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DragonForce - The Warrior Inside [OsuMania]

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Total Posts
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Topic Starter
_underjoy
This beatmap was submitted using in-game submission on 5 listopada 2016 at 16:46:13

Artist: DragonForce
Title: The Warrior Inside
Tags: ultra beatdown dragon force marathon power metal speed solo guitar stream zenx evening skalim tidek theziemniax
BPM: 200
Filesize: 12318kb
Play Time: 07:06
Difficulties Available:
  1. 4K Collab Gladiator - 4Key (5,36 stars, 5850 notes)
  2. 6K Collab Guardian - 6Key (6,37 stars, 7188 notes)
Download: DragonForce - The Warrior Inside
Information: Scores/Beatmap Listing
---------------
See through the skies,
Far beyond the road tonight,
Hear the sounds of freedom ring,
In a silent dream, and a million miles away.

See through the skies,
Far beyond our world tonight,
Hear the sounds of freedom ring,
In a silent dream, and a million miles away.

Reach for the stars,
And live our lives forever free,
In our hearts for a thousand years,
And a thousand lifetimes before.

And the dawn of a new day will rise, a light for us all.





Map info
Background by Dub Stepmania!

4K Gladiator: me and Tidek
6K Guardian: me and Skalim (with help of Evening)

4K - Finished!

_underjoy: 00:00:00 to 02:29:185 and 04:33:985 to 05:55:585
Tidek:02:29:185 to 04:33:985 and 05:55:585 to 07:13:499

6K - Finished!

_underjoy: 00:00:00 to 00:25:585 and 05:55:585 to 07:13:499
Skalim: 00:25:585 to 05:55:585
Some parts of the solo and drum sections are made by Evening and remade by Skalim.

Thanks to Jole, -Kamikaze-, Tidek, E x e, Lenfried-, Daeris, Takane6, Davin Fortune, Pope Gadget, Valedict, XeoStyle, puxtu, MEGAtive, Nivrad00, ArcherLove, ajeemaniz, Rizqy, [ A v a l o n ] and Julie for modding! :3
Thanks to [ A v a l o n ] and -Kamikaze- for bubble <3
Big thanks to Julie for qualify <3 <3 <3
Pope Gadget
I can't help but think that the custom titles of "Legend" and "Warrior" aren't exactly synonymous. A legend is, as I believe, considered more powerful than the latter, despite it being a completely different key-mode.

Perhaps 'Gladiator' as opposed to "Legend", and 'Guardian' as opposed to "Warrior" (so there's no direct use of the song title in just one diff name)? Gladiator and Guardian seem much more synonymous to me.

idk they're just suggestions
kudos pls
Kamikaze
Gladiator and Guardian are sounding pretty yum yum, you should use them
also you're missing skalim in tags
Topic Starter
_underjoy
Good idea, will rename after the song gets finished
Kamikaze
shitty IRC 6k mod heh
log
19:37 -Kamikaze-: dawaj na ring
19:38 _underjoy: zaraz cie zniszcze
19:38 _underjoy: chociaz wait
19:38 _underjoy: wiekszosc tego diffa jest skalima
19:38 -Kamikaze-: eh
19:39 -Kamikaze-: kurde nie chce mi sie tego modować
19:39 -Kamikaze-: ale dobra
19:39 -Kamikaze-: niech będzie
19:39 -Kamikaze-: który part twój
19:40 _underjoy: nie no
19:40 _underjoy: wysle mu irca
19:40 _underjoy: moj part to poczatek i koniec xD
19:40 -Kamikaze-: oki
19:40 -Kamikaze-: no to najpierw spójrz do aimoda
19:40 -Kamikaze-: pare ciekawych rzeczy
19:41 _underjoy: tagi tylko tbh
19:41 -Kamikaze-: Uninherited timing points conflict with 4K Collab Gladiator diff.
19:41 -Kamikaze-: dopiero pobrałem btw
19:41 _underjoy: to chodzi o koncowke
19:41 _underjoy: Tidek leniwy jeszcze nie zaczal mapic
19:41 -Kamikaze-: aa
19:41 -Kamikaze-: ok
19:42 -Kamikaze-: 00:05:185 - + 1 nutka do druma?
19:43 _underjoy: dodalem 6
19:43 -Kamikaze-: 00:15:385 - jak już to coś takiego zrób http://puu.sh/l2dzX/bef4cc3b81.png
19:45 -Kamikaze-: lepiej by było imo jakbyś alternował chordy zamiast na 1 ręce chordy i na 2 1/4
19:45 _underjoy: good idea
19:45 -Kamikaze-: dlatego że jak to 1/4 idzie w raz jednym raz drugiem kierunku to powiewa rakiem
19:45 -Kamikaze-: na 1 ręce
19:47 -Kamikaze-: 00:17:785 - same here smh tbh
19:48 -Kamikaze-: 00:19:210 (19210|1) - musisz to mapować z tymi LNami? ;-;
19:49 -Kamikaze-: 00:22:735 (22735|5,22735|0,22735|1,22735|3,22735|4,22735|2,22885|4,22885|2,22885|0,22885|5,22885|3,22885|1,23035|4,23035|5,23035|0,23035|3,23035|1,23035|2,23185|0,23185|2,23185|5,23185|1,23185|4,23185|3,23335|2,23335|5,23335|0,23335|4,23335|1,23335|3,23485|0,23485|4,23485|3,23485|1,23485|5,23485|2) - are you banana
19:50 _underjoy: wwhy not lny
19:50 _underjoy: no dobra no to zrobie z tego 5 chordy xD
19:52 -Kamikaze-: z tymi LNami dość dziwnie sie gra
19:52 -Kamikaze-: jak na intro to bym dał bez tego
19:52 _underjoy: oki
19:53 -Kamikaze-: jezus maria ile to shieldów ma
19:53 -Kamikaze-: dude kill yourself
19:53 _underjoy: welcome to skalim world
19:54 -Kamikaze-: 00:28:435 (28435|0,28735|0,28885|0,29035|0,29185|0,29335|0,29485|0,29635|0,29785|0) - mam ochotę się zabić bo to jest w kurwe rak ale nie moge nic na niego powiedzieć
19:55 _underjoy: ano xD
19:55 _underjoy: chyba ze
19:55 -Kamikaze-: ale anchorów tutaj jest
19:55 -Kamikaze-: ew
19:55 _underjoy: zeby zrobic z tego po 12 na kazdym
19:55 -Kamikaze-: 1/2 anchory są niesmaczne
19:59 -Kamikaze-: powinieneś to rozprowadzić tak żeby nie było anchorów jak tu 00:28:285 (28285|2,28435|2) -
19:59 -Kamikaze-: ile się da
19:59 -Kamikaze-: bo to się potem źle gra
20:00 -Kamikaze-: 00:28:735 (28735|4,28885|4,28960|5,29110|5,29185|4,29335|4) - literally cancer for example
20:00 _underjoy: kk
20:00 _underjoy: ten fragment moduj po ang xD
20:01 -Kamikaze-: oki
20:01 _underjoy: w sumie as do 5:55
20:02 -Kamikaze-: as do
20:02 -Kamikaze-: polish english
20:02 _underjoy: no s jest blisko z
20:02 -Kamikaze-: co to zmienia
20:02 -Kamikaze-: XD
20:03 -Kamikaze-: a ok nvm
20:03 -Kamikaze-: sry dumb
20:06 -Kamikaze-: 00:29:935 (29935|4,30085|4,30235|3,30385|3,30535|2,30685|2) - skalim what the fuck are those anchors you nigger
20:06 -Kamikaze-: http://puu.sh/l2fct/4480c79d66.png
20:06 -Kamikaze-: meanwhile
20:08 _underjoy: contain ur antimeta shit faget
20:09 -Kamikaze-: kill yourself
20:09 -Kamikaze-: stab yourself with a huge dildo and choke to death
20:16 -Kamikaze-: spoonguy testnie to zara
20:16 _underjoy: jej
20:16 _underjoy: to updatne
20:18 -Kamikaze-: mów jak upniesz
20:19 *-Kamikaze- is watching [https://osu.ppy.sh/b/732248 Dragonforce - The Warrior Inside [6K Collab Guardian]] <osu!mania> |6K|
20:20 _underjoy: juz
20:20 -Kamikaze-: upnięte map
20:20 -Kamikaze-: prawie padł już
20:20 -Kamikaze-: lol
20:21 _underjoy: on to gra?
20:21 -Kamikaze-: warmup robi
20:21 -Kamikaze-: bo tak nie da rady XD
20:39 -Kamikaze-: http://puu.sh/l2hxT/f3212382e6.jpg
20:41 _underjoy: lmao
20:44 -Kamikaze-: dobra poszukam jakichś raków i chujowych anchorów
20:45 -Kamikaze-: 00:33:010 (33010|0,33160|0,33310|0,33460|0) - 2/10 wouldn't anchor
20:45 -Kamikaze-: 00:33:985 (33985|0,34135|1,34135|0,34285|0,34285|1,34435|0,34585|1,34585|0,34735|0,34735|1) - 1/10 end your life
20:45 -Kamikaze-: 00:35:635 (35635|2,35785|2,35935|2,36085|2,36235|2) - why are you doing this to me
20:45 -Kamikaze-: 00:36:235 (36235|1,36385|1,36535|1,36685|1) -
20:45 -Kamikaze-: 00:37:135 (37135|0,37285|0,37435|0,37585|0,37735|0,37885|0,38035|0) - dude what the fuck
20:46 -Kamikaze-: this is a meme apocalypse
20:46 -Kamikaze-: 00:38:860 (38860|0,39010|0,39160|0,39310|0,39460|0,39610|0,39760|0,39910|0) - what in the world
20:47 _underjoy: lel
20:47 _underjoy: i to pierwsza minuta
20:47 -Kamikaze-: 00:37:135 (37135|0,37285|0,37435|0,37585|0,37735|0,37885|0,38035|0,38335|0,38485|0,38635|0,38860|0,39010|0,39160|0,39310|0,39460|0,39610|0,39760|0,39910|0) -
20:49 -Kamikaze-: dude you need a proper repattern with fixing of those anchors to be done
20:49 -Kamikaze-: especially on 1/6 column
20:50 _underjoy: poor skal :<
20:50 -Kamikaze-: no wonder paul dropped harshly at 00:37:585 -
20:51 -Kamikaze-: 00:41:185 - can't you just map it as a higher snap short LN burst or with harder LN patterns and not just spam the shit out of playfield with double short stream
20:52 -Kamikaze-: most of the js is fine, but anchors are bad and transitions between section of them are aids
20:53 _underjoy: jumpstream in 6k chart lel
20:53 -Kamikaze-: would call it chordstream but idk
20:53 -Kamikaze-: js is a better abbreviation
20:53 -Kamikaze-: 00:53:935 (53935|0,54085|0,54235|0,54385|0,54535|0,54685|0,54835|0,54985|0,55135|0,55285|0,55435|0,55585|0,55735|0) - holy fuck
20:54 -Kamikaze-: 01:01:585 - LNs + jacks in that pattern are ughhh, would like to see a chordjack section to be honest
20:55 -Kamikaze-: 01:09:985 - merry christmas mr. shield
20:55 _underjoy: lel
20:56 _underjoy: he will have a lot to do
20:56 -Kamikaze-: yea
20:56 -Kamikaze-: and I'm only a minute in
20:56 -Kamikaze-: 01:23:185 (83185|5,83485|4,83635|4,83785|4,83785|3,83785|5,83935|4,83935|5,83935|3,84085|3,84085|5,84085|4,84235|3,84235|5,84235|4) - fug
20:56 -Kamikaze-: 01:24:385 - that plays so fucking awkwardly holy shit
20:57 -Kamikaze-: well my general complaint is about anchors being shit
20:57 -Kamikaze-: so not gonna point much more
20:58 -Kamikaze-: just take a glance at rest and point out any cancers
20:58 -Kamikaze-: 02:12:385 (132385|5,132760|2,132835|4,132835|3,132910|2,132985|4,133060|2,133135|4) - this trill with those LNs mostly on the same hand
20:58 -Kamikaze-: aaaaaaaaaaaaaaaaa
21:00 _underjoy: xD
21:00 -Kamikaze-: 02:21:985 - the jacks
21:00 _underjoy: wait until you see that 300bpm trills
21:00 -Kamikaze-: noooooooooooooooooooooooooo
21:00 _underjoy: you gonna shit yourself
21:01 -Kamikaze-: 02:42:385 - same as before
21:02 -Kamikaze-: 02:50:785 - noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
21:02 -Kamikaze-: what is this abomination
21:02 _underjoy: XDDD
21:02 _underjoy: jhlee 99ed it so its gud
21:03 -Kamikaze-: 03:27:985 - are you banana
21:03 -Kamikaze-: 03:38:785 - hi zenx
21:04 _underjoy: hi
21:05 -Kamikaze-: 04:33:985 - why those jacks are even here anyway
21:06 -Kamikaze-: 04:39:085 (279085|4,279160|4,279235|4,279685|5,279760|5,279835|5,280885|0,280960|0,281035|0) - what made you think that those jacks with all those LNs are a good idea
21:06 -Kamikaze-: 04:43:585 - who pissed in your goddamn cereal when you mapped this
21:06 -Kamikaze-: 04:55:435 (295435|1,295510|1,295585|1) - no please
21:06 _underjoy: lol maki
21:07 -Kamikaze-: you should feel bad for mapping all those tiny LN streams
21:07 -Kamikaze-: they're borderline unreadable
21:08 _underjoy: :<
21:08 -Kamikaze-: 05:43:022 (343022|0,343060|3,343097|0,343135|3,343172|0,343210|3,343247|0,343285|2,343322|5,343360|2,343397|5,343435|2,343472|5,343510|2,343547|5) - ye nice
21:09 _underjoy: mm
21:09 _underjoy: da trill
21:09 -Kamikaze-: Skalim's OP right there
21:10 -Kamikaze-: (chorus: right there)
21:10 _underjoy: :>
21:14 -Kamikaze-: ok that's about all of the really bad stuff
21:15 -Kamikaze-: I think that it's too hard for it's own good
21:15 -Kamikaze-: esp with patterning
21:15 -Kamikaze-: but what do I know anyway
21:15 -Kamikaze-: kek
21:15 _underjoy: kek
21:16 _underjoy: log saved
21:16 -Kamikaze-: I'll save
21:16 -Kamikaze-: and post
21:16 -Kamikaze-: po co ja dalej po englishu
21:16 _underjoy: gud
Skalim

-Kamikaze- wrote:

shitty IRC 6k mod heh
log
19:37 -Kamikaze-: dawaj na ring
19:38 _underjoy: zaraz cie zniszcze
19:38 _underjoy: chociaz wait
19:38 _underjoy: wiekszosc tego diffa jest skalima
19:38 -Kamikaze-: eh
19:39 -Kamikaze-: kurde nie chce mi sie tego modować
19:39 -Kamikaze-: ale dobra
19:39 -Kamikaze-: niech będzie
19:39 -Kamikaze-: który part twój
19:40 _underjoy: nie no
19:40 _underjoy: wysle mu irca
19:40 _underjoy: moj part to poczatek i koniec xD
19:40 -Kamikaze-: oki
19:40 -Kamikaze-: no to najpierw spójrz do aimoda
19:40 -Kamikaze-: pare ciekawych rzeczy
19:41 _underjoy: tagi tylko tbh
19:41 -Kamikaze-: Uninherited timing points conflict with 4K Collab Gladiator diff.
19:41 -Kamikaze-: dopiero pobrałem btw
19:41 _underjoy: to chodzi o koncowke
19:41 _underjoy: Tidek leniwy jeszcze nie zaczal mapic
19:41 -Kamikaze-: aa
19:41 -Kamikaze-: ok
19:42 -Kamikaze-: 00:05:185 - + 1 nutka do druma?
19:43 _underjoy: dodalem 6
19:43 -Kamikaze-: 00:15:385 - jak już to coś takiego zrób http://puu.sh/l2dzX/bef4cc3b81.png
19:45 -Kamikaze-: lepiej by było imo jakbyś alternował chordy zamiast na 1 ręce chordy i na 2 1/4
19:45 _underjoy: good idea
19:45 -Kamikaze-: dlatego że jak to 1/4 idzie w raz jednym raz drugiem kierunku to powiewa rakiem
19:45 -Kamikaze-: na 1 ręce
19:47 -Kamikaze-: 00:17:785 - same here smh tbh
19:48 -Kamikaze-: 00:19:210 (19210|1) - musisz to mapować z tymi LNami? ;-;
19:49 -Kamikaze-: 00:22:735 (22735|5,22735|0,22735|1,22735|3,22735|4,22735|2,22885|4,22885|2,22885|0,22885|5,22885|3,22885|1,23035|4,23035|5,23035|0,23035|3,23035|1,23035|2,23185|0,23185|2,23185|5,23185|1,23185|4,23185|3,23335|2,23335|5,23335|0,23335|4,23335|1,23335|3,23485|0,23485|4,23485|3,23485|1,23485|5,23485|2) - are you banana
19:50 _underjoy: wwhy not lny
19:50 _underjoy: no dobra no to zrobie z tego 5 chordy xD
19:52 -Kamikaze-: z tymi LNami dość dziwnie sie gra
19:52 -Kamikaze-: jak na intro to bym dał bez tego
19:52 _underjoy: oki
19:53 -Kamikaze-: jezus maria ile to shieldów ma
19:53 -Kamikaze-: dude kill yourself
19:53 _underjoy: welcome to skalim world
19:54 -Kamikaze-: 00:28:435 (28435|0,28735|0,28885|0,29035|0,29185|0,29335|0,29485|0,29635|0,29785|0) - mam ochotę się zabić bo to jest w kurwe rak ale nie moge nic na niego powiedzieć
19:55 _underjoy: ano xD
19:55 _underjoy: chyba ze
19:55 -Kamikaze-: ale anchorów tutaj jest
19:55 -Kamikaze-: ew
19:55 _underjoy: zeby zrobic z tego po 12 na kazdym
19:55 -Kamikaze-: 1/2 anchory są niesmaczne
19:59 -Kamikaze-: powinieneś to rozprowadzić tak żeby nie było anchorów jak tu 00:28:285 (28285|2,28435|2) -
19:59 -Kamikaze-: ile się da
19:59 -Kamikaze-: bo to się potem źle gra
20:00 -Kamikaze-: 00:28:735 (28735|4,28885|4,28960|5,29110|5,29185|4,29335|4) - literally cancer for example
20:00 _underjoy: kk
20:00 _underjoy: ten fragment moduj po ang xD
20:01 -Kamikaze-: oki
20:01 _underjoy: w sumie as do 5:55
20:02 -Kamikaze-: as do
20:02 -Kamikaze-: polish english
20:02 _underjoy: no s jest blisko z
20:02 -Kamikaze-: co to zmienia
20:02 -Kamikaze-: XD
20:03 -Kamikaze-: a ok nvm
20:03 -Kamikaze-: sry dumb
20:06 -Kamikaze-: 00:29:935 (29935|4,30085|4,30235|3,30385|3,30535|2,30685|2) - skalim what the fuck are those anchors you nigger
20:06 -Kamikaze-: http://puu.sh/l2fct/4480c79d66.png
20:06 -Kamikaze-: meanwhile
20:08 _underjoy: contain ur antimeta shit faget
20:09 -Kamikaze-: kill yourself
20:09 -Kamikaze-: stab yourself with a huge dildo and choke to death
20:16 -Kamikaze-: spoonguy testnie to zara
20:16 _underjoy: jej
20:16 _underjoy: to updatne
20:18 -Kamikaze-: mów jak upniesz
20:19 *-Kamikaze- is watching [https://osu.ppy.sh/b/732248 Dragonforce - The Warrior Inside [6K Collab Guardian]] <osu!mania> |6K|
20:20 _underjoy: juz
20:20 -Kamikaze-: upnięte map
20:20 -Kamikaze-: prawie padł już
20:20 -Kamikaze-: lol
20:21 _underjoy: on to gra?
20:21 -Kamikaze-: warmup robi
20:21 -Kamikaze-: bo tak nie da rady XD
20:39 -Kamikaze-: http://puu.sh/l2hxT/f3212382e6.jpg
20:41 _underjoy: lmao
20:44 -Kamikaze-: dobra poszukam jakichś raków i chujowych anchorów
20:45 -Kamikaze-: 00:33:010 (33010|0,33160|0,33310|0,33460|0) - 2/10 wouldn't anchor
20:45 -Kamikaze-: 00:33:985 (33985|0,34135|1,34135|0,34285|0,34285|1,34435|0,34585|1,34585|0,34735|0,34735|1) - 1/10 end your life
20:45 -Kamikaze-: 00:35:635 (35635|2,35785|2,35935|2,36085|2,36235|2) - why are you doing this to me
20:45 -Kamikaze-: 00:36:235 (36235|1,36385|1,36535|1,36685|1) -
20:45 -Kamikaze-: 00:37:135 (37135|0,37285|0,37435|0,37585|0,37735|0,37885|0,38035|0) - dude what the fuck
20:46 -Kamikaze-: this is a meme apocalypse
20:46 -Kamikaze-: 00:38:860 (38860|0,39010|0,39160|0,39310|0,39460|0,39610|0,39760|0,39910|0) - what in the world
20:47 _underjoy: lel
20:47 _underjoy: i to pierwsza minuta
20:47 -Kamikaze-: 00:37:135 (37135|0,37285|0,37435|0,37585|0,37735|0,37885|0,38035|0,38335|0,38485|0,38635|0,38860|0,39010|0,39160|0,39310|0,39460|0,39610|0,39760|0,39910|0) -
20:49 -Kamikaze-: dude you need a proper repattern with fixing of those anchors to be done
20:49 -Kamikaze-: especially on 1/6 column
20:50 _underjoy: poor skal :<
20:50 -Kamikaze-: no wonder paul dropped harshly at 00:37:585 -
20:51 -Kamikaze-: 00:41:185 - can't you just map it as a higher snap short LN burst or with harder LN patterns and not just spam the shit out of playfield with double short stream
20:52 -Kamikaze-: most of the js is fine, but anchors are bad and transitions between section of them are aids
20:53 _underjoy: jumpstream in 6k chart lel
20:53 -Kamikaze-: would call it chordstream but idk
20:53 -Kamikaze-: js is a better abbreviation
20:53 -Kamikaze-: 00:53:935 (53935|0,54085|0,54235|0,54385|0,54535|0,54685|0,54835|0,54985|0,55135|0,55285|0,55435|0,55585|0,55735|0) - holy fuck
20:54 -Kamikaze-: 01:01:585 - LNs + jacks in that pattern are ughhh, would like to see a chordjack section to be honest
20:55 -Kamikaze-: 01:09:985 - merry christmas mr. shield
20:55 _underjoy: lel
20:56 _underjoy: he will have a lot to do
20:56 -Kamikaze-: yea
20:56 -Kamikaze-: and I'm only a minute in
20:56 -Kamikaze-: 01:23:185 (83185|5,83485|4,83635|4,83785|4,83785|3,83785|5,83935|4,83935|5,83935|3,84085|3,84085|5,84085|4,84235|3,84235|5,84235|4) - fug
20:56 -Kamikaze-: 01:24:385 - that plays so fucking awkwardly holy shit
20:57 -Kamikaze-: well my general complaint is about anchors being shit
20:57 -Kamikaze-: so not gonna point much more
20:58 -Kamikaze-: just take a glance at rest and point out any cancers
20:58 -Kamikaze-: 02:12:385 (132385|5,132760|2,132835|4,132835|3,132910|2,132985|4,133060|2,133135|4) - this trill with those LNs mostly on the same hand
20:58 -Kamikaze-: aaaaaaaaaaaaaaaaa
21:00 _underjoy: xD
21:00 -Kamikaze-: 02:21:985 - the jacks
21:00 _underjoy: wait until you see that 300bpm trills
21:00 -Kamikaze-: noooooooooooooooooooooooooo
21:00 _underjoy: you gonna shit yourself
21:01 -Kamikaze-: 02:42:385 - same as before
21:02 -Kamikaze-: 02:50:785 - noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
21:02 -Kamikaze-: what is this abomination
21:02 _underjoy: XDDD
21:02 _underjoy: jhlee 99ed it so its gud
21:03 -Kamikaze-: 03:27:985 - are you banana
21:03 -Kamikaze-: 03:38:785 - hi zenx
21:04 _underjoy: hi
21:05 -Kamikaze-: 04:33:985 - why those jacks are even here anyway
21:06 -Kamikaze-: 04:39:085 (279085|4,279160|4,279235|4,279685|5,279760|5,279835|5,280885|0,280960|0,281035|0) - what made you think that those jacks with all those LNs are a good idea
21:06 -Kamikaze-: 04:43:585 - who pissed in your goddamn cereal when you mapped this
21:06 -Kamikaze-: 04:55:435 (295435|1,295510|1,295585|1) - no please
21:06 _underjoy: lol maki
21:07 -Kamikaze-: you should feel bad for mapping all those tiny LN streams
21:07 -Kamikaze-: they're borderline unreadable
21:08 _underjoy: :<
21:08 -Kamikaze-: 05:43:022 (343022|0,343060|3,343097|0,343135|3,343172|0,343210|3,343247|0,343285|2,343322|5,343360|2,343397|5,343435|2,343472|5,343510|2,343547|5) - ye nice
21:09 _underjoy: mm
21:09 _underjoy: da trill
21:09 -Kamikaze-: Skalim's OP right there
21:10 -Kamikaze-: (chorus: right there)
21:10 _underjoy: :>
21:14 -Kamikaze-: ok that's about all of the really bad stuff
21:15 -Kamikaze-: I think that it's too hard for it's own good
21:15 -Kamikaze-: esp with patterning
21:15 -Kamikaze-: but what do I know anyway
21:15 -Kamikaze-: kek
21:15 _underjoy: kek
21:16 _underjoy: log saved
21:16 -Kamikaze-: I'll save
21:16 -Kamikaze-: and post
21:16 -Kamikaze-: po co ja dalej po englishu
21:16 _underjoy: gud
Ok, i sended the "miniremap" to ziem for check, MAYBE i no arranged a lot, just the trills and some ilogic patterns, but damn that was hard to process haha, thanks for all kami ^^
Tidek
Finally finished my parts and also did a irc on underjoy parts.

