lolArcherLove wrote:
now now... how to mod this...
really short of time right now.. but I'm marking this I will do it several weeks later (because exam coming up and modding this takes a lot time lol)
take your time
sry that the song is so long
lolArcherLove wrote:
now now... how to mod this...
really short of time right now.. but I'm marking this I will do it several weeks later (because exam coming up and modding this takes a lot time lol)
No problem dude, take your time, we aren't in a rush, besides this song is quite long T_T|||ArcherLove wrote:
now now... how to mod this...
really short of time right now.. but I'm marking this I will do it several weeks later (because exam coming up and modding this takes a lot time lol)
thank you~Julio1212- wrote:
uff , nice 7k diff
Lenfried- wrote:
spook
Minseo is more of the "o2jam" type of player, I do apologize for that. There will be changes, of course.Lenfried- wrote:
First Impressions:
7k infinity: ok this is nice but in correlation to the music, this is so overdone. The LN with weird release points, the super huge chords, and the bracket usage. Didn't finish the map
4k universe: Stopped halfway but it seems you have a solid base diff. Some questionable note usages here and there but it's not bad EDIT: this contradicted w/ my mod :c
I realized my horrible mistake here. I want to ask: Should I keep 4K WORLD or delete it? I feel really bad deleting it because it means I have wasted my friend's workLenfried- wrote:
Btw why do you have 2 diffs for each keymode?
"(>10:00 drain time)
every kind of single difficulty is allowed. The level doesn't matter."
t/420223&start=600 look at loctav's post. Not that it matter that much since the other 7k is diff is underway. Just wanted to point that out.
rip.Lenfried- wrote:
also if you can, get a better quality mp3
It's fine, it is expected anyways. 7K does need nerfing, and I understand about my horrible chord usages in 4K. Didn't expect the streams to be that fun, arigatoLenfried- wrote:
Ummm there no intention of being rude here but there's just some major issues in the mapset that has to be addressed before going to the modding phase. 7k needs nerfing while 4k has a lot of notes with the wrong stuff (triples that should be a single and the likes). I do have to admit that the streams are pretty fun. Anyway, feel free to PM for a mod once you did changes. Good luck!
Is it good or badMuu-chan wrote:
WOW HAHAHAH I REALLY AMAZED BY THIS MP3 XD
Oh...thank you so much!! XD Yes, this song is really good, but I can't find a very good mp3, hopefully this quality is ok to work with :< TATMuu-chan wrote:
it is absolutely amazing xD
well if u asked about the mp3 quality.. i'd say the vocal rather low but the instrument are okay :3
Realized my mistake (see my reply to Lenfried XD), but yeah I will make the neccesary changes.Pizza wrote:
well i think too much focused on vocal ;-; You can make the drum/snare sound to triple, kick for 2, and other instrument 1, and also for vocal, you can use slider instead.
awesome maps !
I just realized you donated a star, THANK YOU SOOOOOO MUCHMuu-chan wrote:
well i can't mod this well xD but i love the song
no need kds :3
sorry and good luck^^
WhyNivrad00 wrote:
I'll just do the 7K (the 4K is a bit too hard for me anyway ;n;)
Thanks for the modNivrad00 wrote:
From Nivrad00's Mania Queue
I'll just do the 7K (the 4K is a bit too hard for me anyway ;n;) - But this 7K difficulty is harder than the 4K di//slappedboxThe community is going to explode if this gets ranked. Good workMinseo's 7K INFINITY
You should need to add another uninherited point at 04:34:815 - to make the measure lines match up. Right now it's messed up because of the random 7/4 measure that starts at 04:32:628 -- I'll have Raveille take a look at this.
I think the biggest problem is offsync vocals ;n; here's a bunch of them
00:20:674 (20674|3) - offsync, too early by 1/4 - Fixed. This was probably a mistake.
00:30:284 (30284|1) - offsync, too early by 1/4 - Fixed. Couldn't pick this up
00:48:253 (48253|2) - no vocal here? - Fixed.
01:19:503 (79503|4) - same - Fixed
01:28:487 (88487|1) - same - Fixed
02:14:503 (134503|0) - might be offsync... 1/4 late I think - Fixed. It was off-sync.
