27825|3) - move to col 3

03:30:000 - eh ???

[Another]

00:27:000 (27000|0) - move to col 3

00:47:100 - n 00:47:400 - i think its not same, so 00:47:475 (47475|0,47625|0) - move to col 2

02:15:375 (135375|2,135450|1) - ctrl h, not fit if u use stair here

03:30:000 - triple uwu cymbal

03:49:200 - ^

[Nightfall]

03:06:300 - add LN if u follow the vocal
Good Luck Nice Map
Kalafina <3 shoot stars for this
Topic Starter
riunosk

Syadow- wrote:

Mod Mod
mod
[General]

maybe add kalafina in tags, cuz she sing the song "Heavenly blue" its technically not heavenly blue anymore, but depending on future mods, may or may not add it in

[Another]

00:27:000 (27000|0) - move to col 3 ok

00:47:100 - n 00:47:400 - i think its not same, so 00:47:475 (47475|0,47625|0) - move to col 2 ^

02:15:375 (135375|2,135450|1) - ctrl h, not fit if u use stair here seems fine to me

03:30:000 - triple uwu cymbal ok

03:49:200 - ^ ^

[Nightfall]

03:06:300 - add LN if u follow the vocal 03:06:450 (186450|2) - this LN is snapped correctly to the vocal lol
Good Luck Nice Map
Kalafina <3 shoot stars for this
thank for mod
Abraxos

Syadow- wrote:

Mod Mod


[Abrax's Insane]

00:27:675 (27675|3,27825|3) - move to col 3 eh dont see a difference
moved 00:27:900 (27900|0) - to 3 tho


03:30:000 - eh ??? same

the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map


Kalafina <3 shoot stars for this
https://pastebin.com/t7Dw0Er6 minor adjustments to the jumpstreams
Moku_Hazushi
(From my modding queue~)

Hey there, well i must say i love this song but i dont want to rush the mod. Therefore i will post this for now with the 2 first diff modded, ill take the necessary time to work on the Another and Nightfall diff tomorrow. Since they are respectively 4.3* and 5.12* it might be a huge mod tho so prepare yourself ahah :p

I dont know about Abrax's Insane, i see its not finished yet, so maybe you will have to message me later if you want me to take a look at it.

sorry for the all the delayed mod ;w;

Legend is 0|1|2|3

Rave's Easy


From 00:20:400 to 00:21:600 somehow i was expected some LNs since the battery is focusing on hi-hat before going back to usual drum and the 'gosthy' synthesizer plays some notes, but im not sure what you intended to map with the previous LNs so im maybe wrong

00:37:200 (37200|0,37500|0) - I would move those 2 to (2) because you started the drum mapping on the (0) or (3) columns at 00:29:100 (29100|3) ; 00:31:500 (31500|0) ; 00:33:600 (33600|0) etc but since its the end of that drum transition i dont think you should use the same starting column

00:46:200 (46200|2,46500|3) - Maybe CTRL+G those 2 have to opposite direction of 00:47:100 (47100|0,47400|2,47700|3)

00:50:400 (50400|2) - Would move it to (1), the reason is, at 00:48:600 (48600|3,48900|0,49200|3) you have an alternating pattern when the singing is going faster and i was thinking to re-use the same thing at 00:50:400 (50400|2,50700|3,51000|1) since the singing is again going faster

01:27:150 - Mayve add a note just to mark the middle of this part (doesnt raise the star rating)

01:44:700 (104700|3) - Would move it to (1) because it feels like you are finishing that stair 01:44:100 (104100|1,104400|2,104700|3) but the new singing phrase started at 01:44:400

What about adding a note at 02:44:850 and 02:45:750 ? Since we just had a long LN it wont be hard for a beginner player, i feel it also follow the drum hi-hat going faster (doesnt change the star rating)

03:18:000 (198000|2,198300|3) - Would CTRL+G for the same reasons as 01:44:700

03:29:850 (209850|0) - What about moving it to (2) to finish that transition on the opposite direction ?

04:05:550 (245550|1) - It should be at (3) for the jack like you did with 04:03:900 (243900|0,244350|0) (and so maybe you will have to change the following)

Really clean difficulty, thats why most of the mod were personnal suggestion, i feel like you manage to make the mapping not too repetitive even for the song length and the easy diff, good job owo

Valen's Hard


From 00:16:800 to 00:17:400 - Maybe you can leave the 1/4 mapping for a while and focus on the battery with 1/2 doubles

00:23:400 (23400|0) - I you are mapping that ghosty synthesizer with the LNs, this one should start at 00:23:250
00:25:800 (25800|0) - Same i think it should start at 00:25:650

00:45:600 (45600|2) - What about moving it to (0) to keep the 1 or 2 column spacing when you map the battery

01:19:650 - Why not a double here ? Since you are using 2 doubles at 01:23:100 (83100|0,83100|1,83250|2,83250|3) and 01:23:700 (83700|3,83700|2,83850|1,83850|0) for the same drum event

From 01:50:400 to 01:51:600 - This is the central moment of the kiai time and the transition between 2 melodic phrases, maybe you can find a bit different mapping here to add some contrast, like focus more on the bass drum with doubles or LN for the singing restarting at 01:51:000

02:00:000 - I think you should add a double here like you did for 01:58:800 and sometime before (i mean the moments were you have 3 double-simple in a row instead of double spaced by 3 simple)

02:26:850 (146850|0) - Maybe you should move it to (1) even if that means a jack after, its important to keep those alternate like you did with 02:24:150 (144150|3,144300|2,144450|3) + 02:24:750 (144750|0,144900|1,145050|0) + 02:27:150 (147150|3,147300|2,147450|3)
02:29:850 (149850|0) - Same remark

02:57:600 - What about a double here ? Like you did in the previous kiai with double-single-double-single-double, i comes when the singing in mainting a note, and the bass drum is also playing here
03:00:000 - Same remark

03:12:000 (192000|2,192300|1,192450|3,192600|0) - For this i think you should follow the drum a go for doubles on white ticks

04:04:350 - Maybe a note and remove one on the following double, the idea is to cut with the previous jump stream since the battery has already changed

The devil hides in the detail ahah, at first i thought this diff was just a bunch of jump stream with some spicy drum mapping but i felt like it was well thinking. So yeah clean mapping again thats why there are many suggestions, i hope you found some useful material up here :3

Abrax's Insane



00:01:200 (1200|0) - Maybe move it to (1) to avoid the anchor with 00:00:750 (750|0,900|0,1050|0,1200|0)

00:04:050 (4050|2) - Would move it to (0), because with 00:03:600 (3600|2,3750|1) you have (2) bass drum then (1) hi-hat on the left so i think you could reproduce that movement after since the drum is doing the same

00:08:400 - What about a double here ? like you did after with 00:08:550 (8550|0,8700|0,8700|1)

From 00:13:800 to 00:14:400 - I was expecting a different pattern than 00:12:450 (12450|2,12525|1,12600|3,12600|0) + 00:12:750 (12750|1,12825|2,12900|3,12900|0) + etc, since its not the same drum events, maybe something trill related

00:26:550 (26550|0,26850|0) - Would move it to (1), the (1) column seems a bit empty around here

From 00:42:600 to 00:43:200 - I expected something more recognizable in the mapping since the drum is going full bass drum here. Even something as simple as this



But anyway something that make this measure a bit different than the rest of the mapping

01:19:650 - What about a double here and
01:19:800 (79800|2,79800|1) - Remove one here, i mean the battery is cleary more present on 01:19:500 and 01:19:650

01:28:350 (88350|0,88500|0,88650|0,88800|0) - I dont see any reason for this anchor

01:42:525 (102525|2,102525|3) - Why a double ? There is not specific drum event and this is a weark beat
01:44:925 (104925|1,104925|0) - Same thing

From 01:50:100 to 01:51:000 - I think you can light the mapping a little bit here. The reasons are, first you are between 2 musical phrases, the vocal end on a long note here. Second you somehow prepared that transition by using more double just before 01:49:500 (109500|3,109500|2) + 01:49:650 (109650|2,109650|3) + 01:49:800 (109800|3,109800|0) + etc while before you were using half less doubles. Finally its a good opportunity to create an interesting contrast in the whole mapping of this kiai.
The ideas i could suggest is using less 1/4 notes to create some space temporarilly and maybe focus on more chords intensive mapping from 01:50:400 or 01:50:700.