SPOILER
17:39 Tidek: rozgrzewaj się panie
17:39 Tidek: kończę
17:39 Tidek: ciężki snapping w tym calmie przed solówką
17:39 Tidek: dużo galopów
17:40 Tidek: Skalim je zignorował lel
17:40 _underjoy: panie ja ledwo przyszedlem XD
17:40 _underjoy: wiem
17:40 _underjoy: tez mnie to zirytowalo ale coz xD
17:41 Tidek: ogólnie ciężko jest słychać
17:41 Tidek: raz są wyraźnie słyszalne
17:41 Tidek: a raz nie wiem czy to bęben czymś zatłumiony
18:16 Tidek: skończyłem
18:16 Tidek: zagram dla testu
18:16 Tidek: i wysyłam
18:17 Tidek: enjoy star rating, bez moich partów 5,44, z partami 5,53
18:18 _underjoy: najsss
18:27 Tidek: http://puu.sh/lO4z0/fdde5faaae.rar
18:27 Tidek: masz
18:28 Tidek: i graj :d
18:30 _underjoy: teraz nie zagram :<
18:30 _underjoy: siostra sie uczy
18:30 _underjoy: ale mam czas zeby zedytowac moje party xD
18:31 Tidek: no to spektuj xD
18:31 Tidek: chociaż ujowo mi teraz idzie
18:33 _underjoy: wait submitne
18:33 Tidek: k
18:35 _underjoy: k git
18:36 Tidek: hm? :d
18:36 _underjoy: zapomnialem zmienic skina
18:36 Tidek: xD
18:42 _underjoy: lmao jak na to patrze to mam beke xD
18:43 _underjoy: co ja zmapowalem xD
18:43 Tidek: no panie
18:43 Tidek: czy piękne bursty
18:44 Tidek: xD
18:44 _underjoy: seksi
18:44 _underjoy: tzn wiesz ja je robie xD
18:44 _underjoy: przynajmniej dwa
18:44 _underjoy: bo ten trzeci fakty pedlaki
18:44 Tidek: no ten w ostatnim handstreamie
18:44 Tidek: to taki rak
18:44 Tidek: i te anchory
18:44 _underjoy: wiem
18:44 _underjoy: lece to naprawiac xD
18:45 Tidek: btw
18:45 Tidek: polecam od zmniejszyć do 8
18:45 Tidek: albo chociaż 8,5
18:45 Tidek: bursty krótkie LNy
18:45 _underjoy: z tymi lnami to widze
18:45 Tidek: dość dużo ich
18:45 _underjoy: bedzie ln 8,5
18:45 _underjoy: od tfu
18:45 Tidek: jak party oceniasz
18:46 Tidek: jak już teraz naprawiasz, to mogę z tobą ogarnąć to co mi trochę nie pasuje w twoich partach
18:46 _underjoy: sporo tam dales trilli xD
18:46 Tidek: yup
18:46 Tidek: jedno ręcznych
18:47 _underjoy: i jeden part z tym jsem z lnami byl dziwny ale to zaraz zerkne
18:47 _underjoy: poki co remapuje poczatek zeby mial lny
18:47 Tidek: wydaje się dziwny, jak to zagrasz to się luzem czyta
18:49 Tidek: 00:28:735 - to fajnie wygląda
18:49 Tidek: propsy
18:49 Tidek: tylko myślę czy by nie było lepiej jakby 00:28:810 (28810|2,28960|2,29110|2,29260|3,29410|3,29560|3,29710|3) -
18:49 Tidek: były naprzemiennie
18:50 Tidek: jak dojdziesz do tego momentu to pisz xD
18:50 _underjoy: okok
18:53 _underjoy: yup zamienilem na naprzemienne
18:53 Tidek: 00:31:585 -
18:54 Tidek: ten burst jeszcze jest w miare ok
18:54 Tidek: klasyczny styl starych DFów
18:54 Tidek: :v
18:55 Tidek: 00:41:185 -
18:55 _underjoy: ^^
18:55 Tidek: ale to już rearrange musi być
18:55 _underjoy: wlasnie tu jestem lol
18:55 _underjoy: yup bo mi sie trille porobily
18:55 Tidek: i burst się kończy tutaj
18:56 Tidek: 00:42:085 -
18:56 Tidek: a nie 1/1 później
18:56 Tidek: wsłuchaj się
18:56 Tidek: idealnie słychać w sumie żeby jakieś 1/4 LNy postawić
18:56 Tidek: ale to już twoja intencja
18:56 _underjoy: o nice catch
18:58 Tidek: 00:48:385 - dodaj 3, crash
18:59 Tidek: 00:52:585 - te LNy na pewno tak nie idą
18:59 _underjoy: http://osu.ppy.sh/ss/4096751
18:59 _underjoy: wut ru thinkin
19:00 Tidek: good
19:00 Tidek: tylko nie za długi?
19:01 _underjoy: kurwe
19:01 _underjoy: zapomnialem xD
19:03 _underjoy: 00:44:785 -
19:03 _underjoy: to wywale bo boje sie snapow
19:03 _underjoy: zrobie z tego ln
19:04 Tidek: tutaj snap, to potrzebujesz blocko
19:04 Tidek: 00:46:810 - jak coś to tutaj jest dźwięk
19:04 Tidek: może nie słyszałeś
19:05 _underjoy: yup
19:05 _underjoy: nie slyszalem
19:05 Tidek: wracając 00:48:385 - dodaj 3, crash
19:06 Tidek: 00:52:585 (52585|3) - ten LN na pewno tak nie idzie, tam słychać 2 króciutkie
19:06 Tidek: 00:51:985 (51985|3,52285|1) - nie powinny być krótsze o 1/4? :x
19:06 _underjoy: ofc ze powinny
19:07 _underjoy: nie wiem co myslalem jak to mapowalem xD
19:07 Tidek: jeśli znajdzie się miejsce tutaj na 3chorda tutaj 00:53:185 -
19:07 Tidek: to dodaj
19:07 _underjoy: wtf
19:07 _underjoy: wlasnie klikalem zeby to zrobic
19:08 Tidek: 00:57:985 - meh, mocny crash i brak 3chorda ;-;
19:08 Tidek: 00:57:835 (57835|2,57910|1) - możesz to dać ctrl+h, tylko troszku się popsuje consistency z poprzednimi
19:08 Tidek: chyba że wolisz cały stream dla tego 3chorda rearrangować
19:08 Tidek: xD
19:09 _underjoy: to inwertne poprzednie
19:09 _underjoy: bo i tak zmieniam strukture wczesniej
19:09 Tidek: okej
19:10 Tidek: 01:02:785 - ten part bym polecał remapnąć imo
19:10 Tidek: chaos
19:11 Tidek: trochę roboty więc poczekam xD
19:13 _underjoy: czemu ja mapuje wokal
19:13 _underjoy: aaaaa
19:16 Tidek: xD
19:16 Tidek: btw. jak skończymy to
19:16 Tidek: wkleje irc moda
19:16 Tidek: i zaległego irc moda z kakuzetsu
19:16 Tidek: 2kds :v
19:16 _underjoy: dobra remapped
19:16 _underjoy: ok ok
19:17 Tidek: k
19:17 Tidek: pacze dalej
19:17 Tidek: 01:14:785 -
19:17 Tidek: no cóż
19:17 Tidek: wiesz co robić
19:17 Tidek: mimo że to jest trillowe
19:17 _underjoy: https://osu.ppy.sh/ss/4096869
19:17 _underjoy: co?
19:17 Tidek: to i tak nie wiem czy to serio jest 1/8
19:17 _underjoy: nie dalem ci kds? :<
19:18 Tidek: bo nie wkleiłem tamtego moda z extra i insane
19:18 Tidek: nie mam pojęcia co tam ta gitara gra
19:19 _underjoy: zrobie tam 1/6 dfowego bursta
19:19 Tidek: okej
19:20 Tidek: ale i tak snap będzie nie pewny
19:20 Tidek: blocko ci to musi checknąć prędzej czy później
19:20 _underjoy: wiem
19:20 _underjoy: ale na razie gra sie lepiej xD
19:20 Tidek: też zremapuj 01:29:185 - jak tamto skończysz
19:21 Tidek: 01:34:735 - hehe
19:21 Tidek: spajowy jack
19:21 Tidek: xD
19:29 _underjoy: dobra
19:29 _underjoy: zajebiscie mi wyszedl ten part x
19:29 Tidek: ok
19:30 Tidek: 01:38:785 - 01:41:185 - 01:43:585 -
19:30 Tidek: serio by się przydały te 3chordy
19:30 _underjoy: yup walne je
19:31 Tidek: 01:47:485 - dodaj 3, zgubiłeś chyba
19:31 Tidek: 01:48:310 (108310|2) - przesuń na 2 (żeby było symetrycznie z poprzednim trillem)
19:31 Tidek: 01:48:385 - dodaj 3
19:32 Tidek: 01:50:785 - 01:53:185 - 02:00:385 - 3chordy
19:34 Tidek: meh 02:00:385 - zremapuj
19:34 Tidek: pokolorowałeś snapem trochę xD
19:35 Tidek: 02:09:985 - dodaj 2
19:35 Tidek: 02:14:785 - dodaj 3
19:36 Tidek: 02:23:185 (143185|3) - pod co ten LN
19:36 Tidek: tyle narazie, napisz jak dogonisz
19:36 Tidek: xD
19:36 _underjoy: u wot
19:37 _underjoy: juz przearanzowalem ten js xD
19:37 Tidek: ooo
19:37 Tidek: to cisnę dalej
19:37 Tidek: xD
19:37 Tidek: mimo że nie wiem pod co ten jack 02:24:760 -
19:37 Tidek: ale wchodzi gładko
19:37 Tidek: więc się nie czepiam
19:37 Tidek: xD
19:37 _underjoy: a czekaj tak daleko to nie doszedlem xD
19:38 Tidek: ok
19:38 Tidek: przedłóż mi tego LNa o 1/4 02:28:585 (148585|2) -
19:39 Tidek: potem jest mój part, więc jak masz jakieś uwagi to pisz
19:39 _underjoy: 01:57:985 - to moze byc?
19:39 _underjoy: w sensie czy zostawic
19:39 Tidek: masz na myśli pattern?
19:40 _underjoy: tak
19:40 Tidek: za dużo doublów imo
19:40 Tidek: nawet więcej notek niż na 6k
19:40 Tidek: lol
19:48 _underjoy: a ten jack ma byc wczesniej xD
19:48 _underjoy: tylko zle zmapowalem
19:51 _underjoy: uh zajebisty ten twoj part
19:52 _underjoy: chociaz mnie zdziwilo ze nie zmapowales pianina w calm parcie xD
19:52 _underjoy: i ze nie poszedles w pitch z lnami
19:52 _underjoy: 04:00:385 - juz widze ilu ludzi sie tu wyjebie xD
19:52 Tidek: chciałem dać trochę odpocząć
19:53 Tidek: pianino dość ciche jest
19:53 Tidek: imo mam wątpliwości jeszcze co do kierunku stairsów
19:53 Tidek: w refrenie
19:53 Tidek: podczas LNów
19:54 _underjoy: nie mam zastrzezen tbh
19:54 _underjoy: przynajmniej dopoki nie zagram xD
19:54 Tidek: k
19:55 _underjoy: 04:41:185 - ten part jest okej?
19:55 Tidek: według mnie
19:56 Tidek: imo za dużo tych 13 24 jacków
19:56 Tidek: najtrudniejsze one są
19:56 _underjoy: wlasnie o to mi chodzi xD
19:56 _underjoy: tak przeczuwalem
19:56 Tidek: 04:44:185 (284185|3,284185|1,284260|0,284260|2,284335|3,284335|1,284410|2,284410|0,284485|1,284485|3) - to bym ctrl+h wziął
19:57 Tidek: jeśli dalej chcesz utrzymywać trille 13 24
19:57 _underjoy: dobra przearanzowalem to juz
19:57 Tidek: 04:45:985 -
19:57 Tidek: tutaj wiesz co robić
19:57 Tidek: w sumie może to 1/8 faktycznie jest
19:57 _underjoy: sa podwojne [34][34][12][12] i potem [23][23] i [12][12][34][34]
19:57 Tidek: okej
19:58 Tidek: ale i tak bardziej stawiam na 1/6
19:58 Tidek: skalim widzę że dał 1/8
19:58 Tidek: lel
19:58 _underjoy: yup tez to chyba postawie
19:58 _underjoy: chociaz ty wczesniej dales 1/8 tez
19:58 Tidek: nope
19:58 _underjoy: no bo na 6k on może i to ma sens XD
19:58 Tidek: 1/6
19:58 Tidek: 1/6 z jumpami tam dałem
19:59 _underjoy: a wlasnie
19:59 _underjoy: nie dales kiai
19:59 Tidek: dodaj
19:59 Tidek: zapomniałem
19:59 Tidek: xD
19:59 _underjoy: a fakt
19:59 _underjoy: jezu altale XD
19:59 Tidek: znaczy wiesz
19:59 Tidek: 1/6 i 1/8 to są inne metrum
19:59 Tidek: i jeśli w 6k będzie 1/8 a w 4k 1/6
20:00 Tidek: to jest to nie dopuszczalne
20:00 _underjoy: no wiem :/
20:00 Tidek: tak samo momenty gdzie masz bursty 1/6 a skalim LNy 1/4 to też jest nie dopuszczalne
20:00 Tidek: i trzeba będzie ze skalimem pogadać
20:00 Tidek: i znaleźć ten snap
20:01 _underjoy: 1/4 to troche lamerstwo :<<
20:01 _underjoy: a 6k ma imo troche malo tych burstow
20:01 _underjoy: ktore na 6k sa wlasnie fajowe
20:01 _underjoy: 04:45:985 - dobra co tutaj zrobic
20:01 _underjoy: zwykle schodki?
20:01 Tidek: o kurwa, krol passnął conspirancy of silence
20:01 Tidek: xD
20:02 _underjoy: jesli 1/8 to mysle nad ciaglym prostym 1/8 z minilnami
20:03 _underjoy: no dobra, inwertujacym 1/8 ale full jumptrill
20:04 Tidek: a jednak zostajesz przy 1/8
20:04 _underjoy: ^^
20:04 _underjoy: najwyzej sie zmieni
20:04 _underjoy: skoro skalim tez ma 1/8
20:05 _underjoy: a ten burst brzmi jak 1/8
20:05 _underjoy: na pewno brzmi na bardzo szybki
20:05 Tidek: 04:52:585 - zrób w pełni 1/4, te przerwy są mylące jak cholera
20:06 _underjoy: ok
20:06 Tidek: 04:57:985 - 1/6
20:06 Tidek: u zrób DFowy burst
20:06 Tidek: będzie ideolo
20:07 Tidek: nice hidden jack 05:09:160 -
20:07 Tidek: oczywiście nie jest to "nice" xD
20:15 _underjoy: 05:02:785 - tego się cykam
20:15 _underjoy: bo robiłem 1/16 z ucha xD
20:15 Tidek: Blocko
20:15 Tidek: xD
20:16 _underjoy: dobra z tym jackiem
20:16 _underjoy: https://osu.ppy.sh/ss/4097268
20:17 _underjoy: utrudnilem to ale jack byl w zlym miejscu xD
20:19 Tidek: smutny part
20:19 Tidek: 05:26:785 -
20:20 Tidek: gitara się poci
20:20 Tidek: a ty 1/2
20:20 _underjoy: XDDD
20:20 _underjoy: zrobie to na handstreama z chordem co 1/1
20:20 Tidek: od tego momentu 05:31:585 - gitara zaczyna być kompletnie olewana
20:20 _underjoy: trillowego
20:21 Tidek: nie wiem czy na szybko to już robiłeś
20:21 Tidek: :x
20:21 _underjoy: nie xD
20:21 _underjoy: tbh nie wiem czemu tak zrobilem
20:22 _underjoy: bylem jeszcze wtedy mlody i glupi XD
20:22 Tidek: mam nadzieje że wiesz co roić
20:22 Tidek: robić
20:22 Tidek: LNy 1/2
20:22 Tidek: sugeruj się diffem skalima
20:23 Tidek: 05:39:985 - jacki do poprawy
20:24 Tidek: 05:42:985 - pattern roku
20:24 Tidek: xD
20:24 Tidek: 05:45:985 - najmocniejsze pierdolnięcie w solówce, 2chord :<
20:25 Tidek: i ogólnie od tego właśnie momentu 05:45:985 -
20:25 Tidek: lecisz ciągle ze stałym JSem
20:25 Tidek: co jest nudne, a gitara gra różnie
20:25 _underjoy: pamietam jak tam mapowalem to solo
20:25 _underjoy: stwierdzilem ze bedzie pierdolniecie ktore potem i tak zmienie xD
20:26 Tidek: ale mam nadzieje że wiesz co robić
20:26 Tidek: i w tym momencie 05:53:185 - jak nie postawisz 1/4 LNów w streamie to zajebie
20:26 Tidek: no to tyle
20:26 Tidek: kiedyś tam recheckne
20:27 _underjoy: ok ok xD
20:28 Tidek: wkleje moda
Topic Starter
_underjoy
Applied. Both diffs ready for modding.
Jole
You have been visited by
J O L O


[4K Collab Gladiator]
General
I don't really like the long note usage in the map but they do seem fair and justifiable in most places. Generally this map is a very nice platform to start from but I do see room for improvement. The main things I've looked at in this mod include pattern consistency and jumpstream pattern refining.

