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Pavel Volya & Alexey Massalitinov - Nasha Russia [OsuMania]

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Topic Starter
AJIekceu
This beatmap was submitted using in-game submission on 16 мая 2017 г. at 18:20:48

Artist: Pavel Volya & Alexey Massalitinov
Title: Nasha Russia
Source: Наша Russia
Tags: alexey tnt comeby club тнт комеди клаб 2006 русский russian ending tv edit size
BPM: 90
Filesize: 3172kb
Play Time: 01:12
Difficulties Available:
  1. Balalaika [NM] - 4Key (1,74 stars, 356 notes)
  2. Bear [MX] - 4Key (3,47 stars, 827 notes)
  3. Matryoshka [EZ] - 4Key (1,24 stars, 224 notes)
  4. Vodka [HD] - 4Key (2,44 stars, 588 notes)
Download: Pavel Volya & Alexey Massalitinov - Nasha Russia
Information: Scores/Beatmap Listing
---------------
kek rush b
02.03.17 finally added HitSounds

<-Nato feat. Skizzo - God Mode | Pavel Volya - Nasha Russia | Vospi - Napad->


Mod Progress
Matryoshka EZ - 3
Balalaika NM - 3
Vodka HD - 3
Bear MX - 6
Meiju
MX
00:00:681 - 00:02:014 - 00:03:347 - может на такие звуки триплы поставишь, сложнее дифа не станет, но играться будет веселее
00:09:514 - https://puu.sh/u8O4V/6a69f75847.png - думаю, такое расположение триплов будет иметь больший смысл, ну тип 1/2 12|34 кек
00:15:514 - как то тут не очень хорошо выходит квадр :?
00:20:181 - https://puu.sh/u8OkM/7c0d5b3073.png
00:29:347 - https://puu.sh/u8Ovm/8f531a68eb.png - звуки есть, так что можно себя побаловать, да и под "MUJIKIIII" хорошо заходит
00:31:847 - https://puu.sh/u8Oyl/687f44b498.png - а давай за играбельность?
00:34:347 - ноту под звук и "PAZANIIIII"
00:48:014 - давай лучше ЛНы под такие звуки - https://puu.sh/u8OKe/f6009158d6.png - уот так уот
01:10:681 - давай трипл
Остальные дифы вроде выглядят неплохо :roll:
Topic Starter
AJIekceu

Mage wrote:

MX
00:00:681 - 00:02:014 - 00:03:347 - может на такие звуки триплы поставишь, сложнее дифа не станет, но играться будет веселее
00:09:514 - https://puu.sh/u8O4V/6a69f75847.png - думаю, такое расположение триплов будет иметь больший смысл, ну тип 1/2 12|34 кек
00:15:514 - как то тут не очень хорошо выходит квадр :?
00:20:181 - https://puu.sh/u8OkM/7c0d5b3073.png
00:29:347 - https://puu.sh/u8Ovm/8f531a68eb.png - звуки есть, так что можно себя побаловать, да и под "MUJIKIIII" хорошо заходит
00:31:847 - https://puu.sh/u8Oyl/687f44b498.png - а давай за играбельность?
00:34:347 - ноту под звук и "PAZANIIIII"
00:48:014 - давай лучше ЛНы под такие звуки - https://puu.sh/u8OKe/f6009158d6.png - уот так уот
01:10:681 - давай трипл
Остальные дифы вроде выглядят неплохо :roll:

Большое спасибо, все принял. И за звезду спасибо :D
dkingo
Hello there, a roughly mod~

mod
[General]
Uncheck widescreen support?

[Vodka]
00:03:181 - Add a note for the bass, for the same voice you used double so here should be double as well

00:04:347 (4347|3,4347|1) - Move one of these notes down with the bass

[Balalaika]
00:04:347 (4347|0,4347|1) - Move one of these notes down with the bass

Ok that's all, nothing much to mod

Good luck with your map :)
ColdHat
На счёт названия...

Песня исполнялась не одним человеком поэтому.
Павел Воля & Алексей Массалитинов - Наша Russia

Мелочь, а важная фигулина.
ColdHat
На счет нот... Так.
Начнем.

