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MitiS & MaHi - Blu (Speed Up Ver.) [OsuMania|Osu|Taiko|Catch

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Feerum
Hello!

Just had a Testplay of the 4k Diff's
here's a little Mod:

Column: | 1 | 2 | 3 | 4 |

Tokiiwa's 4k MX


00:37:209 - I think here's no need for a 2 Chord.
00:50:637 (50637|1,50816|1,50995|1,51174|1) - Try to rearrange them. You should only use Jacks for exactly the same Sounds.
00:57:082 (57082|0,57082|2) - Other sounds than the previous. Suggestion to move booth one to the right. To 2 and 4. When not move 00:57:082 (57082|2) - to 4
01:02:812 - Delete one. I think here's no need for 4 Chord. Reason: 01:03:170 - Sounds exactly same and has 2 Notes.
01:12:480 - Maybe Add one? Very audible sound.
01:16:866 (76866|3) - No Sound and it's a Mini Jack. Delete
01:29:936 (89936|0,90026|0) - Try to avoid Jacks like this. It's really not good to play
01:33:965 - Delete one
01:51:779 (111779|3,111869|3) - No jack here please
01:52:853 - Delete one. You never put 2 Chord for this sound and here you shouldn't do that too.
01:55:285 - Delete one. Or Add here 01:58:174 - just for similarity.
When i hear right which sound you follow with this three LN's 02:06:052 (126052|3,126052|0,126052|1) - they should start here: 02:05:336 -

Arcwin's 4k NM

00:22:349 (22349|1) - This LN should start here 00:22:080 -
00:32:733 (32733|0,32912|1) - Ctrl+G
01:12:122 - Suggestion for this Part: 01:14:270 (74270|1,74449|0) - Ctrl+G
01:24:296 (84296|1,84476|0) - Ctrl+G

Thats all. Good luck o/
Tokiiwa

Feerum wrote:

Tokiiwa's 4k MX


00:37:209 - I think here's no need for a 2 Chord. keeping for consistency
00:50:637 (50637|1,50816|1,50995|1,51174|1) - Try to rearrange them. You should only use Jacks for exactly the same Sounds. they sound the same to me :/
00:57:082 (57082|0,57082|2) - Other sounds than the previous. Suggestion to move booth one to the right. To 2 and 4. When not move 00:57:082 (57082|2) - to 4 thanks!
01:02:812 - Delete one. I think here's no need for 4 Chord. Reason: 01:03:170 - Sounds exactly same and has 2 Notes. thanks!
01:12:480 - Maybe Add one? Very audible sound. thanks!
01:16:866 (76866|3) - No Sound and it's a Mini Jack. Delete thanks!
01:29:936 (89936|0,90026|0) - Try to avoid Jacks like this. It's really not good to play i'm sorry that you hate my style ;(
01:33:965 - Delete one thanks!
01:51:779 (111779|3,111869|3) - No jack here please moved to 3
01:52:853 - Delete one. You never put 2 Chord for this sound and here you shouldn't do that too. thanks!
01:55:285 - Delete one. Or Add here 01:58:174 - just for similarity. added to 01:58:174 thanks!
When i hear right which sound you follow with this three LN's 02:06:052 (126052|3,126052|0,126052|1) - they should start here: 02:05:336 - i'm honestly not sure about this so I'll keep it for now
Thanks~

http://puu.sh/gQwWf/151a13ba07.osu
Starry-
Was asked to give a quick mod on 4K MX, so sure!

General

Going to be a bit strict here in terms of how well settings and timing sections really actually fit this map.
  1. Hitsounds and Volume - In a lot of sections (the intro up to 00:11:427 - , 01:09:615 (69615|3,69615|0,69615|1) - , etc.) I just hear a lot of unneeded normal-hitnormal sounds. It really doesn't feel that good. Probably going to have to manually hitsound this yourself.
  2. Inherited Timing Points - I feel maybe the inherited green timing points need more work (reducing / increasing volume in a stream can be cool in standard, but it doesn't really fit this map well for mania, just kinda feels unnecessary.) Best to just make them much more simplistic, only changing volume or samples in quiet sections. Usagi's map is a good example of this.
  3. Timing - it seems to edge a bit too early near the end of the first timing section.

Tokii's 4K MX

This is an MX, so it warrants OD8 a lot more than OD7.

Count: 0123

00:16:261 (16261|0,16440|0,16619|0,16798|0,16977|0,17156|0) - Way too strenuous in this column. Best to balance these notes out somewhere.
00:20:110 - No reason to have a gap here, the stream noises are still constant.

The layering in the first stream is kinda inconsistent. Eg. 00:18:768 (18768|1) - This part of the stream, 00:19:036 (19036|3) - chord here 00:19:305 (19305|3) - chord here, but in Eg. 00:20:200 (20200|2) - this part of the stream, the chords are somewhere else.

00:22:528 (22528|2,22886|3) - Move both left by 1 to balance it from next chord.

00:26:556 (26556|3,26735|3,26825|2) - This part of the stream is slightly unbalanced, maybe do this instead: (Screenshot starts at 00:25:929 (25929|3) - )

00:27:809 - 00:27:988 - etc. You randomly stop following the stream noises here which is kinda inconsistent. If you add them in again, best to make a pattern something like this:

00:29:958 (29958|0,30047|1,30137|0,30316|0) - These kind of jumps feel randomly jumpy and awkward, best to make it flow better with the current stream.

00:33:180 (33180|2,33270|0,33449|1,33539|0) - You follow stream sounds here, but you don't do it at 00:33:807- 00:33:986- 00:34:076- 00:34:434- ?
Best to add at these points.

00:35:150 - Again you ignore the stream sound just to put emphasis on the drum, but it doesn't really work here and I'm sure you can implement a note on the blue tick.

00:50:279 (50279|1) - definitely feels too short. Extend to next blue tick and rearrange some notes.

01:00:216 (60216|3,60305|3) - Jack is extremely awkward here, best just to move to col1 and rearrange patterns after.

01:05:766- 01:05:855- still stream sounds here, best to add 01:05:766- at 2 01:05:855- at 1

01:16:866 (76866|3) - Moving to 1 feels a lot more comfortable here.

01:30:026 (90026|0) - Jack isn't necessary since it isn't the same pitch, move to 2.

01:41:216 (101216|2) - Don't really see the point of this note, seems random.

01:42:559 (102559|0) - Same as 01:30:026 (90026|0) -

01:54:733 - At this point, I recommend adding SV of 1.03. osu! Takes 167.56 to be the 'average bpm' for this map, so all scroll speeds are based around it. This means, that 163bpm will appear a slower scroll speed, which is really weird or inconsistent for this part.. So, for the section where it is 163 bpm, it's best to add a 1.03 SV point to balance it out (makes it like C-mod.)

[]

Goodluck!
Aldwych
Hi Hi! o/

From Sandwych modding queue :

[General]

Check Ai mod about an epilepsy warning and a conflict about timing points.

[General (Taiko)]

In my opinion a futsuu is missing :< Quoted by you :
Make lower players happy by giving them easier difficulties. Experienced players can use several mods to make the map harder for themself.
Of course this map is in quite good position but i know you're an experienced mapped and you're able to make a futsuu (or maybe i can try to make one if you're too busy, i'll be glad to try).

I also felt this set can have a different background for people who not use to play with storyboard. I can try to do it too if you're too busy.

[TaikOno Muzukashii]

00:00:148 : You got a break m8, you already know you musn't. ;)
00:14:292 : Mhhh it souds higher here. You should move it to k, also having just full d is a bit borring (even myself i hat calm part on taiko lel).
00:20:021 : And ofc same as above.
00:24:497 & 00:30:226: I know you'll say less is best but these deserved a d, and because you mapped this area on the next pattern, it confirms my arguements.
00:44:191 : Imo there's a problem here, because not only there's the only triplet of the section but this is also the longest pattern. Also i found it a bit complicated compared to the other ones. Here's what i though about how to resolved it.

The first note which appears is at 00:43:654. So i deleted the d at 00:44:550 in order to make more visible and audible the unique triplet of the section on the objective to alert the player of the triplet, imo he might not bewared of this. The second d turned to k since i also want to make this pattern more simple (and i also think this note diserved a k lol).

00:58:873 : Why not turn this one to k? It sounds higher that the first one, plus on the other previous pattern you did dk kd.

01:23:759 : On this pattern i suggest you to change it to dkdkk since at 01:23:938 there's a high sound, puting a d before makes the k more audible and recognizable.
01:30:205 : The argue are the same as above, this round it's more like a dkdkdkk pattern, i know alternate d and k is not the most elegant pattern in taiko but eh wh not, edit : nvm you did a dkdkdk pattern x) .

01:44:080 : I'm not fan of the 3/4 spacing you did there so i advise you to add a d here, it sounds enjoying too. Try it. :3 You can also try at 01:46:945.

01:47:393 : I found this pattern a bit long, so i advise you to delete this k, plus the next pattern will be more enjoable to play with the music since it's more distinct from the doublets.
01:53:122 : The arugements will be the same as above for deleting this note.

[TaikOno Oni]

00:00:148 : Break m8.
00:08:562 : Well you should turn it to k since it's the same kind to sound than 00:07:130.
00:16:798 : I'm still finding the reason of the k. Imo it has nothing to be here, or at least not to be alone.
01:06:034 : Even if the pattern is just perfect, it fits more on and inner. Because i found it way hard since you use 3 different tempo (1/4 , 1/6, 1/3) during a stream. But here i've no solution else it's an Inner one.
01:37:366+ : Even on the muzukashii one you used k notes. There's some trouble here

[Spread]

Well because there's 2 diff... lolspread.

Anyway, the is quite good in terms a quality, and you're respecting the rythm you apply from the whole set which is super and it fits really well. But in my opiniob there's 2 problems.

- The missing of a futsuu : Clearly this deserved to has.
- The oni is too hard : Even the star rating talks itself, of course blablah spread is sh!t blahblah soleily renatus ranked blahlbah, but you can't deny you're using some long and a bit technical patterns which are uncomon from current Oni, my advise is to turn it to Inner and having what we call in france "Un entre deux", which means have a new Oni with less complicated stream which fit a good spread between Muzukashii and the current Oni.

Keep going because you both did a good job on mapping & storyboarding. Star'

Edit : Changed too much with 2, it could be confuse and missinterpreted.
Tokiiwa
-double post pls delete-
Tokiiwa

Starry- wrote:

Tokii's 4K MX

This is an MX, so it warrants OD8 a lot more than OD7.

Count: 0123

00:16:261 (16261|0,16440|0,16619|0,16798|0,16977|0,17156|0) - Way too strenuous in this column. Best to balance these notes out somewhere. haihai
00:20:110 - No reason to have a gap here, the stream noises are still constant. oki

The layering in the first stream is kinda inconsistent. Eg. 00:18:768 (18768|1) - This part of the stream, 00:19:036 (19036|3) - chord here 00:19:305 (19305|3) - chord here, but in Eg. 00:20:200 (20200|2) - this part of the stream, the chords are somewhere else. tried to adjust

00:22:528 (22528|2,22886|3) - Move both left by 1 to balance it from next chord. i don't really like that but okay ;A;

00:26:556 (26556|3,26735|3,26825|2) - This part of the stream is slightly unbalanced, maybe do this instead: (Screenshot starts at 00:25:929 (25929|3) - )
i like it as it is ouo

00:27:809 - 00:27:988 - etc. You randomly stop following the stream noises here which is kinda inconsistent. If you add them in again, best to make a pattern something like this:
did 1st one

00:29:958 (29958|0,30047|1,30137|0,30316|0) - These kind of jumps feel randomly jumpy and awkward, best to make it flow better with the current stream. oki

00:33:180 (33180|2,33270|0,33449|1,33539|0) - You follow stream sounds here, but you don't do it at 00:33:807- 00:33:986- 00:34:076- 00:34:434- ?
Best to add at these points. oki

00:35:150 - Again you ignore the stream sound just to put emphasis on the drum, but it doesn't really work here and I'm sure you can implement a note on the blue tick. oki

00:50:279 (50279|1) - definitely feels too short. Extend to next blue tick and rearrange some notes. extended but col1 kept same

01:00:216 (60216|3,60305|3) - Jack is extremely awkward here, best just to move to col1 and rearrange patterns after. oki

01:05:766- 01:05:855- still stream sounds here, best to add 01:05:766- at 2 01:05:855- at 1 oki

01:16:866 (76866|3) - Moving to 1 feels a lot more comfortable here. pass

01:30:026 (90026|0) - Jack isn't necessary since it isn't the same pitch, move to 2. fine desu ;w;

01:41:216 (101216|2) - Don't really see the point of this note, seems random. aa placed it on wrong tick should be fine now

01:42:559 (102559|0) - Same as 01:30:026 (90026|0) - oki

01:54:733 - At this point, I recommend adding SV of 1.03. osu! Takes 167.56 to be the 'average bpm' for this map, so all scroll speeds are based around it. This means, that 163bpm will appear a slower scroll speed, which is really weird or inconsistent for this part.. So, for the section where it is 163 bpm, it's best to add a 1.03 SV point to balance it out (makes it like C-mod.) uwaaa
Goodluck![/notice]
thanks ily

http://puu.sh/gRabs/c94db8f6f7.osu
riffy
replies

Ranger wrote:

[Bakari's Hard]

baka

  1. 00:18:410 (1,2) - i think that pattern not match the music. how about change another?(like before) nah, it sounds pretty reasonable to me. will change if more people suggest
  2. 01:48:288 (4,5) - how about make same shape to 01:48:646 (6,7)? it`s more good to see me okay ;c since it was suggested before

jloughman14 wrote:

Bakari's Hard
Same issue with the beginning as 'Xinelys'. it's not an insane diff, so it's cool
00:43:923 - Add notes here to the spinner. why?
01:09:615 (2) - Feel like this could be a single slider rather than reverse. nope, there is some kind of a reverse-sound. it's fine
01:53:838 (3) - A bit uneven from the note before and after. fixed
Maybe make the OD 6.0 it's okay, I don't feel like using 6

imoutosan wrote:

[Bakari's Hard]

00:05:698 (4) - move a bit further from 1? compared with other patterns here 4 is a bit too close to 1. that's a distance spaced pattern. not gonna change this sorry :c
01:28:772 - add a note between 2 and 3? I'd rather not. So, (3) feels more emphasized

No, thanks. It sounds awkward to me @fuyuyu-

IntelliTroodon wrote:

Bakari's Hard:
  1. 00:22:528 (1,2) - This is awkward as heck. Remove maybe? Fixed the antijump, instead.

  2. 01:42:559 (2,3) - I would make these parallel. sure

  3. 01:49:720 (2,3) - ^ this will stay, it's a part of my style
Very nice Hard. Very different interpretation then the last 2 difficulties. thank you

-Nya- wrote:

Bakari’s Hard:
  1. 00:00:148 – to 00:07:130 (2) – This section is mapped pretty weirdly. You followed that background sound but in my opinion it’s not very effective since you missed a lot of other important beats, like 00:00:864 - 00:01:222 - 00:01:938 – etc. Of course, it’s your choice, but I suggest rather following a different rhythm for example: What do you mean by "effective"? I followed the easiest line I could follow and I find it rasonable for the intro.
  2. 00:28:078 (6,2) –Hm, improve this stack please. It doesn’t look very nice as it is now. it's not visible in-game, it's okay
  3. 00:30:226 (4) –Make this slider parallel with 00:29:868 (3) – It looks neater. no, it doesn't. I do want to keep it as it's a part of my style, sorry. besides, parallel sliders hurt the flow I've got here
  4. 00:31:480 –Maybe add a note here? I think it will fit nicely. I'd rather not spam 1/2, this is light Hard, after all
  5. 00:32:196 –Same thing here. Maybe add a note. same.
  6. 00:32:912 –Here as well. :P I ignored all these beats for a reason of symplyfying stuff. will keep it, if you don't mind
  7. 00:34:165 (2) –Also make this slider parallel with 00:33:091 (1) –like my previous suggestion. no, sorry. reason is the same as above
  8. 00:34:523 (1,2,3) –Just thought I’ll point this out. The distance between these notes are not the same. It’s probably not such a big issue, but I’d figure you’ll want your diff to be perfect. okay, will fix
  9. 00:38:820 (3) –This slider is touching 00:37:388 (1) – slightly. Try to avoid that happening. okay
  10. 00:39:536 (4) –Doesn’t this maybe look better? sorry, I'd prefer to keep it as it is for better flow
  11. 00:39:536 (4,2) –This stack can be improved. Move 00:40:969 (2) –till it’s here: X:416 Y:209 it's not even visible, is it?
  12. 00:41:506 –Place a note here? There’s a beat that suggests it. nah, I'll keep it as it is, so (5) is emphasized
  13. 00:44:191 –Why did you leave this empty? I highly suggest you add a note here. A short slider will fit nicely as well.
  14. 01:05:676 (3,4) –Maybe you should keep the spacing here the same. So move those two circles closer together. did something else, instead
  15. 01:10:331 (1) –I don’t suggest this spacing here. Rather space it normally or stack it on the head of the slider. okay, did something here
  16. 01:21:790 (2) –Same thing here. Stack or space normally. it'll be pretty readable now, as the suggestion aboive was changed in my own way
  17. 01:42:917 (3) –Hm, make it parallel with 01:42:559 (2) -? Like my previous two suggestions. this looks terrible, indeed
  18. 01:45:781 (4) –Why this jump here? I don’t see a reason for a jump there. Rather just space them normally. okay
  19. 01:48:646 (6) –Same thing here. Rather remove the jump. this is fine, music kinda feels different and I try to stress it
  20. 01:54:017 (4) –This spacing is weird. Just keep the spacing consistent. So make sure this slider has the same distance as 01:53:659 (2,3) – it's just a little jump, let it be
  21. 01:56:205 (1) –Why not just stack this circle on the tail of 01:54:733 (1) -?
  22. 01:59:069 (2) –Same thing here. It’s just my opinion though.
  23. 02:01:934 (2) -^
  24. 02:04:798 (2) -^ why should we stack them? it looks alright as it is and I don't think stacks will make it better

Chaoslitz wrote:

[Bakari's Hard]
  1. 00:18:410 (1,2) - I cant hear the rhythm with the sliders, try this: I'd insist on current pattern, sorry.
  2. 00:22:886 (2,1) - since there is a strong beat in 00:23:065 (1), you can larger the distance between 00:22:886 (2,1) sure
  3. 00:59:947 (3) - use a 1/2 slider start at 00:59:768, it suits the music more let's keep it, so (1) remains more emphasized
  4. 01:45:602 (3,4) - why the ds between this two notes is different from 01:45:423 (2,3,4,5)? I dont think here need a jump
  5. 01:48:467 (5,6) - ^ applied both

Euny wrote:

  • Bakari's Hard
  1. 00:14:113 (4) - nice position! but i suggestion, ctrl H for better flow? I prefer to keep this one
  2. 00:42:759 (7) - ctrl G? it makes little nice jump i think. it feels quite weird to me, sorry :c
  3. 00:17:335 (3) - i heard new tempo's start. ..so, NC swap? this would require too nuch re-arranging + it does not feel necessary here, tbh
good luck :D

dinopwn wrote:

Bakari's Hard
00:18:410 (1) - Doesn't match rythym. I would prefer a 1/2 slider as replacement, move combo2 to 18768 ticks and put a single on 19842. I really do want to keep it, please :c
00:22:528 (1,2) - Use distant snap for this please. fxd
01:21:790 (2) - I would of preferred a NC here I wouldn't. :c this feels like too many NCs
01:45:423 (2,3,4,5) - Don't get why this shouldn't obey distant snap. If this was a mini jump then you should move this to something like fixed
01:48:288 (4,5,6,7) - Same thing, i would make a square changed, not a square, tho

Hollow Wings wrote:

Bakari's Hard

  1. 00:18:410 (1) - to noobs, this slider's rhythm's pretty odd, maybe just try another one. it's called Hard for a reason.
  2. 00:22:528 (1,2,1) - these ds shifting's not a hard level pattern. make these objs easier to read. did change it
  3. 01:56:205 (1) - remove nc to give same style to patterns behind this. it's here to give more HP, nothing else


code
Bad Apple
Friendly mod for friendly people asking friendly :D

- Arcwin's 4K NM -
General

- HP-Drain should be at least 6 (I'd recommend 7)
- OD-Rate should be at least 6, too (same here, I'd recommend 7)
- 00:23:065 - The Kiai-time starting here lasts less than 15 seconds, as far as I know, that's not rankable (not sure tho!)
- 00:34:523 - same with the Kiai here, I'd suggest to combine those 2, I don't think the 2-second-break in the middle is necessary :)
- 01:43:275 - same problem here, I just don't know how to fix it in this case x)
- Some timing points seem to conflict with Usagi's 7k HD, must be fixed
- AIMod says that alot of the storyboard files are missing (I'm not sure whether thats intended or not, I just wanted to point it out)
- Since it gives a warning when the mapsize exceeds 10MB without video, I'd try to save some space, people with slow internet will need ages to download the map x)

Map

Honestly, there's not much I can say about this difficulty. Hand-Balance is great, timing is great and I really like the patterns. Just a few things I wanted to point out here;
01:09:973 - starting here until here; 01:10:331 - you can hear a "shhhhh" sound, you could add a LN to that part, like you did here; 01:14:986 (74986|2) -
But I'm not sure about this, just wanted to point it out.
01:21:432 - ^ same as above, same sound again
01:55:285 - you could add a single note here (to map the piano), to make the LN-part more interesting to play
01:56:021 - ^ (silent :D)
01:58:174 - ^
02:01:039 - ^
02:01:755 - ^ (very silent, but it's there)
02:03:903 - ^
That's all I found for this difficulty, sorry if it wasn't useful! >w<

- Tokii's 4K MX -
General

- Same problems as mentioned in "Arcwin's 4K NM", kiai-times too short, missing Storyboard files and conflicting timing points (had some suggestions on how to fix things above >w<)

Map

00:37:209 - No need for a double-chord here, since there's no kick or snaredrum :)
00:50:816 (50816|1) - this note here felt very uncomfortable to play, I suggest moving it to 1 (and maybe 00:50:995 (50995|1,51084|2,51174|1) - Ctrl + Left this, to keep the pitch consistency)
00:53:054 (53054|3,53054|1,53143|2,53143|0,53412|2,53412|0,53681|0,53681|2,53949|0,53949|2,54218|2,54218|0,54397|1,54397|2,54576|3,54576|2,54844|2,54844|3,55113|2,55113|3,55381|3,55381|2,55650|3,55650|2) - I would personally Ctrl+H this, to it follows the pitch better x)
01:07:825 (67825|3) - I'd move this to another column, maybe 1 or 2, since it's not in the same timing as the other notes (and that's hard to see for some players)
01:08:183 (68183|1) - I don't think 4 LNs are necessary here, I'd remove this one and make it 3, it plays better, too :)

Again, that's all I found for this difficulty. Yet again, I hope it was somewhat useful x)

Good Luck with Ranked, I'd really like to see this on the Qualified-List :3/
Tokiiwa

- Bad Apple - wrote:

- Tokii's 4K MX -
General


Map

00:37:209 - No need for a double-chord here, since there's no kick or snaredrum :) still keeping it for the sake of consistency ><
00:50:816 (50816|1) - this note here felt very uncomfortable to play, I suggest moving it to 1 gotcha (and maybe 00:50:995 (50995|1,51084|2,51174|1) - Ctrl + Left this, to keep the pitch consistency) i feel like it plays a lot better without moving this tho
00:53:054 (53054|3,53054|1,53143|2,53143|0,53412|2,53412|0,53681|0,53681|2,53949|0,53949|2,54218|2,54218|0,54397|1,54397|2,54576|3,54576|2,54844|2,54844|3,55113|2,55113|3,55381|3,55381|2,55650|3,55650|2) - I would personally Ctrl+H this, to it follows the pitch better x) pass ><
01:07:825 (67825|3) - I'd move this to another column, maybe 1 or 2, since it's not in the same timing as the other notes (and that's hard to see for some players) not entirely sure what you mean
01:08:183 (68183|1) - I don't think 4 LNs are necessary here, I'd remove this one and make it 3, it plays better, too :) don't see much of an issue o;

Again, that's all I found for this difficulty. Yet again, I hope it was somewhat useful x)

Good Luck with Ranked, I'd really like to see this on the Qualified-List :3/
sorry couldn't do much orz

http://puu.sh/gTnln/6e04902731.osu
Konpaku Sariel
oni
to snap Drum sounds => [D]
to snap Melody => [M]

00:07:220 (2) - add k
00:08:652 (3) - ^
00:09:995 (5) - add d
00:10:084 (6) - add k
00:10:174 (7) - k
00:12:859 (1,2,1) - ddk or dkk
00:14:292 (2) - add d
00:14:381 (3) - add k
00:17:156 (2) - add d
00:18:589 (1,2,1) - ddk or dkk
00:20:021 (2) - add d
00:20:110 (3) - add k
00:20:737 (1) - d [M]

00:27:630 (2) - move to 00:27:720 (2) -
00:28:257 (2) - add d
00:28:346 (3) - ^
00:28:615 (5) - ^ [D]

00:33:091 (2,3,4,5) - kkkk [M]

00:35:597 (2) - add d
00:37:298 (2) - ^
00:38:641 (2) - ^
00:38:731 (3) - ^
00:40:073 (3) - d
00:40:163 (4) - delete
00:41:327 (2) - add d [D]

00:50:279 (1,2) - k [M]

01:20:179 (3) - d [D]
01:22:864 (3) - d

01:41:842 ~ 01:43:275
kdddkdddkkddddkkd [M]

01:44:170 (3) - move to 01:44:349 (4) - and k
01:45:513 (3) - move to 01:45:602 (3) -
01:45:781 (5) - add k
arviejhay
hellp u req?


