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Three Days Grace - Unbreakable Heart

posted
Total Posts
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Topic Starter
Lumael
This beatmap was submitted using in-game submission on quinta-feira, 3 de setembro de 2015 at 17:15:55

Artist: Three Days Grace
Title: Unbreakable Heart
Tags: Hoen metal rock alternative cut version short ver. small lead fire hell adam gontier heaven soul apocalyptica matt walst human transit of venus pain
BPM: 140
Filesize: 1606kb
Play Time: 00:43
Difficulties Available:
  1. Hard (2,77 stars, 92 notes)
  2. Hoen's Easy (1,4 stars, 43 notes)
  3. Normal (1,62 stars, 61 notes)
  4. Unbreakable (3,29 stars, 117 notes)
Download: Three Days Grace - Unbreakable Heart
Information: Scores/Beatmap Listing
---------------

You're the one, you're the unbreakable...

HEART!
Synpoo
hi, m4m from your queue

[Normal]
cs2.5 is a bit large imo
  1. 00:31:070 (1) - add clap to tail
  2. 00:31:927 (2) - remove clap from head, add clap to tail
  3. 00:34:498 (1,3) - this stack is actually kinda hard to read imo
  4. 00:53:355 (3) - consider shortening this to a 2/1 and placing notes on the following red and white tick to emphasize the drums
  5. 01:02:784 (2) - add finish to head
  6. 01:03:427 (3,4,5,6) - oh god this is so cluttered, there's so much room elsewhere, utilize it
  7. 01:08:784 - this definitely needs a note, such a powerful beat and it feels awkward not clicking anything
    ^ applies to all diffs
[Hard]
  1. 00:35:998 (3) - pretty minor but this can be moved more to the right to avoid an overlap with 00:36:641 (2) -
  2. 00:54:641 (5) - ctrl+J and rotate it so that it flows into the next slider better, also 5% volume on the end
[Insane]
  1. 00:28:498 (3) - add whistle on head
  2. 00:30:213 (3,4,5) - emphasis here is a little odd...too much is being put on 4 while very little is put on 5, adjust the spacing here accordingly
  3. 00:39:213 (4,5) - ctrl+G makes this flow a bit smoother into the next slider
  4. 00:41:355 (1) - maybe add finish on 20% volume? (do this on every diff if you decide to)
  5. 00:48:427 (2,3,4) - this triple is just so random and thrown out there, there's not a single other triple in the map, so why is there one here
  6. 00:54:641 (5) - this should end on the blue tick, snapping it to 1/8 will have so many people getting 100 on this slider (and mute the end)
  7. 00:57:213 (2,3,4,5) - flow here is pretty bad compared to the rest of the map, i suggest ctrl+G on 3 & 4 and placing 5 something like below:
  8. 01:00:105 - if you're gonna place a triple in this map, place one here
  9. 01:00:213 - from here onwards you seem to skip out (or some finishes are actually randomly placed) on the finishes that you've been placing on every 1st and 3rd beat of the measure, I suggest keeping consistency and placing the missing hitsounds
  10. 01:05:248 - this can use a note as well
Gl with this!
iYiyo
Hi! From your M4M queue

[Normal]
00:36:213 (3,4) - maybe blanket those?
00:44:784 (1,2) - improve blanket
01:00:213 (4) - maybe move this a little bit upwards for better flow.
01:01:713 (7,5) - maybe delete those notes since it feels a little bit overmapped. You did it right 00:55:927 (3,4) - here and 01:06:213 (3,4) - here imo.

[Hard]
00:34:498 (1) - slight detail, move the last grey node to x:181 y:142
00:38:784 (3,1) - I think you should remove this overlap because it's a little bit tricky to read, specially for beginners.
00:41:998 (2) - maybe move where the 3 is.

[Insane]
00:30:641 (5) - Maybe ctrl+h + rotate in -15° for better flow?
00:34:498 (1,2) - I found this pattern a little bit weird, maybe try something like this for better flow imo.
00:38:784 (3,4) - Maybe try with a 1/1 slider here since u used them 00:37:927 (1) - here and 00:39:641 (1) - here. If not, I think you shouldn't make a jump 00:38:784 (3,4) - here, since the strong-beat is 00:39:641 - here and it doesn't make sense at all
00:54:641 (5) - maybe you should do this slider a 3/4 and not a 7/8
01:00:213 (1,2,3) - Just a suggestion, but here would be cool if you use 3/4 sliders

Hope it helped :)
Topic Starter
Lumael
~Applied almost everything from Synpoo's mod
denied everything from iYiyo though... sorry D:

Thank you guys for the mod!
iYiyo

Lumael wrote:

~Applied almost everything from Synpoo's mod
denied everything from iYiyo though... sorry D:

Thank you guys for the mod!

Oh I see.. sorry :(
Topic Starter
Lumael

iYiyo wrote:

Lumael wrote:

~Applied almost everything from Synpoo's mod
denied everything from iYiyo though... sorry D:

Thank you guys for the mod!

Oh I see.. sorry :(
Sorry, please don't be sad!!!!!!!!!!!!! This will make me feel bad..
HappyRocket88

Lumael wrote:

iYiyo wrote:

~Applied almost everything from Synpoo's mod
denied everything from iYiyo though... sorry D:

Thank you guys for the mod!

