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Avenged Sevenfold - Save Me [Taiko]

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Jerry



Hello! Here's the taiko mod that you requested for.

  • [General]
  1. Add "hard rock" into the tags as that's another one of the music's genre according to Wikipedia

  2. Add "Nightmare" into the tags since that's the album of the song.

  • [Taikothon]
  1. 00:17:636 (103,104) - Swap this to d k to maintain a consistent kat rhythm with the one at 00:16:689 (95,96) -

  2. 00:20:478 (129) - Change this note to kat to maintain the kat rhythm with 00:19:215 (119,120,121,122) -

  3. 00:32:004 (237) - Change this to kat so that there is a consistency with the kat rhythm at 00:30:899 (228,229) -

  4. 01:15:899 - This note is unnecessary and it messes with the flow of the pattern. I suggest removing it.

  5. 01:21:662 - Delete this note. The flow of the note structure from 01:21:583 - to the stream feels much smoother with a gap in between.

  6. 01:34:846 - Change this to don? The pitch of the guitar lowers a little bit here before rising again at 01:35:004 -. By changing this to a don, you're able to emphasize on that difference of pitch better

  7. 02:23:241 - I suggest deleting this note. The flow of the pattern is awkward here.

  8. 02:23:557 - The placement of the kat does not match the music here at all. I suggest changing this to a don and then changing 02:23:636 - to a kat. The pattern sounds and feel more rounded.

  9. 03:45:741 - Change this to kat so that you have a consistent kat rhythm with 03:44:794 - and 03:45:425 -

  10. 03:46:609 - Same with one of my previous suggestions, remove this note as it messes with the flow of the pattern

  11. 04:01:925 - Add a kat here? The pattern flows much better with the kat connected to the overall stream

  12. 04:17:399 - Remove this. The note structure plays much better without it.

  13. 04:52:056 - Why no Finish for this? You applied Finishers for the exact same notes at 04:49:530 - and 04:54:583 -, so I would suggest you do the same for this.

  14. 04:57:109 - ^ Same, add Finish

  15. 07:08:082 (265) - Move this to 07:07:924 -, the pattern flows better

  16. 09:33:740 - Everything after this part, is sexy as hell. I like the patterns here alot, nice job!

A rather decent map!
Good luck with it and I hope my mod was helpful.
Topic Starter
Ophthalmologist

Jerry wrote:




Hello! Here's the taiko mod that you requested for.

  • [General]
  1. Add "hard rock" into the tags as that's another one of the music's genre according to Wikipedia

  2. Add "Nightmare" into the tags since that's the album of the song.

Added.

  • [Taikothon]
  1. 00:17:636 (103,104) - Swap this to d k to maintain a consistent kat rhythm with the one at 00:16:689 (95,96) -

  2. 00:20:478 (129) - Change this note to kat to maintain the kat rhythm with 00:19:215 (119,120,121,122) -

  3. 00:32:004 (237) - Change this to kat so that there is a consistency with the kat rhythm at 00:30:899 (228,229) -

    Agree on all these, changed.

  4. 01:15:899 - This note is unnecessary and it messes with the flow of the pattern. I suggest removing it.

    It's clearly a kick drum here, so I'll keep it. (I tried to stick to the drums here)

  5. 01:21:662 - Delete this note. The flow of the note structure from 01:21:583 - to the stream feels much smoother with a gap in between.

    Same as above.

  6. 01:34:846 - Change this to don? The pitch of the guitar lowers a little bit here before rising again at 01:35:004 -. By changing this to a don, you're able to emphasize on that difference of pitch better

    I tried to follow the drums here, and it's a snare on 01:34:846. Snare is a more high pitched drum, so I think kat fits more.

  7. 02:23:241 - I suggest deleting this note. The flow of the pattern is awkward here.

    Again, a kick drum here, can't leave it unmapped. Can't agree that it sounds awkward, I think it's ok.

  8. 02:23:557 - The placement of the kat does not match the music here at all. I suggest changing this to a don and then changing 02:23:636 - to a kat. The pattern sounds and feel more rounded.

    Agree on that one. Also changed 02:23:715 to kat because it sounds nice and there are too many same kdddkdddkddd patterns in first half of the song.

  9. 03:45:741 - Change this to kat so that you have a consistent kat rhythm with 03:44:794 - and 03:45:425 -

    Agree, changed.

  10. 03:46:609 - Same with one of my previous suggestions, remove this note as it messes with the flow of the pattern

    There is a kick drum here, I'll keep it.

  11. 04:01:925 - Add a kat here? The pattern flows much better with the kat connected to the overall stream

    Agree, it sounds better. Added.

  12. 04:17:399 - Remove this. The note structure plays much better without it.

    Hm, okay.

  13. 04:52:056 - Why no Finish for this? You applied Finishers for the exact same notes at 04:49:530 - and 04:54:583 -, so I would suggest you do the same for this.

  14. 04:57:109 - ^ Same, add Finish

    04:52:056 and 04:57:109 are not really exact same notes as 04:49:530 and 04:54:583 - listen to the drums, it's a Crash cymbal on 04:49:530 and 04:54:583 and an open hi-hat on 04:52:056 and 04:57:109. I decided to emphasize Crash notes with Finishers, so 04:52:056 and 04:57:109 shouldn't have Finishers.

  15. 07:08:082 (265) - Move this to 07:07:924 -, the pattern flows better

    Agree, changed.

  16. 09:33:740 - Everything after this part, is sexy as hell. I like the patterns here alot, nice job!

    Haha, thanks! :D (10:29:319 is my favorite part)

A rather decent map!
Good luck with it and I hope my mod was helpful.
Thanks a lot for the mod! ;)
xtrem3x
Request via Simple Taiko Modding Queue

_____________________________________________________

General:

ALL Suggestions are based in notorious sounds (other reason is with comments)

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Taikothon:

02:04:689 - Change to ddddk (is more notorious for drums)
02:05:162 (1013,1014) - ctrl+g (complementary with this ^ )

02:23:557 (1160,1163) - ctrl+g (focusing in vocal, is a bit rare)

02:54:899 - Change to d (focusing vocal sound no have effect, is better change color for BG sound and drum)
02:55:215 - Change to d (Same ^ )
02:56:320 (1421,1423) - ctrl+g (Same ^ )

04:13:215 - Change to k (is high sound)

04:14:004 - Repeat previous triple (combine better with sequence)
04:29:162 - Repeat previous triple (Same ^ )

04:50:478 - Add d (next notes are good why follow a specific sound but in this part sounds some empty)

06:07:846 - Remove inherited point or change to 0.90x (a bit confuse this part with oversnap this note)

08:24:109 - Repeat previous triple (Same reason as 04:14:004- )

08:26:477 - Dat stream D:

09:13:608 - Add spinner until 09:23:608- (have sufficient sound for this .-. )

10:14:161 - Add finish .. (well is rare but some nessesary for complementary previous sequence)

ufff... same as Jerry ... dat last 01:30 of song D:
_____________________________________________________
Topic Starter
Ophthalmologist

xtrem3x wrote:

Request via Simple Taiko Modding Queue

_____________________________________________________

General:

ALL Suggestions are based in notorious sounds (other reason is with comments)

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Taikothon:

02:04:689 - Change to ddddk (is more notorious for drums)

Changed.

02:05:162 (1013,1014) - ctrl+g (complementary with this ^ )

Changed.

02:23:557 (1160,1163) - ctrl+g (focusing in vocal, is a bit rare)

Not sure about this one, but ok.

02:54:899 - Change to d (focusing vocal sound no have effect, is better change color for BG sound and drum)
02:55:215 - Change to d (Same ^ )

Both changed.

02:56:320 (1421,1423) - ctrl+g (Same ^ )

I like it the way it is now, with k on kick drum and snare.

04:13:215 - Change to k (is high sound)

Yep, changed.

04:14:004 - Repeat previous triple (combine better with sequence)
04:29:162 - Repeat previous triple (Same ^ )

Ok, changed both.

04:50:478 - Add d (next notes are good why follow a specific sound but in this part sounds some empty)

Nah, I'd like this part to be as it is right now.

06:07:846 - Remove inherited point or change to 0.90x (a bit confuse this part with oversnap this note)

I decided to move inherited point 1ms after K, so SD remains 0.75x but it doesn't mess with notes.

08:24:109 - Repeat previous triple (Same reason as 04:14:004- )

Changed.

08:26:477 - Dat stream D:

Yeah D:

09:13:608 - Add spinner until 09:23:608- (have sufficient sound for this .-. )

Ok, added.

