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UNISON SQUARE GARDEN - Dareka ga Wasurete Iru kamo Shirenai

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Akitoshi

Jonawaga wrote:

Insane
00:00:420 (1,1,1) - Your structured slider art is also great. Double-check the stacks though.
Other than that, looks great~!! :D

Arusamour wrote:

Aki's Insane (4,07 stars, 316 notes)

  • 00:00:420 (1,1,1,2) - very nice sliders blankets!
    00:05:930 (3,4,5) - unnecessary change, but i think it would look cool if you overlapped that with 00:02:052 (1) - 's slider end.

    nice map~
No reply = fixed. Thanks guys~

lalalala
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7562,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
420,408.163265306122,4,1,1,60,1,0
420,-133.333333333333,4,1,1,60,0,0
5113,-100,4,2,1,60,0,0
5522,-100,4,1,1,60,0,0
10828,-100,4,2,1,40,0,0
11236,-100,4,2,0,40,0,0
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13481,-100,4,1,1,60,0,0
46134,-111.111111111111,4,3,1,60,0,0
55930,-100,4,1,1,60,0,0
62460,-83.3333333333333,3,1,1,75,0,1
74705,-83.3333333333333,3,1,1,75,0,0
75522,-83.3333333333333,3,1,1,75,0,1
86950,-100,3,1,1,60,0,0
99297,-100,3,2,1,40,0,0
102052,-100,3,2,1,15,0,0


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Combo1 : 204,135,250
Combo2 : 192,192,192
Combo3 : 128,128,255
Combo4 : 179,188,232

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86,174,68788,1,0,2:0:0:0:
255,104,68992,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69604,1,0,2:0:0:0:
255,183,69808,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70420,1,0,2:0:0:0:
472,181,70625,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71033,1,8,0:0:0:0:
148,227,71237,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71645,1,0,2:0:0:0:
281,253,71849,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72257,5,6,0:0:0:0:
148,227,72461,1,2,0:0:0:0:
254,50,72665,1,8,0:0:0:0:
281,253,72869,1,2,0:0:0:0:
116,130,73074,2,0,P|62:174|79:301,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,367,73686,1,0,0:0:0:0:
376,195,73890,6,0,L|482:198,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
281,253,74298,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74706,5,8,0:0:0:0:
4,206,74808,1,0,0:0:0:0:
1,165,74910,1,0,0:0:0:0:
17,127,75012,1,0,0:0:0:0:
59,145,75114,1,8,0:0:0:0:
103,155,75216,1,0,0:0:0:0:
148,149,75318,1,0,0:0:0:0:
185,123,75420,1,0,0:0:0:0:
217,83,75523,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
330,15,76135,1,0,2:0:0:0:
148,149,76339,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76747,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77155,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77563,1,8,0:0:0:0:
315,179,77767,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78176,1,0,2:0:0:0:
224,159,78380,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78788,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
162,89,79196,1,8,0:0:0:0:
15,232,79400,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
158,190,79808,2,0,B|168:151|168:151|160:75,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
108,286,80216,1,0,2:0:0:0:
305,170,80420,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81033,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81441,1,0,2:0:0:0:
455,259,81645,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
200,360,82053,6,0,B|203:288|203:288|219:239|219:239|222:158,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82665,1,0,2:0:0:0:
63,207,82869,2,0,L|66:320,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
268,266,83278,2,0,L|272:146,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83686,5,8,3:0:0:0:
456,239,83890,2,0,L|455:282,2,33.9999989624024,0|0|0,3:0|3:0|3:0,3:0:0:0:
441,223,84094,2,0,P|391:232|342:219,1,101.999996887207,0|12,3:0|0:0,0:0:0:0:
205,106,84501,1,2,0:0:0:0:
316,98,84705,1,2,0:0:0:0:
196,217,84910,2,0,P|150:226|84:205,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
32,36,85318,5,12,0:0:0:0:
0,259,85523,1,0,2:0:0:0:
133,78,85727,1,12,0:0:0:0:
101,301,85930,1,0,2:0:0:0:
271,164,86135,5,2,0:0:0:0:
13,130,86339,1,2,0:0:0:0:
272,128,86543,1,2,0:0:0:0:
14,162,86747,1,2,0:0:0:0:
255,30,86951,6,0,B|318:24|318:24|362:36|362:36|451:27,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87563,1,0,0:0:0:0:
378,222,87767,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88380,1,0,0:0:0:0:
407,140,88584,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89196,1,0,0:0:0:0:
27,262,89400,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89808,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90216,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90829,1,0,0:0:0:0:
383,157,91033,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91645,1,0,0:0:0:0:
325,286,91849,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92461,1,0,0:0:0:0:
77,155,92665,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93074,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93482,5,6,0:0:0:0:
282,94,93686,1,0,0:0:0:0:
433,104,93890,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94298,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94910,1,0,0:0:0:0:
269,256,95114,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95727,1,0,0:0:0:0:
175,33,95931,2,0,B|298:11|219:61|363:40,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96543,1,0,0:0:0:0:
465,191,96747,5,6,0:0:0:0:
423,35,96951,1,0,0:0:0:0:
310,162,97155,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97563,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98176,1,0,0:0:0:0:
289,322,98380,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
429,334,98788,1,8,0:0:0:0:
492,187,98992,1,0,0:0:0:0:
498,171,99094,1,0,0:0:0:0:
505,155,99196,1,6,0:0:0:0:
256,192,99298,12,0,102053,0:0:0:0:
Izzywing
Mod from queue

[ez pz]

00:00:420 (1,2,1,2) - this might be confusing for an easy for newer players since its not the same timing all through out (you go from downbeats to a red tick), I think using sliders here makes it less confusing for a newer player
00:20:011 (5) - NC
01:39:399 (1) - move to 01:39:603 - since this is an easy and putting a spinner this soon after a note can be confusing

overall a very solid diff. looks pretty polished.

[norman]

00:06:950 (5) - NC
00:05:522 (3) - distance :\ (check ai-mod you have a bunch of distance errors)
00:29:603 (5,1) - blanket is slightly off - https://osu.ppy.sh/ss/5490862 prob want it to wrap around that circle properly
00:42:868 (6) - NC
00:49:399 (5) - NC

[rock hard]

00:00:420 (1,1,1) - lower volume of the end of these since they're not really set to any sound in particular
00:29:807 (5) - NC
00:32:256 (1) - remove NC
00:33:073 (5) - NC
00:35:930 (1) - move NC to the downbeat
01:11:848 (1) - ^
01:29:399 (1) - ^
01:31:848 (7) - NC, remove nc from 01:32:664 (1) -

[Light Insane]

00:06:542 (1) - move the NC to the downbeat
00:22:868 (1) - ^
00:29:807 (5) - NC
00:33:073 (6) - NC
00:35:930 (1) - move nc to the downbeat
00:37:971 (6) - NC
00:38:379 (1) - remove NC
00:44:093 (1) - move nc to the downbeat
00:55:930 (5) - NC
01:13:481 (1) - move nc to the downbeat
01:29:807 (1) - ^
01:38:991 (1) - i dont think this NC is necessary

[Aki's Insane]

alright so this diff is actually amazing lol

just have 1 comment

01:12:665 (3,4) - I think this flows better into the slider if these are ctrl+g'd, but then the spacing is meh. I think you can ctrl+g these and then reposition the pattern a bit tho

gl c:
Akitoshi

Hobbes2 wrote:

[Aki's Insane]

alright so this diff is actually amazing lol

just have 1 comment

01:12:665 (3,4) - I think this flows better into the slider if these are ctrl+g'd, but then the spacing is meh. I think you can ctrl+g these and then reposition the pattern a bit tho well this is actually copy pasted pattern from 01:12:257 (1,2) - and zigzag pattern here is at least acceptable xd
Thanks for the check! :)
Plus4j
Hey!
lululu(X

ok! I make a deal

Be careful BigPicture!!!
[Easy]
00:11:848 (1,2,3) - I think note begin here very strange.@@
00:16:338 (4) - Maybe put here.
00:27:358 (2,3) - There hasn't align.
00:30:215 (2) - I give there a Suggest:
[Normal]
00:00:420 (1,2,1,2) - So far x.x,It's no time to read.
00:05:522 (3,4) - There can be Beautiful.
00:17:971 (3,4) - There snap is different at 00:18:787 (4,5) -
00:31:440 (2) - Change snap?
00:37:971 (3,4,5) - Not perfect snap
[Hard]
00:39:603 (1) - It's nicer then before.
[Light Insane]
00:13:481 (1) - It's nicer then before.
00:59:195 (1,2,3,4,5,6,7,8) - Resnap
01:04:501 (2) - It can be put there
01:14:297 (4) - Make a blanket with 01:14:807 (1,2,3,4,5,6,7) - ?
Topic Starter
-NanoRIPE-
okay.... lets start now xd

Jonawaga wrote:

NM from my queue~

Easy
  1. Lower the AR. I don't know if beginners can play AR3. - ok ~ AR -1
  2. 00:24:093 (2,3) - Fix blanket
  3. 00:24:909 - Consider making this downbeat clickable. - but it will run the pattern ~
  4. 00:26:542 (1,3) - Fix the overlap. - aiready fixed ~
  5. 00:33:481 (2,3) - Fix blanket.
  6. 00:34:705 (3,4) - ^
  7. 00:40:828 (2,3) - ^
  8. 00:54:297 - Consider making this downbeat clickable. - hmm i'm follow drum sound here ~ so its fine at all ~
  9. 01:15:522 (1,2,3) - Make this straighter, (1) should be 392|148, and (2) should be 316|100. - nope xd
  10. 01:20:419 (3,1) - For flow, http://puu.sh/pH59w/2f2448b428.jpg - hmm i will consider it ~
  11. 01:38:379 (4,5) - Fix blanket, or change 01:39:195 (5,1) - this to http://puu.sh/pH5iq/18aa7b1cc1.jpg.nah ~


Normal
  1. 00:16:746 (1,2) - Fix blanket.
  2. 00:17:154 (2,3) - ^
  3. 00:33:481 (1,2) - ^
  4. 01:15:930 (2,3) - ^
  5. 01:17:154 (4,5) - ^
Hard
  1. 00:20:011 (1,2,3) - It looks like you were going for symmetry here, if so, move (3) to 100|48 and then adjust the next part. - hmm looks nice ~
  2. 00:59:807 (3,4) - Fix blanket. - ?
  3. 01:19:399 (3) - Slider is unattractive, change it to this or this or something. - hmm i choose the second one,looks nice :3
  4. 01:26:746 (6,1) - Improve the flow by rotating all of 01:26:134 (3,4,5,6) - this anti-clockwise. - will consider it ~
Light Insane
  1. 00:00:420 (1,1,1) - I like this structured slider art. - Thanks~~ :3
  2. 00:06:746 (2) - Stack with 00:05:113 (2) - this? - nope xd
  3. 00:32:052 (3) - Move the tail to 46|71 if you wanted these to line up. - too far :o
  4. 00:43:481 (4) - Blanket? - yes
  5. 00:46:746 (3,4,5,6,7) - Don't use this much stacking this close. It gets cluttered. - really :x? okay i will unstac them (same as hard) xd
  6. 00:48:379 (3,4,5,6,7) - ^ - ^
  7. 00:53:277 (3,4,5,6,7) - ^ - ^
  8. 01:26:950 (1,3) - Make (3) a copy/paste version of (1). - ok ~
  9. 01:30:011 (2,3) - Fix blanket. - fixed ~
Hard / Light Insane NCs
  1. 00:21:644 - NC
  2. 00:22:868 - swap NC with 00:23:277 - here.
  3. 00:29:807 - swap NC with 00:30:215 - here .
  4. 00:31:440 - swap NC with 00:32:256 - here.
  5. 00:33:073 - swap NC with 00:33:481 - here.
  6. 00:33:481 - NC
  7. 00:35:930 - swap NC with 00:36:338 - here.

    ahh~ Thanks for your NC suggestion xd really helpful for me (i'm really bad at NC on hard/light insane xd)
Good Luck~!! - :D
for the Blankets i tried my best to fixed it ~

Underforest wrote:

Del05 wrote:

nya
m4m ticket as requested in my queue :) I'll send you my map soon

[Easy]
AR +1 - xd nope ~
00:26:542 (1,3) - avoid this overlap, looks ugly imo - why xd? its looks nice imo ~

[Normal]
HP +1 - ok ~
00:25:522 - Circle - nope ~ (too many note here ~ and also this is slow part of this song)

[Hard]
00:06:746 (1) - use 3 circles instead - will consider it ~

light insane and aki's insane are fine
wow this map is very well polished, good job and luck :) - Thanks :)
Thanks for your mods!! both of you ~
Topic Starter
-NanoRIPE-

Del05 wrote:

Lol
nggak kok mapmu bagus lumayan
Itu kata-ktanya emang kalo dari queue aku semuanya aku kasih kayak gitu xD sdh aku bikin draftnya, awal banner akhir kata-katanya kayak gitu semua xD (makanya itu doang yg pake inggris xD) - oohhh gitu ya ;w; jadi salah paham huehue ~

Glad if my mod is helpful :D

Arusamour wrote:

Easy (1,51 stars, 133 notes)

  • 01:01:032 (3,4) - 1/4 sliders (kick slider) would do better. move 01:01:440 (4) - to 01:01:644, you already ignored the drums prior to this. should look something like this: - l
    [/color]
Normal (1,79 stars, 156 notes)

  • 01:14:705 (4) - i think double reverse slider fits this drum better http://i.imgur.com/8C7DYdA.png . -
    01:38:991 (4,5) - maybe stack because 01:29:807 (5,6,1) - this also stacked on the ending too - nah i think its fine ~
    [/color]
Light Insane (3,59 stars, 307 notes)

  • 00:46:134 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - i disagree with the spacing because from a play-ability stand point, it's stressful. those doubles under sliders [00:47:256 (6,7) - ] and close notes right after feel too dense. maybe try this?: -
    [/color]

nice map~ - Thanks ;w;[/color][/list][/notice]
Thanks for your mod!!! ~
Topic Starter
-NanoRIPE-

Hobbes2 wrote:

Mod from queue

[ez pz]

00:00:420 (1,2,1,2) - this might be confusing for an easy for newer players since its not the same timing all through out (you go from downbeats to a red tick), I think using sliders here makes it less confusing for a newer player - i will consider it ~
00:20:011 (5) - NC - ok ~
01:39:399 (1) - move to 01:39:603 - since this is an easy and putting a spinner this soon after a note can be confusing - ok ~

overall a very solid diff. looks pretty polished.