Here's a sightread replay, should you want it. You could perhaps use it for spotting difficulty spikes and such. http://puu.sh/lTpIE/67e84294de.osr

Notes
Priority: High

Right off the bat I notice these two notes aren't mapped properly according to pitch 00:10:435 (10435|3,10585|2) - . It seems like the intro is supposed to be mapped relative to pitch, so I suggest switching columns for the two notes so the last one is further to the right, indicating a higher pitch

Throughout the map I noticed a lot of mirrored patterns on handstreams. This is a good example 00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -

I highly suggest avoiding these types of patterns (I think they're called anchors but I'm not entirely sure about the terminology) because they are more awkward to play and read than necessary. Perhaps make the pattern like shown in the box below to avoid the mirrored/symmetrical pattern. This will require you to change things around these sections as well
I've gone ahead and found all the places where I think the pattern should be changed so you don't have to - just so you can fix it more easily :D Note that not all of the patterns have to be changed. I can see that certain parts are mapped around that type of pattern which is fine but I'm just telling you to avoid them in general. I'll still be leaving all of them in the box so just pick and choose which ones you feel like need to be fixed. If they have not been put there to exaggerate sounds, I think you should change the pattern so it's less awkward and more enjoyable
All aforementioned patterns
00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -
00:38:335 (38335|2,38410|1,38485|3,38485|2,38485|0,38560|1,38635|2) -
01:19:585 (79585|0,79585|3,79585|2,79660|1,79735|3,79810|1,79885|3,79885|2,79885|0) -
01:20:185 (80185|3,80185|1,80185|0,80260|2,80335|1,80410|2,80485|3,80485|0,80485|1) -
01:20:785 (80785|0,80785|3,80785|2,80860|1,80935|2,81010|1,81085|3,81085|2,81085|0) -
01:21:385 (81385|0,81385|1,81385|3,81460|2,81535|0,81610|2,81685|3,81685|0,81685|1) -
01:21:985 (81985|3,81985|2,81985|1,82060|0,82135|2,82210|0,82285|3,82285|1,82285|2) -
01:22:585 (82585|0,82585|1,82585|2,82660|3,82735|1,82810|3,82885|0,82885|1,82885|2) -
01:23:185 (83185|1,83185|2,83185|3,83260|0,83335|3,83410|0,83485|3,83485|2,83485|1) -
01:23:785 (83785|0,83785|1,83785|2,83860|3,83935|0,83935|1,84010|3,84085|0,84085|1,84085|2) -
01:24:985 (84985|0,84985|1,84985|3,85060|2,85135|1,85210|2,85285|0,85285|1,85285|3) -
01:25:585 (85585|1,85585|2,85585|3,85660|0,85735|3,85810|0,85885|3,85885|2,85885|1) -
01:26:185 (86185|0,86185|1,86185|2,86260|3,86335|0,86410|3,86485|0,86485|1,86485|2) -
01:40:435 (100435|0,100435|1,100510|2,100585|0,100585|3,100660|2,100735|0,100735|1) -
01:48:985 (108985|3,108985|0,109060|1,109135|3,109135|2,109210|1,109285|3,109285|0,109360|1,109435|0,109435|2,109510|1,109585|3,109585|0) - that's a big one
01:50:035 (110035|0,110035|1,110110|2,110185|0,110185|3,110260|2,110335|0,110335|1,110410|3,110485|1,110485|2,110560|3,110635|0,110635|1) - another big one :!:
01:53:635 (113635|1,113635|2,113710|0,113785|3,113785|2,113860|0,113935|2,113935|1) -
01:56:635 (116635|2,116635|3,116710|1,116785|3,116785|0,116860|1,116935|3,116935|2) -
01:59:935 (119935|0,119935|1,120010|2,120085|1,120085|3,120160|2,120235|0,120235|1) -
02:09:385
02:56:635 (176635|3,176685|2,176735|1,176785|3,176785|0,176835|1,176885|2,176935|3) -
03:08:035 (188035|2,188110|1,188185|0,188185|3,188185|2,188260|1,188335|2) -
05:27:685 (327685|0,327685|1,327685|3,327760|2,327835|0,327835|1,327910|2,327985|3,327985|0,327985|1) -
05:28:885 (328885|2,328885|3,328885|0,328960|1,329035|0,329035|2,329110|1,329185|3,329185|0,329185|2) -

The transition here 02:57:835 (177835|0,177885|1,177935|2,177985|0,177985|3) - seems quite hard to hit without messing up the whole jumptrill. Seeing as the jumptrill is so long, changing it to a more simple |12| |34| jumptrill like shown below would make it less of an annoyance to players. The pattern right before and after the jumptrill has been adjusted in the screenshot as well



You've asked me to take a closer look at snaps for the guitar bits, which I'll get to now.

At this part 00:44:785 (44785|2,44785|0,44785|3) - there are several notes condensed into a single long note which doesn't fit with how the other guitar sections are mapped throughout the song like here 00:31:585 (31585|3) - . To keep the map more consistent and more fun because FAST I think you should change the pattern so all the notes are mapped. I've made a quick example of how it could look. I moved 00:44:710 (44710|1) - to column 1 as well to avoid some repetition from the parts before.

01:14:785 (74785|3) - This part is definitely correctly snapped
There's a massive difficulty spike by adding jumps into this section 02:55:585 (175585|0,175585|1) - relative to the other 1/6 guitar streams. Consider removing it for consistent difficulty. I can't quite decide if it's correctly snapped or not. Something tells me 1/6 is too fast but 1/4 seems too slow. Someone else will need to recheck this, I'm not exactly the best at it :?

03:08:785 (188785|1,188785|0,188860|0,188935|2,189010|1,189085|2,189085|3,189160|3,189235|1,189310|2,189385|1,189385|0,189460|0,189535|2,189610|1,189685|2,189685|3,189760|3,189835|1,189910|2) - This part feels very undermapped because it doesn't follow the guitar. It would be much better if you changed it to 1/6

Not related to the guitar snap but minijacks on both hands like here 04:42:235 (282235|1,282235|2,282310|2,282310|1) - are more difficult than singlehanded ones. I'd like you to change it to a one-handed minijack instead just like the other ones around it. This counts for the section here as well 05:20:635 (320635|3,320635|0,320710|0,320710|3) -

04:45:985 (285985|0) - This part seems correctly snapped although I might be wrong. Get someone to recheck

05:02:785 (302785|3) - Here it sounds like a mix of 1/3 and 1/6 so you could try that out. I really don't know if it's correct :o
05:25:585 (325585|3,325635|2,325685|1,325735|0,325785|1,325835|2,325885|3,326185|0,326235|1,326285|2,326335|3,326385|2,326435|1,326485|0) - I think you should change this part so there's only emphasis on the fast 1/6 guitar and the drums rather than switching between the two guitars that can be heard in the section. In other words, more 1/6 and take out the long notes. That's it for the guitar snaps, hope it helps :D

This mod turned out a lot shorter than I thought it would but that just shows my opinion about the map. I like the majority of it except for some long note usage, but I dislike long notes in general so I'm probably biased :) I'd like to see this ranked sometime


J O L O out
Topic Starter
_underjoy

Jole wrote:

You have been visited by
J O L O


[4K Collab Gladiator]
General
I don't really like the long note usage in the map but they do seem fair and justifiable in most places. Generally this map is a very nice platform to start from but I do see room for improvement. The main things I've looked at in this mod include pattern consistency and jumpstream pattern refining.

Here's a sightread replay, should you want it. You could perhaps use it for spotting difficulty spikes and such. http://puu.sh/lTpIE/67e84294de.osr

Notes
Priority: High

Right off the bat I notice these two notes aren't mapped properly according to pitch 00:10:435 (10435|3,10585|2) - . It seems like the intro is supposed to be mapped relative to pitch, so I suggest switching columns for the two notes so the last one is further to the right, indicating a higher pitch of course, how could I miss that :<

Throughout the map I noticed a lot of mirrored patterns on handstreams. This is a good example 00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -

I highly suggest avoiding these types of patterns (I think they're called anchors but I'm not entirely sure about the terminology) because they are more awkward to play and read than necessary. Perhaps make the pattern like shown in the box below to avoid the mirrored/symmetrical pattern. This will require you to change things around these sections as well
I've gone ahead and found all the places where I think the pattern should be changed so you don't have to - just so you can fix it more easily :D Note that not all of the patterns have to be changed. I can see that certain parts are mapped around that type of pattern which is fine but I'm just telling you to avoid them in general. I'll still be leaving all of them in the box so just pick and choose which ones you feel like need to be fixed. If they have not been put there to exaggerate sounds, I think you should change the pattern so it's less awkward and more enjoyable fixed some of them, thanks!
All aforementioned patterns
00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -
00:38:335 (38335|2,38410|1,38485|3,38485|2,38485|0,38560|1,38635|2) -
01:19:585 (79585|0,79585|3,79585|2,79660|1,79735|3,79810|1,79885|3,79885|2,79885|0) -
01:20:185 (80185|3,80185|1,80185|0,80260|2,80335|1,80410|2,80485|3,80485|0,80485|1) -
01:20:785 (80785|0,80785|3,80785|2,80860|1,80935|2,81010|1,81085|3,81085|2,81085|0) -
01:21:385 (81385|0,81385|1,81385|3,81460|2,81535|0,81610|2,81685|3,81685|0,81685|1) -
01:21:985 (81985|3,81985|2,81985|1,82060|0,82135|2,82210|0,82285|3,82285|1,82285|2) -
01:22:585 (82585|0,82585|1,82585|2,82660|3,82735|1,82810|3,82885|0,82885|1,82885|2) -
01:23:185 (83185|1,83185|2,83185|3,83260|0,83335|3,83410|0,83485|3,83485|2,83485|1) -
01:23:785 (83785|0,83785|1,83785|2,83860|3,83935|0,83935|1,84010|3,84085|0,84085|1,84085|2) -
01:24:985 (84985|0,84985|1,84985|3,85060|2,85135|1,85210|2,85285|0,85285|1,85285|3) -
01:25:585 (85585|1,85585|2,85585|3,85660|0,85735|3,85810|0,85885|3,85885|2,85885|1) -
01:26:185 (86185|0,86185|1,86185|2,86260|3,86335|0,86410|3,86485|0,86485|1,86485|2) -
01:40:435 (100435|0,100435|1,100510|2,100585|0,100585|3,100660|2,100735|0,100735|1) -
01:48:985 (108985|3,108985|0,109060|1,109135|3,109135|2,109210|1,109285|3,109285|0,109360|1,109435|0,109435|2,109510|1,109585|3,109585|0) - that's a big one
01:50:035 (110035|0,110035|1,110110|2,110185|0,110185|3,110260|2,110335|0,110335|1,110410|3,110485|1,110485|2,110560|3,110635|0,110635|1) - another big one :!:
01:53:635 (113635|1,113635|2,113710|0,113785|3,113785|2,113860|0,113935|2,113935|1) -
01:56:635 (116635|2,116635|3,116710|1,116785|3,116785|0,116860|1,116935|3,116935|2) -
01:59:935 (119935|0,119935|1,120010|2,120085|1,120085|3,120160|2,120235|0,120235|1) -
02:09:385
02:56:635 (176635|3,176685|2,176735|1,176785|3,176785|0,176835|1,176885|2,176935|3) -
03:08:035 (188035|2,188110|1,188185|0,188185|3,188185|2,188260|1,188335|2) -
05:27:685 (327685|0,327685|1,327685|3,327760|2,327835|0,327835|1,327910|2,327985|3,327985|0,327985|1) -
05:28:885 (328885|2,328885|3,328885|0,328960|1,329035|0,329035|2,329110|1,329185|3,329185|0,329185|2) -

The transition here 02:57:835 (177835|0,177885|1,177935|2,177985|0,177985|3) - seems quite hard to hit without messing up the whole jumptrill. Seeing as the jumptrill is so long, changing it to a more simple |12| |34| jumptrill like shown below would make it less of an annoyance to players. The pattern right before and after the jumptrill has been adjusted in the screenshot as well



You've asked me to take a closer look at snaps for the guitar bits, which I'll get to now.

At this part 00:44:785 (44785|2,44785|0,44785|3) - there are several notes condensed into a single long note which doesn't fit with how the other guitar sections are mapped throughout the song like here 00:31:585 (31585|3) - . To keep the map more consistent and more fun because FAST I think you should change the pattern so all the notes are mapped. I've made a quick example of how it could look. I moved 00:44:710 (44710|1) - to column 1 as well to avoid some repetition from the parts before. I put that note just because I didn't know the correct snap and did this "for now".Applied your suggestion

01:14:785 (74785|3) - This part is definitely correctly snapped jej
There's a massive difficulty spike by adding jumps into this section 02:55:585 (175585|0,175585|1) - relative to the other 1/6 guitar streams. Consider removing it for consistent difficulty. I can't quite decide if it's correctly snapped or not. Something tells me 1/6 is too fast but 1/4 seems too slow. Someone else will need to recheck this, I'm not exactly the best at it :?

03:08:785 (188785|1,188785|0,188860|0,188935|2,189010|1,189085|2,189085|3,189160|3,189235|1,189310|2,189385|1,189385|0,189460|0,189535|2,189610|1,189685|2,189685|3,189760|3,189835|1,189910|2) - This part feels very undermapped because it doesn't follow the guitar. It would be much better if you changed it to 1/6

Not related to the guitar snap but minijacks on both hands like here 04:42:235 (282235|1,282235|2,282310|2,282310|1) - are more difficult than singlehanded ones. I'd like you to change it to a one-handed minijack instead just like the other ones around it. This counts for the section here as well 05:20:635 (320635|3,320635|0,320710|0,320710|3) - they are intended to be two sets of easier jacks linked by one set of harder ones :)

04:45:985 (285985|0) - This part seems correctly snapped although I might be wrong. Get someone to recheck

05:02:785 (302785|3) - Here it sounds like a mix of 1/3 and 1/6 so you could try that out. I really don't know if it's correct :o
05:25:585 (325585|3,325635|2,325685|1,325735|0,325785|1,325835|2,325885|3,326185|0,326235|1,326285|2,326335|3,326385|2,326435|1,326485|0) - I think you should change this part so there's only emphasis on the fast 1/6 guitar and the drums rather than switching between the two guitars that can be heard in the section. In other words, more 1/6 and take out the long notes. That's it for the guitar snaps, hope it helps :D kk boss

This mod turned out a lot shorter than I thought it would but that just shows my opinion about the map. I like the majority of it except for some long note usage, but I dislike long notes in general so I'm probably biased :) I'd like to see this ranked sometime


J O L O out
Big thanks! Applied for my part :D
Tidek
Applied all for my parts.

http://puu.sh/lVpB9/ea4dd9b11a.txt
snexe
polski wash machine

SPOILER
04:16 _underjoy: Hii
04:17 _underjoy: You told me you can mod the Dragonforce
04:17 _underjoy: is it still true
04:17 E x e: oh
04:17 E x e: yeah
04:17 E x e: i forgot
04:17 E x e: exde
04:17 E x e: :^(
04:17 _underjoy: cool <3
04:17 E x e: irc mod? :>
04:17 E x e: i can do it today
04:17 _underjoy: k
04:19 E x e: 00:22:135 - 00:22:735 - i think you can add some 1/4 or 1/8 staircase here
04:20 E x e: 00:23:485 - 00:24:385 - maybe one ln?
04:21 _underjoy: ok staircase
04:21 E x e: 00:47:035 (47035|2,47185|2) - remove
04:21 E x e: then add ln
04:21 E x e: 00:47:035 - here in column 3
04:21 E x e: end here 00:47:185 -
04:22 _underjoy: i dont see the place for ln on 23
04:22 _underjoy: just doesnt fit well
04:22 E x e: wait it should start here 00:47:072 -
04:22 E x e: oh
04:22 _underjoy: or wait
04:22 _underjoy: I know
04:22 E x e: that "eek" sound fits for ln
04:22 E x e: and that sound starts on 00:47:072 -
04:24 E x e: 00:47:185 (47185|0) - idk but why did you end this ln at 00:47:485 -
04:24 _underjoy: 00:47:035 (47035|2,47185|2) - those are mapped correctly imo
04:24 E x e: that ln could end at 00:47:035 (47035|2,47185|2) -
04:25 _underjoy: aa wait
04:25 E x e: and just change the volume of the upcoming notes for hitsound
04:25 _underjoy: ok I see what you mean
04:25 _underjoy: hm I prefer having a stronger crash indead
04:25 _underjoy: instead*
04:25 _underjoy: so no ln
04:26 E x e: alright
04:26 _underjoy: 00:47:185 (47185|0) - made it 1/4 longer
04:26 _underjoy: 1/2*
04:26 E x e: 00:47:035 (47035|2) - move this note at 00:47:072 - instead
04:27 E x e: since theres no sound at 00:47:035 -
04:28 _underjoy: hm I hear a sound here
04:28 _underjoy: in either case this is so neglictible it doesn't matter
04:29 _underjoy: simplifying to 1/4 makes better rhythm
04:30 _underjoy: it's not mapped to eeek sound anyway
04:30 E x e: hm
04:30 E x e: alright
04:31 E x e: im enjoying the song i forgot to mod
04:31 E x e: lmao
04:31 _underjoy: haha
04:32 E x e: 02:05:485 - add note at 4th column?
04:32 _underjoy: sure why not
04:33 E x e: if youre not going to hitsound the ln with drum hitsound used i think its better to add a note
04:33 _underjoy: to be honest I suck at hitsounding
04:33 _underjoy: so I will just probably get some custom set and mark all the finishes
04:33 _underjoy: and this will be it :>
04:34 E x e: get et and get famous
04:34 E x e: make a map
04:34 E x e: then everyone will hitsound it
04:34 E x e: works everytime
04:34 _underjoy: unless I get Raika or someone else to do that for me which is... unlikely
04:34 E x e: raika wont do it hahaha
04:34 _underjoy: im not ET :< but I ranked Empress so maybe a little famous
04:36 E x e: i noticed some little offbeat here at 02:09:985 -
04:36 E x e: idk ill try to check at other sections
04:36 E x e: since maybe its just me
04:36 _underjoy: o? it shoudn't be wrong
04:37 E x e: 02:13:735 - 02:14:485 - could be a trill section
04:37 E x e: that "ewewewewe" sound
04:37 E x e: lmao
04:37 _underjoy: meh
04:38 _underjoy: why did I leave drum playing when I can have this
04:38 _underjoy: hmm this would be so many trill sections
04:38 E x e: that section could be a nice trill section
04:38 _underjoy: yup
04:39 E x e: since that section is on under a 5-second drum section
04:39 E x e: could be nice if you cut it into just 3-second drum section by adding that trill section
04:39 E x e: insection (nice pun)
04:42 _underjoy: thinking about whether to make it twohanded or onehanded
04:42 _underjoy: but 14 trill is cool
04:42 E x e: two handed
04:42 _underjoy: what do you mean by 3 second drum section
04:43 E x e: 02:09:985 - 02:13:735 - this
04:43 E x e: its 4*
04:43 E x e: lmao
04:43 _underjoy: you want me to rearrange the whole fragment?
04:44 _underjoy: because for now I did this
04:44 E x e: no no
04:44 _underjoy: http://osu.ppy.sh/ss/4133879
04:44 E x e: hm
04:44 E x e: ln trill is
04:44 E x e: not a good idea
04:45 E x e: also i prefer putting the trill in column 2 and 3
04:45 _underjoy: why not, ln trills are cool
04:46 E x e: well yeah sometimes yeah
04:46 E x e: its just a suggestion tho
04:46 _underjoy: hm personally I like 14 variant of the trill
04:46 _underjoy: convince me it should be on 2/3
04:47 E x e: 02:19:585 - 02:21:985 - could be some decent staircases
04:47 _underjoy: o
04:47 _underjoy: you reminded about deleting the jacks in streams
04:47 _underjoy: yeah, gotta make that staircase
04:51 E x e: 03:09:985 - 03:12:235 - i dont know what to feel on this one
04:51 E x e: its a no and yes on my mind :^(
04:51 _underjoy: ok made a nice pattern
04:52 E x e: 03:17:185 - 03:18:985 - these spams makes an ezpp
04:53 _underjoy: well they are musically correct
04:53 _underjoy: and the map is kinda hard so it's ok to get some pp :3
04:53 E x e: 03:26:785 - 03:27:985 - change into jumpstreams maybe?
04:54 _underjoy: well this part is Tidek's
04:54 _underjoy: but I guess it will stay because those are clearly drum rolla
04:54 _underjoy: so trills are cool here
04:54 E x e: oh, its tidek's?
04:54 E x e: hm
04:55 E x e: yeah the lns are familiar haha
04:55 _underjoy: until 04:33:985 -
04:55 _underjoy: but you can mod it
04:55 _underjoy: can tell him anytime
04:55 E x e: 03:38:785 - 03:41:185 - this part is a fucking quality pattern
04:56 E x e: 10/10 will love this
04:57 _underjoy: owo
04:58 E x e: 04:01:585 - 04:02:185 - move the ln into column 1
04:59 E x e: then move the notes in column 1 to 2
04:59 _underjoy: hmm lemme ask him
05:00 _underjoy: o btw
05:00 _underjoy: props for h3h3
05:01 _underjoy: he disagreed
05:03 _underjoy: doesn't want to change the direction of the hmmer
05:03 E x e: hm alright
05:06 E x e: 04:33:235 - 04:33:235 - could be added some trills but the lns are pretty nice tho
05:07 _underjoy: yea, lns stay
05:08 E x e: 04:57:985 - this part sounds like it has another crash after the crash on 04:57:685 -
05:09 _underjoy: hm
05:09 _underjoy: 04:57:985 (297985|0) - will switch this to [34]
05:14 E x e: i think thats all
lenpai
4k is really cool
6k is too hard for me so i can't really go deep on this one

ill try to mod this even though i might miserably fail

4k
00:17:185 (17185|2,17335|2,17485|2) - ctrl h to be more expressive on the drum change if you want to mix in the guitar, [124][134][123] maybe
00:24:385 - throwing this in http://osu.ppy.sh/ss/4141811 since the diff raise is still 100% playable and doesn't feel hard
00:28:435 (28435|0) - extend by 1/2?
00:33:985 - kinda like the same thing i previously did http://osu.ppy.sh/ss/4141827
00:42:085 - idk lol http://osu.ppy.sh/ss/4141848
00:55:735 (55735|0,55810|3,55885|1,55960|2,56185|1,56260|2,56335|1,56410|2) - doubles?
01:13:810 (73810|1,73960|0,74035|2) - double?
01:19:435 (79435|1) - convert to LN?
01:32:185 (92185|3) - move to 2?
01:57:985 (117985|3,118585|1,119185|2,119485|2) - maybe triple to be more expressive on the strong beat due to the decrease in density. Possibly a good diff increase before the diff decrease
03:17:185 - idk but i would prefer the chords changing for every 2/1 in an ascending way
04:23:860 (263860|1) - to 4
yup that's it
6k
This is way too complex for me so will focus on killing unnecessary consecutives like what i usually do and move some notes
00:32:785 - maybe do this to mirror the first triple used http://osu.ppy.sh/ss/4141897
00:35:185 - should be a quad
00:39:985 - add 5?
00:42:385 - 00:44:485 section should be mirrored
00:48:385 (48385|1) - to 3?
00:49:585 - looks cool http://osu.ppy.sh/ss/4141935
00:50:635 (50635|0) - to 6?
just realized that i will kill the chart's style by continuing this. Just don't go too much with the 1/4th consecutives on the same column. Only do those when it is necessary. If this mod did help the map, PM me and ill finish this.
Topic Starter
_underjoy

Lenfried- wrote:

4k is really cool
6k is too hard for me so i can't really go deep on this one

ill try to mod this even though i might miserably fail

4k
00:17:185 (17185|2,17335|2,17485|2) - ctrl h to be more expressive on the drum change if you want to mix in the guitar, [124][134][123] maybe ok
00:24:385 - throwing this in http://osu.ppy.sh/ss/4141811 since the diff raise is still 100% playable and doesn't feel hard yea why not
00:28:435 (28435|0) - extend by 1/2? true
00:33:985 - kinda like the same thing i previously did http://osu.ppy.sh/ss/4141827 yea
00:42:085 - idk lol http://osu.ppy.sh/ss/4141848 disagree, the burst ends earlier and pattern later is good enough
00:55:735 (55735|0,55810|3,55885|1,55960|2,56185|1,56260|2,56335|1,56410|2) - doubles? doubles
01:13:810 (73810|1,73960|0,74035|2) - double? double
01:19:435 (79435|1) - convert to LN? m okay, hope the shield won't be tricky
01:32:185 (92185|3) - move to 2? nice
01:57:985 (117985|3,118585|1,119185|2,119485|2) - maybe triple to be more expressive on the strong beat due to the decrease in density. Possibly a good diff increase before the diff decrease rearranged something in that manner
03:17:185 - idk but i would prefer the chords changing for every 2/1 in an ascending way
04:23:860 (263860|1) - to 4
yup that's it
6k
This is way too complex for me so will focus on killing unnecessary consecutives like what i usually do and move some notes
00:32:785 - maybe do this to mirror the first triple used http://osu.ppy.sh/ss/4141897
00:35:185 - should be a quad
00:39:985 - add 5?
00:42:385 - 00:44:485 section should be mirrored
00:48:385 (48385|1) - to 3?
00:49:585 - looks cool http://osu.ppy.sh/ss/4141935
00:50:635 (50635|0) - to 6?
just realized that i will kill the chart's style by continuing this. Just don't go too much with the 1/4th consecutives on the same column. Only do those when it is necessary. If this mod did help the map, PM me and ill finish this.
Applied for my part of 4k! Thanks for the mod and star~!
Daikyi
here's an irc mod
IRC wheee
2015-12-17 15:43 Daeris: 00:14:935 - 
2015-12-17 15:43 Daeris: note
2015-12-17 15:45 Daeris: 00:22:735 - i kinda think it'd be nice to have the guitar section continue into these, maybe just make them not hands and do something like that, idk up to you here
2015-12-17 15:45 Daeris: 00:24:460 (24460|2) - remove this, no sound here
2015-12-17 15:45 Daeris: 00:24:835 (24835|1,24835|0) - should be a single
2015-12-17 15:46 _underjoy: I don't want to map the note on 14;935
2015-12-17 15:46 _underjoy: hmmm I can do something about the guitar
2015-12-17 15:46 Daeris: 00:28:135 -
2015-12-17 15:46 _underjoy: the sound at 24:460 is clear
2015-12-17 15:47 Daeris: your layering is kinda all over the place, with where you're deciding to put jumps
2015-12-17 15:47 Daeris: ok i hear the 24:460 sound
2015-12-17 15:47 _underjoy: about the single, yeah
2015-12-17 15:47 Daeris: after 28:135 like, i can't tell what 00:28:285 (28285|0,28285|2) - is a jump to
2015-12-17 15:48 Daeris: and you're doing jumps to like 00:30:085 (30085|2,30085|3) - where there isn't much emphasis, and forsaking all the other snare hits for some reason?
2015-12-17 15:48 _underjoy: o right thats a mistake on
2015-12-17 15:48 Daeris: like, the whole measure of 00:30:385 - is jumps to one of the kick drums, and no jumps to snares
2015-12-17 15:48 _underjoy: 00:28:285 (28285|2,28285|0) -
2015-12-17 15:49 _underjoy: or no
2015-12-17 15:49 _underjoy: wait
2015-12-17 15:50 _underjoy: I map doubles on 1/1
2015-12-17 15:50 _underjoy: to the pedal hits
2015-12-17 15:50 Daeris: like
2015-12-17 15:50 Daeris: i guess my personal problem with that is that is that there's pedal hits literally everywhere
2015-12-17 15:50 Daeris: and in the song it feels more like a fill beat rather than something to emphasize with a jump
2015-12-17 15:50 Daeris: #personal preference
2015-12-17 15:51 _underjoy: doubles on 1/2 would be a bit confusing in my opinion
2015-12-17 15:51 Daeris: not realy, since the snare is the most prominent sound
2015-12-17 15:51 Daeris: but in any case
2015-12-17 15:51 Daeris: you're not really consistent either?
2015-12-17 15:51 Daeris: 00:25:885 (25885|3,25960|2,26035|1,26035|3) -
2015-12-17 15:51 Daeris: cause like this is literally the opposite of what you just said
2015-12-17 15:52 Daeris: and then starting from 00:25:885 (25885|3,25960|2,26035|3,26035|1) - you have jumps every 1/2 again even though it sounds the same as like 28:285 - section
2015-12-17 15:53 _underjoy: o yeah I will add doubles to the
2015-12-17 15:53 _underjoy: 00:25:885 -
2015-12-17 15:53 _underjoy: and similar
2015-12-17 15:54 _underjoy: but won't remove the doubles from 00:26:035 - because theres no 1/4
2015-12-17 15:54 Daeris: i personally think it's too much
2015-12-17 15:54 _underjoy: this way it gains consistency
2015-12-17 15:54 _underjoy: and I mapped the whole map in a style like I said, doubles on 1/1
2015-12-17 15:54 _underjoy: this part was a bit odd
2015-12-17 15:55 Daeris: basically the biggest thing about this is the snare hits
2015-12-17 15:55 Daeris: you're very wishy washy on how to layer them and it feels weird
2015-12-17 15:55 Daeris: that's like, kinda in general for the entire song
2015-12-17 15:56 _underjoy: well I layer them only if there isn't constant 1/4
2015-12-17 15:56 _underjoy: unless its chorus
2015-12-17 15:56 Daeris: 04:32:785 (272785|2,272785|1) -
2015-12-17 15:56 Daeris: wow whoops
2015-12-17 15:56 Daeris: 00:30:385 - here, you stop layering them for some reason
2015-12-17 15:57 Daeris: but for those 2 hold notes, i think a ctrl+h and extend the longer one to end on the 1/1 of the next measure would be cool
2015-12-17 15:57 _underjoy: I fixed the section before so it has doubles on 1/1
2015-12-17 15:58 _underjoy: and from 30.385 there is constant 1/4 so I don't map snares
2015-12-17 15:58 _underjoy: which two hold notes/
2015-12-17 15:58 Daeris: that makes like 0 sense to me so i'll just move on
2015-12-17 15:58 Daeris: 04:32:785 (272785|2,272785|1) - these 2
2015-12-17 15:58 _underjoy: this is Tidek's part
2015-12-17 15:58 _underjoy: aa
2015-12-17 15:59 Daeris: lol
2015-12-17 15:59 Daeris: 01:01:585 - these jumpgluts are very abrasive
2015-12-17 15:59 Daeris: or at least, the last bunch of them
2015-12-17 15:59 Daeris: 01:02:285 (62285|2,62285|3,62385|3,62385|1,62485|2,62485|1,62585|2,62585|0,62685|0,62685|1) - this set in particular isn't too friendly to hit
2015-12-17 16:00 _underjoy: yea I tried to map it efficiently but um it didn't go well
2015-12-17 16:00 Daeris: i think the whole glut can be a lot friendlier if you group jumps together to form minijumptrills throughout them instead of forcing minijacks on every single beat
2015-12-17 16:00 _underjoy: minijacks are cool
2015-12-17 16:00 _underjoy: but I think how to rearrange that
2015-12-17 16:01 Daeris: they are
2015-12-17 16:01 Daeris: but when you have like
2015-12-17 16:01 Daeris: 01:01:585 (61585|0,61685|0,61685|1,61785|1) -
2015-12-17 16:01 Daeris: that's a fairly nasty anchor to have
2015-12-17 16:01 _underjoy: ok I got it
2015-12-17 16:01 Daeris: like, if you examine the patterns on a left hand vs. right hand basis
2015-12-17 16:02 Daeris: makes patterning gluts better
2015-12-17 16:03 Daeris: 01:18:885 -
2015-12-17 16:03 Daeris: idk about any of these minijacks
2015-12-17 16:04 Daeris: like, removing 01:18:910 (78910|0) - would work i think
2015-12-17 16:04 Daeris: and changing the patterning of 01:19:360 (79360|3,79435|1) - as well
2015-12-17 16:04 _underjoy: http://osu.ppy.sh/ss/4151662
2015-12-17 16:04 _underjoy: I have this for now
2015-12-17 16:04 _underjoy: for the jumpglut
2015-12-17 16:04 _underjoy: plays well
2015-12-17 16:04 Daeris: ahahahahah
2015-12-17 16:04 Daeris: the control minijacks
2015-12-17 16:04 Daeris: mmm
2015-12-17 16:05 _underjoy: minijacks on 1:18 are pretty good imo
2015-12-17 16:05 Daeris: the minijacks themselves may play fine
2015-12-17 16:06 Daeris: but i'm saying they don't make sense given the song and layering lol
2015-12-17 16:06 Daeris: 01:35:860 (95860|0) - take this out
2015-12-17 16:06 Daeris: 01:36:310 (96310|0) - another minijack, the toms are so soft, that it makes no sense forcing one right now again
2015-12-17 16:07 _underjoy: ok
2015-12-17 16:07 _underjoy: okay will make 2-1-3
2015-12-17 16:07 Daeris: 01:59:185 - this doesn't make any sense either lol
2015-12-17 16:08 Daeris: like that's all fine, having snares as hands
2015-12-17 16:08 Daeris: but then nothing about the song changes, and then you have 01:59:785 (119785|3,119785|0) - with only jumps on every 1/2
2015-12-17 16:08 _underjoy: wanted to build some tension before the calmer part
2015-12-17 16:09 Daeris: the hands are plenty tense enough imo
2015-12-17 16:09 _underjoy: but ok I will rearrange it
2015-12-17 16:09 _underjoy: and add minijack at the end
2015-12-17 16:09 Daeris: lmfao
2015-12-17 16:09 Daeris: 02:03:460 (123460|1) - this minijack is actually faster, note should be on the 1/6 beat earlier
2015-12-17 16:09 Daeris: (in which case you may want to move it instead of forcing a godfast minijack)
2015-12-17 16:10 Daeris: 02:03:872 (123872|3) - should be on the 1/6 after it, not the 1/8
2015-12-17 16:11 _underjoy: http://osu.ppy.sh/ss/4151696 got this
2015-12-17 16:11 _underjoy: o didnt see the minijack being faster thanks
2015-12-17 16:12 Daeris: 02:23:935 (143935|1,144385|0,144385|2,144460|3,144460|1,144535|0,144535|2,144610|1,144685|2,144685|3,144760|3,144760|0,144835|2,144835|1,144910|3,144910|0) - why is this glut necessary aaaaa
2015-12-17 16:12 Daeris: 02:25:885 - ???????????? this pattern is cool and all but it's come out of nowhere and is like ???? why is this happening, doesn't go along with anything else
2015-12-17 16:13 _underjoy: um well
2015-12-17 16:13 Daeris: 02:42:385 - same comment about jumpgluts
2015-12-17 16:13 _underjoy: the drumroll
2015-12-17 16:13 _underjoy: 02:29:185 - the part from there
2015-12-17 16:13 _underjoy: 04:33:985 - until there
2015-12-17 16:13 _underjoy: is Tideks part
2015-12-17 16:13 _underjoy: so write things and I will show him
2015-12-17 16:13 Daeris: 03:14:785 - makes legitimately no sense
2015-12-17 16:13 Daeris: what the hellllllll
2015-12-17 16:14 Daeris: like i can hear the guitar double strumming but it's so faint that you have to like listen so carefully to hear that
2015-12-17 16:14 _underjoy: he mapped minijacks to the guitar
2015-12-17 16:14 Daeris: i'm just saying it's bad
2015-12-17 16:15 _underjoy: haha will tell him
2015-12-17 16:15 Daeris: i can't comment on noodles because i'm legit horrid at them
2015-12-17 16:15 Daeris: 03:38:785 (218785|3,218785|2,218860|1,218860|0) - going w/ previous layering, singles here
2015-12-17 16:16 Daeris: 03:40:210 (220210|2,220210|3,220285|1,220285|0) - you can FEEL the inconsistencies lmfao. maybe coordinating some of this stuff would have been beneficial
2015-12-17 16:16 _underjoy: http://osu.ppy.sh/ss/4151722 this is the beginning btw
2015-12-17 16:16 Daeris: 03:45:985 - i hate that the melody wasn't stepped, but that's #personalpreference
2015-12-17 16:16 _underjoy: o ok
2015-12-17 16:16 _underjoy: I see that having sense
2015-12-17 16:17 _underjoy: I dont like it too haha
2015-12-17 16:17 _underjoy: but he wanted to give some rest to players as he said
2015-12-17 16:17 Daeris: lmao
2015-12-17 16:17 Daeris: i think 1/2 long note stuff is pretty restful
2015-12-17 16:17 Daeris: i mean, given that you're stepping the rest of the song with as much accuracy as you can
2015-12-17 16:17 Daeris: it doesn't make sense to give up that accuracy to make a part easier
2015-12-17 16:17 Daeris: in my opinion
2015-12-17 16:17 _underjoy: Tidek's style is a bit different than mine
2015-12-17 16:18 _underjoy: I would map that section myself because I don't like undermaps
2015-12-17 16:18 Daeris: 03:58:585 (238585|3) - 2 holds
2015-12-17 16:18 Daeris: as in the violin changes pitch, should be 2 holds not 1
2015-12-17 16:18 Daeris: 04:03:985 - same thing, hold should be split
2015-12-17 16:18 _underjoy: o, agree
2015-12-17 16:19 _underjoy: hm he didnt want to split the stomps but well maybe he will, the reason is pretty good
2015-12-17 16:19 Daeris: splitting the stops is fine, if the character of the song changes enough i think
2015-12-17 16:20 Daeris: especially since it winds down again afterwards
2015-12-17 16:20 Daeris: you could add the last hold on the 1 column for PR
2015-12-17 16:20 Daeris: 04:32:785 (272785|1,272785|2) - i already talked about these 2 notes
2015-12-17 16:20 _underjoy: so what was the suggestion again?
2015-12-17 16:21 Daeris: CTRL+H and extend the longest note so it lands on the 1/1
2015-12-17 16:21 Daeris: 04:41:185 - i really don't know about the minijumpjacks. a dense jumptrilling feels just fine for these things lol
2015-12-17 16:21 _underjoy: ok
2015-12-17 16:21 _underjoy: the sounds are the same
2015-12-17 16:21 _underjoy: plus well some variety
2015-12-17 16:22 _underjoy: too many jumptrills before :L<
2015-12-17 16:22 Daeris: you haven't included any [14][23] jumptrills
2015-12-17 16:22 _underjoy: plus there are jumptrills later
2015-12-17 16:22 Daeris: 04:45:085 (285085|0,285160|1,285235|2,285310|3) -
2015-12-17 16:22 Daeris: randomly stopped jumps? i think there could be a cool minijack swap
2015-12-17 16:23 _underjoy: oh? show me please
2015-12-17 16:24 Daeris: something like
2015-12-17 16:24 Daeris: (waiting for puu.sh lol)
2015-12-17 16:24 Daeris: http://puu.sh/lZo6z/8a78f2759c.png
2015-12-17 16:24 Daeris: er
2015-12-17 16:24 Daeris: http://puu.sh/lZo7t/6ccdd6eaca.png
2015-12-17 16:25 _underjoy: o
2015-12-17 16:25 _underjoy: true
2015-12-17 16:25 Daeris: 05:12:085 (312085|3,312085|2,312160|1,312160|0,312235|2,312235|3,312310|0,312310|1) - interesting that the toms are jumped, but none of the snares before it
2015-12-17 16:26 _underjoy: but without the minijacks
2015-12-17 16:26 _underjoy: they are gay
2015-12-17 16:26 Daeris: yeah i guess so
2015-12-17 16:26 Daeris: lol
2015-12-17 16:26 Daeris: 05:16:735 (316735|0) - really random, but maybe move this to a 2 so that it's PR'd to the toms lmao
2015-12-17 16:27 Daeris: 05:54:985 - ok if the minijacks are too much anywhere, i think it's here, forcing the hidden 3 note jack with crappy anchor
2015-12-17 16:27 Daeris: also, cute SVs lol
2015-12-17 16:28 _underjoy: about 5:12 true
2015-12-17 16:28 Daeris: 06:14:785 - please step vocals, :<
2015-12-17 16:29 Daeris: well
2015-12-17 16:29 Daeris: you'd have to destroy the structure of the end
2015-12-17 16:29 Daeris: so maybe not
2015-12-17 16:29 Daeris: rip
2015-12-17 16:29 Daeris: 07:12:396 - last hold should probably end on this bar
2015-12-17 16:30 _underjoy: yea cant step the vocals
2015-12-17 16:30 _underjoy: well Tidek cant
2015-12-17 16:30 Daeris: lol
2015-12-17 16:31 Daeris: i think that's generally it
2015-12-17 16:31 Daeris: a lot of complaining
2015-12-17 16:31 Daeris: jumpstream is pretty much all solid though
2015-12-17 16:31 Daeris: no spy patterning
2015-12-17 16:32 _underjoy: wont change the 05:16, it flows nicely
2015-12-17 16:32 _underjoy: well the 05:54 jacks are just to make the end of jacks
2015-12-17 16:32 _underjoy: end of solo*
2015-12-17 16:32 Daeris: i think you can still force the minijack with the jump into hand, but the 3 notes i think is still too much ahah
2015-12-17 16:33 _underjoy: hm if you have any suggestion for that I would be grateful
2015-12-17 16:34 _underjoy: as far as I've seen that part plays pretty good
2015-12-17 16:34 Daeris: probably just the normal jumptrill, except with hands still kept in there
2015-12-17 16:34 Daeris: or
2015-12-17 16:34 Daeris: change the jack locations
2015-12-17 16:34 Daeris: http://puu.sh/lZoVn/027e016ba9.jpg
2015-12-17 16:34 Daeris: so the jack leads into the hands which makes it much more comfy
2015-12-17 16:35 _underjoy: o ok
2015-12-17 16:35 Daeris: it kinda breaks the jack layering on the double kicks, but it's definitely more comfy to hit
2015-12-17 16:35 Daeris: i guess, up to you in the end lol
2015-12-17 16:35 _underjoy: I will revise the patterning to map all the unmapped 1/1s doubles
2015-12-17 16:35 _underjoy: I think I skipped some
2015-12-17 16:35 Daeris: you definitely did haha
2015-12-17 16:36 Daeris: you said that you'd do that earlier, so i ignored the rest of them, since i don't doubt that you can fix that lol
2015-12-17 16:36 _underjoy: yea sure haha
2015-12-17 16:36 _underjoy: well the problem is that I mapped it in July
2015-12-17 16:36 _underjoy: when I was quite inexperienced
2015-12-17 16:36 Daeris: lmfao welp
2015-12-17 16:36 _underjoy: and I revised the patterns in november
2015-12-17 16:36 _underjoy: but failed to find all the faults
2015-12-17 16:36 Daeris: if you're stuck there's no harm to look at other versions of this file
2015-12-17 16:37 Daeris: i'm almost 99% sure this is in ultrabeatdownsupreme
2015-12-17 16:37 _underjoy: it is
2015-12-17 16:37 _underjoy: TWICE HAHA
2015-12-17 16:37 Daeris: lmfao
2015-12-17 16:37 Daeris: it ends with this song iirc
lenpai
no kds

6k continuation

mod
So what will be the focus of this mod? Usually I get rid of certain note continuation that are unnecessary which might end up with a pattern redo example. Other stuff are something I just stumble upon. Was hesitant because of the conflicts in styles but here it is.
00:32:935 (32935|0,33010|0) - minijack usage concerns me
00:42:385 - did a suggestion on this but those drum rolls should be descending
00:48:385 - 4/1 here only has two mini trills ergo 00:50:185 - shouldn't be a trill
00:50:485 (50485|4,50485|3,50635|0,50635|1,50635|2) - ctrl h because that col 1 note succession is so long
00:56:635 (56635|4) - move to 4 because the note below is of a different pitch
00:57:235 (57235|0) - move to 4 again because of the continuation of notes in col 1
00:57:835 (57835|5,57910|2) - should be 4 and 5 respectively for the same reason
01:04:285 (64285|5) - maybe move to 3 for balance
01:05:785 (65785|0) - since col 1 isn't hit hat (not sure with the drum terminologies sorry about that) all the way, move to 4 to break that note succession in 1
01:07:285 (67285|5) - move to 5 lower pitch drum
01:07:285 (67285|5) - move to 4 just to break that succession in col 5
02:04:135 (124135|1,124135|0,124285|0,124285|1) - imo more expressive to do [43][32] for the doubles
03:00:235 (180235|4) - hand cramping, move to 3
03:09:985 - loool col 1 and 7
03:24:835 (204835|5) - move to 3 to break that succession in 6, also has that counterpart in 03:25:135 -
03:38:485 (218485|4) - move to 1 same reason
04:05:335 (245335|5,246085|4) - drums are different from other in the same column. Consider changing lane
04:06:010 - there's something here just in case you forgot to chart it
04:07:135 (247135|5,247285|5,247435|5,247585|5,247735|5,247885|5) - don't really get why you would keep the notes here despite different drum usages throughout
04:09:685 (249685|0,249835|0,249985|0,250135|0,250285|0) - ^ same applies for other stuff like this
04:09:760 - there's something here again
04:12:160 - ^ there are some others, look out for those
04:24:160 (264160|5,264310|5) - could be better at 5
guitar solo is too hard to mod
Mod could have been longer but i decided to increase the threshold for consecutive notes. killing 3 note successions turned out to be stupid because of the huge pattern restriction so i settled with 5. Not all are pinpointed because there are no better alternatives to said patterns. Or at least my mind can't grasp a better pattern.
Skalim

Lenfried- wrote:

4k is really cool
6k is too hard for me so i can't really go deep on this one

ill try to mod this even though i might miserably fail

6k
This is way too complex for me so will focus on killing unnecessary consecutives like what i usually do and move some notes
00:32:785 - maybe do this to mirror the first triple used http://osu.ppy.sh/ss/4141897 Parcially fixed... why damn have a jack? XD
00:35:185 - should be a quad if i add a quad, i should folllow the guitar, and the next guitars... and well, THAT is hard XD
00:39:985 - add 5? ok
00:42:385 - 00:44:485 section should be mirrored i don´t get it, why? but fixed a jack anyway XD
00:48:385 (48385|1) - to 3? ok
00:49:585 - looks cool http://osu.ppy.sh/ss/4141935 i agree ^^
00:50:635 (50635|0) - to 6? Yea, more confortable
just realized that i will kill the chart's style by continuing this. Just don't go too much with the 1/4th consecutives on the same column. Only do those when it is necessary. If this mod did help the map, PM me and ill finish this.