10:14:161 - Add finish .. (well is rare but some nessesary for complementary previous sequence)

Yep, added.

ufff... same as Jerry ... dat last 01:30 of song D:
_____________________________________________________
Thank you for the mod!
ZTH
Hello~ From my modding queue. Please note that these are just my personal suggestions and are optional. (Also, I am not used to whistles.)

General

  1. Your background is 1365x768. Please change it to 1366x768 to exactly fit the 16/9 ratio.
  2. There are some inherited points which serve no purpose. For example, 00:53:320.

Taikothon

  1. 01:02:162 (516) - change to k to emphasize the hi-hat(?) and the guitar. d sounds bland here.
  2. 01:52:215 (901,902,...918,919) - This stream sounds and plays a bit random. I am not clearly sure why you placed a kat 01:53:004 (911) here which exactly sounds the same as 01:53:083 (912) (which is a d). I would personally go for the image below (doesn't have to be exact):

    These four consecutives kats represent those increasing snares, and this stream has a nice 4-4-2-2-1 mono group color which adds a smooth playability.
  3. 02:23:478 (1160) - change to d. Don't see any emphasis to put a k here. Plus, it disrupts the smooth flow.
  4. 03:50:636 (1830) - change to d. No emphasized sounds, and k overpowers this section.
  5. 04:02:715 (1919) - change to d? Low pitch here and 5 k in a row sounds a bit too strong.
  6. 04:11:636 (2007,2008,2009,2010,2011) - ctrl +g. dkkdd gives an abrupt flow.
  7. 05:14:793 (2429) - This note really should be a d to keep the upbeat/downbeat consistency and the flow. k here feels disconnected.
  8. 05:21:820 (2,4) - How about swapping these two? Makes the stream more complex and fun while following the music. (Note 2 can be a kat to match that high guitar sound)
  9. 05:29:004 to 05:29:241 -You were following the guitar solo from 05:19:846 to 05:28:925 . But in this part, you decided to follow the drums instead, which breaks the flow and ends the stream in a weird and unsatisfying way. I would honestly go for that epic guitar solo and add more 1/4 notes until 05:29:241.
  10. 05:32:478 (38,60) - Same reason as 05:14:793 (2429). ddkdk just doesn't blend that well.
  11. 06:36:267 (31,32,...,54,55) - Why would you put one of the longer 1/4 streams in the relaxing part of the song? :? They don't fit well and this causes some serious inconsistency on the note density.
  12. 07:19:135 (346) - I would delete this so that the 5-plet pattern starts at a white tick. (This gives consistency since other triplet and 5-plet patterns in this section start at a white tick)
  13. 07:50:161 - (Extremely minor) The sv change makes this note a bit ugly to read. I would personally move the inherited point to 07:50:319 (and add a new inherited point at 07:50:161 to keep the same volume) to avoid note overlapping.
  14. 08:26:477 to 08:28:056 - This is oddly satisfying.
  15. 10:36:582 to 10:37:766 - This is evenly satisfying.

What a nice map. Some more polishing is needed (note density and structure) but you are definitely on the right track.

GL with it~
Topic Starter
Ophthalmologist

ZTH wrote:

Hello~ From my modding queue. Please note that these are just my personal suggestions and are optional. (Also, I am not used to whistles.)

General

  1. Your background is 1365x768. Please change it to 1366x7[/color]68 to exactly fit the 16/9 ratio.

    Changed it.

  2. There are some inherited points which serve no purpose. For example, 00:53:320.

    Oops, didn't notice. Removed it (and other purposeless ones as well)

Taikothon

  1. 01:02:162 (516) - change to k to emphasize the hi-hat(?) and the guitar. d sounds bland here.

    Agreed, k sounds better.
  2. 01:52:215 (901,902,...918,919) - This stream sounds and plays a bit random. I am not clearly sure why you placed a kat 01:53:004 (911) here which exactly sounds the same as 01:53:083 (912) (which is a d). I would personally go for the image below (doesn't have to be exact):

    These four consecutives kats represent those increasing snares, and this stream has a nice 4-4-2-2-1 mono group color which adds a smooth playability.

    Changed the stream, a bit differently, though. I listened to drums more closely and it's accurate now

  3. 02:23:478 (1160) - change to d. Don't see any emphasis to put a k here. Plus, it disrupts the smooth flow.

    I put it there just for diversity in patterns, but I think it may be better to remove it.

  4. 03:50:636 (1830) - change to d. No emphasized sounds, and k overpowers this section.

    Changed.

  5. 04:02:715 (1919) - change to d? Low pitch here and 5 k in a row sounds a bit too strong.

    There are 2 streams in a row - first one ends with 4 snares (04:02:478 - 04:02:715) and second one is a long kdddkddd stream, like on 02:39:425. So I'll keep it.

  6. 04:11:636 (2007,2008,2009,2010,2011) - ctrl +g. dkkdd gives an abrupt flow.

    Changed.

  7. 05:14:793 (2429) - This note really should be a d to keep the upbeat/downbeat consistency and the flow. k here feels disconnected.

    I'll keep k because it was intended to be one. It's 4 repeating patterns, I wanted to make 1st and 3rd ddkdd, and 2nd and 4th - ddkdk.

  8. 05:21:820 (2,4) - How about swapping these two? Makes the stream more complex and fun while following the music. (Note 2 can be a kat to match that high guitar sound)

    Good idea, changed.

  9. 05:29:004 to 05:29:241 -You were following the guitar solo from 05:19:846 to 05:28:925 . But in this part, you decided to follow the drums instead, which breaks the flow and ends the stream in a weird and unsatisfying way. I would honestly go for that epic guitar solo and add more 1/4 notes until 05:29:241.

    Actually, when I first submitted the map, it was 7.1 stars because of this solo. It had a long 1/4 and 1/6 stream from 05:29:951 to 05:36:899. But I was told that it's just too op and I agreed. But now I decided to add some 1/6's on 05:29:004 - 05:29:635 to finish solo part in a more nice way (guitar goes kinda crazy there so 1/4's are not enough :lol: ). Though, I'll probably keep 05:29:951 - 05:36:899 as it is now, because I have no idea how to map this crazy guitar without making this part too hard.

  10. 05:32:478 (38,60) - Same reason as 05:14:793 (2429). ddkdk just doesn't blend that well.

    ^ 05:14:793

  11. 06:36:267 (31,32,...,54,55) - Why would you put one of the longer 1/4 streams in the relaxing part of the song? :? They don't fit well and this causes some serious inconsistency on the note density.

    No no, it has to be there. This part of song is full of 1/4 cymbals and I'm following drums. Yeah, it's relaxing. But it doesn't mean it has to be very easy :P i just really don't like undermapping so ill keep it

  12. 07:19:135 (346) - I would delete this so that the 5-plet pattern starts at a white tick. (This gives consistency since other triplet and 5-plet patterns in this section start at a white tick)

    Actually, it's a 7-plet pattern here. You can clearly hear ride cymbal on 07:19:135.

  13. 07:50:161 - (Extremely minor) The sv change makes this note a bit ugly to read. I would personally move the inherited point to 07:50:319 (and add a new inherited point at 07:50:161 to keep the same volume) to avoid note overlapping.

    It really looks much better, changed.

  14. 08:26:477 to 08:28:056 - This is oddly satisfying.
  15. 10:36:582 to 10:37:766 - This is evenly satisfying.

    :lol:

What a nice map. Some more polishing is needed (note density and structure) but you are definitely on the right track.

GL with it~
Thank you very much for the mod and feedback!
Estaryo
:) Hello from my Queue :)

:( And sry that it took so long :(


General

  1. AiMod – I don't know if the third KIAI you used, beginning at 05:09:741 is really necessary, but thats all.
  2. Timing – Looks crazy at the first look, but it's really good. No Issues.
  3. Song Setup – No Issues.

