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Hanasaka Yui(CV: M.A.O) - Harumachi Clover

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Topic Starter
-Atri-

Neanmoins wrote:

Normal
00:14:228 - 这里是不是加个note比较好,毕竟也算一串鼓点的开头 感覺這樣會塞得太多
gl

09kami wrote:

[General]

BG太大了 還好的,現在可以飛不超過1920x1200的BG了

[Halation]
00:14:228 (2,1) - 这种梗出现在这个难度有点不合适 AR8.5的情况下 比较容易初见杀 而且从整张图来看 只有这个地方的跳点非常突出 1/4滑条接连打这种个人觉得是属于比较难的摆法 我知道你想到的問題,但是我試過那麼多方法覺得沒有一個合適的,我只是將那個跳縮短,而且將那個1/4劃條露出多一點了,希望這個可以解決你所提的問題
Thanks for the mod also updated and hitsounded LCFC's part

Translation of 09kami's mod for Mochi:

09kami wrote:

[Mochi's Insane]
00:10:636 (1) - I think this is not necessary to NC
00:19:932 (1,2,3) - This pattern is kinda strange imo, i suggest you to change it
00:22:256 (4,5,6) - I think putting the triplet on 00:22:045 (3,4) - instead of here will follow the vocal transition better
Misure
@酒神 都改了 谢谢摸!

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TitleUnicode:春待ちクローバー
Artist:Hanasaka Yui(CV: M.A.O)
ArtistUnicode:花坂結衣(CV:M・A・O)
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Topic Starter
-Atri-
Updated, now waiting for mochi's reply
Momochikun

Xinely wrote:

from m4m, oh i came in not right time


Insane :
- OD 6,5 ae? 6 kek hard yo
- 00:07:996 - di map ae? bisa pake triplet atau 1/4 slider jump seh. soalnya aneh ae iki di skip tapi 00:09:580 (1,2,1,2) - di map tak barno 1/2 ae cek vocal e dapet

good luck ~

KuranteMelodii wrote:

09kami wrote:

[Mochi's Insane]
00:10:636 (1) - I think this is not necessary to NC its fine
00:19:932 (1,2,3) - This pattern is kinda strange imo, i suggest you to change it why ? xD
00:22:256 (4,5,6) - I think putting the triplet on 00:22:045 (3,4) - instead of here will follow the vocal transition better you can hear triplet there
thanks mb

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TitleUnicode:春待ちクローバー
Artist:Hanasaka Yui(CV: M.A.O)
ArtistUnicode:花坂結衣(CV:M・A・O)
Creator:KuranteMelodii
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162,195,28382,1,4,1:0:0:0:
256,192,28489,12,0,30496,0:0:0:0:
Topic Starter
-Atri-
updated
MyAngelLiss
Alright, This isn't really a mod, but the strangeness of the Kiai time in this song. Its for less than a second, and happens twice. You only put it on the tiny sections of the song that don't really need it. I understand if you meant to do it, it's just you did it in such a strange way.
Topic Starter
-Atri-
Since pretty much people complained about the kiai time, i desired to remove them after the next mod, idk about the gds though

Let's wait for another week
lcfc
I think the use of kiai is pretty fine as the song length is too small to have it be happening continuously. The creator wanted to achieve the pretty star effect while meeting the RC as well.
Misure
not a problem imo since I have seen much usage like this, but will be consistent with the highest diff
Topic Starter
-Atri-
Ok, will keep it :p
Binguo
划水
...
sahuang
[Easy]
  1. 00:24:791 (1) - should be consistent with 00:23:101 (2,3) -

[Normal]
  1. 00:06:411 (1,2) - flow
  2. 00:11:270 - add circle?
  3. 00:12:960 - same
  4. 00:13:172 (1,2,3,1) - weird way of catching rhythm..00:14:228 - shouldnt be ignored. use this: http://puu.sh/uhIsG/6d740edcf2.jpg or http://puu.sh/uhIts/e3d94cb824.jpg
  5. 00:21:622 (1,2,3,1,2,3,4,1,2) - too many circles are used...which cant represent song very well imo,just use previous patterns rather than new ones
    Normal lacks quality in terms of aesthetics and rhythm. Strongly suggest you rework it.