02:06:000 (126000|3,126000|1,126075|2,126150|1) +
02:06:300 (126300|0,126300|2,126375|1,126450|2) +
02:06:600 (126600|3,126600|1,126675|2,126750|1) +
02:06:900 (126900|2,126900|0,126975|1,127050|2) - Why inverting those ? Before you had the 2 singles notes on red and blue ticks then double on white like 02:03:750 (123750|1,123825|2,123900|1,123900|3) or 02:04:050 (124050|2,124125|1,124200|2,124200|0) etc, which is the usual mapping pattern. But those from 02:06:000 are reversed which is not a usual shape.
From 02:11:100 and after same remark

02:26:475 (146475|0,146550|1,146625|2,146700|3,146700|0,146775|1,146850|2,146925|3) - I feel like you are using those stairs at the wrong timing if you compare to those at 02:24:675 (144675|3,144750|2,144825|1,144900|3,144900|0,144975|2,145050|1,145125|0). The first stairs you used where at the end of the musical phrase but the second are in the middle of it.
I think they should have started at 02:27:000

From 02:55:200 to 02:55:800 - This is the end of a musical phrase i think you can add variation to your mapping here with something less 1/4 jump stream oriented and more 1/2 chords oriented
From 03:04:800 to 03:05:400 - Same remark, you should do something else than jump stream at the end of the kiai

03:28:800 - The jacks from here, this is not fun to play just anoying and not a good way to end the map at all in my opinion, you should keep with something more conventional and less artistic.

Good map overall, but unfortunatly many repetitive parts. I mean, sure jump streams are a good fashion to map this kind of song and on that regard you did it well. But i think with just some salt and pepper at key places you could transform the kiai mapping from something a bit monotonic to something really interesting ;3

Another



00:16:800 (16800|2,16800|3,16950|0,17100|1,17100|3,17250|2) - I think you should use a similar pattern for the 2 chords + single note, like you did at 00:18:000 (18000|1,18000|2,18150|3,18300|0,18300|1,18450|2)

00:21:300 (21300|3) - Maybe a klep here

00:42:075 (42075|1) - I think this one should be at (2) for the trill but then that would mean moving 00:41:925 (41925|2) and probably adjust what's before

00:52:050 (52050|2) - I expected an LN here

01:06:375 +
01:06:525 - What about adding notes here like you did later at 01:11:100 (71100|2,71100|3,71175|1,71250|0,71325|3) ?

01:07:200 - No simbal here ?
01:12:000 - And here too maybe

01:23:250 (83250|3) - Maybe at (2) and then 01:23:400 (83400|2) at (3), i think its nice to have the chord jack to match the drum
01:23:700 (83700|2,83700|0,83850|1,83850|3) - Same remark maybe you can go for a chords jack by moving the first chords one column to the right
01:29:100 (89100|0,89100|3,89250|3,89250|0) - Especially if you used the chords jack after, lets keep consistency :p

01:38:400 (98400|3,98400|2) - Maybe move it to (0,1) to have the opposite direction of 01:39:150 (99150|1,99150|0,99300|3,99300|2)

From 01:40:800 to 01:41:400 im not pretty sure about that jump stream, okay maybe you wanted to introduce the dump just after, but the drum suggest a more chords-like mapping. And because jump streams are widely used because of the song, i think you should change this one.

Next kiai i didnt notice any real mistakes in the mapping but i would like to make some suggestion, feel free to ignore it if you dont like them
First please listen carefully the background synthesizer at
01:42:900 + 01:44:100 + 01:49:200 + 01:50:400 + 01:54:900
I was thinking to use that to create some sort of a redline during the jump stream. You dont have to change the mapping too much, just insisting on a specific patterns (probably a trill) at those timings could create something interesting, what do you think ?

02:03:600 - Simbal here ?
02:07:200 - Here too maybe

From 02:25:200 to 02:26:400 - I am a bit disapointed here since i really liked the single notes alternating from left and right of the slider before at 02:22:800 and i expected something like this here too

02:32:400 - Simbal probably

03:01:200 - And simbal here too maybe ? Im starting to think you already considered those and decided to not use simbal HS here for some reasons xD

03:06:300 + 03:08:700 + 03:12:900 - I expected notes here, okay it would mean the single notes are not only following the drum but also the synthesizer. But that also mean the player will tap every measure which create an intersting (i think) rythmic contrast with the vocal mapping
Oh and the other side effect is that you used the player to tap at least every measure, but by not addind a note at 03:14:700 it creates that little change perfect to introduce the next kiai. (That the impression it gave me when testplaying)

03:15:600 - And maybe simbal here too.
03:20:400 - And here too

From 03:33:900 to 03:34:800 - There is no bass during this section, maybe its a good occasion to make something different with the mapping, something less chords oriented
From 03:43:200 to 03:44:400 - Same

From 03:49:200 - (WARNING HUGE REMAPPING SUGGESTION, PLS DONT HURT MEH :c)
What about using this king of pattern for the second half of the end ? I suggest this first to add variation to the mapping and then because this time there is no cut in the bass, and this kind of pattern especially emphasize the bass


03:58:800 - Simbal here i guess

Really cool diff, nice HS overall and really fun parts like i enjoy that moment at 03:26:100 with the same LN pattern going with shorter LN over the time xD. So yeah i tried to find some stuff here and there to make the map more consistent or enjoyable, i hope you found some useful material. Good luck to get it ranked :3

Nightfall


What about
00:03:750 (3750|2) - At (1) and
00:03:900 (3900|1) - At (2), the jacks go well with the drum i think

00:10:200 - What about a double here ? To match the drum

Would move the following :
00:13:800 (13800|3) - At (2)
00:13:875 (13875|2) - At (3)
00:13:950 (13950|1) - At (0) for the anchor
00:14:025 (14025|0) - At (2) The idea is to change the stairs direction since the drum is using more high hi-hat here compared to 00:13:050 (13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|2,13500|3,13650|1,13725|0)

As 00:03:750
00:18:150 (18150|3) - Would move it to (2)
00:18:300 (18300|2) - To (1)

00:38:100 (38100|3,38287|2) - This is not consistent with what you did at the end 04:08:700 (248700|3,248700|2,248850|0,248850|1) i think you should change it and keep with the LN starting at 00:37:950 and 00:38:250

00:43:125 (43125|1) - What about a klep here ?

At 00:45:000 i suggest you use this mapping (which is almost the symetric of what you did) this way you dont have only one huge anchor on the (2) column but 2 acceptable on (1) and (2)



00:57:750 (57750|0,57900|1,58200|0,58350|1,58650|0,58800|1,59100|0,59250|1,59550|0,59700|1,60000|0,60150|1) + etc i spend like 5min to find what you were mapping with these, and when i found out i was like 'ooooh nice' xD

00:59:700 (59700|0) - I think you should move it to (3) it disturbs the LN patterns
01:06:600 (66600|3) - Same move it to (0) probably, those jack after the LN really link them together while they are mapping different things

01:17:100 (77100|2) - oh funny you decided to map this for this diff, i hesitated to indicate it on the another diff

01:23:400 (83400|3) - Kekk here i think
01:34:200 (94200|3) - And here too

01:36:450 (96450|0) - Would move it at (3)
01:36:525 (96525|1) - At (2)
01:36:600 (96600|2) - At (1)
01:36:675 (96675|3) - At (2), the idea is to start the stair in the opposite direction of the previous stairs you did at 01:35:250 (95250|0,95325|1,95400|2) or 01:35:850 (95850|0,95925|1,96000|2) to keep a some sort of balance

From 01:40:800 to 01:41:400 - Same remark as the insane diff about using more of a chord pattern instead of jump stream here

For the measure at 01:50:700 what do you think of removing 01:50:775 (110775|2,110925|1) and add a triple at 01:50:850 - We are between 2 vocal phrases so you can emphasize it by changing the mapping temporarily. But that also mean breaking the jump stream flow so as you want

02:02:250 (122250|2) - Move it at (3), the jack goes well with the vocal

02:30:000 - You should change the LN column here, the synthesizer is going slightly higher and that would be more logical with what you did before at 02:26:400 (146400|2,146700|2,147000|3,147300|3) (i mean the pattern is 4 LN same row, then 2 same row, 2 same row, then 4 same row etc)

02:42:600 (162600|0) - I find it weird the is no HS here, not sure i think you should put a klep or kekk tho

Next kiai i didnt find any real mistakes so once again ill do some suggestions, feel free to ignore this if you dont like it
I think you can go for an interesting variation in that kiai mapping by emphesizing some vocal events like :
From 02:55:800 to 02:56:400 and
02:58:200 to 02:58:800 What about using only 2-notes chords and going for a stair-oriented mapping ? The idea is to lighten the mapping on those parts, addind some contrast while keeping a certain flow, here is an example of what im saying at 02:55:800



03:06:300 + 03:08:700 + 03:12:900 - Same thing as i said on the another diff about adding note here

03:15:000 - Maybe a klep here or sneh

Nice difficulty again with a good balance between hard and more easy parts and good HS too. The LNs at 00:57:600 really surprised me but in the end they are great ahah. Also this time i didnt make suggestion on the end since the mapping is not as monotonic as the another since you are mapping more drum parts ;3
Abraxos

Abraxos wrote:

[Abrax's Insane]

03:30:000 - eh ??? same

the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map
@riunosk please make this more obvious lol
Raveille
Applied all in Syadow.