Taikothon


Structure
  1. 00:53:320 (437) – You kept the exact patterns from before, in the next section starting at 01:00:899 you changed streams and singletaps. Considering the guitar starts to change at 00:53:320 i would at least change some of the singletap k's to d. So you would have some alteration and the buildup would be more fluent
  2. 01:21:583 (652,653) – You kept an system of DKKDKK all the time, that sound good and supports the song as well. Here you startet a stream before the section ended. I would delete note 653 and change 652 to k to keep the DKKDKK pattern from before, the stream doesn't have to be that long it sounds and looks well without those two notes too
  3. 01:37:373 (794,795,796) – I Don't think that DDK pattern would suit here best, in the section before you marked every high guitar note as a k, this time you marked only 3 of 4 as singlestanding notes, the last one is the beginning of the ddk. If you want to support the slide there, what i think you wanted to, then add a note at 01:37:610, dkkkd and ddkkd would work there and intensify the effect of the following single k that marks the high guitarnote which is following too
  4. 02:04:768 (1008) – Suggestion: What about changing this note to 02:05:083? after playing it sometimes it sounds like this 5 note burst is placed too soon. Beginning with 3-1-5 then change a bit,3-1-5 then short stream would fit better. Consider the repeating 3-1-5 directly after that part it's a little to much the same in this structure of patterns. I would prefer to keep a little symmetry but a little alteration too.
  5. 02:39:425 (1270) – This Stream is damn long and the same pattern repeating all the time... it's too long. Try to use a ½ note after using 5 times the triple d. With that you will support the guitar better which has 4 repeatings then a short slide, and the part is streamy enough to support the scream too.
  6. 03:37:057 (1708) – Same like at 02:04:768 look at what you made at 03:28:846 thats pretty good, there you supportet the vocals a little too. Try to stick more to that.
  7. 04:02:715 (1915) – This should be deletet to differ from the following stream where the scream starts. About the stream look at what i've written at 02:39:425 it's too long and repeating here too
  8. 05:13:609 (2423) – This KIAIsection is fully mapped on the drums 3-1-1-3-1-1-3-1-1-5-1 you can do more here. try a little alteration and put some notes under the guitar here. Try the pattern DKKKDDK and change 05:14:478 to k. The k will support the guitar while keeping mapped most on the drums. 05:18:583 would sound nice with guitarsupport too. Think about it.
  9. 08:26:477 (868) – You are changing from 1/6 to 1/3 to ½ notes. This change is too fast and 1/6 too fast for that section. Try to make a ¼ burst here that gives a good slowdown and sounds better.
  10. 10:36:582 (340) – I know you want to do it but at least dont use that many 1/6 and make a diff from 1/6 over ¼ to 1/3 to keep at least a good flow, because it definitly don't sound suiting to the song.

Finisher/Spinner/Slider
  1. You have some Finisher placed at the End of ¼ Bursts. First one seen at 01:08:478 (175). it sounds right if mapping on drums,but i would like to avoid Finishers at end of 1/4notes if possible not all, but try some, it doesn't look good and isn't nice to play.
  2. Suggestion: May place an Finisher at 01:53:952 where the new section start, i think it would be an good start for this section to define a change
  3. 07:45:424 thats what i meant finishers after ¼ espacially here avoid them. They are too loud in a part where the vocals are so nice.

Patterns
  1. 00:45:583 (367,368) – I would end that stream with a ddk to support the guitar here too like you do in the following and create a difference into all the k's you used there
  2. 01:14:478 (605) – In the part before you placed every Finisher on a D. Here you changed D to K to alterate, but the notes are all sounding nearly the same i would keep it a D
  3. 01:34:768 (778) – Suggestion: You could place a note hear and change (779) to a finisher that would support the intensity of that high guitarnote that is played and create a good change to the following notes
  4. 05:04:293 (2348) – your 1/6 double taps here sound really weird. If keeping the first one, then together with the finisher at the note after both previous double taps it sounds like an autenthic combo. And better than to following 1/6 taps.

Total: A little overusing Finishers at the end of ¼ streams but in total an really enjoyable map.

:) I hope this was helpfull in any way. For Questions feel free to ask and leave a comment :)
Topic Starter
Ophthalmologist

Estaryo wrote:

:) Hello from my Queue :) Hi!

:( And sry that it took so long :( Np c:


Green text - changed / agree, but changed in a bit different way
Red text - keep / can't agree
Purple text - not sure
Grey text - other comments

General

  1. AiMod – I don't know if the third KIAI you used, beginning at 05:09:741 is really necessary, but thats all.

    I think it is.

  2. Timing – Looks crazy at the first look, but it's really good. No Issues.

  3. Song Setup – No Issues.



Taikothon


Structure
  1. 00:53:320 (437) – You kept the exact patterns from before, in the next section starting at 01:00:899 you changed streams and singletaps. Considering the guitar starts to change at 00:53:320 i would at least change some of the singletap k's to d. So you would have some alteration and the buildup would be more fluent

    Very good idea. Added d's on lower guitar notes, now it sounds nicer.

  2. 01:21:583 (652,653) – You kept an system of DKKDKK all the time, that sound good and supports the song as well. Here you startet a stream before the section ended. I would delete note 653 and change 652 to k to keep the DKKDKK pattern from before, the stream doesn't have to be that long it sounds and looks well without those two notes too

    I decided to change both 653 and 654 to k so it kinda flows into a stream. I think it's decent.

  3. 01:37:373 (794,795,796) – I Don't think that DDK pattern would suit here best, in the section before you marked every high guitar note as a k, this time you marked only 3 of 4 as singlestanding notes, the last one is the beginning of the ddk. If you want to support the slide there, what i think you wanted to, then add a note at 01:37:610, dkkkd and ddkkd would work there and intensify the effect of the following single k that marks the high guitarnote which is following too

    Not really sure about this one. I agree that something should be changed to emphasize guitar, but idk about the patterns. The ones you suggested imo don't really fit... So I probably will place k on the high guitar notes and put simple ddd patterns in between. It sounds good and I don't know what else to do here.

  4. 02:04:768 (1008) – Suggestion: What about changing this note to 02:05:083? after playing it sometimes it sounds like this 5 note burst is placed too soon. Beginning with 3-1-5 then change a bit,3-1-5 then short stream would fit better. Consider the repeating 3-1-5 directly after that part it's a little to much the same in this structure of patterns. I would prefer to keep a little symmetry but a little alteration too.

    Nah, I'll keep it as it is, note on 02:05:083 would kinda mess with music and not fit.

  5. 02:39:425 (1270) – This Stream is damn long and the same pattern repeating all the time... it's too long. Try to use a ½ note after using 5 times the triple d. With that you will support the guitar better which has 4 repeatings then a short slide, and the part is streamy enough to support the scream too.

    Hm, okay, changed.

  6. 03:37:057 (1708) – Same like at 02:04:768 look at what you made at 03:28:846 thats pretty good, there you supportet the vocals a little too. Try to stick more to that.

    Didn't quite understand this one, sorry. I don't always stick to vocals, mostly I try to follow drums. I stick to vocals only if I really think that it should be emphasized.

  7. 04:02:715 (1915) – This should be deletet to differ from the following stream where the scream starts. About the stream look at what i've written at 02:39:425 it's too long and repeating here too

    These two are connected in the song, can't do it.

  8. 05:13:609 (2423) – This KIAIsection is fully mapped on the drums 3-1-1-3-1-1-3-1-1-5-1 you can do more here. try a little alteration and put some notes under the guitar here. Try the pattern DKKKDDK and change 05:14:478 to k. The k will support the guitar while keeping mapped most on the drums. 05:18:583 would sound nice with guitarsupport too. Think about it.

    Sorry, I wanted to make this part stick to drums, and then change to guitar as solo starts. And I think it's alterated enough.

  9. 08:26:477 (868) – You are changing from 1/6 to 1/3 to ½ notes. This change is too fast and 1/6 too fast for that section. Try to make a ¼ burst here that gives a good slowdown and sounds better.
  10. 10:36:582 (340) – I know you want to do it but at least dont use that many 1/6 and make a diff from 1/6 over ¼ to 1/3 to keep at least a good flow, because it definitly don't sound suiting to the song.

    These two, I don't know why you think 1/6 doesn't fit there. I think it totally does, as it is clearly heard in drum part. Sorry, but I have to keep both.

Finisher/Spinner/Slider
  1. You have some Finisher placed at the End of ¼ Bursts. First one seen at 01:08:478 (175). it sounds right if mapping on drums,but i would like to avoid Finishers at end of 1/4notes if possible not all, but try some, it doesn't look good and isn't nice to play.

    Totally agreed here. It sounds good, but looks not. I'll try to do something about them. Though, I'll keep ones in the final part, as it is the culmination of the song and finishers make it more intense.

  2. Suggestion: May place an Finisher at 01:53:952 where the new section start, i think it would be an good start for this section to define a change

    Yes, added.

  3. 07:45:424 thats what i meant finishers after ¼ espacially here avoid them. They are too loud in a part where the vocals are so nice.