[norman]

00:06:950 (5) - NC - ok
00:05:522 (3) - distance :\ (check ai-mod you have a bunch of distance errors) - fixed ~
00:29:603 (5,1) - blanket is slightly off - https://<a href="#"></a>.ppy.sh/ss/5490862 prob want it to wrap around that circle properly - fixed?
00:42:868 (6) - NC
00:49:399 (5) - NC

[rock hard]

00:00:420 (1,1,1) - lower volume of the end of these since they're not really set to any sound in particular - okay ~
00:29:807 (5) - NC
00:32:256 (1) - remove NC
00:33:073 (5) - NC
00:35:930 (1) - move NC to the downbeat
01:11:848 (1) - ^
01:29:399 (1) - ^
01:31:848 (7) - NC, remove nc from 01:32:664 (1) -

fixed all NC for this diff ~

[Light Insane]

00:06:542 (1) - move the NC to the downbeat
00:22:868 (1) - ^
00:29:807 (5) - NC
00:33:073 (6) - NC
00:35:930 (1) - move nc to the downbeat
00:37:971 (6) - NC
00:38:379 (1) - remove NC
00:44:093 (1) - move nc to the downbeat
00:55:930 (5) - NC
01:13:481 (1) - move nc to the downbeat
01:29:807 (1) - ^
01:38:991 (1) - i dont think this NC is necessary

fixed all NC ~ ;w;


gl c: - Thanks ~ ;w;

Hey lululu wrote:

Hey!
lululu(X

ok! I make a deal

Be careful BigPicture!!!
[Easy]
00:11:848 (1,2,3) - I think note begin here very strange.@@ - hmm its looks fine for me D:
00:16:338 (4) - Maybe put here. - sure c:
00:27:358 (2,3) - There hasn't align. - fixed xd
00:30:215 (2) - I give there a Suggest: - nope ~
[Normal]
00:00:420 (1,2,1,2) - So far x.x,It's no time to read. - but i'm follow DS here so its fine xd
00:05:522 (3,4) - There can be Beautiful. - nope ~
00:17:971 (3,4) - There snap is different at 00:18:787 (4,5) - will consider it ~
00:31:440 (2) - Change snap? - bad flow for me :x
00:37:971 (3,4,5) - Not perfect snap - why D:?
[Hard]
00:39:603 (1) - It's nicer then before. - keep ~
[Light Insane]
00:13:481 (1) - It's nicer then before. - will consider it ~
00:59:195 (1,2,3,4,5,6,7,8) - Resnap - hmm i think its fine ~
01:04:501 (2) - It can be put there - nice catch :o
01:14:297 (4) - Make a blanket with 01:14:807 (1,2,3,4,5,6,7) - ? - nope ~
Thanks for the mod both of you ~~
Kaitjuh
Timing Check~

The offset that I found is 428, which is like pretty much the same anyway lol.

Anyway, no kds. Just try it out and see if it sounds better or not.

Good Luck o/
Topic Starter
-NanoRIPE-
Thanks :) for your check ~
but i will consider it ~ (Waiting other opinion)
Momochikun
hi

[general]
di folder mapku ntah knp ada osb nya, coba cek klo ada hrs dihapus soalnya ini map ngga ada storyboard

[hard]
00:26:134 (4,5) - ntah knp flownya kurang enak dipandang walau uda blanket, coba di space biasa saja ? https://osu.ppy.sh/ss/5618692
00:32:256 (3) - hapus drum whistle atau kurangin volumenya ? agak kekerasan imo jadi ganggu
00:54:705 (3) - finish krn ad cymbal di bgm
01:11:032 (3) - kerasa aneh klo highvocal di redticknya ke skip berhubung section sebelumnya selalu stick sama vocal, coba note dulu baru 1/1 slider
01:12:460 (2,3) - jump terlalu besar klo di musik ngga ada apa" yang mendukung
01:39:297 (1) - end spinner pake s:c1 saja biar hening

[advanced]
well jujur aja ini diff lbih mirip hard biasa daripada advanced sih, tau gini mending hard diffnya disusahin lagi atau diganti insane biar ngga numpuk diff di kesulitan yang kurang lebih sama
00:45:930 (4,1,2) - eh ini keliatan ga rapi-_- coba di space biasa saja deh biar ga overlap
01:20:419 (1,2,3) - cmn hal ga penting, tapi klo pas ditaruh di tengah keknya lbih bagus
01:25:113 (4,1) - coba dikasih note dulu baru slider biar cymbalnya hit di sliderhead ? lbih enjoy dimainin klo buat hard player

[normal]
AR nya kurangin lah, itu easy cmn ar 2 sedangkan ini ar 5 kan jauh banget gap nya. od nya juga -1
00:56:950 (3,4,5) - coba rhythm nya dibikin kayak gini ? lbih enak follow vocal imo http://osu.ppy.sh/ss/5618719
01:29:807 (5,6,1) - aku ngga recommend stack 3x di normal diff sih, bs bikin bingung. apalagi cmn ini doang pattern yg stack di keseluruhan normal diff

[easy]
00:00:420 (1,2,1,2) - coba di space aja jangan di stack, biasanya newbie liat yang beginian lgsg di click ngga liat approach circlenya dulu

[insane]
whoa such big spacing for a general insane diff, idk if spread is fine with this ;p
00:26:339 (6) - should be a whistle here since you did so at 00:23:073 - which has similiar instrument
00:30:215 (2,3,4) - this is too big considering there're no special stuffs on the music, try to make it closer
01:24:094 (3,4) - the way you using slidertail as cymbal make the note (4) doesnt land on anything at the music which doesnt make sense. swap the rhythm idk


good luck
Strategas
[general]

-15 offset sounds more correct to me, it is very apparent in the insane 01:23:874 (2) -

for all diffs shouldn't the spinner end at 01:44:909 - ? the sound cutoffs here

[insane]

01:08:788 (5) - space this less so that 01:08:992 (1) - gets emphasized better, now they have even spacing for completely different strenght

01:16:135 (2) - move this a bit right? so it looks better http://image.prntscr.com/image/7110abb1 ... ea2479.png

01:19:808 (4) - convert to circles? I think it better catches the rhythm here

01:22:053 (1) - shape looks weird, would look better if you coppied something like 01:26:951 (1) -

[light insane]

disappeared

[hard]

00:11:440 (3,4,1) - this kind of spacing can be misleading, into thinking it's 1/1 gap, nothing really happening here to put that object that far imo
00:12:664 (3,4,1) - 00:15:930 (3,4,1) - not sure about these either, etc they look almost the same as 00:29:399 (4,1,2) - 00:32:664 (6,1,2) - which is kinda misleading

00:52:664 (1,2,3) - spacing inconsistency?

01:11:032 (3) - strange rhythm choice, you chose to emphasize the beat that is not that strong compared to 01:11:236 - 01:11:440 - which feel more important to me

01:12:256 (1,2,3,4,5,6) - spacing seems off to me

[advanced]

something is really off with your new combo paterns, they seem random in a lot of places 00:24:909 (4,1) - 00:57:562 (4,1,3,1,3) - etc.

00:17:562 (3,4,1) - spacing

00:45:317 (3,4,1,2) - this looks so weird to me http://image.prntscr.com/image/cef5e102 ... 4f677b.png the autostacking just makes it worse lol

01:12:052 (3) - this slider end shouldn't be here lol, it's one of the most important beats so make it clickable

01:16:338 (3,4,1) - spacing

[normal]

01:01:644 (5,6,1) - ds

[easy]

fine, just the spinner thing

gl
Akitoshi

Momochikun wrote:

[insane]
whoa such big spacing for a general insane diff, idk if spread is fine with this ;p
00:26:339 (6) - should be a whistle here since you did so at 00:23:073 - which has similiar instrument
00:30:215 (2,3,4) - this is too big considering there're no special stuffs on the music, try to make it closer
01:24:094 (3,4) - the way you using slidertail as cymbal make the note (4) doesnt land on anything at the music which doesnt make sense. swap the rhythm idk changed pattern idk if this works

Strategas wrote:

[insane]

01:08:788 (5) - space this less so that 01:08:992 (1) - gets emphasized better, now they have even spacing for completely different strenght

01:16:135 (2) - move this a bit right? so it looks better http://image.prntscr.com/image/7110abb1 ... ea2479.png

01:19:808 (4) - convert to circles? I think it better catches the rhythm here

01:22:053 (1) - shape looks weird, would look better if you coppied something like 01:26:951 (1) -

all fixed, thanks! b
aweadsadwa
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 1.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7562,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Combo2 : 192,192,192
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502,242,58686,1,8,0:0:0:0:
499,275,58788,1,8,0:0:0:0:
484,305,58890,1,8,0:0:0:0:
457,326,58992,1,8,0:0:0:0:
424,337,59094,1,8,0:0:0:0:
390,342,59196,6,0,B|310:374|310:325|222:349,1,170,2|8,0:0|0:0,0:0:0:0:
54,370,59808,1,4,3:0:0:0:
179,255,60012,1,4,3:0:0:0:
9,265,60216,1,4,3:0:0:0:
134,150,60420,1,4,3:0:0:0:
223,348,60625,1,8,0:0:0:0:
223,348,61033,6,0,L|318:342,1,85
477,335,61441,1,0,0:0:0:0:
477,335,61543,1,8,0:0:0:0:
477,335,61645,2,0,P|484:286|474:238,1,85,2|0,0:0|0:0,0:0:0:0:
431,88,62053,1,8,0:0:0:0:
396,62,62155,1,2,0:0:0:0:
354,52,62257,1,2,0:0:0:0:
312,62,62359,1,2,0:0:0:0:
277,86,62461,6,0,B|226:115|181:95|181:95|119:63|61:104,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
219,8,63074,1,0,2:0:0:0:
128,176,63278,2,0,P|73:188|23:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
206,129,63686,2,0,P|218:184|199:234,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
71,352,64094,5,2,0:0:0:0:
128,176,64298,1,0,2:0:0:0:
281,277,64502,1,8,0:0:0:0:
79,260,64706,2,0,P|42:222|36:149,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
159,45,65114,2,0,P|196:83|202:156,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
168,309,65523,1,0,2:0:0:0:
363,270,65727,6,0,L|471:264,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
301,180,66135,1,8,0:0:0:0:
233,350,66339,2,0,L|341:344,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
464,264,66747,1,0,2:0:0:0:
357,114,66951,2,0,B|351:75|351:75|358:8,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
387,214,67359,6,0,P|296:198|259:84,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
357,114,67972,1,0,2:0:0:0:
253,265,68176,2,0,P|213:230|187:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
159,6,68584,1,8,0:0:0:0:
100,136,68788,1,0,2:0:0:0:
255,104,68992,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69604,1,0,2:0:0:0:
255,183,69808,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70420,1,0,2:0:0:0:
472,181,70625,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71033,1,8,0:0:0:0:
148,227,71237,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71645,1,0,2:0:0:0:
281,253,71849,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72257,5,6,0:0:0:0:
148,227,72461,1,2,0:0:0:0:
254,50,72665,1,8,0:0:0:0:
281,253,72869,1,2,0:0:0:0:
116,130,73074,2,0,P|62:174|79:301,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,367,73686,1,0,0:0:0:0:
376,195,73890,6,0,L|482:198,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
281,253,74298,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74706,5,8,0:0:0:0:
4,206,74808,1,0,0:0:0:0:
1,165,74910,1,0,0:0:0:0:
17,127,75012,1,0,0:0:0:0:
59,145,75114,1,8,0:0:0:0:
103,155,75216,1,0,0:0:0:0:
148,149,75318,1,0,0:0:0:0:
185,123,75420,1,0,0:0:0:0:
217,83,75523,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
349,19,76135,1,0,2:0:0:0:
148,149,76339,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76747,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77155,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77563,1,8,0:0:0:0:
315,179,77767,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78176,1,0,2:0:0:0:
224,159,78380,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78788,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
162,89,79196,1,8,0:0:0:0:
15,232,79400,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
142,276,79807,1,0,2:0:0:0:
162,89,80011,1,8,0:0:0:0:
113,191,80216,1,0,2:0:0:0:
305,170,80420,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81033,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81441,1,0,2:0:0:0:
455,259,81645,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
212,353,82053,6,0,B|203:283|203:283|232:236|232:236|221:150,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82665,1,0,2:0:0:0:
63,207,82869,2,0,L|74:321,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
257,258,83278,2,0,L|265:140,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83686,5,8,3:0:0:0:
418,198,83889,1,0,3:0:0:0:
418,198,83991,1,0,3:0:0:0:
418,198,84093,1,0,3:0:0:0:
283,44,84297,1,6,0:0:0:0:
319,202,84501,2,0,P|365:211|431:190,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
196,217,84909,2,0,P|150:226|84:205,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
32,36,85318,5,12,0:0:0:0:
0,259,85523,1,0,2:0:0:0:
133,78,85727,1,12,0:0:0:0:
101,301,85930,1,0,2:0:0:0:
271,164,86135,5,2,0:0:0:0:
13,130,86339,1,2,0:0:0:0:
272,128,86543,1,2,0:0:0:0:
14,162,86747,1,2,0:0:0:0:
255,30,86951,6,0,B|318:24|318:24|362:36|362:36|451:27,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87563,1,0,0:0:0:0:
378,222,87767,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88380,1,0,0:0:0:0:
407,140,88584,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89196,1,0,0:0:0:0:
27,262,89400,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89808,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90216,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90829,1,0,0:0:0:0:
383,157,91033,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91645,1,0,0:0:0:0:
325,286,91849,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92461,1,0,0:0:0:0:
77,155,92665,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93074,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93482,5,6,0:0:0:0:
282,94,93686,1,0,0:0:0:0:
433,104,93890,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94298,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94910,1,0,0:0:0:0:
269,256,95114,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95727,1,0,0:0:0:0:
175,33,95931,2,0,B|298:11|219:61|363:40,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96543,1,0,0:0:0:0:
465,191,96747,5,6,0:0:0:0:
423,35,96951,1,0,0:0:0:0:
310,162,97155,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97563,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98176,1,0,0:0:0:0:
289,322,98380,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
429,334,98788,1,8,0:0:0:0:
492,187,98992,1,0,0:0:0:0:
498,171,99094,1,0,0:0:0:0:
505,155,99196,1,6,0:0:0:0:
256,192,99298,12,0,102053,0:0:0:0:
Topic Starter
-NanoRIPE-
xd
Topic Starter
-NanoRIPE-