Moku_Hazushi wrote:

(From my modding queue~)

Hey there, well i must say i love this song but i dont want to rush the mod. Therefore i will post this for now with the 2 first diff modded, ill take the necessary time to work on the Another and Nightfall diff tomorrow. Since they are respectively 4.3* and 5.12* it might be a huge mod tho so prepare yourself ahah :p

I dont know about Abrax's Insane, i see its not finished yet, so maybe you will have to message me later if you want me to take a look at it.

Legend is 0|1|2|3

Rave's Easy


From 00:20:400 to 00:21:600 somehow i was expected some LNs since the battery is focusing on hi-hat before going back to usual drum and the 'gosthy' synthesizer plays some notes, but im not sure what you intended to map with the previous LNs so im maybe wrong 00:19:200 - from this point onwards I wanted it to be more rigid and less LN like, that's why only LNs appeared at the end of the section.

00:37:200 (37200|0,37500|0) - I would move those 2 to (2) because you started the drum mapping on the (0) or (3) columns at 00:29:100 (29100|3) ; 00:31:500 (31500|0) ; 00:33:600 (33600|0) etc but since its the end of that drum transition i dont think you should use the same starting column there is also 00:36:600 (36600|2) - this LN note which will cause a small anchor and anchors suck in Easy.

00:46:200 (46200|2,46500|3) - Maybe CTRL+G those 2 have to opposite direction of 00:47:100 (47100|0,47400|2,47700|3) sure

00:50:400 (50400|2) - Would move it to (1), the reason is, at 00:48:600 (48600|3,48900|0,49200|3) you have an alternating pattern when the singing is going faster and i was thinking to re-use the same thing at 00:50:400 (50400|2,50700|3,51000|1) since the singing is again going faster neat point, applied

01:27:150 - Mayve add a note just to mark the middle of this part (doesnt raise the star rating) i am more into consistency in Easy difficulties and I wouldn't like a sudden 1/2 note appearing out of nowhere if I never used them often in this section.

01:44:700 (104700|3) - Would move it to (1) because it feels like you are finishing that stair 01:44:100 (104100|1,104400|2,104700|3) but the new singing phrase started at 01:44:400 ok

What about adding a note at 02:44:850 and 02:45:750 ? Since we just had a long LN it wont be hard for a beginner player, i feel it also follow the drum hi-hat going faster (doesnt change the star rating) idk why you have to say it doesnt change the star rating, i dont care if it goes up or down, i only care about the end quality. anyways, applied that since it does signal the new section.

03:18:000 (198000|2,198300|3) - Would CTRL+G for the same reasons as 01:44:700 yesu desu

03:29:850 (209850|0) - What about moving it to (2) to finish that transition on the opposite direction ? arranged some stuff

04:05:550 (245550|1) - It should be at (3) for the jack like you did with 04:03:900 (243900|0,244350|0) (and so maybe you will have to change the following)

Really clean difficulty, thats why most of the mod were personnal suggestion, i feel like you manage to make the mapping not too repetitive even for the song length and the easy diff, good job owo
great mod. thanks :D