    They were sounding so good... I agree that they look kinda ugly, I removed them. But they sounded so nice... :(
Patterns
  1. 00:45:583 (367,368) – I would end that stream with a ddk to support the guitar here too like you do in the following and create a difference into all the k's you used there

    Changed.

  2. 01:14:478 (605) – In the part before you placed every Finisher on a D. Here you changed D to K to alterate, but the notes are all sounding nearly the same i would keep it a D

    Still, I would keep it for alterating.

  3. 01:34:768 (778) – Suggestion: You could place a note hear Didn't quite understand this and change (779) to a finisher that would support the intensity of that high guitarnote that is played and create a good change to the following notes

    Finisher added.

  4. 05:04:293 (2348) – your 1/6 double taps here sound really weird. If keeping the first one, then together with the finisher at the note after both previous double taps it sounds like an autenthic combo. And better than to following 1/6 taps.

    I'll keep them as they are.

Total: A little overusing Finishers at the end of ¼ streams but in total an really enjoyable map.

:) I hope this was helpfull in any way. For Questions feel free to ask and leave a comment :)
Thank you! Nice and helpful mod ;)
You can PM me in game about things I didn't understand, if you want, we can discuss it :D
bananannian
Wow is this your very first map? Very ambitious. :3

This is not really a mod as such (although I could give you one if I'm not lazy and decide to take a more thorough look at your map), just some tidbits I noticed when I looked through it once:

1. Take care not to overuse very low volume hitsounds. Every note must have responsive and audible hitsounds when played. Anything below 30% is in general too low, but in your case the rule might be waived in favor of leaving those dramatic crescendo; 5% I think is still too low though.

2. Your crescendoes currently goes like this: 10% - 20% - 30% - 40% - 50% etc; a linear scale.
I prefer them like this: 30% - 36% - 43% - 52% - 62% - 75% etc; an exponential scale.
You should experiment with both to see which effect you want.

3. When dealing with increasing SV, a lot of times a timing point is used for every note, which each timing point increasing SV by a minute amount. EVERY SINGLE NOTE. Yes it's a lot of work. Yes we manually add every one of them.
If you don't mind the work you could try experimenting with that as well for some of those SV changes.

4. kkD or ddK are generally frowned upon. I've never seen any of those patterns make it through the ranking process; even if they play fine, you might have to adapt your map to those rules sadly.

5. An overabundance of a certain note for either an entire section or a particular stream is also frowned upon. E.g. 06:23:003 - 06:38:161, it's not exactly unrankable, for me at least it's very monotonous and a chore to play.

6. Note overlap is an issue for slow SV. In particular, when this --- 06:56:161 (180,181,182,183,184,185,186,187) --- is a thing, 0.75 SV definitely looks too slow, even if people are able to play it fine.

7. You don't need a note for every single sound in the song, even if it is a very prominent one. Often, a mapper selects a "channel" to map to (drums, vocals, guitars), and neglects the rest; this is okay. Purposefully leaving a sound unmapped, aka silent, is also okay and may even be beneficial to the overall flow or structure of the song.

8. Think about song intensity. If a section is relatively less intense in the music, the map should reflect that. Note density increase or decrease should preferably match song build up and calm down respectively.


Good luck with your map! It's very good as it is, if it gets ranked it will be a masterpiece.
Topic Starter
Ophthalmologist

bananannian wrote:

Wow is this your very first map? Very ambitious. :3

Not really first map, but first map for rank :D

This is not really a mod as such (although I could give you one if I'm not lazy and decide to take a more thorough look at your map), just some tidbits I noticed when I looked through it once:

Well, if it's not a mod, I'll not be using red color. I'll use green if I changed something according to your recommendations, and my neutral grey if I didn't change anything. I'll leave comments on every rec. you give, as I always do.

1. Take care not to overuse very low volume hitsounds. Every note must have responsive and audible hitsounds when played. Anything below 30% is in general too low, but in your case the rule might be waived in favor of leaving those dramatic crescendo; 5% I think is still too low though.

Changed the last crescendo so it starts with 10%

2. Your crescendoes currently goes like this: 10% - 20% - 30% - 40% - 50% etc; a linear scale.
I prefer them like this: 30% - 36% - 43% - 52% - 62% - 75% etc; an exponential scale.
You should experiment with both to see which effect you want.

Interesting. I tried it, but for me linear is better.

3. When dealing with increasing SV, a lot of times a timing point is used for every note, which each timing point increasing SV by a minute amount. EVERY SINGLE NOTE. Yes it's a lot of work. Yes we manually add every one of them.
If you don't mind the work you could try experimenting with that as well for some of those SV changes.

It kinda was a lot of work, but it was worth it. It looks so nice now, thanks!

4. kkD or ddK are generally frowned upon. I've never seen any of those patterns make it through the ranking process; even if they play fine, you might have to adapt your map to those rules sadly.

I'll remove them only if I'll absolutely have to.

5. An overabundance of a certain note for either an entire section or a particular stream is also frowned upon. E.g. 06:23:003 - 06:38:161, it's not exactly unrankable, for me at least it's very monotonous and a chore to play.

I just don't hear any sounds that could be don here. It's high-pitched ride cymbal in drums part and idk what to stick to in this part if not to the drums.

6. Note overlap is an issue for slow SV. In particular, when this --- 06:56:161 (180,181,182,183,184,185,186,187) --- is a thing, 0.75 SV definitely looks too slow, even if people are able to play it fine.

Agree, changed it to 0.9.

7. You don't need a note for every single sound in the song, even if it is a very prominent one. Often, a mapper selects a "channel" to map to (drums, vocals, guitars), and neglects the rest; this is okay. Purposefully leaving a sound unmapped, aka silent, is also okay and may even be beneficial to the overall flow or structure of the song.

Actually, I left some sounds unmapped for the sake of overall structure. There are two 1/6 kicks on 10:36:477, but I left them unmapped because it would be confusing.

8. Think about song intensity. If a section is relatively less intense in the music, the map should reflect that. Note density increase or decrease should preferably match song build up and calm down respectively.

I think you're talking about 06:36:267. Maybe it sounds less intense, but the drums aren't. And im sticking to drums.

Good luck with your map! It's very good as it is, if it gets ranked it will be a masterpiece.

Naaaaah, it's just blue and red circles, not masterpiece x)
Thank you! :)
KamizonoShinobu
Hi from queue

General
Offset +9~12
HP 3 (marathon should have low HP req. to prevent high HP loss from bunch of miss)
Oni
00:48:899 (395,399) - k
00:52:689 (429,433) - ^
00:56:478 (463,467) - ^
01:00:662 (502) - ^
01:04:057 (531,535) - ^
01:11:478 (588,590,592) - ^
01:31:057 (744,745) - d


After that part: d d d d k can change to d d ddd k
02:39:425 stream should be connected into a long stream, cutting the stream into 3 pieces is weird (04:01:846 as well)
03:09:741 (1516) - d
04:49:530 (2278) - D
06:07:846 (153) - ^
06:37:214 (43,44,45,46,47,48,49,50,51) - d
06:43:530 (94,95) - ^
10:36:582 ~ these 1/3 and 1/6 is awkward....
Topic Starter
Ophthalmologist

Chocola_2287 wrote:

Hi from queue Hi!

General
Offset +9~12

Oh. My. God. 10.5 minutes of wrong timing. Thanks a lot.

HP 3 (marathon should have low HP req. to prevent high HP loss from bunch of miss)

Changed.


Oni
00:48:899 (395,399) - k -
00:52:689 (429,433) - ^ -
00:56:478 (463,467) - ^ -
(these are explained below)

01:00:662 (502) - ^ This one is nice.
01:04:057 (531,535) - ^ Changed.
So, I didn't accept the same patterns earlier, because I decided to change it only to emphasize the melody progression, which is seen in this part. Like, at first it's just rhythm guitar and so there are only
d in the pattern. Then solo guitar comes in, k appear in patterns. And then, second solo guitar comes in, melody progression is on it's peak, and more k appear in patterns.
01:11:478 (588,590,592) - ^ Nah, I don't see the point of changing these.
01:31:057 (744,745) - d Changed.

Yeah, this is nice, changed.