Momochikun wrote:

hi

[general]
di folder mapku ntah knp ada osb nya, coba cek klo ada hrs dihapus soalnya ini map ngga ada storyboard - wahh iya lel ~

[hard]
00:26:134 (4,5) - ntah knp flownya kurang enak dipandang walau uda blanket, coba di space biasa saja ? https://.ppy.sh/ss/5618692
00:32:256 (3) - hapus drum whistle atau kurangin volumenya ? agak kekerasan imo jadi ganggu - nunggu opini lain tentang ini
00:54:705 (3) - finish krn ad cymbal di bgm
01:11:032 (3) - kerasa aneh klo highvocal di redticknya ke skip berhubung section sebelumnya selalu stick sama vocal, coba note dulu baru 1/1 slider
01:12:460 (2,3) - jump terlalu besar klo di musik ngga ada apa" yang mendukung
01:39:297 (1) - end spinner pake s:c1 saja biar hening

[advanced]
well jujur aja ini diff lbih mirip hard biasa daripada advanced sih, tau gini mending hard diffnya disusahin lagi atau diganti insane biar ngga numpuk diff di kesulitan yang kurang lebih sama - hmmm saya juga berpikir gitu tapi karena untuk lagu ini kuat banget (terutama drumnya) ;w;,saya akan tanya Doyak tentang hal ini huehue
00:45:930 (4,1,2) - eh ini keliatan ga rapi-_- coba di space biasa saja deh biar ga overlap
01:20:419 (1,2,3) - cmn hal ga penting, tapi klo pas ditaruh di tengah keknya lbih bagus
01:25:113 (4,1) - coba dikasih note dulu baru slider biar cymbalnya hit di sliderhead ? lbih enjoy dimainin klo buat hard player

[normal]
AR nya kurangin lah, itu easy cmn ar 2 sedangkan ini ar 5 kan jauh banget gap nya. od nya juga -1 - bener juga ya huehue xd
00:56:950 (3,4,5) - coba rhythm nya dibikin kayak gini ? lbih enak follow vocal imo http://.ppy.sh/ss/5618719
01:29:807 (5,6,1) - aku ngga recommend stack 3x di normal diff sih, bs bikin bingung. apalagi cmn ini doang pattern yg stack di keseluruhan normal diff

[easy]
00:00:420 (1,2,1,2) - coba di space aja jangan di stack, biasanya newbie liat yang beginian lgsg di click ngga liat approach circlenya dulu


good luck

Strategas wrote:

[general]

-15 offset sounds more correct to me, it is very apparent in the insane 01:23:874 (2) - hmm waiting other opinion ~

for all diffs shouldn't the spinner end at 01:44:909 - ? the sound cutoffs here - i will talk with Akitoshi about the spinner i think its fine ~


[light insane]

disappeared - XD

[hard]

00:11:440 (3,4,1) - this kind of spacing can be misleading, into thinking it's 1/1 gap, nothing really happening here to put that object that far imo
00:12:664 (3,4,1) - 00:15:930 (3,4,1) - not sure about these either, etc they look almost the same as 00:29:399 (4,1,2) - 00:32:664 (6,1,2) - which is kinda misleading - about the first one,i make lt far because i think there is the beginning of the new rhythm and the second one,i make it little close because there is in slow part ~ (sorry for my terrible english ;w;)

00:52:664 (1,2,3) - spacing inconsistency?

01:11:032 (3) - strange rhythm choice, you chose to emphasize the that is not that strong compared to 01:11:236 - 01:11:440 - which feel more important to me

01:12:256 (1,2,3,4,5,6) - spacing seems off to me

[advanced]

something is really off with your new combo paterns, they seem random in a lot of places 00:24:909 (4,1) - 00:57:562 (4,1,3,1,3) - etc. - yeah you're right,i i will fixed some patterns~

00:17:562 (3,4,1) - spacing

00:45:317 (3,4,1,2) - this looks so weird to me http://image.prntscr.com/image/cef5e102 ... 4f677b.png the autostacking just makes it worse lol

01:12:052 (3) - this slider end shouldn't be here lol, it's one of the most important beats so make it clickable

01:16:338 (3,4,1) - spacing

[normal]

01:01:644 (5,6,1) - ds

[easy]

fine, just the spinner thing

gl
No Reply = fixed

Thanks Guys! ~
Kyuukai
ayy, I'm here from my modding queue !

Advanced

00:05:522 (3) - NC
00:16:746 (1) - CTRL+H, then replace it where it was
00:33:073 (1) - Remove NC
00:33:481 (2) - NC
00:38:583 (2,3) - Blanket
00:42:868 (1) - 472,248
00:47:562 (1) - Don't make a curved slider, make it straight
00:50:828 (1) - Make it vertical
01:02:460 (1) - CTRL+J, then replace it where it was

That's all I found... Really nice mapping !
Topic Starter
-NanoRIPE-

yaleufeu wrote:

ayy, I'm here from my modding queue !

Advanced

00:05:522 (3) - NC - keep
00:16:746 (1) - CTRL+H, then replace it where it was
00:33:073 (1) - Remove NC - why?
00:33:481 (2) - NC - nah
00:38:583 (2,3) - Blanket - its aiready blanket lol
00:42:868 (1) - 472,248 - prefer mine ~
00:47:562 (1) - Don't make a curved slider, make it straight - looks weird imo
00:50:828 (1) - Make it vertical
01:02:460 (1) - CTRL+J, then replace it where it was

That's all I found... Really nice mapping !
No reply = fixed ~
thanks for your mod!!
Garden
[Easy]
  1. 00:20:011 (5,1) - 00:55:930 (6,1) - 01:22:052 (5,1) - swap nc, if u say u don't like nc on finish then consider changing 00:46:134 (1) - 01:12:256 (1) - 01:26:950 (1) - 01:33:481 (1) - 01:36:746 (1) - instead to make that consistent overall
[Normal]
  1. 00:20:011 (6,1) - swap nc, same point in ez
[Advanced]
  1. fine with the diff itself, still i don't quite understand some of ur nc patterns.. like 00:20:419 - to 00:26:338 - , r u following the lyric or something?
  2. 00:57:562 (4,1) - 00:59:195 (5,1) - 01:13:481 (1,2) - swap nc maybe to nc on the long white tick...
  3. 01:42:052 - use S:C1, just like every other diffs
[Hard]
  1. 01:21:848 (4,1) - a bit wonder why this finish isn't featured with a jump but stacked instead
  2. 01:24:297 (2) - normal-finish on sliderhead, like in other diffs
[Aki Insane]
  1. fine diff <3
Topic Starter
-NanoRIPE-

Garden wrote:

[Easy]
  1. 00:20:011 (5,1) - 00:55:930 (6,1) - 01:22:052 (5,1) - swap nc, if u say u don't like nc on finish then consider changing 00:46:134 (1) - 01:12:256 (1) - 01:26:950 (1) - 01:33:481 (1) - 01:36:746 (1) - instead to make that consistent overall - in this case you're right,okay i will fix it
[Normal]
  1. 00:20:011 (6,1) - swap nc, same point in ez - ok
[Advanced]
  1. fine with the diff itself, still i don't quite understand some of ur nc patterns.. like 00:20:419 - to 00:26:338 - , r u following the lyric or something? - ahh sorry its my fault because i didnt nc here 00:20:011 so fixed ~
  2. 00:57:562 (4,1) - 00:59:195 (5,1) - 01:13:481 (1,2) - swap nc maybe to nc on the long white tick... - ok
  3. 01:42:052 - use S:C1, just like every other diffs - oops fixed :3
[Hard]
  1. 01:21:848 (4,1) - a bit wonder why this finish isn't featured with a jump but stacked instead - i make a jump when there appear new lyric like 01:18:379 (5,1) so i keep it ~
  2. 01:24:297 (2) - normal-finish on sliderhead, like in other diffs - ok
Thanks for your mod!!
btw Nice username bro :3 (unison square GARDEN) xd
Ciyus Miapah
yeh, kenapa coba mendadak nge m4m gini
-------------------------

-------------------------
Konspirasi sekali
> Ready for rank tapi masih butuh mod, sangat pintar :>
ane sarankan cari BN, ini map dh bagus star banyak, tinggal di icon beres urusan

> LOL ngefav map sendiri, jeruk makan jeruk :V


Timing:
  1. offset 429, itu si kaitjuh bener (plis gw punya mesin timing yg akurat, jadi cobain dulu timing nya)
Meta:
  1. Source nya gk ada, biasanya lagu kek gini pasti anime
  2. HS nya okelah
  3. BG kalau bisa 1366x768 biar high quality
  4. okay
Insen:
  1. Good
  2. 00:00:420 (1,1,1) - coba translate dong "slider ini terlihat menggeliat dan menggelikan untuk dilihat, tolong di mulusin lagi slidernya"
  3. 00:06:950 (1) - shorten to 1/2 slider more neater
  4. 00:28:176 (1) - make this slider more softer look, seems unbalanced wave
  5. 00:40:420 (3) - same?
  6. 01:12:257 (1,2,3,4,5) - another conspiracy
    1. 01:10:625 (1,2,3,4,5) - im sure you follow vocal in here, but why you didnt follow vocal in 01:12:257 (1,2,3,4) - by put some 1/1 slider?
    2. 01:13:074 (4) - for this im really sure this needs to be mapped with circles and follow vocal for good flow
  7. 01:23:890 (2,3) - well, i think you need to remove 01:24:094 (3) - , and add one arrow on 01:23:890 (2) - and then you can put circle on 01:24:297 - to provide some finish emphasize more stronger
  8. 01:35:931 (3) - tis slider wave looks weak
  9. 01:25:318 (1,2,3,4,1,2,3,4) - pp jump (i like rectangles)
  10. recheck your blankets to make sure you didn't make any mistakes
  11. okay
Hard:
  1. 00:11:236 (2,3) - ugh overlapnya sangat menyentuh sekali, yeah menyentuh sekali http://puu.sh/qdJki/cb0335e4e5.jpg
  2. 00:20:419 (2) - perbaiki spacing nya dikit 258|109
  3. 00:35:930 (3,4,1) tolong stack 00:36:134 (4) - di 00:36:338 (1) - (contoh nyata 00:39:195 (4,5,1) - ) sama kebanyakan stack mu nempel di kepala slider
  4. 00:48:583 (4,5,6,7,1,2,3,4,5,6,1) - DJpop style LOL
  5. 01:18:379 (5,1) - perbedaan jarak disini lebih jauh dibandingkan 01:02:052 (5,1) - 01:05:317 (4,1) - 01:08:787 (4,1) - 01:11:848 (5,1) - 01:15:113 (5,1) - 01:20:011 (4,1) - dan 01:21:848 (4,1) - maka saya menyimpulkan bahwa jarak diantara objek ini terlalu jauh.
  6. ok
Adv:
  1. 00:26:338 - sepertinya kau harus ngemap bagian ini, itu dh jelas vokal kenapa di skip coba?
  2. 00:31:236- sama (yg ini lebih gk jelas lagi :/)
  3. 00:46:134 - dibagian ini aneh (ane butuh penjelasan), kenapa spacing sava SV disini kau kurangi? sedangkan lagunya itu masih kuat bgt malah ada melodi gitar sama drum + ditambah penambahan ritme drum pada musik makin naik, tapi kenapa di map malah dikurangi? ("isi essay disini")
  4. sepertinya buat setting udah oke mungkin OD naikan sedikit jadi 5.5, biar rada enak sama AR 6.5
  5. map ini kurang greget
  6. okay
Normal:
  1. 01:38:991 (4,5) - lebih baik kau map ini circle sama slider aja kaya advanced, keliatan gk konsisten (atau ketuker gitu kudunya advanced yang pake circle :/) LOL
  2. map ini sangat tidak greget
  3. okay
Easy:
  1. ini dah bagus lah
  2. gk ada greget nya
  3. okay
well overall sih ane liat kombo udah lumayan okelah, tapi coba cek lagi takut combomu kelewat dikit
dikirain ini ada tulisan (D.A. Mix) nya lagu electronic ternyata bukan #SurpriseMDFK

cek blanket tiap diff, mungkin ada blanket yang jelek diliat sama kau
Topic Starter
-NanoRIPE-