Lenfried- wrote:

So what will be the focus of this mod? Usually I get rid of certain note continuation that are unnecessary which might end up with a pattern redo example. Other stuff are something I just stumble upon. Was hesitant because of the conflicts in styles but here it is.
00:32:935 (32935|0,33010|0) - minijack usage concerns me already fixed
00:42:385 - did a suggestion on this but those drum rolls should be descending they are descending lmao
00:48:385 - 4/1 here only has two mini trills ergo 00:50:185 - shouldn't be a trill already... fixed?
00:50:485 (50485|4,50485|3,50635|0,50635|1,50635|2) - ctrl h because that col 1 note succession is so long
00:56:635 (56635|4) - move to 4 because the note below is of a different pitch like a descendent pattern, got it
00:57:235 (57235|0) - move to 4 again because of the continuation of notes in col 1 patterns remaked like this for mirror
00:57:835 (57835|5,57910|2) - should be 4 and 5 respectively for the same reason no thanks, remaked for the mod of before
01:04:285 (64285|5) - maybe move to 3 for balance ok
01:05:785 (65785|0) - since col 1 isn't hit hat (not sure with the drum terminologies sorry about that) all the way, move to 4 to break that note succession in 1
01:07:285 (67285|5) - move to 5 lower pitch drum ok
01:07:285 (67285|5) - move to 4 just to break that succession in col 5 wut?
02:04:135 (124135|1,124135|0,124285|0,124285|1) - imo more expressive to do [43][32] for the doubles ok
03:00:235 (180235|4) - hand cramping, move to 3 rearranged, maybe more harder or more easy lol
03:09:985 - loool col 1 and 7 ???
03:24:835 (204835|5) - move to 3 to break that succession in 6, also has that counterpart in 03:25:135 - fixed
03:38:485 (218485|4) - move to 1 same reason wow ok
04:05:335 (245335|5,246085|4) - drums are different from other in the same column. Consider changing lane just changed in the note of above, is more suitable
04:06:010 - there's something here just in case you forgot to chart it this part is strange, but i´ll add it

04:07:135 (247135|5,247285|5,247435|5,247585|5,247735|5,247885|5) - don't really get why you would keep the notes here despite different drum usages throughout because its cool (?), fixed lol
04:09:685 (249685|0,249835|0,249985|0,250135|0,250285|0) - ^ same applies for other stuff like this ok
04:09:760 - there's something here again ok
04:12:160 - ^ there are some others, look out for those fixed all
04:24:160 (264160|5,264310|5) - could be better at 5 ok
guitar solo is too hard to mod
Mod could have been longer but i decided to increase the threshold for consecutive notes. killing 3 note successions turned out to be stupid because of the huge pattern restriction so i settled with 5. Not all are pinpointed because there are no better alternatives to said patterns. Or at least my mind can't grasp a better pattern.
Some patterns are of Zenx, and i keep the patterns for make more fun the map, versatile and playable, thanks for the mod ^^, so usefull
Takane6
underjoy are fancy speed streams? nvm dat duh


ene here o/

[general]
check ai mod again... >>> Uninherited timing points conflict with 6K Collab Guardian diff. <<<

1 2 3 4

4K
--
00:11:335 (11335|1,11935|1) - move to 3 and
00:11:635 (11635|2) - move to 1 and
00:12:535 (12535|3) - move to 2
^ for better pitch placement
--
00:16:735 (16735|3,16885|3,17035|3,17185|3,17335|3,17485|3,17635|3,17785|3) - hmmmmmm
best to move 00:17:635 (17635|3,17710|2,17785|3,17785|1) - 1 collumn to the left and
00:17:935 (17935|0,18010|1,18085|2,18085|0) - move 1 collumn to the right
--
u consistently only make 1 jacks here... 00:20:185 (20185|1,20335|1) - and here 00:19:885 (19885|2,20035|2) - around...
so it is better you move 00:20:785 (20785|2) - to collumn 3 to prevent this typical 3 note jacks 00:20:485 (20485|2,20635|2,20785|2) -
--
00:26:185 (26185|3) - move to 3 for prevent this typical 3 note jacks 00:25:885 (25885|3,26035|3,26185|3) - because in this speed that particular pattern can be a disturbance
00:26:785 (26785|0) - move to 1... same reason
00:27:985 (27985|0,28060|1,28135|2) - move 1 col to the right...same reason
--
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - this stream actually in 1/4 snap... u did that in ur 6K set
at least make all both diff 4K and 6K in the same snap because it can be confusing for players both modders
00:41:185 (41185|0,41235|1,41285|2,41335|0,41385|1,41435|3,41485|0,41535|2,41585|3,41635|1,41685|2,41735|3,41785|1,41835|0,41885|3,41935|2,41985|0,42035|1) - the same
00:44:835 (44835|1,44885|0,44935|2,44985|1,45035|3,45085|2,45135|0,45185|3,45235|2,45285|1,45335|0,45385|2,45435|3,45485|1,45535|2,45585|0,45635|1,45685|3,45735|0,45785|1,45835|3,45885|0,45935|2) - the same
--
00:46:735 (46735|1,46810|2,46885|1,46885|43) - if you make a 1/4 snap here...
then make the same at here too 00:46:510 - since it has a sound here that worth for 1/4
but make sure to prevent this typical 3 note jacks >>> 00:46:585 (46585|1,46735|1,46885|1) - because in this speed that particular pattern can be a disturbance...
04:10:735 (250735|3,250885|3,251035|3) - ^ same as above reason



--
00:55:585 (55585|0) - delete one note here... it hve a same sound with 00:55:660 (55660|2,56035|0,56110|3) - and aint hve a strong finish sound or strong sound as 00:55:735 (55735|1,55735|0,55810|2,55810|3,55885|1,55885|0,55960|2,55960|3) -
00:56:035 (56035|0,56110|3) - move to 1 and 3 for better hand flow and better for pattern reading
--
00:56:785 (56785|2,56935|2,57085|2,57235|2) - why make this and suddenly chamge position at here 00:57:385 (57385|1,57535|1) - ???
00:57:085 (57085|2) - move to 2 for prevent that 4 "not same pitch" jacks 00:56:785 (56785|2,56935|2,57085|2,57235|2) -
--
01:02:585 (62585|2,62585|3,62685|1,62685|2,62785|1) - ctrl+h this for better pattern balancing both hand balance to mirroring pattern with 01:02:185 (62185|3,62285|3,62285|2,62385|2,62385|1) -
--
01:13:660 (73660|1,73735|3) - make this 2 notes... its strong enough and have same power sound with 01:13:810 (73810|1,73810|0,73885|2,73885|3,73960|1,73960|0,74035|3,74035|2) -
--
01:14:785 (74785|3,74835|2,74885|0,74935|1,74985|2,75035|3,75085|1,75135|2,75185|3,75235|0,75285|2,75335|1,75385|0,75435|3,75485|2,75535|0,75585|1,75635|2,75685|3,75735|1,75785|0,75835|2,75885|1,75935|0,75985|3,76035|2,76085|1,76135|3,76185|0,76235|1,76285|3,76335|2,76385|1,76435|0,76485|3,76535|2,76585|0,76635|1,76685|2,76735|0,76785|1,76835|3,76885|2,76935|0,76985|3,77035|2,77085|1,77135|0,77185|3,77185|2) -
im really not suggesting this 1/6 pattern...
1st. i cant hear the sound well
2nd. there is another loud sound which is the percussion in the 1/4 stream... better layer that
3rd. you didnt do the same as in the 6K... better or at least make all both diff 4K and 6K in the same snap because it can be confusing for players both modders
--
01:19:360 (79360|3) - no sound here... delete this
01:26:785 (86785|1,86785|3,86785|2) - 01:27:235 (87235|1,87235|3,87235|0) - three note but only 2 note at 01:27:685 (87685|3,87685|0,87985|3,87985|1,88285|3,88285|2,88585|0,88585|2,88885|0,88885|1) - because this 2 note actually have more power yet harder than what you layered in the 3 note
--
01:32:335 (92335|2) - move to 1 for prevent 01:32:035 (92035|2,92185|2,92335|2) - and for better hand balance because the jacks at 01:31:885 (91885|3,92035|3,92185|2,92335|2,92335|3,92485|3) - here is just a cancer and u didnt make any neutralizing pattern in the next or before this part
--
02:00:310 - no loud sound here...yet u didnt layer any note at 6K so better delete 1 or even 2 note of it
--
02:17:560 (137560|3,137635|0) - ctrl+h this... this kind of bpm speed and 1/4 jacks can be cancer for real
02:24:760 (144760|3) - this kind of bpm speed and 1/4 jacks can be cancer for real

--
02:21:985 (141985|0,142135|0,142285|0,142435|0,142585|0,142735|0,142885|0,143035|0,143185|0) - wow give mercy to left hand please... make it hand balanced please
--
02:25:960 (145960|2,146110|0,146260|3,146410|1,146560|2,146710|0) - o god please... dont make 1/4 EXCEPT the sound is EXACTLY 100% the same pitch or same sound
--
02:42:385 (162385|0,162385|3,162385|1,162485|2,162485|3,162585|1,162585|2,162685|0,162685|1,162785|2,162785|3,162885|2,162885|1,162985|3,162985|0,162985|1,163085|3,163085|2,163185|2,163185|1,163285|1,163285|0,163385|3,163385|2,163485|2,163485|1) - ehey i like this pattern.. but wait
oh right!!! 02:42:385 (162385|3,162485|3,162485|2,162585|2,162785|3,162785|2,162885|2,162985|3,163085|3,163085|2,163185|2,163385|2,163385|3,163485|2,163585|2,163585|3) - this is so badly heavy in the right hand... move 02:42:785 (162785|2,163385|2) - to collumn 1 to prevent it
--
03:41:035 (221035|3,221110|3,221185|3) - CANCER
--
05:27:835 - delete 1 note for consistency with 05:27:235 - 05:26:935 - 05:26:635 -
05:29:035 - ^

thats all :D or
should i mod 6K too?
o,o?


continuation on modding
1 2 3 4 5 6

6K
00:16:510 (16510|3) - move to 5
00:16:585 (16585|0) - move to 4
^ for better placement yet hand balance too
--
00:21:985 - 00:22:135 - err 6 note? but only 5 at 00:22:735 - 00:22:885 - ???
^ both of this note has same power yet same instruments inside... consistency is should be happen here :)
--
00:28:735 (28735|0,28885|0,29035|0,29185|0,29335|0,29485|0,29635|0,29785|0) - hmmm
this LN is okay... but this 00:28:660 (28660|2,28810|1,29035|2,29260|1,29410|2,29560|1,29635|2,29785|1) - can break the left hand feels
how about move 00:28:735 (28735|4,29035|3,29185|4,29335|4,29485|5,29635|3) - to collumn 2 and
and move 00:28:810 (28810|1,29035|2,29260|1,29410|2,29560|1,29635|2) - to another collumn but not at 2
like this : http://osu.ppy.sh/ss/4227953 >>> i make this for both hand balance yet readable pattern :D
at least make the collumn 1 2 3 at the consistent 1/2 gap... :D
--
from 00:31:585 - 00:32:785 -
i know this diff should be hard... but this 1/2 short LN can be deadly... i think better to arrange this with better patternize ?
maybe like this >>> https://osu.ppy.sh/ss/4227974 ? >>> this looks challanging but its patternized well... you still can choose to keep ur own pattern tho :)
--
02:13:810 (133810|5,133960|5,134110|5,134260|5,134410|5) - this snap actually kinda closer into the yellow line at 1/8 (?)
kinda like this (the snapping) https://osu.ppy.sh/ss/4228040 >>> ive heard it carefully tho but still hard to find the exact snaps... try consult this with others too
--
02:15:760 (135760|1,135910|2) - i think it will be no one bothered if this changed into 2 notes
02:16:960 (136960|4,137110|3) - with this too... since it has the same sound with this >> 02:16:135 (136135|3,136135|2,136210|4,136210|5,136285|2,136285|3,136360|5,136360|4,136435|3,136435|2,136585|3,136585|2,136660|4,136660|5,136735|2,136735|3,136810|4,136810|5,136885|2,136885|3) - tho
--
00:50:485 (50485|1,50485|2,50635|3,50635|4) - same sound with 02:31:285 (151285|5,151435|4) - but different length of LN?
and change this into normal note >>> 02:30:985 (150985|0,151135|1) - because it aint like that at 00:50:185 (50185|4,50185|1,50335|0,50335|5,50335|3) - here
--
03:13:585 (193585|0,193585|2,193735|2,193735|0,194185|5,194185|3,194335|3,194335|5) - change this into 1/4 long LN for better emphasizing the guitar more... it suits well there
--
04:24:385 - add one nore for finish sound and better impact sound yet its stronger than 04:24:685 (264685|4,264685|5,264685|3) -

thats all from me >w<
ene out o/
Topic Starter
_underjoy

Takane6 wrote:

underjoy are fancy speed streams? nvm dat duh


ene here o/

[general]
check ai mod again... >>> Uninherited timing points conflict with 6K Collab Guardian diff. <<<
fixed
1 2 3 4

4K
--
00:11:335 (11335|1,11935|1) - move to 3 and
00:11:635 (11635|2) - move to 1 and
00:12:535 (12535|3) - move to 2
^ for better pitch placement Applied
--
00:16:735 (16735|3,16885|3,17035|3,17185|3,17335|3,17485|3,17635|3,17785|3) - hmmmmmm
best to move 00:17:635 (17635|3,17710|2,17785|3,17785|1) - 1 collumn to the left and
00:17:935 (17935|0,18010|1,18085|2,18085|0) - move 1 collumn to the right Applied
--
u consistently only make 1 jacks here... 00:20:185 (20185|1,20335|1) - and here 00:19:885 (19885|2,20035|2) - around...
so it is better you move 00:20:785 (20785|2) - to collumn 3 to prevent this typical 3 note jacks 00:20:485 (20485|2,20635|2,20785|2) - fixed
--
00:26:185 (26185|3) - move to 3 for prevent this typical 3 note jacks 00:25:885 (25885|3,26035|3,26185|3) - because in this speed that particular pattern can be a disturbance
00:26:785 (26785|0) - move to 1... same reason
00:27:985 (27985|0,28060|1,28135|2) - move 1 col to the right...same reason looks better now
--
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - this stream actually in 1/4 snap... u did that in ur 6K set
at least make all both diff 4K and 6K in the same snap because it can be confusing for players both modders I will talk with Skalim to make the 6k 1/6
00:41:185 (41185|0,41235|1,41285|2,41335|0,41385|1,41435|3,41485|0,41535|2,41585|3,41635|1,41685|2,41735|3,41785|1,41835|0,41885|3,41935|2,41985|0,42035|1) - the same
00:44:835 (44835|1,44885|0,44935|2,44985|1,45035|3,45085|2,45135|0,45185|3,45235|2,45285|1,45335|0,45385|2,45435|3,45485|1,45535|2,45585|0,45635|1,45685|3,45735|0,45785|1,45835|3,45885|0,45935|2) - the same
--
00:46:735 (46735|1,46810|2,46885|1,46885|43) - if you make a 1/4 snap here...
then make the same at here too 00:46:510 - since it has a sound here that worth for 1/4
but make sure to prevent this typical 3 note jacks >>> 00:46:585 (46585|1,46735|1,46885|1) - because in this speed that particular pattern can be a disturbance...
04:10:735 (250735|3,250885|3,251035|3) - ^ same as above reason deleted the 1/4, kept the jacks to enhace the music



--
00:55:585 (55585|0) - delete one note here... it hve a same sound with 00:55:660 (55660|2,56035|0,56110|3) - and aint hve a strong finish sound or strong sound as 00:55:735 (55735|1,55735|0,55810|2,55810|3,55885|1,55885|0,55960|2,55960|3) - true
00:56:035 (56035|0,56110|3) - move to 1 and 3 for better hand flow and better for pattern reading no
--
00:56:785 (56785|2,56935|2,57085|2,57235|2) - why make this and suddenly chamge position at here 00:57:385 (57385|1,57535|1) - ???
00:57:085 (57085|2) - move to 2 for prevent that 4 "not same pitch" jacks 00:56:785 (56785|2,56935|2,57085|2,57235|2) - fixed, but the jacks stay
--
01:02:585 (62585|2,62585|3,62685|1,62685|2,62785|1) - ctrl+h this for better pattern balancing both hand balance to mirroring pattern with 01:02:185 (62185|3,62285|3,62285|2,62385|2,62385|1) - okay... kinda ok
--
01:13:660 (73660|1,73735|3) - make this 2 notes... its strong enough and have same power sound with 01:13:810 (73810|1,73810|0,73885|2,73885|3,73960|1,73960|0,74035|3,74035|2) - okay
--
01:14:785 (74785|3,74835|2,74885|0,74935|1,74985|2,75035|3,75085|1,75135|2,75185|3,75235|0,75285|2,75335|1,75385|0,75435|3,75485|2,75535|0,75585|1,75635|2,75685|3,75735|1,75785|0,75835|2,75885|1,75935|0,75985|3,76035|2,76085|1,76135|3,76185|0,76235|1,76285|3,76335|2,76385|1,76435|0,76485|3,76535|2,76585|0,76635|1,76685|2,76735|0,76785|1,76835|3,76885|2,76935|0,76985|3,77035|2,77085|1,77135|0,77185|3,77185|2) -
im really not suggesting this 1/6 pattern...
1st. i cant hear the sound well
2nd. there is another loud sound which is the percussion in the 1/4 stream... better layer that
3rd. you didnt do the same as in the 6K... better or at least make all both diff 4K and 6K in the same snap because it can be confusing for players both modders 1/6 stays here.
--
01:19:360 (79360|3) - no sound here... delete this there is a sound, + jack consistency
01:26:785 (86785|1,86785|3,86785|2) - 01:27:235 (87235|1,87235|3,87235|0) - three note but only 2 note at 01:27:685 (87685|3,87685|0,87985|3,87985|1,88285|3,88285|2,88585|0,88585|2,88885|0,88885|1) - because this 2 note actually have more power yet harder than what you layered in the 3 note okay this makes sense
--
01:32:335 (92335|2) - move to 1 for prevent 01:32:035 (92035|2,92185|2,92335|2) - and for better hand balance because the jacks at 01:31:885 (91885|3,92035|3,92185|2,92335|2,92335|3,92485|3) - here is just a cancer and u didnt make any neutralizing pattern in the next or before this part not really a big change but I will accept it
--
02:00:310 - no loud sound here...yet u didnt layer any note at 6K so better delete 1 or even 2 note of it ok
--
02:17:560 (137560|3,137635|0) - ctrl+h this... this kind of bpm speed and 1/4 jacks can be cancer for real
02:24:760 (144760|3) - this kind of bpm speed and 1/4 jacks can be cancer for real it's not that hard + fits the music. This is extra diff

--
02:21:985 (141985|0,142135|0,142285|0,142435|0,142585|0,142735|0,142885|0,143035|0,143185|0) - wow give mercy to left hand please... make it hand balanced please this is what the pattern is about
--
02:25:960 (145960|2,146110|0,146260|3,146410|1,146560|2,146710|0) - o god please... dont make 1/4 EXCEPT the sound is EXACTLY 100% the same pitch or same sound I kept jacks but rearranged them
--
02:42:385 (162385|0,162385|3,162385|1,162485|2,162485|3,162585|1,162585|2,162685|0,162685|1,162785|2,162785|3,162885|2,162885|1,162985|3,162985|0,162985|1,163085|3,163085|2,163185|2,163185|1,163285|1,163285|0,163385|3,163385|2,163485|2,163485|1) - ehey i like this pattern.. but wait
oh right!!! 02:42:385 (162385|3,162485|3,162485|2,162585|2,162785|3,162785|2,162885|2,162985|3,163085|3,163085|2,163185|2,163385|2,163385|3,163485|2,163585|2,163585|3) - this is so badly heavy in the right hand... move 02:42:785 (162785|2,163385|2) - to collumn 1 to prevent it
--
03:41:035 (221035|3,221110|3,221185|3) - CANCER
--
05:27:835 - delete 1 note for consistency with 05:27:235 - 05:26:935 - 05:26:635 - it accents the guitar
05:29:035 - ^

thats all :D or
should i mod 6K too?
o,o?

Wow thanks for great mod! If you can mod 6k it would be really cool :D
Really helpful! :D take your kds
Tidek

Takane6 wrote:

underjoy are fancy speed streams? nvm dat duh


ene here o/

1 2 3 4

4K
--
02:42:385 (162385|0,162385|3,162385|1,162485|2,162485|3,162585|1,162585|2,162685|0,162685|1,162785|2,162785|3,162885|2,162885|1,162985|3,162985|0,162985|1,163085|3,163085|2,163185|2,163185|1,163285|1,163285|0,163385|3,163385|2,163485|2,163485|1) - ehey i like this pattern.. but wait
oh right!!! 02:42:385 (162385|3,162485|3,162485|2,162585|2,162785|3,162785|2,162885|2,162985|3,163085|3,163085|2,163185|2,163385|2,163385|3,163485|2,163585|2,163585|3) - this is so badly heavy in the right hand... move 02:42:785 (162785|2,163385|2) - to collumn 1 to prevent it Your pattern is actually way harder, mainly because it has way more 2hand chords that are a lot harder to press than one hand jumps
--
03:41:035 (221035|3,221110|3,221185|3) - CANCER that kind of jacks flows perfectly, because they are ONE handed
Thanks for suggestions, but unfortunately no changes ;x
Skalim

Takane6 wrote:

underjoy are fancy speed streams? nvm dat duh

ene here o/

[general]
check ai mod again... >>> Uninherited timing points conflict with 6K Collab Guardian diff. <<< Fixed by underjoy i think lol

1 2 3 4 5 6

6K
00:16:510 (16510|3) - move to 5 ok
00:16:585 (16585|0) - move to 4 ok
^ for better placement yet hand balance too
--
00:21:985 - 00:22:135 - err 6 note? but only 5 at 00:22:735 - 00:22:885 - ??? lol true, fixed
^ both of this note has same power yet same instruments inside... consistency is should be happen here :)
--
00:28:735 (28735|0,28885|0,29035|0,29185|0,29335|0,29485|0,29635|0,29785|0) - hmmm
this LN is okay... but this 00:28:660 (28660|2,28810|1,29035|2,29260|1,29410|2,29560|1,29635|2,29785|1) - can break the left hand feels
how about move 00:28:735 (28735|4,29035|3,29185|4,29335|4,29485|5,29635|3) - to collumn 2 and
and move 00:28:810 (28810|1,29035|2,29260|1,29410|2,29560|1,29635|2) - to another collumn but not at 2
like this : http://osu.ppy.sh/ss/4227953 >>> i make this for both hand balance yet readable pattern :D
at least make the collumn 1 2 3 at the consistent 1/2 gap... :D HOLY GOD THIS HELPS A LOT, THANKS XD
--
from 00:31:585 - 00:32:785 -
i know this diff should be hard... but this 1/2 short LN can be deadly... i think better to arrange this with better patternize ?
maybe like this >>> https://osu.ppy.sh/ss/4227974 ? >>> this looks challanging but its patternized well... you still can choose to keep ur own pattern tho :) a little rearrange, but following the pitch maybe
--
02:13:810 (133810|5,133960|5,134110|5,134260|5,134410|5) - this snap actually kinda closer into the yellow line at 1/8 (?)
kinda like this (the snapping) https://osu.ppy.sh/ss/4228040 >>> ive heard it carefully tho but still hard to find the exact snaps... try consult this with others too totally rearranged and its 1/6 lol, replaced by normal notes too
--
02:15:760 (135760|1,135910|2) - i think it will be no one bothered if this changed into 2 notes fixed
02:16:960 (136960|4,137110|3) - with this too... since it has the same sound with this >> 02:16:135 (136135|3,136135|2,136210|4,136210|5,136285|2,136285|3,136360|5,136360|4,136435|3,136435|2,136585|3,136585|2,136660|4,136660|5,136735|2,136735|3,136810|4,136810|5,136885|2,136885|3) - tho fixed? so big timming lol
--
00:50:485 (50485|1,50485|2,50635|3,50635|4) - same sound with 02:31:285 (151285|5,151435|4) - but different length of LN? fixed
and change this into normal note >>> 02:30:985 (150985|0,151135|1) - because it aint like that at 00:50:185 (50185|4,50185|1,50335|0,50335|5,50335|3) - here ok
--
03:13:585 (193585|0,193585|2,193735|2,193735|0,194185|5,194185|3,194335|3,194335|5) - change this into 1/4 long LN for better emphasizing the guitar more... it suits well there ok, after all, some LNs are more harder to acc actually XD
--
04:24:385 - add one nore for finish sound and better impact sound yet its stronger than 04:24:685 (264685|4,264685|5,264685|3) - ok

thats all from me >w<
ene out o/
So damn helpfull :D, thanks for all takane :), i sended the file to underjoy for update
Davin Fortune
Hello