1,2,3,4,5,6,7

[Draw's 7K MX]
00:00:685 (685|3) - i suggest to move the LN's end to 00:00:774 OR change it into normal note since the other note sounded piano are normal notes.
00:07:130 (7130|2,7220|3,7309|2,7309|4) - ctrl + H because of the previous pattern 00:04:265 (hand balance)
00:08:562 (8562|4,8652|3,8741|2,8741|4) - ^
00:09:995 (9995|2,10084|3,10174|2,10174|4) - ^
00:12:233 (12233|6,12322|5,12412|4) - move to 5,4,3
00:13:755 (13755|2,13844|3,13934|4,14113|2,14202|1,14292|2,14381|3) - move to 1,2,3,5,4,3,2
00:08:562 (8562|2,8652|3,8741|2,8741|4,14918|3,15008|4,15097|5,15187|6,15366|4,15455|3) - move to 2.3,4,5.7,6
00:17:067 (17067|6) - move to 5
00:18:231 (18231|3,18320|4) - move 2 columns to the right
00:20:916 (20916|4) - move to 7?
00:21:632 - add a note on 2, 1 note wont be enough
00:23:333 (23333|6,23423|5) - move 1 column to the left? (suggest)
00:34:165 (34165|6,34165|4,34165|1,34344|0,34344|2,34344|5) - this parttern is wrong, conflict between the previous pattern, so ctrl + J will do the trick.
if you disagree in 00:34:165. 00:34:523 (34523|5,34613|4) - ctrl + J
00:41:148 (41148|6) - move to 5 and 00:41:327 (41327|4,41416|5,41506|6) - ctrl + J (hand balance)
00:44:370 (44370|5,44460|4) - ctrl + J
01:03:170 to 01:06:034 - there shouldn't be any empty columns in this part so:

01:04:065 (64065|5,64154|6) - move 1 column to the left
01:04:423 (64423|4,64513|5) - move 1 column to the right
01:05:497 (65497|5,65587|6) - move 1 column to the left.
01:05:855 (65855|4,65945|5) - move 1 column to the right.

01:08:899 (68899|5) - its best to move this into 5 because of the previous notes.
01:42:111 - intentional? missing a note?
01:54:733 - remove timing point and replace it with inherited point
01:56:205 - ^

[Usagi's 7K HD]
00:05:877 (5877|3) - move to 3?
00:27:183 (27183|0) - move 2?
00:28:257 to 00:28:794 - i can feel the pressure in the empty column 2. i suggest to fill some notes.
00:43:117 - somethings missing here
01:08:183 (68183|6,68183|4) - why not turn this LN?
01:11:406 (71406|0) - move to 2 (hand pressure on 2)
01:15:344 (75344|0) - move to 2?
01:20:895 (80895|0) - ^
01:31:637 (91637|0) - ^

[Draw's 7K NM]
00:37:746 (37746|2) - move to 1, empty column
00:47:683 (47683|1) - move to 1
00:49:921 (49921|5,50100|3,50279|1) - ctrl + J because of the previous pattern, it shouldn't be the SAME.
00:50:547 (50547|5) - move to 5 if you apply the previous mod
00:51:980 (51980|2) - move to 2?
01:45:781 (105781|3) - missing a clap here?

That's all
Good luck on ranking! :)

why u no put my external diff ;w;
schwarzvgrune
Hi ~\(≧▽≦)/~
Mod as requested from Grune's modding queue

Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~

General : ( )
Mapset : ( )
Metadata : ( X ) timing conflict with usagi's diff. please recheck
Timing : ( )
Audio :( )
Background :( )
Hitsounding :( )


4K = |1|2|3|4|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Suggestions / Opinion only : ( )

Icon Bibliography
No emoticon in Black = normal suggestions based on rationale of modding above
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations
O(∩_∩)O~ = other comments


4K NM
00:05:787 (5787|1) - Σ( ° △ °|||)︴ghost note
00:11:517 (11517|2) - Σ( ° △ °|||)︴ghost note
00:18:768 (18768|2,19036|2) - consider repatterning?
00:05:877 (5877|2,6145|2) - ^
01:34:681 (94681|1) - to 3?
01:36:113 (96113|2) - to 2、?
01:40:321 - Σ( ° △ °|||)︴add a note, a pitch you're following is here
4K MX
no grave issues detected~~~~
7K HD
no grave issues detected~~~~
7K MX
no grave issues detected~~~~


Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O
DrawdeX

arviejhay wrote:

hellp u req?


1,2,3,4,5,6,7

[Draw's 7K MX]
00:00:685 (685|3) - i suggest to move the LN's end to 00:00:774 OR change it into normal note since the other note sounded piano are normal notes. Made it a single note instead
00:07:130 (7130|2,7220|3,7309|2,7309|4) - ctrl + H because of the previous pattern 00:04:265 (hand balance) OK
00:08:562 (8562|4,8652|3,8741|2,8741|4) - ^ OK
00:09:995 (9995|2,10084|3,10174|2,10174|4) - ^ OK
00:12:233 (12233|6,12322|5,12412|4) - move to 5,4,3 OK
00:13:755 (13755|2,13844|3,13934|4,14113|2,14202|1,14292|2,14381|3) - move to 1,2,3,5,4,3,2 OK
00:08:562 (8562|2,8652|3,8741|2,8741|4,14918|3,15008|4,15097|5,15187|6,15366|4,15455|3) - move to 2.3,4,5.7,6 What dis? :lol:
00:17:067 (17067|6) - move to 5 OK
00:18:231 (18231|3,18320|4) - move 2 columns to the right OK
00:20:916 (20916|4) - move to 7? OK
00:21:632 - add a note on 2, 1 note wont be enough OK
00:23:333 (23333|6,23423|5) - move 1 column to the left? (suggest) OK
00:34:165 (34165|6,34165|4,34165|1,34344|0,34344|2,34344|5) - this parttern is wrong, conflict between the previous pattern, so ctrl + J will do the trick. OK
if you disagree in 00:34:165. 00:34:523 (34523|5,34613|4) - ctrl + J OK
00:41:148 (41148|6) - move to 5 and 00:41:327 (41327|4,41416|5,41506|6) - ctrl + J (hand balance) OK
00:44:370 (44370|5,44460|4) - ctrl + J OK
01:03:170 to 01:06:034 - there shouldn't be any empty columns in this part so:

01:04:065 (64065|5,64154|6) - move 1 column to the left OK
01:04:423 (64423|4,64513|5) - move 1 column to the right OK
01:05:497 (65497|5,65587|6) - move 1 column to the left. OK
01:05:855 (65855|4,65945|5) - move 1 column to the right. OK

01:08:899 (68899|5) - its best to move this into 5 because of the previous notes. OK
01:42:111 - intentional? missing a note? Puting notes on the missing parts
01:54:733 - remove timing point and replace it with inherited point Nope, purposely did it for the correct timing on this part until the end
01:56:205 - ^ ^

[Draw's 7K NM]
00:37:746 (37746|2) - move to 1, empty column OK
00:47:683 (47683|1) - move to 1 OK
00:49:921 (49921|5,50100|3,50279|1) - ctrl + J because of the previous pattern, it shouldn't be the SAME. OK
00:50:547 (50547|5) - move to 5 if you apply the previous mod OK
00:51:980 (51980|2) - move to 2? OK
01:45:781 (105781|3) - missing a clap here? OK

That's all
Good luck on ranking! :)

why u no put my external diff ;w;
Thanks arvie :D
Annabel
[I really like the storyboard. The Kanako picture was

really cute~]

Easy~

00:15:903 (2) - Is cut a little early. Extend to

00:16:619 -

Normal~

You might want to change 00:45:266 (5) - to either a

double reverse slider or a reverse slider with a

circle at 00:45:803 - But that's only if you think

it's too fast for a normal there. It isn't a major

issue.

Bakari's Hard~

00:18:410 (1) - It sounds weird were it currently

ends. Maybe end at 00:18:768 - Then add a circle at

00:18:947 -
Add a circle at 00:44:191 -

Xinely's Hard~

Change 01:48:825 (6) - to two circles.

Asagi's Insane~

Might wanna add a spinner at the end so it ends the

same as the others, and follows the same patterns.

(You don't have to though.

Broccoly's Insane~

Same as Asagi's Insane.

Asphyxia's Extra~

I don't have any problems with this difficulty. <3

Nold's Posthumous~

I don't have any problems here either. It's really

pretty is all I can say. c:

I really hope this map gets ranked soon, because it's beautiful~
Mei-chan_old_1

Hai! MOD here as requested desu ヾ(@^▽^@)ノ

[General]

Waaaaaa AiMOD problems D: File missing in storyboard files and Uninherited timing points conflict
Errors: 26 D:

4K 1|2|3|4 7K: X
[Arcwin's 4K NM]

OD is '8' because of ranking criteria which says "when using a mix a balanced notes and holds" this difficulty have 70% single notes while 30% long notes then HP is '7'. Check 'AiMOD' and to come up with MX difficulty of 'tokii' ? .__.

00:19:036 (19036|2) - Move to 2 then 00:19:305 (19305|1) - move to 4 then 00:19:573 (19573|3) - move to 3 because of pattern placement which is making this 00:18:768 and 00:19:036 stack which is not in your pattern arrangement. Making this pattern arrangement will just continue the pattern and makes a well balance and comfortable hand control.

00:27:630 (27630|3) - Remove because as you can see here 00:26:914 in this part it doesn't have single note for SN. It's better to follow the drumbeat here? o.o (It's OP D:)

00:55:919 (55919|0) - Move to 2 because of the same previous pattern

01:12:480 Make this 2 noted because what you putted in here 01:09:615 (69615|3,69615|2,71047|1,71047|0) - you putted 2 noted ending which have the same beats as this so make this 2 noted. o.o

01:16:956 (76956|3) - Move to 2 then 01:17:135 (77135|1) - move to 4? It's become ladder part unto the 2 noted and it's necessary because of the pitch or rhythm.

[Tokii's 4K MX]

00:08:562 (8562|0,8652|1) - Ctrl key + G for better hand coordination and it's better to be this pattern because of the rhythm and it doesn't have to be stack with.

01:08:183 (68183|1,68183|3) - Remove because the long pitch here is cricket sound and the guitar or something like that sound only. or make this only 3 noted only.

02:05:515 (125515|3,125515|0) - Remove just as the same with NM diff and it only have piano pitch in here that to be long noted. No any other instruments here that needs to be long noted too that's why only 1 long note here.


Here's my poor MOD ;w;
I like the storyboard it's cool! :D
Thanks for requesting in my queue. I hope my MOD helps (ノ´ヮ´)ノ*:・゚✧
Good luck! Nyaa! (ノ≧∀≦)ノ
arcwinolivirus
update for my diff~
Also HD included:
http://puu.sh/gWjXv/26d58c1019.rar

Will apply some mods later on~
Topic Starter
Ashasaki
Arcwin's 4K NM & HD updated :D

Now mapset is already completed, Let's do this
Tokiiwa

MEISGOOD wrote:

[Tokii's 4K MX]

00:08:562 (8562|0,8652|1) - Ctrl key + G for better hand coordination and it's better to be this pattern because of the rhythm and it doesn't have to be stack with. i don't see a problem here

01:08:183 (68183|1,68183|3) - Remove because the long pitch here is cricket sound and the guitar or something like that sound only. or make this only 3 noted only. keeping

02:05:515 (125515|3,125515|0) - Remove just as the same with NM diff and it only have piano pitch in here that to be long noted. No any other instruments here that needs to be long noted too that's why only 1 long note here. keeping
sry no changes ;;;
playin14
Hi :)

click
column 0|1|2|3

[Arcwin's 4K NM]
00:21:990 (21990|1) - I would start this LN at 00:22:349

[Usagi's 7K HD]
Nice diff :D Everything seems fine here

[Draw's 7K MX]
Here too

[Tokii's 4K MX]
00:19:305 add one note
This is a really nice map :) I also like the SB <3
Good luck!
Arzenvald

arviejhay wrote:

[Usagi's 7K HD]
00:05:877 (5877|3) - move to 3? // keep
00:27:183 (27183|0) - move 2? // rearranged instead
00:28:257 to 00:28:794 - i can feel the pressure in the empty column 2. i suggest to fill some notes. // ==a keep
00:43:117 - somethings missing here // notes for drum / bass? i don't layer those there around this part
01:08:183 (68183|6,68183|4) - why not turn this LN? // i layer the drum there, not appropriate to layer short sound with LN (except its the synth.. xD) consider to change later
01:11:406 (71406|0) - move to 2 (hand pressure on 2)
01:15:344 (75344|0) - move to 2? // keep
01:20:895 (80895|0) - ^ // ^
01:31:637 (91637|0) - ^ // ==a rearranged
okkie, thanks arvie!
updatos http://puu.sh/gZXjf.osu
Rido

Hi Ashasaki :) I'm from Moddar Huehue Team Mania (click banner if you want to know further).

These mods are only suggestion, so feel free to reject them!
Column

4K: 1 2 3 4
7K: 1 2 3 4 5 6 7


[General]
  1. Seems fine
[Tokii's 4K MX]
  • Hi Tokii ^^
  1. 00:14:381 - add note at column 4 and then 00:14:471 (14471|3) - move to column 2
  2. 00:15:724 (15724|2,15724|3) - this should only one note, delete one of them
  3. 00:19:484 (19484|3) - move here 00:19:573 - at column 2
  4. 00:21:453 (21453|2) - move here 00:21:543 - at column 3
  5. 00:35:060 (35060|3,35239|3,35418|3,35597|3,35777|3,35956|3) - unbalance... solution: 00:35:418 (35418|3,35508|1,35597|2,35866|1,35956|2) - ctrl + h
  6. 00:37:209 - should be one note
  7. 00:57:440 - add one note? it's a loud sound of kick
  8. from here 01:11:406 - until 01:11:764 - imo there are only one melody, solution: 01:11:406 (71406|2,71585|1) - remove and then 01:11:406 (71406|0) - should end here 01:11:764 -
  9. 01:13:733 (73733|2) - same case as above, soluiton: 01:13:733 (73733|2) - remove and then 01:13:554 (73554|3) - should end here 01:13:912 -
  10. 01:23:849 - add note
  11. 01:24:296 - ^
  12. 01:27:519 - ^
  13. 01:45:960 - ^
  14. 01:50:078 - ^
  15. 01:50:257 - ^
  16. 01:51:690 - ^
  17. 02:00:501 - ^
  18. 02:03:366 - ^

[Arcwin's 4K HD]
  • Hi Arcwin ^^
  1. 00:12:859 (12859|1) - remove, not too strong sound
  2. 00:15:724 (15724|1) - ^
  3. 00:18:589 (18589|3) - ^
  4. 00:38:731 (38731|1) - remove, at this part I suggest to follow drum only
  5. 01:19:552 - add note
  6. 01:25:192 (85192|3) - move to 1 for hand balance
    Rest is fine imo

[Arcwin's 4K NM]
  1. 00:04:713 (4713|1) - move to 4 to avoiding this 00:04:444 (4444|1,4713|1) -
  2. 00:05:877 (5877|2,6145|2) - same case, so 00:06:145 (6145|2) - move to 1
  3. 00:05:787 (5787|1) - remove
  4. 00:11:248 (11248|0) - move to 3 for hand balance
  5. 00:12:859 (12859|2) - remove, not too strong sound
  6. 00:15:724 (15724|2) - ^
  7. 00:18:589 (18589|0) - ^
  8. 00:27:630 (27630|3) - move to 3?
  9. 01:16:956 (76956|3,77135|1) - move to 1 and 2? pitch relevancy
  10. 01:18:746 (78746|1) - should be here 01:18:836 -
  11. 01:30:205 (90205|2) - should be here 01:30:294 -
  12. 01:34:681 (94681|1) - move to 3, to avoid this 01:34:323 (94323|1,94681|1) - bcs it has different pitch
  13. 01:54:017 (114017|2,114196|1) - move to left by one column, hand balance
Thanks for trust us to mod your map~ goodluck~ And sorry I can't mod 7K atm ;_;
OnosakiHito
So fast. checking soon. lol
Tokiiwa

playin14 wrote:

[Tokii's 4K MX]
00:19:305 add one note don't see the point

bakabakemono wrote:

[Tokii's 4K MX]
  • Hi Tokii ^^ hello ^u^
  1. 00:14:381 - add note at column 4 and then 00:14:471 (14471|3) - move to column 2 got it
  2. 00:15:724 (15724|2,15724|3) - this should only one note, delete one of them refuse
  3. 00:19:484 (19484|3) - move here 00:19:573 - at column 2 ?
  4. 00:21:453 (21453|2) - move here 00:21:543 - at column 3 feels awkward ><
  5. 00:35:060 (35060|3,35239|3,35418|3,35597|3,35777|3,35956|3) - unbalance... solution: 00:35:418 (35418|3,35508|1,35597|2,35866|1,35956|2) - ctrl + h the bass notes are following a particular pattern. your solution doesn't feel right ;w;
  6. 00:37:209 - should be one note awks
  7. 00:57:440 - add one note? it's a loud sound of kick thank you! added to 3
  8. from here 01:11:406 - until 01:11:764 - imo there are only one melody, solution: 01:11:406 (71406|2,71585|1) - remove and then 01:11:406 (71406|0) - should end here 01:11:764 - ty <3
  9. 01:13:733 (73733|2) - same case as above, soluiton: 01:13:733 (73733|2) - remove and then 01:13:554 (73554|3) - should end here 01:13:912 - yupp
  10. 01:23:849 - add note added to 4
  11. 01:24:296 - ^ added to 3
  12. 01:27:519 - ^ added to 2
  13. 01:45:960 - ^ added to 1
  14. 01:50:078 - ^ added to 3
  15. 01:50:257 - ^ added to 1
  16. 01:51:690 - ^ added to 1
  17. 02:00:501 - ^ added to 4
  18. 02:03:366 - ^ added to 4
thank you!

http://puu.sh/h26xT/5a890bb6a4.osu
arcwinolivirus

Feerum wrote:

Arcwin's 4k NM

SPOILER
00:22:349 (22349|1) - This LN should start here 00:22:080 - 7K MX starts at 00:22:528 - so re-positioned
00:32:733 (32733|0,32912|1) - Ctrl+G no change, ruins the stair pattern for the pitch
01:12:122 - Suggestion for this Part: no change as I follow the pitch here 01:14:270 (74270|1,74449|0) - Ctrl+G same as before
01:24:296 (84296|1,84476|0) - Ctrl+G since the pitch here is getting low, fixed

Thats all. Good luck o/

- Bad Apple - wrote:

Friendly mod for friendly people asking friendly :D

- Arcwin's 4K NM -
General

- HP-Drain should be at least 6 (I'd recommend 7)
- OD-Rate should be at least 6, too (same here, I'd recommend 7)
- 00:23:065 - The Kiai-time starting here lasts less than 15 seconds, as far as I know, that's not rankable (not sure tho!)
- 00:34:523 - same with the Kiai here, I'd suggest to combine those 2, I don't think the 2-second-break in the middle is necessary :)
- 01:43:275 - same problem here, I just don't know how to fix it in this case x)
- Some timing points seem to conflict with Usagi's 7k HD, must be fixed
- AIMod says that alot of the storyboard files are missing (I'm not sure whether thats intended or not, I just wanted to point it out)
- Since it gives a warning when the mapsize exceeds 10MB without video, I'd try to save some space, people with slow internet will need ages to download the map x)

Map

Honestly, there's not much I can say about this difficulty. Hand-Balance is great, timing is great and I really like the patterns. Just a few things I wanted to point out here;
01:09:973 - starting here until here; 01:10:331 - you can hear a "shhhhh" sound, you could add a LN to that part, like you did here; 01:14:986 (74986|2) -
But I'm not sure about this, just wanted to point it out. added! nice point!
01:21:432 - ^ same as above, same sound again added
01:55:285 - you could add a single note here (to map the piano), to make the LN-part more interesting to play as for NM, I did not add for these piano sounds, but I added them on HD
01:56:021 - ^ (silent :D)
01:58:174 - ^
02:01:039 - ^
02:01:755 - ^ (very silent, but it's there)
02:03:903 - ^
That's all I found for this difficulty, sorry if it wasn't useful! >w<

Good Luck with Ranked, I'd really like to see this on the Qualified-List :3/

schwarzvgrune wrote:

Hi ~\(≧▽≦)/~
Mod as requested from Grune's modding queue

Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~

4K NM
00:05:787 (5787|1) - Σ( ° △ °|||)︴ghost note
00:11:517 (11517|2) - Σ( ° △ °|||)︴ghost note
00:18:768 (18768|2,19036|2) - consider repatterning?
00:05:877 (5877|2,6145|2) - ^
01:34:681 (94681|1) - to 3?
01:36:113 (96113|2) - to 2、?
01:40:321 - Σ( ° △ °|||)︴add a note, a pitch you're following is here
All FIXED~!
[/notice]

Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O

MEISGOOD wrote:


Hai! MOD here as requested desu ヾ(@^▽^@)ノ

[General]

Waaaaaa AiMOD problems D: File missing in storyboard files and Uninherited timing points conflict
Errors: 26 D:

4K 1|2|3|4 7K: X
[Arcwin's 4K NM]

SPOILER
OD is '8' because of ranking criteria which says "when using a mix a balanced notes and holds" this difficulty have 70% single notes while 30% long notes then HP is '7'. Check 'AiMOD' and to come up with MX difficulty of 'tokii' ? .__. Used 6 HP 7 OD and in my HD: 7HP7OD

00:19:036 (19036|2) - Move to 2 then 00:19:305 (19305|1) - move to 4 then 00:19:573 (19573|3) - move to 3 because of pattern placement which is making this 00:18:768 and 00:19:036 stack which is not in your pattern arrangement. Making this pattern arrangement will just continue the pattern and makes a well balance and comfortable hand control.
Rearranged

00:27:630 (27630|3) - Remove because as you can see here 00:26:914 in this part it doesn't have single note for SN. It's better to follow the drumbeat here? o.o (It's OP D:) great notice! fixed

00:55:919 (55919|0) - Move to 2 because of the same previous pattern no change as its the bridge of changing the phase of pattern

01:12:480 Make this 2 noted because what you putted in here 01:09:615 (69615|3,69615|2,71047|1,71047|0) - you putted 2 noted ending which have the same beats as this so make this 2 noted. o.o decided not to add since it follows the melody instead rather focusing on percussion.