Matryoshka
00:03:681 - Я здесь не слышу звуков. Зачем сюда ноту ставить?
00:06:847 - Зачем?
00:12:347 - Здесь я бы поставил LN до 00:12:847 , после чего поставил второй LN До белого тика
Примерно так : http://imgur.com/Ny5DsYS
00:15:014 - Та же ситуация что и на 12 секунде
00:18:347 - Окончание Nasha. Я бы сюда наоборот ноту поставил.
00:20:847 - Зачем?
00:21:181 - Снова. Зачем?
На счёт MUJIKII и PACHANII я решил сделать так : http://imgur.com/ZoMYL0m
(тут все просто. MUJI и PACHA не тянутся и проходятся быстро. Но тянется NII)
01:03:014 - Я бы отсюда LN начал
01:05:681 - Опять LN хочется сюда
01:09:014 - Снова Nasha.
01:09:181 - Убираем ноту.

Да знаю я новичок, но если честно то я думаю так сложность будет восприниматься приятнее.
Хотя не мне тебя учить карты делать.
Topic Starter
AJIekceu

dkingo wrote:

Hello there, a roughly mod~

mod
[General]
Uncheck widescreen support?

[Vodka]
00:03:181 - Add a note for the bass, for the same voice you used double so here should be double as well

00:04:347 (4347|3,4347|1) - Move one of these notes down with the bass

[Balalaika]
00:04:347 (4347|0,4347|1) - Move one of these notes down with the bass

Ok that's all, nothing much to mod

Good luck with your map :)
Thank you, all accepted :)

SoldatRacer wrote:

На счёт названия...

Песня исполнялась не одним человеком поэтому.
Павел Воля & Алексей Массалитинов - Наша Russia

Мелочь, а важная фигулина.
Большое спасибо. Краем глаза где-то видел про Алексея, но лишь краем глаза

SoldatRacer wrote:

На счет нот... Так.
Начнем.

Matryoshka
00:03:681 - Я здесь не слышу звуков. Зачем сюда ноту ставить? | Упс, она должна быть на синем тике
00:06:847 - Зачем? | Под ударный звук. Считаю, что должен быть выделен
00:12:347 - Здесь я бы поставил LN до 00:12:847 , после чего поставил второй LN До белого тика | Я не маппаю вокал, так что нет :roll:
Примерно так : http://imgur.com/Ny5DsYS | Кстати говоря, для изика три ноты в ряд (считая лн) - это перебор
00:15:014 - Та же ситуация что и на 12 секунде
00:18:347 - Окончание Nasha. Я бы сюда наоборот ноту поставил. | Опять же, вокал. В мании его выделяют редко
00:20:847 - Зачем?
00:21:181 - Снова. Зачем? | Это все ударные звуки. Для изика пригодно, бпм не высокий
На счёт MUJIKII и PACHANII я решил сделать так : http://imgur.com/ZoMYL0m
(тут все просто. MUJI и PACHA не тянутся и проходятся быстро. Но тянется NII) | Ну, вообще все что касается вокала я не принял :D Если будут предложения на его счет и дальше, то подумаю, быть может действительно стоит его выделить
01:03:014 - Я бы отсюда LN начал
01:05:681 - Опять LN хочется сюда
01:09:014 - Снова Nasha.
01:09:181 - Убираем ноту. | Мм, там ударный звук

Да знаю я новичок, но если честно то я думаю так сложность будет восприниматься приятнее.
Хотя не мне тебя учить карты делать.
Спасибо :D
Надо будет и правда новичков поспрашивать на более комфортабельную играбельность сложности
Hestia-
hihi

[Balalaika NM]
00:22:347 (22347|2) - Move to 00:22:514 -
00:25:014 (25014|2) - Move to 00:25:181 -
00:27:847 - Add 3
00:30:681 (30681|2) - Remove
00:35:681 (35681|1) - Remove
00:36:014 (36014|0) - Remove
00:56:681 (56681|1) - Move to 00:56:847 -
00:57:014 (57014|2) - Move to 00:57:181 -
00:59:347 (59347|3) - Move to 00:59:514 -
Topic Starter
AJIekceu

Hestia- wrote:

hihi

[Balalaika NM]
00:22:347 (22347|2) - Move to 00:22:514 -
00:25:014 (25014|2) - Move to 00:25:181 -
00:27:847 - Add 3
00:30:681 (30681|2) - Remove
00:35:681 (35681|1) - Remove
00:36:014 (36014|0) - Remove
00:56:681 (56681|1) - Move to 00:56:847 -
00:57:014 (57014|2) - Move to 00:57:181 -
00:59:347 (59347|3) - Move to 00:59:514 -
Thank you, all accepted~
Murumoo
hii