Modding Request Via Queue

Sorry for EXTRA LATE :3

MOD STATUS : NOT COMPLETED
NOTE : DONT APPLY THEM UNTIL ITS COMPLETED

No hitsound
... okay

6K column : 1-2-3-4-5-6

HOPE THIS NEWBIE'S MOD IS USEFUL >_<

6K Collab Guardian
USE 1/8 to avoid unsanpped notes

00:14:785 - make it same like 00:15:085 -

00:25:810 (25810|0) - ghost
00:28:210 (28210|5) - ^, i guess the mistake is same at the same beat
00:30:910 (30910|1) - ghost
00:33:460 (33460|2) - ^
00:48:610 (48610|5) - ^
00:48:910 (48910|5) - ^
00:49:810 (49810|5) - ^
00:54:010 (54010|3) - ^
00:55:510 (55510|3) - ^
01:20:860 (80860|3) - ^
01:23:260 (83260|2) - ^
01:46:060 (106060|5) - ^
01:51:010 (111010|2) - ^
02:10:210 (130210|5) - ^
02:12:610 (132610|2) - ^
02:22:660 (142660|5) - ^
02:22:960 (142960|0) - ^
02:27:460 (147460|4) - ^
02:37:060 (157060|1) - ^

00:29:785 - start from here until 00:30:385 - make it like this, actually just add LN from 00:29:785 - to 00:29:860 -
http://puu.sh/mq4gA/21479295f4.jpg&#40;you can rearranged it if u want)

00:39:985 (39985|5,40435|4,40885|3) - delete these, keep this part as chord style pattern as you did before

00:50:786 - add a note , same as 00:50:635 -

00:52:285 - 6 is too much make 4, i guess(4 reference 00:51:985 - )


00:42:835 (42835|1,42910|3) - this pattern is unmatch with the flow of song

00:58:285 - make it 3

01:02:285 (62285|2) - delete
01:02:685 (62685|0) - ^, since it already the part of 01:02:635 (62635|2) -

01:01:685 (61685|5) - unsnapped
01:01:985 (61985|3) - ^
01:01:985 (61985|3,62285|2,62385|1,62585|0,62685|0) - ^
02:42:485 (162485|0,162585|1,162785|2,162885|2) - ^

01:03:085 - this part doesn't has sound as big as 01:03:685 -
01:04:285 - ^

01:04:285 - start from here, seems there is differentiation pattern with the beginning part, which this part become simpler than first part, while first part use many chord to catch the drum's beat.(thats okay i guess since its collab), and start from this part pattern start to be easier, i mean don't raise SR much

01:10:885 (70885|4,70885|5,70885|0,70885|2,70885|3,71035|4) - apply this pattern to other part start from 01:11:185 - until 01:11:785 -
02:52:135 - 02:52:435 - again? ^

01:13:435 (73435|5) - delete this LN, and change into some chord note like the patterns after this part

01:18:985 (78985|2) - change it with notes, since this is insane/high stars diff

01:23:260 (83260|2) - make it 3

start 01:24:385 - till 01:29:110 - NICE PATTERN :oops:

01:29:185 (89185|5,90385|3,90385|4,90685|3,90985|4,91285|5) - these LN style mustn't placed in normal mania map like this, but it should be in LN mania map(Rearranged it)

01:32:035 - add a note at column 3 and 01:31:885 (91885|2) - move to column 4

01:32:485 (92485|0,92485|1) - make these only a LN please

01:32:935 - add a note here

01:36:085 - make it 4 like other part

01:36:385 (96385|4,96385|1) - make these into other column, it doesnt count in the repeative beats after this part

01:45:985 - make it 3

Start from 02:01:135 - until 02:05:410 - should be same at the very first part, which there is LN and note and make sure make they have same pattern(not so much changes)

02:12:235 - better make it into 3 or 4 to differeniate with the notes behind

02:18:385 - no special, so make it 3

02:18:535 - make it 1, just in case to differeniate it with 02:18:685 (138685|4,138685|5,138760|1,138760|0) -

02:19:585 (139585|3,139660|5) - make them into 1 LN
02:20:035 (140035|2,140110|4) - ^

02:27:610 - this part make it like this
http://puu.sh/mqkSf/2409a61863.jpg

02:43:585 (163585|2) - ehh..., make it easier please -_-
02:44:785 (164785|3) - ^

02:48:460 (168460|3,168460|2,168535|5,168535|0,168610|3,168610|1,168610|2,168685|4,168685|5,168685|0,168760|3,168760|2,168835|5,168835|0,168910|4,168910|3,168910|2,168985|1,168985|5,168985|0,169060|2,169060|4,169135|3,169135|0,169210|1,169210|4,169210|5,169285|3,169285|0,169285|2,169360|1,169360|5,169435|4,169435|2,169510|3,169510|1,169510|0,169585|5,169585|4,169585|2,169660|3,169660|0,169735|5,169735|1,169810|2,169810|3,169810|4,169885|5,169885|1,169885|0) - (if i don't wrong click)same with 01:07:660 (67660|4,67660|5,67735|1,67735|0,67810|4,67810|5,67810|2,67885|1,67885|3,67885|0,67960|5,67960|4,68035|1,68035|0,68110|5,68110|4,68110|2,68185|3,68185|0,68185|1,68260|5,68260|4,68335|1,68335|0,68410|2,68410|5,68410|4,68485|3,68485|1,68485|0,68560|5,68560|4) - this special pattern :D

02:54:385 (174385|4,174385|1,174460|0,174535|2,174535|3,174610|0,174610|5,174685|1,174685|2,174760|3,174760|4,174835|5,174835|0,174985|2,174985|5,174985|0,175060|3,175060|4,175135|0,175135|2,175210|3,175210|5,175285|0,175285|1,175360|3,175360|4,175435|2,175435|1,175510|4,175510|5) - with 01:13:585 (73585|3,73585|1,73660|5,73660|0,73735|2,73735|4,73810|5,73810|0,73885|3,73885|1,73960|4,73960|0,74035|3,74035|2,74110|4,74110|1,74185|2,74185|5,74335|3,74335|0,74485|2,74485|1,74560|4,74560|3,74635|2,74635|0,74710|5,74710|3) - make them same >.>

02:59:710 - 02:59:860 - 03:00:160 - miss beat
apply ^ also in the beginning part

03:01:585 (181585|5,182185|5) - better make them into 1, to make easier in playing this beatmap

03:06:310 (186310|3,186310|5) - make these like 03:06:235 (186235|1,186235|2) - , this LNs don't get into this flow 03:06:385 (186385|4,186385|2,186460|3,186460|1,186535|0,186535|2) -

03:06:910 (186910|3,186910|5) - ^

03:15:535 - make this 2 like other part near this part

03:15:985 - 03:16:585 - 03:16:885 - make it 4 please

03:20:485 - this only normal bass, make it 2
03:20:785 - ^
03:20:935 - ^
03:21:085 - ^
03:21:385 - ^
03:22:285 - ^
03:22:585 - ^
03:22:885 - ^
03:23:185 - ^
03:23:485 - ^
03:23:785 - ^
03:24:085 - ^
03:24:385 - ^
03:24:685 - ^
03:24:985 - ^
Okay, maybe you can point this notes yourself(cant point out more than this)
Help to differeniate : Kick 03:35:935 - ; normal bass : 03:35:485 -

03:20:635 - this is a kick sound, make it 3
03:24:235 - ^
03:32:935 - ^

03:28:885 (208885|1,208885|0,208885|2) - make the end at 03:29:035 -

03:55:885 (235885|5,236185|5) - these notes mustn't in the jack, so move it to other column which also has LN far from this note
03:58:285 (238285|0,238585|0) - ^

03:58:585 - should be in 2 notes
03:56:185 - ^

04:14:785 (254785|0) - make like 04:17:185 (257185|2) - please

04:19:735 (259735|2,260185|1) - 04:20:935 (260935|3,261385|4) - 04:22:135 (262135|2,262585|4) - ghost, if this part change into short LN will be no problem

04:38:935 (278935|2,278935|0,278935|3,279085|5,279235|5,279235|1,279235|4,279235|3) - make these pattern like 04:38:185 (278185|3,278185|5,278335|0,278335|2,278485|0,278560|1,278635|0,278635|2,278785|0,278785|2,278785|4) - the focus is 04:39:085 (279085|5,279235|4,279235|5) - and add notes that isn't find there

04:38:485 (278485|0,278560|1,278635|2,278635|0) - apply this pattern at 04:40:210 -

Okay maybe 5 minutes get modded is enough, its already much >w<

GOODLUCK ~~
Skalim

Davin Fortune wrote:

Hello

Modding Request Via Queue

Sorry for EXTRA LATE :3

MOD STATUS : NOT COMPLETED
NOTE : DONT APPLY THEM UNTIL ITS COMPLETED

No hitsound
... okay

6K column : 1-2-3-4-5-6

HOPE THIS NEWBIE'S MOD IS USEFUL >_<

6K Collab Guardian
USE 1/8 to avoid unsanpped notes

00:14:785 - make it same like 00:15:085 - umm, they are the same, be more specific?

00:25:810 (25810|0) - ghost lol thanks
00:28:210 (28210|5) - ^, i guess the mistake is same at the same beat listen with 50% rate, here is drum
00:30:910 (30910|1) - ghost a big evidence of drum here.
00:33:460 (33460|2) - ^ fixed
00:48:610 (48610|5) - ^ no thanks
00:48:910 (48910|5) - ^ guitar sound
00:49:810 (49810|5) - ^ ^
00:54:010 (54010|3) - ^ ^
00:55:510 (55510|3) - ^ ^
01:20:860 (80860|3) - ^ no thanks
01:23:260 (83260|2) - ^ ^
01:46:060 (106060|5) - ^ drum sound
01:51:010 (111010|2) - ^ ^
02:10:210 (130210|5) - ^ ok
02:12:610 (132610|2) - ^ ok
02:22:660 (142660|5) - ^ ok and changed patterns
02:22:960 (142960|0) - ^ changed pattern
02:27:460 (147460|4) - ^ main pitch
02:37:060 (157060|1) - ^ ^

00:29:785 - start from here until 00:30:385 - make it like this, actually just add LN from 00:29:785 - to 00:29:860 -
http://puu.sh/mq4gA/21479295f4.jpg&#40;you can rearranged it if u want) looks a little strange, no thanks

00:39:985 (39985|5,40435|4,40885|3) - delete these, keep this part as chord style pattern as you did before no thanks

00:50:786 - add a note , same as 00:50:635 - just in 50:635

00:52:285 - 6 is too much make 4, i guess(4 reference 00:51:985 - ) the real pattern got 4 notes, the other LNs are just the end lmao


00:42:835 (42835|1,42910|3) - this pattern is unmatch with the flow of song fixed a bit, but why?

00:58:285 - make it 3 i am following guitar - drum, is not really necessary

01:02:285 (62285|2) - delete i listened that like 10 times with 50% playback rate and i feel a drum here
01:02:685 (62685|0) - ^, since it already the part of 01:02:635 (62635|2) - drum

01:01:685 (61685|5) - unsnapped listen carefull with 25% rate, i am following the 1/3 drum
01:01:985 (61985|3) - ^ ^
01:01:985 (61985|3,62285|2,62385|1,62585|0,62685|0) - ^ ^
02:42:485 (162485|0,162585|1,162785|2,162885|2) - ^ ^

01:03:085 - this part doesn't has sound as big as 01:03:685 - 1 note for the sound of the background.
01:04:285 - ^ ^

01:04:285 - start from here, seems there is differentiation pattern with the beginning part, which this part become simpler than first part, while first part use many chord to catch the drum's beat.(thats okay i guess since its collab), and start from this part pattern start to be easier, i mean don't raise SR much the song got a lot of tones, but we can´t follow all (NOT ALL XD) for make the diff more harder, the map need a introduction, a middle and a final

01:10:885 (70885|4,70885|5,70885|0,70885|2,70885|3,71035|4) - apply this pattern to other part start from 01:11:185 - until 01:11:785 - rearranging all, ghost notes lmao
02:52:135 - 02:52:435 - again? ^ rearranged

01:13:435 (73435|5) - delete this LN, and change into some chord note like the patterns after this part ^

01:18:985 (78985|2) - change it with notes, since this is insane/high stars diff no thanks

01:23:260 (83260|2) - make it 3 why o_o

start 01:24:385 - till 01:29:110 - NICE PATTERN :oops: lol thanks

01:29:185 (89185|5,90385|3,90385|4,90685|3,90985|4,91285|5) - these LN style mustn't placed in normal mania map like this, but it should be in LN mania map(Rearranged it) ok

01:32:035 - add a note at column 3 and 01:31:885 (91885|2) - move to column 4 rearranged

01:32:485 (92485|0,92485|1) - make these only a LN please ok

01:32:935 - add a note here deleted the note of before, not necessary now

01:36:085 - make it 4 like other part This is not intense like the other patterns like drum-guitar-background

01:36:385 (96385|4,96385|1) - make these into other column, it doesnt count in the repeative beats after this part i need more reviews and test about that

01:45:985 - make it 3 not intense sound

Start from 02:01:135 - until 02:05:410 - should be same at the very first part, which there is LN and note and make sure make they have same pattern(not so much changes) i can´t understand that, why?

02:12:235 - better make it into 3 or 4 to differeniate with the notes behind ok, but looks a little tight

02:18:385 - no special, so make it 3 ok

02:18:535 - make it 1, just in case to differeniate it with 02:18:685 (138685|4,138685|5,138760|1,138760|0) - good point

02:19:585 (139585|3,139660|5) - make them into 1 LN ok
02:20:035 (140035|2,140110|4) - ^ listen with 25% rate

02:27:610 - this part make it like this
http://puu.sh/mqkSf/2409a61863.jpg yea, but for different sound above that, i keep that

02:43:585 (163585|2) - ehh..., make it easier please -_- rearranged
02:44:785 (164785|3) - ^ rearranged

02:48:460 (168460|3,168460|2,168535|5,168535|0,168610|3,168610|1,168610|2,168685|4,168685|5,168685|0,168760|3,168760|2,168835|5,168835|0,168910|4,168910|3,168910|2,168985|1,168985|5,168985|0,169060|2,169060|4,169135|3,169135|0,169210|1,169210|4,169210|5,169285|3,169285|0,169285|2,169360|1,169360|5,169435|4,169435|2,169510|3,169510|1,169510|0,169585|5,169585|4,169585|2,169660|3,169660|0,169735|5,169735|1,169810|2,169810|3,169810|4,169885|5,169885|1,169885|0) - (if i don't wrong click)same with 01:07:660 (67660|4,67660|5,67735|1,67735|0,67810|4,67810|5,67810|2,67885|1,67885|3,67885|0,67960|5,67960|4,68035|1,68035|0,68110|5,68110|4,68110|2,68185|3,68185|0,68185|1,68260|5,68260|4,68335|1,68335|0,68410|2,68410|5,68410|4,68485|3,68485|1,68485|0,68560|5,68560|4) - this special pattern :D Ironically this is possible :/

02:54:385 (174385|4,174385|1,174460|0,174535|2,174535|3,174610|0,174610|5,174685|1,174685|2,174760|3,174760|4,174835|5,174835|0,174985|2,174985|5,174985|0,175060|3,175060|4,175135|0,175135|2,175210|3,175210|5,175285|0,175285|1,175360|3,175360|4,175435|2,175435|1,175510|4,175510|5) - with 01:13:585 (73585|3,73585|1,73660|5,73660|0,73735|2,73735|4,73810|5,73810|0,73885|3,73885|1,73960|4,73960|0,74035|3,74035|2,74110|4,74110|1,74185|2,74185|5,74335|3,74335|0,74485|2,74485|1,74560|4,74560|3,74635|2,74635|0,74710|5,74710|3) - make them same >.> rearranged a little, but no for make it more easy or harder

02:59:710 - 02:59:860 - 03:00:160 - miss beat
apply ^ also in the beginning part this will destroy the coordination of the player XD

03:01:585 (181585|5,182185|5) - better make them into 1, to make easier in playing this beatmap we got two guitars here, sorry

03:06:310 (186310|3,186310|5) - make these like 03:06:235 (186235|1,186235|2) - , this LNs don't get into this flow 03:06:385 (186385|4,186385|2,186460|3,186460|1,186535|0,186535|2) - but how i should rearrange it :/?

03:06:910 (186910|3,186910|5) - ^ ^

03:15:535 - make this 2 like other part near this part

03:15:985 - 03:16:585 - 03:16:885 - make it 4 please the 885 yes, the other patterns are not necessary

03:20:485 - this only normal bass, make it 2
03:20:785 - ^
03:20:935 - ^
03:21:085 - ^
03:21:385 - ^
03:22:285 - ^
03:22:585 - ^
03:22:885 - ^
03:23:185 - ^
03:23:485 - ^
03:23:785 - ^
03:24:085 - ^
03:24:385 - ^
03:24:685 - ^
03:24:985 - ^
Okay, maybe you can point this notes yourself(cant point out more than this)
Help to differeniate : Kick 03:35:935 - ; normal bass : 03:35:485 - Yea, i should fix all that patterns, that was the zenx part (so well maded lol)but i don´t know why he put all in triple

03:20:635 - this is a kick sound, make it 3 ok
03:24:235 - ^ rearranged but with good intentions
03:32:935 - ^ ok

03:28:885 (208885|1,208885|0,208885|2) - make the end at 03:29:035 - wut?

03:55:885 (235885|5,236185|5) - these notes mustn't in the jack, so move it to other column which also has LN far from this note
03:58:285 (238285|0,238585|0) - ^

03:58:585 - should be in 2 notes fixed a LN with that intention
03:56:185 - ^ is not really necessary

04:14:785 (254785|0) - make like 04:17:185 (257185|2) - please i can´t understand the purpose of this

04:19:735 (259735|2,260185|1) - 04:20:935 (260935|3,261385|4) - 04:22:135 (262135|2,262585|4) - ghost, if this part change into short LN will be no problem fixed

04:38:935 (278935|2,278935|0,278935|3,279085|5,279235|5,279235|1,279235|4,279235|3) - make these pattern like 04:38:185 (278185|3,278185|5,278335|0,278335|2,278485|0,278560|1,278635|0,278635|2,278785|0,278785|2,278785|4) - the focus is 04:39:085 (279085|5,279235|4,279235|5) - and add notes that isn't find there fixed... i think XD

04:38:485 (278485|0,278560|1,278635|2,278635|0) - apply this pattern at 04:40:210 - no thanks

Okay maybe 5 minutes get modded is enough, its already much >w<

GOODLUCK ~~
Holy damn so big mod dude XD, but thanks for you effort, really appreciated, fixed a lot of ilogic patterns and maked a little more easy some more, thanks ^^
Pope Gadget


Some issues with morality in 4 notable places.

1) 03:19:585 - to 03:38:785 - Patterns here get tedious after a while. Would prefer streams here, not jumpstreams.
2) 03:41:185 (221185|3) - Absolute cock to hit - pls delete. Alternatively, delete the note before it if you still want to keep the 3 note crash.
3) 05:02:785 - to 05:08:785 - Feels undercharted in comparison to the rest of it. Pls try to make it more denser (yet still sane) somehow.
4) 05:55:585 - I'd much rather prefer this be a gradient slope slowing down rather than a sudden unpredictable 0.8x which catches offguard.
Perhaps 0.92x then reduce by 0.03x until 0.8x per 2/1 beats.

The rest is everything I hoped for in a Dragonforce chart. Good going, guys!
Evening
uh yea things

Most of these are approximations, but it should be a good enough reason to not try to map them accurately and still be rankable

04:46:381 - 1/8

05:00:385 - uhh are you planning to make this guitar specific? 1/4 is fine if you're going for the drums, if you're going for the guitar solely it might be quite awkward to play(?)

05:01:435 - 1/3 +1/4 poly if you'd like

05:25:585 - approximately 1/6 as a whole

05:43:585 (343585|1,344035|1) - between these 2 notes are 1/6 approximately for guitar

05:46:885 - approximately....1/5? for half a measure... probably just not follow this guitar for simplicity

05:47:785 (347785|2,347935|4) - 1/6 approximately

others looks simple enough/correct
Tidek
Applied all from Pope Gadget mod:

http://puu.sh/mRTDC/e05e3b22d4.txt
Valedict
Short mod b/c the real meat of this difficulty is jumpstreams/handstreams outside of light noodle sections and there isnt much to say about them (with this mod being similar to the one i did for kakuzetsu)


4k Collab Gladiator HOO BOY DRAGGINFARCE
02:06:385 (126385|3) - Change to 2

02:32:785 (152785|3) - I only hear the short LNs in this spot, and even then this feels cluttered.

03:00:460 (180460|0) - You really love one hand trills don't you? Lmao, I know you are pretty adamant about things like these so I'll just suggest that you at least shorten the length of these trills and have them alternate a bit more.

03:05:185 (185185|3) - Fill me in here, what are these holds mapped to? Playability-wise they are fine, but even at 60% playback speed I'm having a hard time figuring out what sound these are placed down for.