Oh I see.. sorry :(

Sorry, please don't be sad!!!!!!!!!!!!! This will make me feel bad..
Mini-check on Game
2015-08-16 19:17 Lumael: lol
2015-08-16 20:31 Lumael: new map
2015-08-16 20:31 Lumael: ACTION is listening to Three Days Grace - Unbreakable Heart
2015-08-16 20:31 HappyRocket88: New? :o
2015-08-16 20:31 HappyRocket88: Wasn't it the graveryard?
2015-08-16 20:31 Lumael: 100% done
2015-08-16 20:31 Lumael: idk if I'll submit though
2015-08-16 20:31 Lumael: never submitted this song
2015-08-16 20:31 HappyRocket88: Have ever checked if someone has already mapped?
2015-08-16 20:32 Lumael: no, let me see
2015-08-16 20:32 Lumael: theres just 3 songs of that pending
2015-08-16 20:32 Lumael: of three dasy grace*
2015-08-16 20:33 Lumael: nobody mapped this
2015-08-16 20:33 Lumael: yeah
2015-08-16 20:33 Lumael: normal, hard insane spread done
2015-08-16 20:34 Lumael: should I submit?
2015-08-16 20:35 HappyRocket88: The normal is...
2015-08-16 20:35 HappyRocket88: under 2 stars?
2015-08-16 20:35 Lumael: yes
2015-08-16 20:35 HappyRocket88: BPM is timed properly?
2015-08-16 20:35 Lumael: 1.6 stars
2015-08-16 20:35 Lumael: hard 2.7
2015-08-16 20:35 Lumael: insadne 3.4
2015-08-16 20:35 Lumael: yes
2015-08-16 20:35 Lumael: hitsoundd done
2015-08-16 20:36 HappyRocket88: BG file meet the requirements of the ranking criteria.
2015-08-16 20:36 HappyRocket88: ?
2015-08-16 20:36 Lumael: yes '-'
2015-08-16 20:36 Lumael: lol
2015-08-16 20:36 HappyRocket88: The mapset has storyboard?
2015-08-16 20:38 Lumael: no
2015-08-16 20:38 Lumael: I can make though..
2015-08-16 20:38 Lumael: wont take too long
2015-08-16 20:38 HappyRocket88: So, if it doesn't have, uncheck widescreen support option and letterbox during breaks.
2015-08-16 20:39 Lumael: ah good point
2015-08-16 20:39 Lumael: unticked
2015-08-16 20:39 HappyRocket88: Stack leniency is good among the diffs
2015-08-16 20:39 HappyRocket88: ?
2015-08-16 20:40 Lumael: yep
2015-08-16 20:40 Lumael: but I just noticed that the combo colour is very no sense
2015-08-16 20:41 Lumael: I created this beatmap when I was very noob at mapping
2015-08-16 20:41 Lumael: I just remapped
2015-08-16 20:41 HappyRocket88: Well combo colors is important to lead players among the objects.
2015-08-16 20:41 HappyRocket88: A good point could be two dark and two bright colors.
2015-08-16 20:41 HappyRocket88: Based on the bg image
2015-08-16 20:42 Lumael: I'm looking for
2015-08-16 20:43 Lumael: ok found some good ones
2015-08-16 20:43 Lumael: this looks like a BN check
2015-08-16 20:43 Lumael: aosdijasiodjasiod
2015-08-16 20:43 HappyRocket88: What about the tags?
2015-08-16 20:43 HappyRocket88: are they palced correctly?
2015-08-16 20:43 HappyRocket88: *placed
2015-08-16 20:43 Lumael: they're good
2015-08-16 20:43 HappyRocket88: I hope so.
2015-08-16 20:43 HappyRocket88: Ummm...
2015-08-16 20:44 Lumael: I added as many words I could asdioasiod
2015-08-16 20:44 HappyRocket88: W8
2015-08-16 20:44 HappyRocket88: Is there any unnecessary green line?
2015-08-16 20:44 Lumael: nop
2015-08-16 20:45 HappyRocket88: Are there two green lines at the same point?
2015-08-16 20:45 Lumael: nop
2015-08-16 20:46 Lumael: there's not too much
2015-08-16 20:46 Lumael: lines
2015-08-16 20:46 HappyRocket88: Did you use the default hitsounds?
2015-08-16 20:46 Lumael: custom
2015-08-16 20:46 HappyRocket88: do they sound good?
2015-08-16 20:46 HappyRocket88: I mean the bitrate
2015-08-16 20:46 Lumael: yeah
2015-08-16 20:47 Lumael: post this after as a mod to get kds ijasdjaisdj
2015-08-16 20:47 HappyRocket88: OFC! XDDDD
2015-08-16 20:47 HappyRocket88: Ummm...
2015-08-16 20:47 HappyRocket88: UMMMMMM....
2015-08-16 20:47 Lumael: hehehe
2015-08-16 20:47 Lumael: let me check aimod
2015-08-16 20:48 HappyRocket88: I think it's enough. I'll complain about DS on the Normal.
2015-08-16 20:48 Lumael: lol
2015-08-16 20:48 Lumael: its perfect :3
2015-08-16 20:48 HappyRocket88: All the green lines are snaped?
2015-08-16 20:48 Lumael: yes
2015-08-16 20:48 HappyRocket88: That's all
2015-08-16 20:48 HappyRocket88: REady for be bubbled
2015-08-16 20:48 HappyRocket88: XD
2015-08-16 20:48 Lumael: ok ^^ I'll submit so
2015-08-16 20:49 Lumael: asjdioajsdijasiodaiosd I wish
2015-08-16 20:49 HappyRocket88: Good job with the mapset, then.
2015-08-16 20:50 Lumael: lol mapset is bugged, I hate that
2015-08-16 20:50 Lumael: it takes quite a long time to show all difs and circles
2015-08-16 20:50 Lumael: on the website
2015-08-16 20:51 HappyRocket88: yeah
2015-08-16 20:51 HappyRocket88: Let's wait then
2015-08-16 20:51 HappyRocket88: C:
2015-08-16 20:52 Lumael: the diff spread appeared but the bg stills bugged
2015-08-16 20:54 Lumael: ok
2015-08-16 20:54 Lumael: ACTION is listening to [http://osu.ppy.sh/b/764518 Three Days Grace - Unbreakable Heart]
2015-08-16 20:56 HappyRocket88: Deserve my star, mr. lumael.
2015-08-16 20:57 HappyRocket88: I'll post this conversation later.
2015-08-16 20:57 Lumael: :OOOO thank you!!!!!!!!!!!!!
[Yeah! You should feel bad because you didn't reply WHY you denied everything from Iyiyo]
Topic Starter
Lumael

iYiyo wrote:

Hi! From your M4M queue

[Normal]
00:36:213 (3,4) - maybe blanket those? they're blanketed
00:44:784 (1,2) - improve blanket the pattern symmetry is the focus here
01:00:213 (4) - maybe move this a little bit upwards for better flow. flow isn't bad here
01:01:713 (7,5) - maybe delete those notes since it feels a little bit overmapped. You did it right 00:55:927 (3,4) - here and 01:06:213 (3,4) - here imo. they're not overmapped, I can hear a sound there

[Hard]
00:34:498 (1) - slight detail, move the last grey node to x:181 y:142 this blanket is good
00:38:784 (3,1) - I think you should remove this overlap because it's a little bit tricky to read, specially for beginners. this overlap is fine, I've seen worst ranked
00:41:998 (2) - maybe move where the 3 is. I like it more under 1

[Insane]
00:30:641 (5) - Maybe ctrl+h + rotate in -15° for better flow? doesn't seen necessary
00:34:498 (1,2) - I found this pattern a little bit weird, maybe try something like this for better flow imo.
00:38:784 (3,4) - Maybe try with a 1/1 slider here since u used them 00:37:927 (1) - here and 00:39:641 (1) - here. If not, I think you shouldn't make a jump i really don't understand consistency
00:38:784 (3,4) - here, since the strong-beat is 00:39:641 - here and it doesn't make sense at all why ;-;
00:54:641 (5) - maybe you should do this slider a 3/4 and not a 7/8 sorry? xD
01:00:213 (1,2,3) - Just a suggestion, but here would be cool if you use 3/4 sliders current is good

Hope it helped :)
I hope its enough
pife1
Hi from you M4M

General

As say in the ranking criteria: You must cut your mp3 if you're using less than 80% of it., I know that you have a intro, but you intro is very long is almost 40% of your map.

Hoen's Easy

01:00:641 (2,3,4) - there are a rhythm that use soft-hit whistle why do you contine with him? in notes like 01:03:213, 01:04:070 you know that after this pattern will repeat and after it'll be some empty if you won't to apply them.

01:08:784 (1) - this slider is very short, I know that the song is also short but we know that will be a fail to many begginners, also the spinner need a tick white before the slider in easy.