02:19:424 (139424|2,139503|1) - offsync, late by 1/4 - Fixed
02:25:909 (145909|0) - offsync, early by 1/4 - Fixed
03:27:628 - ghost note? - Nothing found
05:24:815 (324815|1) - offsync, late by 1/2 - Fixed
05:31:221 (331221|1) - early by 1/4 - Fixed
05:33:096 (333096|5) - early by 1/4 - Fixed
05:33:721 (333721|5) - early by 1/4 - Fixed
05:36:456 (336456|2,336534|0) - early by 1/4 - Fixed
05:43:565 (343565|2) - ghost note - Not a ghost note, but a wrongly timed synth.
05:46:378 (346378|1,346534|2) - early by 1/2? - Fixed.
05:51:143 (351143|5,351221|6) - early by 1/4 - Fixed
06:45:596 (405596|2) - early by 1/4 - Fixed
07:11:221 (431221|1) - early by 1/4 - Fixed
08:18:096 (498096|5,498096|3) - early by 1/4 - Fixed
08:59:190 (539190|2) - late by 1/2 - Fixed
09:33:096 (573096|5) - late by 1/4 - Fixed
09:35:440 (575440|1) - late by 1/4 - Fixed
09:37:940 (577940|1) - late by 1/4 - Fixed
09:58:018 (598018|3,598096|2) - early by 1/4 - Fixed
10:00:753 (600753|5) - late by 1/4 - Fixed
10:17:706 (617706|6) - early by 1/4 - Fixed
10:26:456 (626456|4) - early by 1/4 - Fixed
10:48:643 (648643|3) - early by 1/4 - Fixed
11:02:003 (662003|1) - late by 1/4 - Fixed
11:18:409 (678409|5,678565|4) - late by 1/2 - Fixed
11:40:128 (700128|0) - late by 1/4 - Fixed
11:45:753 (705753|6) - early by 1/2 - Fixed
12:20:128 (740128|5) - late by 1/4 - Fixed
12:37:940 (757940|2) - late by 1/4 - Fixed
12:38:721 (758721|5) - early by 1/4 - Fixed
13:03:018 (783018|6) - early by 1/4 - Fixed
13:09:659 - I think the LN and 1/8 stream should end here, not at 13:09:815 - Fixed
There also seem to be a lot of LNs that are ghost notes, and a lot of places where you missed vocal notes. I think it would improve your map a lot if you focused on following the vocals closer. - My crappy hearing doesn't let me pick up sounds so well...![]()
This basically looks like 13 minutes of streams and chords... which is awesome. I thought you did a good job dealing with both the LN layers and the streams by sectioning them into left-right spaces. There's a lot of cool patterns you don't see very often in hard maps too. There seems to be a fair amount of variety and several breaks in the difficulty, which is good for a marathon map.
The easy parts look very nice, but I think the denser parts (aka most of the map) often feel awkward and visually chaotic. While this does result in some fun and unique patterns, most players don't approve of this style. I believe you could improve tremendously by avoiding excessive trills/anchors/jacks/shields. - Most of them are caused by my carelessness. It's hard to go over a long map like this many times.![]()
FOR EXAMPLE
00:51:846 (51846|4,52003|4,52159|4,52315|4,52471|4,52628|4) - yucky anchor - Fixed
01:52:159 (112159|4,112315|4,112471|4,112628|4,112784|4,112940|4,113096|4,113253|4,113409|4,113565|4,113721|4) - yikes - Fixed
01:19:346 (79346|2,79346|5,79503|2,79503|5,79659|0,79659|6,79659|5,79659|2,79815|6,79815|0) - look at all those jacks and shields - Fixed... I think
01:24:659 (84659|5,84659|4,84815|5,84815|4,84971|5,84971|4,85128|4,85128|5,85284|5,85284|4) - visually doesn't match the music - Fixed
That's just a few extreme examples I found, but most of the map could use some touching up in this respect. - Hopefully I will be able to spot more on my own.
I also think the difficulty is very irregular. Even within the same section there seems to be variance between easy and dense patterns, like the right hand at 00:37:628 - which gets really hard without a good reason from the music. This kinda thing happens throughout the map. There are also some very hard difficulty spikes with double streams or 1/8 spams, although I think you're already aware of those. - I tried to map everything I heard so the difficulty spikes alot during fast drum beats. I hope there aren't any parts in the song that is too easy for this song's level (except break sections.) And there's the problem of me not having enough mapping experience or wasn't thinking properly while mapping which caused issues like the one you pointed out.