I almost forgot to put a box around this LLOL
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Title:Heaven's Fall
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Creator:riunosk
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Tags:raveille valentrixe abraxos
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192,192,42300,1,0,0:0:0:0:
64,192,42600,1,0,0:0:0:0:
192,192,42750,1,0,0:0:0:0:
448,192,42900,1,0,0:0:0:0:
320,192,43050,1,0,0:0:0:0:
64,192,43200,1,0,0:0:0:0:
320,192,43500,1,0,0:0:0:0:
192,192,43800,1,0,0:0:0:0:
448,192,44100,1,0,0:0:0:0:
192,192,44400,1,0,0:0:0:0:
64,192,44550,1,0,0:0:0:0:
320,192,44700,1,0,0:0:0:0:
448,192,44850,1,0,0:0:0:0:
64,192,45000,1,0,0:0:0:0:
192,192,45150,1,0,0:0:0:0:
448,192,45300,1,0,0:0:0:0:
320,192,45450,1,0,0:0:0:0:
64,192,45600,1,0,0:0:0:0:
192,192,45900,1,0,0:0:0:0:
448,192,46200,1,0,0:0:0:0:
320,192,46500,1,0,0:0:0:0:
192,192,46800,1,0,0:0:0:0:
64,192,47100,128,0,47400:0:0:0:0:
320,192,47400,128,0,47700:0:0:0:0:
448,192,47700,128,0,48000:0:0:0:0:
192,192,48000,1,0,0:0:0:0:
320,192,48300,1,0,0:0:0:0:
448,192,48600,1,0,0:0:0:0:
64,192,48900,1,0,0:0:0:0:
448,192,49200,1,0,0:0:0:0:
320,192,49500,1,0,0:0:0:0:
192,192,49800,1,0,0:0:0:0:
64,192,50100,1,0,0:0:0:0:
192,192,50400,1,0,0:0:0:0:
448,192,50700,1,0,0:0:0:0:
192,192,51000,1,0,0:0:0:0:
64,192,51300,128,0,51600:0:0:0:0:
448,192,51600,128,0,52500:0:0:0:0:
64,192,52500,128,0,52800:0:0:0:0:
192,192,52800,1,0,0:0:0:0:
448,192,53100,1,0,0:0:0:0:
64,192,53400,1,0,0:0:0:0:
320,192,53700,1,0,0:0:0:0:
192,192,54000,1,0,0:0:0:0:
448,192,54300,1,0,0:0:0:0:
64,192,54600,1,0,0:0:0:0:
320,192,54900,1,0,0:0:0:0:
448,192,55200,1,0,0:0:0:0:
192,192,55350,1,0,0:0:0:0:
64,192,55500,128,0,55800:0:0:0:0:
320,192,55800,128,0,56100:0:0:0:0:
192,192,56100,128,0,56400:0:0:0:0:
64,192,56400,1,0,0:0:0:0:
320,192,56550,1,0,0:0:0:0:
448,192,56700,128,0,57000:0:0:0:0:
192,192,57000,128,0,57300:0:0:0:0:
320,192,57300,1,0,0:0:0:0:
64,192,57600,1,0,0:0:0:0:
448,192,57900,1,0,0:0:0:0:
320,192,58200,1,0,0:0:0:0:
64,192,58500,1,0,0:0:0:0:
320,192,58800,1,0,0:0:0:0:
192,192,59100,1,0,0:0:0:0:
320,192,59400,1,0,0:0:0:0:
64,192,59700,1,0,0:0:0:0:
448,192,60000,1,0,0:0:0:0:
192,192,60300,1,0,0:0:0:0:
448,192,60600,1,0,0:0:0:0:
64,192,60900,1,0,0:0:0:0:
192,192,61200,1,0,0:0:0:0:
64,192,61350,1,0,0:0:0:0:
320,192,61500,1,0,0:0:0:0:
448,192,61650,1,0,0:0:0:0:
192,192,61800,1,0,0:0:0:0:
320,192,61950,1,0,0:0:0:0:
64,192,62100,1,0,0:0:0:0:
448,192,62250,1,0,0:0:0:0:
192,192,62400,1,0,0:0:0:0:
448,192,62700,1,0,0:0:0:0:
320,192,63000,1,0,0:0:0:0:
64,192,63300,1,0,0:0:0:0:
320,192,63600,1,0,0:0:0:0:
64,192,63900,1,0,0:0:0:0:
192,192,64200,1,0,0:0:0:0:
320,192,64500,1,0,0:0:0:0:
448,192,64800,1,0,0:0:0:0:
320,192,65100,1,0,0:0:0:0:
192,192,65400,1,0,0:0:0:0:
64,192,65700,1,0,0:0:0:0:
320,192,66000,1,0,0:0:0:0:
448,192,66300,1,0,0:0:0:0:
192,192,66600,1,0,0:0:0:0:
64,192,66750,1,0,0:0:0:0:
320,192,66900,1,0,0:0:0:0:
448,192,67050,1,0,0:0:0:0:
192,192,67200,1,0,0:0:0:0:
320,192,67500,1,0,0:0:0:0:
64,192,67800,1,0,0:0:0:0:
448,192,68100,1,0,0:0:0:0:
64,192,68400,1,0,0:0:0:0:
192,192,68700,1,0,0:0:0:0:
320,192,69000,1,0,0:0:0:0:
448,192,69300,1,0,0:0:0:0:
192,192,69600,1,0,0:0:0:0:
64,192,69900,1,0,0:0:0:0:
320,192,70200,1,0,0:0:0:0:
448,192,70500,1,0,0:0:0:0:
64,192,70800,1,0,0:0:0:0:
320,192,71100,128,0,71400:0:0:0:0:
192,192,71400,1,0,0:0:0:0:
448,192,71700,1,0,0:0:0:0:
320,192,72000,1,0,0:0:0:0:
64,192,72300,1,0,0:0:0:0:
448,192,72600,1,0,0:0:0:0:
192,192,72900,1,0,0:0:0:0:
320,192,73200,1,0,0:0:0:0:
64,192,73500,1,0,0:0:0:0:
448,192,73800,1,0,0:0:0:0:
192,192,74100,1,0,0:0:0:0:
64,192,74400,1,0,0:0:0:0:
320,192,74550,1,0,0:0:0:0:
448,192,74850,1,0,0:0:0:0:
192,192,75150,1,0,0:0:0:0:
64,192,75450,1,0,0:0:0:0:
192,192,75750,128,0,76500:0:0:0:0:
448,192,76500,1,0,0:0:0:0:
64,192,76800,128,0,78000:0:0:0:0:
448,192,78000,1,0,0:0:0:0:
320,192,78300,1,0,0:0:0:0:
192,192,78600,1,0,0:0:0:0:
64,192,78900,1,0,0:0:0:0:
192,192,79200,1,0,0:0:0:0:
320,192,79500,1,0,0:0:0:0:
64,192,79800,1,0,0:0:0:0:
448,192,80100,128,0,80400:0:0:0:0:
64,192,80400,1,0,0:0:0:0:
192,192,80700,1,0,0:0:0:0:
320,192,81000,1,0,0:0:0:0:
448,192,81300,1,0,0:0:0:0:
64,192,81600,1,0,0:0:0:0:
320,192,81900,1,0,0:0:0:0:
192,192,82200,1,0,0:0:0:0:
448,192,82500,1,0,0:0:0:0:
320,192,82800,128,0,83100:0:0:0:0:
192,192,83100,1,0,0:0:0:0:
64,192,83400,1,0,0:0:0:0:
320,192,83700,1,0,0:0:0:0:
192,192,84000,1,0,0:0:0:0:
448,192,84300,1,0,0:0:0:0:
192,192,84600,1,0,0:0:0:0:
320,192,84900,1,0,0:0:0:0:
64,192,85200,1,0,0:0:0:0:
448,192,85500,1,0,0:0:0:0:
192,192,85800,1,0,0:0:0:0:
64,192,86100,1,0,0:0:0:0:
448,192,86400,1,0,0:0:0:0:
320,192,86700,1,0,0:0:0:0:
64,192,87000,1,0,0:0:0:0:
320,192,87300,1,0,0:0:0:0:
192,192,87600,1,0,0:0:0:0:
64,192,87900,1,0,0:0:0:0:
320,192,88200,1,0,0:0:0:0:
192,192,88500,1,0,0:0:0:0:
320,192,88800,1,0,0:0:0:0:
448,192,89100,1,0,0:0:0:0:
192,192,89400,1,0,0:0:0:0:
320,192,89700,128,0,90000:0:0:0:0:
64,192,90000,1,0,0:0:0:0:
192,192,90300,1,0,0:0:0:0:
320,192,90600,1,0,0:0:0:0:
448,192,90900,1,0,0:0:0:0:
192,192,91200,1,0,0:0:0:0:
64,192,91500,1,0,0:0:0:0:
320,192,91800,1,0,0:0:0:0:
192,192,92100,1,0,0:0:0:0:
448,192,92400,1,0,0:0:0:0:
64,192,92700,1,0,0:0:0:0:
320,192,93000,1,0,0:0:0:0:
192,192,93300,1,0,0:0:0:0:
320,192,93600,1,0,0:0:0:0:
448,192,93900,1,0,0:0:0:0:
64,192,94200,1,0,0:0:0:0:
192,192,94500,1,0,0:0:0:0:
320,192,94800,1,0,0:0:0:0:
64,192,95100,1,0,0:0:0:0:
320,192,95400,1,0,0:0:0:0:
192,192,95700,1,0,0:0:0:0:
448,192,96000,1,0,0:0:0:0:
192,192,96300,1,0,0:0:0:0:
64,192,96600,1,0,0:0:0:0:
320,192,96900,1,0,0:0:0:0:
64,192,97200,1,0,0:0:0:0:
320,192,97500,1,0,0:0:0:0:
64,192,97650,1,0,0:0:0:0:
64,192,98250,1,0,0:0:0:0:
448,192,98400,1,0,0:0:0:0:
448,192,98850,1,0,0:0:0:0:
192,192,99150,1,0,0:0:0:0:
448,192,99300,1,0,0:0:0:0:
64,192,99600,1,0,0:0:0:0:
320,192,99750,128,0,100800:0:0:0:0:
192,192,100800,1,0,0:0:0:0:
64,192,100950,1,0,0:0:0:0:
320,192,101100,1,0,0:0:0:0:
448,192,101250,1,0,0:0:0:0:
64,192,101400,128,0,101700:0:0:0:0:
448,192,101700,128,0,102000:0:0:0:0:
192,192,102000,1,0,0:0:0:0:
320,192,102000,1,0,0:0:0:0:
64,192,102300,1,0,0:0:0:0:
192,192,102600,1,0,0:0:0:0:
320,192,102900,1,0,0:0:0:0:
192,192,103200,1,0,0:0:0:0:
320,192,103500,1,0,0:0:0:0:
448,192,103800,1,0,0:0:0:0:
192,192,104100,1,0,0:0:0:0:
320,192,104400,1,0,0:0:0:0:
192,192,104700,1,0,0:0:0:0:
64,192,105000,1,0,0:0:0:0:
192,192,105300,1,0,0:0:0:0:
448,192,105600,1,0,0:0:0:0:
320,192,105900,1,0,0:0:0:0:
192,192,106200,1,0,0:0:0:0:
64,192,106500,1,0,0:0:0:0:
320,192,106800,1,0,0:0:0:0:
192,192,107100,1,0,0:0:0:0:
64,192,107400,1,0,0:0:0:0:
448,192,107700,1,0,0:0:0:0:
192,192,108000,1,0,0:0:0:0:
320,192,108300,1,0,0:0:0:0:
448,192,108600,1,0,0:0:0:0:
64,192,108900,1,0,0:0:0:0:
320,192,109200,1,0,0:0:0:0:
192,192,109500,1,0,0:0:0:0:
64,192,109800,1,0,0:0:0:0:
192,192,110100,1,0,0:0:0:0:
320,192,110400,1,0,0:0:0:0:
448,192,110700,1,0,0:0:0:0:
320,192,111000,1,0,0:0:0:0:
192,192,111300,1,0,0:0:0:0:
448,192,111600,1,0,0:0:0:0:
64,192,111900,1,0,0:0:0:0:
448,192,112200,1,0,0:0:0:0:
192,192,112500,1,0,0:0:0:0:
320,192,112800,1,0,0:0:0:0:
448,192,113100,1,0,0:0:0:0:
64,192,113400,1,0,0:0:0:0:
192,192,113700,1,0,0:0:0:0:
320,192,114000,1,0,0:0:0:0:
64,192,114300,1,0,0:0:0:0:
448,192,114600,1,0,0:0:0:0:
320,192,114900,1,0,0:0:0:0:
192,192,115200,1,0,0:0:0:0:
64,192,115500,1,0,0:0:0:0:
192,192,115800,1,0,0:0:0:0:
320,192,116100,1,0,0:0:0:0:
448,192,116400,1,0,0:0:0:0:
64,192,116700,1,0,0:0:0:0:
448,192,117000,1,0,0:0:0:0:
192,192,117300,1,0,0:0:0:0:
320,192,117600,1,0,0:0:0:0:
448,192,117900,1,0,0:0:0:0:
64,192,118200,1,0,0:0:0:0:
192,192,118500,1,0,0:0:0:0:
320,192,118800,1,0,0:0:0:0:
64,192,119100,1,0,0:0:0:0:
192,192,119400,1,0,0:0:0:0:
448,192,119700,1,0,0:0:0:0:
320,192,120000,1,0,0:0:0:0:
192,192,120300,1,0,0:0:0:0:
64,192,120600,1,0,0:0:0:0:
448,192,120900,1,0,0:0:0:0:
192,192,121200,1,0,0:0:0:0:
320,192,121500,1,0,0:0:0:0:
192,192,121650,1,0,0:0:0:0:
320,192,122100,1,0,0:0:0:0:
64,192,122400,1,0,0:0:0:0:
448,192,122700,1,0,0:0:0:0:
64,192,123000,128,0,123300:0:0:0:0:
448,192,123300,128,0,123600:0:0:0:0:
192,192,123600,1,0,0:0:0:0:
64,192,123600,1,0,0:0:0:0:
320,192,123900,1,0,0:0:0:0:
448,192,124200,1,0,0:0:0:0:
64,192,124500,1,0,0:0:0:0:
320,192,124800,1,0,0:0:0:0:
448,192,125100,1,0,0:0:0:0:
64,192,125400,128,0,126000:0:0:0:0:
448,192,126000,1,0,0:0:0:0:
320,192,126300,1,0,0:0:0:0:
192,192,126600,1,0,0:0:0:0:
64,192,126900,1,0,0:0:0:0:
448,192,127200,1,0,0:0:0:0:
64,192,127500,1,0,0:0:0:0:
320,192,127950,1,0,0:0:0:0:
192,192,128100,1,0,0:0:0:0:
448,192,128400,1,0,0:0:0:0:
64,192,128700,1,0,0:0:0:0:
320,192,129000,1,0,0:0:0:0:
64,192,129300,1,0,0:0:0:0:
192,192,129600,1,0,0:0:0:0:
448,192,129900,1,0,0:0:0:0:
320,192,130200,128,0,130500:0:0:0:0:
64,192,130500,128,0,130800:0:0:0:0:
192,192,130800,1,0,0:0:0:0:
448,192,131100,1,0,0:0:0:0:
64,192,131400,1,0,0:0:0:0:
320,192,131700,1,0,0:0:0:0:
192,192,132000,1,0,0:0:0:0:
64,192,132300,1,0,0:0:0:0:
448,192,132600,1,0,0:0:0:0:
320,192,132900,1,0,0:0:0:0:
64,192,133200,128,0,133500:0:0:0:0:
192,192,133800,128,0,134100:0:0:0:0:
320,192,134400,128,0,134700:0:0:0:0:
448,192,135000,128,0,135300:0:0:0:0:
64,192,135600,1,0,0:0:0:0:
448,192,135900,128,0,136200:0:0:0:0:
192,192,136200,1,0,0:0:0:0:
64,192,136500,128,0,136800:0:0:0:0:
320,192,136800,1,0,0:0:0:0:
192,192,137100,128,0,137400:0:0:0:0:
448,192,137400,1,0,0:0:0:0:
64,192,137550,1,0,0:0:0:0:
320,192,137700,1,0,0:0:0:0:
64,192,138000,1,0,0:0:0:0:
320,192,138300,1,0,0:0:0:0:
192,192,138600,1,0,0:0:0:0:
64,192,138900,1,0,0:0:0:0:
448,192,139200,1,0,0:0:0:0:
192,192,139500,1,0,0:0:0:0:
320,192,139800,128,0,140100:0:0:0:0:
64,192,140100,128,0,140400:0:0:0:0:
448,192,140400,1,0,0:0:0:0:
192,192,140700,1,0,0:0:0:0:
320,192,141000,1,0,0:0:0:0:
64,192,141300,1,0,0:0:0:0:
448,192,141600,128,0,141900:0:0:0:0:
64,192,141900,128,0,142200:0:0:0:0:
448,192,142200,128,0,142500:0:0:0:0:
192,192,142500,128,0,142800:0:0:0:0:
320,192,142800,1,0,0:0:0:0:
64,192,143100,1,0,0:0:0:0:
320,192,143400,1,0,0:0:0:0:
64,192,143700,1,0,0:0:0:0:
192,192,144000,1,0,0:0:0:0:
448,192,144300,1,0,0:0:0:0:
192,192,144600,1,0,0:0:0:0:
448,192,144900,1,0,0:0:0:0:
192,192,145200,1,0,0:0:0:0:
320,192,145500,1,0,0:0:0:0:
192,192,145800,1,0,0:0:0:0:
320,192,146100,1,0,0:0:0:0:
64,192,146400,1,0,0:0:0:0:
448,192,146700,1,0,0:0:0:0:
64,192,147000,1,0,0:0:0:0:
448,192,147300,1,0,0:0:0:0:
192,192,147600,1,0,0:0:0:0:
64,192,147900,1,0,0:0:0:0:
320,192,148200,1,0,0:0:0:0:
192,192,148500,1,0,0:0:0:0:
320,192,148800,1,0,0:0:0:0:
448,192,149100,1,0,0:0:0:0:
64,192,149400,1,0,0:0:0:0:
192,192,149700,1,0,0:0:0:0:
320,192,150000,1,0,0:0:0:0:
64,192,150300,1,0,0:0:0:0:
320,192,150600,1,0,0:0:0:0:
64,192,150900,1,0,0:0:0:0:
192,192,151200,1,0,0:0:0:0:
448,192,151500,1,0,0:0:0:0:
192,192,151800,1,0,0:0:0:0:
448,192,152100,1,0,0:0:0:0:
64,192,152400,1,0,0:0:0:0:
320,192,152700,1,0,0:0:0:0:
64,192,153000,1,0,0:0:0:0:
192,192,153300,1,0,0:0:0:0:
448,192,153600,1,0,0:0:0:0:
192,192,153900,1,0,0:0:0:0:
448,192,154200,1,0,0:0:0:0:
320,192,154500,1,0,0:0:0:0:
192,192,154800,1,0,0:0:0:0:
64,192,155100,1,0,0:0:0:0:
320,192,155400,1,0,0:0:0:0:
192,192,155700,1,0,0:0:0:0:
320,192,156000,1,0,0:0:0:0:
448,192,156300,1,0,0:0:0:0:
192,192,156600,1,0,0:0:0:0:
320,192,156900,1,0,0:0:0:0:
64,192,157200,1,0,0:0:0:0:
448,192,157500,1,0,0:0:0:0:
192,192,157800,1,0,0:0:0:0:
448,192,158100,1,0,0:0:0:0:
320,192,158400,1,0,0:0:0:0:
448,192,158700,1,0,0:0:0:0:
192,192,159000,1,0,0:0:0:0:
448,192,159300,1,0,0:0:0:0:
64,192,159600,1,0,0:0:0:0:
448,192,159900,1,0,0:0:0:0:
64,192,160200,1,0,0:0:0:0:
320,192,160500,1,0,0:0:0:0:
64,192,160800,1,0,0:0:0:0:
192,192,161100,1,0,0:0:0:0:
64,192,161400,1,0,0:0:0:0:
320,192,161700,1,0,0:0:0:0:
448,192,162000,128,0,162900:0:0:0:0:
320,192,162900,128,0,163200:0:0:0:0:
64,192,163200,128,0,164400:0:0:0:0:
320,192,164400,1,0,0:0:0:0:
64,192,164700,1,0,0:0:0:0:
192,192,164850,1,0,0:0:0:0:
320,192,165000,1,0,0:0:0:0:
448,192,165300,1,0,0:0:0:0:
320,192,165450,1,0,0:0:0:0:
192,192,165600,1,0,0:0:0:0:
64,192,165900,1,0,0:0:0:0:
320,192,166200,128,0,166500:0:0:0:0:
64,192,166500,1,0,0:0:0:0:
192,192,166800,1,0,0:0:0:0:
192,192,167250,1,0,0:0:0:0:
192,192,167700,1,0,0:0:0:0:
320,192,168000,1,0,0:0:0:0:
320,192,168300,1,0,0:0:0:0:
320,192,168600,1,0,0:0:0:0:
320,192,168900,1,0,0:0:0:0:
64,192,169200,1,0,0:0:0:0:
64,192,169650,1,0,0:0:0:0:
64,192,170100,1,0,0:0:0:0:
448,192,170400,1,0,0:0:0:0:
320,192,170550,1,0,0:0:0:0:
192,192,170700,1,0,0:0:0:0:
64,192,170850,1,0,0:0:0:0:
448,192,171000,1,0,0:0:0:0:
320,192,171150,1,0,0:0:0:0:
192,192,171300,1,0,0:0:0:0:
64,192,171600,1,0,0:0:0:0:
448,192,171600,1,0,0:0:0:0:
320,192,171900,1,0,0:0:0:0:
448,192,172200,1,0,0:0:0:0:
192,192,172500,1,0,0:0:0:0:
320,192,172800,1,0,0:0:0:0:
192,192,173100,1,0,0:0:0:0:
64,192,173400,1,0,0:0:0:0:
320,192,173700,1,0,0:0:0:0:
192,192,174000,1,0,0:0:0:0:
64,192,174300,1,0,0:0:0:0:
448,192,174600,1,0,0:0:0:0:
320,192,174900,1,0,0:0:0:0:
64,192,175200,1,0,0:0:0:0:
192,192,175500,1,0,0:0:0:0:
320,192,175800,1,0,0:0:0:0:
448,192,176100,1,0,0:0:0:0:
192,192,176400,1,0,0:0:0:0:
320,192,176700,1,0,0:0:0:0:
448,192,177000,1,0,0:0:0:0:
64,192,177300,1,0,0:0:0:0:
320,192,177600,1,0,0:0:0:0:
192,192,177900,1,0,0:0:0:0:
64,192,178200,1,0,0:0:0:0:
448,192,178500,1,0,0:0:0:0:
192,192,178800,1,0,0:0:0:0:
320,192,179100,1,0,0:0:0:0:
448,192,179400,1,0,0:0:0:0:
320,192,179700,1,0,0:0:0:0:
192,192,180000,1,0,0:0:0:0:
64,192,180300,1,0,0:0:0:0:
192,192,180600,1,0,0:0:0:0:
320,192,180900,1,0,0:0:0:0:
64,192,181200,1,0,0:0:0:0:
448,192,181500,1,0,0:0:0:0:
64,192,181800,1,0,0:0:0:0:
320,192,182100,1,0,0:0:0:0:
192,192,182400,1,0,0:0:0:0:
64,192,182700,1,0,0:0:0:0:
448,192,183000,1,0,0:0:0:0:
320,192,183300,1,0,0:0:0:0:
192,192,183600,1,0,0:0:0:0:
448,192,183900,1,0,0:0:0:0:
320,192,184200,1,0,0:0:0:0:
64,192,184500,1,0,0:0:0:0:
192,192,184800,1,0,0:0:0:0:
320,192,185100,1,0,0:0:0:0:
448,192,185400,1,0,0:0:0:0:
64,192,185700,1,0,0:0:0:0:
320,192,186000,1,0,0:0:0:0:
64,192,186600,1,0,0:0:0:0:
448,192,187200,1,0,0:0:0:0:
64,192,187800,1,0,0:0:0:0:
320,192,188100,1,0,0:0:0:0:
448,192,188400,1,0,0:0:0:0:
192,192,189000,1,0,0:0:0:0:
64,192,189600,1,0,0:0:0:0:
320,192,190200,1,0,0:0:0:0:
64,192,190800,1,0,0:0:0:0:
320,192,191400,1,0,0:0:0:0:
192,192,192000,1,0,0:0:0:0:
64,192,192300,1,0,0:0:0:0:
448,192,192600,1,0,0:0:0:0:
192,192,193200,1,0,0:0:0:0:
320,192,193800,1,0,0:0:0:0:
192,192,194400,1,0,0:0:0:0:
64,192,194850,1,0,0:0:0:0:
448,192,195000,1,0,0:0:0:0:
64,192,195150,1,0,0:0:0:0:
320,192,195600,1,0,0:0:0:0:
192,192,195900,1,0,0:0:0:0:
64,192,196200,1,0,0:0:0:0:
320,192,196500,1,0,0:0:0:0:
192,192,196800,1,0,0:0:0:0:
320,192,197100,1,0,0:0:0:0:
448,192,197400,1,0,0:0:0:0:
192,192,197700,1,0,0:0:0:0:
448,192,198000,1,0,0:0:0:0:
320,192,198300,1,0,0:0:0:0:
64,192,198600,1,0,0:0:0:0:
192,192,198900,1,0,0:0:0:0:
448,192,199200,1,0,0:0:0:0:
320,192,199500,1,0,0:0:0:0:
192,192,199800,1,0,0:0:0:0:
64,192,200100,1,0,0:0:0:0:
320,192,200400,1,0,0:0:0:0:
192,192,200700,1,0,0:0:0:0:
64,192,201000,1,0,0:0:0:0:
448,192,201300,1,0,0:0:0:0:
192,192,201600,1,0,0:0:0:0:
320,192,201900,1,0,0:0:0:0:
448,192,202200,1,0,0:0:0:0:
64,192,202500,1,0,0:0:0:0:
320,192,202800,1,0,0:0:0:0:
192,192,203100,1,0,0:0:0:0:
64,192,203400,1,0,0:0:0:0:
192,192,203700,1,0,0:0:0:0:
320,192,204000,1,0,0:0:0:0:
448,192,204300,1,0,0:0:0:0:
320,192,204600,1,0,0:0:0:0:
192,192,204900,1,0,0:0:0:0:
448,192,205200,1,0,0:0:0:0:
64,192,205500,1,0,0:0:0:0:
192,192,205650,1,0,0:0:0:0:
320,192,205800,1,0,0:0:0:0:
64,192,206100,1,0,0:0:0:0:
448,192,206400,1,0,0:0:0:0:
192,192,206700,1,0,0:0:0:0:
64,192,207000,128,0,207300:0:0:0:0:
448,192,207300,128,0,207600:0:0:0:0:
64,192,207600,128,0,208800:0:0:0:0:
192,192,207600,1,0,0:0:0:0:
320,192,207900,1,0,0:0:0:0:
448,192,208200,1,0,0:0:0:0:
320,192,208500,1,0,0:0:0:0:
192,192,208800,1,0,0:0:0:0:
320,192,208950,1,0,0:0:0:0:
448,192,209100,1,0,0:0:0:0:
64,192,209250,1,0,0:0:0:0:
192,192,209400,1,0,0:0:0:0:
320,192,209550,1,0,0:0:0:0:
192,192,209700,1,0,0:0:0:0:
320,192,209850,1,0,0:0:0:0:
448,192,210000,1,0,0:0:0:0:
64,192,210000,1,0,0:0:0:0:
192,192,210300,1,0,0:0:0:0:
64,192,210600,1,0,0:0:0:0:
320,192,210900,1,0,0:0:0:0:
192,192,211200,1,0,0:0:0:0:
448,192,211500,1,0,0:0:0:0:
64,192,211800,1,0,0:0:0:0:
320,192,212100,1,0,0:0:0:0:
192,192,212400,1,0,0:0:0:0:
64,192,212700,1,0,0:0:0:0:
320,192,213000,1,0,0:0:0:0:
64,192,213300,1,0,0:0:0:0:
320,192,213600,1,0,0:0:0:0:
448,192,213900,1,0,0:0:0:0:
64,192,214200,1,0,0:0:0:0:
192,192,214500,1,0,0:0:0:0:
448,192,214800,1,0,0:0:0:0:
320,192,215100,1,0,0:0:0:0:
192,192,215400,1,0,0:0:0:0:
64,192,215700,1,0,0:0:0:0:
320,192,216000,1,0,0:0:0:0:
192,192,216300,1,0,0:0:0:0:
448,192,216600,1,0,0:0:0:0:
320,192,216900,1,0,0:0:0:0:
64,192,217200,1,0,0:0:0:0:
448,192,217500,1,0,0:0:0:0:
192,192,217800,1,0,0:0:0:0:
320,192,218100,1,0,0:0:0:0:
64,192,218400,1,0,0:0:0:0:
448,192,218700,1,0,0:0:0:0:
192,192,219000,1,0,0:0:0:0:
448,192,219600,1,0,0:0:0:0:
64,192,219900,1,0,0:0:0:0:
192,192,220200,1,0,0:0:0:0:
320,192,220500,1,0,0:0:0:0:
448,192,220800,1,0,0:0:0:0:
192,192,221100,1,0,0:0:0:0:
64,192,221400,1,0,0:0:0:0:
320,192,221700,1,0,0:0:0:0:
192,192,222000,1,0,0:0:0:0:
320,192,222300,1,0,0:0:0:0:
64,192,222600,1,0,0:0:0:0:
448,192,222900,1,0,0:0:0:0:
192,192,223200,1,0,0:0:0:0:
64,192,223500,1,0,0:0:0:0:
448,192,223800,1,0,0:0:0:0:
64,192,224100,1,0,0:0:0:0:
320,192,224400,1,0,0:0:0:0:
448,192,224700,1,0,0:0:0:0:
320,192,225000,1,0,0:0:0:0:
192,192,225300,1,0,0:0:0:0:
64,192,225600,1,0,0:0:0:0:
320,192,225900,1,0,0:0:0:0:
192,192,226200,1,0,0:0:0:0:
320,192,226500,1,0,0:0:0:0:
448,192,226800,1,0,0:0:0:0:
192,192,227100,1,0,0:0:0:0:
320,192,227400,1,0,0:0:0:0:
448,192,227700,1,0,0:0:0:0:
64,192,228000,1,0,0:0:0:0:
192,192,228300,1,0,0:0:0:0:
448,192,228600,1,0,0:0:0:0:
320,192,228900,128,0,229200:0:0:0:0:
192,192,229200,1,0,0:0:0:0:
64,192,229500,1,0,0:0:0:0:
320,192,229800,1,0,0:0:0:0:
192,192,230100,1,0,0:0:0:0:
64,192,230400,1,0,0:0:0:0:
448,192,230700,1,0,0:0:0:0:
192,192,231000,1,0,0:0:0:0:
320,192,231300,1,0,0:0:0:0:
448,192,231600,1,0,0:0:0:0:
64,192,231900,1,0,0:0:0:0:
320,192,232200,1,0,0:0:0:0:
192,192,232500,1,0,0:0:0:0:
64,192,232800,1,0,0:0:0:0:
192,192,233100,1,0,0:0:0:0:
320,192,233400,1,0,0:0:0:0:
448,192,233700,1,0,0:0:0:0:
320,192,234000,1,0,0:0:0:0:
192,192,234300,1,0,0:0:0:0:
448,192,234600,1,0,0:0:0:0:
64,192,234900,1,0,0:0:0:0:
448,192,235200,1,0,0:0:0:0:
192,192,235500,1,0,0:0:0:0:
320,192,235800,1,0,0:0:0:0:
448,192,236100,1,0,0:0:0:0:
64,192,236400,1,0,0:0:0:0:
192,192,236700,1,0,0:0:0:0:
320,192,237000,1,0,0:0:0:0:
64,192,237300,1,0,0:0:0:0:
192,192,237600,128,0,237900:0:0:0:0:
448,192,237900,128,0,238200:0:0:0:0:
64,192,238200,128,0,238500:0:0:0:0:
320,192,238500,128,0,238800:0:0:0:0:
64,192,238800,1,0,0:0:0:0:
192,192,239100,1,0,0:0:0:0:
320,192,239400,1,0,0:0:0:0:
448,192,239700,1,0,0:0:0:0:
192,192,240000,1,0,0:0:0:0:
64,192,240300,1,0,0:0:0:0:
320,192,240600,1,0,0:0:0:0:
192,192,240900,1,0,0:0:0:0:
64,192,241200,1,0,0:0:0:0:
448,192,241500,1,0,0:0:0:0:
320,192,241800,1,0,0:0:0:0:
64,192,242100,1,0,0:0:0:0:
320,192,242400,1,0,0:0:0:0:
192,192,242700,1,0,0:0:0:0:
64,192,243000,1,0,0:0:0:0:
320,192,243300,1,0,0:0:0:0:
192,192,243600,1,0,0:0:0:0:
64,192,243900,1,0,0:0:0:0:
64,192,244350,1,0,0:0:0:0:
320,192,244500,1,0,0:0:0:0:
192,192,244800,1,0,0:0:0:0:
448,192,245100,1,0,0:0:0:0:
448,192,245550,1,0,0:0:0:0:
192,192,245700,1,0,0:0:0:0:
448,192,245850,1,0,0:0:0:0:
192,192,246000,1,0,0:0:0:0:
64,192,246300,1,0,0:0:0:0:
192,192,246750,1,0,0:0:0:0:
320,192,246900,1,0,0:0:0:0:
64,192,247050,1,0,0:0:0:0:
448,192,247200,128,0,247500:0:0:0:0:
320,192,247500,128,0,247800:0:0:0:0:
192,192,247800,128,0,248100:0:0:0:0:
64,192,248100,128,0,248400:0:0:0:0:
448,192,248400,1,0,0:0:0:0:
192,192,248700,128,0,249000:0:0:0:0:
Abraxos