Normal

00:27:641 (1) - it will be nice that (1) will be same to 00:28:498 (2) in curves, I mean some like two brothers,
00:30:855 - need a note for "The"
00:31:713 - need a note fo "ta"
00:36:213 (3) - Repeat because of "lie" feel some long
00:39:641 (3) - Repeat because of "try" feel some long
00:41:570 - need a note for "when"
00:42:213 (3) - you should convert him in a circle and move 00:43:070 (4) to 00:42:641 for the "crazy" this crazy is very long
00:45:641 (2) - Is as above convert (2) in a circle and use the slider long 00:46:498 (3) in 00:46:295 for "apart"
00:49:070 (2) - I suggest recort this slider and repeat it for the "remember" try this
00:58:498 (1,2) - Only a suggest and if you use a slider repeat ending in 00:58:927
01:08:784 (1) - The begginiers need a tick white before the spinners as in easy

Hard

00:29:355 (1) - this slider need be more long for the "soul" or add a repeat
00:32:141 - need a note "take"
00:32:784 (1) - why nc here "control" belongs to the same stanza
00:33:641 (2) - NC if you let to 00:32:784 (1) with the old combo
00:34:498 (1) - let the before combo
00:36:213 (1,2,3) - "lies" need a long slider
00:38:784 (3) - this slider is very confunsing, please fix it
00:41:355 (1) - Anothers difficulties have a finish in the head least this
00:42:641 (4) - this slider need be long add some different beacuse "crazy" is not showy
00:46:070 (4) - ^ but with "apart"

Unbreakeable

00:28:498 (3) - I suggest add a circle in 00:28:498 for "try" and let the slider 00:28:498 (3) 00:28:713 "to" all for the focus to them
00:29:355 (1) - I think that "soul" need a slider long although a insane
00:42:641 (4) - ^ but with crazy
00:43:927 (3,4) - this is a big jump could reduce it
00:46:070 (4) - I think that "apart" need a slider long although a insane
00:54:641 (5) - this slider does not give enough time to get 00:55:070 (1) please fix it soon
01:05:570 - Here must has a note because" you're the" some 00:58:498 (1,2)

Well guys, great song, good lyrics,

Postdata: HappyRocket says very very tsundere: baka
Kagetsu
m4m from your queue

[Hoen's Easy]
  1. 00:31:927 (2,3) - i think flow is a little weird here
  2. 00:48:213 (1,2) - ^
[Normal]
  1. 00:32:570 - I would add a note here
  2. 00:37:713 - ^
  3. 00:41:141 - ^
  4. 00:41:355 (1,2) -i would transform these two into a slider
  5. 00:49:713 - maybe add a note here?
  6. 00:58:713 (2) - i would delete this note
  7. 01:04:284 (5) - ^
[Hard]
  1. 00:32:141 - I would add a note here
  2. 00:33:427 - ^
  3. 00:37:713 - ^
  4. 00:38:784 (3,1) - i'm not sure if this is rankable because these two are entirely overlapped
  5. 00:42:427 - note
  6. 00:42:641 (4) - i would extend this slider up to this point 00:43:070 -
  7. 00:43:070 (1) - i would delete this and add a note here 00:43:070 (1) -
  8. 00:53:355 (1,2) - flow is a little weird here imo
I think is a great map... gl with this (:
FCL
Hi! M4M from your queue
  • [General]

  • [Hoen's Easy]
  1. 00:29:355 (3) and 00:34:498 (1) - imo, I think that these sliders are not very pretty. Try to replace them with sliderwawe or similar to 00:39:641 (3) or 00:53:355 (3)
  2. 00:34:498 (1,2) - Your patterns are followed voice, but here you miss some important bits. I suggest to replace him on such patterns
  3. 00:49:070 (2,3) - I don't really like this overlap. Try so
  4. 00:58:498 (4,1) - ^
  5. 01:08:784 (1) - too short spinner for Easy. Imo, it is better to do without him

  • [Normal]
  1. 01:03:427 (3,6) - I do not think it's a cool idea is to allow overlap

  • [Hard]
  1. 00:39:641 (1) - it is difficult to play, especially for beginners. Here's what I suggest
  2. 00:48:855 (2,4,1) - imo, is worth to remove the overlap
  3. 01:05:355 (1,1) - ^
  4. 01:01:713 (6) - overmap, should remove

  • [Unbreakable]
  1. 00:37:927 (1,3) - uneven blanket
  2. 00:54:641 (5,1) - Is not it too big a jump? I think here a lot of players lose combo
  3. 00:56:355 (4,5) - stack?

Great song, GL!
Topic Starter
Lumael
Saving post for mod replies

life's busy..


pife1

pife1 wrote:

Hi from you M4M

General

As say in the ranking criteria: You must cut your mp3 if you're using less than 80% of it., I know that you have a intro, but you intro is very long is almost 40% of your map. I'll fix that soon

Normal

00:27:641 (1) - it will be nice that (1) will be same to 00:28:498 (2) in curves, I mean some like two brothers, thats not a reason :p
00:30:855 - need a note for "The" I never follow vocals, this goes for all syllables
00:31:713 - need a note fo "ta"
00:36:213 (3) - Repeat because of "lie" feel some long
00:39:641 (3) - Repeat because of "try" feel some long
00:41:570 - need a note for "when"
00:42:213 (3) - you should convert him in a circle and move 00:43:070 (4) to 00:42:641 for the "crazy" this crazy is very long
00:45:641 (2) - Is as above convert (2) in a circle and use the slider long 00:46:498 (3) in 00:46:295 for "apart"
00:49:070 (2) - I suggest recort this slider and repeat it for the "remember" try this
00:58:498 (1,2) - Only a suggest and if you use a slider repeat ending in 00:58:927
01:08:784 (1) - The begginiers need a tick white before the spinners as in easy I don't know about this rule, anyway this is a Norma

No changes :3

Hard

00:29:355 (1) - this slider need be more long for the "soul" or add a repeat
00:32:141 - need a note "take"
00:32:784 (1) - why nc here "control" belongs to the same stanza
00:33:641 (2) - NC if you let to 00:32:784 (1) with the old combo
00:34:498 (1) - let the before combo
00:36:213 (1,2,3) - "lies" need a long slider
00:38:784 (3) - this slider is very confunsing, please fix it
00:41:355 (1) - Anothers difficulties have a finish in the head least this fixed
00:42:641 (4) - this slider need be long add some different beacuse "crazy" is not showy
00:46:070 (4) - ^ but with "apart"

Finish fixed just, sorry following vocals is odd

Unbreakeable

00:28:498 (3) - I suggest add a circle in 00:28:498 for "try" and let the slider 00:28:498 (3) 00:28:713 "to" all for the focus to them
00:29:355 (1) - I think that "soul" need a slider long although a insane
00:42:641 (4) - ^ but with crazy
00:43:927 (3,4) - this is a big jump could reduce it i dont think so, also the bpm is low, and the 4 is strong
00:46:070 (4) - I think that "apart" need a slider long although a insane
00:54:641 (5) - this slider does not give enough time to get 00:55:070 (1) please fix it soon
01:05:570 - Here must has a note because" you're the" some 00:58:498 (1,2)

No changes sorry, won't follow vocals

Well guys, great song, good lyrics, ty :33

Archangel

Archangel wrote:

m4m from your queue

[Normal]
  1. 00:32:570 - I would add a note here lets take the 1/2 for the kiai to make it stronger
  2. 00:37:713 - ^
  3. 00:41:141 - ^
  4. 00:41:355 (1,2) -i would transform these two into a slider I don't see the need of
  5. 00:49:713 - maybe add a note here?
  6. 00:58:713 (2) - i would delete this note Yes , I was waiting someone say about this adjisodjasdioio
  7. 01:04:284 (5) - ^ plays very well though
[Hard]
  1. 00:32:141 - I would add a note here
  2. 00:33:427 - ^
  3. 00:37:713 - ^
  4. 00:38:784 (3,1) - i'm not sure if this is rankable because these two are entirely overlapped
  5. 00:42:427 - note
  6. 00:42:641 (4) - i would extend this slider up to this point 00:43:070 -
  7. 00:43:070 (1) - i would delete this and add a note here 00:43:070 (1) -
  8. 00:53:355 (1,2) - flow is a little weird here imo

    No changes sorry :p
I think is a great map... gl with this (: Thank you!!