I didn't look at the SVs very closely, but make sure they're easy to read. Given how long the map is, I don't think anyone wants to have to memorize the speed changes- One of the things i kept in mind while mapping was to make it readable even for me. There shouldn't be any hard to read sections unless I've missed them while mapping.
- Thank you.
No problem, thank you so muchLenfried- wrote:
ran out of modding time, ill continue in another post
no kudosu
It's for a break. If not, the player's fingers are really messed up for the upcoming streams...Lenfried wrote:
07:36:065 - what is this empty space
10:32:315 - try to not make this empty
I know part 1 has, not sure about part 2.Lenfried- wrote:
Im evil in my ways QAQ
Might want to take a look at ruberusu's touhou ex boss rush pt. 2
If it has breaks, well ok. If it doesnt, >:)
Jeez...I will begin.[-Seiryuu-] wrote:
Trying not to make drama happen but i'm gonna say something about those breaks anyway.
Breaktime in Osu!mania is meant for parts of the song which have almost no sound at all.
An example of this would be Blue Dragon by Usagi, Burn This Moment by Tidek, and of course Ruberusu's marathon maps.
If you have something to layer then just layer it, what's so difficult about making a few seconds more of a chart?
Anyway, fix those SVs that i told you to fix already. You only changed the SV for one quad.
About that argument saying "Players need break time as this is a long map", don't even bother using that lmao, that isn't an excuse for not layering parts of the song.
I probably won't be writing this if you actually listened to what i said but oh well
Point taken. I will check again tomorrow or Friday once I have the chance to. Thanks again[-Seiryuu-] wrote:
Okay i'm getting a little impatient with you but no worries.
I think I explained the part about breaks clear enough. If you want a map ranked, you need to follow the rules. So far no one has broken them so I don't know why you deserve the special priviledge. It's as simple as that, if you want a ranked map: Listen to the rules, otherwise you can more or less forget about it entirely.
Yes I know i sound like a complete dick right now, not really in the mood to sweeten my words right now, sorry for that.
About the SVs, i'm pretty sure you only put a 0.5x SV on one yellow line before the quads, might be because my map isn't updated, that should be my fault, sorry.
Thanks for reading my post unlike some other mappers though.
Don't worry, my taste for the music was not in the way of the mod, actually, only thing I practically hate about this Kakenukeru version is how some of the OPs are reproduced, feeling a bit forced (still props to the one who did it, would have been a pain to do so lol).Raveille wrote:
I do know this song is not everyone's cup of tea, but it surely is mine, so any displeasure towards the song is understandable.
I will take note of how 7K is pretty overmapped. Will discuss with Minseo about it, although I fear he might say: I want to map every part of the song. But I don't know.
I will update the name though, since there are different version of Kake IV on osu! already.
I might wanna PM you in-game in case I run into several problems. Thanks again for this somehow miraculous mod that you decided to do because I was certain you would reject it.
Oh well, I personally like Pop Danthology and the way the songs were used as a medley, so I guess that's why I prefer the Vocal ver. over the original ver.Kaito-kun wrote:
Don't worry, my taste for the music was not in the way of the mod, actually, only thing I practically hate about this Kakenukeru version is how some of the OPs are reproduced, feeling a bit forced (still props to the one who did it, would have been a pain to do so lol).Raveille wrote:
I do know this song is not everyone's cup of tea, but it surely is mine, so any displeasure towards the song is understandable.
I will take note of how 7K is pretty overmapped. Will discuss with Minseo about it, although I fear he might say: I want to map every part of the song. But I don't know.
I will update the name though, since there are different version of Kake IV on osu! already.
I might wanna PM you in-game in case I run into several problems. Thanks again for this somehow miraculous mod that you decided to do because I was certain you would reject it.
About the 7K map, it's possible to map every single sound, it's not technically impossible. It's only that the way he mapped it makes it overmapped/overchorded, also noting that some patterns need some extreme aid. Just tell him to focus a lot more on comfortability, since the map needs some checking regarding that (you can catch me in-game if you want to talk more about it, I don't really mind :p)
Regarding the name, as I said in my mod, would reccomend you to ask a BN/QAT about it before actually changing the name, since I'm not 100% sure it should be named as I said above, it was only my bet on what I thought it should be named, considering it's not the official Kakenukeru Medley.
And don't be frightened to talk to me in-game, I'm only sorta aggresive on my mods, but I don't bite. And I somewhat pick the requests out of my mood lol, this request sorta reminded me my very old attempt at mapping Kakenukeru Medley I, so I guess there's also that :p.