Fort wrote:

yeh, kenapa coba mendadak nge m4m gini
-------------------------

-------------------------
Konspirasi sekali
> Ready for rank tapi masih butuh mod, sangat pintar :> - ampun kak saya khilaf :>
ane sarankan cari BN, ini map dh bagus star banyak, tinggal di icon beres urusan - sebenarnya saya masih nunggu mod (dari Rukaru,Mr Sergio,Shurelia) tapi yahh memang saya mau beresin nih map jadi okelah saya akan cari BN secepatnya

> LOL ngefav map sendiri, jeruk makan jeruk :V - :V


Timing:
  1. offset 429, itu si kaitjuh bener (plis gw punya mesin timing yg akurat, jadi cobain dulu timing nya) - ohh gitu ya,set ke 429 ~
Meta:
  1. Source nya gk ada, biasanya lagu kek gini pasti anime - nggk kok ini lagu dari album *dan juga nggk ada masuk anime manapun nih lagu
  2. HS nya okelah
  3. BG kalau bisa 1366x768 biar high quality - ini aja dah boleh dah ~
  4. okay
Insen:
  1. Good
  2. 00:00:420 (1,1,1) - coba translate dong "slider ini terlihat menggeliat dan menggelikan untuk dilihat, tolong di mulusin lagi slidernya" - waduh english saya parah kak tapi saya akan usahain deh transletnya - Aki,fort said is "this slider looks twist and absurd to behold,please make the slider slightly softened"
    *Google Translate LOL
Hard:
  1. 00:11:236 (2,3) - ugh overlapnya sangat menyentuh sekali, yeah menyentuh sekali http://puu.sh/qdJki/cb0335e4e5.jpg - ah tae
  2. 00:20:419 (2) - perbaiki spacing nya dikit 258|109 - ok
  3. 00:35:930 (3,4,1) tolong stack 00:36:134 (4) - di 00:36:338 (1) - (contoh nyata 00:39:195 (4,5,1) - ) sama kebanyakan stack mu nempel di kepala slider - hmm bener juga ya huehue
  4. 00:48:583 (4,5,6,7,1,2,3,4,5,6,1) - DJpop style LOL - xd yg penting masuk ritme hehe
  5. 01:18:379 (5,1) - perbedaan jarak disini lebih jauh dibandingkan 01:02:052 (5,1) - 01:05:317 (4,1) - 01:08:787 (4,1) - 01:11:848 (5,1) - 01:15:113 (5,1) - 01:20:011 (4,1) - dan 01:21:848 (4,1) - maka saya menyimpulkan bahwa jarak diantara objek ini terlalu jauh. - bener juga ya kurangi dikit deh jaraknya
  6. ok
Adv:
  1. 00:26:338 - sepertinya kau harus ngemap bagian ini, itu dh jelas vokal kenapa di skip coba? - azzzzz sebenarnya ini mau ngurangi notenya supaya ngurangi starnya :> cuma yahh ok deh tambah lagi circlenya
  2. 00:31:236- sama (yg ini lebih gk jelas lagi :/) - ^
  3. 00:46:134 - dibagian ini aneh (ane butuh penjelasan), kenapa spacing sava SV disini kau kurangi? sedangkan lagunya itu masih kuat bgt malah ada melodi gitar sama drum + ditambah penambahan ritme drum pada musik makin naik, tapi kenapa di map malah dikurangi? ("ini kan slow part masak di samain SVnya? kan aneh lagipula diff insane dan hard juga gitu")
  4. sepertinya buat setting udah oke mungkin OD naikan sedikit jadi 5.5, biar rada enak sama AR 6.5 - ok
  5. map ini kurang greget - -_-
  6. okay
Normal:
  1. 01:38:991 (4,5) - lebih baik kau map ini circle sama slider aja kaya advanced, keliatan gk konsisten (atau ketuker gitu kudunya advanced yang pake circle :/) LOL - bener juga kwkw
  2. map ini sangat tidak greget - ini NORMAL!!
  3. okay
Easy:
  1. ini dah bagus lah
  2. gk ada greget nya - -_- serah
  3. okay
well overall sih ane liat kombo udah lumayan okelah, tapi coba cek lagi takut combomu kelewat dikit - hmm ok gw cek lagi
dikirain ini ada tulisan (D.A. Mix) nya lagu electronic ternyata bukan #SurpriseMDFK - wkkwkw sebenarnya D.A Mix di ambil dari nama albumnya sendiri (DUGOUT ACCIDENT) dan juga nih lagu sebenarnya ada versi yg lama/old version di single ke 6 (Ryuusei no squall) cuma mereka (Unison square garden) buat lagi di album dugout accident dengan instrument yg cukup berbeda (suara drum,vocal,dan gitarnya di improve lagi kalau bass mungkin masih sama)

cek blanket tiap diff, mungkin ada blanket yang jelek diliat sama kau - udah boleh itu mah ~
Lanturn
Really long title. NanoRIPE's map.
Note this version is from a week ago.. so some tthings are probably wrong. Hope this is good enough from the m4m. I'm rushing a little bit now so sorry if anything is off.

[Easy]
  1. 00:00:420 (1,2,1,2,3,4) - Could probably move these to the right a little. It's kinda just crammed in the corner really.
  2. 00:15:113 (3,4) - and 00:18:379 (3,4) - If you want more variety than just 1/1's nonstop then you should try using a 3/2 slider here. It will capture part of the guitar this way.
  3. 00:20:011 (5,1) - Swap NC. The (5) finish is part of the next combo.
  4. 00:24:501 (3) - Generally you want to avoid ending or reversing on the start of a new measure because that's generally where the strongest sound comes from. Try using another circle where (3) starts and then go ahead with a 1/1 slider at 00:24:909 -
  5. 00:50:215 (2) - Try giving this a little but of a downwards curve, it fits nicely with the curved 00:49:399 (1) -
  6. 00:58:787 (5) - same idea as above. Especially for this when you have a finish potential note. Try swapping (4,5) as (4) continues to hold the vocal anyways.
  7. 01:39:297 (1) - soft on the spinner end?
[Advanced]
  1. 00:00:420 (1,1,1) - I suggest using the soft sampleset for the tail ends here.
  2. 00:11:644 (3) - Move this down on the otherside of the tail of (2) and the head of (4)? With 00:12:664 (2) - it feels a bit crowded.
  3. 00:12:664 (2) - why not curve this into the (3) for more natural flow, even if it doesn't mean much. It also gets rid of the square-like presence from the previous notes.
  4. 1.6 DS is a bit much for this diff. At most I suggest 1.3 or 1.4 max. Map gets too snappy when you use this high of DS.
  5. Because this is an advanced, and it's supposed to help bridge the gap between normal and hard. You should try removing some notes so there are a few more 1/1 gaps. Right now the density is that of Hard so there isn't much of a difference. For example if you look at 00:13:481 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - it's almost the exact same. I suggest removing some notes like 00:16:542 (4) - In this section.
  6. 00:19:807 (4) - two circles is honestly better here. The Tail end should be Clicked.
  7. The kiai needs some gaps in it. This advanced is currently unacceptable at it's current level. Too dense.
  8. 01:05:522 (5) - For breathing room, I suggest deleting this.
  9. 01:08:583 (5) - change to a single circle?
  10. 01:12:052 (3) - Tail end should be clicked here. Making a 1/2 slider from (2) works nicely.
  11. 01:18:379 (3) - maybe just a circle so there's some breathing room?
  12. 01:23:685 (1) - isn't really much of a sound on the tail end, using a 3/4 reverse slider would actually suit the song more appropriately here.
  13. 01:39:297 (1) - soft on spinner end?
[Hard]
  1. 00:00:420 (1,1,1) - Like in advanced, using soft sampleset tails would fit better.
  2. 00:13:481 (1) - as in advanced, you do not need to use spacing like this. 1.8 is way too much and should be toned down quite a bit. at least down to 1.4 like the rest of the map.
  3. 00:20:829 (3,4) - Two 1/2 sliders would work the best here so that you're clicking on the dominant notes (like the insane) You want to avoid having circles like 00:21:440 (4) - be clickable since there's no hard sound to follow
  4. 00:56:338 (1,2,3,4) - Over here it's a bit hard to understand what you're following. If you follow the guitar strums, then 00:56:134 - should be mapped. If you follow vocals, then 00:56:338 (1,2,3) - should be swapped and such. Right now, it doesn't seem like you really had anything specific to follow.
  5. 01:31:644 (4,2) - spacing of these two should probably be identical since they sound the same.
  6. 01:39:297 (1) - soft on end?
[Aki's Insane]
nice map. Don't have anything to say.
  1. 00:03:685 (1) - probably a soft hit would work good here since there's not really any strong drums to back up a normal hit.
Topic Starter
-NanoRIPE-

Lanturn wrote:

Really long title. NanoRIPE's map. - yeah huehue xd
Note this version is from a week ago.. so some tthings are probably wrong. Hope this is good enough from the m4m. I'm rushing a little bit now so sorry if anything is off. - its fine ~

[Easy]
  1. 00:00:420 (1,2,1,2,3,4) - Could probably move these to the right a little. It's kinda just crammed in the corner really. - hmm you're right ~
  2. 00:15:113 (3,4) - and 00:18:379 (3,4) - If you want more variety than just 1/1's nonstop then you should try using a 3/2 slider here. It will capture part of the guitar this way. - hmm i think its fine ~ since there is the same rhythm with this one and use 1/1 slider but u dont mention it like here 01:33:490
  3. 00:20:011 (5,1) - Swap NC. The (5) finish is part of the next combo. - it looks unncessary imo
  4. 00:24:501 (3) - Generally you want to avoid ending or reversing on the start of a new measure because that's generally where the strongest sound comes from. Try using another circle where (3) starts and then go ahead with a 1/1 slider at 00:24:909 - ok
  5. 00:50:215 (2) - Try giving this a little but of a downwards curve, it fits nicely with the curved 00:49:399 (1) - ok,looks good for me
  6. 00:58:787 (5) - same idea as above. Especially for this when you have a finish potential note. Try swapping (4,5) as (4) continues to hold the vocal anyways. - for the slider i will keep it but i swap (4,5) ~
  7. 01:39:297 (1) - soft on the spinner end? - fixed (forgot set to soft)
[Advanced]
  1. 00:00:420 (1,1,1) - I suggest using the soft sampleset for the tail ends here. - okay ~
  2. 00:11:644 (3) - Move this down on the otherside of the tail of (2) and the head of (4)? With 00:12:664 (2) - it feels a bit crowded. - nice
  3. 00:12:664 (2) - why not curve this into the (3) for more natural flow, even if it doesn't mean much. It also gets rid of the square-like presence from the previous notes. - make sense
  4. 1.6 DS is a bit much for this diff. At most I suggest 1.3 or 1.4 max. Map gets too snappy when you use this high of DS. - lol 1.4 is the natural ds for this diff ~ (and also it looks not too far imo) but i will use 1.5x (to decrease the distance)
  5. Because this is an advanced, and it's supposed to help bridge the gap between normal and hard. You should try removing some notes so there are a few more 1/1 gaps. Right now the density is that of Hard so there isn't much of a difference. For example if you look at 00:13:481 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - it's almost the exact same. I suggest removing some notes like 00:16:542 (4) - In this section. - actually i think it same but the rhythm force me to make the pattern like hard,but i will try to make it easier here.like remove some notes ~
  6. 00:19:807 (4) - two circles is honestly better here. The Tail end should be Clicked. - for the tail end maybe i will keep it *it looks little bit difficult add circle there
  7. The kiai needs some gaps in it. This advanced is currently unacceptable at it's current level. Too dense. - hmm you'are right ~ maybe i will remap some patterns and i will change some element here
  8. 01:05:522 (5) - For breathing room, I suggest deleting this. - sure
  9. 01:08:583 (5) - change to a single circle? - yes
  10. 01:12:052 (3) - Tail end should be clicked here. Making a 1/2 slider from (2) works nicely. - its aiready clicked
  11. 01:18:379 (3) - maybe just a circle so there's some breathing room? - sure
  12. 01:23:685 (1) - isn't really much of a sound on the tail end, using a 3/4 reverse slider would actually suit the song more appropriately here. - nice catch
  13. 01:39:297 (1) - soft on spinner end? - ok
[Hard]
  1. 00:00:420 (1,1,1) - Like in advanced, using soft sampleset tails would fit better. - okay ~
  2. 00:13:481 (1) - as in advanced, you do not need to use spacing like this. 1.8 is way too much and should be toned down quite a bit. at least down to 1.4 like the rest of the map. - actually the general ds for this diff is 1.4x xd (same as adv) but i will decrease the ds to 1.6x (i think 1.8 looks far too)
  3. 00:20:829 (3,4) - Two 1/2 sliders would work the best here so that you're clicking on the dominant notes (like the insane) You want to avoid having circles like 00:21:440 (4) - be clickable since there's no hard sound to follow - sure looks good now
  4. 00:56:338 (1,2,3,4) - Over here it's a bit hard to understand what you're following. If you follow the guitar strums, then 00:56:134 - should be mapped. If you follow vocals, then 00:56:338 (1,2,3) - should be swapped and such. Right now, it doesn't seem like you really had anything specific to follow. - sorry xd ,i swapped it
  5. 01:31:644 (4,2) - spacing of these two should probably be identical since they sound the same. -
  6. 01:39:297 (1) - soft on end? - ok
Thanks for your Laturn!! really helpful ~
Toruta
i dont know how to mod easy fiff :cry: sorry
[advanced]
00:44:102 (4) - a little bit strange,idk maybe http://puu.sh/qhpZk/791e983032.jpg ?