FCL

FCL wrote:

Hi! M4M from your queue
  • [General]
    oops fixed/list:u:1337]


[list:1337][Normal]
  1. 01:03:427 (3,6) - I do not think it's a cool idea is to allow overlap lol ? this is invisible while playing

  • [Hard]
  1. 00:39:641 (1) - it is difficult to play, especially for beginners. Here's what I suggest Yeah thats good
  2. 00:48:855 (2,4,1) - imo, is worth to remove the overlap not yet...
  3. 01:05:355 (1,1) - ^ what lol, this is 10000000000000000% not an overlap
  4. 01:01:713 (6) - overmap, should remove There's a very Strong noise there....

Changed just the full overlap

  • [Unbreakable]
  1. 00:37:927 (1,3) - uneven blanket blanket is fine
  2. 00:54:641 (5,1) - Is not it too big a jump? I think here a lot of players lose combo this is insane, for me it should even be 1/8
  3. 00:56:355 (4,5) - stack? I have to give emphasys to this sound

No changes on this diff

Great song, GL! Thank you!!

Thank you guys! My mod will be up until saturday, probably Friday night (I'm at GMT -3)
Marianna
Pife , Archangel, FCL


>w<
osu file format v14

[General]
AudioFilename: Three Days Grace - Unbreakable Heart.mp3
AudioLeadIn: 0
PreviewTime: 53248
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 27641
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Unbreakable Heart
TitleUnicode:Unbreakable Heart
Artist:Three Days Grace
ArtistUnicode:Three Days Grace
Creator:Lumael
Version:Hoen's Easy
Source:
Tags:Hoen metal rock alternative cut version short ver. small lead fire hell adam gontier heaven soul apocalyptica matt walst human transit of venus pain
BeatmapID:764518
BeatmapSetID:346339

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"broken-heart-wallpaper-1920-1080-6501-1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
213,428.571428571429,4,2,1,100,1,0
27641,-100,4,2,1,40,0,0
28070,-100,4,2,2,40,0,0
28498,-100,4,2,1,40,0,0
29784,-100,4,2,2,40,0,0
29998,-100,4,2,1,40,0,0
33213,-100,4,2,2,40,0,0
33641,-100,4,2,1,40,0,0
34927,-100,4,2,2,40,0,0
38355,-100,4,2,2,40,0,0
38570,-100,4,2,1,40,0,0
40070,-100,4,2,2,40,0,0
40284,-100,4,2,1,40,0,0
43498,-100,4,2,2,40,0,0
43713,-100,4,2,1,40,0,0
44355,-100,4,2,2,40,0,0
44570,-100,4,2,1,40,0,0
46927,-100,4,2,2,40,0,0
47141,-100,4,2,1,40,0,0
50355,-100,4,2,2,40,0,0
50570,-100,4,2,1,40,0,0
52070,-100,4,2,2,40,0,0
52284,-100,4,2,1,40,0,0
53784,-100,4,2,2,40,0,0
55070,-100,4,2,1,60,0,1
68784,-100,4,2,1,20,0,0
69213,-100,4,2,1,15,0,0
69641,-100,4,2,1,10,0,0
70070,-100,4,2,1,5,0,0


[Colours]
Combo1 : 128,64,64
Combo2 : 192,192,192
Combo3 : 128,0,0
Combo4 : 128,128,128

[HitObjects]
156,88,27641,6,0,P|260:64|336:156,1,220,2|2,0:0|0:0,0:0:0:0:
356,248,28927,1,8,0:0:0:0:
252,284,29355,2,0,B|184:276|128:296|128:296|72:276|72:216|88:172|104:160|104:160|128:176|152:176|152:176,1,330,2|8,0:0|0:0,0:0:0:0:
212,88,31070,6,0,P|260:60|320:60,1,110,2|8,0:0|0:0,0:0:0:0:
392,132,31927,2,0,P|344:160|284:160,1,110,2|8,0:0|0:0,0:0:0:0:
196,220,32784,2,0,B|148:260|92:244|92:244|40:212|44:144,1,220,2|2,0:0|0:0,0:0:0:0:
112,64,34070,1,8,0:0:0:0:
212,112,34498,5,2,0:0:0:0:
420,36,35355,1,2,0:0:0:0:
376,252,36213,1,2,0:0:0:0:
276,192,36641,2,0,P|224:204|168:228,1,110,8|2,0:0|0:0,0:0:0:0:
120,324,37498,1,8,0:0:0:0:
56,236,37927,6,0,P|52:128|132:60,1,220,2|2,0:0|0:0,0:0:0:0:
240,40,39213,1,8,0:0:0:0:
340,84,39641,2,0,B|328:132|352:176|352:176|336:208|336:208|360:268|352:320|288:356|240:336,1,330,2|8,0:0|0:0,0:0:0:0:
148,292,41355,6,0,L|48:240,1,110,4|8,0:0|0:0,0:0:0:0:
56,132,42213,2,0,L|153:182,1,110,2|8,0:0|0:0,0:0:0:0:
256,224,43070,2,0,P|364:236|440:160,2,220,2|2|2,0:0|0:0|0:0,0:0:0:0:
224,120,45213,6,0,P|196:68|152:40,1,110,8|2,0:0|0:0,0:0:0:0:
116,144,46070,1,8,0:0:0:0:
180,232,46498,2,0,P|268:236|344:136,1,220,2|2,0:0|0:0,0:0:0:0:
280,52,47784,1,8,0:0:0:0:
196,123,48213,6,0,L|180:231,1,110,4|8,0:0|0:0,0:0:0:0:
288,228,49070,2,0,L|272:336,1,110,2|8,0:0|0:0,0:0:0:0:
376,376,49927,2,0,P|276:336|164:364,1,220,2|2,0:0|0:0,0:0:0:0:
64,352,51213,1,8,0:0:0:0:
56,244,51641,6,0,P|52:168|160:72,1,220,2|2,0:0|0:0,0:0:0:0:
256,48,52927,1,8,0:0:0:0:
348,108,53355,2,0,B|340:148|352:192|352:192|284:224|272:288|304:352|380:364|424:352|472:324|456:240,1,440,2|6,0:0|0:0,0:0:0:0:
456,144,55498,5,0,0:0:0:0:
348,108,55927,2,0,P|248:72|136:108,2,220,8|4|8,0:0|0:0|0:0,0:0:0:0:
456,144,58070,1,0,0:0:0:0:
368,208,58498,2,0,P|352:260|364:336,1,110,4|0,0:0|0:0,0:0:0:0:
464,336,59355,6,0,L|236:328,1,220,8|4,0:0|0:0,0:0:0:0:
136,324,60641,1,2,0:0:0:0:
76,232,61070,2,0,L|64:112,1,110,8|2,0:0|0:0,0:0:0:0:
160,68,61927,2,0,L|170:177,1,110,4|2,0:0|0:0,0:0:0:0:
276,216,62784,6,0,P|372:232|448:144,2,220,8|4|8,0:0|0:0|0:0,0:0:0:0:
340,128,64927,1,2,0:0:0:0:
240,80,65355,6,0,P|188:64|132:80,1,110,4|2,0:0|0:0,0:0:0:0:
188,176,66213,2,0,P|176:276|256:356,1,220,8|4,0:0|0:0,0:0:0:0:
360,320,67498,5,2,0:0:0:0:
428,232,67927,2,0,L|444:124,1,110,8|8,0:0|0:0,0:0:0:0:
372,40,68784,1,6,0:0:0:0:
Battle
Just sayin, I'm real bad at modding lower diffs but w/e