01:16:956 (76956|3) - Move to 2 then 01:17:135 (77135|1) - move to 4? It's become ladder part unto the 2 noted and it's necessary because of the pitch or rhythm. no change but thanks

playin14 wrote:

Hi :)

click
column 0|1|2|3

[Arcwin's 4K NM]
00:21:990 (21990|1) - I would start this LN at 00:22:349
rearranged instead
This is a really nice map :) I also like the SB <3
Good luck!

bakabakemono wrote:


Hi Ashasaki :) I'm from Moddar Huehue Team Mania (click banner if you want to know further).

These mods are only suggestion, so feel free to reject them!
[b]Column

[Arcwin's 4K HD]
  • Hi Arcwin ^^
  1. 00:12:859 (12859|1) - remove, not too strong sound synth at bg, no change
  2. 00:15:724 (15724|1) - ^ ^
  3. 00:18:589 (18589|3) - ^ ^
  4. 00:38:731 (38731|1) - remove, at this part I suggest to follow drum only no change, as it have melody variations
  5. 01:19:552 - add note great notice! fixed
  6. 01:25:192 (85192|3) - move to 1 for hand balance no change, awkward feeling along with the LN
    Rest is fine imo

[Arcwin's 4K NM]
  1. 00:04:713 (4713|1) - move to 4 to avoiding this 00:04:444 (4444|1,4713|1) -
  2. 00:05:877 (5877|2,6145|2) - same case, so 00:06:145 (6145|2) - move to 1
  3. 00:05:787 (5787|1) - remove
    ^Rearranged instead
  4. 00:11:248 (11248|0) - move to 3 for hand balance rearranged
  5. 00:12:859 (12859|2) - remove, not too strong sound x
  6. 00:15:724 (15724|2) - ^ x
  7. 00:18:589 (18589|0) - ^ x
  8. 00:27:630 (27630|3) - move to 3? fixed
  9. 01:16:956 (76956|3,77135|1) - move to 1 and 2? pitch relevancy 01:16:777 (76777|3,76956|3) - same pitch
  10. 01:18:746 (78746|1) - should be here 01:18:836 - great notice! fixed
  11. 01:30:205 (90205|2) - should be here 01:30:294 - great notice! fixed
  12. 01:34:681 (94681|1) - move to 3, to avoid this 01:34:323 (94323|1,94681|1) - bcs it has different pitch rearranged
  13. 01:54:017 (114017|2,114196|1) - move to left by one column, hand balance already hand balanced in current pattern bonak
[centre]Thanks for trust us to mod your map~ goodluck~ And sorry I can't mod 7K atm ;_;
Thank you so much with those Mods!
Here's the updated difficulties~!

UPDATE LINK! ARCWIN'S NM AND HD
Topic Starter
Ashasaki
already updated
h1b1k11


Amazing SB!! ;)

Broccoly's Insane
00:20:737 (2,3) - Fix blanket


Asagi's Insane
00:21:632 (1) - Remove
^^00:21:274 (3) - Slider should end there
I kind of get why you're ending sliders on blue ticks but then I think it makes the note at the end just an extra.

Xinely's Hard
00:28:346 (4,5) - Remove
^^00:28:078 (3) - Add reverse
00:45:892 (4,5) - ^^

Bakari's Hard seems fine.

Normal
00:08:741 (1) - I think spinner should end here
01:28:235 (5) - Remove
^^01:27:519 (4) - Slider ends here
01:28:952 (1,2) - ^^

Easy
00:08:741 (1) - I think spinner should end here
01:31:816 (1) - Remove
^^01:31:100 (4) - Add reverse
rhalp10

Hello Sorry For Delay I Have A Busy Stuff But Here's My MOD I Hope You All Appreciate It :)
Blu (Nightcore Mix)
I See you dont have EZ dif of mania, so i try to create EZ dif, hm.... hindi ka kasi nag rereply eh... pero it's up to you kung kukunin mo magiging maligaya ako ng sobra pag kinuha mo ung GD ko kasi eto palng ng map nagawan ko ng GD sa tambuhay ko ! :D HAHha
1|2|3|4|5|6|7
[Overall]
•Tag Congflict And Unherit Timing..
[Usagi's 7K HD]
00:08:652 (8652|5,8741|1) - Ctrl+H
00:39:984 (39984|1) - Move To 1
00:40:073 (40073|0) - Move To 2
00:50:279 (50279|6) - Move To 6
GD
osu file format v14

[General]
AudioFilename: Blu.mp3
AudioLeadIn: 2000
PreviewTime: 23065
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 3
LetterboxInBreaks: 0
EpilepsyWarning: 1
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11517,22975,34434,45892,57351,68809,91727,103185,114644,126231
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Blu (Nightcore Mix)
TitleUnicode:Blu (Nightcore Mix)
Artist:MitiS & MaHi
ArtistUnicode:MitiS & MaHi
Creator:Ashasaki
Version:Rhalp's EZ
Source:
Tags:chillstep drum and bass dnb dubstep suicide sheep mrsuicidesheep xinely asagi broccoly serena- -bakari- nold_1702 Asphyxia drawdex arcwinolivirus exusagi tokiiwa onosakihito
BeatmapID:0
BeatmapSetID:261911

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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64,192,50995,1,0,0:0:0:0:
448,192,51353,1,0,0:0:0:0:
64,192,51711,1,0,0:0:0:0:
448,192,52069,1,0,0:0:0:0:
320,192,52248,1,0,0:0:0:0:
192,192,52517,1,0,0:0:0:0:
64,192,52785,1,0,0:0:0:0:
320,192,53143,1,0,0:0:0:0:
448,192,53412,1,0,0:0:0:0:
192,192,53681,1,0,0:0:0:0:
64,192,53949,1,0,0:0:0:0:
192,192,54218,1,0,0:0:0:0:
320,192,54397,1,0,0:0:0:0:
448,192,54576,1,0,0:0:0:0:
64,192,54844,1,0,0:0:0:0:
320,192,55113,1,0,0:0:0:0:
192,192,55381,1,0,0:0:0:0:
448,192,55650,1,0,0:0:0:0:
320,192,56008,1,0,0:0:0:0:
192,192,56277,1,0,0:0:0:0:
64,192,56545,1,0,0:0:0:0:
192,192,56814,1,0,0:0:0:0:
320,192,57082,1,0,0:0:0:0:
192,192,57261,1,0,0:0:0:0:
64,192,57440,1,0,0:0:0:0:
448,192,57440,1,0,0:0:0:0:
64,192,57798,1,0,0:0:0:0:
64,192,58157,1,0,0:0:0:0:
64,192,58515,1,0,0:0:0:0:
320,192,58873,1,0,0:0:0:0:
448,192,59231,1,0,0:0:0:0:
448,192,59589,1,0,0:0:0:0:
448,192,59947,1,0,0:0:0:0:
448,192,60305,1,0,0:0:0:0:
64,192,60305,1,0,0:0:0:0:
320,192,60663,1,0,0:0:0:0:
192,192,61021,1,0,0:0:0:0:
448,192,61379,1,0,0:0:0:0:
64,192,61737,1,0,0:0:0:0:
192,192,62006,1,0,0:0:0:0:
64,192,62274,1,0,0:0:0:0:
320,192,62543,1,0,0:0:0:0:
448,192,62812,1,0,0:0:0:0:
192,192,63170,1,0,0:0:0:0:
192,192,63528,1,0,0:0:0:0:
320,192,63886,1,0,0:0:0:0:
320,192,64244,1,0,0:0:0:0:
448,192,64602,1,0,0:0:0:0:
448,192,64960,1,0,0:0:0:0:
64,192,65318,1,0,0:0:0:0:
64,192,65676,1,0,0:0:0:0:
448,192,66034,128,0,67467:0:0:0:0:
64,192,66034,128,0,67467:0:0:0:0:
192,192,67646,1,0,0:0:0:0:
320,192,67825,1,0,0:0:0:0:
192,192,68004,1,0,0:0:0:0:
64,192,68183,1,0,0:0:0:0:
448,192,68183,1,0,0:0:0:0:
64,192,68899,128,0,69615:0:0:0:0:
448,192,69615,1,0,0:0:0:0:
320,192,69615,1,0,0:0:0:0:
448,192,69973,128,0,71047:0:0:0:0:
192,192,70331,1,0,0:0:0:0:
320,192,71047,1,0,0:0:0:0:
64,192,71047,128,0,71764:0:0:0:0:
448,192,71764,1,0,0:0:0:0:
192,192,72122,1,0,0:0:0:0:
320,192,72301,1,0,0:0:0:0:
448,192,72480,1,0,0:0:0:0:
320,192,72659,1,0,0:0:0:0:
192,192,72838,1,0,0:0:0:0:
64,192,73017,1,0,0:0:0:0:
320,192,73196,128,0,73912:0:0:0:0:
448,192,73912,1,0,0:0:0:0:
64,192,74270,1,0,0:0:0:0:
448,192,74628,128,0,75344:0:0:0:0:
64,192,75344,1,0,0:0:0:0:
192,192,75344,128,0,76061:0:0:0:0:
448,192,76061,128,0,76777:0:0:0:0:
320,192,76061,1,0,0:0:0:0:
64,192,76777,1,0,0:0:0:0:
192,192,77135,1,0,0:0:0:0:
448,192,77493,1,0,0:0:0:0:
320,192,77493,1,0,0:0:0:0:
192,192,77851,1,0,0:0:0:0:
64,192,78209,1,0,0:0:0:0:
192,192,78567,1,0,0:0:0:0:
320,192,78925,1,0,0:0:0:0:
320,192,79283,1,0,0:0:0:0:
448,192,79641,1,0,0:0:0:0:
64,192,79641,1,0,0:0:0:0:
64,192,79999,128,0,80179:0:0:0:0:
448,192,80179,1,0,0:0:0:0:
320,192,80358,128,0,81074:0:0:0:0:
448,192,81074,1,0,0:0:0:0:
64,192,81074,1,0,0:0:0:0:
320,192,81432,128,0,81790:0:0:0:0:
448,192,81790,128,0,82506:0:0:0:0:
64,192,82506,1,0,0:0:0:0:
320,192,82864,128,0,83222:0:0:0:0:
448,192,83222,1,0,0:0:0:0:
192,192,83580,1,0,0:0:0:0:
64,192,83938,1,0,0:0:0:0:
192,192,84117,1,0,0:0:0:0:
64,192,84296,1,0,0:0:0:0:
64,192,84655,128,0,85371:0:0:0:0:
448,192,85371,1,0,0:0:0:0:
320,192,85371,1,0,0:0:0:0:
192,192,85729,1,0,0:0:0:0:
320,192,86087,128,0,86803:0:0:0:0:
192,192,86803,1,0,0:0:0:0:
64,192,86803,128,0,87519:0:0:0:0:
448,192,87519,128,0,88235:0:0:0:0:
320,192,88235,1,0,0:0:0:0:
192,192,88235,128,0,88593:0:0:0:0:
448,192,88952,1,0,0:0:0:0:
64,192,88952,1,0,0:0:0:0:
320,192,89310,1,0,0:0:0:0:
192,192,89668,1,0,0:0:0:0:
64,192,89668,1,0,0:0:0:0:
320,192,90026,1,0,0:0:0:0:
448,192,90384,1,0,0:0:0:0:
448,192,90652,1,0,0:0:0:0:
448,192,90921,1,0,0:0:0:0:
64,192,91100,1,0,0:0:0:0:
192,192,91100,1,0,0:0:0:0:
64,192,91458,1,0,0:0:0:0:
192,192,91637,1,0,0:0:0:0:
320,192,91816,128,0,93965:0:0:0:0:
64,192,93248,1,0,0:0:0:0:
64,192,93965,1,0,0:0:0:0:
192,192,94144,1,0,0:0:0:0:
320,192,94323,1,0,0:0:0:0:
192,192,94681,128,0,96113:0:0:0:0:
448,192,96113,128,0,96829:0:0:0:0:
192,192,96829,128,0,97545:0:0:0:0:
448,192,97545,1,0,0:0:0:0:
448,192,97904,1,0,0:0:0:0:
448,192,98262,1,0,0:0:0:0:
448,192,98620,1,0,0:0:0:0:
64,192,98978,1,0,0:0:0:0:
64,192,99336,1,0,0:0:0:0:
64,192,99694,1,0,0:0:0:0:
192,192,99873,1,0,0:0:0:0:
320,192,100052,1,0,0:0:0:0:
448,192,100231,1,0,0:0:0:0:
192,192,100410,1,0,0:0:0:0:
320,192,100768,1,0,0:0:0:0:
448,192,101126,1,0,0:0:0:0:
64,192,101484,1,0,0:0:0:0:
192,192,101842,1,0,0:0:0:0:
320,192,102021,1,0,0:0:0:0:
448,192,102200,1,0,0:0:0:0:
320,192,102380,1,0,0:0:0:0:
64,192,102559,128,0,103275:0:0:0:0:
448,192,102559,128,0,103275:0:0:0:0:
192,192,103275,1,0,0:0:0:0:
320,192,103633,1,0,0:0:0:0:
64,192,103633,1,0,0:0:0:0:
320,192,103991,1,0,0:0:0:0:
448,192,104349,1,0,0:0:0:0:
192,192,104349,1,0,0:0:0:0:
320,192,104707,1,0,0:0:0:0:
64,192,105065,1,0,0:0:0:0:
320,192,105065,1,0,0:0:0:0:
320,192,105423,1,0,0:0:0:0:
192,192,105781,1,0,0:0:0:0:
448,192,105781,1,0,0:0:0:0:
64,192,106139,1,0,0:0:0:0:
192,192,106497,1,0,0:0:0:0:
320,192,106497,1,0,0:0:0:0:
448,192,106856,1,0,0:0:0:0:
320,192,107214,1,0,0:0:0:0:
64,192,107214,1,0,0:0:0:0:
192,192,107572,1,0,0:0:0:0:
320,192,107930,1,0,0:0:0:0:
448,192,107930,1,0,0:0:0:0:
192,192,108288,1,0,0:0:0:0:
320,192,108646,1,0,0:0:0:0:
64,192,108646,1,0,0:0:0:0:
192,192,109004,1,0,0:0:0:0:
320,192,109362,1,0,0:0:0:0:
448,192,109362,1,0,0:0:0:0:
192,192,109720,128,0,110436:0:0:0:0:
448,192,110436,1,0,0:0:0:0:
64,192,110794,1,0,0:0:0:0:
320,192,110794,1,0,0:0:0:0:
192,192,111153,1,0,0:0:0:0:
448,192,111511,1,0,0:0:0:0:
64,192,111511,1,0,0:0:0:0:
320,192,111869,1,0,0:0:0:0:
192,192,112227,1,0,0:0:0:0:
448,192,112227,1,0,0:0:0:0:
64,192,112585,1,0,0:0:0:0:
448,192,112943,1,0,0:0:0:0:
320,192,112943,1,0,0:0:0:0:
320,192,113301,1,0,0:0:0:0:
192,192,113659,1,0,0:0:0:0:
64,192,113659,1,0,0:0:0:0:
448,192,114017,128,0,114733:0:0:0:0:
192,192,114017,1,0,0:0:0:0:
192,192,114733,128,0,116205:0:0:0:0:
320,192,116205,128,0,117637:0:0:0:0:
64,192,117637,128,0,119069:0:0:0:0:
192,192,119069,128,0,120501:0:0:0:0:
64,192,120501,128,0,121934:0:0:0:0:
448,192,121934,128,0,123366:0:0:0:0:
64,192,123366,128,0,124798:0:0:0:0:
320,192,124798,128,0,126231:0:0:0:0:
Good Luck :D
Nitrousdragon
osu!standard, Catch the Beat and Taiko deserve a star. Great job :)
Aka
Elite Storyboarder title when
Tokiiwa

Nitrousdragon wrote:

osu!standard, Catch the Beat and Taiko deserve a star. Great job :)
wow no love for mania
Aldwych
wow no love for mania
RiP your hard work m8 :'(
Tokiiwa
r00d
Topic Starter
Ashasaki
uhh sorry for being inactive, just busy on school lol

Ill be active as soon as possible :)
Kagu-chan


Please reply to mod with pointing out which was rejected and why.

1|2|3|4

Arcwin's 4K NM

00:10:979 (10979|3) - Seems that this have to be here: 00:10:890 -
00:28:346 - Maybe you could add one here and remove one in next tick, to follow fast drum and make it not too hard here.
00:37:298 - ^
00:50:100 (50100|2,50279|1,50458|2,50637|1,50816|2,50995|1,51174|2,51353|1,51532|2) - I see this before too in this map (with 1|4), but here it dont play much well for me.
01:09:615 (69615|3,69615|2) - Is it planned for no HS here? Seems wrong
01:15:344 (75344|1,75344|0) - ^
01:21:074 (81074|3,81074|0) - ^
01:26:803 - ... again, ok, seems planned, but i think it sounds weird since most players using different HS with different skins xD I suggest using HS for this points ^^

Arcwin's 4K HD

00:10:979 (10979|1) - See Normal diff. I hear the sound after, but its really hard to get there ^^
01:06:124 (66124|2,66213|1,66303|2,66392|1,66482|2,66571|1,66661|2,66751|1,66840|2,66930|1,67019|2,67109|1,67198|2,67288|1,67377|2) - You could change this to other pattern ( I dont like this patterns in HD, for MX its good. But its up to you ^^ )
MitiS_old_1
:roll:
wendao
wow what
Topic Starter
Ashasaki
ill revive this as soon as possible, sorry guys, just busy at school :(
Gravey-
Pls update the 4K diffs then call me back.

I'll do my BN check as soon as possible in 4K diffs :)
Topic Starter
Ashasaki
Waiting for arcwin and tokiiwa then ill revive this after
Tokiiwa
pretty sure im okay with my difficulty already
YunoFanatic
nvr underestimati toki
Evening
Good heavens nice sb

( distractions 10/10 )

a rather rough mod but ok
general thoughts during my playthrough

WOW AIMOD WOW PLS

no, really though


[Draw's 7K NM]

00:01:580 (1580|4,3012|2) - and so on until 00:10:890 - The intro snare hitsounds might be a bit too outstanding, might want to save it for later
00:23:065 - good idea to keep the trills and 1/4s mostly on the index and middle as it is the more dominant fingers
00:37:567 (37567|2,37656|1,37746|0) - it's probably better to stair "inward" (123) than "outward" (321), I feel that it's more comfortable
01:51:779 (111779|5,111869|6) - moving it to 56 or 65 would be better

[Usagi's 7K HD]

00:39:715 (39715|1,39805|0,39894|2,39984|1,40073|0) - would be way better if you stair inwards like 23123, it's just more comfortable

Really think that you can spice this up with some SVs but it's up to you

why do you have a -600 bpm

[Draw's 7K MX]

00:33:091 - 0.8 is slightly drastic, 0.9 would be better but eh, up to you
01:00:574 (60574|1,60663|0,60663|2,60932|5,61021|4,61021|6,61290|1,61379|2,61379|0) - i personally think that any other pattern, other than a bracket would work better
01:07:467 (67467|1,67511|0,67556|1) - wow please don't trill on this right off the bat, please do not trill here, it's really really uncomfortable
01:45:960 - missing this kick is kinda weird, might wanna add 1 here
01:51:332 - same, not sure why so much instruments are missed
01:54:733 (114733|4) - would be better if this ended right at the note here 01:55:285 (115285|5) - as it helps indicate the release of the LN
01:57:637 (117637|6) -
02:00:501 (120501|4) - same for these
02:03:366 (123366|2) - ^
02:06:410 (126410|1,126768|5,127126|0,127484|6,127842|1,128200|5) - wouldn't suggest mapping these, these are off synced

[Arc's 4K MX]
02:06:410 (126410|0,126589|2,126768|1) - these are slightly off, might want to check

[Arc's 4K NM]
Would suggest HP 7 as 6 is really really really low

[Toki guy 4K]
00:01:580 (1580|3,2386|1) - would be better if you ended the LN right at the note here just to indicated the release for the LN
00:39:536 (39536|3,39536|2) - think that this is better on 12 since @ 34, the jack with this chord feels like a really really weird 1/3 jack in which is aaaaa

There are probably a ton of ghosts in the drop section 01:11:764 - here, prolly need to remove them if you're ranking

02:04:798 (124798|2,125515|0,125515|1,125515|3) - might wanna end this 1/4 later

aa w/e too lazy

i should mod technical stuff so i can get more lines but that's kinda dumb

oh and also


WOW AIMOD WOW PLS


WOW AIMOD WOW PLS


WOW AIMOD WOW PLS


WOW AIMOD WOW PLS
[ A v a l o n ]
Mod as requested . . .
really epic SB . . . (>.<)b

check AiMod conflict uninherited timing points in Usagi's 7K HD diff

|1|2|3|4|
|1|2|3|4|5|6|7|



  • [Draw's 7K NM]
  1. 00:24:049 (24049|5) - delete this ? . . . same as you do in 00:25:482 - and the sound is not spesific like this part 00:23:333 (23333|1) -
  2. 00:25:750 (25750|1) - move to another column . . . the sound is different with 00:25:392 (25392|1) -
  3. 00:32:733 (32733|1,32912|5) - move to 3 and 4 ? avoid the same column with this 00:32:196 (32196|1,32554|5) -
  4. 00:34:613 (34613|5) - delete this, you not put the note in this part like as other
  5. 01:01:648 (61648|4) - move to this timing 01:01:558 - cuz it's a little awkward to play . . .and you didn't follow the synth again start from this 01:00:305 -
  6. 01:02:633 - add note for kick
  7. 01:10:689 (70689|2) - move to 01:10:868 - to follow kick sound properly
  8. 01:14:986 (74986|2) - move to 01:15:165 - same reason as ^
  9. 01:16:419 (76419|4) - to 01:16:598 - . . . and still much like that . . i suggest you to only following the "clear" sound for NM diff . . . it will be more easier to catch, and easier to play for noob player
  10. 01:18:030 - add note for kick sound
  11. 01:45:960 - & 01:45:602 - ^
  12. 01:48:825 - & 01:50:257 - ^ and still much like that XD

    [Arcwin's 4K NM]
  13. 00:09:995 (9995|2) - suggest to delete this . . cuz the sound is almost not audible . . . not like other part 00:08:562 (8562|1,8652|2,8741|3) -
  14. 00:15:724 (15724|2) - same reason as ^
  15. 00:25:392 (25392|1) - move to 00:25:750 - . . . cuz it more easy to catch and more respect to the music flow i think . . . xD
  16. 00:27:720 - try this ? http://puu.sh/iMWq2/cb15ed2d37.jpg . . . more fit with kick and drum clap sound imo :3
  17. 00:31:121 (31121|2) - move to this timing 00:31:480 -
  18. 00:54:486 (54486|2) - delete this :3 . . you didn't map sound like this like other
  19. the rest is fine i think

    [Arcwin's 4K HD]
  20. 00:31:480 - add note ? . . same as you do in 00:25:750 -
  21. 01:09:794 (69794|1) - there's no sound here, why you put a LN xD ?
  22. 01:20:179 - add note for kick, same as you do in 01:31:637 -
  23. 01:47:393 (107393|2) - move to 01:47:572 - cuz you put 2 note for express the kick sound for this part :3 like this 01:51:690 -
  24. 01:48:288 - & 01:48:646 - add note too . . . maybe on column 4 and 1
  25. 01:48:915 - add note for drum clap . . .