[Hard]
00:26:551 (1,2) - i have hear 4 sounds ,i think 2 slider would be better (like that http://puu.sh/qhp5n/dda6125961.jpg
00:29:000 (3,4) - why not long slider this part like 00:27:367 (3,1) - it hink this sound be better http://puu.sh/qhpim/bfd0bdc819.jpg
00:42:061 (3,4) - ^
00:47:775 (1,2,3) - i have heard "wasure” here 。its a word i think that 3 sounds should be together (like that http://puu.sh/qhpy7/774b6f8d20.jpg
[Aki's Insane]
00:48:388 (2,2) - why no sound here ,but there 00:50:020 (2) - have sound , is that back ground sound?
01:23:898 (2,3) - idk i ithink 01:24:306 should be a start , maybe http://puu.sh/qhqKm/4cc6fb533a.jpg

gl :)
Topic Starter
-NanoRIPE-

khy200610140 wrote:

i dont know how to mod easy fiff :cry: sorry
[advanced]
00:44:102 (4) - a little bit strange,idk maybe http://puu.sh/qhpZk/791e983032.jpg ? - nice ~ fixed

[Hard]
00:26:551 (1,2) - i have hear 4 sounds ,i think 2 slider would be better (like that http://puu.sh/qhp5n/dda6125961.jpg
00:29:000 (3,4) - why not long slider this part like 00:27:367 (3,1) - it hink this sound be better http://puu.sh/qhpim/bfd0bdc819.jpg - because it looks boring if i still use long slider like that
00:42:061 (3,4) - ^ - because the word "Yappari" looks should be 1/2 beat imo
00:47:775 (1,2,3) - i have heard "wasure” here 。its a word i think that 3 sounds should be together (like that http://puu.sh/qhpy7/774b6f8d20.jpg - ok applied

gl :)
Thanks for your mod
ekafjr
sadis :V
Topic Starter
-NanoRIPE-

ekafjr wrote:

sadis :V
kwkwwk malah nulis sadis
Bukti savelog
17:39 ekafjr: boleh ane mod dikit :V
17:39 -NanoRIPE-: ok ~
17:41 ekafjr: disini 00:16:551 (4) - knapa kosong
17:41 -NanoRIPE-: diff opo?
17:41 ekafjr: advance
17:42 -NanoRIPE-: well gw mau ngurangin notenya aja (biar nggk terlalu mirip dengan isnae)
17:42 -NanoRIPE-: eh maksudnya hard
17:42 ekafjr: atasnya hard
17:42 -NanoRIPE-: ?
17:42 -NanoRIPE-: atas?
17:43 ekafjr: advance nama diffnya bang
17:44 -NanoRIPE-: iya gw tau maksudnya gw bikin disitu kosong supaya patternnya nggk mirip yg di diff hard
17:44 ekafjr: ohh
17:44 ekafjr: klo gitu ini 00:13:082 (3) - jadiin circle aja
17:45 -NanoRIPE-: weehh bener juga ya kwkwkw
17:46 -NanoRIPE-: fixed hehe
17:46 ekafjr: wkwkwkw
17:47 ekafjr: disini rada ane bang 00:30:428 (3) -
17:47 ekafjr: drumnya knapa di lewat gitu aja
17:48 -NanoRIPE-: yahh gw lebih ke vocal disitu (dan juga biar agak gampang juga)
17:48 ekafjr: rtythm aga aneh bang
17:48 -NanoRIPE-: ehh benerkah?
17:48 ekafjr: saran ane sih 00:30:224 (2) - ganti jadi 1/2
17:49 ekafjr: 00:30:428 (3) - ini jadi 1/1
17:49 -NanoRIPE-: ok ok
17:52 ekafjr: sama 00:43:286 (2,3) -
17:55 ekafjr: advancenya rada aneh klo kata ane bang :V
17:55 ekafjr: rrtythm kyak yg ubah" :v
17:55 ekafjr: tapi diff lain keren abis kwkwkw
17:57 -NanoRIPE-: ohh gitu ya (sorry soalnya mau nurunin starnya jadi kayak gitu)
18:00 ekafjr: wkwkwkw bisa ranked tuh kyaknya :V
18:01 -NanoRIPE-: huehuemakasih ya :3
18:02 -NanoRIPE-: situ punya juga kalau dah banyak mod pasti ranked tuh
18:03 ekafjr: iya harus ngemis" dulu biar banyak mod
18:03 -NanoRIPE-: lebih m4m atau nm di forum aja
18:03 -NanoRIPE-: biar cepet
18:03 -NanoRIPE-: kalau ngemis mah lama kwkwkw
18:04 ekafjr: iya kali aja dapet :V
18:32 -NanoRIPE-: btw nggk di savelog? *nanti saya kasih kudosu
18:33 ekafjr: modnya dikit gak usah deh wkwkw
18:33 -NanoRIPE-: yg penting mod huehue
18:35 ekafjr: wkwwk ane gak tau carnya savelog gmna wkwkwkw
18:35 -NanoRIPE-: ohh
18:35 -NanoRIPE-: /savelog
18:36 -NanoRIPE-: terus copy kodenya dari note ke forum
18:36 -NanoRIPE-: *Notepad
18:40 ekafjr: caran ngopynya gmna wkwkkw
18:41 -NanoRIPE-: yahh "Select all" terus "ctrl + c" buat ngopi kode semua chatnya
18:42 ekafjr: haduh ribet dah wkwkkw
18:42 ekafjr: lagi mager ane bang kwkwkw
18:42 -NanoRIPE-: ohhh ok deh
18:42 -NanoRIPE-: post aja sembarang kek di forum nanti saya kasih kudos
18:42 -NanoRIPE-: bilang "aaaa bccccc" gitu nanti saya kasih bukti savelognya
18:43 -NanoRIPE-: lel
Modem
Mod o3o
17:31 -NanoRIPE-: halo ~
17:32 Modem: Hey \:3/
17:33 -NanoRIPE-: ehh kak bisa nggk kasih masukan (saran/kritik) buat map saya nggk?
17:34 Modem: Yeah sure :3
17:35 *-NanoRIPE- is listening to [http://osu.ppy.sh/b/986515 UNISON SQUARE GARDEN - Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)]
17:35 -NanoRIPE-: :3
17:50 Modem: Ok
17:50 Modem: Easy
17:51 Modem: 00:42:469 (4) - Placement nya note ini agak bahaya buat easy diff, soalnya beginner player masih belum biasa sama alur back & forth
17:52 Modem: Apalagi note itu distack sama 00:43:286 (2) , jadi agak sulit diread
17:52 Modem: Mending 00:42:469 (4) ditaruh di x:284 y:224 aja
17:53 -NanoRIPE-: ok satu2 ya
17:53 Modem: Ya, santai aja XD
17:53 Modem: Jadinya placement nya kayak gini
17:53 Modem: http://puu.sh/qjCKs/998ffbd196.jpg
17:53 -NanoRIPE-: soalnya ada seseorang yg paksa minta mod nih (sampe ngamok -_-)
17:55 Modem: Walah XDXDXD
17:55 Modem: Siapa tuh? XD
17:55 -NanoRIPE-: Mango Juice ;w;
17:56 Modem: owo
17:56 Modem: Oke oke XD
17:56 Modem: Kalo udah selesai ngemod kasih tau ya, nanti baru aku lanjutin :3
17:57 -NanoRIPE-: yahh dia ngamok
17:58 -NanoRIPE-: kwkwkw ngakak dah (sorry malah jadi terhambat jawabnya)
17:58 Modem: XDXDXDXD
17:58 Modem: Banyak tsundere di osu XD
17:59 -NanoRIPE-: ok kembali ke laptop
17:59 Modem: XD
17:59 -NanoRIPE-: gile baru pertama kali saya dpt player gituan (tapi yahh saya juga salah sih lama ngemodnya kwkwkw)
17:59 Modem: Tipikal tsundere. Santai aja XD
18:00 -NanoRIPE-: ok unstack ~
18:00 Modem: <3
18:01 Modem: Btw background nya menusyuk hati para jomblo =A=
18:02 -NanoRIPE-: xd (yahh tapi masuk di ritme bgnya hehe)
18:02 -NanoRIPE-: then?
18:03 -NanoRIPE-: oh iya kak cewek ato cowok (biar nggk salah bilang "Bang" atau "Mas")
18:03 Modem: 00:17:163 (2,3) - Blanket
18:03 -NanoRIPE-: ok
18:03 Modem: http://puu.sh/qjD68/4e528dc0f5.jpg
18:03 Modem: :3
18:04 -NanoRIPE-: wait normal toh wkwkwk
18:04 Modem: Waduh, lupa ngasih judul XD
18:04 Modem: Iyap
18:04 Modem: Yang easy udah bagus
18:05 -NanoRIPE-: btw di easy di patternnya gw juga blanket :v
18:06 -NanoRIPE-: mungkin dah fixed nih (jujur susah banget blanketnya -_-)
18:06 Modem: XD
18:07 Modem: 00:39:000 (4) - Ini mendingan dibikin jadi straight aja
18:07 Modem: Kalau dibikin curvy, alurnya jadi agak roundy, sulit buat ngefollow
18:08 Modem: http://puu.sh/qjDg4/7ba272fbb0.jpg
18:09 Modem: 00:47:367 (2) - Note ini nggak perfectly stacked sama ekornya 00:45:735 (6)
18:09 Modem: Agak overlap
18:09 Modem: Tinggal disable grid snap teru geser dikit ke kiri
18:12 Modem: 01:13:082 (3) - Gimana kalau slider ini bentuknya dibikin kayak gini aja -> http://puu.sh/qjDmy/bfef01a6de.jpg
18:12 Modem: Biar lebih jelas emphasize vokalnya
18:13 Modem: Advanced
18:14 Modem: 00:00:429 (1) - Slider ini mending digeser sedikit ke x: 324 y: 72
18:14 Modem: kayak gini -> http://puu.sh/qjDsg/2d171671fd.jpg
18:15 Modem: Jadi pattern flow nya bisa roundy sama slider-slider berikutnya
18:17 Modem: 00:37:571 (3,1) - Blanket -> http://puu.sh/qjDwB/bdd6b8b88a.jpg
18:18 -NanoRIPE-: sorry afk
18:18 Modem: No prob~
18:18 Modem: Aku lanjutin ya :3
18:19 Modem: 01:09:000 (1) - Blanket -> http://puu.sh/qjDBi/f05b5c3340.jpg
18:21 Modem: 01:15:122 (4,1) - Um, blanket -> http://puu.sh/qjDEa/7439c11a19.jpg
18:22 Modem: Nice diff :3
18:22 Modem: Hard
18:22 -NanoRIPE-: wait tunggu
18:22 Modem: Oke XD
18:23 -NanoRIPE-: 00:30:224 (2) - menurut kak ini slidernya dah bagus atau blm? (mungkin lebih enak emphatize ke vocal atau drum)?
18:23 -NanoRIPE-: soalnya temen ane bilang rada aneh dengan nih slider ~
18:24 Modem: Um, difficult apa? o3o
18:24 -NanoRIPE-: advance
18:25 Modem: Di advance, 00:30:224 (2) itu note
18:26 -NanoRIPE-: ok fixed all
18:26 Modem: :D
18:26 -NanoRIPE-: ya...
18:26 Modem: Hmmm.....
18:27 Modem: Memang, ada drum beat yang kena skip di 00:30:633
18:27 -NanoRIPE-: hmm gitu ya ok deh ganti ~
18:27 -NanoRIPE-: makasih sarannya (jadi yakin hehe)
18:28 Modem: :D
18:28 Modem: Suggestion buat part itu -> http://puu.sh/qjDVh/56a7146430.jpg
18:29 -NanoRIPE-: hmmm
18:29 Modem: Biar gampang lolos dari QAT xd
18:29 Modem: mending upbeatnya dimap
18:29 -NanoRIPE-: saya perbaiki dengan jalan saya sendiri (kalau pakai gitu takutnya nambah lagi star rating)
18:29 Modem: Oh, oke oke
18:29 Modem: Hard
18:30 -NanoRIPE-: ok~
18:31 Modem: 00:31:245 (4,1) - Blanket -> http://puu.sh/qjE0f/b0b53cb390.jpg
18:32 -NanoRIPE-: fixed
18:32 Modem: nice
18:33 Modem: 01:08:184 (3) - Mending dibikin jadi twin slider kayak 01:07:367 (1)
18:33 Modem: Slider ini -> 01:08:184 (3) agak kurang cekung
18:34 -NanoRIPE-: sebenarnya saya udah kasih kembar slidernya (kan di ctrl d)
18:34 Modem: Hm, oke :3
18:36 Modem: 01:19:408 (3) - Cekungin dikit lagi biar cute -> http://puu.sh/qjEbR/54282d07fd.jpg
18:37 -NanoRIPE-: ok
18:37 Modem: :3
18:37 Modem: 01:20:428 (1) - Naikin dikit ekornya slider ini buat perbaiki blanket -> http://puu.sh/qjEdW/4f6449ff4a.jpg
18:39 Modem: 01:30:224 (1) - Kepalanya slider ini nggak perfectly stacked sama ekornya 01:29:000 (1)
18:39 -NanoRIPE-: ok
18:39 Modem: \:3/
18:40 Modem: Ok nice
18:40 Modem: Done~
18:40 -NanoRIPE-: udah fixed deh all
18:40 -NanoRIPE-: makasih ya :3
18:40 -NanoRIPE-: btw di savelog hueehue
18:40 Modem: Sama-sama~
Akitoshi