From q:

[Hard]
00:08:270 (1,2) - maybe align 2 right under 1?

wow that mod is sad

but this map is pretty good so ya
Topic Starter
Lumael

[-Deemo-] wrote:

Just sayin, I'm real bad at modding lower diffs but w/e

From q:

[Hard]
00:08:270 (1,2) - maybe align 2 right under 1?

wow that mod is sad

but this map is pretty good so ya
Thank you for the mod, but I didn't understand.
Rizia
[General]
  1. Fine
[Unbreakable]
  1. 00:09:984 (1) - nice slider, but make flow weird
  2. 00:28:413 (5) - nc to notice slow down
[Hard]
  1. 00:28:413 (5) - same as insane
[Normal]
  1. 00:05:699 (2) - missing clap at the tail
[Hoen's Easy]
  1. recommend add more Finish in kiai time, like other diff
  2. disable Widescreen Support
nice mappset!
call me back if you need recheck
Topic Starter
Lumael

Rizia wrote:

[General]
  1. Fine
[Unbreakable]
  1. 00:09:984 (1) - nice slider, but make flow weird Fixed, RIP slider :(
  2. 00:28:413 (5) - nc to notice slow down I think I forgot here
[Hard]
  1. 00:28:413 (5) - same as insane Here too xD
[Normal]
  1. 00:05:699 (2) - missing clap at the tail oops xD
[Hoen's Easy]
He allowed me to apply the mod this time

  1. recommend add more Finish in kiai time, like other diff Added just like my diffs
  2. disable Widescreen Support Fixed
nice mappset! Thank you!!
call me back if you need recheck
Thank you for the mod Rizia!
-Makishima S-
Greetings Lumael,

Here is requested M4M, wish it will help! If you have truble with image links, contact me please, thank you.

General

Everything looks fine for me, timing sections checked also.

Unbreakable

00:23:270 (5) - change into circles, fits more pattern from 00:20:270 (1,2,3,4,5,6)
00:34:841 (3,4,5,1) - i would change it into http://puu.sh/jLNvM.jpg - fits song, makes it more interesting to play (free idea)

Nothing more from my side, nice job!

Hard

00:09:127 (2,3,1,2,3) - You can make nice blanked with (2) and (3), ex. http://puu.sh/jLNZQ.jpg, then fit next (1), (2), (3) sliders into another blanket, ex. http://puu.sh/jLO53.jpg

I am not sure about one thing, you can ignore it if you want, for me it played well like this:
00:35:484 (6) - remove circle

Everything else is ok for me, good job!

Normal

00:34:627 (4,6) - consider removing / changing stacks, in my opinion a bit too much for a normal difficulty
00:37:199 (3,5) - ^

That's all from me, nice one!

Hoen's Easy

Nothing to add, nicely done.
McLaren12
Hi from your m4m queue~

My mod

SPOILER
Easy

Didn't notice anything, nice work

Normal

^

Hard

00:24:985 (2) - Move to x:224 y:192
00:30:127 (4) - May be a bit tricky, but maybe you can flip horizontally, then move to x:452 y:64
00:38:270 (4) (5) - Maybe make these two circles a single slider instead?

Unbreakable

00:26:698 (4) (1) - Doesn't really flow that well, you should consider remapping
00:27:770 (2) (3) (4) - ^^

Sorry if it was small, didn't notice much else. Nice job on this beatmap ;)
Topic Starter
Lumael

McLaren12 wrote:

Hi from your m4m queue~

My mod

SPOILER
Easy

Didn't notice anything, nice work

Normal

^

Hard

00:24:985 (2) - Move to x:224 y:192 I think this is fine how it is
00:30:127 (4) - May be a bit tricky, but maybe you can flip horizontally, then move to x:452 y:64 ^
00:38:270 (4) (5) - Maybe make these two circles a single slider instead? aw sorry

Unbreakable

00:26:698 (4) (1) - Doesn't really flow that well, you should consider remapping Flow is very good here
00:27:770 (2) (3) (4) - ^^ same :3

Sorry if it was small, didn't notice much else. Nice job on this beatmap ;)
Thank you for your mod! :)
Speed of Snail
Hey, Looking to M4M if you can. https://osu.ppy.sh/s/348711

General - Just to match the picture, I think it'd be a nice touch to add a light shade of pink to combo colour 1 in your customs, Make it look like the broken stone in the background.

NORMAL


00:27:127 - (3) This slider shape is a little off-putting to the flow, I'd suggest making it a little straighter than it is.

Pretty short and clearly has already been worked on quite a bit, Nice job.

HARD


00:12:555 - (3,4,1) This is some awkward overlap, maybe move the 3 combo slider up more?

00:35:270 - (5,6) These two would be better off moved further out so that they don't have an almost overlap with the combo 2 and 3 circles

UNBREAKABLE


00:23:055 - (4) This placement feels quite random, maybe stack it with the combo 2 circle?

Well I don't have too much to say to this map, it's quite well done imo. GL getting this ranked.
Topic Starter
Lumael

TheOnlyLeon wrote:

Hey, Looking to M4M if you can. https://osu.ppy.sh/s/348711

General - Just to match the picture, I think it'd be a nice touch to add a light shade of pink to combo colour 1 in your customs, Make it look like the broken stone in the background. pink uhhh sorry

NORMAL


00:27:127 - (3) This slider shape is a little off-putting to the flow, I'd suggest making it a little straighter than it is. flow is fine here

Pretty short and clearly has already been worked on quite a bit, Nice job.

HARD


00:12:555 - (3,4,1) This is some awkward overlap, maybe move the 3 combo slider up more? I like this overlap, overlaps aren't Always a problem, they're fancy also

00:35:270 - (5,6) These two would be better off moved further out so that they don't have an almost overlap with the combo 2 and 3 circles but it's supposed to overlap

UNBREAKABLE


00:23:055 - (4) This placement feels quite random, maybe stack it with the combo 2 circle? Not random, DS was mesured

Well I don't have too much to say to this map, it's quite well done imo. GL getting this ranked.
Thank you for the mod! yes, we can do M4M, but I can only do it tomorrow :/
Sc4v4ng3r
Hello~ M4M from your queue~ Apologies, this is pretty late ;-;
Man if I was a BN I would possibly give this map a star icon lol In my dreams

  1. Unrankable issues
  2. My opinion which I highly recommend changing it
  3. Just small suggestions/nazi

[Hoen's Easy]
  1. 00:13:413 (3) - I find the wiggle on this slider unnecessary, IMO it doesn't emphasize anything. Not sure about this, is this intentional?
  2. 00:29:699 (2,3,4) - Imperfect triangular pattern, (4) should be at x=372 y=216.
  3. 00:36:556 (1) - Missing finish at the repeat of this slider.
  4. 00:32:270 (4,1) - NC should go on (4) instead of (1).
  5. 00:35:699 (4,1) - ^^
  6. Other than that, looks totally fine :D
[Normal]
  1. 00:01:413 (1,2) - The flow here it awkward, since (1) is a straight slider which doesn't 'leads' into (2). Try to copy (2) for (1)'s slider shape.