Moku_Hazushi wrote:

Legend is 0|1|2|3

Abrax's Insane


00:01:200 (1200|0) - Maybe move it to (1) to avoid the anchor with 00:00:750 (750|0,900|0,1050|0,1200|0) intentional, wanted to carry over the bias from the snare into the hihats

00:04:050 (4050|2) - Would move it to (0), because with 00:03:600 (3600|2,3750|1) you have (2) bass drum then (1) hi-hat on the left so i think you could reproduce that movement after since the drum is doing the same i did the same thing 00:02:400 (2400|0,2550|3,2700|3,2850|0,3000|0) - here; dont think its hard to notice that the representations of the percussion changes because of how obvious the trill is to the player

00:08:400 - What about a double here ? like you did after with 00:08:550 (8550|0,8700|0,8700|1) no snare there

From 00:13:800 to 00:14:400 - I was expecting a different pattern than 00:12:450 (12450|2,12525|1,12600|3,12600|0) + 00:12:750 (12750|1,12825|2,12900|3,12900|0) + etc, since its not the same drum events, maybe something trill related main emphasis on the 00:12:450 (12450|2,12525|1,12600|3,12600|0) - this is the snare hence the repeated representations of them with [12]

00:13:800 - this part doesnt exactly sound trilly to me either, given how muffled the sound is


00:26:550 (26550|0,26850|0) - Would move it to (1), the (1) column seems a bit empty around here emphasis on the repeated percussion for 00:26:400 (26400|3,26550|0,26700|3,26850|0) - this trill, column bias is mainly a trade off of such a thing because i originally intended this part to be somewhat rigid anyway

From 00:42:600 to 00:43:200 - I expected something more recognizable in the mapping since the drum is going full bass drum here. Even something as simple as this



But anyway something that make this measure a bit different than the rest of the mapping
remodeled section

01:19:650 - What about a double here and
01:19:800 (79800|2,79800|1) - Remove one here, i mean the battery is cleary more present on 01:19:500 and 01:19:650 https://en.wikipedia.org/wiki/Battery battery ? _ ?

main focus here was on the synths so i prioritized the synths over the snares


01:28:350 (88350|0,88500|0,88650|0,88800|0) - I dont see any reason for this anchor edited

01:42:525 (102525|2,102525|3) - Why a double ? There is not specific drum event and this is a weark beat
01:44:925 (104925|1,104925|0) - Same thing following the vocals here, seems unconventional to do so but i think it fits well

From 01:50:100 to 01:51:000 - I think you can light the mapping a little bit here.
The reasons are,

first you are between 2 musical phrases, the vocal end on a long note here. the vocal ending on a drawn out syllable does not seem to suggest to me that i should stop the streams here and hence lower the intensity of this section

Second you somehow prepared that transition by using more double just before 01:49:500 (109500|3,109500|2) + 01:49:650 (109650|2,109650|3) + 01:49:800 (109800|3,109800|0) + etc while before you were using half less doubles. not sure what you mean by preparing, also not sure whats the thing we're transitioning into here

if you do mean 1/4 streams then i refer you to the statement above


Finally its a good opportunity to create an interesting contrast in the whole mapping of this kiai. interesting? maybe
but does it really stick to what the music is going on here? i dont really think so


The ideas i could suggest is using less 1/4 notes to create some space temporarilly and maybe focus on more chords intensive mapping from 01:50:400 or 01:50:700. the main concept i got from the music is that there is a sense of continuity and flow as per given by the continuous 1/4 synths in the chorus - and just using 1/2 chord gluts wont cut it in my opinion, because it breaks that very same fundamental flow and continuity the music gave me

02:06:000 (126000|3,126000|1,126075|2,126150|1) +
02:06:300 (126300|0,126300|2,126375|1,126450|2) +
02:06:600 (126600|3,126600|1,126675|2,126750|1) +
02:06:900 (126900|2,126900|0,126975|1,127050|2) - Why inverting those ? Before you had the 2 singles notes on red and blue ticks then double on white like 02:03:750 (123750|1,123825|2,123900|1,123900|3) or 02:04:050 (124050|2,124125|1,124200|2,124200|0) etc, which is the usual mapping pattern. But those from 02:06:000 are reversed which is not a usual shape.
From 02:11:100 and after same remark nice catch, edited the js

02:26:475 (146475|0,146550|1,146625|2,146700|3,146700|0,146775|1,146850|2,146925|3) - I feel like you are using those stairs at the wrong timing if you compare to those at 02:24:675 (144675|3,144750|2,144825|1,144900|3,144900|0,144975|2,145050|1,145125|0). The first stairs you used where at the end of the musical phrase but the second are in the middle of it.
I think they should have started at 02:27:000 the structure of the js doesnt really allow for me to do much
it kinda goes 02:22:800 - from here on 1/1s
regular regular regular regular irregular irregular irregular irregular etc.