03:19:585 (199585|1) - Is the guitar here really worth mapping holds to and making a rather long section of holdstreams? If the streams were broken that'd be another thing, but repetitive runningmen patterns feels tacky.

good luck with rank potatoman, this map looks super polished and we could always use hard marathons
Tidek

Valedict wrote:

Short mod b/c the real meat of this difficulty is jumpstreams/handstreams outside of light noodle sections and there isnt much to say about them (with this mod being similar to the one i did for kakuzetsu)


4k Collab Gladiator HOO BOY DRAGGINFARCE
02:32:785 (152785|3) - I only hear the short LNs in this spot, and even then this feels cluttered. fixd

03:00:460 (180460|0) - You really love one hand trills don't you? Lmao, I know you are pretty adamant about things like these so I'll just suggest that you at least shorten the length of these trills and have them alternate a bit more. trills are 2x shorter now

03:05:185 (185185|3) - Fill me in here, what are these holds mapped to? Playability-wise they are fine, but even at 60% playback speed I'm having a hard time figuring out what sound these are placed down for. significant guitar sound

03:19:585 (199585|1) - Is the guitar here really worth mapping holds to and making a rather long section of holdstreams? If the streams were broken that'd be another thing, but repetitive runningmen patterns feels tacky. yes, because its a collaboration and choruses SHOULD be different, my chorus is more about finger control. About repetative runningman patterns, i can consider that, but i need suggestions. At the moment I tried to imitate drums
Thanks!

Also fixed that section 03:08:785 -

http://puu.sh/mUSCW/5692f04e4e.txt
Skalim

Evening wrote:

uh yea things

Most of these are approximations, but it should be a good enough reason to not try to map them accurately and still be rankable

04:46:381 - 1/8

05:00:385 - uhh are you planning to make this guitar specific? 1/4 is fine if you're going for the drums, if you're going for the guitar solely it might be quite awkward to play(?)

05:01:435 - 1/3 +1/4 poly if you'd like

05:25:585 - approximately 1/6 as a whole

05:43:585 (343585|1,344035|1) - between these 2 notes are 1/6 approximately for guitar

05:46:885 - approximately....1/5? for half a measure... probably just not follow this guitar for simplicitythis feels so strange lol

05:47:785 (347785|2,347935|4) - 1/6 approximately its 1/4 with 25% playback

others looks simple enough/correct
Thanks for that zenx :D, btw i modified some streams for fit with the pitch of the guitar too
Pope Gadget

http://puu.sh/mVUy6/a1ed90d676.osr
shit

pls edit? c:

also this chart deserves epic status, I love it so much <3
Topic Starter
_underjoy

Pope Gadget wrote:


http://puu.sh/mVUy6/a1ed90d676.osr
shit

pls edit? c:

also this chart deserves epic status, I love it so much <3
woah this score is beyond me
also thanks! >_< glad you like it!
XeoStyle
Yo UJ o/

Dragonforce - The 4K Mod Inside
00:29:335 (29335|1,29335|0,29410|3,29485|1,29485|0,29560|2,29635|1,29635|0,29710|3,29785|1,29785|0,29860|3,29935|1,29935|2,30010|3,30085|1,30160|3,30235|2,30235|1,30310|3,30385|2,30385|1) - What about CTRL + H here ? Gonna be easier too accu for the LN I think
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - What about this ? https://osu.ppy.sh/ss/4499013 . It's a little bit harder to hit but follow the guitar So I think it's better.
00:54:835 (54835|0,54835|3) - For this section you have 2 choices :
You follow the guitar : add a note at 00:54:910- and maybe some of them before ?
You follow the drum (My favourite, looks better and more concistant) : remove 00:55:210 (55210|1) - .
01:12:985 (72985|3,73135|3,73285|3,73435|3,73585|3,73735|3,73885|3,74035|3,74185|3,74335|3,74485|3,74635|3,74785|3) - rly ? lol
01:23:935 (83935|1,83935|0,84235|1,84235|2) - Why chords just here ?
02:36:910 (156910|1) - flow better is you remove this one
02:44:635 (164635|2) - move to 2 ?
02:45:835 (165835|1) - move to 3 ?
02:59:935 (179935|2,180160|2) - Looks hard to hit.
03:39:235 (219235|2,219310|1) - move 4 and 1 ?
the 04:33:385 (273385|1) - trills start at 04:33:085-
04:34:060 (274060|2,274135|1,274135|3,274285|0,274360|1,274435|0,274435|2,274585|1,274660|2,274735|1,274735|0,274885|3,274960|2,275035|1,275035|3) - what about add some notes like this? : https://osu.ppy.sh/ss/4499116
04:37:135 (277135|0,277135|1,277435|1,277435|0) - If you map the guitar, I don't think adding 2 chords like this is a good idee, consitency problem I think.
04:38:035 (278035|2,278035|1) - ^
(04:45:985 (285985|0) - oh god thats part is rood lol haha)
04:55:435 (295435|2,295510|2) - Looks like accu killer for me but it's ok if you stay it like this.
04:57:535 (297535|2,297610|2) - This one looks tricky to hit/accu because of the notes befores :/
05:05:110 (305110|2) - remove

Ok i'm not really fan of the chart, I probably wouldn't have chart it in this way (with like LN, hands for the snare in stream sections...). But it's metal, so you know I still kinda like it :P
Topic Starter
_underjoy

XeoStyle wrote:

Yo UJ o/ Yo!

Dragonforce - The 4K Mod Inside
00:29:335 (29335|1,29335|0,29410|3,29485|1,29485|0,29560|2,29635|1,29635|0,29710|3,29785|1,29785|0,29860|3,29935|1,29935|2,30010|3,30085|1,30160|3,30235|2,30235|1,30310|3,30385|2,30385|1) - What about CTRL + H here ? Gonna be easier too accu for the LN I think There is no change in pitch, so LNs stay at the first column
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - What about this ? https://osu.ppy.sh/ss/4499013 . It's a little bit harder to hit but follow the guitar So I think it's better. I went for playability here, no change
00:54:835 (54835|0,54835|3) - For this section you have 2 choices :
You follow the guitar : add a note at 00:54:910- and maybe some of them before ?
You follow the drum (My favourite, looks better and more concistant) : remove 00:55:210 (55210|1) - . second option
01:12:985 (72985|3,73135|3,73285|3,73435|3,73585|3,73735|3,73885|3,74035|3,74185|3,74335|3,74485|3,74635|3,74785|3) - rly ? lol lol xD moved one note so it's fine now
01:23:935 (83935|1,83935|0,84235|1,84235|2) - Why chords just here ? to accent the guitar in this moment
02:36:910 (156910|1) - flow better is you remove this one
02:44:635 (164635|2) - move to 2 ?
02:45:835 (165835|1) - move to 3 ?
02:59:935 (179935|2,180160|2) - Looks hard to hit.
03:39:235 (219235|2,219310|1) - move 4 and 1 ?
the 04:33:385 (273385|1) - trills start at 04:33:085-
04:34:060 (274060|2,274135|1,274135|3,274285|0,274360|1,274435|0,274435|2,274585|1,274660|2,274735|1,274735|0,274885|3,274960|2,275035|1,275035|3) - what about add some notes like this? : https://osu.ppy.sh/ss/4499116 I don't put doubles on pedals
04:37:135 (277135|0,277135|1,277435|1,277435|0) - If you map the guitar, I don't think adding 2 chords like this is a good idee, consitency problem I think. actually I map both of those at this moment, doing 1/4 for guitar and adding chords for drums. Seems fine.
04:38:035 (278035|2,278035|1) - ^
(04:45:985 (285985|0) - oh god thats part is rood lol haha) hue
04:55:435 (295435|2,295510|2) - Looks like accu killer for me but it's ok if you stay it like this. jacksss
04:57:535 (297535|2,297610|2) - This one looks tricky to hit/accu because of the notes befores :/ I moved the jack to 4 to lessen the emphasis on column 3
05:05:110 (305110|2) - remove oke

Ok i'm not really fan of the chart, I probably wouldn't have chart it in this way (with like LN, hands for the snare in stream sections...). But it's metal, so you know I still kinda like it :P
Thanks for the mod!
Tidek
puxtu
had a lil talk with _uj about general issues
2016-02-21 18:14 puxtu: rip hitsounds
2016-02-21 18:14 puxtu: i thought it's already hitsounded
2016-02-21 18:14 _underjoy: huh
2016-02-21 18:14 _underjoy: noo not yet
2016-02-21 18:14 _underjoy: but it will be relatively soon
2016-02-21 18:19 puxtu: atleast make the hitsound softer pls
2016-02-21 18:19 puxtu: normal-hitnormal is too noisy tbh
2016-02-21 18:19 _underjoy: ok will do :>
2016-02-21 18:20 puxtu: and maybe turn down the sample volume into 20%?
2016-02-21 18:21 _underjoy: well it will all be fixed when the actual hitsounds come
2016-02-21 18:21 _underjoy: for now just turn them down :P
2016-02-21 18:21 puxtu: nice
2016-02-21 18:21 puxtu: http://puu.sh/nfV61/6b6eaa1469.png do you know what this is?
2016-02-21 18:22 _underjoy: well it's our collab spread
2016-02-21 18:22 _underjoy: who mapped how much
2016-02-21 18:22 puxtu: yes
2016-02-21 18:22 _underjoy: actually there will be an easier 4k diff
2016-02-21 18:22 puxtu: [http://puu.sh/nfV9F/17a3019572.png i'm really concern about this rc]
2016-02-21 18:22 puxtu: oh right
2016-02-21 18:22 puxtu: that new rc
2016-02-21 18:23 puxtu: so you're gonna make easier diff?
2016-02-21 18:23 puxtu: it's ok then
2016-02-21 18:23 _underjoy: well I don't have to since we got 6 months for ranking
2016-02-21 18:23 _underjoy: but I think I will anyway
2016-02-21 18:23 _underjoy: and my percentages together are more than skalim
2016-02-21 18:23 _underjoy: so it's fine
2016-02-21 18:23 _underjoy: I even asked Starry about this
2016-02-21 18:23 puxtu: orly
2016-02-21 18:23 _underjoy: yarly
2016-02-21 18:24 puxtu: but it's so close to skalim
2016-02-21 18:25 puxtu: 76,2 vs 76,9
2016-02-21 18:27 _underjoy: yeah
2016-02-21 18:27 _underjoy: but still more :>
2016-02-21 18:27 puxtu: damn you're right :v
2016-02-21 19:22 puxtu: it's like skalim made 3 diffs and you 3,1 diffs
2016-02-21 19:22 _underjoy: yeah xD
I'll continue the rest here..
6k- 00:15:235 - seems like you forgot to add 1/4 notes like in 4K - 00:15:235 (15235|2,15310|1) -
both - 00:18:685 (18685|0,18835|1) - missing one 1/4 at blue thick? I'm pretty sure the hi-hat stream is more longer at this part
6k - 00:18:985 - you have enough columns to put a ln here for that legit guitar sound
4k - 00:22:060 (22060|1) - I don't think this note is necessary. but well, because you layered the bgm sound so I think it's fine
4k - 00:23:185 - from this point, the guitar sound becomes much faster than 1/4, so use higher snaps maybe?
both - 00:31:585 - snaps conflict, I think both diffs are following the same sound but why are you guys using different snaps?
4k - 00:31:585 - maybe add jumps in every 1/1 for snare sound if you don't think it's too much for 1/6 stream
both - 00:41:185 - ^ again
4k - 00:55:585 - this pattern looks familiar hmm...
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long
4k - 01:05:185 (65185|0) - extend until 01:07:585 -
4k - 01:07:585 - dude nice anchors
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho..
both - 01:14:785 - this snapping conflict is a no-go from me
4k - 01:19:360 (79360|3) - oh aren't you the cutest hammer ever lol
6k - 01:32:935 - the 1/4 stream starts here
4k - 01:33:685 (93685|0) - why
6k - 01:34:810 - missing a 1/4 note for drum kick
4k - 01:36:160 - same tbh
both - 01:38:785 - TAKE MY STREAAAM~
6k - 01:42:760 (102760|3) - remove for consistency?
6k - 02:03:385 - add grace?
6k - 02:05:785 (125785|4) - remove, no sound
4k - 02:06:985 - follow the hi-hat?
both - 02:13:735 - another conflict
6k - 02:43:885 - same issues like in 01:02:785 -
both - 02:55:585 - a
4k - 04:33:085 - kamui v2.0
Topic Starter
_underjoy

puxtu wrote:

had a lil talk with _uj about general issues
2016-02-21 18:14 puxtu: rip hitsounds
2016-02-21 18:14 puxtu: i thought it's already hitsounded
2016-02-21 18:14 _underjoy: huh
2016-02-21 18:14 _underjoy: noo not yet
2016-02-21 18:14 _underjoy: but it will be relatively soon
2016-02-21 18:19 puxtu: atleast make the hitsound softer pls
2016-02-21 18:19 puxtu: normal-hitnormal is too noisy tbh
2016-02-21 18:19 _underjoy: ok will do :>
2016-02-21 18:20 puxtu: and maybe turn down the sample volume into 20%?
2016-02-21 18:21 _underjoy: well it will all be fixed when the actual hitsounds come
2016-02-21 18:21 _underjoy: for now just turn them down :P
2016-02-21 18:21 puxtu: nice
2016-02-21 18:21 puxtu: http://puu.sh/nfV61/6b6eaa1469.png do you know what this is?
2016-02-21 18:22 _underjoy: well it's our collab spread
2016-02-21 18:22 _underjoy: who mapped how much
2016-02-21 18:22 puxtu: yes
2016-02-21 18:22 _underjoy: actually there will be an easier 4k diff
2016-02-21 18:22 puxtu: [http://puu.sh/nfV9F/17a3019572.png i'm really concern about this rc]
2016-02-21 18:22 puxtu: oh right
2016-02-21 18:22 puxtu: that new rc
2016-02-21 18:23 puxtu: so you're gonna make easier diff?
2016-02-21 18:23 puxtu: it's ok then
2016-02-21 18:23 _underjoy: well I don't have to since we got 6 months for ranking
2016-02-21 18:23 _underjoy: but I think I will anyway
2016-02-21 18:23 _underjoy: and my percentages together are more than skalim
2016-02-21 18:23 _underjoy: so it's fine
2016-02-21 18:23 _underjoy: I even asked Starry about this
2016-02-21 18:23 puxtu: orly
2016-02-21 18:23 _underjoy: yarly
2016-02-21 18:24 puxtu: but it's so close to skalim
2016-02-21 18:25 puxtu: 76,2 vs 76,9
2016-02-21 18:27 _underjoy: yeah
2016-02-21 18:27 _underjoy: but still more :>
2016-02-21 18:27 puxtu: damn you're right :v
2016-02-21 19:22 puxtu: it's like skalim made 3 diffs and you 3,1 diffs
2016-02-21 19:22 _underjoy: yeah xD
I'll continue the rest here..
6k- 00:15:235 - seems like you forgot to add 1/4 notes like in 4K - 00:15:235 (15235|2,15310|1) - I just remapped the beginning XD
both - 00:18:685 (18685|0,18835|1) - missing one 1/4 at blue thick? I'm pretty sure the hi-hat stream is more longer at this part I don't think so
6k - 00:18:985 - you have enough columns to put a ln here for that legit guitar sound yeah added
4k - 00:22:060 (22060|1) - I don't think this note is necessary. but well, because you layered the bgm sound so I think it's fine
4k - 00:23:185 - from this point, the guitar sound becomes much faster than 1/4, so use higher snaps maybe? I am not sure, no change for now
both - 00:31:585 - snaps conflict, I think both diffs are following the same sound but why are you guys using different snaps? I map 1/6, he follows 1/4 drums while adding LNs because the guitar is here
4k - 00:31:585 - maybe add jumps in every 1/1 for snare sound if you don't think it's too much for 1/6 stream the streams are singlestreams only
both - 00:41:185 - ^ again
4k - 00:55:585 - this pattern looks familiar hmm... that's how I map that part
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long
4k - 01:05:185 (65185|0) - extend until 01:07:585 - of course
4k - 01:07:585 - dude nice anchors they're intentional
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho..
both - 01:14:785 - this snapping conflict is a no-go from me
4k - 01:19:360 (79360|3) - oh aren't you the cutest hammer ever lol =^.^= I didn't map the stream because of that hammer though
6k - 01:32:935 - the 1/4 stream starts here
4k - 01:33:685 (93685|0) - why oops
6k - 01:34:810 - missing a 1/4 note for drum kick
4k - 01:36:160 - same tbh ??
both - 01:38:785 - TAKE MY STREAAAM~
6k - 01:42:760 (102760|3) - remove for consistency?
6k - 02:03:385 - add grace?
6k - 02:05:785 (125785|4) - remove, no sound
4k - 02:06:985 - follow the hi-hat? No, but I forgot to add more notes for melody
both - 02:13:735 - another conflict
6k - 02:43:885 - same issues like in 01:02:785 -
both - 02:55:585 - a
4k - 04:33:085 - kamui v2.0
Thanks for the mod! :D I will mod your map tomorrow!
Skalim
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long Fixed the LNs, but yea, that was a little intentional
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho.. intentional
both - 01:14:785 - this snapping conflict is a no-go from me Thats because we try to hear the snap and is 1/4 with the playback.... is complicated
6k - 01:32:935 - the 1/4 stream starts here ok
6k - 01:34:810 - missing a 1/4 note for drum kick is like a surpricing stream... but well, dragonforce XD
6k - 01:42:760 (102760|3) - remove for consistency? ok
6k - 02:03:385 - add grace? fixed
6k - 02:05:785 (125785|4) - remove, no sound fixed
6k - 02:43:885 - same issues like in 01:02:785 - intentional
both - 02:55:585 - a fixed in 4k

Thanks for the mod puxtu, but for the next be more arranged haha
Tidek

puxtu wrote:

4k - 04:33:085 - kamui v2.0 How short LN trill is similar to kamui? :O
Anyway fixed another 1/6 wrong snapped stream into 1/4 LN stream.

http://puu.sh/nrfb6/c6c0b411eb.txt
MEGAtive

Dragonforce - The Warrior Inside



Column
|1|2|3|4|5|6|

[General]
Hitsounds: Should be hitsounded
Graphics: 1366x768
Timing: Looks good
Audio: 192kbps
AIMod: I can see AIMod bitching about size over 10MB, but yeah there's nothing to do for this lel
Metadata: I assume this is right since I don't really know about Dragonforce's metadata

[6K Collab Guardian]
Mods
  1. 00:20:785 - I prefer pattern like http://puu.sh/nDQjy/415ea699b4.png because it have the same symmetrical method like 00:19:585
  2. 00:47:035 (47035|0) - I'd prefer you to move this to |6|. I see that 00:45:985 (45985|0,46135|0,46285|0,46285|4,46435|4,46585|4,46585|2,46735|2,46885|2) are actually alternating hand from left hand-right hand-left hand. So end it with right hand should be more balanced.
  3. 00:52:135 (52135|2,52435|3) - I'm actually can't see what instrument that sounds long here so I'd suggest you to make these normal notes. But it's still up to you.
  4. 00:55:735 (55735|0,55960|5,56185|5,56410|0) - I think these are just additional notes for the pattern since well, 00:55:735 - 00:55:810 - 00:55:885 - 00:55:960 - and ahead are playing same instruments.
  5. 01:00:235 - I think this should be triple considering on how you map it at 00:58:135 - 00:58:435 - etc.
  6. 01:03:235 - 01:03:835 - 01:05:035 - You can add note here since there's a drum sound here and you are adding notes for these instruments in 01:05:635 (65635|3,66235|3) .
  7. 02:19:360 - IDK if it's intentional or not, but you missed a note for the drum.
  8. 02:38:185 - I think you misplaced the triple notes since the snare is sounding at 02:38:335 and 02:38:485 .
  9. 02:44:035 - 02:44:335 - 02:44:635 - Is it intentional to miss the drum sounds here?
  10. 03:55:585 - I think it's better for you to map the piano sounds here like before.
  11. 06:14:485 - Quint here? You sure? I think this should be Quad like 06:14:185 -

This map is so rock. I mean, yeah the genre is metallic rock here but wow the map is so awesome. Have some star here. Good Luck~
Skalim

MEGAtive wrote:

Dragonforce - The Warrior Inside



Column
|1|2|3|4|5|6|

[General]
Hitsounds: Should be hitsounded
Graphics: 1366x768
Timing: Looks good
Audio: 192kbps
AIMod: I can see AIMod bitching about size over 10MB, but yeah there's nothing to do for this lel
Metadata: I assume this is right since I don't really know about Dragonforce's metadata

[6K Collab Guardian]
Mods
  1. 00:20:785 - I prefer pattern like http://puu.sh/nDQjy/415ea699b4.png because it have the same symmetrical method like 00:19:585 yea, looks good XD
  2. 00:47:035 (47035|0) - I'd prefer you to move this to |6|. I see that 00:45:985 (45985|0,46135|0,46285|0,46285|4,46435|4,46585|4,46585|2,46735|2,46885|2) are actually alternating hand from left hand-right hand-left hand. So end it with right hand should be more balanced. welp, for no overcharge the left
  3. 00:52:135 (52135|2,52435|3) - I'm actually can't see what instrument that sounds long here so I'd suggest you to make these normal notes. But it's still up to you. is part of the guitar´s sound, changing his tone
  4. 00:55:735 (55735|0,55960|5,56185|5,56410|0) - I think these are just additional notes for the pattern since well, 00:55:735 - 00:55:810 - 00:55:885 - 00:55:960 - and ahead are playing same instruments. fixed a little, but no the apperture of the pattern
  5. 01:00:235 - I think this should be triple considering on how you map it at 00:58:135 - 00:58:435 - etc. fixed, but the difference is in 85:135 we no got sound, so, fixed too
  6. 01:03:235 - 01:03:835 - 01:05:035 - You can add note here since there's a drum sound here and you are adding notes for these instruments in 01:05:635 (65635|3,66235|3) . sorry but the symmetry of the patterns lost with the other sounds :/
  7. 02:19:360 - IDK if it's intentional or not, but you missed a note for the drum. lol thanks
  8. 02:38:185 - I think you misplaced the triple notes since the snare is sounding at 02:38:335 and 02:38:485 . thanks
  9. 02:44:035 - 02:44:335 - 02:44:635 - Is it intentional to miss the drum sounds here? the same about symmetry
  10. 03:55:585 - I think it's better for you to map the piano sounds here like before. rearranged
  11. 06:14:485 - Quint here? You sure? I think this should be Quad like 06:14:185 - true XD

This map is so rock. I mean, yeah the genre is metallic rock here but wow the map is so awesome. Have some star here. Good Luck~
Thanks for the feedback and the mod ^^, really apreciated, and thanks for the stars.
Nivrad00
From Nivrad00's Mania Queue