    [Tokii's 4K MX]
  26. 00:00:416 - & 00:00:953 - add note . . cuz you put 2 note for sound like this in after
  27. 00:11:158 - add note here ? . . . i think it have same sound as 00:10:621 (10621|0) - (played at 25%)
  28. 00:15:724 - delete 1 note . . the sound is not same loud as 00:15:814 (15814|1,15814|0,15903|2,15903|3) -
  29. 00:40:879 - add note here to continue the pattern . . . cuz the 1/4 notes is stopped in wrong interval imo
  30. start this . . . 00:45:982 - beware of ghost note . . cuz i hear the note is mapped in the part which have no spesific sound on that like 00:46:967 (46967|2) - 00:48:399 (48399|2) - 00:48:578 (48578|3) - and many more imo . . xD
  31. 01:08:063 (68063|1) - conflict snapping with Draw's MX ==> http://puu.sh/iMXNr/957bfac64e.jpg
  32. 01:13:151 (73151|1) - suggest to delete this . . . the snapping seems not fit imo
  33. 01:14:539 (74539|2,74584|1) - actually it only have 1 spesific sound . . . :3
  34. 01:15:344 (75344|0,75389|1,75434|2,75479|3,75523|0,75568|1,75613|2,75658|3,75703|0,75747|1,75792|2,75837|3,75882|0,75926|1,75971|2,76016|3) - it's even have only 1 FX sound . . . why mapped on 1/8 ? . . . i suggest to change this pattern
  35. 01:17:493 (77493|0) - this LN seems weird imo
  36. 01:21:432 - add note on this, it have same sound as nect pattern
  37. 01:26:803 (86803|3,86848|2,86893|1,86937|0,86982|3,87027|2,87072|1) - actually, i'm not sure for this pattern snapping . . . it just only one FX sound . .. even in Draw's MX it's only one LN

    [Additional]
    in Draw's MX . . . 01:07:780 - delete a note on this . . it's contains no sound actually
well that's all i can found . ..
i hope it's help xD

good luck . . . *star
mdelta
Here's my mod for Ono's Muzukashii and Oni:


Muzukashii:

I think the map is really nice, the only thing I would do is add some dons/kats in those long periods of empty space, because they occur often and they feel kinda lonely. I think it would be more "Muzukashii" if there were some notes between them.


Oni:

I would say the same thing that I said for Muzukashii, but only in the beginning of the map. It was kind of awkward not having many notes in that section, and it didn't really feel right for Oni.

-----------------------------

That's it, otherwise, good job, OnosakiHito! :)
AlisceaSparku
Hi~!
From AlisceaSparku's Modding Queue :D

I can't really mod their maps well. Tokii knows more about MX difficulties and Arcwin has ranked beatmaps already sooo idk if these can help :o
Anyway here's my mod:
|1|2|3|4|

Tokii's 4K MX :3
00:01:848 (1848|1,2117|1,2386|1) - move these to 3. They have same pitch with 00:02:654
00:03:281 (3281|2,3549|2,3818|2) - if you apply ^ move these to 2. to maintain pattern also.
00:04:086 (4086|1) - move to 3? I think it's better to avoid the note after it. Also, the piano ( is it even a piano ) sound is smaller than 00:03:818
00:08:383 (8383|0) - move to 2? to avoid the note after it
00:22:528 (22528|1,22886|2) - ctrl + g? I think better not because of pitch.
00:39:536 (39536|2) - move to 1, to emphasize the beat

00:54:576 (54576|2,54844|2,55113|2,55381|2,55650|2) - move to 2, for reason beneath
00:56:008 (56008|2,56277|2,56545|2,56814|2) - move to 2, these piano sound is smaller than 00:55:381.
00:54:486 - missing note? if the 2 mods above are applied, how about this? https://u.teknik.io/TawNJN.jpg
00:57:351 - missing note?

Arcwin's 4K HD
can't see anything wrong with it.

Arcwin's 4K NM
still nothing :p

Wow I hope these can help :i
Good luck with map! A bit more time until it gets ranked :D
Serena-
\o/
koliron
/o/ overdose <3

Little mod

  • Overdose
  1. 00:02:833 (6,7,1) - Left
  2. 00:21:453 (6,7,8) - ^
  3. 00:28:794 (1,2) - Easy to lose the tail of (1)
  4. 00:54:576 (5) - NC?
  5. 01:43:275 (1,2,3,4) - Left
  6. 01:46:139 (6) - NC
  7. 01:46:677 (1) - Remove NC
  8. 01:47:572 (3) - NC
  9. CS 3.8 or 3.9?

GL :3
Shiguri
As requested, a mod for Insane and Extra

Broccoly's Insane
00:01:490 - Place circle
00:07:220 - ^
00:27:362 (1) - Shouldn't be a NC imo
01:50:794 (2) - x:88 y:214

Asphyxia's Extra
Wow I can't mod that..

Btw, very well made storyboard and map. Would be glad to see this ranked one day.
Sharkie
Mod for Broccoly's Insane and Asphyxia's Extra by request :3

Broccoly's Insane
[Broccoly's Insane]
00:34:165 (1,2,1) - The spacing from 1-2 is lower than 2 - slider 1, and 2 is an offbeat, maybe move it like this?: 00:37:388 (5) - NC?
00:38:910 (2,3,4,1) - This is so confusing to read for me ;w; maybe have the "4" and "1" 3/4ths overlapped instead of entirely stacked?
I would say this would be fine, but the stacked double of 00:38:820 (1,2) - makes it really confusing, in my opinion.
01:11:047 (2) - Space this out a bit more? Its a strong beat~
01:50:436 (1,2) - You're killing mah OCD mang ; ;Really fun diff, as I expected :3



Asphyxia's Extra
[Asphyxibae's Extra]
This diff is so perfect, how am I supposed to mod this
00:45:624 (1,2) - Maybe increase spacing here to fit the louder volume changes? (Will that ruin structure? idk)
01:21:790 (1,2) - I spent an hour and a half before I can find a "problem" that's not even a problem. (The Extra note in the picture is for reference)


How come you won't let me do my job T_T

Really awesome mapset, looked at the other diffs too.
Please rank quickly guys! :3
gogogo
Exa
Modding done:


[Broccoly's Insane]


00:01:490 - Are you sure about skipping that beat?
00:06:414 (3) - You don't represent this audio sample with the same DS that you do with 00:04:982 (3) - even though they have equal tension.
00:12:680 (5) - Replace with 1/2 slider and a note because it's already weird skipping all those noticeable beats.
00:12:680 (5,1) - Looks too cramped and this way you are not considering the transition to the next "section" by using more DS or at least broken flow.
00:18:678 - Don't skip that. I can hear it standing out, you can hear it standing out and it's weird not to be played.
00:20:558 - Major white tick which can be used to increase tension in order to transit into the kiai time dynamically. Don't skip it. You can do something like this.
00:21:095 - Same goes for this red tick.
00:21:274 (4,1) - Nazi, but imperfect blanket.
00:28:704 - Here is where the audio sample which starts at the beginning of your 1/8 slider ends.
00:38:104 (1,2,3,4) - Just a suggestion, but horizontal flow here seems to be fitting best since you mostly alternate between horizontal and vertical between your patterns. Not to mention 00:37:746 (7,1) - Is not played like it's supposed to since the player leaves the slider early in order to transit into one. - Before the slider has actually ended - And therefore, the audio part you are trying to represent here gets cut off by the player unintentionally.
00:40:611 (3) - Looks like it's handicapped to me compared with how you draw the rest of your sliders. Don't change it unless someone else points it out.
00:41:685 (2,3,4) - The streams fits but you cut the flow when it should be constant for that part since there is no change of pace for some time after the major whit tick. tl;dr: Use the 2 notes after the slider as an extension of it.
00:45:982 - Just a suggestion, but try replacing that repeat with a note. It leaves a nice feeling when tapped at the end of that part when I tried it.
01:14:270 (4) - The soryboard element is not in perfect spatial sync with the note.
01:16:777 (1) - Better replace with 2 notes.
01:18:209 (1,2,3,4,1) - Why not space the stream a bit more? Both the part's volume, audio samples and tension allows you to.
01:19:552 (4,5) - Again, just a suggestion, but try something like this.
01:23:938 (1,2,1,2,1) - I feel like there might be readability issues here.
01:47:482 - I think it's a shame to leave that dirty beat unmaped.
01:47:214 (5,1) - Also try to avoid that overlap, it looks bad and the flow which it creates is too snappy. Move somewhere around (468,172).

[Asphyxia's Extra]

00:23:065 (1) - The note is not in perfect spatial sync with the storyboard element.
00:39:178 - Don't skip that, even if that means your sliderart going to waste. It's really noticeable while playing and it makes the rhythm too inconsistent.
00:39:357 - Same as above.
01:03:170 (1,2,1,2,1,2) - I get that it's supposed to be difficult, but I can still see readability issues popping up here.
01:09:615 (1) - The slider is not in perfect spatial sync with the storyboard element. (And the little one that appears when the slider ends)
01:14:539 (2) - The note is not in perfect spatial sync with the storyboard element.
01:17:135 (3,1) - Imperfect blanket.
01:43:275 (1,2) - Same as 00:37:746 (7,1) - of Broccoly's Insane. The player leaves the slider early in order to transit into one and that happens before the slider has actually ended. Therefore, the audio part you are trying to represent here gets cut off by the player unintentionally.
00:00:148 (1) - until 02:05:710 - Amazing difficulty, please nerf because some people might not be able to handle the awesomeness.

[General]


- Just drooping this here, fresh from the ranking criteria page.
litoluna
hi~
from in game req
Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.
[General]
  1. this rankable??
    Usagi's 7K HD
    File missing:
    Inconsistency in uninherited (red) timing sections:
    02:06:947, BPM of -600.000
    02:07:663, BPM of -600.000

    sorry I don't know mania rule
[Broccoly's Insane]
  1. 01:20:358 (1,2,1) - ummm.cool slider. but this overlap slider, hard to look;;
  2. 01:42:021 (3,4) - change slider?
    I hate distant Stream.x_x
[Asphyxia's Extra]
  1. 00:12:680 (1,2,3,4,1) - i think straight Stream is better.
  2. 01:07:467 (4) - or 01:07:825 (5) - add NC
    this changed Rhythm point.
  3. 01:18:925 (5) - add NC
    I think that the SB in conformity to a changing part is beautiful
  4. 01:23:938 (2) -add NC
    same as the above.
gl~
Topic Starter
Ashasaki

litoluna wrote:

hi~
from in game req
Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.
[General]
[list]
[*]this rankable??
Usagi's 7K HD
File missing:

--> FIXED

gl~
Beomsan
hi from in game req
please remember. this modding is just only my suggestion

my english skill is very fool . sry

[Bakari's Hard]

00:23:065 (1,2) - 1 more fold and 2 blanket


00:31:659 (1) - Longer slider

image2
[img]Longer%20slide[/img]

00:36:672 (6) - 4 blanket


[Xinely's Hard]

00:13:755 (2) - X:262 Y:192 and blanket

00:21:274 (3,4) - X:36 Y:276


[Asagi's Insane]

00:30:763 (3) - X272 Y360 blanket



[Broccoly's Insane]

와우.


[Asphyxia's Extra]

GOD.





what a nice storyboard.

gl.
Asphyxia

Exa wrote:

Modding done:


[Asphyxia's Extra]

00:23:065 (1) - The note is not in perfect spatial sync with the storyboard element. Ashasaki may want to look into that, but it looks good while playing, though
00:39:178 - Don't skip that, even if that means your sliderart going to waste. It's really noticeable while playing and it makes the rhythm too inconsistent.
00:39:357 - Same as above. As for these two, I'll see what others think since this is the first time this gets suggested (I think?) so yeah
01:03:170 (1,2,1,2,1,2) - I get that it's supposed to be difficult, but I can still see readability issues popping up here. Uhh yeah, Blue Dragon said it plays bad and it was kinda ehh, so I changed the stream
01:09:615 (1) - The slider is not in perfect spatial sync with the storyboard element. (And the little one that appears when the slider ends)
01:14:539 (2) - The note is not in perfect spatial sync with the storyboard element. ^ Ashasaki amy want to look into these
01:17:135 (3,1) - Imperfect blanket. Fixed
01:43:275 (1,2) - Same as 00:37:746 (7,1) - of Broccoly's Insane. The player leaves the slider early in order to transit into one and that happens before the slider has actually ended. Therefore, the audio part you are trying to represent here gets cut off by the player unintentionally. I don't think this is an issue, since all the testplays I've gotten, they play it really naturally and I think this follows the music the best so yeah... keeping these
00:00:148 (1) - until 02:05:710 - Amazing difficulty, please nerf because some people might not be able to hand the awesomeness. LOL thanks!

[General]


- Just drooping this here, fresh from the ranking criteria page.

litoluna wrote:

hi~ hi!

[Asphyxia's Extra]
  1. 00:12:680 (1,2,3,4,1) - i think straight Stream is better. my bad, fixed
  2. 01:07:467 (4) - or 01:07:825 (5) - add NC Added nc for 4
    this changed Rhythm point.
  3. 01:18:925 (5) - add NC
    I think that the SB in conformity to a changing part is beautiful
  4. 01:23:938 (2) -add NC As for the last two NC suggestions, decided not to do anything with them yet since they'd break consistency things so yeah
    same as the above.
gl~

Beomsan wrote:

[Asphyxia's Extra]

GOD. wow thanks <3
Fixed everything from Sharkie's mod. Thanks a bunch for modding guys! http://puu.sh/iQfar/b4b73e00f2.txt
Beomsan
shoot star
Topic Starter
Ashasaki
Oh Thank you so much guys!
Wing My Way
[Broccoly's Insane]
00:14:471 (3) - NC
00:15:814 (1,2) - exchange NC
00:28:883 (2) - It does not look good
00:38:462 (3,3,1) - check stack
01:13:823 (1,2) - exchange NC
01:44:349 (4) - Not recommended for two accent above the same silder

[Asphyxia's Extra]
00:41:506 (6) - Here not feeling well, two short slider into how to?

Nice map! good luck :)
OnosakiHito
Ah, this is back. So I guess I will do my work here.
Kurokotei
Hi! Via in-game PM
super cool sb omg

[Ono's Muzukashii]

  1. 01:07:467 (1) - tbh I don't think this finisher is needed, it reduces the impact of 01:08:183 (1) - , which should be the emphasized note imo
  2. 01:09:615 - add k here? I see what you wanted to do here but it sounds pretty weird without a k
  3. 01:15:344 - ^
  4. 01:21:074 (1,2,3,4,5) - delete 2,3,4? it would help to emphasize the beat after this
  5. 01:26:803 - add k here?
  6. 01:28:235 - ^
  7. 01:51:869 (1,2,1,1,2,3,4,1,2,1,2,3,1,1,1,2,3,1,1,1) - wow, this pattern is pretty long, cut it somewhere? (delete 01:53:122 (2) - for example)
  8. 01:56:205 (1,1,1) - remove finishers? you didn't put finishers after this but it's the same sound

[Oni's Ono]
*runs*

  1. 00:12:859 (1,2,1) - change to kdk or ddk? fits the piano better imo
  2. 00:18:589 (1,2,1) - ^
  3. 01:56:205 (1,1,1) - same as Muzu
  4. 02:00:143 (2,3,4,5) - delete these? they feel really overmapped, especially on a calm part like that
  5. 02:03:008 (2,3,4,5) - ^
  6. 02:02:471 (1) - move to 02:02:650 - to follow the piano?
  7. 02:05:336 (2) - move to 02:05:515 - ?

That's all, really nice SB and pretty cool song! Good luck for rank!
OnosakiHito

Sayaka- wrote:

SPOILER
Hi! Via in-game PM
super cool sb omg

[Ono's Muzukashii]

  1. 01:07:467 (1) - tbh I don't think this finisher is needed, it reduces the impact of 01:08:183 (1) - , which should be the emphasized note imo I agree. Changed.
  2. 01:09:615 - add k here? I see what you wanted to do here but it sounds pretty weird without a k give me some time to think about these cases please.
  3. 01:15:344 - ^
  4. 01:21:074 (1,2,3,4,5) - delete 2,3,4? it would help to emphasize the beat after this Yes, I agree.
  5. 01:26:803 - add k here?
  6. 01:28:235 - ^
  7. 01:51:869 (1,2,1,1,2,3,4,1,2,1,2,3,1,1,1,2,3,1,1,1) - wow, this pattern is pretty long, cut it somewhere? (delete 01:53:122 (2) - for example) will see about this.
  8. 01:56:205 (1,1,1) - remove finishers? you didn't put finishers after this but it's the same sound agree

[Oni's Ono]
*runs*

  1. 00:12:859 (1,2,1) - change to kdk or ddk? fits the piano better imo I give it a try for now.
  2. 00:18:589 (1,2,1) - ^ ^
  3. 01:56:205 (1,1,1) - same as Muzu
  4. 02:00:143 (2,3,4,5) - delete these? they feel really overmapped, especially on a calm part like that Hm, I think I will keep it like that since it was pretty much intentional. Though, I will think about it after all, since this was rather self preference. So yu might be right.
  5. 02:03:008 (2,3,4,5) - ^ ^
  6. 02:02:471 (1) - move to 02:02:650 - to follow the piano? removed these instead
  7. 02:05:336 (2) - move to 02:05:515 - ? ^

That's all, really nice SB and pretty cool song! Good luck for rank!
Short but good. Thanks!
Download: http://puu.sh/iQhAC/397f13f90d.7z
DahplA
From PM. Doing the two requested difficulties.

Broccoly's Insane
  1. 00:01:401 (6,1) - I'm sure there's a good reason, but I believe you should add a triple here to keep consistency with 00:02:833 (6,7,1) - and others. There is a noise there, so it fits.
  2. 00:06:682 (4) - Slightly off-stacked
  3. 00:07:846 (2) - ^
  4. 00:13:038 (1) - Hiding the sliderend like that does make it really hard to read. I would move it to x244 y52 so it's away from the slider, while also making a triangular shape with 00:12:412 (4,5) - . You might need to move 00:13:844 (4) - if you think it's too close, but I still think it's better than not showing the slider end.
  5. 00:20:737 (2) - Move down 1 pixel to fix the stack perfectly
  6. 00:34:165 (1) - Slightly off-stacked
  7. 00:39:178 (3,1) - ^, I don't know if these one's are intentional. If they are, you should move them more to create a more easier to read pattern
  8. 01:12:480 (4) - ^ (without note)
  9. 01:20:358 (1,2) - This pattern is...I'd say questionable. Not sure if unrankable or not, but I've been called out on one of my maps for having something similar. I do recommend a change. Maybe something like 00:12:412 (4,5) - ?
  10. 01:21:074 (1) - Slightly off-stacked with 01:20:358 (1) -
  11. 01:31:458 (5,6) - I hear a sound on the red tick on 01:31:637, so I think a triple here works better to get a note on every sound
Asphyxia's Extra
  1. 00:08:383 (5) - Slightly off-stacked
  2. 00:13:755 (3,4,5,6,1,2,3,4) - What's the reasoning for decreasing spacing on first, then increasing on second (as in throughout the stream).
  3. 00:57:440 (1,2,3,4) - I'm sure this is intentional as well, but I feel relative spacing works best here aesthetically
  4. 01:04:602 (1,2,3,4,1) - How come it suddenly loses spacing here?