Keep
After that part: d d d d k can change to d d ddd k
Nah, I want first pre-chorus to be like it is.
02:39:425 stream should be connected into a long stream, cutting the stream into 3 pieces is weird (04:01:846 as well)
Sorry, Estaryo, but this long stream is coming back :) (it was connected at first)
03:09:741 (1516) - d Changed
04:49:530 (2278) - D
No, sorry, D for low pitched, K for high pitched. Crash cymbal is high pitched.
06:07:846 (153) - ^
^
06:37:214 (43,44,45,46,47,48,49,50,51) - d
Keeping kkd kkd kkd
06:43:530 (94,95) - ^
Changed.
10:36:582 ~ these 1/3 and 1/6 is awkward....
These bad guys are staying ;)
Thanks for nice mod!
KamizonoShinobu
Random comments here (NO KUDOS)
The streams in this song really lacks variables....why not changing some?
Surono
Hi, Random Mod from me

  1. 00:00:280 - till 00:13:543 - here, hitsound to monotone and blocking emphasize with gitar. recommend for just follow on guitar or changing don for cymbal pitch eg: 00:00:280 - k ddkkk ddkkk ddddkkkkkkk 1/2
  2. 00:13:858 (75,76,77,78,79,80,81,82,83,84,85) - i think overrated for put many don finisher.. try for emphasize drum pitch like ddddkkkkkkD 1/2, bcus contrasting drum would fit. 00:15:437 - don finisher fits too for smooth flow pitch imo
  3. 00:15:595 (86,88) - not have sound to mappable, please delete becuase pitch just in 00:15:753 - here
  4. 00:16:543 (92,94) - same above, delete and 00:16:701 - / 00:17:016 - choose one want to change with kat for gitar.. both is good too
  5. 00:17:806 - delete, because not have pitch, then 00:17:964 - change kat for fitting flow
  6. 00:18:674 - change kat? for emphasize flow so that more interesting
  7. 00:19:385 (113,115) - same above about delete for no pitch, and 00:19:543 - change to don
  8. 00:20:648 - just delete it.. 00:20:332 - because in here have guitar pitch
  9. 00:21:280 (129,131,132) - to over, please delete it and 00:21:911 - this too
  10. 00:22:780 (140,141) - ctrl g? more flowable 00:22:701 (139,140,141,142,143) - *kkddk*
  11. 00:23:174 - same above, delete
  12. 00:23:332 (144,145,146) - changei all to kat? flow more nice to hear and to contrasting 00:24:280 (152,153,154) - this
  13. 00:24:122 - same above, delete
  14. 00:25:858 (165,166,167,168,169,170,171,172,173,174,175,176,177) - try to change ddddddkkkkkkd, fit with guitar pitch
  15. 00:27:358 - delete, to over for put as pattern
  16. 00:28:306 - same above about delete, and 00:28:385 (191,193) - change with don. bcus to over (00:27:516 - except this kat, fit for guitar flow)
  17. 00:29:095 - add don? fit with flow guitar too
  18. 00:30:043 - kat? emphasize flow to avoid monotone
  19. 00:30:595 - change don for smooth flow?

    rather than wasting time. I'll check places with to over for putting and then check patterns and hitsounds

    recommend notes to be deleted:
  20. 00:32:016 - 00:32:964 - 00:33:280 - 00:34:858 - 00:35:490 - etc.. so I recommend you to deleting some place feels no pitch and becareful on deleting because maybe still have stronk flow pitch to be mapped, okay.. Continue for patterns n hitsound
  21. 00:32:490 - kat, don to akward
  22. 00:33:753 (240,245) - change kat, so more interesting for hit and 00:34:385 - its can to keep because smooth flow
  23. 00:35:806 - kat? emphasize guitar so that monotone can be avoided.. more precisely you try adjusting the sound of cymbals to don and kat for guitar. to make it look more consistent for hearing and at play
  24. 00:36:201 - change don, because kddkk not fit for this drum, 00:38:806 (285,286,287,288,289) - I think just one this is fit with flow
  25. 00:39:832 - change kat so pattern more fit with guitar flow
  26. 00:44:569 - no pitch, delete
  27. 01:07:937 - more fit with don because flow more low rather then 01:07:622 - this
  28. 01:34:780 - have pitch, fill this with don or kat
  29. 01:37:464 - fill something, because 01:37:385 - flow to stronk and fit imo
  30. 02:39:437 (1255,1256,1257,1258,1259,1260,1261,1262,1263,1264,1265,1266,1267,1268,1269,1270,1271,1272,1273,1274,1275,1276,1277,1278,1279,1280,1281,1282,1283,1284,1285,1286,1287,1288,1289,1290,1291,1292,1293,1294,1295,1296,1297,1298,1299,1300,1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313,1314,1315,1316,1317,1318,1319,1320,1321,1322,1323,1324,1325,1326,1327) - wow.. I think you should more improving this deathstream. so not repetative for patterns because guitar flow have variation
  31. 06:07:858 - its more fit to change with Slider+finisher till 06:08:805 - here, flow guitar fit with me
  32. 06:09:752 - till 06:22:068 - here, more good dont ignore here. if you want a rest time, jut need put some note in every white big thick
  33. 06:23:015 - till 06:36:121 - to monotone, trying for contrasting with don
  34. 06:38:094 - delete n 06:38:173 - give finisher.. this would more better for emphasize cymbal
    10:51:120 (427,428,429,430,431,432,433,434,435,436,437,438) - I think this to over and broken consistent of hitsounding, change to don.
this map need more modding for rest section, patterns stream need to be improving and more emphasize. and deleting some place wheres no have pitch with slow playback.. thats why rest rare to see and harsh to play although with normal bpm.

Hope its helpful, Gluck Mapping for long length
KamizonoShinobu
nevermind, FCed
Topic Starter
Ophthalmologist

Surono wrote:

Hi, Random Mod from me Hi!

  1. 00:00:280 - till 00:13:543 - here, hitsound to monotone and blocking emphasize with gitar. recommend for just follow on guitar or changing don for cymbal pitch eg: 00:00:280 - k ddkkk ddkkk ddddkkkkkkk 1/2
    Changed.
  2. 00:13:858 (75,76,77,78,79,80,81,82,83,84,85) - i think overrated for put many don finisher.. try for emphasize drum pitch like ddddkkkkkkD 1/2, bcus contrasting drum would fit. 00:15:437 - don finisher fits too for smooth flow pitch imo
    Keep it. In this map I use kat finisher for high pitched cymbals.
  3. 00:15:595 (86,88) - not have sound to mappable, please delete becuase pitch just in 00:15:753 - here
  4. 00:16:543 (92,94) - same above, delete and 00:16:701 - / 00:17:016 - choose one want to change with kat for gitar.. both is good too
  5. 00:17:806 - delete, because not have pitch, then 00:17:964 - change kat for fitting flow Changed to kat.
  6. 00:18:674 - change kat? for emphasize flow so that more interesting
  7. 00:19:385 (113,115) - same above about delete for no pitch, and 00:19:543 - change to don
  8. 00:20:648 - just delete it.. 00:20:332 - because in here have guitar pitch Agree here, deleted.
  9. 00:21:280 (129,131,132) - to over, please delete it and 00:21:911 - this too
    If I delete all the notes you suggested, this part would feel very empty. So I'll keep it. Though, I changed some parts myself, so still this was useful ;)
  10. 00:22:780 (140,141) - ctrl g? more flowable 00:22:701 (139,140,141,142,143) - *kkddk*
    Agree, changed.
  11. 00:23:174 - same above, delete
    ^
  12. 00:23:332 (144,145,146) - changei all to kat? flow more nice to hear and to contrasting 00:24:280 (152,153,154) - this
    Nah, I can't hear any strong beat/any note to emphasize with kat here, so keep.
  13. 00:24:122 - same above, delete
    ^
  14. 00:25:858 (165,166,167,168,169,170,171,172,173,174,175,176,177) - try to change ddddddkkkkkkd, fit with guitar pitch
    I think it already fits with guitar. So I keep.
  15. 00:27:358 - delete, to over for put as pattern
  16. 00:28:306 - same above about delete, and 00:28:385 (191,193) - change with don. bcus to over (00:27:516 - except this kat, fit for guitar flow)
    Changed these two.
  17. 00:29:095 - add don? fit with flow guitar too
    I don't see how it fits, sorry.
  18. 00:30:043 - kat? emphasize flow to avoid monotone Changed.
  19. 00:30:595 - change don for smooth flow? Agreed here too.