  2. 00:15:127 (1,2,3) - Transition here seems bit too straight, maybe make it bit zig-zagged.
  3. 00:27:984 - 00:28:413 - Honestly these 2 snares shouldn't be left out, since this is Normal you may want to use circles to emphasize them.
  4. Nice difficulty :D
[Hard]
  1. 00:12:556 (3,1) - Personally I'm not a fan of this idea, the number gets blocked, as well as the approach circle. So I think these should be not overlapped.
  2. 00:15:127 (1,2) - I think it is unnecessary to stop the players' movement here, you didn't do it for all other parts. Would flow better if you didn't stop players' movement. I would go for this instead :
[Unbreakable]
  1. 00:07:198 (2,3,4) - (3) seems bit weaker than (4). While (3)'s distance from (2) is smaller compared to (4) from (3), it feels like the beat is not 'too' strong for it to be 1.88x (close to 1.9x), which is pretty similar of a distance from (4) to (3), 1.97x. I would suggest you to reduce the distance from (2) to (3), preferably to 1.5x - 1.6x.
  2. 00:23:055 (4) - I think you've made a mistake here, the distance is unnecessary reduced.
  3. 00:42:127 (5) - This should have a bigger distance value, since it has a similar strength of a beat like 00:42:341 (6) - .
Well, pretty nice map with a short duration, couldn't mod much...
GL!
Peachtrees
  • placeholder will for the M4Ming

    will mod once I'm done with dinner


    from Q c:

    Hoen's Easy
  1. 00:08:270 (1) - a rythm like http://osu.ppy.sh/ss/3582411 would do a much better job of catching what feels strong in the song, I think the current slider covers alot of peaks :/
  2. 00:16:842 (3) - would consider removing the repeat on this to put something clickable on 00:18:555 (4) - , feels like a waste not to have it mapped
  3. 00:36:555 (1) - missing hitsound on the repeat
  4. 00:41:270 (3) - remove NC

    Normal
  5. 00:33:985 (3,4,5) - try http://osu.ppy.sh/ss/3582449 feels like this rythm goes along with the song alot nicer
  6. 00:38:270 (6) - both hard and unbreakable have no whistle on the head here
  7. 00:39:985 (3) - would move this up a little for a more round-ish movement between 00:39:127 (1,2,3) - like https://osu.ppy.sh/ss/3582456
  8. 00:41:699 (6) - whistle on the tail sounds nice

    Hard
  9. 00:02:699 (3,1) - perhaps try not having these tails overlap here?:/
  10. 00:27:985 (3,4) - 253/291? evens out the spacing between 00:27:556 (2,3,4,1) - , which is currently a little messed up due to auto stacking
  11. 00:41:913 (4) - same as Normal, whistle would sound neat here I think

    Unbreakable
  12. 00:12:555 (4) - would probably do something like http://osu.ppy.sh/ss/3582506 instead, alot easier to catch I think
  13. 00:21:770 (6) - 244/315 lets you keep the momentum from the previous jumps, would be alot nicer I think
  14. 00:22:841 (3,4) - try and alteast use 1.0 spacing between these?
  15. 00:41:913 (4) - whistle333

    neat set

    Good Luck!
Topic Starter
Lumael


Replies will be added to all mods I didn't answer soon,curently busy, I'll try to do everything until tomorrow.
HappyRocket88
*HappyRocket88 slaps Lumael*
As requested on my queue, a quick re-check of your mapset. No kudosu, otherwise I'll have to slap you again. c:

[General]
Increase Audio LeadIn over all the diffs. I think you know how to to this *go to osu. file, look for audio leadin line, write it down 2000*
Not really a big issue but you can rename the bg. file., the current broken-heart-wallpaper-1920-1080-6501-1366x768.jpg is a bit odd. XD

Please put the red timing point with the same vol as the inherited timing points in all the diffs.

[Hoen's Easy]
  1. 00:16:842 (3) Set it here x=252|232 to keep the lineal flow of the previous slider.
  2. 00:22:842 (2,3) I'm not agains this pattern despite it looks untidy. You can try out to make symmetric the space between the ehad and the tail of this slider 00:23:698 (3) with 00:22:842 (2). Current flow, it looks better if you try this
  3. 00:32:270 (4,1) Just a visual look better among these objects: http://puu.sh/jNmov/1c696a2b44.jpg
[Normal]
  1. 00:15:556 (2) Nazi suggestion: Put it here 292|68 to keep the same grade of inclination.
  2. 00:16:842 (4) Why this slider doesn't have the two green points as the other 2/1 sliders? ;w;
[Hard]
  1. 00:12:127 (2) Ctrl + J maybe? the overlap looks weird imo.
[Unbreakable] Pretty well done! Remap pls.
Topic Starter
Lumael

[Taiga] wrote:

Greetings Lumael,

Here is requested M4M, wish it will help! If you have truble with image links, contact me please, thank you.

General

Everything looks fine for me, timing sections checked also.

Unbreakable

00:23:270 (5) - change into circles, fits more pattern from 00:20:270 (1,2,3,4,5,6) Well I think the current is fine
00:34:841 (3,4,5,1) - i would change it into http://puu.sh/jLNvM.jpg - fits song, makes it more interesting to play (free idea) Don't want to make triplets

Nothing more from my side, nice job!

Hard

00:09:127 (2,3,1,2,3) - You can make nice blanked with (2) and (3), ex. http://puu.sh/jLNZQ.jpg, then fit next (1), (2), (3) sliders into another blanket, ex. http://puu.sh/jLO53.jpg not really necessary

I am not sure about one thing, you can ignore it if you want, for me it played well like this:
00:35:484 (6) - remove circle

Everything else is ok for me, good job!

Normal

00:34:627 (4,6) - consider removing / changing stacks, in my opinion a bit too much for a normal difficulty It's following guitas, and normal is supposed to be a little more harder
00:37:199 (3,5) - ^ same

That's all from me, nice one!
Thank you for mod!
Topic Starter
Lumael

[Sc4v4ng3r] wrote:

Hello~ M4M from your queue~ Apologies, this is pretty late ;-;
Man if I was a BN I would possibly give this map a star icon lol In my dreams

  1. Unrankable issues
  2. My opinion which I highly recommend changing it
  3. Just small suggestions/nazi

[Normal]
  1. 00:01:413 (1,2) - The flow here it awkward, since (1) is a straight slider which doesn't 'leads' into (2). Try to copy (2) for (1)'s slider shape.
    good idea
  2. 00:15:127 (1,2,3) - Transition here seems bit too straight, maybe make it bit zig-zagged. I like it, makes it a bit harder
  3. 00:27:984 - 00:28:413 - Honestly these 2 snares shouldn't be left out, since this is Normal you may want to use circles to emphasize them. [b]Well if bn complain of that I will change because you're not the first[/b]
  4. Nice difficulty :D
[Hard]
  1. 00:12:556 (3,1) - Personally I'm not a fan of this idea, the number gets blocked, as well as the approach circle. So I think these should be not overlapped. D:
  2. 00:15:127 (1,2) - I think it is unnecessary to stop the players' movement here, you didn't do it for all other parts. Would flow better if you didn't stop players' movement. I would go for this instead :
    hey I don't like consistency I'm sorry, makes map boring
[Unbreakable]
  1. 00:07:198 (2,3,4) - (3) seems bit weaker than (4). While (3)'s distance from (2) is smaller compared to (4) from (3), it feels like the beat is not 'too' strong for it to be 1.88x (close to 1.9x), which is pretty similar of a distance from (4) to (3), 1.97x. I would suggest you to reduce the distance from (2) to (3), preferably to 1.5x - 1.6x. but in fact it isnt
  2. 00:23:055 (4) - I think you've made a mistake here, the distance is unnecessary reduced. there's no sence in increasing Ds here, this beat is already overmapped
  3. 00:42:127 (5) - This should have a bigger distance value, since it has a similar strength of a beat like 00:42:341 (6) - . its good how it is
Well, pretty nice map with a short duration, couldn't mod much...
GL!
Thank you for the mod!
Topic Starter
Lumael

