hellow owo from #modreqs xd
[Easy]
00:04:874 (1) - This one looks really odd i think, 'cause there's a really fast movement change, which can be a bit confusing to newbies. Also this shape really doesn't fit here. 00:13:313 (4,1) - This pattern is much more aesthetic than this i meant before.
00:06:080 (2) - You didnt use that shapes much, which is kinda bad for aesthetic. Better thing you can make here is make just curved slider without any red anchors.
00:11:304 - Why there isn't any note when you made clickable 00:10:902 (1,2) - this one? I think it should be at least slider here, cause this rhythm you've made here is really confusing in my opinion.
00:24:164 (6) - This one slider shouldn't have repeat in my opinion, because 00:25:370 sound is strong and should be clickable. Since you've made really variety rhythm like Easy, it's mistake to be honest. So remove a reverse from (6) slider and add circle on 00:25:370.
00:26:575 (1) - Why this one is randomly rotated version of 00:24:164 (6) slider ? I think that's so messy, so you should to rotate a 00:24:164 (6) slider by 60,90,120,180 etc. degrees and it will be much more aesthetic.
00:28:987 (1,2,1,2) - And now we have really confused thing, cause this both sections are so similliar (there's only higher sound), but you've made that two other patterns. There're two ways you can make:
1. Copy 00:31:398 (1,2), rotate and move to 00:28:987 -
2. Copy 00:28:987 (1,2), rotate and move to 00:31:398 -
This is just your feeling how you want to map them similliar.
[Normal]
00:00:052 (1,2,3) - Why this pattern have other hitsounds, when there's not much change in song and also 00:01:257 (4) is in this pattern and it's not NCed? I thinki it's just a mistake >.<
00:07:989 (1) - Why this is only one bezier slider in this map? In my opinion it looks really odd, when you're making in all map normal sliders and this one is that weird. So i prefer to copy 00:09:697 (1), rotate and paste within this bezier slider.
00:13:112 (2) - This one circle should be removed, because you didn't put it in 00:10:701. There are two similliar sections in the song, but you've made two other rhythms here. Also 00:13:313 (1) should be two circles in my opinion.
00:18:136 (5) - NC, because other hitsounds.
00:33:407 (3,4) - Greater thing which you can make here is make a slider within this two, cause it's then make similliar rhythm with 00:30:996 (3).
[Hard]
(Why in this diff you've used red and orange combo colours, when there aren't these colours in background :thinking:)
00:03:267 (3) - This one really breaks flow here, because it looks so sharp. Rotate 00:03:267 (3) slider by 90 degrees and look what will be then. It looks much more aesthetics to be honest.
00:07:687 (3,4,5) - Maybe make it like square maybe, because it will looks much better with square you've made in 00:06:080 (2,3,4,5) -
And now comes the most ugly thing in this diff... Ladies and genltemans, let's meet OVERLAPS
00:11:304 (3,4) - This one is really weird made. I think you wanted to make this just unsual, but 00:11:304 (3,4,1,2) are definetely too close.
00:12:912 (3,1) - This one is more overlapped than rest which is really awful for me.
00:13:715 (2,3) - Another really weird overlap.
00:13:715 (2,1) - Only this one is overlapped with sliderborder :/
00:14:921 (3,1) - Ohh also this one is just from space in my opinion.
00:24:566 (2,4) - This one is a but ugly, but not that much.
00:24:968 (3,5,1,2) - All objects are too close.
00:27:379 (1,2) - This one is really uncomfortable and weird, because it's still a section from 00:26:575. I think you should keep 00:26:575 (1,2,1,2) pattern and just rotate. Then it's much more readable imo.
[Insane]
(The same about new combos like in Hard)
00:00:052 (1,2,3) - Make them further, so you can keep a 00:00:453 (2,2) stack, which is more aesthetic than now, when you are making overlap 00:00:855 (3,2). Also it will looks much better.
00:02:463 (1) - Ctrl + G here will be more comfortable to jump.
00:04:673 (5,1) - I think it's too far for Insane diff, so make this jump smaller please, cause it looks like in StaR's 6* pp diffs to be honest XD.
00:05:477 (4,5) - The same thing as above.
00:17:734 (1,2) - This one is confusing another time. Just rotate a 00:17:332 (1,2) jump and it will be 100% fine in my opinion.
00:21:351 (1,2) - Why this jump have smaller DS than jumps before, when song intesity is still higher and higher. I think this jump should be FURTHER than jumps before, but it's only my opinion.
00:25:772 (6) - Ctrl + G here for better flow and also when you wil apply this change you should put Ctrl + G here 00:26:173 (7), cause it's just more comfortable to play.
00:36:622 (2,3,4,5,1,2,3) - Really nice star
Sorry for that short mod in Insane, but must to have breakfast (;D).
And also sorry for that wall >.<
Good Luck!