    rather than wasting time. I'll check places with to over for putting and then check patterns and hitsounds

    recommend notes to be deleted:
  20. 00:32:016 - 00:32:964 - 00:33:280 - 00:34:858 - 00:35:490 - etc.. so I recommend you to deleting some place feels no pitch and becareful on deleting because maybe still have stronk flow pitch to be mapped, okay.. Continue for patterns n hitsound
    Again, if I delete these notes, this part would feel empty.
  21. 00:32:490 - kat, don to akward
    Changed.
  22. 00:33:753 (240,245) - change kat, so more interesting for hit and 00:34:385 - its can to keep because smooth flow
    Changed to kat.
  23. 00:35:806 - kat? emphasize guitar so that monotone can be avoided.. more precisely you try adjusting the sound of cymbals to don and kat for guitar. to make it look more consistent for hearing and at play
    Changed to kat.
  24. 00:36:201 - change don, because kddkk not fit for this drum, 00:38:806 (285,286,287,288,289) - I think just one this is fit with flow
    Changed to don, but added kat after so this pattern fits with guitar slide
  25. 00:39:832 - change kat so pattern more fit with guitar flow
    Changed
  26. 00:44:569 - no pitch, delete
    Firstly, there is pitch, the tom is so low that you can barely hear it :D Secondly, I would keep it anyway for keeping stream flow
  27. 01:07:937 - more fit with don because flow more low rather then 01:07:622 - this
    Yes, it's lower, but not as low as kick drum, which don stands for in this stream.
  28. 01:34:780 - have pitch, fill this with don or kat
    Added kat.
  29. 01:37:464 - fill something, because 01:37:385 - flow to stronk and fit imo
    I don't think any note here would fit, so keep.
  30. 02:39:437 (1255,1256,1257,1258,1259,1260,1261,1262,1263,1264,1265,1266,1267,1268,1269,1270,1271,1272,1273,1274,1275,1276,1277,1278,1279,1280,1281,1282,1283,1284,1285,1286,1287,1288,1289,1290,1291,1292,1293,1294,1295,1296,1297,1298,1299,1300,1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313,1314,1315,1316,1317,1318,1319,1320,1321,1322,1323,1324,1325,1326,1327) - wow.. I think you should more improving this deathstream. so not repetative for patterns because guitar flow have variation
    Yes, I changed it to emphasize guitar more. I think it sounds better now and is pleasant to play.
  31. 06:07:858 - its more fit to change with Slider+finisher till 06:08:805 - here, flow guitar fit with me
    I think I'll keep this break for players to rest.
  32. 06:09:752 - till 06:22:068 - here, more good dont ignore here. if you want a rest time, jut need put some note in every white big thick
    I like your idea here, but still imo rest fits here.
  33. 06:23:015 - till 06:36:121 - to monotone, trying for contrasting with don
    Changed.
  34. 06:38:094 - delete n 06:38:173 - give finisher.. this would more better for emphasize cymbal
    Changed.
    10:51:120 (427,428,429,430,431,432,433,434,435,436,437,438) - I think this to over and broken consistent of hitsounding, change to don.
    No, no, this is snare fill and it fits because this is the end of the song.
this map need more modding for rest section, patterns stream need to be improving and more emphasize. and deleting some place wheres no have pitch with slow playback.. thats why rest rare to see and harsh to play although with normal bpm.

Hope its helpful, Gluck Mapping for long length
Thank you for the unexpected mod! :) And sorry it took so long for me to answer, I was quite busy lately.
Topic Starter
Ophthalmologist

Chocola_2287 wrote:

nevermind, FCed
Nice, dat acc tho :?
Topic Starter
Ophthalmologist
IT'S BACK


Updated the map. I decided to make the solo focused entirely on the guitar, so it's 6* now. Changed some other patterns, too.
Really looking forward to rank this, so please mod it :D
Skeuddy
Привет

Taikothon
  1. 00:13:858 (75) - Не знаю почему, но такое ощущение, будто финишер тут лишний (его почти не слышно в сонге)
     
  2. 00:15:753 (87) или 00:15:911 (88) - Сделай катом, чтобы чутка разнообразить прохождение момента
  3. 01:11:648 (596,597,599) - Каты
  4. 01:19:543 (644) - ^
  5. 01:49:385 (883) - ^
  6. 02:02:648 (995) - ^
  7. 02:08:964 (1051) - ^
  8. 02:17:016 (1118) - ^
  9. 02:21:437 (1156) - ^
  10. 02:26:490 (1203) - ^ (или просто 02:26:174 (1201,1203) - свапни)
  11. 02:57:280 (1446) - ^
  12. 03:20:490 (1620,1621,1626,1627) - ^
  13. 03:40:384 (1769) - ^
  14. 03:48:753 (1845) - ^ (и 03:49:858 (1855) - тут тоже)
  15. 03:56:569 (1906) - ^ (разнообразим)
  16. 04:00:358 (1928) - ^ (разнообразим [2])
  17. 04:20:332 (2111) - ^
  18. 04:40:385 (2285,2286) - ^ (а 04:40:306 (2284) - дон)
  19. 06:49:542 (138) - ^
  20. 07:53:173 (604) - ^
  21. 07:57:752 (642) - ^
     
  22. 00:27:280 (193) - Дон в студию, так будет лучше
  23. 00:36:437 (276) - ^
  24. 03:24:911 (1640) - ^ (а 03:25:227 (1641) - кат)
  25. 04:49:542 (2324) - ^ (так будет лучше нужно)
  26. 05:34:279 (77,82) - ^ (обязательно)
     
  27. 00:45:122 - Конец стрима сделай таким
  28. 03:31:858 - Таким
     
  29. 00:54:437 (445,446) - Свапни, чтобы однообразия не было
  30. 00:58:227 (479,480) - ^
  31. 01:06:753 (563,564) - Чувствую потребность в свапе
  32. 01:16:543 (625,626) - ^
  33. 01:18:438 (637,638) - ^
  34. 01:21:280 (655,656) - ^
  35. 01:36:753 (793,794) - ^ (01:36:911 и 01:37:069 (795,796,797) - должны быть одного цвета, так как несут один саунд)
  36. 03:33:122 (1709,1712) - ^
  37. 05:09:595 (2425,2427) - ^
     
  38. 01:08:411 - Ноту на пропущенный саунд (но тогда придется убрать 01:08:490 (580) - финишер)
  39. 01:45:990 - Снова пропустил
  40. 04:42:753 - ^
  41. 05:57:753 - ^ (или нет)
     
  42. 06:39:121 (57) и далее эти саунды - финишеры-каты
     
  43. 09:13:581 - Может, пусть спиннер начинается отсюда?
Topic Starter
Ophthalmologist

Skeuddy wrote:

Привет Привет!

Taikothon
  1. 00:13:858 (75) - Не знаю почему, но такое ощущение, будто финишер тут лишний (его почти не слышно в сонге) Мне кажется, что саунд тут один, просто первая нота очень тихая. Пожалуй, оставлю для целостности паттерна, мне кажется, так звучит лучше.
     
  2. 00:15:753 (87) или 00:15:911 (88) - Сделай катом, чтобы чутка разнообразить прохождение момента Поставил на 88
  3. 01:11:648 (596,597,599) - Каты Мне кажется, лучше будет на 596 и 598, пока что поставил туда
  4. 01:19:543 (644) - ^ Поставил на 644 и 642, вроде хорошо заходит
  5. 01:49:385 (883) - ^ +
  6. 02:02:648 (995) - ^ +
  7. 02:08:964 (1051) - ^ +
  8. 02:17:016 (1118) - ^ +
  9. 02:21:437 (1156) - ^ +
  10. 02:26:490 (1203) - ^ (или просто 02:26:174 (1201,1203) - свапни) Мне кажется, тут сильно выделяется бэк-вокал, и я хотел выделить его кэтами. Как-то лучше звучит, имхо. Хотя снейр выделяется сильнее, так что, пожалуй, да, поставлю. Еще немного поменял паттерн в этой части
  11. 02:57:280 (1446) - ^ +
  12. 03:20:490 (1620,1621,1626,1627) - ^ Ну, там один и тот же звук, наверное, оставлю. Понимаю, что нужно разнообразие, но ставить кэты там, где их вообще нет, это как-то не оч
  13. 03:40:384 (1769) - ^ +
  14. 03:48:753 (1845) - ^ + (и 03:49:858 (1855) - тут тоже +)
  15. 03:56:569 (1906) - ^ (разнообразим)
  16. 04:00:358 (1928) - ^ (разнообразим [2])
    Снова штука выше. Не знаю, мне кажется достаточно разнообразным то, что я поставил трипл во втором pre-chorus'е, когда в первом просто 1/2. Да и dkd туда как-то не заходит.
  17. 04:20:332 (2111) - ^ +
  18. 04:40:385 (2285,2286) - ^ (а 04:40:306 (2284) - дон) +
  19. 06:49:542 (138) - ^ Не знаю, почему поставил туда D, поменял.
  20. 07:53:173 (604) - ^ +
  21. 07:57:752 (642) - ^ +
     