Anyways, don't be afraid to ask me for a mod or even a GD/collab/whatever mapping-related, you lose nothing with trying, and I'm not as hard to convince as I actually look to be XD.
PS: Remember checking offset, since if your 4K diff has the same offset as the 7K diff (which it should have, considering timing should be exactly the same for both diffs, with the exceptions of SVs), it means it also affects you, so give that a check :p
Thanks for the modKaito-kun wrote:
My mod may be somewhat scrambled, considering it's a pretty long map, and I'm doing this somewhat quick.Now, about the 7k map as a whole, I'll point out some of my main worries about the map:
- Firstly, I find the offset somewhat incorrect, it should be something more around 140 if my ears don't deceive me (even if 140 offset is incorrect, I can say with certaincy that as it currently is, it's a bit off, so my reccomendation is to adjust the offset to 140 for now, and ask someone to check offset in case mine is wrong by a milisecond or so).
Also, I can't say with 100% certaincy that the map is correct metadata-wise. The real Kakenukeru Medley IV is this one, while the one you used is the one which is made out of the original openings, which was not made by M.Iz itself, but rather someone else. My guess would be to rename the beatmap "M.Iz - Kakenukeru Anime Song Medley IV (Vocal Ver.)" or something of the sort. But again, I'm not sure myself, so consider asking a BN or QAT first before going around and changing names.
- Map as a whole is pretty much overdone. There are lots of places where it's just plain overchorded, or just full of hard-to-understand LNs. Some patterns make me ask myself "what was the mapper thinking?". And no matter how much I try to reason some patterns, I just can't. Some examples of these said sections I don't understand are:
Starting here 03:21:378 -, it's just plain overchording. LNs are fine I guess, but the chords are way too dense for the sounds they are trying to represent, they should be smaller chords. - Nerfed
03:41:378 (221378|4,221534|4,221690|4,221846|4,222003|4,222159|4,222315|4,222471|4) - If your plan was trying to destroy all of the 7 fingers one by one, I guess you are one step ahead with this
https://osu.ppy.sh/ss/4785347, Ok, this is seriously retarded, can't really find a solution to this, but I would honestly prefer having this empty than having this pattern :\ - Nerfed
And there are a lot more patterns that I consider without reason, so my suggestion is to check the whole map and look for this unreasonable patterns, be it overchorded sections, sections with somewhat retarded LNs, or sections like the one above. Btw, I remember looking at Lenfried pointing out the exact same thing as me (regarding the map being overdone), and you only said that it's like that because mapper's a o2jam player. But actually, that doesn't explain or cover up for how senseless these sections are. So keep that in mind. - It was actually Raveille who said that the map's like this cuz I played O2Jam, not me. I'm technically not from O2Jam. lol
This map is unbalanced as fuck when it comes to left-right hand usage. Most sections are made in a way so uncomfortable to play, it frightens me. For example, in here 00:32:628 -, it's just full and complicated streams on the left hand while the right hand is pretty much chilling with some easy LNs up until 00:36:378 -, where they just switch places, left hand going chilling with LNs while right hand goes to hell with some hard and uncomfortable streams. There's no balance there, and I can't find any reason for it to be like that either. It's just plain uncomfortable to have it like that. And that's not the only section where it is like that, there are a lot more sections where there are similiar things, or even worse. So please give your map a check and try to balance it out more. - I separated the noodles and rice on purpose. I'll fix if this is unrankable.
Ok, another thing that picked my interest is here 01:57:628 -. I seriously don't know what happened here. After some stupidly hard and dense sections just before, all of a sudden it's just following vocals and spamming 2 notes each 1/2 beat for no reason. I would believe you if you were to tell me you forgot to map this section, and only applied the timing to the notes, since that's what it honestly looks like for me, an incomplete section. Move those doubles to the other columns, don't leave them there since it feels pretty incomplete as it is. - Fixed. Maybe I felt lazy when I mapped that part. Mapping a 13 min long song can be tiring
This section 02:38:878 - also feels like the section I pointed out above, but not quite as alarming as the first one, considering it's a little bit more varied there. But it still feels incomplete, so move those notes around please. Look out for other sections like this, as there are some sections I'm pretty sure I saw like this. - Same as above
In here 03:03:878 -, did you forgot to map this section? It's completely empty except for the vocals, which is pretty much weird. If your idea was to make some sort of "break", sorry, but it wasn't a good idea. It breaks the consistency you have built up throught the whole song. So please at the very least add some notes, as it's pretty much clear that there's more than just vocals there - I guess I should add some notes since you and Lenfried insist on having that part filled.