The 4K is too much for my limited experience to handle sadly

6K Collab Guardian
00:25:585 - what's the purpose of the green line here
00:58:660 (58660|4,58660|5,58660|3,58735|1,58735|2) - looks like the layering got messed up here
01:24:385 - I find this so hard to read lmao. Not that I want you to change it; in a way a reading challenge is just as valid as a playing challenge and it's interesting to see one so clearly. Also the lane colors kind of makes it look like art when it goes by so fast .o.
02:00:310 - why leave this out?
03:09:985 - HAHA this pattern is so audacious
03:30:835 - missing note
04:41:185 - holy shit
04:50:785 - holy sh- actually nvm, if I react to every interesting pattern this mod will be two pages long
05:04:735 - missing note
05:07:585 (307585|4,307660|1,307735|3,307810|2) - er I only hear three notes in the solo for the duration of these four notes
05:26:785 - i'm gonna have to object to the shields in this part. if you replace all the LNs with single notes it looks plain ridiculous and unjustified, especially the deal at 05:26:685 (326685|3,326785|3,326860|3,327010|3) -
05:31:585 - oh my god i love this layering so much. It reminds me of FtB. No one EVER does this on osu even though it's a great effect that makes your map stand out. ilu
05:53:185 - the guitar is definitely not doing 1/4ths here. or are these LNs for drums o-o
06:38:785 - missing notes?
06:43:585 - er there are overlapping notes here, unless my osu is messing up ;n;

I love everything about this. Challenging 6K, fun streams, daring and stylish patterns, cool jacks/anchors/trills/LNs. It even has a cool bg!! You know, Heroes of Our Time was like my holy grail when I first started playing osu!mania :P

@Skalim tbh the amount of anchors makes me twitch a little. I couldn't help but notice all the embedded trills in the dense chordstreams, and what's up with stuff like 00:58:510 (58510|5,58660|5,58810|5,58960|5,59110|5,59260|5,59410|5,59560|5,59710|5,59860|5) - ?? On the other hand I do think the excessive anchorage plays an important part in establishing the style and difficulty of this map, so despite my mapper instincts I suppose this isn't a bad thing ;p;

I'ma go see if I can pass it. Have some stars, really hope this gets ranked!
Skalim

Nivrad00 wrote:

From Nivrad00's Mania Queue

The 4K is too much for my limited experience to handle sadly

6K Collab Guardian
00:25:585 - what's the purpose of the green line here i don´t know lol
00:58:660 (58660|4,58660|5,58660|3,58735|1,58735|2) - looks like the layering got messed up here lol thanks XD
01:24:385 - I find this so hard to read lmao. Not that I want you to change it; in a way a reading challenge is just as valid as a playing challenge and it's interesting to see one so clearly. Also the lane colors kind of makes it look like art when it goes by so fast .o. changed due to a more easy pattern in 03:05:185 - for make coherence
02:00:310 - why leave this out? a mistake XD
03:09:985 - HAHA this pattern is so audacious lol XD
03:30:835 - missing note damn thanks XD
04:41:185 - holy shit and is FCable XD
04:50:785 - holy sh- actually nvm, if I react to every interesting pattern this mod will be two pages long lmao
05:04:735 - missing note lol ok
05:07:585 (307585|4,307660|1,307735|3,307810|2) - er I only hear three notes in the solo for the duration of these four notes i continue hearing 4 notes, but i´ll rearrange it lol
05:26:785 - i'm gonna have to object to the shields in this part. if you replace all the LNs with single notes it looks plain ridiculous and unjustified, especially the deal at 05:26:685 (326685|3,326785|3,326860|3,327010|3) - welp, just rearranged a little pattern for justify the LNs and follow the pitch of the guitar XD
05:31:585 - oh my god i love this layering so much. It reminds me of FtB. No one EVER does this on osu even though it's a great effect that makes your map stand out. ilu Thanks :)
05:53:185 - the guitar is definitely not doing 1/4ths here. or are these LNs for drums o-o the guitar, but now fixed :)
06:38:785 - missing notes? That´s the part of underjoy
06:43:585 - er there are overlapping notes here, unless my osu is messing up ;n; This too lol

I love everything about this. Challenging 6K, fun streams, daring and stylish patterns, cool jacks/anchors/trills/LNs. It even has a cool bg!! You know, Heroes of Our Time was like my holy grail when I first started playing osu!mania :P

@Skalim tbh the amount of anchors makes me twitch a little. I couldn't help but notice all the embedded trills in the dense chordstreams, and what's up with stuff like 00:58:510 (58510|5,58660|5,58810|5,58960|5,59110|5,59260|5,59410|5,59560|5,59710|5,59860|5) - ?? On the other hand I do think the excessive anchorage plays an important part in establishing the style and difficulty of this map, so despite my mapper instincts I suppose this isn't a bad thing ;p;
That was a big mistake for my part sincerelly, i take precautions about the column spam lately, thanks for notice that

I'ma go see if I can pass it. Have some stars, really hope this gets ranked!
Thanks for the helpfull mod nivradoo, i´ll send the changes to underjoy :)
Arf
Just passing through, I think the artist should be spelled DragonForce with a capital F? This is the preferred spelling everywhere as far as I can see. It may seem small but remember that there have been maps DQ'd over this sort of thing (never forget Pierce the Veil versus Pierce The Veil)

:P
Tidek
Removed running man patterns (in 2nd chorus) and added notes for piano in middle calm part.

Update: http://puu.sh/ou3Ij/610e217477.txt
Pazzaz
03:31:585 - There's a note hidden behind the end of this slider in 4k
ArcherLove
hi~

this chart actually already good lol so this suggestion only
1~6

6k

00:25:585 (25585|0) - add 1 more note here?
01:02:185 (62185|5,62335|4,62485|3,62635|2) - change to short note? (short LN)
01:18:985 (78985|2) - add to 1?

4k

01:29:485 (89485|3,89635|2,89785|1,89785|3) - how about http://puu.sh/pbfI2/7e15f00201.jpg?


only that .. this is already perfect lol
no kd if no help

good luck!~
pporse
hi~ from pm

column set
1 2 3 4 5 6

6K MOD
[6K Collab Guardian]
00:11:635 (11635|4) - move to 1st column
for pitch


00:12:535 (12535|1) - move to 3rd column
00:12:685 (12685|2) - move to 2nd column
00:12:835 (12835|1) - move to 3rd column
for pitch


00:25:810 (25810|0) - delete?
there is no sound


00:27:010 (27010|2) - ^ same as before


01:11:635 - add a note on 3rd column
there is empty. i guess it is your intention.
but i think it is better to add a note :3


01:27:985 - ~ 01:29:185 -
i think that there is sound at 01:28:210 - 01:28:510 - 01:28:810 - 01:29:110 -

and 01:27:985 (87985|4,87985|5,88060|2,88060|3) - there is drum bass + drum snare sound
but 01:28:135 (88135|5,88135|4) - there is just drum bass

so i think it is better to use just one note on 01:28:135 -

how about this?



01:45:835 - add a note?
it is snare timing. you should use 3-chords like other red-line :)
but if it is your intention, then pass it :3


02:26:185 (146185|3) - move to 5th column
02:26:260 (146260|2) - move to 2nd column
it is different sound from 02:26:035 (146035|3,146110|2,146335|3,146410|2) -


02:36:235 - add a note?
it is snare timing. you should use 3-chords like other red-line


02:54:910 (174910|0) - delete?
there is no sound


03:08:785 - ~ 03:09:985 -
it is similar to 01:27:985 - ~ 01:29:185 -
i think that you should use note at 03:09:010 - 03:09:310 - 03:09:610 - 03:09:910 -
but if you want to highlight 03:08:785 (188785|4,188785|5,188860|3,188860|2) -
then pass my opinion :)


03:43:435 (223435|3) - delete?


03:45:985 - ~ 04:00:385 -
pattern structure of this interval is not constant.

03:55:735 (235735|3,236035|4) - delete
03:58:435 (238435|2) - delete
03:59:935 - add a note
it you want to keep the constant pattern, you should follow this.

but i don't know why do not use note on 03:46:135 - 03:46:435 - 03:46:735 - @_@
actually i think it is better to use notes on all red-line.


04:05:185 (245185|5,245335|5,245485|5) - it is not suited :(
04:05:335 (245335|5) - move to 4th or 5th column

04:07:735 (247735|5,247885|5) - same opinion as before
04:07:735 (247735|5) - move to 2nd or 3rd column

04:10:135 (250135|0,250285|0) - same opinion as before
04:10:135 (250135|0) - move to 4th or 5th column

04:12:535 (252535|5) - ^
04:14:935 (254935|5) - ^
04:17:335 (257335|5) - ^


04:34:435 (274435|2,274435|4,274435|0,274435|5) - delete one note.
this is 4-chords. too many orz
you should use 3-chords.

04:37:735 (277735|3,277735|5,277735|0,277735|4,278035|4,278035|0,278035|3,278035|5) - ^ same as before


05:05:035 - add note? like 05:07:435 (307435|0,307435|3,307435|4) -


05:11:260 - add a note on 4th column

Do not forget to check the AiMOD in 4K diff ! :3



really REALLY hard map for me lol but nice pattern :)

good luck :D
Skalim

pporse wrote:

hi~ from pm

column set
1 2 3 4 5 6

6K MOD
[6K Collab Guardian]
00:11:635 (11635|4) - move to 1st column
for pitch All ok


00:12:535 (12535|1) - move to 3rd column
00:12:685 (12685|2) - move to 2nd column
00:12:835 (12835|1) - move to 3rd column
for pitch All ok


00:25:810 (25810|0) - delete?
there is no sound rearranged and all ok


00:27:010 (27010|2) - ^ same as before
All ok

01:11:635 - add a note on 3rd column
there is empty. i guess it is your intention.
but i think it is better to add a note :3 its intentional XD


01:27:985 - ~ 01:29:185 -
i think that there is sound at 01:28:210 - 01:28:510 - 01:28:810 - 01:29:110 - a little sound of drum lol

and 01:27:985 (87985|4,87985|5,88060|2,88060|3) - there is drum bass + drum snare sound
but 01:28:135 (88135|5,88135|4) - there is just drum bass

so i think it is better to use just one note on 01:28:135 -

how about this?
https://osu.ppy.sh/ss/5308772 meeh like this, but good refference :)


01:45:835 - add a note?
it is snare timing. you should use 3-chords like other red-line :) already fixed in the work of hitsound lmao
but if it is your intention, then pass it :3


02:26:185 (146185|3) - move to 5th column
02:26:260 (146260|2) - move to 2nd column
it is different sound from 02:26:035 (146035|3,146110|2,146335|3,146410|2) - we got already a different hitsound, but beside of the original, originally maybe we can add some notes there, but better keep that XD


02:36:235 - add a note?
it is snare timing. you should use 3-chords like other red-line ok


02:54:910 (174910|0) - delete?
there is no sound lol true, rearranges a pattern too


03:08:785 - ~ 03:09:985 -
it is similar to 01:27:985 - ~ 01:29:185 -
i think that you should use note at 03:09:010 - 03:09:310 - 03:09:610 - 03:09:910 -
but if you want to highlight 03:08:785 (188785|4,188785|5,188860|3,188860|2) -
then pass my opinion :) guitar + drum, so close XD


03:43:435 (223435|3) - delete? is from the guitar


03:45:985 - ~ 04:00:385 -
pattern structure of this interval is not constant. fixed... i did my best XD

03:55:735 (235735|3,236035|4) - delete
03:58:435 (238435|2) - delete
03:59:935 - add a note
it you want to keep the constant pattern, you should follow this.

but i don't know why do not use note on 03:46:135 - 03:46:435 - 03:46:735 - @_@
actually i think it is better to use notes on all red-line. because i don`t wanna overcharge that part, is like the "rest"... i erased the snare notes too for more balance


04:05:185 (245185|5,245335|5,245485|5) - it is not suited :(
04:05:335 (245335|5) - move to 4th or 5th column ok

04:07:735 (247735|5,247885|5) - same opinion as before
04:07:735 (247735|5) - move to 2nd or 3rd column ok

04:10:135 (250135|0,250285|0) - same opinion as before
04:10:135 (250135|0) - move to 4th or 5th column ok

04:12:535 (252535|5) - ^
04:14:935 (254935|5) - ^
04:17:335 (257335|5) - ^
All ok

04:34:435 (274435|2,274435|4,274435|0,274435|5) - delete one note.
this is 4-chords. too many orz
you should use 3-chords. a mistake lol XD, now rearranged the jacks for more sense

04:37:735 (277735|3,277735|5,277735|0,277735|4,278035|4,278035|0,278035|3,278035|5) - ^ same as before ok


05:05:035 - add note? like 05:07:435 (307435|0,307435|3,307435|4) - ok


05:11:260 - add a note on 4th column its intentional

Do not forget to check the AiMOD in 4K diff ! :3



really REALLY hard map for me lol but nice pattern :)

good luck :D

ArcherLove wrote:

hi~

this chart actually already good lol so this suggestion only
1~6

6k

00:25:585 (25585|0) - add 1 more note here? ok
01:02:185 (62185|5,62335|4,62485|3,62635|2) - change to short note? (short LN) the sound say :nope: (or maybe its intentional XD)
01:18:985 (78985|2) - add to 1? no thanks

good luck!~
Thanks guys for the effort guys :), now i am working in the hitsounds as fast as i can, and sorry for the stream festival haha
Arzenvald
6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[4K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:14:260 (74260|1,74410|1) - remove, ghost
01:49:360 (109360|2,109510|2) - not sure if ghost.. remove?
05:23:166 (323166|3,323335|0) - what is this, resnap again
04:42:535 (282535|1,282535|0) - 1313 2424 pls C:

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove?
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive
05:25:935 (325935|2,326035|1) - aaa swap this

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Skalim

ajeemaniz wrote:

6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[4K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:14:260 (74260|1,74410|1) - remove, ghost
01:49:360 (109360|2,109510|2) - not sure if ghost.. remove?
05:23:166 (323166|3,323335|0) - what is this, resnap again
04:42:535 (282535|1,282535|0) - 1313 2424 pls C:

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove?
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive
05:25:935 (325935|2,326035|1) - aaa swap this

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Hahahah the metadata is because we was worked so goddamn hard for the hitsounds, some minutes me and some minutes underjoy, now he`s working hard for the and apply the mods XD
Skalim

ajeemaniz wrote:

6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player The hitsounds is done now :) maybe should check again lol
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove? no thanks, look a little akward without that
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5 Ok
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive ok i maded it like a mirror now
05:25:935 (325935|2,326035|1) - aaa swap this changed pattern

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Sorry for the double post, but all fixed :), now i`ll send it to underjoy.
Topic Starter
_underjoy
Applied ajee's mod, now the map is fully ready and hitsounded <3
Jinjin
gogo rank!
[ A v a l o n ]
reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [General]
  1. Your drum-hitfinish was delayed please http://puu.sh/qplJe/8ba8f0725a.png replace it with this http://puu.sh/qplOn/8d2ce6f6e5.wav i just fix that
    also Rim.wav have much unnecessary blank spot in the end part ==> replace with this http://puu.sh/qplV3/12f65913d4.wav
  2. I can't found "lr_drum kick low.wav" hitsound in your song folder . . . so you should delete that sample in your .osu files too http://puu.sh/qplZr/e8329e6640.png
  3. Metadata fine http://www.dragonforce.com/ultra-beatdown/ but, should artist use all caps like on that website ? maybe you've better ask QAT for this time . . . since i know "DragonForce" is right too like on this itunes page https://itunes.apple.com/us/album/ultra ... d285518680
  4. You have so much useless greenline timing on 6K diff, for example http://puu.sh/qpms2/cb92167c6e.png i would like suggest you to copy your current timing on 4K diff to 6K then

    [4K Collab Gladiator]
  5. 00:29:785 (29785|0) - well, i listen that many times . . . i feel that should be start on red lines 00:29:935 - since the guitar is clearly start on that http://puu.sh/qpmDr/6bf472fa73.jpg same goes to 6K diff too
  6. 00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me
  7. 01:42:685 (102685|1,102835|1,102985|1,103135|1,103285|1,103435|1,103585|1,103735|1) - this just give too much press with your left index finger imo, please try to make them more joy to play like other parts
  8. 02:13:735 - well this happen again, snapping conflict with 6K diff
  9. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff
  10. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  11. 04:03:985 - same as above ^
  12. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg
  13. i have nothing to say with 6K, so just please check those snapping issues carefully again
  14. damn xD
Topic Starter
_underjoy

[ A v a l o n ] wrote:

reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [General]
  1. Your drum-hitfinish was delayed please http://puu.sh/qplJe/8ba8f0725a.png replace it with this http://puu.sh/qplOn/8d2ce6f6e5.wav i just fix that
    also Rim.wav have much unnecessary blank spot in the end part ==> replace with this http://puu.sh/qplV3/12f65913d4.wav done
  2. I can't found "lr_drum kick low.wav" hitsound in your song folder . . . so you should delete that sample in your .osu files too deleted in both diffshttp://puu.sh/qplZr/e8329e6640.png
  3. Metadata fine http://www.dragonforce.com/ultra-beatdown/ but, should artist use all caps like on that website ? maybe you've better ask QAT for this time . . . since i know "DragonForce" is right too like on this itunes page https://itunes.apple.com/us/album/ultra ... d285518680 I think it's correct as there are maaaaaany ranked songs with name DragonForce.
  4. You have so much useless greenline timing on 6K diff, for example http://puu.sh/qpms2/cb92167c6e.png i would like suggest you to copy your current timing on 4K diff to 6K then fixed

    [4K Collab Gladiator]
  5. 00:29:785 (29785|0) - well, i listen that many times . . . i feel that should be start on red lines 00:29:935 - since the guitar is clearly start on that http://puu.sh/qpmDr/6bf472fa73.jpg same goes to 6K diff too I listened to it and I see the guitar as one sound which starts at where I mapped it, I think it's correct as it is. Can't imagine how you would hear the guitar start somewhere else ?_?
  6. 00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me I'll talk about that with Skalim, I think he mapped 1/4 drum with LN emphasing the fact that guitar also plays here, will see
  7. 01:42:685 (102685|1,102835|1,102985|1,103135|1,103285|1,103435|1,103585|1,103735|1) - this just give too much press with your left index finger imo, please try to make them more joy to play like other parts fixed the jumpstream patterning
  8. 02:13:735 - well this happen again, snapping conflict with 6K diff fixed the 4K
  9. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff Tidek's part
  10. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  11. 04:03:985 - same as above ^
  12. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg
  13. i have nothing to say with 6K, so just please check those snapping issues carefully again
  14. damn xD
Waiting for Skalim and Tidek, thanks for check <3
Skalim
00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me In any case this is done now :), thanks [ A v a l o n ] for the mod :D
Tidek

[ A v a l o n ] wrote:

reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [4K Collab Gladiator]
  1. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff done
  2. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  3. 04:03:985 - same as above ^ made a little shorter LNs to make it easier to read
  4. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg fixd
Thanks!

Update: http://puu.sh/qtT7Z/062a59a159.txt
Topic Starter
_underjoy
All applied and ready for a re-check.
[ A v a l o n ]
some issue has been fixed via pm
bbb
Topic Starter
_underjoy
wooooo
Kamikaze
alright you fag, here we go

meta confirmed by Avalon via official DragonForce website

[Both diffs]
00:00:385 - is 5% volume and first ~10 seconds of the map has inaudible hitsounds. Fix that.

[6K]
01:09:985 - 01:13:510 - No hitsounds at all? Pretty sure you could add 1/1 hitclap
01:55:660 (115660|2,115735|0,115810|3,115885|2) - http://puu.sh/quY8I/56bbe7fffa.png?
02:11:185 (131185|5,132385|5) - Why are those LNs on the same column? Makes no sense pitch wise.
02:13:585 (133585|3) - This being a short LN also doesn't make any sense considering that you mapped this 1/6 fully just when this ends. Change to 1/6 streams
02:50:785 - 02:54:235 - Same this as on 1:09
02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.
04:23:185 (263185|3,263260|1,263335|3,263410|1,263485|4,263560|2,263635|4,263710|2,263785|5,263860|3,263935|5,264010|3,264085|1,264160|4,264235|1,264310|4) - I don't know man, this really doesn't fit into trills, you could go for stairs to match the piano's pitch or just stairs like 6543 5432 4326
04:51:535 (291535|2,291610|2,291685|1,291760|1,291835|0,291910|0,292135|0,292210|0,292285|1,292360|1,292435|2,292510|2) - Spread those minijacks on both hand, this is stupidly hard to hit
05:55:585 - 06:14:485 - No hitsounds for 20 seconds. Come on, you can layer some for synth thingy at least.
Actually the whole outro is very insufficiently hitsounded and is just lacking. The hitsounds in rest of the map are done very nicely, just the outro that has nearly nothing

Will do a detailed check of hitsounds and 4k check after you apply this
Skalim

-Kamikaze- wrote:

alright you fag, here we go

meta confirmed by Avalon via official DragonForce website

[Both diffs]
00:00:385 - is 5% volume and first ~10 seconds of the map has inaudible hitsounds. Fix that.

[6K]
01:09:985 - 01:13:510 - No hitsounds at all? Pretty sure you could add 1/1 hitclap
01:55:660 (115660|2,115735|0,115810|3,115885|2) - http://puu.sh/quY8I/56bbe7fffa.png?
02:11:185 (131185|5,132385|5) - Why are those LNs on the same column? Makes no sense pitch wise. Dem i didn`t notice that, fixed
02:13:585 (133585|3) - This being a short LN also doesn't make any sense considering that you mapped this 1/6 fully just when this ends. Change to 1/6 streams Fixed
02:50:785 - 02:54:235 - Same this as on 1:09
02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play
04:23:185 (263185|3,263260|1,263335|3,263410|1,263485|4,263560|2,263635|4,263710|2,263785|5,263860|3,263935|5,264010|3,264085|1,264160|4,264235|1,264310|4) - I don't know man, this really doesn't fit into trills, you could go for stairs to match the piano's pitch or just stairs like 6543 5432 4326 hmm yea, looks good too
04:51:535 (291535|2,291610|2,291685|1,291760|1,291835|0,291910|0,292135|0,292210|0,292285|1,292360|1,292435|2,292510|2) - Spread those minijacks on both hand, this is stupidly hard to hit Rearranged for fit with the pitch of the guitar and balanced... i think this continues being hard haha
05:55:585 - 06:14:485 - No hitsounds for 20 seconds. Come on, you can layer some for synth thingy at least.
Actually the whole outro is very insufficiently hitsounded and is just lacking. The hitsounds in rest of the map are done very nicely, just the outro that has nearly nothing

Will do a detailed check of hitsounds and 4k check after you apply this
The hitsounds mod was done by underjoy, so, all fixed i think XD
Kamikaze

Skalim wrote:

02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play Man, you're doing all those minijacks and hard AF patterns, and you don't layer a polyrhythm here because it's weird to play? That seems odd. Also correct snapping is advised, this just feels wrong
Topic Starter
_underjoy

-Kamikaze- wrote:

Skalim wrote:

02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play Man, you're doing all those minijacks and hard AF patterns, and you don't layer a polyrhythm here because it's weird to play? That seems odd. Also correct snapping is advised, this just feels wrong
Applied changes in 6K diff. Side note - I also hear 1/4, and in both diffs this section is layered as 1/4. It's well audible in 50% playback. Also, we went for playability in this one instead of trying to layer a polyrhythm which is wonky and irregular.
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