[Insane]
  1. 00:12:538 - really feels empty here, i recommend you add a circle that stack with 00:11:481 (3) - slider end

[Extra]
  1. 00:13:805 (2,2) - jump a bit too messy with overlap here
  2. 00:02:186 (1) - 00:03:665 (1) - etc why NC spam...just NC every 4 instead of 2 white lines..
  3. 00:04:298 (3,4,1,2) - make them parallel?aesthetics.
  4. 00:21:622 (1,1) - why suddenly 1/1 slider here?imo 1/2 slider+circle works better
  5. 00:26:481 (1,2) - stack

Call me back and I will see how it goes.
lcfc

My Angel Azusa wrote:

[Easy]
  1. 00:24:791 (1) - should be consistent with 00:23:101 (2,3) -
Wanted to follow the vocal in here, and as there's no vocal playing in 00:25:848 - I don't see any reason putting a clickable object there.
Topic Starter
-Atri-
Will reply after GD's reply

Also, antigrave
Misure
萨皇要取我性命.jpg
Topic Starter
-Atri-

Misure wrote:

萨皇要取我性命.jpg
Replying for now because mochi is not active even i reminded him to reply the mods and Kencho might mod this soon

My Angel Azusa wrote:

[Normal]
  1. 00:06:411 (1,2) - flow
  2. 00:11:270 - add circle?
  3. 00:12:960 - same
  4. 00:13:172 (1,2,3,1) - weird way of catching rhythm..00:14:228 - shouldnt be ignored. use this: http://puu.sh/uhIsG/6d740edcf2.jpg or http://puu.sh/uhIts/e3d94cb824.jpg
  5. 00:21:622 (1,2,3,1,2,3,4,1,2) - too many circles are used...which cant represent song very well imo,just use previous patterns rather than new ones :arrow: I can remap this part if there's too much circles, but for this part, the second finish was landed on a red tick before the downbeat, which is different from 00:09:791 (1) - , which have finish on the downbeat instead, so i think it's impossible to use the previous rhythm without ruining the emphasis on this part
    Normal lacks quality in terms of aesthetics and rhythm. Strongly suggest you rework it.

Normal other fixed

[Extra]
  1. 00:13:805 (2,2) - jump a bit too messy with overlap here :arrow: Spaced out a little bit, but the aesthetics is questionable
  2. 00:02:186 (1) - 00:03:665 (1) - etc why NC spam...just NC every 4 instead of 2 white lines.. :arrow: The purpose of NCing this way is to let the vocal and those triangles split properly, NCing every 4 white lines here might feel that i can't represent the vocal separation on both of them, and the latter is for consistency
  3. 00:04:298 (3,4,1,2) - make them parallel?aesthetics. :arrow: sure
  4. 00:21:622 (1,1) - why suddenly 1/1 slider here?imo 1/2 slider+circle works better :arrow: I meant to focus the emphasis on the finish, but oh well
  5. 00:26:481 (1,2) - stack :arrow: ok

Call me back and I will see how it goes.
Momochikun

My Angel Azusa wrote:

[Insane]
  1. 00:12:538 - really feels empty here, i recommend you add a circle that stack with 00:11:481 (3) - slider end i want to keep break so people could get ready for 00:13:172 (1,2,1,2,1) - pattern


Call me back and I will see how it goes.

sorry for late, i didnt check my email often. you should poke me via pm or smth lol xD
i also did some changes myself though thanks

SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 1235
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.6

[Metadata]
Title:Harumachi Clover
TitleUnicode:春待ちクローバー
Artist:Hanasaka Yui(CV: M.A.O)
ArtistUnicode:花坂結衣(CV:M・A・O)
Creator:KuranteMelodii
Version:Mochi's Insane
Source:OneRoom
Tags:tvsize Kantoku カントク Misure Momochikun LowComboFC ワンルーム One Room
BeatmapID:1181933
BeatmapSetID:557832

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6.5
ApproachRate:8
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
0,0,"clover.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-349,422.535211267606,4,2,0,30,1,0
1341,-100,4,2,0,70,0,1
1446,-100,4,2,0,55,0,0
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14967,-100,4,2,0,55,0,0
28383,-100,4,2,0,70,0,0
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[Colours]
Combo1 : 93,93,93
Combo2 : 255,96,255
Combo3 : 168,84,0

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Topic Starter
-Atri-
Updated
sahuang
b
Topic Starter
-Atri-
Thanks sahuang~

now waiting for Kencho :P
I Must Decrease
As is the spinner is clearly extended over no audio. The spinner should end on 00:29:545 - , which even you should know considering that's where you made the 5% volume line. For this reason I have decided to bubble pop this map as it is too short and does not meet length requirements for ranking.

See to either extending the mp3 (not recommended) or mapping a different song that does meet the length requirement.

(note: I am aware that there is arguably a tiny amount of audio after the point I mentioned. I am also aware that there are two other ranked mapsets with this same issue. I still believe this to be abuse of what the rule intends to stop and as such have decided to pop this map.)
vipto
28 seconds drain :joy: you had it coming lmao
Topic Starter
-Atri-

Xexxar wrote:

As is the spinner is clearly extended over absolutely no audio. The spinner should end on 00:29:545 - , which even you should know considering that's where you made the 5% volume line. For this reason I have decided to bubble pop this map as it is too short and does not meet length requirements for ranking.