Ok, to summarize this, map it's pretty much overdone and needs to be nerfed BADLY. Sorry if I was rough throught the entirety of the mod, but that's the way I usually mod, so it wasn't my intention to offend you if I did so somewhere. - I would've preferred it if you had toned down the "roughness"
Anyways, I didn't liked the song either, even tho I love the original Kakenukeru versions. So if you are planning on mapping any other of the Kakenukeru Medleys, call me as I'm interested (tho don't call me if you are doing it with original OP material like this one, I honestly hate these type of versions :\ ).
Any doubts about the mod, you can contact me anywhere (be it PM or in-game, I don't mind)
Good Luck with your Beatmap!![]()
now less than 15K notes- ID9 - wrote:
15K note... Ok
Don't worryRaveille wrote:
now less than 15K notes- ID9 - wrote:
15K note... Ok
ok im sorry :<
Well that's something I'll be doing...Kaito-kun wrote:
No Kudosu - No Kudosu - No Kudosu (Already got kudosu from this beatmap, no need for more)
Was talking with Minseo about his diff and ended up noticing that he is not inside tags. Ranking Criteria demands that the name of each GD mapper in the beatmap needs to be on the tags section. In other words, add to tags "Minseo2000" and everything's good XD.
OMG HAHAHAHAHAMinseo2000 wrote:
What is this supposed to mean
Yooh wrote:
4 M4M
1,2,3,4,5,6,7
00:10:686 (10686|2) -
How about this pattern? looks more smooth http://puu.sh/ocEwG/2cd0d24911.png - Done
00:13:577 (13577|1) -
move 1st column for convenience - Done
00:27:015 (27015|3) - how about this? http://puu.sh/ocEDg/07eebfcf43.png Looks more neat - Did something similar
00:57:327 - http://puu.sh/ocEHZ/0e6ea7941d.png ^ - Done
01:12:327 - http://puu.sh/ocEKo/2147ba5cef.png how about this? more unawkward streams. - Did something similar
01:59:515 (119515|1) - move 3 and move 2. looks strange? - Done
02:03:733 (123733|3) - Extend 02:04:515 - and 02:04:515 (124515|3) - move to 5. - Done
02:58:499 - add here, there's stream sound - Oops. Missed that one
03:07:015 (187015|5) - Extend 03:07:640 - and 03:07:640 (187640|4) - Extend 03:08:108 - or 03:08:265 - - Done, second LN mentioned extended to 03:08:265 -
03:32:796 - add 4 for natural stream. - Done
03:53:890 - How about this way? http://puu.sh/ocFg2/bba7b975db.png - okay...
04:39:515 (279515|1) - I think 1st column is more suitable here. according to song's stream - Not so sure about that
05:01:390 - more playable pattern. http://puu.sh/ocFqC/a76becb98d.png how about this? - Done
06:21:390 - http://puu.sh/ocFw7/48e6b59db8.png - Something similar
06:32:640 (392640|2,392718|1,392796|2) - move to 4,3,2 for comfortable playing. - Done
07:24:202 - more natural streams - http://puu.sh/ocFD5/80aa09858e.png - Done
07:41:702 - change 1/4 lns to short note? there's piano sound only. - Those LNs represent that flute like sound which i don't know the name of
08:22:327 (502327|5) - Extend to 08:22:952 - here - Done
08:56:702 - I thinks this pattern is more suitable here, instead of few shields http://puu.sh/ocFLK/6cbb1d6e7b.png - Done
10:05:452 - 6th and 7th column is empty here. rearrange some notes to those columns. - Done
10:31:077 (631077|1) - this part is stronger than 10:30:921 (630921|2) - this part. add notes more or fix lns. - Switch click note chord sizes
10:50:140 - I think 1/8 hold notes are too sudden here. - idk how that happened
11:01:077 (661077|5) - move 7. looks too empty here - Done
12:03:890 (723890|6) - change to circle(normal note) - I want to keep the vocals as LNs. But will be considered
12:49:671 - how about this? http://puu.sh/ocG9S/0a21a2287d.png - Done
12:52:171 - ^ - Done
Thanks for the mod!Fresh Chicken wrote:
M4M
|1|2|3|4|5|6|7|
GeneralMS2000's 7K INFINITY
- First, MS2000's 7K INFINITY has too low OD. 6 is not good with this difficulty I guess. Seems 4K UNIVERSE map has 8/8 OD and HP so I
- suggest to make it same. - OD raised to 7. Will increase more if unrankable.