[My Opinion = Suggest]

(1/2/3/4)

MX //// HD
MX <<-->> HD
00:12:014 - remove 1or4 1thing
00:14:347 (14347|3,14347|0) - ^
00:17:014 - ^ (I recommend emphasizing only Hitsound part)
00:55:847 (55847|2,55847|0) - add hitsound F
01:05:014 (65014|1,65014|3) - add hitsound F
hmm good levels.. i cant find anymore

good luck :)
Topic Starter
AJIekceu

Murumoo wrote:

hii

[My Opinion = Suggest]

(1/2/3/4)

MX //// HD
MX <<-->> HD
00:12:014 - remove 1or4 1thing
00:14:347 (14347|3,14347|0) - ^
00:17:014 - ^ (I recommend emphasizing only Hitsound part)
00:55:847 (55847|2,55847|0) - add hitsound F
01:05:014 (65014|1,65014|3) - add hitsound F
hmm good levels.. i cant find anymore

good luck :)
What about removing note in first suggestion - it's a drum sound (and MX diff) so I put there two notes. I think there is nothing like overmapping
But if similar suggestions will be there too then I will remove them :D
Thank you :)
No_sync
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: MISS
  1. From 128 to 192 Kbps is good enough. But i always recommend 192Kbps for the mp3, currently is 160Kbps.
BG: PASS
  1. Reminder, maximum size: 1920x1200. All pass.
Video: PASS
  1. Not needed.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
  1. *Searches Balalaika*... Wow, a musical instrument. lol i didn't know until now.
HP & OD: MISS
  1. One thing only!
    1. Vodka: HP=7.7 -> HP=7.5
Hitsound: PASS
  1. GJ.
Hitsound Volume: PASS
  1. I think 70% is good yes.
Kiai Time: PASS
Metadata: PASS?
  1. Ayyy... i think the metadata is correct: http://www.imdb.com/title/tt1202543/soundtrack , but i don't find about anything about the "TV Edit". If you know why, leave it like it's right now; if not: remove it and add "TV Edit" in tags. (There's a full version of this song? That's my doubt.)
Widescreen Support: PASS
Preview Point: PASS
  1. The song is short, i think is well placed where it is currently.
AiMod Things: PASS

Mod!
[Matryoshka]
00:00:014 to 00:05:347 - Ok, right from the start there things that i don't like too much. I think there's a issue with the layering that you are using: every instrument, have different pattern;
Example:
00:00:014 (14|1,14|0) - Is a kick. Using Chords. (Well, btw using chords for kicks or snares is a bit too much for me in EZ.)
00:00:681 (681|3) - Clap. Using one note.
00:02:014 (2014|3,2014|0) - Clap again. Using chords??
00:02:681 (2681|3,2681|2) - Kick. Chords...
00:03:347 (3347|0) - Clap. One note?

I saw that the notes right now are placed well between the distance, if you ask me now (not before lol): Playability > Layering. So... At the end depends on you. Yes, complicated. xD
Anyway, In my opinion is preferable that you use Layering and Playability together whenever is possible. Let's continue...

00:05:347 (5347|1,5347|0) - Here you are using two notes btw.

00:06:681 (6681|2,6847|1) - Hmm. I doubt about this but 90 BPM is good enough to do this. In my opinion, erase 00:06:847 (6847|1).

00:09:347 (9347|3,9514|0,9681|2,10014|0,10347|1,10681|3) - You can use LongNotes to replace drumrolls and other instruments: https://osu.ppy.sh/ss/7499817

00:20:347 (20347|0,20681|2,20847|1,21014|3,21181|0,21347|2) - https://osu.ppy.sh/ss/7499848

I will skip the Layering issue from now on. Since the rest of the map doesn't follow a right layering. There Claps that use chords, but at the end not...for example.

00:39:681 (39681|1) - Erase this note if you want. The rest are good.

00:42:347 (42347|3,42514|2,42681|1,42847|0) - B u r s t s https://osu.ppy.sh/ss/7499922

00:50:347 (50347|1) - Erase this note if you want.