From 02:55:200 to 02:55:800 - This is the end of a musical phrase i think you can add variation to your mapping here with something less 1/4 jump stream oriented and more 1/2 chords oriented see above for my statement on this
From 03:04:800 to 03:05:400 - Same remark, you should do something else than jump stream at the end of the kiai if only this was standard then i there wouldve been easier ways of variation - however there isnt much rhythm and/or patterning changes i can make to this without compromising musical integrity

03:28:800 - The jacks from here, this is not fun to play just anoying and not a good way to end the map at all in my opinion, you should keep with something more conventional and less artistic. i like them, sorry
dont think theyre considered jacks too, these are mainly just anchors,
still remodeled the ending somewhat i guess

Good map overall, but unfortunatly many repetitive parts. its weird that you were looking for variation in rankable helblinde map, because there is nothing more that you can squeeze out of this song that isnt a 1/4 jump/handstream without
a) dumping or
b) compromising the integrity of the chart

hope you understand


I mean, sure jump streams are a good fashion to map this kind of song and on that regard you did it well. But i think with just some salt and pepper at key places you could transform the kiai mapping from something a bit monotonic to something really interesting ;3
https://pastebin.com/pCT4MjGc i only pasted the hitobjects, wanted to redl the hitsounds
AHHHHHHHHHHHHHH
Hi M4M req (sry for late response, busy stuff irl)
I'll mod 2 diffs first, the rest I'll post tomorrow :)
(btw, some of these are just my opinion, not that it is wrong or something)
0|1|2|3
Some random thing
Please change your hitsound :( . I would recommend only stress on loud base note like 01:51:600 (111600|1,111600|2,111600|0) in Nightfall or something like that ;)
Valen's Hard
00:44:700 (44700|1) - Move to 2
00:57:300 (57300|0) - Make this a double
01:15:750 (75750|0) - Make it from right to left because you did from left to right before
01:22:800 (82800|1,82875|0) - Change it to 0 and 1
01:29:250 (89250|0,89250|1) - Why double?
01:40:800 (100800|1,100800|0,100950|3,101100|1,101250|3) - They all sound the same, consider changing 01:40:950 (100950|3,101100|1,101250|3) to double
02:01:500 (121500|2,122100|3) - Change to 3 and 2
02:10:200 (130200|2) - Make it from right to left?
03:29:850 (209850|0) - Move to 1
I think that the diff itself is good (definitely better than mine ;_;) but there're a lot of repetitive pattern in this one though
Nightfall
00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1) - Change to singles because the sound there is still small
00:51:600 (51600|3,51750|3,51900|3) - I'd recommend changing these to tiny LNs
00:57:750 (57750|0,57900|1) - I dont understand the purpose of these LNs (If your intention is to note the long sound in the bg (like in 00:57:750 (57750|0) then the sound only appears on every red lines) (gosh im bad at english)
01:23:025 (83025|2) - imo, a little jack is not a problem so maybe change this into a double?
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - Small LNs?
(Sorry, can't mod the second kiai because of the hitsound)
02:18:150 to 02:21:300 - There is a lot of from right to left pattern in this part, consider changing some of them
02:24:600 (144600|0) - Move to 1
02:34:275 (154275|1,154350|0) - Change to 0 and 1
02:45:300 (165300|1,165375|0) - ^
(Again, can't mod the 3rd kiai because of hitsound)
03:08:700 (188700|1) - Add a LN here
03:12:900 (192900|3) - ^
03:14:700 (194700|1) - ^
(Same with the 4th kiai)
03:35:850 (215850|1) - Move to 2
Same comment as the previous diff :p
Hope this help and GL 8-)
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3 days later
Yay tomorrow

lol sry again for late mod :p (Blame my teachers :( )
Anyway, let's continue
Rave's Easy
Well, maybe it has been modded a lot so I can't find any mistakes in the diff (totally not lazy)
So here are some suggestions (warning: suck)
03:29:400 (209400|1,209550|2,209700|1,209850|2) - This is hard for beginner
04:05:550 (245550|3,245700|1,245850|3,246000|1) - ^
04:08:850 (248850|2) - Maybe add an LN here?
Abrax's something
Suggestion: Small trills are kinda hard for a Hard diff so maybe change to stairs or something like that?
00:55:800 (55800|2) - This LN should ended at 00:56:100
01:00:150 (60150|1,60450|2,60750|1,61050|2) - Move to 0 and 3
01:16:800 (76800|0) - It is not 1/6 but 1/8
Again, I can't mod the 2nd kiai part with this map's hitsounding so gonna pass :p (It is only chordstream so I don't think there is anything to fix there)
02:15:975 (135975|1,136125|1,136575|2,136725|2) - Wut
02:22:500 (142500|0) - 1/4, not 1/6
02:22:650 (142650|3) - Suggest a LN here and move this to 1
And I'll skip all the stream part (sry but really can't mod the stream parts)
02:46:500 (166500|1) - 1/8, not 1/6
And the rest of the map doesn't have any problem
I think this diff is harder than it's rating because there're small trills but good diff though 8-)
L A U R A
come here with a mod :3


Another

SPOILER
00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3) - better delete this i think
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|0,42900|1,42975|2,43050|1,43050|0,43125|2,43200|1,43200|0) - way too heavy on the left better balance it
00:44:700 (44700|3,44700|2,44775|1,44850|2,44850|3,44925|0,45000|3,45000|2,45075|1,45150|3,45150|2,45225|0,45300|3,45300|2,45375|1,45450|2,45450|3,45525|0,45600|2,45600|3,45675|0) - this too way too heavy on the right
00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3,47100|3,47100|2,47175|0,47250|2,47250|3,47325|0,47400|3,47400|2,47475|1,47550|3,47550|2,47625|1,47700|2,47700|3) - this too, atleast if you refuse the previous advise move it to left part since the previous is in the right
00:55:275 - you can add 1 mini ln here i think
00:56:475 - here too
01:15:750 (75750|3,75750|2,75825|1,75900|2,75900|3,75975|0,76050|2,76050|3,76125|1,76200|2,76200|3,76275|0,76350|2,76350|3,76425|1,76500|2,76500|3) - balance this one too please
01:39:750 (99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - way too long for 1 key theres a rule about max 6 note on a row iirc so better make it 2 note on row and spread it or something like that maybe
02:21:600 (141600|1,141600|0,141675|3,141750|0,141750|1,141825|2,141900|0,141900|1,141975|3,142050|1,142050|0,142125|2,142200|1,142200|0,142275|3,142350|1,142350|0,142425|2,142500|0,142500|1) - balance this one too please
02:22:800 - im abit trouble with the ln of this part onward, may be you should move it or just unite all ln thats in one row

sorry can only do 1 diff since its a bit long

btw ive done this 4* song you can use it as reference maybe since i give up on it already XD

heres a star from me since i really love the song and goodluck
Drum-Hitnormal
hitsound mod based on your hardest diff:

00:00:300 - this clap sound http://puu.sh/vEKly/f304b56ba2.wav , its also 00:01:500 (1500|0) - 00:06:300 (6300|0) - etc
00:03:000 (3000|1,3075|0,3150|3,3225|2) - add kekk sound same here 00:04:200 (4200|1,4275|0,4350|3,4425|2) - etc
00:27:600 (27600|1) - add this bass http://puu.sh/vEKCe/674d6c8b1f.wav 01:16:800 (76800|3) - etc
01:20:100 (80100|0,80137|1,80175|2,80212|3,80250|0,80287|1,80325|2,80362|3) - add this sound http://puu.sh/vEKLS/eb1ac06e1e.wav
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3) - add this sound http://puu.sh/vEK9L/461bfc5ba4.wav also here 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) -
02:42:000 (162000|3) - use LR_Kick-long med bass
03:57:675 (237675|1,237750|0,237825|3,237975|0,238050|3,238125|2,238275|3,238350|2,238425|1,238575|2,238650|1,238725|0) - bass drop

Really cool song. gl with rank
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