- Check your AI mod, tag is different with 4K UNIVERSE - Done. I blame Raveille for not informing me about tag changes. jkjk
- You must use hitsounds over than two. - The map's not hitsounded yet. I think...
- Wrong offset. Offset should be around at 170, and don't forget to re-snap all your notes also timing sections too. But don't forget to fix it after you applied this mod. - Will ask Raveille.
- Hitsounds is too loud even it can't hear the song clearly. Suggest to reduce it or use other hitsound - Lowered hitsound volume to 20%
Okay my mod has been finished at here.
- 00:11:233 (11233|5,11233|6,11233|2,11311|3,11311|4,11390|5,11390|6) - This is not good at hand balance to left hand or right hand whatever, 00:11:233 (11233|6,11233|5,11311|3,11311|4,11390|5,11390|6) - only these notes are pretty good but 00:10:765 (10765|0,11233|2,11390|1) - these notes are disturbing to hit normal notes. You can re-arrange it I guess. - Seems fine to me
- 00:12:640 (12640|5,12796|5,12952|4) - It is fine already but maybe it can be improve for remove mini jack like 00:12:640 (12640|5,12796|5) - this. How about this? - Done
- 00:19:515 (19515|0,19554|1,19593|2,19632|4,19671|5,19710|6,19749|0,19788|1,19827|2,19866|4,19905|5,19944|6) - It is really not clear snapping, can't hear the snap correctly and I'm sure, it is never 1/8. Maybe you can just use 1/4 snapping or ask to other peoples for this. - I think it's 1/8 but I'm not sure either... I'll change if it gets mentioned again
- 00:21:546 (21546|2) - Move to 6 is much better for make consistency with 00:21:702 (21702|0,21702|1) - this also for hand balance too. - Done
- 00:21:702 - ~ 00:22:640 - Seriously I'm not sure it is 1/8. Seems it is just stand out only 1/4 and also some not clear rhythm. But also I'm sure it is never 1/8. - the 1/4s are drums but I think the synth is 1/8. Again, not very sure.
- 00:26:390 (26390|0,26468|1,26546|2,26624|3) - Overmapped. It doesn't have any sound also this LNs are really not good to feel at playing. Remove these. 00:26:702 (26702|6,26780|0,26858|1,26936|2) - These are fine, has sounds. - It's for those synth-ish piano like sound.
- 00:32:015 - Same as 00:21:702 - ~ 00:22:640 -this. Just suggest to use only 1/4 - Changed for now.
- 00:33:577 (33577|5) - Are you sure with this LN? Seems you are using LN for following vocal but it doesn't have vocal sound. - It's a ghost note
- 00:33:890 (33890|6,34046|4,34202|5) - Similar reason with above but it is kinda different. Because it has vocal in 00:33:968 - here too. Maybe you can add a one nore LN at here. - Added LN at 6
- 00:43:265 (43265|5,43343|6,43421|5,43499|6,43577|5) - Are you sure? Maybe you can imagine to play it.