I feel like these are all going to get denied with a really good reason that I didn't pick up on. Please don't hate me ;_;

i <3 you guys ;_;
-N a n a k o-
PM Request

[Broccoly's Insane]
00:00:685 (3,4,5) - It look like weird because of you didn't completely stack with 00:00:148 (1,2) -
00:06:145 (2,3) - Why you stack here? It feel uncomfortable to play because of you didn't use stack pattern in this section before
00:19:305 (4,5) - ^
00:13:038 (1) - It's too close with this 00:12:680 (5) - slider's end, it make me feel bad to play
00:27:362 (1,1,2) - the beat is so strange here
01:20:358 (1,2) - Not comfortable to play
01:41:842 (1,2,3,4,1,2,3,4) - Little bit hard to play in insane

[Asphyxia's Extra]
00:10:711 (3) - slider's head stack with 00:10:174 (1) -
01:12:480 (1,2,3,4,5,6) - It's bad for playing
phaZ
[General]


sb is really nice :3! though i found sth unlogic to me:
00:11:606 to 00:21:632 - gray
00:45:982 to 00:57:082 - not gray besides the mainmelody is the same as well both parts are fairly calm
01:08:899 to 01:31:727 - extremely colourful part with some uncoloured dropouts - thats what i envision/imagine when i hear this
whatever sb is really epic so if you may not mind
[Easy]
00:45:982 (1,2,1) - the repeatheats are so weird when they arnt audible. i suggest normal-hitdrum on them, also fits really well with the music
00:51:711 (1,2,1) - ^
01:51:869 (1,2,3,4,1) - maybe re-arrange them in a way that 01:54:733 (1) can be made axial symmetric, it looks so casual (rotate, mini-adjustmenst to placement,.. ez)
01:57:637 (1,1,1) - make them symmetrical ?
[Normal]
00:51:711 (1,2,1,2) - same suggestion as in Easy: add normal-hitdrum on repeat since it sounds akward if its almost not audible
01:31:816 (1) - sb not on top of circle
01:49:720 (2) - shouldnt this be Z-shaped/ W-shaped the whole slider (stream is full slider duration)?


[-Bakari-'s Hard]
00:03:281 (2,3) - they seem just wrong :c. there is a piano at 00:04:982 and 00:06:414 but not at 00:03:549 those two circles seem really off to me.
00:00:148 (1,2,1,2,3,1,2,3,4,1,2) - the whole placing seems to be soooo random, it makes such a weird impression, but i already imagine patterns fitting to the music there http://puu.sh/iQjdL/5342c33935.zip sth like that
00:18:410 (1,2) - is it any different from 00:15:187 (6,7,1)? so why make it difference
00:40:253 (1) - isnt that supposed to be more in the upper right o.O?
01:10:331 (1) - is the NC solour intended?
01:43:991 (2,3) - sb colour doesnt match
01:46:139 (1,2) - sb ^
01:46:139 (1,2) - sb ^
[Xinley's Hard]

01:26:087 (1) - this slider was surprising to me because of the storyboard which made it hard to read -> ctrl+g

[Asagi's Insane]
no complains
[Broccoly's Insane]
00:18:052 (5,6) - rhythm felt weird to play
00:19:126 (3) - remove, its feels wrong while playing so many syncopes
01:42:559 (1,2,3,4) - make a square by rotating them by 90°? or triangle with its height?
[Asphyxia'S Extra]
00:00:148 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - how about making them line up properly? your dirty work is very visible to my eyes^^
00:04:713 (2,3,4,5,6,1) - ^
00:28:078 (6) - make it a bit more
[]
really nice map :3
not sure if nightcore is correct term, since its really just pitch/speed up
Mikii
Free mod

[Broccoly's Insane]
  1. 00:01:490 (6) - Missing out the triple
  2. 00:07:130 (6) - ^
  3. 00:27:362 (1) - Feel like this should be placed elsewhere as it doesnt correspond the the snaps you did after
  4. 01:13:017 (1) - Ctrl+g would give this slider more emphasis with the NC shift in music
[Asphyxia's Extra]
  1. 00:01:848 (2) - Line this up for illuminati triangle?
  2. 00:16:172 (2,4) - Ctrl+g them individually? Some stop flow
  3. 00:17:693 (2) - Make this shape the same as the previous repeater
  4. 00:19:931 (6) - Intentional?
  5. 00:57:440 (1,2,3,4) - I feel like this doesn't emphasise the music enough. Use this rhythm instead
  6. 01:12:480 (1) - Damn son. nerf lol
  7. 02:01:039 (2) - Blanket in that nice circle hole in that 1 slider?
  8. 02:03:903 (2) - Stack with sliderend?

That is a damnae good storyboard. Good luck!
Topic Starter
Ashasaki
No Reply = Fixed

imaikiseta wrote:



Amazing SB!! ;)

Normal
00:08:741 (1) - I think spinner should end here -> nope, the spinner is perfectly placed there
01:28:235 (5) - Remove
^^01:27:519 (4) - Slider ends here -> see, that was intentional for the emphasis of the beat
01:28:952 (1,2) - ^^ -> yea ^

Easy
00:08:741 (1) - I think spinner should end here -> nope
01:31:816 (1) - Remove -> nope, that is for the impact of the drum
^^01:31:100 (4) - Add reverse -> yeah ^

phaZ wrote:

[General]


sb is really nice :3! though i found sth unlogic to me:
00:11:606 to 00:21:632 - gray
00:45:982 to 00:57:082 - not gray besides the mainmelody is the same as well both parts are fairly calm
01:08:899 to 01:31:727 - extremely colourful part with some uncoloured dropouts - thats what i envision/imagine when i hear this
whatever sb is really epic so if you may not mind I dunno what to say HAHA


[Easy]
00:45:982 (1,2,1) - the repeatheats are so weird when they arnt audible. i suggest normal-hitdrum on them, also fits really well with the music
-> they use whistle on other diffs for consistency owo
00:51:711 (1,2,1) - ^
^
01:51:869 (1,2,3,4,1) - maybe re-arrange them in a way that 01:54:733 (1) can be made axial symmetric, it looks so casual (rotate, mini-adjustmenst to placement,.. ez) -> i dunno how to re-arrange them, i ask some top rank easy-normal players and they have no problem for that ( and me ofc XD so no change for that
01:57:637 (1,1,1) - make them symmetrical ? -> i always keep in mind the Distance snap, although I tried to make them symmetrical , I think it doenst fit well, so I used to map like tht, maybe for change mapping style? lol

[Normal]
00:51:711 (1,2,1,2) - same suggestion as in Easy: add normal-hitdrum on repeat since it sounds akward if its almost not audible
-> same opinion on easy
01:31:816 (1) - sb not on top of circle
Ok, tbh, Theere is a bug on the grid of design editor, so when you see it, its not properly placed, but try to play it or cinema mod, it fits well
01:49:720 (2) - shouldnt this be Z-shaped/ W-shaped the whole slider (stream is full slider duration)?
It's just my self-preference slider art style o.o, maybe i can change them
really nice map :3
not sure if nightcore is correct term, since its really just pitch/speed up
hmm lemme ask Gero for this
-SoraGami-
Hi

sorry for my late mod, college days xD
1|2|3|4

[Arcwin's 4K HD]
01:32:174 (92174|1) - ctrl + H, to avoid same column with 01:33:248 (93248|2) -
[Tokii's 4K MX]
01:01:111 (61111|2) - move to 2 for balance
01:11:047 - add 2 notes, kick sound like 01:09:615 -
01:32:532 (92532|1,92890|2) - ctrl + H, for balance

Good Luck!
Hestia-
Mania mod~ 1|2|3|4|5|6|7

[Draw's 7K NM]
Very nice map, only thing I see is I think part with green storyboard needs more notes, maybe add some of these:
00:46:698 - Add 6
00:46:877 - Add 6
00:47:593 - Add 2
00:48:130 - Add 2
00:49:026 - Add 5
00:49:563 - Add 6
00:50:189 - Add 5
00:50:458 - Add 3
00:50:637 - Add 4
00:50:995 - Add 6
00:51:174 - Add 6
00:53:322 - Add 3
00:53:591 - Add 5
00:53:860 - Add 2
00:54:755 - Add 2
00:55:023 - Add 5
00:56:187 - Add 2
00:56:456 - Add 6
00:59:052 - Add 1
00:59:320 - Add 7
01:00:574 - Add 2
01:02:006 - Add 1
01:48:915 (108915|4) - Remove?
01:51:779 (111779|5) - Remove!

[Usagi's 7K HD]
00:26:377 - Add 6 - You don't have to change this part I just want more stair things uwu
00:26:556 - Add 6
00:26:735 - Add 4
00:26:914 - Add 3
00:27:093 - Add 2
00:27:272 - Add 4
00:27:720 (27720|0) - Move to 2 - This part I think should be changed... maybe add some more overlapping LNs and notes on 00:27:541 and 00:27:630.
00:27:899 (27899|0) - Move to 2
00:39:894 (39894|2) - Move to 6 - This part is a mean one handed pattern uwu. Actually maybe rearrange the LNs here? I don't like my pattern either
00:39:984 (39984|1) - Move to 5
00:40:073 (40073|0) - Move to 4
00:47:325 - Add note to 5 - This is just me wanting more notes randomly for fun
00:50:189 - Add note to 5
00:50:726 - Add note to 4
00:51:622 - Add note to 4
00:51:890 - Add note to 3
00:52:069 - Add note to 2
00:52:338 - Add note to 5
00:52:427 - Add note to 4
00:53:322 - Add note to 4
00:53:591 - Add note to 4
00:53:860 - Add note to 4
00:54:128 - Add note to 4
00:55:023 - Add note to 1
00:55:292 - Add note to 4
00:56:187 - Add note to 4
00:56:456 - Add note to 4
00:56:724 - Add note to 4
00:56:993 - Add note to 4
00:57:351 - Add note to 3
00:57:619 - Add note to 6
00:57:709 - Add note to 5
00:57:978 - Add note to 7
00:58:336 - Add note to 1
00:58:783 - Add note to 2;6
00:59:052 - Add note to 2;6
00:59:141 - Add note to 3;5
00:59:320 - Add note to 3;5
00:59:410 - Add note to 2;6
00:59:678 - Add LN to 1;7 til 00:59:947
00:59:947 - Add LN to 2;6 til 01:00:216
01:00:484 - Add 1;7 - I think this part is actually undermapped and you should add notes here
01:00:574 - Add 2;6
01:00:753 - Add 1;7
01:00:842 - Add 2;6
01:01:111 - Add 1;7
01:01:379 - Add LN to 4
01:01:558 - Add LN to 2;6
01:01:648 - Add note to 4
01:01:737 - Add LN to 1;7
01:01:916 - Add note to 2;6
01:02:185 - Add note to 2;6
01:02:543 - Add note to 3;5
01:02:722 - Add note to 3;5
01:03:080 - Add note to 2;6
SPOILER
IGNORE THIS probably
01:03:259 - Add note to 2 - This is me adding notes randomly for fun again. Actually if you want you can add notes at these times but definitely not using this pattern. Maybe make the chords on the other beats into single notes as well. Or just keep it how it is. o/
01:03:438 - Add note to 4
01:03:617 - Add note to 4
01:03:796 - Add note to 6
01:03:975 - Add note to 2
01:04:154 - Add note to 6
01:04:333 - Add note to 1
01:04:513 - Add note to 7
01:04:871 - Add note to 4
01:05:050 - Add note to 5
01:05:229 - Add note to 3
01:05:408 - Add note to 5
01:05:587 - Add note to 3
01:05:766 - Add note to 5
01:05:855 - Add note to 6
01:05:945 - Add note to 3
01:06:034 - Add note to 5
01:17:314 (77314|1) - Move to 5
01:17:403 (77403|3) - Move to 6
01:24:565 - Add LN to 4 - Background noises, don't really need to map these but they are there
01:25:908 - Add 6
01:31:458 - Add 1;7
01:31:548 - Add 1;7
01:32:174 - Add 7
01:32:890 - Add 1
01:33:248 - Add 7
01:33:607 - Add 1
01:33:965 - Add 7
01:34:144 - Add LN to 3
01:34:323 - Add LN to 2
01:34:502 - Add 1
01:34:591 - Add 3
01:34:681 - Add 5
01:34:860 - Add 4
01:34:949 - Add 5
01:35:039 - Add 6
01:35:218 - Add 3
01:35:307 - Add 4
01:35:397 - Add 5
01:35:576 - Add 4
01:35:666 - Add 5
01:35:755 - Add LN to 6
01:35:934 - Add LN to 5
01:36:292 - Add 4
01:36:471 - Add 1
01:36:650 - Add 4
01:37:008 - Add 5
01:37:187 - Add 3
01:37:366 - Add 4
01:37:456 - Add 3
01:37:724 - Add 7
01:38:083 - Add 7
01:38:441 - Add 7
01:38:799 - Add 7
01:39:694 - Add LN to 2;5 - I think you should actually map this part, maybe make the other LN end here and have these on different lines
01:39:873 - Add LN to 2;5
01:40:052 - Add LN to 3;4
01:40:231 - Add note to 2
01:40:321 - Add note to 4
01:40:410 - Add note to 6
01:40:768 - Add 4 - You can have notes on 01:40:500, 01:40:589, 01:40:679 beats too but they are less important
01:41:126 - Add 4
01:41:484 - Add 4
Sorry for terrible mod LOL. Bunny I like your map uwu maybe some of it will help

[Draw's 7K MX]
Nice map~ Again only thing is like the the green storyboard part leaves out some stuff
00:46:161 - Add 5
00:46:250 (46250|4) - Remove
00:46:340 - Add 5
00:46:698 - Add 5
00:46:788 (46788|4) - Remove
00:46:877 - Add 5
00:47:325 - Add 5
00:47:414 (47414|4) - Remove
00:47:593 - Add 2
00:47:683 (47683|1) - Remove
00:47:772 - Add 2
00:48:130 - Add 2
00:48:220 (48220|1) - Remove
00:48:309 - Add 2
00:49:026 - Add 6
00:49:115 (49115|5) - Remove
00:49:205 - Add 6
00:49:563 - Add 6
00:49:652 (49652|5) - Remove
00:49:742 - Add 6
00:50:189 - Add 3
00:50:279 (50279|2) - Remove
00:50:458 - Add 5
00:50:547 (50547|4) - Remove
00:50:637 - Add 5
00:50:726 - Add 4
00:50:995 - Add 5
00:51:084 (51084|4) - Remove
00:51:174 - Add 5
00:51:622 - Add 5
00:51:711 (51711|4) - Move to 7
00:51:801 - Add 1
00:51:890 - Add 4
00:52:069 - Add 1
00:52:159 - Add 5
00:52:338 - Add 4
00:52:427 - Add 3
00:52:606 - Add 5
00:52:785 - Add 7
00:52:964 - Add 1
00:53:322 - Add 4
00:53:591 - Add 7
00:53:860 - Add 1
00:54:128 - Add 5
00:54:397 - Add 1
00:54:665 - Add 7
00:54:755 - Add 5
00:54:934 - Add 2
00:55:023 - Add 6
00:55:202 - Add 1
00:55:292 - Add 3
00:55:471 - Add 5
00:55:560 - Add 3
00:56:187 - Add 4
00:56:456 - Add 4
00:56:724 - Add 2
00:56:993 - Add 5
00:57:351 - Add 1
00:57:619 - Add 5
00:57:798 - Add 4
00:58:157 - Add 4
00:58:694 - Add 2
00:59:052 - Add 4
00:59:231 - Add 3
00:59:320 - Add 7
00:59:589 - Add 1
01:00:753 - Add 5
01:01:111 - Add 3
01:02:185 - Add 6
01:02:543 - Add 2
01:03:080 - Add 3
01:05:766 (65766|1) - Remove
01:07:781 (67781|6) - Remove
01:30:831 - Add 5
01:34:502 - Add 3
01:34:591 - Add 4
01:34:681 - Add 5
01:34:860 - Add 3
01:34:949 - Add 4
01:35:039 - Add 5
01:35:218 - Add 3
01:35:307 - Add 4
01:35:397 - Add 5
01:35:576 - Add 3
01:35:666 - Add 4
01:40:500 - Add 3
01:40:589 - Add 5
01:40:679 - Add 3
01:40:858 - Add 5
01:40:947 - Add 3
01:41:037 - Add 5
01:41:216 - Add 3
01:41:305 - Add 5
01:41:395 - Add 3
01:41:574 - Add 5
01:41:663 - Add 3
01:41:753 - Add 6
01:44:259 - Add 6
01:44:439 - Add 3
01:44:528 - Add 6
01:45:602 - Add 5
01:45:960 - Add 1
01:47:035 - Add LN to 2
01:47:214 - Add LN to 4
01:47:393 - Add LN to 5
01:48:467 - Add LN to 7
01:48:646 - Add LN to 6
01:48:825 - Add LN to 4
01:49:899 - Add 3
01:49:989 - Add 5
01:50:168 - Add 3
01:50:257 - Add 5;6
01:50:347 - Add 4
01:51:242 - Add 6
01:51:332 - Add 5
01:51:421 - Add 4
01:51:511 (111511|3) - Remove
01:51:690 - Add 5
01:52:674 - Add 4
01:52:764 - Add 3
01:52:853 - Add 2
01:53:032 - Add 5
01:53:122 - Add 4
01:53:211 - Add 3
01:53:301 (113301|2) - Move to 2

[Arcwin's 4K NM]
Looks good ^w^

[Arcwin's 4K HD]
01:06:303 - Add 1
01:06:571 - Add 4
01:06:930 - Add 1
01:07:109 - Add 4
01:40:231 (100231|1) - Move to 4
01:40:321 - Add 2
01:59:785 (119785|2) - Remove
02:02:650 (122650|2) - Remove

[Tokii's 4K MX]
Hii Tokii~♥
01:15:389 (75389|1,75434|2,75479|3,75523|0,75568|1,75613|2,75658|3,75703|0,75747|1,75792|2,75837|3,75882|0,75926|1,75971|2,76016|3) - Remove
01:15:344 - Add LN to 2
01:24:520 (84520|1) - Remove
01:24:610 (84610|3) - Remove
01:24:386 - Add 4
01:24:476 - Add 2
01:24:655 - Add 4
01:24:744 (84744|2,84834|3,84923|0,85013|1,85102|2,85192|3) - Remove
01:24:834 - Add 2;3
01:24:923 - Add 1
01:25:013 - Add 4
01:25:102 - Add 2
01:25:192 - Add 3
01:26:848 (86848|2,86893|1,86937|0,86982|3,87027|2,87072|1) - Remove
01:26:803 - Add 1;3
01:26:982 - Add 3;4
01:27:072 - Add 2
01:27:340 - Add LN to 4
01:35:979 (95979|1,96024|0) - Remove
01:35:934 - Add LN to 1
01:37:724 - Add 4
01:37:904 - Add 1
01:38:083 - Add 4
01:38:262 - Add 1
Sonnyc
Bakari's Hard:

00:01:401 (2,1) - Personally I think it could've been neater if the curve rate of these two sliders were the same.
00:18:410 (1) - Following the 1/1 rhythms as you've done before would fit the music better imo. The music here wasn't enough to set this rhythm as 3/4, only making the rhythm quite awkward. You can know that the beat of 00:18:768 is getting ignored. Since this is just my personal thought, keeping yours is fine.
00:23:781 (2) - The jump with (1) felt a bit large and considering this jump appears right after the change of the music, chances are players can get confused since the distance with (3) is similar. Removing the jump is most recommended.
00:44:191 - Imo leaving here empty was less effective. Consider adding a single note at least.

Xinely's Hard:

00:33:807 (2) - Guess you've commited a rhythm error. Start the slider from 00:33:897 to fit the music.

Amazing SB.
Senritsu
Hello
Ashasaki asked me to mod the taiko
well
lol ok

[General]
  1. 01:34:502 add a green line here and decrease the volume? 80% on a calm part is a bit too much imo and start increasing at 01:37:904
[Muzukashii]
  1. 00:27:720 (2,3) - i understand the point of your mapping here, but it feels weird if there's a cymbal snapping after it (00:28:078 - ), while this part is supposed to be ddk because of the drum, idk im just stating here. And btw, this part is similar with 00:39:178 (2,3,1,2,3,1) - though, except the triplet on the middle.
  2. 01:21:432 (2) - probably try deleting this? emphasizing the cymbal at 01:21:074 (1) - , and for similar pattern with 01:21:790 (3,4,5,6,7,1) - kk here sounds strange xD
  3. 01:51:869 (1,2,1,1,2,3,4,1,2,1,2,1,1,1,2,3,1,1,1) - agree with Sayaka-, and also the suggestion is same lol just saying
  4. 02:06:231 (1) - add finish also, for consistency with Oni
[Oni]
  1. 00:14:292 and 00:20:021 add a note here? weird to see if it's empty in Oni, but filled in Muzu
  2. 00:28:257 this part is also the same (also the music can be mapped here, why leaving it blank?
  3. 01:17:851 (1) - try removing this then add d here 01:18:030 ? effect of music on 01:17:493 (1) - is hanging until 01:17:851, so leaving it empty to emphasize this might be better
  4. 01:26:266 part totally empty although Muzu has ddddd? I dont quite understand, or is it intentionally? ._.
  5. 02:00:143 (2,3,4,5) - 02:03:008 (1,2,3,4) - .. I'm just speechless. lol
Such awesome SB
Sorry for not helping too much ;v;
Good luck~
SpectorDG
Yo ^^ Mod Req for PM

1|2|3|4


Arcwin's 4K NM
Mods
00:28:078 (28078|3,28078|2) - listen and 00:28:436 (28436|3,28436|0) - this. it's same
00:28:257 (28257|1) - Move to 1
00:28:436 (28436|0) - Move to 3
00:28:615 (28615|2) - Move to 2
- See
01:49:899 (109899|1,110078|2) - Ctrl + G It's Normal diff

Arcwin's 4K HD
Mods
00:59:947 (59947|3,59947|0) - Change

01:07:467 (67467|1,67467|0,67825|2) - Delete

Tokii's 4K MX
Mods
LOL FINE.