Fort wrote:

Insen:
  1. Good
  2. 00:00:420 (1,1,1) - coba translate dong "slider ini terlihat menggeliat dan menggelikan untuk dilihat, tolong di mulusin lagi slidernya" i remade 00:03:694 (1) - but prev 2sliders are ok imo lo
  3. 00:06:950 (1) - shorten to 1/2 slider more neater
  4. 00:28:176 (1) - make this slider more softer look, seems unbalanced wave for ze blanket
  5. 00:40:420 (3) - same? saem
  6. 01:12:257 (1,2,3,4,5) - another conspiracy
    1. 01:10:625 (1,2,3,4,5) - im sure you follow vocal in here, but why you didnt follow vocal in 01:12:257 (1,2,3,4) - by put some 1/1 slider? no thnx there xd
    2. 01:13:074 (4) - for this im really sure this needs to be mapped with circles and follow vocal for good flow
  7. 01:23:890 (2,3) - well, i think you need to remove 01:24:094 (3) - , and add one arrow on 01:23:890 (2) - and then you can put circle on 01:24:297 - to provide some finish emphasize more stronger
  8. 01:35:931 (3) - tis slider wave looks weak im weak
  9. 01:25:318 (1,2,3,4,1,2,3,4) - pp jump (i like rectangles) remade pp bc of prev patterns orz
  10. recheck your blankets to make sure you didn't make any mistakes im clumsy
  11. okay dad

Lanturn wrote:

[Aki's Insane]
nice map. Don't have anything to say.
  1. 00:03:685 (1) - probably a soft hit would work good here since there's not really any strong drums to back up a normal hit.

khy200610140 wrote:

[Aki's Insane]
00:48:388 (2,2) - why no sound here ,but there 00:50:020 (2) - have sound , is that back ground sound? they're same soft sample
01:23:898 (2,3) - idk i ithink 01:24:306 should be a start , maybe http://puu.sh/qhqKm/4cc6fb533a.jpgfixed from fort's mod
no comment = fixed, thank you!
@NanoRIPE- sry for delay aaa

FOKEN NERFED
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Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
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233,148,52469,1,0,0:0:0:0:
401,153,52673,6,0,P|421:202|356:282,1,152.999995330811,4|8,0:0|0:0,0:0:0:0:
252,316,53286,1,0,0:0:0:0:
356,379,53490,1,8,3:0:0:0:
276,223,53694,1,0,0:0:0:0:
276,223,53796,1,0,1:0:0:0:
276,223,53898,2,0,L|170:219,1,76.4999976654053,8|0,1:0|2:0,0:0:0:0:
47,208,54306,5,4,0:0:0:0:
118,306,54510,1,0,2:0:0:0:
130,153,54714,2,0,B|136:122|136:122|127:73,1,76.4999976654053,12|0,1:0|0:0,0:0:0:0:
280,66,55122,2,0,B|274:97|274:97|283:146,1,76.4999976654053,2|0,1:0|0:0,0:0:0:0:
309,292,55531,1,8,1:0:0:0:
418,184,55735,1,0,0:0:0:0:
418,184,55837,1,0,1:0:0:0:
418,184,55939,6,0,L|517:186,1,85,6|0,0:0|2:0,0:0:0:0:
309,292,56347,2,0,L|210:290,1,85,8|0,0:0|2:0,0:0:0:0:
54,286,56755,1,2,0:0:0:0:
172,163,56959,2,0,B|179:125|179:125|166:63,1,85,0|8,2:0|0:0,0:0:0:0:
148,248,57367,1,0,2:0:0:0:
272,132,57571,6,0,P|311:117|375:126,1,85,0|0,2:0|0:0,0:0:0:0:
498,209,57980,1,8,0:0:0:0:
328,214,58184,1,0,2:0:0:0:
409,64,58388,1,8,0:0:0:0:
498,209,58592,5,8,0:0:0:0:
502,242,58694,1,8,0:0:0:0:
499,275,58796,1,8,0:0:0:0:
484,305,58898,1,8,0:0:0:0:
457,326,59000,1,8,0:0:0:0:
424,337,59102,1,8,0:0:0:0:
390,342,59204,6,0,B|310:374|310:325|222:349,1,170,2|8,0:0|0:0,0:0:0:0:
54,370,59816,1,4,3:0:0:0:
179,255,60020,1,4,3:0:0:0:
9,265,60224,1,4,3:0:0:0:
134,150,60428,1,4,3:0:0:0:
223,348,60633,1,8,0:0:0:0:
223,348,61041,6,0,L|318:342,1,85
477,335,61449,1,0,0:0:0:0:
477,335,61551,1,8,0:0:0:0:
477,335,61653,2,0,P|484:286|474:238,1,85,2|0,0:0|0:0,0:0:0:0:
431,88,62061,1,8,0:0:0:0:
396,62,62163,1,2,0:0:0:0:
354,52,62265,1,2,0:0:0:0:
312,62,62367,1,2,0:0:0:0:
277,86,62469,6,0,B|226:115|181:95|181:95|119:63|61:104,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
219,8,63082,1,0,2:0:0:0:
128,176,63286,2,0,P|73:188|23:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
206,129,63694,2,0,P|218:184|199:234,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
71,352,64102,5,2,0:0:0:0:
128,176,64306,1,0,2:0:0:0:
281,277,64510,1,8,0:0:0:0:
79,260,64714,2,0,P|42:222|36:149,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
159,45,65122,2,0,P|196:83|202:156,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
168,309,65531,1,0,2:0:0:0:
363,270,65735,6,0,L|471:264,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
301,180,66143,1,8,0:0:0:0:
233,350,66347,2,0,L|341:344,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
464,264,66755,1,0,2:0:0:0:
357,114,66959,2,0,B|351:75|351:75|358:8,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
387,214,67367,6,0,P|296:198|259:84,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
357,114,67980,1,0,2:0:0:0:
253,265,68184,2,0,P|213:230|187:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
159,6,68592,1,8,0:0:0:0:
86,174,68796,1,0,2:0:0:0:
255,104,69000,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69612,1,0,2:0:0:0:
255,183,69816,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70428,1,0,2:0:0:0:
472,181,70633,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71041,1,8,0:0:0:0:
148,227,71245,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71653,1,0,2:0:0:0:
281,253,71857,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72265,5,6,0:0:0:0:
148,227,72469,1,2,0:0:0:0:
254,50,72673,1,8,0:0:0:0:
281,253,72877,1,2,0:0:0:0:
116,131,73082,2,0,P|63:172|48:217,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
120,350,73490,2,0,P|186:340|221:309,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
376,195,73898,6,0,L|482:198,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
281,253,74306,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74714,5,8,0:0:0:0:
4,206,74816,1,0,0:0:0:0:
1,165,74918,1,0,0:0:0:0:
17,127,75020,1,0,0:0:0:0:
59,145,75122,1,8,0:0:0:0:
103,155,75224,1,0,0:0:0:0:
148,149,75326,1,0,0:0:0:0:
185,123,75428,1,0,0:0:0:0:
217,83,75531,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
330,15,76143,1,0,2:0:0:0:
148,149,76347,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76755,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77163,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77571,1,8,0:0:0:0:
315,179,77775,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78184,1,0,2:0:0:0:
224,159,78388,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78796,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
162,89,79204,1,8,0:0:0:0:
15,232,79408,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
158,190,79816,2,0,B|168:151|168:151|160:75,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
108,286,80224,1,0,2:0:0:0:
305,170,80428,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81041,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81449,1,0,2:0:0:0:
455,259,81653,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
200,360,82061,6,0,B|203:288|203:288|219:239|219:239|222:158,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82673,1,0,2:0:0:0:
63,207,82877,2,0,L|66:320,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
268,266,83286,2,0,L|272:146,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83694,5,8,3:0:0:0:
493,199,83898,2,0,L|492:242,3,33.9999989624024,0|0|0|0,3:0|3:0|3:0|3:0,3:0:0:0:
378,374,84306,1,4,0:0:0:0:
268,266,84510,2,0,P|222:275|156:254,1,101.999996887207,2|2,0:0|0:0,0:0:0:0:
133,78,84918,2,0,P|179:69|245:90,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
353,265,85326,5,12,0:0:0:0:
157,168,85531,1,0,2:0:0:0:
359,135,85735,1,12,0:0:0:0:
219,295,85938,1,0,2:0:0:0:
233,83,86143,5,2,0:0:0:0:
109,267,86347,1,2,0:0:0:0:
133,78,86551,1,2,0:0:0:0:
219,295,86755,1,2,0:0:0:0:
293,29,86959,6,0,B|356:23|356:23|400:35|400:35|489:26,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87571,1,0,0:0:0:0:
378,222,87775,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88388,1,0,0:0:0:0:
407,140,88592,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89204,1,0,0:0:0:0:
27,262,89408,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89816,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90224,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90837,1,0,0:0:0:0:
383,157,91041,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91653,1,0,0:0:0:0:
325,286,91857,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92469,1,0,0:0:0:0:
77,155,92673,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93082,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93490,5,6,0:0:0:0:
282,94,93694,1,0,0:0:0:0:
433,104,93898,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94306,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94918,1,0,0:0:0:0:
269,256,95122,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95735,1,0,0:0:0:0:
175,33,95939,2,0,B|297:15|219:61|362:43,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96551,1,0,0:0:0:0:
465,191,96755,5,6,0:0:0:0:
423,35,96959,1,0,0:0:0:0:
310,162,97163,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97571,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98184,1,0,0:0:0:0:
289,322,98388,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
429,334,98796,1,8,0:0:0:0:
492,187,99000,1,0,0:0:0:0:
498,171,99102,1,0,0:0:0:0:
505,155,99204,1,6,0:0:0:0:
256,192,99306,12,0,102061,0:0:0:0:
Rukaru

-NanoRIPE- wrote:

sebenarnya saya masih nunggu mod (dari Rukaru,Mr Sergio,Shurelia) tapi yahh memang saya mau beresin nih map jadi okelah saya akan cari BN secepatnya
omg sorry I forgot your request. I will mod this soon.
400th post /o/
Topic Starter
-NanoRIPE-

Rukaru wrote:

-NanoRIPE- wrote:

sebenarnya saya masih nunggu mod (dari Rukaru,Mr Sergio,Shurelia) tapi yahh memang saya mau beresin nih map jadi okelah saya akan cari BN secepatnya
omg sorry I forgot your request. I will mod this soon.
400th post /o/
ok gpp xd *saya kira kak ingat untuk ngemod padahal nggk kwkwkw
Seijiro
old M4M I'm returning just now, uhh