Peachtrees wrote:

  • placeholder will for the M4Ming

    will mod once I'm done with dinner


    from Q c:

    Normal
  1. 00:33:985 (3,4,5) - try http://osu.ppy.sh/ss/3582449 feels like this rythm goes along with the song alot nicer nice catch
  2. 00:38:270 (6) - both hard and unbreakable have no whistle on the head here I did whistles apart from the rest of the diffs
  3. 00:39:985 (3) - would move this up a little for a more round-ish movement between 00:39:127 (1,2,3) - like https://osu.ppy.sh/ss/3582456 fixed
  4. 00:41:699 (6) - whistle on the tail sounds nice ah no :3

    Hard
  5. 00:02:699 (3,1) - perhaps try not having these tails overlap here?:/ upps fixed
  6. 00:27:985 (3,4) - 253/291? evens out the spacing between 00:27:556 (2,3,4,1) - , which is currently a little messed up due to auto stacking fixed even not understanding
  7. 00:41:913 (4) - same as Normal, whistle would sound neat here I think no :3

    Unbreakable
  8. 00:12:555 (4) - would probably do something like http://osu.ppy.sh/ss/3582506 instead, alot easier to catch I think changed
  9. 00:21:770 (6) - 244/315 lets you keep the momentum from the previous jumps, would be alot nicer I think applied but at another similar location
  10. 00:22:841 (3,4) - try and alteast use 1.0 spacing between these? fixed
  11. 00:41:913 (4) - whistle333 aJSUIADSUASHD sorry

    neat set

    Good Luck!
Thank you for your mod!
Topic Starter
Lumael

HappyRocket88 wrote:

*HappyRocket88 slaps Lumael*
As requested on my queue, a quick re-check of your mapset. No kudosu, otherwise I'll have to slap you again. c:

[General]
Increase Audio LeadIn over all the diffs. I think you know how to to this *go to osu. file, look for audio leadin line, write it down 2000* added 1500
Not really a big issue but you can rename the bg. file., the current broken-heart-wallpaper-1920-1080-6501-1366x768.jpg is a bit odd. XD am kind too lazy to fix that xD

Please put the red timing point with the same vol as the inherited timing points in all the diffs. removed the inherited that was together with the red timing point

[Normal]
  1. 00:15:556 (2) Nazi suggestion: Put it here 292|68 to keep the same grade of inclination. fixed
  2. 00:16:842 (4) Why this slider doesn't have the two green points as the other 2/1 sliders? ;w; opps fixed
[Hard]
  1. 00:12:127 (2) Ctrl + J maybe? the overlap looks weird imo. ik, fixed
[Unbreakable] Pretty well done! Remap pls. asdjashduiahduiashdu
THANK YOU!!!
HappyRocket88
@Lumael: I don't want to bother but you could have avoided the spam-posts by answering each mod on box tags. o.o
Topic Starter
Lumael

HappyRocket88 wrote:

@Lumael: I don't want to bother but you could have avoided the spam-posts by answering each mod on box tags. o.o
I know but Microsoft Edge sucks while editing text, the browser get so slow with the amount of text that I'm too impatient for that
Raiden
Hey there! You asked me for a mod in my queue, but I seriously don't find anything here (considering I'm still unexperienced at Standard)

I just found something in Hard: 00:34:627 (2,3,4,5,6) - these look a bit too linear and not flowing as good as in the rest of the song, maybe reconsider that part?


No kd, this was just a glance. After hours and hours of trying to find anything I failed miserably, lol.
Topic Starter
Lumael

Raiden wrote:

Hey there! You asked me for a mod in my queue, but I seriously don't find anything here (considering I'm still unexperienced at Standard)

I just found something in Hard: 00:34:627 (2,3,4,5,6) - these look a bit too linear and not flowing as good as in the rest of the song, maybe reconsider that part?


No kd, this was just a glance. After hours and hours of trying to find anything I failed miserably, lol.
Well I think it's fine, in fact linear flow is very good to be used according to the Flow Tutorial '-'

Thanks for the mod any way
Topic Starter
Lumael
Applied some mods in Hoen's Easy since he's without internet, I thought some changes were ok, I fixed the NC that 2 of you pointed out, the finish that was missing and some really small object position changes, please Hoen don't kill me ksidksidksiodksiod it's not even noticeable the difference :3

Also I didn't change any slider shape because I think it's unecessary, either the rhythm change that Peachtrees pointed out I found that it's not that importante and won't make such a big difference.

Thank you for your mods!
Rizia
bubbled!
HappyRocket88
I told you! We have bubble. \(o.o)/
Marianna
♥♥♥
Topic Starter
Lumael
OMG THANK TOU!! First bubble ever!
Rethor
Hello!

Just a quick polishing mod from me because the map overall is really well made :)

UNBREAKABLE


  1. 00:21:127 (3,6) - Space them out more from 00:21:555 (5) - (Something like this)
  2. 00:23:055 (4) - Same with this circle, moar spacinguh
  3. 00:27:127 (1) - Consider curving this slider a bit so it looks better (Like this maybe?)
  4. 00:36:555 (4) - I just feel like this should be curved

HARD

  1. 00:04:413 (3) - Should be a bit lower IMO. Feels a lot better to play. ---> Liek dis
  2. 00:19:842 (4,1) - A rotate it a bit to the LEFT
Really well-done map, good luck on getting it ranked :)
Topic Starter
Lumael
Sorry but I think that there's no need of those changes, I like how it is

Thanks for your time anyway
Yuthuil
sry for the late mod

hard:

00:09:127 (2) - just my opinion but this is weird since it's not really mapping the bg music or vocals
00:11:699 (1,2) - copy the two of one? like one is more curved than the other
00:33:877 perhaps add note here it feels quite empty
00:39:020 ^

insane:

00:20:913 (2,4,5,6) - 5 and 6 are less spaced than 2 and 4 idk why but it bugs me real bad
00:28:413 (1,3) - stack perhaps?
00:33:877 as in hard, it feels weird since this is quite a strong beat
00:39:020 ^

sorry this mod kind of sucks,i was so late that when i got to it it had already been bubbled
Mekki
Nice map. I love it <3 Congrats!!

FCL
Congratulations with first bubble. Good luck with ranking :)
Topic Starter
Lumael

FCL wrote:

Congratulations with first bubble. Good luck with ranking :)
Thank you!!
meii18
Hello!