Nice SB <3 MOD end. Goodluck everyone :)
Topic Starter
Ashasaki
Yep still waiting them to check some mods.
Sylas
Hey c:

General

- Amazing storyboard

Asphyxia's Extra

Extremely fun diff, but imo the beginning looks a bit messy, what you could do is:
00:00:953 (4,5,6) - Make these in a straight line
00:01:580 (1,2,3) - ^
00:02:117 (3,4,5) - ^
00:04:444 (1,2,3) - ^
If you do that then it will look cleaner imo

Broccoly's Insane

00:07:220 - I think you should add a note here

Asagi's Insane

Nothing c:

Xinely's Hard

Nothing

Bakari's Hard

Nothing

Normal

00:45:982 - 00:57:440 - I don't think this part should be mapped in order to stay consistent with the harder diffs

Easy

Same as normal
This mapset is pretty much perfect idk there really isn't much for me to mod
To make up for short mod I'll shoot a star c:
GL
Topic Starter
Ashasaki

TheKoala wrote:

Hey c:

General

- Amazing storyboard

Normal

00:45:982 - 00:57:440 - I don't think this part should be mapped in order to stay consistent with the harder diffs

Easy

Same as normal

-> Yea I Intentionally mapped that part, because the song itself is already short, keeping that part unmapped would be boring to play on easy and normal so, yea.

thank you so much for your mod
-[ AmiShici ]-
Hii there~

Here my mod

Col : |1|2|3|4|5|6|7|
Mania
[4K HD]00:07:578 (7578|0,8115|1) - ctrl + G?
00:22:349 (22349|3) - delete? ghost
01:14:449 - add note for drum
01:25:639 (85639|1,85729|2) - ctrl + H for pitch
01:47:930 - 01:48:288 - 01:48:646 - 01:48:825 - add note. the sound like as 01:46:856 (106856|0,106856|1,107214|0,107214|3) -

[4K MX]
00:12:143 - add note? like as 00:13:576 (13576|3,13576|2) - for consistency
00:12:680 - ^ like as 00:14:113 (14113|0,14113|2) -
00:15:545 - ^
00:19:484 (19484|2) - move to 00:19:305 - ? like as 00:20:737 (20737|0,20737|3) -
00:21:274 - add note
00:22:528 (22528|1,22886|2) - ctrl + G?
00:47:414 - add note? like as 00:48:846 (48846|1,48846|3) -
00:50:279 - ^

[7K HD]00:22:886 (22886|3) - move to 5? since the pitch is higher than 00:22:528 (22528|3) -
00:28:436 - add note for kick drum

Nice SB
Good Luck with your map ^^
Nivrad00
|1|2|3|4|5|6|7|
[Usagi's 7k HD]
01:20:984 and 01:28:146 - long note endings are a little inconsistent here... these two end on 1/4 but all the others end on 1/2
01:46:856 - neat pattern .o.
ummmmmmmmmmmmmmmmmmmmmmmmmmmm you have like some...... negative BPMs.............. at the end of your map................. I don't know how you did that, since osu usually doesn't handle negative BPMs, but they're there
[Draw's 7K MX]
00:00:685 - for consistency, maybe delete the note on lane 4 OR add notes for the piano at 00:04:982 and 00:06:414
00:39:894 - maybe move this note to lane 3, like you did at 00:45:624 - . I think that'll help differentiate it from softer sounds like 00:36:851 and 00:38:283
00:58:694 - maybe add a note for the drum kick or the synth note
01:07:780 - there's no sound here d:
01:07:825 - I'm not 100% sure whether this is 1/3 or 1/8 snap, but every other difficulty uses 1/3 so you should probably do the same
01:15:344 - this is a cool hitsound
01:28:683 - there's no sound here
01:29:757 - might have missed a note here
01:45:602 - maybe add a note for synth or drum
01:51:690 - same

Cool mapset!! good luck getting ranked 8-)
Xinely

Beomsan wrote:

hi from in game req



[Xinely's Hard]

00:13:755 (2) - X:262 Y:192 and blanket

00:21:274 (3,4) - X:36 Y:276 actually i dont get this one for what so let me keep


gl.
@phaZ : yep im quite agree, fixed

thx ~
SPOILER
osu file format v14

[General]
AudioFilename: Blu.mp3
AudioLeadIn: 2000
PreviewTime: 23065
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11606,45982,57440,68899,91816
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:Blu (Nightcore Mix)
TitleUnicode:Blu (Nightcore Mix)
Artist:MitiS & MaHi
ArtistUnicode:MitiS & MaHi
Creator:Ashasaki
Version:Xinely's Hard
Source:
Tags:chillstep drum and bass dnb dubstep suicide sheep mrsuicidesheep xinely asagi broccoly serena- -bakari- Asphyxia drawdex arcwinolivirus exusagi tokiiwa onosakihito
BeatmapID:609893
BeatmapSetID:261911

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,46182,56615
2,92016,96720
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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F,0,69973,70152,0.9162011,0
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F,0,74270,74449,1
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F,0,74449,74628,1,0
Sprite,Foreground,Centre,"SB/Flare2.png",320,240
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P,0,74091,,A
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S,0,88235,,0.3641292
R,0,88235,,-5.066395E-08
M,0,88235,88414,260,172,-470,172
Sprite,Foreground,Centre,"SB/Circle.png",320,240
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F,0,91816,91906,1
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F,0,91906,94681,1,0
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F,0,114733,114823,1
S,0,114733,114823,0.1,0.5168809
F,0,114823,117598,1,0
S,1,114823,117598,0.5168809,0.6655259
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,33091,,0.9028968
C,0,33091,,255,192,0
P,0,33091,,A
M,0,33091,33270,324,148,254,157
F,0,33091,33628,1
M,0,33270,33359,254,157,208,153
M,0,33359,33449,208,153,239,160
M,0,33449,33628,239,160,309,151
F,0,33628,33986,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,33807,,0.9028968
C,0,33807,,255,192,0
P,0,33807,,A
M,0,33807,33986,156,83,124,138
F,0,33807,34165,1
M,0,33986,34165,124,138,138,202
F,0,34165,34523,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,34344,,202,285
S,0,34344,,0.9028968
C,0,34344,,255,192,0
P,0,34344,,A
F,0,34344,34702,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,103991,,0.9028968
C,0,103991,,255,255,72
P,0,103991,,A
M,0,103991,104080,231,273,273,270
F,0,103991,104170,1
M,0,104080,104170,273,270,306,278
F,0,104170,104528,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,104259,,0.9028968
C,0,104259,,255,255,72
P,0,104259,,A
M,0,104259,104349,347,305,385,307
F,0,104259,104439,1
M,0,104349,104439,385,307,414,297
F,0,104439,104797,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,104528,,461,273
S,0,104528,,0.9028968
C,0,104528,,255,255,72
P,0,104528,,A
F,0,104528,104886,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,106856,,0.9028968
C,0,106856,,255,98,98
P,0,106856,,A
M,0,106856,107035,176,98,250,111
F,0,106856,107035,1
F,0,107035,107393,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,107214,,0.9028968
C,0,107214,,255,98,98
P,0,107214,,A
M,0,107214,107393,333,163,402,165
F,0,107214,107393,1
F,0,107393,107751,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,107482,,460,164
S,0,107482,,0.9028968
C,0,107482,,255,98,98
P,0,107482,,A
F,0,107482,107840,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,109720,,408,288
S,0,109720,,0.9028968
C,0,109720,,255,192,0
P,0,109720,,A
F,0,109720,110078,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,109899,,0.9028968
C,0,109899,,255,192,0
P,0,109899,,A
M,0,109899,109989,327,240,288,249
F,0,109899,110078,1
M,0,109989,110078,288,249,319,238
F,0,110078,110436,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,110257,,322,142
S,0,110257,,0.9028968
C,0,110257,,255,192,0
P,0,110257,,A
F,0,110257,110615,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,110347,,322,142
S,0,110347,,0.9028968
C,0,110347,,255,192,0
P,0,110347,,A
F,0,110347,110705,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112585,,373,195
S,0,112585,,0.9028968
C,0,112585,,255,255,72
P,0,112585,,A
F,0,112585,112943,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112674,,374,195
S,0,112674,,0.9028968
C,0,112674,,255,255,72
P,0,112674,,A
F,0,112674,113032,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,112764,,0.9028968
C,0,112764,,255,255,72
P,0,112764,,A
M,0,112764,112853,374,194,404,179
F,0,112764,112943,1
M,0,112853,112943,404,179,447,196
F,0,112943,113301,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,113122,,523,259
S,0,113122,,0.9028968
C,0,113122,,255,255,72
P,0,113122,,A
F,0,113122,113480,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,33091,,0.9028968
C,0,33091,,255,192,0
P,0,33091,,A
M,0,33091,33270,324,148,254,157
F,0,33091,33628,1
M,0,33270,33359,254,157,208,153
M,0,33359,33449,208,153,239,160
M,0,33449,33628,239,160,309,151
F,0,33628,33986,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,33807,,0.9028968
C,0,33807,,255,192,0
P,0,33807,,A
M,0,33807,33986,156,83,124,138
F,0,33807,34165,1
M,0,33986,34165,124,138,138,202
F,0,34165,34523,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,34344,,202,285
S,0,34344,,0.9028968
C,0,34344,,255,192,0
P,0,34344,,A
F,0,34344,34702,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,103991,,0.9028968
C,0,103991,,255,255,72
P,0,103991,,A
M,0,103991,104080,231,273,273,270
F,0,103991,104170,1
M,0,104080,104170,273,270,306,278
F,0,104170,104528,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,104259,,0.9028968
C,0,104259,,255,255,72
P,0,104259,,A
M,0,104259,104349,347,305,385,307
F,0,104259,104439,1
M,0,104349,104439,385,307,414,297
F,0,104439,104797,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,104528,,461,273
S,0,104528,,0.9028968
C,0,104528,,255,255,72
P,0,104528,,A
F,0,104528,104886,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,106856,,0.9028968
C,0,106856,,255,98,98
P,0,106856,,A
M,0,106856,107035,176,98,250,111
F,0,106856,107035,1
F,0,107035,107393,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,107214,,0.9028968
C,0,107214,,255,98,98
P,0,107214,,A
M,0,107214,107393,333,163,402,165
F,0,107214,107393,1
F,0,107393,107751,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,107482,,460,164
S,0,107482,,0.9028968
C,0,107482,,255,98,98
P,0,107482,,A
F,0,107482,107840,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,109720,,408,288
S,0,109720,,0.9028968
C,0,109720,,255,192,0
P,0,109720,,A
F,0,109720,110078,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,109899,,0.9028968
C,0,109899,,255,192,0
P,0,109899,,A
M,0,109899,109989,327,240,288,249
F,0,109899,110078,1
M,0,109989,110078,288,249,319,238
F,0,110078,110436,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,110257,,322,142
S,0,110257,,0.9028968
C,0,110257,,255,192,0
P,0,110257,,A
F,0,110257,110615,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,110347,,322,142
S,0,110347,,0.9028968
C,0,110347,,255,192,0
P,0,110347,,A
F,0,110347,110705,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112585,,373,195
S,0,112585,,0.9028968
C,0,112585,,255,255,72
P,0,112585,,A
F,0,112585,112943,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112674,,374,195
S,0,112674,,0.9028968
C,0,112674,,255,255,72
P,0,112674,,A
F,0,112674,113032,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,112764,,0.9028968
C,0,112764,,255,255,72
P,0,112764,,A
M,0,112764,112853,374,194,404,179
F,0,112764,112943,1
M,0,112853,112943,404,179,447,196
F,0,112943,113301,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,113122,,523,259
S,0,113122,,0.9028968
C,0,113122,,255,255,72
P,0,113122,,A
F,0,113122,113480,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,69615,,420,257
S,0,69615,,0.9028968
P,0,69615,,A
F,0,69615,69973,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,72480,,0.9028968
P,0,72480,,A
M,0,72480,72569,343,206,343,172
F,0,72480,72659,1
M,0,72569,72659,343,172,343,206
F,0,72659,73017,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,72838,,0.9028968
P,0,72838,,A
M,0,72838,73017,259,223,262,163
F,0,72838,73017,1
F,0,73017,73375,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,75344,,0.9028968
P,0,75344,,A
M,0,75344,75523,189,226,171,289
F,0,75344,75703,1
M,0,75523,75703,171,289,194,346
F,0,75703,76061,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,78209,,0.9028968
P,0,78209,,A
M,0,78209,78299,102,190,78,185
F,0,78209,78388,1
M,0,78299,78388,78,185,102,190
F,0,78388,78746,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,78567,,0.9028968
P,0,78567,,A
M,0,78567,78657,246,123,283,119
F,0,78567,78746,1
M,0,78657,78746,283,119,310,125
F,0,78746,79015,1,0
F,0,79015,79104,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78836,,321,126
S,0,78836,,0.9028968
P,0,78836,,A
F,0,78836,79194,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81074,,159,151
S,0,81074,,0.9028968
P,0,81074,,A
F,0,81074,81432,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81432,,387,157
S,0,81432,,0.9028968
P,0,81432,,A
F,0,81432,81790,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81611,,358,234
S,0,81611,,0.9028968
P,0,81611,,A
F,0,81611,81969,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81700,,358,235
S,0,81700,,0.9028968
P,0,81700,,A
F,0,81700,82058,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,83938,,0.9028968
P,0,83938,,A
M,0,83938,84028,397,201,442,184
F,0,83938,84117,1
M,0,84028,84117,442,184,409,191
F,0,84117,84386,1,0
F,0,84386,84476,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,84296,,0.9028968
P,0,84296,,A
M,0,84296,84476,340,242,305,295
F,0,84296,84476,1
F,0,84476,84834,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85371,,0.9028968
P,0,85371,,A
M,0,85371,85460,176,341,172,370
F,0,85371,85550,1
M,0,85460,85550,172,370,179,335
F,0,85550,85908,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85729,,0.9028968
P,0,85729,,A
M,0,85729,85908,170,253,175,196
F,0,85729,85908,1
F,0,85908,86266,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,86803,,0.9028968
P,0,86803,,A
M,0,86803,87161,300,197,332,314
F,0,86803,87161,1
F,0,87161,87519,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88235,,0.9028968
P,0,88235,,A
M,0,88235,88414,256,180,256,120
F,0,88235,88414,1
F,0,88414,88772,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88593,,0.9028968
P,0,88593,,A
M,0,88593,88772,339,213,340,266
F,0,88593,88772,1
F,0,88772,89131,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88862,,348,294
S,0,88862,,0.9028968
P,0,88862,,A
F,0,88862,89220,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,69615,,420,257
S,0,69615,,0.9028968
P,0,69615,,A
F,0,69615,69973,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,72480,,0.9028968
P,0,72480,,A
M,0,72480,72569,343,206,343,172
F,0,72480,72659,1
M,0,72569,72659,343,172,343,206
F,0,72659,73017,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,72838,,0.9028968
P,0,72838,,A
M,0,72838,73017,259,223,262,163
F,0,72838,73017,1
F,0,73017,73375,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,75344,,0.9028968
P,0,75344,,A
M,0,75344,75523,189,226,171,289
F,0,75344,75703,1
M,0,75523,75703,171,289,194,346
F,0,75703,76061,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,78209,,0.9028968
P,0,78209,,A
M,0,78209,78299,102,190,78,185
F,0,78209,78388,1
M,0,78299,78388,78,185,102,190
F,0,78388,78746,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,78567,,0.9028968
P,0,78567,,A
M,0,78567,78657,246,123,283,119
F,0,78567,78746,1
M,0,78657,78746,283,119,310,125
F,0,78746,79015,1,0
F,0,79015,79104,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78836,,321,126
S,0,78836,,0.9028968
P,0,78836,,A
F,0,78836,79194,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81074,,159,151
S,0,81074,,0.9028968
P,0,81074,,A
F,0,81074,81432,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81432,,387,157
S,0,81432,,0.9028968
P,0,81432,,A
F,0,81432,81790,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81611,,358,234
S,0,81611,,0.9028968
P,0,81611,,A
F,0,81611,81969,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,81700,,358,235
S,0,81700,,0.9028968
P,0,81700,,A
F,0,81700,82058,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,83938,,0.9028968
P,0,83938,,A
M,0,83938,84028,397,201,442,184
F,0,83938,84117,1
M,0,84028,84117,442,184,409,191
F,0,84117,84386,1,0
F,0,84386,84476,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,84296,,0.9028968
P,0,84296,,A
M,0,84296,84476,340,242,305,295
F,0,84296,84476,1
F,0,84476,84834,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85371,,0.9028968
P,0,85371,,A
M,0,85371,85460,176,341,172,370
F,0,85371,85550,1
M,0,85460,85550,172,370,179,335
F,0,85550,85908,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85729,,0.9028968
P,0,85729,,A
M,0,85729,85908,170,253,175,196
F,0,85729,85908,1
F,0,85908,86266,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,86803,,0.9028968
P,0,86803,,A
M,0,86803,87161,300,197,332,314
F,0,86803,87161,1
F,0,87161,87519,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88235,,0.9028968
P,0,88235,,A
M,0,88235,88414,256,180,256,120
F,0,88235,88414,1
F,0,88414,88772,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88593,,0.9028968
P,0,88593,,A
M,0,88593,88772,339,213,340,266
F,0,88593,88772,1
F,0,88772,89131,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88862,,348,294
S,0,88862,,0.9028968
P,0,88862,,A
F,0,88862,89220,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85371,,0.9028968
P,0,85371,,A
M,0,85371,85460,176,341,172,370
F,0,85371,85550,1
M,0,85460,85550,172,370,179,335
F,0,85550,85908,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85729,,0.9028968
P,0,85729,,A
M,0,85729,85908,170,253,175,196
F,0,85729,85908,1
F,0,85908,86266,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,86803,,0.9028968
P,0,86803,,A
M,0,86803,87161,300,197,332,314
F,0,86803,87161,1
F,0,87161,87519,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88235,,0.9028968
P,0,88235,,A
M,0,88235,88414,256,180,256,120
F,0,88235,88414,1
F,0,88414,88772,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,88593,,0.9028968
P,0,88593,,A
M,0,88593,88772,339,213,340,266
F,0,88593,88772,1
F,0,88772,89131,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88862,,348,294
S,0,88862,,0.9028968
P,0,88862,,A
F,0,88862,89220,1,0
//Storyboard Sound Samples

[TimingPoints]
148,358.08068751492,4,2,0,60,1,0
23065,-100,4,2,0,60,0,1
23423,-100,4,2,0,60,0,0
34523,-100,4,2,0,60,0,1
34881,-100,4,2,0,60,0,0
45982,-117.647058823529,4,2,0,60,0,0
60305,-117.647058823529,4,2,0,50,0,0
69615,-117.647058823529,4,1,8,35,0,0
70331,-117.647058823529,4,2,0,50,0,0
75344,-117.647058823529,4,1,9,35,0,0
75434,-117.647058823529,4,2,0,50,0,0
81074,-117.647058823529,4,1,8,35,0,0
81432,-117.647058823529,4,2,0,50,0,0
86803,-117.647058823529,4,1,9,35,0,0
86893,-117.647058823529,4,2,0,50,0,0
88235,-117.647058823529,4,1,8,35,0,0
88325,-117.647058823529,4,2,0,50,0,0
102200,-117.647058823529,4,3,0,55,0,0
103275,-100,4,2,0,75,0,1
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40,256,89668,2,0,L|-16:248,2,29.7500005674362,0|0|0,1:0|0:0|0:0,0:0:0:0:
104,200,90026,2,0,P|144:196|180:204,1,59.5000011348725,2|0,0:0|0:0,0:0:0:0:
184,204,90295,1,0,0:0:0:0:
208,208,90384,6,0,L|216:128,1,59.5000011348725,0|0,1:0|0:0,0:0:0:0:
328,196,90742,2,0,L|324:272,1,59.5000011348725,0|0,1:0|0:0,0:0:0:0:
172,216,91100,2,0,L|160:140,1,59.5000011348725,0|0,1:0|0:0,0:0:0:0:
256,236,91458,2,0,L|260:276,2,29.7500005674362,0|0|0,1:0|0:0|0:0,0:0:0:0:
244,100,91816,37,4,0:0:0:0:
256,192,97545,12,0,101842,0:0:0:0:
264,300,102200,54,0,L|268:336,2,29.7500005674362,0|0|0,0:0|0:0|0:0,0:0:0:0:
340,224,102559,2,0,L|376:228,2,29.7500005674362,0|0|0,0:0|0:0|0:0,0:0:0:0:
264,148,102917,2,0,L|268:112,3,29.7500005674362,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
268,68,103275,22,0,L|180:68,1,70,4|0,0:0|0:0,0:0:0:0:
116,120,103633,2,0,L|28:120,1,70,0|0,1:0|0:0,0:0:0:0:
184,212,103991,2,0,P|216:208|272:224,1,70,2|0,0:0|0:0,0:0:0:0:
288,240,104259,2,0,P|324:244|368:232,1,70,2|0,0:0|0:0,0:0:0:0:
392,216,104528,1,2,0:0:0:0:
456,132,104707,6,0,L|456:36,1,70,2|0,0:0|0:0,0:0:0:0:
320,92,105065,2,0,L|320:188,1,70,0|0,1:0|0:0,0:0:0:0:
304,280,105423,2,0,P|268:276|234:286,1,70,2|0,0:0|0:0,0:0:0:0:
200,308,105692,1,0,3:0:0:0:
164,328,105781,2,0,L|152:248,1,70,0|0,1:0|0:0,0:0:0:0:
216,156,106139,6,0,P|148:184|80:136,1,140,2|0,0:0|1:0,0:0:0:0:
32,80,106677,1,0,0:0:0:0:
124,40,106856,2,0,L|193:47,1,70,2|0,0:0|0:0,0:0:0:0:
276,96,107214,2,0,L|360:104,1,70,0|0,1:0|0:0,0:0:0:0:
388,112,107482,1,0,0:0:0:0:
420,140,107572,86,0,P|428:180|425:208,1,70,2|0,0:0|0:0,0:0:0:0:
332,180,107930,2,0,P|312:216|284:244,1,70,0|0,1:0|0:0,0:0:0:0:
208,284,108288,1,2,0:0:0:0:
116,248,108467,1,2,0:0:0:0:
84,156,108646,1,0,1:0:0:0:
124,68,108825,2,0,L|168:68,1,35,0|0,0:0|0:0,0:0:0:0:
208,68,109004,6,0,L|280:56,1,70,2|0,0:0|0:0,0:0:0:0:
376,56,109362,1,0,1:0:0:0:
412,148,109541,1,0,0:0:0:0:
352,228,109720,1,2,0:0:0:0:
264,184,109899,2,0,L|220:188,2,35,0|0|0,0:0|0:0|1:0,0:0:0:0:
264,80,110257,1,0,0:0:0:0:
264,80,110347,1,0,0:0:0:0:
264,80,110436,6,0,L|168:84,1,70,2|0,0:0|0:0,0:0:0:0:
68,136,110794,2,0,L|85:217,1,70,0|0,1:0|0:0,0:0:0:0:
140,288,111153,1,2,0:0:0:0:
236,300,111332,1,0,0:0:0:0:
236,300,111421,1,0,0:0:0:0:
236,300,111511,2,0,P|272:292|308:300,1,70,0|0,1:0|0:0,0:0:0:0:
476,332,111869,86,0,P|440:340|404:332,1,70,2|0,0:0|0:0,0:0:0:0:
368,316,112137,1,0,0:0:0:0:
328,300,112227,2,0,L|320:216,1,70,0|0,1:0|0:0,0:0:0:0:
312,132,112585,1,2,0:0:0:0:
312,132,112674,1,0,0:0:0:0:
312,132,112764,2,0,P|348:128|388:140,1,70,0|0,0:0|1:0,0:0:0:0:
464,188,113122,1,0,0:0:0:0:
452,284,113301,5,2,0:0:0:0:
372,340,113480,1,0,0:0:0:0:
292,284,113659,2,0,L|222:284,2,70,0|0|2,1:0|0:0|0:0,0:0:0:0:
360,212,114196,2,0,L|404:212,2,35,0|0|0,0:0|0:0|1:0,0:0:0:0:
224,172,114554,1,0,0:0:0:0:
224,172,114644,1,0,0:0:0:0:
224,172,114733,6,0,P|144:188|164:316,1,210,4|2,0:0|0:0,0:0:0:0:
396,264,116205,2,0,P|478:55|236:88,1,560,2|2,0:0|0:0,0:0:0:0:
188,372,118174,38,0,P|47:311|115:160,1,350,2|2,0:0|0:0,0:0:0:0:
268,120,120501,70,0,B|344:144|412:96|412:96|464:172,2,210,2|2|0,0:0|0:0|0:0,0:0:0:0:
96,216,121934,2,0,P|99:337|216:304,1,280,2|0,0:0|0:0,0:0:0:0:
476,256,123366,38,0,B|408:256|376:220|376:220|340:256|268:256,2,210,2|2|0,0:0|0:0|0:0,0:0:0:0:
376,68,124798,1,2,0:0:0:0:
256,192,124888,12,0,128379,0:0:0:0:
S a n d

Taiko mod request from: Ashasaki
Request Type: PM Request
Request Diff: -
Modding Content: Ono's Oni
*Note: I mod map according to my style of mapping, so sorry if it is unpractical >_<*



- 00:09:995 - Add d(to be consistent with the previous doubles) and change 00:10:174 to k? (high pitched)
- 00:10:890 ~ 00:11:606 - Just a suggestion to make it more complicated, since there are a lot of breaks following after. Also it helps to emphasize the red note at 00:11:606.
- 00:28:257 and 00:28:615 and 00:28:346 - Add d? To flow better, also I think this diff could have been a lot harder.
- 00:30:226 ~ 00:31:659 - Change to ? (To be consistent with the previous and after)
- 00:34:523 ~ 00:45:982 - This part is great ><!
- 00:52:785 - Add k? (There's sound at that point)
- 00:54:218 - Add d? (^)
- 00:55:650 - Add k? (^)
- 01:03:170 ~ 01:08:183 - This part is beautiful ;w;, though I'm not sure if you are allowed to use 1/6 in Oni diff?
- 01:29:757 - Change to k? (Better play experience.)
- 01:33:248 and 01:36:113 and 01:36:829 - I strongly recommend notes be added in these points. Because you already followed piano in 01:34:502 and 01:37:366, so it'd be weird if you didn't follow all of them (just my opinion).
- 01:54:733 - I thought it'd be cool if there are sv changes in the end to accompany the volume drop?