00:55:847 (55847|3) - ^

01:01:181 (61181|2) - ^

01:03:847 (63847|1) - ^

01:09:181 (69181|3) - ^

[Balalaika]
Same issue here about the layering here too?
Please, if you are using chords for kicks and claps, be consistent. (With LongNotes pressed is an exception.)

About the patterns, I don't see anymore problems. Seems good.

[Vodka]
Remember Layering. I don't see problems here btw. lol?

Advice about the Jacks with LongNotes pressed:
Try to put the jacks in the left side (0|1) if you are pressing the LongNote in the right side (2|3) Or,
Try to put the jacks in the right side (2|3) if you are pressing the LongNote in the left side (0|1).

Pressing LongNote and doing jacks with the same hand is a lot more hard.

00:20:181 (20181|1,20181|0,20347|2,20347|3,20514|0,20514|3,20681|1,20681|2,20847|2,20847|3,21014|0,21014|1,21181|3,21181|1,21347|2,21347|0) - https://osu.ppy.sh/ss/7500070 Seems a bit repetitive but more easier. Depends on you.

00:41:347 (41347|3,41514|3,41681|2,41847|2) - Another thing about the jacks, These two jacks are pressed by the same hand. Try to change of hands between jacks, like |0|->|2|->|1|->|3| or something like that. Skipping this from now on...

01:01:014 (61014|2,61181|3) - Move 01:01:181 (61181|3) - to |0|, is more easier.

01:01:514 (61514|1) - Move to |2|

01:11:347 (71347|3,71347|2,71514|1,71681|3,71681|0,71847|1,72014|3,72014|1) - https://osu.ppy.sh/ss/7500130

[Bear]
Well...Right from the start, i can think that is a bit overmapped. I don't think that follows any layering at all.

Like i said before: Layering. Maybe you can use: 3-notes for claps, chords for kicks, and 4-notes for Cymbals. Is just a suggestion.
^Also, you can use doublejacks for kicks, example: 00:09:514 (9514|3,9514|1,9514|2,9681|0,9681|1,9681|2,9847|0,9847|3,9847|2,10014|1,10014|0,10014|3,10181|3,10181|1,10181|2,10347|2,10347|1,10347|0,10514|3,10514|2,10514|0,10681|0,10681|3,10681|1) - https://osu.ppy.sh/ss/7500206 (maximum three!)

The 1/8 notes used are good! Also, if you use 4-notes for cymbals, you need to cut some LongNotes, example: 00:39:347 (39347|1) - https://osu.ppy.sh/ss/7500243 But be careful of those 1/8 jacks... but for 90 BPM seems possible.

Nothing more to say, everything is above. ...And Playability? Well, that depends on you not me. lol! Because depends of what is possible to every player. Nobody is good in all, so you need take that in mind each pattern that you use... even regardless of the Layering used.

Cool tv size dude! :3 *no anime btw lol*

Good luck! :)
Litharrale
mod from my queue
1|2|3|4
да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да

None of your BGs are 16:9

mp3 bitrate is 160kpbs. This isn't bad but it would be better to have 192 kbps.


Bear
Your mapping theme doesn't make sense 00:06:847 (6847|3,6847|1,6847|2) these don't have to be triples. Make all the bass kicks doubles and the claps triples, it feels so overmapped otherwise
00:33:764 (33764|2,33931|2,34431|2,34597|2) - blatant overmapping
00:50:014 (50014|1,50014|0) - what do these sliders even represent

I think this says enough
Topic Starter
AJIekceu

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: MISS
  1. From 128 to 192 Kbps is good enough. But i always recommend 192Kbps for the mp3, currently is 160Kbps. | Sure, will fix it soon
BG: PASS
  1. Reminder, maximum size: 1920x1200. All pass.
Video: PASS
  1. Not needed.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
  1. *Searches Balalaika*... Wow, a musical instrument. lol i didn't know until now. | :roll:
HP & OD: MISS
  1. One thing only!
    1. Vodka: HP=7.7 -> HP=7.5
Hitsound: PASS
  1. GJ.
Hitsound Volume: PASS
  1. I think 70% is good yes.
Kiai Time: PASS
Metadata: PASS?
  1. Ayyy... i think the metadata is correct: http://www.imdb.com/title/tt1202543/soundtrack , but i don't find about anything about the "TV Edit". If you know why, leave it like it's right now; if not: remove it and add "TV Edit" in tags. (There's a full version of this song? That's my doubt.) | Yeah, you're right,
    will move TV Edit to tags. And yes, also exists a full version :D
Widescreen Support: PASS
Preview Point: PASS
  1. The song is short, i think is well placed where it is currently.
AiMod Things: PASS