As you know, these 6.7 columns are using middle finger and ring finger. It can't be not good pattern. Can you sure with this balance? I don't think so. - Fixed- 01:08:655 (68655|2) - Seems you do wrong snapping this. It should be start at 01:08:733 - here. - Oops. Fixed
- 01:42:015 (102015|4) - Move to 3. It is not a problem for 01:41:858 (101858|4,102015|4) - this jack. I've got problem at 01:41:624 (101624|5,101858|6,101858|4,102015|6,102015|4) - this. It is really not good balance, theoretically, yeah it can be looks good but it isn't - Fixed
- 01:56:858 - ~ 01:57:640 - I can't feel a heavy melody that can use to be many chord like this. - Changed to doubles
- 02:17:015 - ~ 02:17:327 - Same ab above this but 02:17:327 - ~ 02:17:640 - it is not, it can be aware to "heightened last trill" like 02:27:015 - here. - nope. The intensity of that section seems consistent
- 02:17:952 (137952|6) - 02:20:452 (140452|5) - Also these guys don't have vocal too. You sure? - Ghost notes
- 02:22:640 - ~ 02:23:890 - I have no idea what I should say for this part. Seems you followed some "Starry sound" but I'm really not sure it could be snapped. Really faint also not clear. - I think the "starry sound" follows 1/8 but then it's hard to tell. I blame the audio quality jkjk
- 02:35:140 (155140|0,155218|1,155296|2,155374|3,155452|4,155530|5) - These LNs are couldn't feel to play well, not fit to here. Suggest to remove it. - Changed to click notes
- 03:08:265 - ~ 03:08:890 - Seriously.. - I think it's 1/8. But my ears can't be trusted
- 03:18:577 - Should be added note as your flow of patterns. Seems have drum sound. - Note added
- 03:53:890 - ~ 03:55:140 - Overmapped. It has only 1/4 also it is really not good pattern for feel this part as well even if it has sound. - The 1/8 notes are same those "starry sounds" you mentioned before. Rolled back pattern to pre-Yooh mod
- 04:37:210 (277210|0,277288|2) - Ghost notes. These are should be removed. - Ghost notes
Seems it is just made by for PP. This map is not seriously hard to not fit this SR in my opinion. - Kinda realized when someone who can't pass MANIERA passed this one a few days back. I blame the broken SR system.
And just in my opinion, it is kinda overmapped also those LNs are breaking the balance too. - I'm trying to figure out a way to make the LNs more comfortable. But the nooby me just don't seem to be able to do it properly![]()
Thanks for reading this and good luck for rank!
Woa, all applied!ArcherLove wrote:
hi ... this is long ... - Indeed. I thought I was going to lose my mind mapping this song... TWICE
col=1~7
CHECK AI-MOD - Dang... Idk when that happened.
00:28:373 (28373|1) - move to 5 (playability) - Eh. Not so sure but applied.
00:29:545 (29545|6) - http://puu.sh/oixji/e7a8d77bbb.jpg - Ah this looks much better now.
01:14:857 (74857|0) - move to 6 + add to 7? - Done
01:19:076 (79076|0) - move to 7 - Done
01:56:966 (116966|3,117045|3,117201|3,117279|3,117435|3,117513|3) - overkill ... please change ;_; http://puu.sh/oixUX/bc5bc98228.jpg - Didn't know that it'll be that hard
03:17:123 (197123|3) - move to 6 - Done
05:25:951 (325951|1,325951|0,325951|6) - change one of this to LN? - I guess it's a better idea to emphasize the vocals
07:41:732 (461732|2,461810|1,461888|0,461966|1) - http://puu.sh/oiyF0/d0d8c250d2.jpg - Done
08:29:076 (509076|1) - move to 5? - Applied
09:49:701 (589701|1) - add - Seems ok
11:52:982 (712982|3) - move to 7 - Done
11:53:607 (713607|3) - move to 1 - Done
11:53:920 (713920|1) - move to 4 - Done
I can't really find mistake on 4K except the repeat pattern .. good luck!~ - Thank you
I post on your Q also~ - Will check later~
Thanks for the mod!Nivrad00 wrote:
From Nivrad00's Mania QueueMS2000's 7K INFINITYWow modding this map is exhausting. I'm impressed you managed to map this monster two different times, with SVs and everything! Good job man - Thank you.Why are there so many whistles in the intro lmao
00:33:138 - 00:34:388 - 00:38:138 - 00:39:388 - this vocal rhythm is pretty unique. Maybe it would be a cool pattern to make the LNs consistent all four times - I think it's different enough to be like this.
?
01:12:552 (72552|0,72670|0,72826|0) - perhaps these three notes shouldn't all be in a row - Ooooops
01:28:920 - LN for vocals? - Idk how I missed that
01:42:670 - add some single notes, maybe. prominent beat - done
02:04:545 - why does the LN end here? - Good question.
02:09:545 - LN for vocals - Rearranged some notes as well.
02:12:982 - same - Done
02:17:982 - don't hear a voice here (if the LN is meant to follow something other than vocals here it's kinda hard to tell) - I was actually doubtful about this as well
02:20:482 - same - ^
02:21:107 - same - ^
02:24:466 (144466|3,144545|2) - 1/4 too late - Rearranged some notes as well.
02:47:904 (167904|0,167982|2,168060|0,168138|2,168216|0,168295|2,168373|0,168451|2) - funny little embedded trill lol - Fixed. May need some more adjustments tho.