General


  • looks fine

________________



Aki's Insane


  • 00:00:429 (1) - ok, let me start with some nazi stuff. What about making the last point of the slider a red point (anchorpoint)? image

    00:05:020 - wow, I was listening to a triplet bu I didn't know where the beats were lol. Considering the notes you followed till now ignoring this feels strange

    00:22:265 (4) - if this follows vocals I'd rather make 00:22:061 (3,4) - this jump bigger, since there is not enough emphasis right now (image)

    01:38:388 (1,2) - umh... check 00:32:265 (3,4) - (also all your 1/4 snaps after a slider usually have a jump)

    01:39:306 (1) - probably just personal, but I feel like you should follow the guitars sound till it disappears at 01:44:918 -
Clean diff

________________



Hard


  • 00:03:694 (1,2) - maybe it can be read easily anyway, but I'd avoid using such spacing when you already used it for 00:00:429 (1,1,1) - since the layer would expect it for a 1/1 and not a 1/2 snap imo

    00:10:837 (1) - try moving this to x300 y236 to make a better pattern for 00:10:837 (1,2,3,4,1) - , since it looks pretty random compared to the rest of your map

    00:47:265 (4,5) - I'm not really a fan of triplets at the ed of a slider, since you have to skip the first beat and play from the second (which is harder). You could place a slider between 00:47:367 (5,6) - instead and convert 00:46:959 (3) - into circles so you can avoid making that triplet like that

    00:48:898 (5,6) - I guess... it was consistent... My concern it still valid tho

    01:32:673 (3,4,5) - not the same as your other triplets ^
    01:38:388 (1,2,3) - same

    01:39:306 (1) - as for the Insane, I'd rather make this spinner end at 01:44:918 - , where the guitar stops

________________



Normal


  • 00:03:694 (1,2) - same problem as for Hard, but this time is worse, since the diff is lower

    00:46:143 (1,2) - ugh, by using a slider on the red tick you mess up the general rhythm you used till now and it also feels strange. Why not merging those objects and creating a 1/1 slider instead?

    01:39:306 (1) - same as before and probably on lower diffs too.

________________



Normal


  • 00:00:429 (1,1,1,2) - spacing inconsistency. It was fine as a higher diff pattern, but not here.

    01:39:408 (1) - check higher diffs

________________



Easy


  • 00:33:082 (1) - I'd use default soft finish here

    01:39:612 (1) - check higher diffs

________________

Topic Starter
-NanoRIPE-

MrSergio wrote:

old M4M I'm returning just now, uhh

General


  • looks fine

________________



Hard


  • 00:03:694 (1,2) - maybe it can be read easily anyway, but I'd avoid using such spacing when you already used it for 00:00:429 (1,1,1) - since the layer would expect it for a 1/1 and not a 1/2 snap imo - what about stacked?

    00:10:837 (1) - try moving this to x300 y236 to make a better pattern for 00:10:837 (1,2,3,4,1) - , since it looks pretty random compared to the rest of your map - fixed in another way ~ because x300 y236 looks bad placement for me ~

    00:47:265 (4,5) - I'm not really a fan of triplets at the ed of a slider, since you have to skip the first and play from the second (which is harder). You could place a slider between 00:47:367 (5,6) - instead and convert 00:46:959 (3) - into circles so you can avoid making that triplet like that - hmm nice catch

    00:48:898 (5,6) - I guess... it was consistent... My concern it still valid tho - ~

    01:32:673 (3,4,5) - not the same as your other triplets ^ - oohh you're right xd fixed
    01:38:388 (1,2,3) - same - ^

    01:39:306 (1) - as for the Insane, I'd rather make this spinner end at 01:44:918 - , where the guitar stops - ok since so many modder suggest this i will consider it again ~ nah i think its fine because i'm follow drum cymbal here (where its stop on 01:42:061)
    and i think 01:44:918 is too long xd ~


________________



Normal


  • 00:03:694 (1,2) - same problem as for Hard, but this time is worse, since the diff is lower - same as hard

    00:46:143 (1,2) - ugh, by using a slider on the red tick you mess up the general rhythm you used till now and it also feels strange. Why not merging those objects and creating a 1/1 slider instead? - okay ~

    01:39:306 (1) - same as before and probably on lower diffs too. - ~

________________



Normal


  • 00:00:429 (1,1,1,2) - spacing inconsistency. It was fine as a higher diff pattern, but not here. - what do you mean? i think the spacing looks consistent with each other ~ but i stack (1,2)

    01:39:408 (1) - check higher diffs - ok

________________



Easy


  • 00:33:082 (1) - I'd use default soft finish here - opps ~

    01:39:612 (1) - check higher diffs - ~

________________

Thanks for your mod!! ~
Shunao
Hi!

This is your NM :)

Advanced

  1. 00:14:306 - ^ It's more attractive
  2. 00:17:571 - and here too
  3. 00:22:265 - Fix this blanket with 00:22:877 it's better
  4. 00:34:510 - Add a circle
  5. 00:41:041 - Like this:

This music is good!(In my favorites) ;)
And it's a good advanced difficulty!
Good luck !
Topic Starter
-NanoRIPE-

ShogunMoon wrote:

Hi!

This is your NM :)

Advanced

  1. 00:14:306 - ^ It's more attractive - ok
  2. 00:17:571 - and here too - nah i think its fine
  3. 00:22:265 - Fix this blanket with 00:22:877 it's better - what?
  4. 00:34:510 - Add a circle - nope
  5. 00:41:041 - Like this: - fixed but not blanket ~

This music is good!(In my favorites) ;) - thanks
And it's a good advanced difficulty!
Good luck !
thanks for your mod!
CrystilonZ
Haiyo
From the queue

Bold --> You really should give it some thoughts
Normal --> Just normal stuff
Italic --> nazi/subjective stuff. feel free to skip
Red --> Unrankable according to the ranking criteria. Fix this. No buts.

General

  1. title is so looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong
  2. Lower the AR on advanced to something like 5.5-6.0 to be more linear + it's too fast
  3. Please uncheck "Widescreen Support" on every difficulty, or make them consistent
  4. Snap your preview point
  5. The music ends exactly at 01:44:918, so lengthen your spinners to that point maybe better.

Hard

  1. 00:11:857 (1,2,3,4) - judging from notes before and after this point, you are focusing on the guitar, right? If so, change 00:12:265 (2) - into 2 circles to make 00:12:469 clickable. If you need suggestion for the pattern, click the box below. you should come up with your own pattern tho
  2. 00:19:204 (3,4) - can you lower the volume on these two? it's a bit disturbing orz
  3. 00:22:265 (3) - asdf blanket
  4. 00:20:837 (3,4) - It really bugs me when the red lines were mapped and 00:22:469 got skipped. Unless you have any reasons that 00:21:041 and 00:21:449, please remove them. A simple 1/1 slider with a reverse starting at 00:20:428 will do
  5. 00:23:286 (1,2,3) - ^
  6. 00:33:490 (2,3,4) - ^
    btw. You can also fix these by finding a more subtle hitsound.
  7. 01:02:469 (1,2) - a single 1/2 slider maybe? something like 01:09:000 (1,2,3,4) -
  8. 01:07:367 (1,2,3) - nazi but can you make them perfectly symmetrical?
  9. 01:10:224 (4) - try changing this to 2 circles. It should fit well with the short vocal
  10. 01:15:531 (1,2) - a single 1/2 slider maybe? something like 01:09:000 (1,2,3,4) -

Advanced

  1. 00:05:122 (2) - idk, nc this for better perceivability maybe?
  2. 00:50:837 (1) - why wasn't this put somewhere around 500/290?
  3. 01:14:714 (3,4) - for better spread and emphasis, change these to 4 circles

Normal


  • This part here 00:46:143 should have more density to make the spread more linear. Adding some notes on the red tick will do.
    Suggestions : (just choose some of these) 00:47:163 00:49:204 00:50:428 00:54:102

good luck~
Topic Starter
-NanoRIPE-

CrystilonZ wrote:

Haiyo
From the queue

Bold --> You really should give it some thoughts
Normal --> Just normal stuff
Italic --> nazi/subjective stuff. feel free to skip
Red --> Unrankable according to the ranking criteria. Fix this. No buts.

General

  1. title is so looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong - xd
  2. Lower the AR on advanced to something like 5.5-6.0 to be more linear + it's too fast - ok
  3. Please uncheck "Widescreen Support" on every difficulty, or make them consistent - oops fixed
  4. Snap your preview point - D:
  5. The music ends exactly at 01:44:918, so lengthen your spinners to that point maybe better. - meh fixed (after i talked with aki and he agree about that)

Hard

  1. 00:11:857 (1,2,3,4) - judging from notes before and after this point, you are focusing on the guitar, right? If so, change 00:12:265 (2) - into 2 circles to make 00:12:469 clickable. If you need suggestion for the pattern, click the box below. you should come up with your own pattern tho - aaa thanks for u suggestion
  2. 00:19:204 (3,4) - can you lower the volume on these two? it's a bit disturbing orz - ok
  3. 00:22:265 (3) - asdf blanket - fixed
  4. 00:20:837 (3,4) - It really bugs me when the red lines were mapped and 00:22:469 got skipped. Unless you have any reasons that 00:21:041 and 00:21:449, please remove them. A simple 1/1 slider with a reverse starting at 00:20:428 will do - i'm follow Laturn's Suggestion here so i will keep it *when someone mention it again i will change it ~
  5. 00:23:286 (1,2,3) - ^ - i'm emphatize for vocal here
  6. 00:33:490 (2,3,4) - ^ - because the word "wow wow wow" seems 1/2 for me
    btw. You can also fix these by finding a more subtle hitsound.
  7. 01:02:469 (1,2) - a single 1/2 slider maybe? something like 01:09:000 (1,2,3,4) - it looks unncessary ~ and also i want make variation here ~
  8. 01:07:367 (1,2,3) - nazi but can you make them perfectly symmetrical? - ok
  9. 01:10:224 (4) - try changing this to 2 circles. It should fit well with the short vocal - hmm nope
  10. 01:15:531 (1,2) - a single 1/2 slider maybe? something like 01:09:000 (1,2,3,4) - same as before

Advanced

  1. 00:05:122 (2) - idk, nc this for better perceivability maybe? - nope ~
  2. 00:50:837 (1) - why wasn't this put somewhere around 500/290? - wow nicre ~
  3. 01:14:714 (3,4) - for better spread and emphasis, change these to 4 circles - good idea


Normal


  • This part here 00:46:143 should have more density to make the spread more linear. Adding some notes on the red tick will do.
    Suggestions : (just choose some of these) 00:47:163 00:49:204 00:50:428 00:54:102
- i will consider it

good luck~
i will finish this later ~ Thanks for your mod!
Akitoshi

MrSergio wrote:

Aki's Insane


  • 00:00:429 (1) - ok, let me start with some nazi stuff. What about making the last point of the slider a red point (anchorpoint)? image

    00:05:020 - wow, I was listening to a triplet bu I didn't know where the beats were lol. Considering the notes you followed till now ignoring this feels strange

    00:22:265 (4) - if this follows vocals I'd rather make 00:22:061 (3,4) - this jump bigger, since there is not enough emphasis right now (image) I moved 00:22:061 (3) - a bit instead, I want to keep stacks on 00:21:245 (4,4) -

    01:38:388 (1,2) - umh... check 00:32:265 (3,4) - (also all your 1/4 snaps after a slider usually have a jump)

    01:39:306 (1) - probably just personal, but I feel like you should follow the guitars sound till it disappears at 01:44:918 -
Clean diff

________________

fixed all, thank you for the mod!