Mod!
[Matryoshka]
00:00:014 to 00:05:347 - Ok, right from the start there things that i don't like too much. I think there's a issue with the layering that you are using: every instrument, have different pattern; | Well, it's very good that you had make out these mistakes. lol I really don't now why I did something like this
Example:
00:00:014 (14|1,14|0) - Is a kick. Using Chords. (Well, btw using chords for kicks or snares is a bit too much for me in EZ.)
00:00:681 (681|3) - Clap. Using one note.
00:02:014 (2014|3,2014|0) - Clap again. Using chords??
00:02:681 (2681|3,2681|2) - Kick. Chords...
00:03:347 (3347|0) - Clap. One note?

I saw that the notes right now are placed well between the distance, if you ask me now (not before lol): Playability > Layering. So... At the end depends on you. Yes, complicated. xD
Anyway, In my opinion is preferable that you use Layering and Playability together whenever is possible. Let's continue...

00:05:347 (5347|1,5347|0) - Here you are using two notes btw.

00:06:681 (6681|2,6847|1) - Hmm. I doubt about this but 90 BPM is good enough to do this. In my opinion, erase 00:06:847 (6847|1).

00:09:347 (9347|3,9514|0,9681|2,10014|0,10347|1,10681|3) - You can use LongNotes to replace drumrolls and other instruments: https://osu.ppy.sh/ss/7499817

00:20:347 (20347|0,20681|2,20847|1,21014|3,21181|0,21347|2) - https://osu.ppy.sh/ss/7499848 | Brilliantly.. It's not a sarcasm. Sometimes I forget about LNs like a drumrolls.

I will skip the Layering issue from now on. Since the rest of the map doesn't follow a right layering. There Claps that use chords, but at the end not...for example.

00:39:681 (39681|1) - Erase this note if you want. The rest are good.

00:42:347 (42347|3,42514|2,42681|1,42847|0) - B u r s t s https://osu.ppy.sh/ss/7499922

00:50:347 (50347|1) - Erase this note if you want.

00:55:847 (55847|3) - ^

01:01:181 (61181|2) - ^

01:03:847 (63847|1) - ^

01:09:181 (69181|3) - ^

[Balalaika]
Same issue here about the layering here too?
Please, if you are using chords for kicks and claps, be consistent. (With LongNotes pressed is an exception.)

About the patterns, I don't see anymore problems. Seems good.

[Vodka]
Remember Layering. I don't see problems here btw. lol?

Advice about the Jacks with LongNotes pressed:
Try to put the jacks in the left side (0|1) if you are pressing the LongNote in the right side (2|3) Or,
Try to put the jacks in the right side (2|3) if you are pressing the LongNote in the left side (0|1).

Pressing LongNote and doing jacks with the same hand is a lot more hard.

00:20:181 (20181|1,20181|0,20347|2,20347|3,20514|0,20514|3,20681|1,20681|2,20847|2,20847|3,21014|0,21014|1,21181|3,21181|1,21347|2,21347|0) - https://osu.ppy.sh/ss/7500070 Seems a bit repetitive but more easier. Depends on you.

00:41:347 (41347|3,41514|3,41681|2,41847|2) - Another thing about the jacks, These two jacks are pressed by the same hand. Try to change of hands between jacks, like |0|->|2|->|1|->|3| or something like that. Skipping this from now on...

01:01:014 (61014|2,61181|3) - Move 01:01:181 (61181|3) - to |0|, is more easier.

01:01:514 (61514|1) - Move to |2|

01:11:347 (71347|3,71347|2,71514|1,71681|3,71681|0,71847|1,72014|3,72014|1) - https://osu.ppy.sh/ss/7500130

[Bear]
Well...Right from the start, i can think that is a bit overmapped. I don't think that follows any layering at all.