  • General
  1. I'd like to add to tags Transit Of Venus because this is the album from where the song was released
  2. Both soft-slidertick2.wav and soft-hitclap.wav have delay http://puu.sh/jTIZT/70820f244b.png.I fixed the hitsounds for you :arrow: soft-slidertick2.wav soft-hitclap.wav
  3. Metadata seems alright https://itunes.apple.com/us/album/transit-of-venus/id551032244
  • Hoen's Easy
  1. 00:08:270(1)- I'd like to snap this slider from a 4/1 slider to a 3/1 slider and then I'd put a note on 00:09:984- to make the beat from there clickable.Honestly,ending 00:08:270(1)- on 00:09:555- feels more natural to me because it ends on a beat and it really fits that beat in my opinion
  2. 00:18:984(1,2,3)- This rhythm doesn't look so good to me because it doesn't follow the beatsand the vocal properly. I suggest to replace 00:19:841(2)- with a 2/1 slider and 00:21:127(3)- with a note because I hear a beat which could be clickable like here :arrow: http://puu.sh/jTcPp/290a271651.jpg.With this kind of rhythm from this picture the vocal and the beats will be followed properly
  3. 00:21:984(1,2)- I know you made a straight sliders pattern to make an intentional overlap with 00:23:699(3)- but I found the flow weird here during testplay.I'd like to make a curved sliders pattern like here :arrow: http://puu.sh/jTczs/6064274c52.jpg to improve the flow much better
  • Normal
  1. 00:12:985(2)- Minor spacing error
    Nothing to say more about this diff. Good Job!
  • Hard
  1. 00:13:413(1)- The pattern seems fine and readable but on this point the vocal becomes stronger and it doesn't seems to be emphasized.I'd like to move 00:13:413(1)- to 132|222 to emphasize the stronger vocal
  2. 00:15:127(1,2)- Did you stack them intentionally? If not,I suggest to unstack them because on 00:15:770(2)- the music is going to be intensive here and emphasizing the intensify of the music wouldn't hurt at all
  3. 00:25:842(2)- Honestly a straight slider here would make the flow weird.I suggest to add an anchor on the middle of the slider like this :arrow: http://puu.sh/jTdYn/250438d9c3.jpg to make the slider curve which will give a better flow between this slider and the next slider
    I really enjoyed this diff while I played it.Great job here!
  • Unbreakable
  1. 00:03:984(3,4)- Why you not use the same spacing as you did at 00:05:270(2,3)- I mean 1.0x DS? Here the instruments are not really stronger as I can listen here and increasing the spacing here a bit will not emphasize nothing in my opinion.
  2. 00:24:555(3,4)- I don't hear any stronger instruments/vocal between those 2 sliders.I suggest to decrease the spacing here to 1.7x DS like here :arrow: http://puu.sh/jTIfl/65d267e41e.jpg for example since there's nothing stronger to emphasize
  3. 00:27:127(1)- Incorrect usage of the slider. As I can see it feels forced and also unpleasant in my opinion.I noticed that while I testplayed it.I'd like to suggest to change this slider with this one :arrow: http://puu.sh/jTC60/6fa522764f.jpg.This one will feel much pleasant and it will not be forced
  4. 00:31:413(3,4)- I see that you increased the spacing here in comparison to 00:30:127(4,5)- where you used 1.4x spacing.I suggest to use here 1.4x spacing aswell because the instruments are same like 00:30:127(4,5)- and you don't need to increase more the spacing here
That's all from now.

Call me back!
Topic Starter
Lumael
We fixed everything, thank you for your mod!!

Also, should I pop bubble myself? I don't understand how this Works..
sheela

Lumael wrote:

We fixed everything, thank you for your mod!!

Also, should I pop bubble myself? I don't understand how this Works..
The bubble will be popped when you update. Don't worry about that, but you'll have to find the BN to re-bubble.
Topic Starter
Lumael
Ok. Popped, will find someone to rebubble
meii18

Lumael wrote:

Ok. Popped, will find someone to rebubble
Don't worry about that.I can rebubble after you made changes
Rizia
rebubbled
Topic Starter
Lumael

Rizia wrote:

rebubbled
Thank you again Rizia!!
Rizia
rebubble x2
Topic Starter
Lumael

Rizia wrote:

rebubble x2
Thx!
meii18
We fixed a lot of jumps in Unbreakable diff.

Rebubbled!
Topic Starter
Lumael

ByBy13 wrote:

We fixed a lot of jumps in Unbreakable diff.

Rebubbled!
Thank you! ^^
riffy
Yo, a random bubble check as we've been discussing this beatmap with ByBy for some time.

Popping over corrupted hitsoundfile.

[General]
  1. soft-hitclap.wav is corrupted. The file is too short and does not provide any audible feedback that would make sense with the song. image. Apparently, someone gave you the corrupted file. You can just replace it with a copy of soft-slidertick2, I guess.
[Hoen's Easy]
  1. 00:16:842 (3,2) - minor - as the overlap is quite visible it might appear untidy/unpleasant. Try to avoid it to improve appearance of the difficulty?
  2. 00:16:842 (3,2) - try to make the slider 1/1 shorter (finish it at 00:20:698). So, we can focus on following the vocals closer. Afterwards add a slider from 00:21:127 to 00:21:555 - the slider will reflect "listentoyour" in the vocals.
    Note: you'll have to reove the circle from 00:21:555 - and get rid of a couple of unused green lines.
  3. 00:22:841 (2,3) - please avoid stacking sliderbody and slidertail completely, this is the easiest difficulty, it might confuse beginners. Same happens to a few more sliders, be sure to check out out all of them!
    Note: you can simplify it like this or maybe like that. Either way is fine.
  4. 00:27:127 (3,2) - minor - you can avoid the stack here by re-shaping 00:29:699 (2) -

    The difficulty is quite fine, although I'm not really happy with the overlaps.
[Normal]
  1. Is there any reason to keep HP Drain low? THe song is short and it allows you to use HP4 here, so let's go for it! Average players want some challenge, too.
  2. 00:39:127 (1,2,3) - this is the only stack in the whole difficulty and it sort of breaks the intense way your flow goes here. Consider unstacking?

    In general, this difficulty is pretty well-done. Although I would cosider adding a few 1/2 sliders to th non-kiai parts just to even the spread a bit.
[Hard]
  1. If you did increase HP on Normal, do the same here for the balance. If you think 6 is too high, try 5,5.
  2. 00:22:627 (2,4) - minor - is the overlap here intentional? YIf not, you can easily avoid it by using a stack like this.

    I feel like the kiai part could emphasize the claps in the music with some soft jumps to make the difficulty itself more enjoyable and to improve the spread, but everything else was quite cool.
[Insane]
  1. Probably HP can be a little higher. Increase it by 0,5 or even 1, I guess.
  2. 00:28:841 (1,2) - once the players finish the slider they will be ready for some spacious patterns, give them a jump between thewse two objects.

    Get somebody to testplay the difficulty and see f all the jumps work exactly in a way you intended them to. Everything else is fine with me.
I am still kind of upset that you did not map the full version, but I guess it's too late to change it. The set itself is not bad, and I'll be happy to see it ranked. Once the issues are adressed - feel free to poke BNs or me to get your bbble back.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Lumael
Oh, I'll apply changes during the night when I come back to home, thank you for your mod ^^, about the small file, I regret not making full version, but I'm planning to map more songs from this band and this time it'll be the full version

edit - fixed everything, hoen as well
riffy
[Hoen's Easy]
  1. 00:32:270 (1,2) - I am pretty sure that this is confusing for a low-ranked player and should be avoided in the easiest difficulty.
Call me back.
Topic Starter
Lumael

Bakari wrote:

[Hoen's Easy]
  1. 00:32:270 (1,2) - I am pretty sure that this is confusing for a low-ranked player and should be avoided in the easiest difficulty.
Call me back.
Fixed!
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