Le map is kewl, le SB is HolyShitWTFIsThisThingSenpaiMarryMePlsTeachMeHowToCreateDisAmazingThingOMG very nice

Good luck ranking it :D!
Asphyxia

DahplA wrote:

Asphyxia's Extra
  1. 00:08:383 (5) - Slightly off-stacked Fixed
  2. 00:13:755 (3,4,5,6,1,2,3,4) - What's the reasoning for decreasing spacing on first, then increasing on second (as in throughout the stream). Variation, looks p nice
  3. 00:57:440 (1,2,3,4) - I'm sure this is intentional as well, but I feel relative spacing works best here aesthetically Did something
  4. 01:04:602 (1,2,3,4,1) - How come it suddenly loses spacing here? Variationnnn
[/notice]

I feel like these are all going to get denied with a really good reason that I didn't pick up on. Please don't hate me ;_;

i <3 you guys ;_;

-N a n a k o- wrote:

[Asphyxia's Extra]
00:10:711 (3) - slider's head stack with 00:10:174 (1) - Intentional so I prefer to keep it
01:12:480 (1,2,3,4,5,6) - It's bad for playing Mk did a really, really small nerf

phaZ wrote:

[Asphyxia'S Extra]
00:00:148 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - how about making them line up properly? your dirty work is very visible to my eyes^^ Uhh, fixed some there because I sacrificed some of the straight lines for proper triangles
00:04:713 (2,3,4,5,6,1) - ^ Meant to be a star pattern so no
00:28:078 (6) - make it a bit more uhh uhh

Mikii wrote:

Free mod

[Asphyxia's Extra]
  1. 00:01:848 (2) - Line this up for illuminati triangle? Yee
  2. 00:16:172 (2,4) - Ctrl+g them individually? Some stop flow Would break how I wanted this pattern to be so ;_;
  3. 00:17:693 (2) - Make this shape the same as the previous repeater sure
  4. 00:19:931 (6) - Intentional? Yes
  5. 00:57:440 (1,2,3,4) - I feel like this doesn't emphasise the music enough. Use this rhythm instead I feel like that's way too dense for a calm section after a break, so I prefer the casual 1/2 sliders
  6. 01:12:480 (1) - Damn son. nerf lol Damn son. did a small nerf
  7. 02:01:039 (2) - Blanket in that nice circle hole in that 1 slider? it's meant to be a blanket with the next slider ;D
  8. 02:03:903 (2) - Stack with sliderend? uhh will consider more, but it'd break consistency with other circles on that section so ehh
[/notice]

TheKoala wrote:

Hey c:

General

- Amazing storyboard

Asphyxia's Extra

Extremely fun diff, but imo the beginning looks a bit messy, what you could do is:
00:00:953 (4,5,6) - Make these in a straight line
00:01:580 (1,2,3) - ^
00:02:117 (3,4,5) - ^
00:04:444 (1,2,3) - ^
If you do that then it will look cleaner imo I fixed most here, the thing is though, some of the sections straight lines are connected in a way or another, making a star pattern or triangles, so I sacrificed some of them for the shapes
This mapset is pretty much perfect idk there really isn't much for me to mod
To make up for short mod I'll shoot a star c:
GL
Thanks a bunch for modding everyone! <3 http://puu.sh/iSH9i/75131a099e.txt
Steins
Arwin's diff
|LN|

01:28:235 (88235|0) - don't need LN here

|Stream|

01:06:034 (66034|1) - can add note here


Tokii's diff
|LN|

00:01:580 (1580|3) - why not finish LN here 00:02:386 (2386|1,2386|0) - ?
00:50:279 (50279|1) - why not like this ? https://osu.ppy.sh/ss/3363365
00:59:947 (59947|2) - whith playbackrate 25% the LN finish here 01:00:216 (60216|1,60216|0) - for me
01:08:183 (68183|2) - here like this ? http://osu.ppy.sh/ss/3363397
01:27:877 (87877|2) - finish here 01:28:235 (88235|1,88235|3) -
02:04:798 (124798|2,125515|0,125515|1,125515|3) - 02:06:231 (126231|2,126231|1) - finish here

|Stream|

00:39:805 (39805|2,39805|3) - no sound
00:49:026 (49026|3,49115|2) - you can add jack
00:50:995 (50995|2,51084|1,51174|2) - here like this ? http://osu.ppy.sh/ss/3363438
00:51:980 (51980|3,51980|0,52248|0,52248|3,52517|3,52517|0,52785|0,52785|3) - can be fun like this http://osu.ppy.sh/ss/3363450
00:53:412 (53412|0,53412|2,53681|2,53681|0,53949|2,53949|0,54218|0,54218|2) - here like this https://osu.ppy.sh/ss/3363458
00:58:246 (58246|0) - and 00:58:336 (58336|3) - you can add note
00:59:320 (59320|0) - you can add note here
00:59:589 (59589|2,59678|3) - remove and try this https://osu.ppy.sh/ss/3363471
01:05:945 (65945|3,65945|2,66034|0,66034|1,66124|3,66124|2) - this part try this http://osu.ppy.sh/ss/3363484
01:09:257 (69257|0) - you can add note
01:11:674 (71674|3,71674|2) - no sound remove
01:10:331 (70331|1,70331|3,70510|2,70689|3,70689|1,70868|2) - this part hmmmm like this maybe http://osu.ppy.sh/ss/3363494
01:13:823 (73823|0,73823|1) - no sound
01:14:270 (74270|1) - delete
01:14:449 (74449|3) - add 2 notes
01:16:598 (76598|3) - delete
01:28:056 (88056|3) - 01:28:056 (88056|0) - delete ~
01:33:248 (93248|3) - can add note
01:34:860 (94860|2) - 01:34:949 (94949|1) - 01:35:039 (95039|0) - add stairs like this ? http://osu.ppy.sh/ss/3363534
01:44:707 (104707|0) - you can add note here
01:55:285 (115285|3,115285|2) - delete one note
01:56:921 (116921|2) - no sound
01:57:637 (117637|2) - add note
01:58:174 (118174|2,118174|0) - delete one note
01:58:890 (118890|1) - no sound
01:59:248 (119248|1) - can add one note
01:59:069 (119069|1,119069|2,119069|0) - you can try this http://osu.ppy.sh/ss/3363558

Nice song, good maps, good luck !
[R]
from queue (Ashasaki reQ)

[Muzukashi]
01:26:803 - maybe add d since the SB have blink here
01:28:235 - ^

01:45:960 - add k to emphasize like 01:47:124 (2,3,1,1) -
[Oni]
auto denied
00:20:021 - add k for emphasize
01:14:449 - maybe add finisher here,it have strong sound
- Milhofo -
Hi ^^ here as you requested, the diffs are pretty much perfect so I'll just be picky.

[Broccoly's Insane]
  1. The spacing in the beginning is a bit hard to catch up at first. 00:01:222 (5,6,1) - would be more friendly in a straight line instead of a stack with 6 and 1, since the 3 notes have the same timing, then at 00:02:386 (4,5) - the timing is the same but you change the spacing. I mean, it's not hard to read, just confusing at first.
  2. 01:16:777 (1) - I'd consider changing this to 2 singles, second note seems too strong to be in a slider end
  3. 01:20:358 (1,2) - the amount of times I missread this is too damn high! maybe it's just a personal thing
  4. 01:25:192 - there's a hearable note here, idk if you missed it on purpose or not
  5. 01:54:017 (1,2,3,4,5,6,1) - honestly I wouldn't mind if this stream was just a bit more spaced ^^
[Asphyxia's Extra]
  1. 00:38:820 (1) - the slider shape is great no doubt, but why miss the beats in it? ; ; I kind of feel like playing them when trying the map
  2. 01:11:047 (1) - same as in Broccoly's diff, just an opinion nonetheless, 2 singles would feel better to play here imo (you have a slider pattern though, so it's less important here)
  3. 01:12:480 (1,2,3,4,5,6,7) - yeah, rip dreams of ever fc'ing this, but in all seriousness, 01:12:838 (5,6) - should be replaced by a kickslider to match 01:13:017 (7) - in sound, but it would ruin the pattern, so idk
  4. 01:28:504 - strong note missing, kickslider could fix it
Sorry about the small mod, it's the best I can do for two really good maps from very experienced mappers xd good luck with ranking :)
Topic Starter
Ashasaki
Nold's Posthumous is back to the track
Arcubin
call me back if ono already reply to mod before me... i think some of them is usable
Beomsan
Why is there no bubble?
Ulysses
http://puu.sh/iWbRw/17b567fefd.osz

Sorry for my outrageous delay, here is the completed version, despite the last part(01:54:733 ~ end) is not hitsounded, and still working on the keysound on that part, everything is accomplished.

edit: please may you rename my diff to [Nold's Posthumous], thank you.
Topic Starter
Ashasaki
Omg nold, Cool diff! i mean best diff <3 with cool hitsounds :D

I'll apply its SB tomorrow! thanks nold
Arphimigon
Modding Nold's diff~

[Nold's Post-Funny]
Epic slider shapes, great 1/4 jumps, loved it.
OD high much?

00:01:490 - Um missing sound? It may be a little early to add 1/4 here but perhaps a slider could suit instead then (1/4 slider) or just the note but its really awkward without the sound.
00:07:220 - ^ (a small 1/4 slider would fit better if it is gonna be repeated)
00:20:021 (1) - Perhaps to compensate for the extra sound just after this, make it into a small slider pointing down-left
00:43:923 (2,3,4,5) - Not a fan of the snapping on here, it doesn't feel nice to have 1/4 snaps at the start and end of the stream that are out of line. I would make it into a normal curve.
(00:44:550 (1,2,3,4) - are you sure about having fullscreen jumps then almost no distancing right after?)
01:20:716 (2) - Fits better if it starts at x:448 y:164 imo
01:22:864 (2,3,1) - Hard to read first try, would space more linearly and not in a triangle.
01:39:694 (1,2,1,2,1,2,1,2) - These are good but there is a lack of transition to the next part, I'd suggest rotating the doubles slightly.

That's about it from me, short mod, good map.
Artavia
As your request, Ashasaki

Nold's Posthumous

  1. 00:37:030 (2) - I think you should add the NC. Because of SV
  2. 00:42:759 (2) - ^
  3. 01:37:545 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Oh... Yeah, It's very interesting. But I think this pattern is inappropriate for 1/4 stream. If you don't want to fix it, how about speeding up a bit AR? (9.5 is cool, imo)
  4. 01:43:275 - Double Inherited Points


Great.
Shinzo-

MOD READY


Mod By Request

Requested by Ashasaki


4K

[1|2|3|4]

7K

[1|2|3|4|5|6|7]


Mod is an open.... BOOOOOOOOOX
[General]

AiMod
  1. yayayaya please fix this tags conflict intherit point kabbom dash asdijdsaasdofiu
Timing
  1. mmmm i dont know but.... -600 BPM on Usagi's diff. its a bug but fix it
Hitsound
  1. inb4 no problem
Metadata
  1. No Problem... but u might want to change the tags: Asphyxia :arrow: asphyxia since u didnt use capital for the others
File/BG
  1. No Problem


[Usagi's 7K HD]
  • suggest to
  1. 00:00:685 (685|2) - move to 3
  2. and 00:01:490 (1490|4,1580|6) - move 2 column to left
    cause 00:01:401 (1401|6,1580|6) - diffrent pitch or u can re-arrange it to make more synt with the pitch
00:02:923 (2923|3,3012|1) - maybe gonna break the pattern but move 2 column to right ? its more work for pitch
00:05:519 (5519|4) - hmmm since when do u follow this sound ? ._.
00:11:606 (11606|0,17335|6) - what happend with this ? D: please end it on 00:12:859 - red line please just like 00:13:038 (13038|6) - etc and the sound also end on the red line
00:17:335 (17335|6) - ^
00:14:471 - still trying to understand why this is 2 2 2 anddd 00:17:335 - back to 2 1 2 1
00:21:543 - should be 2 note for consistency ?
00:23:244 (23244|4,23333|3) - Ctrl G pitch
00:24:049 - missing ?
00:29:063 (29063|1,29152|2) - delete please
00:35:597 (35597|2) - 00:37:925 - hhmmmm why the kick is using 1 note ? ok its ok but what happend on 00:38:462 (38462|2,38462|4,38641|1,38641|5) -
00:57:440 - add note, for every sound in there :3
00:59:947 - should add note for the kick 01:00:216 (60216|3) - for this its can still be 1 note cause no clap
01:46:856 (106856|0,107035|2,107124|0,107214|4,107303|2,107393|6,107482|4) - want to remap ? i know what sound u follow but this is HD and u can just follow the loud sound, is it ?
02:04:798 - add note for consistency ?

[Arcwin's 4K HD]
00:07:130 (7130|1,7220|2) - Ctrl G ? for pitch
00:22:349 (22349|3) - since when u follow this sound ? ._.
01:06:124 (66124|2,66213|1,66303|2,66392|1,66482|2,66571|1,66661|2,66751|1,66840|2,66930|1,67019|2,67109|1,67198|2,67288|1,67377|2) - mmm i dont know... this is HD right ?
01:20:179 - add note please
01:24:386 (84386|1) - please delete, cause u are following that loud sound
01:59:785 (119785|2) - no piano please xD
02:02:650 (122650|2) - ^
02:06:231 (126231|3,126410|0,126589|2,126768|1) - Ctrl H for pitch

[Draw's 7K MX]
00:04:982 - add note piano
00:05:698 - add 2 note for consistency
00:05:877 - add note piano
00:06:414 - ^
00:22:886 - add note, should be missing note here
00:23:602 (23602|4) - delete, no kick. also same like 00:25:034 -
00:27:720 - add note kick ?
00:28:436 - add note
00:33:359 (33359|1,33628|5,33897|1,34165|2,34344|4) - delete please, no kick and also diffrent with 00:33:091 -
00:35:418 (35418|2) - move to 00:35:597 -
00:37:030 - add note for consistency kick
00:37:209 (37209|2,37209|4) - move to 00:37:298 -
00:38:462 - add note kick
00:38:999 (38999|5) - delete or move to 00:39:178 -
00:39:894 - add note
ETC. im too tired
00:58:783 (58783|3) - move to 00:58:694 -
01:07:467 (67467|1,67511|0,67556|1) - pfft i hate 1/8 bracket
01:16:061 (76061|6) - this sound ends 01:16:777 - here ?
01:38:620 - missing ? ==a
01:44:170 - 01:44:259 - omg why empty ?
01:45:692 - should 2 note for consistency snare
ETC. just fix the other part
01:54:554 - u can add 1/8
01:59:069 - add note piano
02:07:842 (127842|1,128200|5) - delete, no more synt

hmmm sorry to skip the 4K MX
very Nive SB owo Tkae My star >w<
Good Luck everyone >o<
Ulysses
http://puu.sh/iWtVX/c6012ca263.osz

Applied mods and also done the last part keysounding.
toybot
won't attempt to mess up mod nold's diff

will mostly be minor nitpicks due to inability to mod like a true man

Asphyxia

  1. 00:14:471 (1) - this feels out of place and ruins the atmosphere of this intro a bit, while skipping out on 1/4 beats that are expected to be hit
  2. 00:38:820 (1) - ^, even though this is a good slider rip
  3. 00:57:440 (1,2,3,4) - not going to have these separated by 1/4 instead? it'll go along with the rhythm of the section rn ; you know what other things would have to be done to implement this lol, but i think 3/4 would fit more
  4. 01:26:803 (1) - why not use the same hitsound as 01:15:344 (1) - ? pretty sure they're the same
  5. 01:31:816 (1) - tbh it would be nicer if this was a simpler slider, like a wave slider
  6. 01:45:960 (6) - remove whistle? no electro sounds here
  7. 01:54:733 (1,1,2,1,2,1,2) - lol the christmas bell sounds don't fit very well, should do default whistles imo

Broccoly

  1. 00:21:274 (3) - slant this upwards? to continue the pattern that (1) and (2) make with the increase in angle
  2. 01:31:637 - this major beat is skipped on, while you emphasize a minor beat with the slider. it should just be a triplet w/ kick slider or something similar
  3. 01:41:842 (1,1,1) - i think it sounds a lot better if you remove these finishes, since there isn't really anything percussion heavy to back them up.
  4. 01:52:585 (1,2,3,4,5,6,7,8,1) - this could've been a perfect circle instead ;-;

awesome mapset, good luck
Nozhomi
Requested for Nold diff, but will take a look quickly on other STD diff maybe.

General :

  1. Timing point conflict with 7K HD diff.

Easy :

  1. All these greenlines are necessary like 00:11:606 - or 01:09:794 - ? If not remove unused across the diff.

- Normal :

  1. Same problem as Easy with greenlines.
  2. 01:53:301 (3,4,5,6,7) - Maybe there is too much 1/2 on this part imo. Some of them could be changed for reverse sliders.

Nold's Posthumous :

  1. 00:01:401 (6,7,1) - Why not keeping the same movement you did with 00:00:148 (1,2,3,4,5) - ?
  2. 00:01:401 (6,7,1) - and all other after, why spacing change for no reason for these triplet ? They should be constant afor all of them.
  3. 02:04:798 (1) - This slowdown is just terrible and unexpected at all, because all other before was quite fast, and this is the same kind of sound mapped here but suddenly so slow, I think it should be like other before.

Diff too hard, I can't mod that lol.
No kd thx.
Mukyu~
Coro
was asked to look at taiko, but can't find any issues~
super nice storyboard, and good luck for rank~
Ulysses

Nozhomi wrote:

Nold's Posthumous :

  1. 00:01:401 (6,7,1) - Why not keeping the same movement you did with 00:00:148 (1,2,3,4,5) - ?
  2. 00:01:401 (6,7,1) - and all other after, why spacing change for no reason for these triplet ? They should be constant afor all of them.
  3. 02:04:798 (1) - This slowdown is just terrible and unexpected at all, because all other before was quite fast, and this is the same kind of sound mapped here but suddenly so slow, I think it should be like other before.



:arrow: 00:01:401 (6,7,1) exceptée, tous les mods seront appliqués. Merci.
Ciyus Miapah
Sorry for super late modding, im almost forget this, why you didnt remind me on this?? D:

[Postublah]
  1. what the hell OD9.5 ._.
  2. 00:15:724 (2,3,1) - i think this 2,3 notes will be better if you put it on x432y216 for (2) and x504y244 for (3) since on 00:15:455 (5,1) - is quite destroying speed on flow movement
  3. 00:27:720 (1,2,3,4,5,1) - you you change rhythm pattern, this didnt help me i think (im suggesting you keep this rhythm but with some 1/2 slider instead of some 1/4 reverse slider, rip english
  4. 00:44:908 (3,4) - im not sure this distance from here, its too close
  5. 01:07:467 (1,1) - what the hell, remove reverse please
  6. 01:40:679 (4,1,4,1,4,1,4) - rrtyui misses, oh god this is too insane. this is more than your Terminal (i hope other top and pro players didnt angry with this)
  7. 01:48:825 (2,1) - looks this anti flow movement very unacceptable, fullscreen jump like this very hard to reach (sorry but i didnt really know how to fix this, im just want to say dont make anti flow movement there, fix slider just like this please http://puu.sh/iZBrO/333a5eb2c4.jpg&#41;
  8. okay this isnt priti's ultra at all

yeah nice to meet you nold :)
Ulysses

Fort wrote:

[Postublah]
  1. what the hell OD9.5 ._.
  2. 00:15:724 (2,3,1) - i think this 2,3 notes will be better if you put it on x432y216 for (2) and x504y244 for (3) since on 00:15:455 (5,1) - is quite destroying speed on flow movement
  3. 00:27:720 (1,2,3,4,5,1) - you you change rhythm pattern, this didnt help me i think (im suggesting you keep this rhythm but with some 1/2 slider instead of some 1/4 reverse slider, rip english :arrow: Hard drums should not be ignored otherwise the hitsound would sound bitterly weird.
  4. 00:44:908 (3,4) - im not sure this distance from here, its too close
  5. 01:07:467 (1,1) - what the hell, remove reverse please
  6. 01:40:679 (4,1,4,1,4,1,4) - rrtyui misses, oh god this is too insane. this is more than your Terminal (i hope other top and pro players didnt angry with this) :arrow: I remapped this part.
  7. 01:48:825 (2,1) - looks this anti flow movement very unacceptable, fullscreen jump like this very hard to reach (sorry but i didnt really know how to fix this, im just want to say dont make anti flow movement there, fix slider just like this please http://puu.sh/iZBrO/333a5eb2c4.jpg&#41;
  8. okay this isnt priti's ultra at all :arrow: Priti?

yeah nice to meet you nold :) :arrow: :>
Mods which were not replied are applied. Thank you.