See to either extending the mp3 (not recommended) or mapping a different song that does meet the length requirement.
But https://osu.ppy.sh/s/557733 and https://osu.ppy.sh/s/558217 got ranked, while https://osu.ppy.sh/s/566725 also got qualified, so i don't think this map's drain time is unrankable while the other is, i use the same mp3 and technique they used

IDK, Kencho will handle this over will i'll wait for his results :thinking:

Patience, Firis
xLolicore-
moo
Topic Starter
-Atri-
I'll livestream Atelier Firis when i get back home
sahuang

Xexxar wrote:

As is the spinner is clearly extended over no audio. The spinner should end on 00:29:545 - , which even you should know considering that's where you made the 5% volume line. For this reason I have decided to bubble pop this map as it is too short and does not meet length requirements for ranking.

See to either extending the mp3 (not recommended) or mapping a different song that does meet the length requirement.

(note: I am aware that there is arguably a tiny amount of audio after the point I mentioned. I am also aware that there are two other ranked mapsets with this same issue. I still believe this to be abuse of what the rule intends to stop and as such have decided to pop this map.)
This is not valid at all.

First of all nobody says extending spinner is unrankable. Actually you should listen to music with 25%, after 00:29:545 - there's still sound tho it's pretty vague. Music has reduced a lot from 00:29:545 - so 5% volume is used, but that cannot deny the fact that you can still hear something at 00:30:496 - .

Thus i think your reason for popping bubble since this map ''is too short and does not meet length requirements for ranking'' can't stand.

Let's wait for qat's decision on https://osu.ppy.sh/s/566725 which also extended spinner and is in qualified section. If that can be ranked i will just bubble this.
Topic Starter
-Atri-
Since Xinely's mapset have been dq'd, replaced mp3 that pishifat gave to her and adjusted the spinner length

Please redownload

We can call sahuang for recheck now after pishi gives a yes on Xinely's mapset
lcfc
Awesome, this can finally be pushed for ranking :) inb4
I Must Decrease
ya with new mp3 proceed as normal.
Topic Starter
-Atri-
Sahuang said that he will wait for pishifat approves Xinely's map and ranked it before he check this map
sahuang
Bubbled
Kencho
[General]
  1. BG change to this https://puu.sh/uIx2P/f4528cf7c9.jpg

[Normal]
  1. HP用3.5吧,剛好是2和5的中間值
  2. 00:28:489 (1) - 轉盤改成在00:28:594 - 開始

[Halation]
  1. 00:14:862 (1,2,3,1,2,3,4,1) - 這個排列不是很美觀,你可以試一下這樣的 http://puu.sh/uIyoB/b4e0ac9d27.jpg (123用三角型,然後後面的123是前面的ctrl+H+J) 改完之後後面的物件可能需要稍微改一下配合flow,比如把00:17:186 (1) - 放到右邊
Topic Starter
-Atri-

Kencho wrote:

[General]
  1. BG change to this https://puu.sh/uIx2P/f4528cf7c9.jpg :arrow: ok

[Normal]
  1. HP用3.5吧,剛好是2和5的中間值
  2. 00:28:489 (1) - 轉盤改成在00:28:594 - 開始

[Halation]
  1. 00:14:862 (1,2,3,1,2,3,4,1) - 這個排列不是很美觀,你可以試一下這樣的 http://puu.sh/uIyoB/b4e0ac9d27.jpg (123用三角型,然後後面的123是前面的ctrl+H+J) 改完之後後面的物件可能需要稍微改一下配合flow,比如把00:17:186 (1) - 放到右邊 :arrow: 我明白你想講呢度嘅排列,但係我個人認為咁樣整兩個三角形嘅話會令到 00:15:284 (3,1) - 嘅間距太大了(這樣會比我响finish放嘅跳更大),我覺得咁樣放兩個三角形已經ok,所以都係唔改住 Fixed in another way after discussion
Normal :arrow: all fixed

謝摸~
Kencho
Everything is fine, good luck for your 1st rank
Qualified!
Misure
gratz to your #1 ranked :3
lcfc
Woooo congrats on first rank krt, finally you broke that chain :P (also grats me on first ranked gd)
Topic Starter
-Atri-
Thans Kencho and Sahuang

大家辛苦了~
Otosaka-Yu
we love 監督!
Shmiklak
grats with 1st qualified
Agatsu
congrats krt :)
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