Like i said before: Layering. Maybe you can use: 3-notes for claps, chords for kicks, and 4-notes for Cymbals. Is just a suggestion.
^Also, you can use doublejacks for kicks, example: 00:09:514 (9514|3,9514|1,9514|2,9681|0,9681|1,9681|2,9847|0,9847|3,9847|2,10014|1,10014|0,10014|3,10181|3,10181|1,10181|2,10347|2,10347|1,10347|0,10514|3,10514|2,10514|0,10681|0,10681|3,10681|1) - https://osu.ppy.sh/ss/7500206 (maximum three!)

The 1/8 notes used are good! Also, if you use 4-notes for cymbals, you need to cut some LongNotes, example: 00:39:347 (39347|1) - https://osu.ppy.sh/ss/7500243 But be careful of those 1/8 jacks... but for 90 BPM seems possible.

Nothing more to say, everything is above. ...And Playability? Well, that depends on you not me. lol! Because depends of what is possible to every player. Nobody is good in all, so you need take that in mind each pattern that you use... even regardless of the Layering used.

Cool tv size dude! :3 *no anime btw lol*

Good luck! :)
Thank you very much for this big mode :D

Litharrale wrote:

mod from my queue
1|2|3|4
да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да да

None of your BGs are 16:9

mp3 bitrate is 160kpbs. This isn't bad but it would be better to have 192 kbps. | Yeah, will increase soon


Bear
Your mapping theme doesn't make sense 00:06:847 (6847|3,6847|1,6847|2) these don't have to be triples. Make all the bass kicks doubles and the claps triples, it feels so overmapped otherwise
00:33:764 (33764|2,33931|2,34431|2,34597|2) - blatant overmapping | Agree lol, but I don't think that this note 00:34:597 (34597|2) - is a part of overmapping.
00:50:014 (50014|1,50014|0) - what do these sliders even represent | It's a long bass sound

I think this says enough
Thank you :)



So, what about triples and chords in MX. I really don't understand, why I may use 3 notes for claps and 2 for kicks. As for me claps and kicks has sound are similar by volume and my sensitivity. For more than an hour I sat and thought about what to do about it, and finally I had entangled in this.
Meh ._.

For this moment, I will do nothing with triples. For this moment.
Btw thank you for this point ;)
Stug
Hey!


From mine and Vortex- modding queue
MX difficulty
To start out with, i feel like these 00:02:014 (2014|3,2014|0,2014|2) - should be the only ones represented my triples, the claps. The other ones feel really quite overmapped. This is gonna be a small mod with not so many change suggestions.

00:29:431 (29431|2,29514|1,29597|0,29681|1,29764|2,29847|3,29931|2) - These parts feel overmapped when you play, I understand you mapped it to the sound of the very faint synth in the background, but as I said, it's very very faint. Makes it feel like a dump when you play. Same goes for the other parts like that > 00:31:097 (31097|1,31181|2,31264|1) - etc

00:39:347 (39347|1) - Try to split this slider into two separate parts so that it emphasizes the synth better, namely one here 00:39:347 - and the other one here 00:39:681 - with the same length as the other sliders

00:41:847 (41847|2,42847|1) - These two sliders seem kinda random, if you wanna map it to the synth do it > 00:42:681 - and 00:43:014 - same goes for the other sliders in this part


That's it for my mod, reconsider the usage of the triples as stated before ;)
Topic Starter
AJIekceu

cpotfangirl wrote:

Hey!


From mine and Vortex- modding queue
MX difficulty
To start out with, i feel like these 00:02:014 (2014|3,2014|0,2014|2) - should be the only ones represented my triples, the claps. The other ones feel really quite overmapped. This is gonna be a small mod with not so many change suggestions. | Well, I finally made sure that it's overmap, thank you :D Fixed~

00:29:431 (29431|2,29514|1,29597|0,29681|1,29764|2,29847|3,29931|2) - These parts feel overmapped when you play, I understand you mapped it to the sound of the very faint synth in the background, but as I said, it's very very faint. Makes it feel like a dump when you play. Same goes for the other parts like that > 00:31:097 (31097|1,31181|2,31264|1) - etc | Well (and again Well), I deleted this, but paste only three note for more loud sounds from this faint in the bg :D Also put LN

00:39:347 (39347|1) - Try to split this slider into two separate parts so that it emphasizes the synth better, namely one here 00:39:347 - and the other one here 00:39:681 - with the same length as the other sliders | Nice idea