  22. 00:27:280 (193) - Дон в студию, так будет лучше +
  23. 00:36:437 (276) - ^ +
  24. 03:24:911 (1640) - ^ (а 03:25:227 (1641) - кат) +
  25. 04:49:542 (2324) - ^ (так будет лучше нужно) +
  26. 05:34:279 (77,82) - ^ (обязательно) +
     
  27. 00:45:122 - Конец стрима сделай таким +
  28. 03:31:858 - Таким +
     
  29. 00:54:437 (445,446) - Свапни, чтобы однообразия не было +
  30. 00:58:227 (479,480) - ^ +
  31. 01:06:753 (563,564) - Чувствую потребность в свапе +
  32. 01:16:543 (625,626) - ^ +
  33. 01:18:438 (637,638) - ^ +
  34. 01:21:280 (655,656) - ^+
  35. 01:36:753 (793,794) - ^ (01:36:911 и 01:37:069 (795,796,797) - должны быть одного цвета, так как несут один саунд) +, но не уверен насчет снейра на 793
  36. 03:33:122 (1709,1712) - ^ +
  37. 05:09:595 (2425,2427) - ^ Вот здесь не совсем понял, 25 и 27 кэты, но я только сейчас заметил, что на 26 снейра нет, поставил там d.
     
  38. 01:08:411 - Ноту на пропущенный саунд (но тогда придется убрать 01:08:490 (580) - финишер) Как раз из-за финишера оставляю как есть
  39. 01:45:990 - Снова пропустил Да-да, я
  40. 04:42:753 - ^ Наверное, +
  41. 05:57:753 - ^ (или нет) Мне кажется, лучше оставить, в этом паттерне первая доля пустая. Там есть бэнд на гитаре, который попадает на первую долю, но я думаю, что если его замапать, то это немного запутает. Он странный.
     
  42. 06:39:121 (57) и далее эти саунды - финишеры-каты Как-то так
     
  43. 09:13:581 - Может, пусть спиннер начинается отсюда? Его тогда почти не видно, я поставил на 1/8 подальше
Спасибо за отличный мод!


-----

Also upd: added custom hitsounds.
Backfire
[General]
Just change the name to Taiko or something please, Taikothon is kinda a random name.

[Taikothon]
00:25:543 - This could be a don to emphasise the other kat's a lot better with the guitar.

I just want to make a note, this mod might be really sparse, so far your style is really consistent and I enjoy it a lot, there is not much to comment on, I hope this isn't disappointing.

03:18:280 (1607,1612) - Notes like these could be finishers (there is more, im just noting the sound, basically that "DUN DUN" could have finishers)
03:56:174 (1904,1910) - Same with this series of note types, finisher would be good.

04:45:753 - kat? The other sounds with this, have kat, but this doesn't.

Amazing streams nice slow parts etc etc god mapper right here

I'm gonna note where I think there should be some finishers. When a section ends, isolated notes, etc.
07:38:805 - D
07:41:963 - Change this stream to ddddk d K? The music actually doesn't have a streamy part here.
07:44:489 - D
07:50:173 - Change to K (I really recommend this!!!)

08:03:436 - Maybe you could change this to kdddkdkdddkdkdkkkkkkd? I dunno I don't like the current stream so much.
08:26:173 - Finisher? Isolated note so, idk.

09:55:226 (34,35,36,37,38,39) - I like these a lot more as ddk ddk :D I don't think it sounds like kkK to me :( I feel like it makes sense as drums to be kkK but this is taiko so :x
09:57:752 - same for here too
10:00:278 (56,57,58,59,60,61,62,63,64,65) - ddddk?

10:51:120 - I dunno if I like this stream as a solid k, maybe kkddkkddkk or something would be better?

Sorry for the crap mod idk :(
Topic Starter
Ophthalmologist

Backfire wrote:

Your map is glitched, it gave me 1.96 SV lol
Yeah, same D: I updated it, hope it's right now.
Topic Starter
Ophthalmologist

Backfire wrote:

[General]
Just change the name to Taiko or something please, Taikothon is kinda a random name. Well, I guess Inner Oni will do

[Taikothon]
00:25:543 - This could be a don to emphasise the other kat's a lot better with the guitar. Agreed, changed

I just want to make a note, this mod might be really sparse, so far your style is really consistent and I enjoy it a lot, there is not much to comment on, I hope this isn't disappointing. Oh no, it's not disappointing in any way, thank you for nice feedback btw :D

03:18:280 (1607,1612) - Notes like these could be finishers (there is more, im just noting the sound, basically that "DUN DUN" could have finishers) Yes, added finishers to DUN-DUNs
03:56:174 (1904,1910) - Same with this series of note types, finisher would be good. In this part I emphasized cymbals with finishers and if I add them to just snares... I don't think it's a good idea :?

04:45:753 - kat? The other sounds with this, have kat, but this doesn't. Those are different sounds, in rhythmic parts without vocals like this one I tried to stick to the drums, so kat is for snare. In the next part kats were used every 2/1, so I changed it to, again, stick to the song. I know this is taiko and it shouldn't rely fully on the song, but I think it's better in parts like these to do so, for me it's more pleasant to play

Amazing streams nice slow parts etc etc god mapper right here Thanks, I appreciate it! :D :D

I'm gonna note where I think there should be some finishers. When a section ends, isolated notes, etc.
07:38:805 - D +
07:41:963 - Change this stream to ddddk d K? The music actually doesn't have a streamy part here. Changed to dkkdk d K, two ddddk in a row is kinda repetative and dkkdk sounds nice here
07:44:489 - D +
07:50:173 - Change to K (I really recommend this!!!) +

08:03:436 - Maybe you could change this to kdddkdkdddkdkdkkkkkkd? I dunno I don't like the current stream so much. Changed to kdddkdkdddkdddkkkkkkd, it really sounds better
08:26:173 - Finisher? Isolated note so, idk. +

09:55:226 (34,35,36,37,38,39) - I like these a lot more as ddk ddk :D I don't think it sounds like kkK to me :( I feel like it makes sense as drums to be kkK but this is taiko so :x Sounds good, back in the day when I was making this map I was obsessed with it being totally sync with the song, so I made some things like "sounds better < being sync with the song"
09:57:752 - same for here too
10:00:278 (56,57,58,59,60,61,62,63,64,65) - ddddk? +

10:51:120 - I dunno if I like this stream as a solid k, maybe kkddkkddkk or something would be better? I think I'll keep, I wanted to emphasize the ending with the last stream being k only, though kkddkkddkk sounds good. Maybe I'll change my mind later, we'll see

Sorry for the crap mod idk :( It wasn't crap at all, thanks ;)
Nyan
Bad acc :c


First half including 1/6 stream is fine

02:11:885 - add a note
02:47:964 (1371) - add Finish

But after 1/6 stream the pattern density gets loose. add more notes

06:57:121 (187) - add Finish
07:36:121 (466,467,468,469,470,471,472,473,474) - ddd ddkdkkd or d d ddkdkkd
07:40:305 - add a note
07:50:173 (582) - add Finish
08:18:200 - add a note
Topic Starter
Ophthalmologist

Nyan wrote:

Bad acc :c Nah, it's fine. I have worse acc :?


First half including 1/6 stream is fine

02:11:885 - add a note Added a d
02:47:964 (1371) - add Finish I don't really see the point to add one here. If it's gonna be a finish on this note, it has to be on the same notes later in the chorus, like 02:51:753 (1409) etc. And it won't work out. So idk, I don't really see a finish there

But after 1/6 stream the pattern density gets loose. add more notes If you mean 05:47:805 (218) part, I wanted to make it easier, it's the part after difficult solo and kiai, and I think it's more comfortable for player when easy part goes after difficult one. Changed patterns in 4th kiai

06:57:121 (187) - add Finish Idk how I missed that one, added
07:36:121 (466,467,468,469,470,471,472,473,474) - ddd ddkdkkd or d d ddkdkkd Changed to first one
07:40:305 - add a note Added a k, I think it fits
07:50:173 (582) - add Finish Added
08:18:200 - add a note Added a k
Thanks for the mod and the star :3
Topic Starter
Ophthalmologist
Well, rip my hdd (including all my osu stuff), but now I can continue working on the map.
Ceryuia
Hihi~

[Inner Oni]

Uncheck Widescreen support
00:30:437 (224,225,226) - Change this to kdk as this fits in better with the rising pitch of the guitar
00:32:569 (243,244) - Ctrl+G, this suits the music better
01:16:069 (625) - Change this to a kat as there is a high note on this part
If done above, change 01:16:227 to a don as the pitch goes down here
02:11:332 (1067) - Change this to a kat as there is a high note here
02:20:648 (1147,1148) - Ctrl+G, there is a higher note on 02:20:806 rather than 02:20:648
04:49:542 (2327) - Change this to a don with a finisher and change 04:49:858 this don to a kat as there is a high note here
09:52:699 (25,26) - Change these to kats as this better fits with the music

Sorry I couldn't find a lot, this is a really good and consistent map so I'll just shoot a kudosu star uwu

Good Luck ~!
Remus
Привет.