03:17:357 (197357|4) - no vocals i think - I here something similar to "ppo" over there.
03:38:295 (218295|4,218451|1) - same - This one I'm not so sure but I here something like "wa" and "tu"
04:04:623 - this pattern is rather harsh on the spacebar lane - Changed to 1/8s instead.
05:24:701 - LN for vocals? - Done
05:45:170 - 05:46:732 - 05:47:357 - what are you expressing with these short LNs o-o I can't tell - Those beeping/twinkling sounds.
05:51:185 (351185|4) - 1/4 too early - Fixed
06:07:201 - missing note? lol - Wow your eyes are good lol
06:07:513 (367513|1) - 1/4 too early - Done
06:19:857 - if this is for vocals the rhythm is wrong. if it's for another instrument I can't hear it LOL - Those are for vocals. Just unsynced
It looks like 06:57:982 - is supposed to be a LN? anyway it seemed weird to me that there's one single note in the middle of the inverse section - Intentional click note. May change if it's pointed out again.
07:00:170 - why not make this a double like the other single notes in this section - Oooops
07:13:998 (433998|4) - 1/4 too early - Fixed
07:30:638 - LN for vocals? - Done
07:46:263 - should this start 1/2 later? debatable but usually ppl put notes for vocals on the start of the vowel, not the start of the consonant - That's actually a syllable. I just missed a sound at 07:46:420
08:17:045 (497045|6) - 1/4 too late - Fixed
08:28:295 - er what's this LN for - Ghost note
08:28:920 - also LN for vocals? - Done
09:17:279 (557279|3) - 1/4 too early - Oooooooooooooooooooops
09:28:920 - man this part is just cruel for the left hand lol - Indeed
09:31:732 (571732|4) - should the LN start here - No it shouldn't
09:33:607 (573607|1) - 1/4 too late - It's timed properly. I think.
09:36:654 (576654|5,576732|1) - 1/4 too late - Fixed
09:48:295 - no vocals i think - I think there is.
10:19:310 - seems weird that this LN ends slightly before the other LN when they're both for vocals - It's to make way for the click note. But will be considered
10:26:263 (626263|0,626420|6,626732|4) - 1/2 too early - Fixed
11:32:982 - LN for vocals? - Done
11:35:013 - either a 1/2 or a 1/4 early depending on which syllable you want to put it on - Fixed
11:39:545 - no vocals i think - Ghost note
12:43:920 (763920|2) - 1/4 too late - Fixed
12:53:451 (773451|0,773529|1) - I believe the drums are on 1/3 snap here - Changed.
The measure lines got off someplace but I'll let you figure that out yourself P:
Wow, I think this looks a lot better after the remap! It seems like a lot of the visual and physical awkwardness of the hard patterns is gone now... it's more evenly distributed over the lanes and there aren't as many unnecessary anchors and jacks. - Remapped with the intention to remove anchors and jacks.
I notice you got rid of the left-right style laning where you put all the single notes on one half and all the LNs on the other. It's too bad you got rid of a unique idea like that, but I think it helped a lot to make this more playable and pleasing to the hands. - The playability of it was mentioned many times. Maybe I'll attempt it on an easier song.
There are still a significant amount of sync mistakes in the vocals... i pointed out some that I noticed, but I'm sure there's more. - I guess it'll be found over time.
I also noticed the star rating got higher, probably because of the really dense bursts like 05:59:232 - . I'm not sure if those bursts are reasonable or not, especially since they have LNs during them, but I'm not personally skilled enough to tell. I guess I can only advise you to look for really skilled players to test- There shouldn't be any playability issues since someone did tell me that it's mashable. But there are a few modderes pointing out that it's in the wrong snap.
I think another problem is how indistinct some of the noises in the map are... because it's so hard to hear, a lot of this map is hard to understand. Like for example, it seems to me that 07:49:232 - and 10:11:576 - would be more intuitive as a 1/4, but maybe I'm just not hearing whatever you were mapping? In other places there are a lot of LNs, 1/4 streams, and 1/8 bursts that I just could not hear in the music. I've mentioned a few of the more prominent ones above. I'll admit, I have terrible earphones, but it's something worth mentioning at least - Some of them I'm unsure as well.
I also think you could still improve on playability, especially how the LNs and singles fit together. I know that's a vague and possibly unhelpful statement, but this map is just so long that it would take way too long for me to identify the problem spots individually (sorry P:) - There is a possibility that I may remap this again.