00:41:847 (41847|2,42847|1) - These two sliders seem kinda random, if you wanna map it to the synth do it > 00:42:681 - and 00:43:014 - same goes for the other sliders in this part | I can't name this sound/instrument even in russian, so I can't explain this lol. LNs follows for a fast quite drum I hope it can be understood


That's it for my mod, reconsider the usage of the triples as stated before ;)
Thank you for mod <3

Also fixed Normal
Alberiansyah
Sorry for short mod

Alberiansyah wrote:

Vodka HD
  1. 00:00:014 (14|3) - Move to 2
  2. 00:00:181 (181|2) - Move to 3
  3. 00:01:347 - Missing note
  4. 00:04:014 - Missing note too.
  5. 00:09:847 - Triple? NP: With the LN that's make the note to Double so, this sound same as like 00:09:681 (9681|3,9681|0) -
  6. 00:10:514 - Triple too?

Bear MX
  1. 00:01:181 (1181|0,1181|3,1347|1,1514|2,1514|3) - CTRL+H
  2. Why this triple? 00:21:347 (21347|1,21347|2,21347|3) - but the sound same as like 00:20:847 (20847|2,20847|3,21014|1,21014|2,21181|0,21181|1) -
Umo-
NM req from imtdb1's modding queue
1|2|3|4
I will only mod EZ diff because I dont really like the song and I can't find much problems in other difficulties
[box=Matryoshka [EZ:1337]]00:12:681 (12681|3) - LN actully starts at 00:12:181
00:15:437 (15437|1) - starts at 00:15:014
00:55:514 (55514|2) - I dont see why you placed that LN. In my opinion you should remove it
01:03:347 (63347|1) - starts at 01:03:014 since I found a few LN's placed like that I would suggest that LN follows singer when he says "teeee" or whatever he is saying owo
01:06:014 (66014|4) - starts at 01:05:681I will meybe come back owo
Good Luck! :)
Topic Starter
AJIekceu

Alberiansyah wrote:

Sorry for short mod

Alberiansyah wrote:

Vodka HD
  1. 00:00:014 (14|3) - Move to 2
  2. 00:00:181 (181|2) - Move to 3
  3. 00:01:347 - Missing note
  4. 00:04:014 - Missing note too. | Well, in this diff I want to select sounds like this 00:03:847 - (idk instrument) in the beginning of the music. So no for this time
  5. 00:09:847 - Triple? NP: With the LN that's make the note to Double so, this sound same as like 00:09:681 (9681|3,9681|0) -
  6. 00:10:514 - Triple too? | I agree, but it's too hard for .. Hard. So I removed one note each 1/4 beat, so it can be more playable for players

Bear MX
  1. 00:01:181 (1181|0,1181|3,1347|1,1514|2,1514|3) - CTRL+H | Oh, very nice ~
  2. Why this triple? 00:21:347 (21347|1,21347|2,21347|3) - but the sound same as like 00:20:847 (20847|2,20847|3,21014|1,21014|2,21181|0,21181|1) -
Thank you, almost all accepted ~

imtdb1 wrote:

NM req from imtdb1's modding queue
1|2|3|4
I will only mod EZ diff because I dont really like the song and I can't find much problems in other difficulties | Yeah, it's very specific :roll:
[box=Matryoshka [EZ:1337]]00:12:681 (12681|3) - LN actully starts at 00:12:181
00:15:437 (15437|1) - starts at 00:15:014
00:55:514 (55514|2) - I dont see why you placed that LN. In my opinion you should remove it | LN follows increscent sound
01:03:347 (63347|1) - starts at 01:03:014 since I found a few LN's placed like that I would suggest that LN follows singer when he says "teeee" or whatever he is saying owo | He says "Daaaa" and "Naaaa" :D . Well, you are second modder who suggests to remake these LNs. Maybe I really need to do this :roll:
01:06:014 (66014|4) - starts at 01:05:681
I will meybe come back owo Okay :D
Good Luck! :)Thank you for mod :D
Ochasan
dem, everything was very good

General Song Setup
widescreen checlkist plz

General Difficult Name Setup
choose the actual diff name you want
russian diff or original diff?

Balalaika [NM]
01:07:014 try to make a different pattern

just that i can find, sorry for long time but short mod :o :(
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