daweq
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62469
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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499,275,58796,1,8,0:0:0:0:
484,305,58898,1,8,0:0:0:0:
457,326,59000,1,8,0:0:0:0:
424,337,59102,1,8,0:0:0:0:
390,342,59204,6,0,B|310:374|310:325|222:349,1,170,2|8,0:0|0:0,0:0:0:0:
54,370,59816,1,4,3:0:0:0:
179,255,60020,1,4,3:0:0:0:
9,265,60224,1,4,3:0:0:0:
134,150,60428,1,4,3:0:0:0:
223,348,60633,1,8,0:0:0:0:
223,348,61041,6,0,L|318:342,1,85
477,335,61449,1,0,0:0:0:0:
477,335,61551,1,8,0:0:0:0:
477,335,61653,2,0,P|484:286|474:238,1,85,2|0,0:0|0:0,0:0:0:0:
431,88,62061,1,8,0:0:0:0:
396,62,62163,1,2,0:0:0:0:
354,52,62265,1,2,0:0:0:0:
312,62,62367,1,2,0:0:0:0:
277,86,62469,6,0,B|226:115|181:95|181:95|119:63|61:104,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
219,8,63082,1,0,2:0:0:0:
128,176,63286,2,0,P|73:188|23:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
206,129,63694,2,0,P|218:184|199:234,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
71,352,64102,5,2,0:0:0:0:
128,176,64306,1,0,2:0:0:0:
281,277,64510,1,8,0:0:0:0:
79,260,64714,2,0,P|42:222|36:149,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
159,45,65122,2,0,P|196:83|202:156,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
168,309,65531,1,0,2:0:0:0:
363,270,65735,6,0,L|471:264,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
301,180,66143,1,8,0:0:0:0:
233,350,66347,2,0,L|341:344,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
464,264,66755,1,0,2:0:0:0:
357,114,66959,2,0,B|351:75|351:75|358:8,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
387,214,67367,6,0,P|296:198|259:84,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
357,114,67980,1,0,2:0:0:0:
253,265,68184,2,0,P|213:230|187:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
159,6,68592,1,8,0:0:0:0:
86,174,68796,1,0,2:0:0:0:
255,104,69000,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69612,1,0,2:0:0:0:
255,183,69816,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70428,1,0,2:0:0:0:
472,181,70633,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71041,1,8,0:0:0:0:
148,227,71245,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71653,1,0,2:0:0:0:
281,253,71857,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72265,5,6,0:0:0:0:
148,227,72469,1,2,0:0:0:0:
254,50,72673,1,8,0:0:0:0:
281,253,72877,1,2,0:0:0:0:
116,131,73082,2,0,P|63:172|48:217,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
120,350,73490,2,0,P|186:340|221:309,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
376,195,73898,6,0,L|482:198,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
281,253,74306,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74714,5,8,0:0:0:0:
4,206,74816,1,0,0:0:0:0:
1,165,74918,1,0,0:0:0:0:
17,127,75020,1,0,0:0:0:0:
59,145,75122,1,8,0:0:0:0:
103,155,75224,1,0,0:0:0:0:
148,149,75326,1,0,0:0:0:0:
185,123,75428,1,0,0:0:0:0:
217,83,75531,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
330,15,76143,1,0,2:0:0:0:
148,149,76347,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76755,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77163,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77571,1,8,0:0:0:0:
315,179,77775,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78184,1,0,2:0:0:0:
224,159,78388,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78796,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
162,89,79204,1,8,0:0:0:0:
15,232,79408,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
158,190,79816,2,0,B|168:151|168:151|160:75,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
108,286,80224,1,0,2:0:0:0:
305,170,80428,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81041,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81449,1,0,2:0:0:0:
455,259,81653,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
200,360,82061,6,0,B|203:288|203:288|219:239|219:239|222:158,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82673,1,0,2:0:0:0:
63,207,82877,2,0,L|66:320,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
268,266,83286,2,0,L|272:146,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83694,5,8,3:0:0:0:
493,199,83898,2,0,L|492:242,3,33.9999989624024,0|0|0|0,3:0|3:0|3:0|3:0,3:0:0:0:
378,374,84306,1,4,0:0:0:0:
268,266,84510,2,0,P|222:275|156:254,1,101.999996887207,2|2,0:0|0:0,0:0:0:0:
133,78,84918,2,0,P|179:69|245:90,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
353,265,85326,5,12,0:0:0:0:
157,168,85531,1,0,2:0:0:0:
359,135,85735,1,12,0:0:0:0:
219,295,85938,1,0,2:0:0:0:
233,83,86143,5,2,0:0:0:0:
109,267,86347,1,2,0:0:0:0:
133,78,86551,1,2,0:0:0:0:
219,295,86755,1,2,0:0:0:0:
293,29,86959,6,0,B|356:23|356:23|400:35|400:35|489:26,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87571,1,0,0:0:0:0:
378,222,87775,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88388,1,0,0:0:0:0:
407,140,88592,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89204,1,0,0:0:0:0:
27,262,89408,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89816,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90224,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90837,1,0,0:0:0:0:
383,157,91041,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91653,1,0,0:0:0:0:
325,286,91857,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92469,1,0,0:0:0:0:
77,155,92673,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93082,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93490,5,6,0:0:0:0:
282,94,93694,1,0,0:0:0:0:
433,104,93898,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94306,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94918,1,0,0:0:0:0:
269,256,95122,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95735,1,0,0:0:0:0:
175,33,95939,2,0,B|297:15|219:61|362:43,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96551,1,0,0:0:0:0:
465,191,96755,5,6,0:0:0:0:
423,35,96959,1,0,0:0:0:0:
310,162,97163,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97571,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98184,1,0,0:0:0:0:
289,322,98388,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
487,360,98796,1,8,0:0:0:0:
494,181,99000,1,0,0:0:0:0:
482,148,99102,1,0,0:0:0:0:
468,116,99204,1,6,0:0:0:0:
256,192,99306,12,0,104918,0:0:0:0:
Rukaru
hello~ mod as requested.
first time modding map with 100+ star priority. the hurdle is too damn high.
[Easy]
  1. 00:41:245 (3,4) - I think it's better if you change to 2 slider. it's fine if you want to keep it tho, for pattern and flow sake.
  2. 00:46:143 (1,2,3,4) - long slider first, then a note and another long slider. this way you can emphasize the cymbal/finish better in 00:46:143 and give better feel to the music. try it. ask me if you don't understand.
  3. 00:50:224 (2) - make it 2/1 repeat or plain slider. I know you are trying to follow the vocal currently but it does not sound good. it is better to leave the vocal in this part because that is the only one 3/4 slider in the last and next 10 seconds. also, it was not a strong sound that should be noted.
  4. 01:01:041 (3,4) - well, I see you following the drum in this part. I think it's unnecessary. you can wrap it in a single 5/4 slider. I personally don't like how I play your current pattern. (4) feels unnatural and awkward when I play it.
others are fine I guess.
[Normal]
  1. 00:29:000 (4,5) - you can ignore drum in this part and I think it's better to follow vocal here because it kinda catchy. actually, I wish you do this.
  2. 00:32:265 (3,4) - rhythm on this one can be changed. it can follow the drum perfectly by making this 00:32:877 audible. but it's perfectly fine as is if you want to keep the pattern.
  3. 00:41:245 (3,4,5) - if you asked if this should be changed like my suggestion in 00:29:000 (4,5), my answer is no. keep your current one.
  4. 00:49:000 - please make this clickable. preferably a note because it such a shame to skip this. it has a strong sound, it telling you to click! like in this one
  5. 00:47:367 (2) - can you feel it? it feels so good when I click it lo. but really, I mean it.
  6. 01:23:490 (3) - nazi, sorry. please move it up a bit. make it linear for aesthetic sake. this one is really bugging me.
that's it.
[Advanced]
now... I rarely mod advanced. sorry if I suggest something silly and not helpful.
  1. 00:02:061 (1) - it is fine if you make it similar to normal, I mean, straight slider.
  2. 00:19:204 (3,4,1) - you can add 1/4 repeat slider here 00:19:204 or 00:19:408 and adjust your rhythm. that is, if you want.
  3. 01:14:714 (3,4,5,6) - tidy this up. it ruin the pattern in 01:13:286 (4,1,2). like this maybe? https://osu.ppy.sh/ss/5879950
[Hard]
  1. 00:50:837 (1) - this sounds weird because you constantly following vocal before and after this. I don't think this need to be emphasized. please stick to the music by making this 00:51:041 clickable.
  2. 01:07:367 (1,2,3) - ugh...why? re-do this. make perfect symmetry.
  3. 01:09:816 (3,4) - me nitpicking lol. I hope you did better. (4) doesn't look good.
  4. 01:39:204 (6) - x:216, y:212
I actually want to suggest some pattern but I think it might conflict with your mapping style so yeah... also, you can tweak the difficulty a bit by adding more daring jump in some part. judging from insane, I think it will be safe. anyway in case you are interested, feel free to ask.
[Insane]
nothing to say. good map.

[]
sorry for poor mod. I hope this help.
please ask if you are not sure with what I write.

good luck with your first rank. :)
Topic Starter
-NanoRIPE-

Rukaru wrote:

hello~ mod as requested.
first time modding map with 100+ star priority. the hurdle is too damn high. - xd
[Easy]
  1. 00:41:245 (3,4) - I think it's better if you change to 2 slider. it's fine if you want to keep it tho, for pattern and flow sake. - well sebenarnya mau ikut saranmu tapi karena "miskin" tempat jadi nggk deh ~
  2. 00:46:143 (1,2,3,4) - long slider first, then a note and another long slider. this way you can emphasize the cymbal/finish better in 00:46:143 and give better feel to the music. try it. ask me if you don't understand. - okkk (saya masih ngerti kok xd)
  3. 00:50:224 (2) - make it 2/1 repeat or plain slider. I know you are trying to follow the vocal currently but it does not sound good. it is better to leave the vocal in this part because that is the only one 3/4 slider in the last and next 10 seconds. also, it was not a strong sound that should be noted. - fixed (agak di remap part ini huehue)
  4. 01:01:041 (3,4) - well, I see you following the drum in this part. I think it's unnecessary. you can wrap it in a single 5/4 slider. I personally don't like how I play your current pattern. (4) feels unnatural and awkward when I play it. - hmm mungkin karena slider (2) jadi kayak gitu (kalau pakai 1/1 disini agak aneh) oh iya 5/4 slider gimana? kwkwwk
others are fine I guess.
[Normal]
  1. 00:29:000 (4,5) - you can ignore drum in this part and I think it's better to follow vocal here because it kinda catchy. actually, I wish you do this. - ok
  2. 00:32:265 (3,4) - rhythm on this one can be changed. it can follow the drum perfectly by making this 00:32:877 audible. but it's perfectly fine as is if you want to keep the pattern. - reconsidered
  3. 00:41:245 (3,4,5) - if you asked if this should be changed like my suggestion in 00:29:000 (4,5), my answer is no. keep your current one. - got it
  4. 00:49:000 - please make this clickable. preferably a note because it such a shame to skip this. it has a strong sound, it telling you to click! like in this one - okkk
  5. 00:47:367 (2) - can you feel it? it feels so good when I click it lo. but really, I mean it. - xd
  6. 01:23:490 (3) - nazi, sorry. please move it up a bit. make it linear for aesthetic sake. this one is really bugging me. - okkkk[/*:m]
that's it.
[Advanced]
now... I rarely mod advanced. sorry if I suggest something silly and not helpful.
  1. 00:02:061 (1) - it is fine if you make it similar to normal, I mean, straight slider. - meh nggk keren kalau straight
  2. 00:19:204 (3,4,1) - you can add 1/4 repeat slider here 00:19:204 or 00:19:408 and adjust your rhythm. that is, if you want. - okkk
  3. 01:14:714 (3,4,5,6) - tidy this up. it ruin the pattern in 01:13:286 (4,1,2). like this maybe? https://.ppy.sh/ss/5879950 - okkk
[Hard]
  1. 00:50:837 (1) - this sounds weird because you constantly following vocal before and after this. I don't think this need to be emphasized. please stick to the music by making this 00:51:041 clickable. - remap part ini huehue
  2. 01:07:367 (1,2,3) - ugh...why? re-do this. make perfect symmetry. - aku sudah berusaha membuatnya simetri tapi kenapa :w;
  3. 01:09:816 (3,4) - me nitpicking lol. I hope you did better. (4) doesn't look good. - oops
  4. 01:39:204 (6) - x:216, y:212 - waduh fixed
I actually want to suggest some pattern but I think it might conflict with your mapping style so yeah... also, you can tweak the difficulty a bit by adding more daring jump in some part. judging from insane, I think it will be safe. anyway in case you are interested, feel free to ask. - nggk apa2 kok,mod aja terserah (kalau memang buruk saya akan ganti kok ~)

sorry for poor mod. I hope this help.
please ask if you are not sure with what I write. - ok kak o>

good luck with your first rank. :)
Thanks kak modnya ~
Seijiro
#modreqs
no kudosu since I modded this not long ago

General


  • maybe it's just my pc, but it would be better to avoid audio files starting with numbers to avoid possible problems

    please use this wav instead for your normal-sliderslide

________________



Aki's Insane


  • nothing important to point out

________________



Hard


  • 00:00:429 (1,1) - I feel like your hitsounds on these tails are a bit too strong. Soft sample set instead?

    00:53:490 (3) - this normal whistle would be great if used more, otherwise remove it, since it's alone

    01:00:428 (5) - I feel like this needs to be converted into circles. The last beat throws me off there

    01:02:877 (3,4,5) - spacing is a bit inconsistent. Can you use a constant DS ?.?

    01:23:694 (1,2,3) - I find this part particularly hard, since you first use a triplet after a slider (which is harder than a normal triplet) and then a particularly long jump.

    01:25:326 (1) - ctrl+j and move to x196 y84?

    01:32:469 (2,3) - why such spacing... 3 is not a NC so that jump kinda stands out
Generally, structure is a bit weak on this diff. Most patterns didn't have a particular meaning on their own so they ended up being just a giant circle movement. It's fine, yes, but it's not the best at all.

________________



Advanced


  • 00:00:429 (1,1) - same as for Hard diff

    01:18:796 (1,2) - I'd switch them for a better rhythm

________________



Normal


  • 00:00:429 (1,1) - basically, make hitsounds the same on all diffs

________________



Easy


  • 01:39:612 (1) - This can be moved 1/2 earlier imo

________________



I know I may be asking something unrealistic, but the set needs some work on the structure. It is fine to make patterns flow, but using no solid structure for your patterns is not really the best (refer to the part where I mentioned the patterns end up being a giant circle on the playfield)
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