Inner Oni
  1. Название точно менять не будешь? Salvation неплохой вариант.
  2. 00:31:701 (235,236) - как на счет ctrl+g? Тогда будет неплохой ритм благодаря 00:30:911 (228,229)
  3. 00:43:227 (342,343,344) - на самом деле будет даже весьма необычно, если ты сделаешь эти ноты большими. Перед стримом выглядит приятно, да и по звуку выделяет переход к лонгу. Но это так, чисто предложение, фиксить ничего не обязательно.
  4. 00:45:358 (366) - относительно музыки и паттерна вообще мне кажется лучше тут поставить дон. Я вот слышу тун-тун-тудудудудун( 00:45:122 (363,371) ), а вот эти - должны быть донами.
  5. 01:08:411 - так как иннер они, то можешь поставить здесь кат(чтобы не убирать большой дон). А то получается, что звук один громкий теряешь.
  6. 01:38:332 (809,810,811,812) - тоже можно большие каты здесь сделать.
  7. 01:45:990 - может дон тут поставить? А то там неплохой такой барабан.
  8. 02:32:806 (1251,1256,1261) - точно не хочешь сделать их большими?
  9. 03:11:648 (1559) - мне кажется тут кат лучше.
  10. 03:13:859 (1573,1574,1575) - что на счет kkd чтобы выделить дон? К тому же звучит ритмично (так как дальше 03:14:332 (1578,1579) )
  11. 03:31:621 (1694,1695,1696) - ощущение, что замапан пустой звук. Попробуй убрать и послушать
  12. 03:56:174 (1902,1908,1924,1930) - ^, на счет больших донов. Хотя вот уже слушаю, и вроде не надо D:
  13. 05:04:068 (2383,2384,2385,2386) - весьма сомнительно, на самом то деле.
  14. 05:09:911 (2429) - ой, топовая часть, прям как в драгонфорсах *_*
  15. 07:47:410 (578) - не обязательный дон, можно и без него, а то слишком плотность в этой части большая, хоть и киай.
  16. 08:59:489 (1184,1196) - послушай 08:59:489 (1184,1186) - и 09:00:436 (1192,1196) - . Вроде как по звучанию одинаковы, но вот замапаны по-разному, что немного бросается в глаза. А вот эти 09:02:331 (1210,1211,1212,1218,1219,1220) , например, замапаны одинаково.
  17. 10:34:147 (315) - может кат? Лонг и так сложный, а так смягчишь под конец, тем более ритм особо не изменится. А то после 10 минут уже можно поплавиться и такие 1 тапы среди кучи донов в стриме могут спровоцировать миссклик, имхо :D
Что же, это было круто. Песня хорошая, замапано хорошо.
Я думаю, что просто нужно уговорить бна проверить \:D/
Желаю удачи!
Topic Starter
Ophthalmologist

Ceryuia wrote:

Hihi~ Hi!

[Inner Oni]

Uncheck Widescreen support Ops, forgot to do it
00:30:437 (224,225,226) - Change this to kdk as this fits in better with the rising pitch of the guitar Changed
00:32:569 (243,244) - Ctrl+G, this suits the music better Hm, not sure about this one. There's a slide in the guitar here, and kdk doesn't really express this sound. I think I'll keep
01:16:069 (625) - Change this to a kat as there is a high note on this part I agree that it fits here, but that would really make me have to change the whole pattern here, which I like right now. So keep
If done above, change 01:16:227 to a don as the pitch goes down here
02:11:332 (1067) - Change this to a kat as there is a high note here Changed
02:20:648 (1147,1148) - Ctrl+G, there is a higher note on 02:20:806 rather than 02:20:648 Changed
04:49:542 (2327) - Change this to a don with a finisher and change 04:49:858 this don to a kat as there is a high note here Changed patterns here
09:52:699 (25,26) - Change these to kats as this better fits with the music Changed too

Sorry I couldn't find a lot, this is a really good and consistent map so I'll just shoot a kudosu star uwu Thanks a lot! :D

Good Luck ~! ty!
Thank you for the mod and the star!
Topic Starter
Ophthalmologist

Remus wrote:

Привет. Привет!

Inner Oni
  1. Название точно менять не будешь? Salvation неплохой вариант. Мне нравится, поменял
  2. 00:31:701 (235,236) - как на счет ctrl+g? Тогда будет неплохой ритм благодаря 00:30:911 (228,229) Сделал к к к там, вроде норм
  3. 00:43:227 (342,343,344) - на самом деле будет даже весьма необычно, если ты сделаешь эти ноты большими. Перед стримом выглядит приятно, да и по звуку выделяет переход к лонгу. Но это так, чисто предложение, фиксить ничего не обязательно. Кип, мне кажется финишеры лишние
  4. 00:45:358 (366) - относительно музыки и паттерна вообще мне кажется лучше тут поставить дон. Я вот слышу тун-тун-тудудудудун( 00:45:122 (363,371) ), а вот эти - должны быть донами. Здесь поменял, чуть-чуть по-другому только
  5. 01:08:411 - так как иннер они, то можешь поставить здесь кат(чтобы не убирать большой дон). А то получается, что звук один громкий теряешь. Там в начале так и стояло, но я решил что некрасиво это все смотрится. На самом деле, в песне несколько таких моментов, где я одну ноту убрал перед финишером, как-то мне не нравятся kkkkD и ddddK
  6. 01:38:332 (809,810,811,812) - тоже можно большие каты здесь сделать. Мне кажется, с одним финишером в конце красивее как-то
  7. 01:45:990 - может дон тут поставить? А то там неплохой такой барабан. Та же история с ddK, я оставлю
  8. 02:32:806 (1251,1256,1261) - точно не хочешь сделать их большими? Мне кажется звук финишера как-то надоедает когда его много, я стараюсь самое сильное им выделять
  9. 03:11:648 (1559) - мне кажется тут кат лучше. Поменял
  10. 03:13:859 (1573,1574,1575) - что на счет kkd чтобы выделить дон? К тому же звучит ритмично (так как дальше 03:14:332 (1578,1579) ) Мне нравится, поменял
  11. 03:31:621 (1694,1695,1696) - ощущение, что замапан пустой звук. Попробуй убрать и послушать Действительно, поменял там
  12. 03:56:174 (1902,1908,1924,1930) - ^, на счет больших донов. Хотя вот уже слушаю, и вроде не надо D: Мне тоже так кажется
  13. 05:04:068 (2383,2384,2385,2386) - весьма сомнительно, на самом то деле. А мне нравится
  14. 05:09:911 (2429) - ой, топовая часть, прям как в драгонфорсах *_* Очень люблю это соло, гы
  15. 07:47:410 (578) - не обязательный дон, можно и без него, а то слишком плотность в этой части большая, хоть и киай. Да, без него даже лучше
  16. 08:59:489 (1184,1196) - послушай 08:59:489 (1184,1186) - и 09:00:436 (1192,1196) - . Вроде как по звучанию одинаковы, но вот замапаны по-разному, что немного бросается в глаза. А вот эти 09:02:331 (1210,1211,1212,1218,1219,1220) , например, замапаны одинаково. Да, сделал одинаково их
  17. 10:34:147 (315) - может кат? Лонг и так сложный, а так смягчишь под конец, тем более ритм особо не изменится. А то после 10 минут уже можно поплавиться и такие 1 тапы среди кучи донов в стриме могут спровоцировать миссклик, имхо :D Ыыы, ну нет, кульминация же, по максимуму все 8-)
Что же, это было круто. Песня хорошая, замапано хорошо.
Я думаю, что просто нужно уговорить бна проверить \:D/
Желаю удачи! Большое спасибо, тогда буду дальше его искать :D
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