Nold's Posthumous
osu file format v14

[General]
AudioFilename: Blu.mp3
AudioLeadIn: 2000
PreviewTime: 23065
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11606,13307,23065,34523,45982,57440,68899,91816,103275
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Blu (Nightcore Mix)
TitleUnicode:Blu (Nightcore Mix)
Artist:MitiS & MaHi
ArtistUnicode:MitiS & MaHi
Creator:Ashasaki
Version:Nold's Posthumous
Source:
Tags:chillstep drum and bass dnb dubstep suicide sheep mrsuicidesheep xinely asagi broccoly serena- -bakari- nold_1702 Asphyxia drawdex arcwinolivirus exusagi tokiiwa onosakihito
BeatmapID:736300
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:9.5
ApproachRate:9.2
SliderMultiplier:2
SliderTickRate:1

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C,0,112764,,255,98,98
P,0,112764,,A
F,0,112764,112943,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112853,,260,160
S,0,112853,,0.9028968
C,0,112853,,255,98,98
P,0,112853,,A
F,0,112853,113032,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,112943,,224,180
S,0,112943,,0.9028968
C,0,112943,,255,98,98
P,0,112943,,A
F,0,112943,113122,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,113032,,200,212
S,0,113032,,0.9028968
C,0,113032,,255,98,98
P,0,113032,,A
F,0,113032,113211,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,113122,,212,252
S,0,113122,,0.9028968
C,0,113122,,255,98,98
P,0,113122,,A
F,0,113122,113301,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,113211,,204,292
S,0,113211,,0.9028968
C,0,113211,,255,98,98
P,0,113211,,A
F,0,113211,113390,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69615,,0.9028968
P,0,69615,,A
M,0,69615,69735,268,80,277,213
F,0,69615,69735,1
F,0,69735,69914,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69794,,0.9028968
P,0,69794,,A
M,0,69794,69914,256,304,191,309
F,0,69794,69914,1
F,0,69914,70093,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69973,,0.9028968
P,0,69973,,A
M,0,69973,70018,190,308,184,284
F,0,69973,70242,1
M,0,70018,70063,184,284,190,308
M,0,70063,70108,190,308,184,284
M,0,70108,70152,184,284,190,308
M,0,70152,70197,190,308,184,284
M,0,70197,70242,184,284,190,308
F,0,70242,70421,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72480,,464,280
S,0,72480,,0.9028968
P,0,72480,,A
F,0,72480,72659,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72659,,560,292
S,0,72659,,0.9028968
P,0,72659,,A
F,0,72659,72838,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72748,,556,304
S,0,72748,,0.9028968
P,0,72748,,A
F,0,72748,72927,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72838,,552,316
S,0,72838,,0.9028968
P,0,72838,,A
F,0,72838,73017,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,73017,,472,248
S,0,73017,,0.9028968
P,0,73017,,A
F,0,73017,73196,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,75344,,0.9028968
C,0,75344,,85,170,255
P,0,75344,,A
M,0,75344,75434,352,416,352,315
F,0,75344,75703,1
M,0,75434,75523,352,315,257,292
M,0,75523,75613,257,292,162,324
M,0,75613,75703,162,324,170,421
F,0,75703,75882,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78209,,152,392
S,0,78209,,0.9028968
P,0,78209,,A
F,0,78209,78388,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78299,,136,368
S,0,78299,,0.9028968
P,0,78299,,A
F,0,78299,78478,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78388,,132,336
S,0,78388,,0.9028968
P,0,78388,,A
F,0,78388,78567,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78478,,140,304
S,0,78478,,0.9028968
P,0,78478,,A
F,0,78478,78657,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78567,,276,280
S,0,78567,,0.9028968
P,0,78567,,A
F,0,78567,78746,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78657,,292,304
S,0,78657,,0.9028968
P,0,78657,,A
F,0,78657,78836,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78746,,296,336
S,0,78746,,0.9028968
P,0,78746,,A
F,0,78746,78925,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78836,,288,368
S,0,78836,,0.9028968
P,0,78836,,A
F,0,78836,79015,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,81074,,0.9028968
P,0,81074,,A
M,0,81074,81118,80,156,129,149
F,0,81074,81118,1
F,0,81118,81298,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,81253,,0.9028968
P,0,81253,,A
M,0,81253,81387,232,136,340,240
F,0,81253,81611,1
M,0,81387,81544,340,240,170,262
M,0,81544,81611,170,262,215,204
F,0,81611,81790,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,83938,,200,304
S,0,83938,,0.9028968
P,0,83938,,A
F,0,83938,84117,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84117,,340,348
S,0,84117,,0.9028968
P,0,84117,,A
F,0,84117,84296,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84207,,356,344
S,0,84207,,0.9028968
P,0,84207,,A
F,0,84207,84386,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84296,,372,340
S,0,84296,,0.9028968
P,0,84296,,A
F,0,84296,84475,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84476,,180,200
S,0,84476,,0.9028968
P,0,84476,,A
F,0,84476,84655,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85371,,0.9028968
P,0,85371,,A
M,0,85371,85550,272,332,351,322
F,0,85371,85550,1
F,0,85550,85729,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,85639,,352,320
S,0,85639,,0.9028968
P,0,85639,,A
F,0,85639,85818,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,85729,,352,320
S,0,85729,,0.9028968
P,0,85729,,A
F,0,85729,85908,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85908,,0.9028968
P,0,85908,,A
M,0,85908,85997,460,192,457,232
F,0,85908,85997,1
F,0,85997,86176,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,86803,,0.9028968
C,0,86803,,85,170,255
P,0,86803,,A
M,0,86803,86848,508,384,462,405
F,0,86803,87161,1
M,0,86848,86893,462,405,412,406
M,0,86893,86937,412,406,366,389
M,0,86937,86982,366,389,330,355
M,0,86982,87027,330,355,309,309
M,0,87027,87072,309,309,308,259
M,0,87072,87116,308,259,325,213
M,0,87116,87161,325,213,359,177
F,0,87161,87340,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,87340,,452,148
S,0,87340,,0.9028968
C,0,87340,,85,170,255
P,0,87340,,A
F,0,87340,87519,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88235,,128,236
S,0,88235,,0.9028968
P,0,88235,,A
F,0,88235,88414,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88504,,128,236
S,0,88504,,0.9028968
P,0,88504,,A
F,0,88504,88683,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88593,,128,236
S,0,88593,,0.9028968
P,0,88593,,A
F,0,88593,88772,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88772,,88,96
S,0,88772,,0.9028968
P,0,88772,,A
F,0,88772,88951,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69615,,0.9028968
P,0,69615,,A
M,0,69615,69735,268,80,277,213
F,0,69615,69735,1
F,0,69735,69914,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69794,,0.9028968
P,0,69794,,A
M,0,69794,69914,256,304,191,309
F,0,69794,69914,1
F,0,69914,70093,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,69973,,0.9028968
P,0,69973,,A
M,0,69973,70018,190,308,184,284
F,0,69973,70242,1
M,0,70018,70063,184,284,190,308
M,0,70063,70108,190,308,184,284
M,0,70108,70152,184,284,190,308
M,0,70152,70197,190,308,184,284
M,0,70197,70242,184,284,190,308
F,0,70242,70421,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72480,,464,280
S,0,72480,,0.9028968
P,0,72480,,A
F,0,72480,72659,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72659,,560,292
S,0,72659,,0.9028968
P,0,72659,,A
F,0,72659,72838,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72748,,556,304
S,0,72748,,0.9028968
P,0,72748,,A
F,0,72748,72927,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,72838,,552,316
S,0,72838,,0.9028968
P,0,72838,,A
F,0,72838,73017,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,73017,,472,248
S,0,73017,,0.9028968
P,0,73017,,A
F,0,73017,73196,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,75344,,0.9028968
C,0,75344,,85,170,255
P,0,75344,,A
M,0,75344,75434,352,416,352,315
F,0,75344,75703,1
M,0,75434,75523,352,315,257,292
M,0,75523,75613,257,292,162,324
M,0,75613,75703,162,324,170,421
F,0,75703,75882,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78209,,152,392
S,0,78209,,0.9028968
P,0,78209,,A
F,0,78209,78388,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78299,,136,368
S,0,78299,,0.9028968
P,0,78299,,A
F,0,78299,78478,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78388,,132,336
S,0,78388,,0.9028968
P,0,78388,,A
F,0,78388,78567,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78478,,140,304
S,0,78478,,0.9028968
P,0,78478,,A
F,0,78478,78657,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78567,,276,280
S,0,78567,,0.9028968
P,0,78567,,A
F,0,78567,78746,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78657,,292,304
S,0,78657,,0.9028968
P,0,78657,,A
F,0,78657,78836,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78746,,296,336
S,0,78746,,0.9028968
P,0,78746,,A
F,0,78746,78925,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,78836,,288,368
S,0,78836,,0.9028968
P,0,78836,,A
F,0,78836,79015,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,81074,,0.9028968
P,0,81074,,A
M,0,81074,81118,80,156,129,149
F,0,81074,81118,1
F,0,81118,81298,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,81253,,0.9028968
P,0,81253,,A
M,0,81253,81387,232,136,340,240
F,0,81253,81611,1
M,0,81387,81544,340,240,170,262
M,0,81544,81611,170,262,215,204
F,0,81611,81790,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,83938,,200,304
S,0,83938,,0.9028968
P,0,83938,,A
F,0,83938,84117,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84117,,340,348
S,0,84117,,0.9028968
P,0,84117,,A
F,0,84117,84296,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84207,,356,344
S,0,84207,,0.9028968
P,0,84207,,A
F,0,84207,84386,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84296,,372,340
S,0,84296,,0.9028968
P,0,84296,,A
F,0,84296,84475,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,84476,,180,200
S,0,84476,,0.9028968
P,0,84476,,A
F,0,84476,84655,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85371,,0.9028968
P,0,85371,,A
M,0,85371,85550,272,332,351,322
F,0,85371,85550,1
F,0,85550,85729,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,85639,,352,320
S,0,85639,,0.9028968
P,0,85639,,A
F,0,85639,85818,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,85729,,352,320
S,0,85729,,0.9028968
P,0,85729,,A
F,0,85729,85908,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,85908,,0.9028968
P,0,85908,,A
M,0,85908,85997,460,192,457,232
F,0,85908,85997,1
F,0,85997,86176,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
S,0,86803,,0.9028968
C,0,86803,,85,170,255
P,0,86803,,A
M,0,86803,86848,508,384,462,405
F,0,86803,87161,1
M,0,86848,86893,462,405,412,406
M,0,86893,86937,412,406,366,389
M,0,86937,86982,366,389,330,355
M,0,86982,87027,330,355,309,309
M,0,87027,87072,309,309,308,259
M,0,87072,87116,308,259,325,213
M,0,87116,87161,325,213,359,177
F,0,87161,87340,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,87340,,452,148
S,0,87340,,0.9028968
C,0,87340,,85,170,255
P,0,87340,,A
F,0,87340,87519,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88235,,128,236
S,0,88235,,0.9028968
P,0,88235,,A
F,0,88235,88414,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88504,,128,236
S,0,88504,,0.9028968
P,0,88504,,A
F,0,88504,88683,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88593,,128,236
S,0,88593,,0.9028968
P,0,88593,,A
F,0,88593,88772,1,0
Sprite,Foreground,Centre,"SB/highlight.png",320,240
M,0,88772,,88,96
S,0,88772,,0.9028968
P,0,88772,,A
F,0,88772,88951,1,0
//Storyboard Sound Samples

[TimingPoints]
148,358.08068751492,4,1,28,70,1,0
327,-100,4,2,28,20,0,0
5877,-200,4,2,28,20,0,0
10174,-133.333333333333,4,2,28,30,0,0
10890,-80,4,2,27,80,0,0
10912,-80,4,2,26,30,0,0
11248,-133.333333333333,4,2,28,80,0,0
11427,-66.6666666666667,4,2,26,30,0,0
11606,-100,4,2,27,80,0,0
11696,-100,4,2,27,80,0,0
14471,-133.333333333333,4,2,27,80,0,0
15903,-100,4,2,27,80,0,0
20737,-133.333333333333,4,2,27,80,0,0
21632,-133.333333333333,4,1,27,80,0,0
21990,-133.333333333333,4,2,0,50,0,0
23065,-111.111111111111,4,1,29,50,0,0
24139,-80,4,1,29,50,0,0
24497,-100,4,1,29,50,0,0
25929,-100,4,1,29,50,0,0
26645,-100,4,1,29,50,0,0
27362,-100,4,1,29,50,0,0
27720,-100,4,1,55,60,0,0
28436,-80,4,1,29,50,0,0
28794,-100,4,1,29,50,0,0
29868,-80,4,1,29,50,0,0
30226,-100,4,1,29,50,0,0
33091,-100,4,2,30,90,0,0
34165,-100,4,2,30,90,0,0
34523,-80,4,1,56,50,0,0
34613,-80,4,2,9,50,0,0
35597,-80,4,1,9,50,0,0
35866,-80,4,2,9,50,0,0
37030,-125,4,2,9,50,0,0
37388,-80,4,2,9,50,0,0
37477,-80,4,2,0,50,0,0
37656,-80,4,2,9,50,0,0
37746,-80,4,2,9,50,0,0
38194,-80,4,2,0,50,0,0
38373,-80,4,2,9,50,0,0
38820,-100,4,1,9,50,0,0
39178,-83.3333333333333,4,2,9,50,0,0
40073,-83.3333333333333,4,2,9,50,0,0
40969,-83.3333333333333,4,1,9,50,0,0
41237,-83.3333333333333,4,2,9,50,0,0
42759,-125,4,1,9,50,0,0
43117,-83.3333333333333,4,2,9,50,0,0
43207,-83.3333333333333,4,2,0,50,0,0
43386,-83.3333333333333,4,2,9,50,0,0
44550,-133.333333333333,4,2,9,50,0,0
45982,-153.846153846154,4,2,9,50,0,0
51711,-153.846153846154,4,2,10,50,0,0
57440,-133.333333333333,4,2,11,50,0,0
63170,-133.333333333333,4,2,12,50,0,0
64602,-100,4,1,12,50,0,0
66124,-100,4,1,13,50,0,0
67646,-50,4,1,13,50,0,0
67825,-100,4,1,13,50,0,0
68899,-200,4,2,56,50,0,0
69615,-50,4,2,56,50,0,0
69794,-100,4,2,56,50,0,0
69973,-100,4,2,56,60,0,0
70331,-100,4,2,56,50,0,0
71047,-200,4,2,56,50,0,0
72659,-200,4,2,9,80,0,0
72927,-200,4,2,56,50,0,0
73196,-66.6666666666667,4,2,56,50,0,0
73912,-100,4,2,56,50,0,0
74628,-66.6666666666667,4,1,56,50,0,0
74897,-66.6666666666667,4,2,56,50,0,0
75344,-50,4,1,56,100,0,0
76061,-66.6666666666667,4,1,56,50,0,0
76329,-66.6666666666667,4,2,56,50,0,0
76777,-100,4,1,56,50,0,0
77314,-100,4,2,56,50,0,0
77493,-66.6666666666667,4,1,56,50,0,0
78209,-66.6666666666667,4,2,56,50,0,0
78925,-100,4,2,56,50,0,0
80358,-66.6666666666667,4,2,56,50,0,0
81074,-50,4,1,56,50,0,0
81790,-66.6666666666667,4,2,56,50,0,0
82506,-133.333333333333,4,2,56,50,0,0
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4,232,91816,22,0,B|40:252|88:248|132:188|132:188|96:288|164:380|232:376|312:332|312:284|264:232|220:292,1,525.000020027161,8|0,0:0|0:0,0:0:0:0:
220,291,93248,6,0,B|240:256|300:264|328:296|328:296|376:272|376:272|416:296|472:296|496:248|496:248|464:216|472:176|472:176|508:160|508:96|472:64,1,525.000020027161,4|2,0:0|0:0,0:0:0:0:
412,16,94591,1,2,0:0:0:0:
472,64,94681,6,0,B|428:124|304:108|272:52|272:52|288:100|264:124,1,300,4|2,0:0|0:0,0:0:0:0:
208,84,95307,1,2,0:0:0:0:
266,121,95397,86,0,L|272:224,1,75.0000028610231,2|0,2:0|0:0,0:0:0:0:
281,270,95755,2,0,L|265:168,1,75.0000028610231,2|2,0:0|0:0,0:0:0:0:
120,240,96113,6,0,L|219:212,1,75.0000028610231,8|2,0:0|0:0,0:0:0:0:
360,176,96471,1,2,0:0:0:0:
360,176,96829,5,4,0:0:0:0:
452,136,97008,1,2,0:0:0:0:
460,170,97098,1,2,0:0:0:0:
453,205,97187,1,2,0:0:0:0:
384,264,97366,1,0,0:0:0:0:
252,328,97545,53,8,0:0:0:0:
265,321,97635,1,0,0:0:0:0:
259,307,97724,1,0,0:0:0:0:
245,313,97814,1,0,0:0:0:0:
249,332,97904,5,8,0:0:0:0:
271,323,97994,1,0,0:0:0:0:
262,302,98083,1,0,0:0:0:0:
240,311,98173,1,0,0:0:0:0:
249,332,98262,101,8,0:0:0:0:
271,323,98352,1,8,0:0:0:0:
262,302,98441,1,0,0:0:0:0:
240,311,98531,1,0,0:0:0:0:
249,332,98620,5,8,0:0:0:0:
271,323,98710,1,0,0:0:0:0:
262,302,98799,1,0,0:0:0:0:
240,311,98889,1,0,0:0:0:0:
176,336,98978,101,8,0:0:0:0:
152,324,99067,1,0,0:0:0:0:
140,300,99157,1,0,0:0:0:0:
144,272,99246,1,0,0:0:0:0:
160,252,99336,1,8,0:0:0:0:
184,244,99425,1,0,0:0:0:0:
212,244,99515,1,0,0:0:0:0:
232,260,99604,1,0,0:0:0:0:
336,276,99694,5,8,0:0:0:0:
328,248,99783,1,0,0:0:0:0:
372,176,99873,101,8,0:0:0:0:
368,148,99962,1,0,0:0:0:0:
448,108,100052,5,8,0:0:0:0:
452,79,100141,1,0,0:0:0:0:
380,32,100231,101,0,0:0:0:0:
380,32,100321,1,0,0:0:0:0:
380,32,100410,5,8,0:0:0:0:
312,52,100500,1,0,0:0:0:0:
244,76,100589,2,0,L|180:68,1,37.5000014305115,0|8,0:0|0:0,0:0:0:0:
104,304,100768,101,0,0:0:0:0:
176,328,100858,1,0,0:0:0:0:
236,280,100947,1,8,0:0:0:0:
240,204,101037,1,0,0:0:0:0:
308,172,101126,2,0,L|304:116,1,37.5000014305115,8|0,0:0|0:0,0:0:0:0:
380,32,101305,5,0,0:0:0:0:
448,64,101395,1,0,0:0:0:0:
480,132,101484,1,8,0:0:0:0:
420,176,101574,1,0,0:0:0:0:
388,244,101663,1,0,0:0:0:0:
424,312,101753,1,0,0:0:0:0:
496,328,101842,6,0,L|512:260,1,37.5000014305115,2|2,2:1|2:0,0:0:0:0:
40,240,102021,2,0,L|24:172,1,37.5000014305115,2|2,0:0|0:0,0:0:0:0:
396,176,102200,6,0,L|412:108,1,37.5000014305115,2|2,0:1|0:0,0:0:0:0:
146,100,102380,2,0,L|130:32,1,37.5000014305115,2|2,0:0|0:0,0:0:0:0:
340,344,102559,6,0,L|356:276,1,37.5000014305115,2|2,0:1|0:0,0:0:0:0:
164,232,102739,2,0,L|148:164,1,37.5000014305115,2|0,0:1|0:0,0:0:0:0:
256,36,102917,22,0,L|252:12,12,18.7500007152558
204,100,103275,54,2,P|172:108|132:88,1,59.9999981689454,2|0,0:0|2:0,0:0:0:0:
316,104,103454,2,2,P|348:96|388:116,1,59.9999981689454,6|0,0:2|2:0,0:0:0:0:
144,208,103633,6,0,L|100:288,1,69.9999978637696,2|0,0:0|2:0,0:0:0:0:
376,236,103812,2,0,L|392:340,1,69.9999978637696,4|0,1:2|2:0,0:0:0:0:
76,336,103991,6,2,P|128:316|176:336,1,100,2|0,0:0|2:0,0:0:0:0:
300,336,104259,1,0,0:0:0:0:
300,336,104349,2,0,L|488:344,1,187.5,12|0,1:2|2:0,0:0:0:0:
416,328,104707,86,2,P|384:276|420:220,1,112.500004291535,2|0,0:0|2:0,0:0:0:0:
387,136,105065,2,2,P|419:188|383:244,1,112.500004291535,2|0,0:0|2:0,0:0:0:0:
376,248,105423,1,4,0:3:0:0:
308,276,105602,6,0,L|220:260,1,50,8|8,1:3|1:3,0:0:0:0:
0,232,105781,1,4,1:3:0:0:
24,160,105960,2,2,P|48:144|80:168,1,50,2|0,0:0|2:0,0:0:0:0:
220,208,106139,6,2,P|144:208|68:148,1,150.000005722046,2|0,0:0|2:0,0:0:0:0:
208,324,106497,2,2,P|292:280|404:324,1,200,12|4,0:2|1:3,0:0:0:0:
432,368,106945,1,0,2:0:0:0:
432,368,107035,86,0,P|408:348|396:320,1,50,2|0,1:1|2:0,0:0:0:0:
344,180,107214,1,2,1:0:0:0:
140,128,107393,2,0,P|109:136|87:157,1,50,2|0,1:1|2:0,0:0:0:0:
24,264,107572,5,2,0:0:0:0:
60,192,107751,2,0,L|100:112,1,62.5,4|0,0:2|2:0,0:0:0:0:
48,280,107930,5,2,0:0:0:0:
200,168,108109,2,0,L|240:88,1,62.5,4|0,0:2|2:0,0:0:0:0:
72,296,108288,85,2,0:0:0:0:
340,144,108467,2,0,L|380:64,1,62.5,4|0,1:2|2:0,0:0:0:0:
96,312,108646,5,2,0:0:0:0:
480,120,108825,2,0,L|520:40,1,62.5,4|4,2:3|1:3,0:0:0:0:
145,47,109004,6,2,P|53:133|152:247,1,269.999991760254,2|0,0:0|2:0,0:0:0:0:
284,200,109362,2,2,P|251:136|126:199,1,187.5,2|0,0:0|2:0,0:0:0:0:
168,244,109720,86,0,L|96:240,1,50,2|2,1:2|0:0,0:0:0:0:
268,16,109899,2,0,L|272:88,1,50,2|2,0:0|0:0,0:0:0:0:
396,308,110078,2,0,L|468:304,1,50,14|2,1:2|0:0,0:0:0:0:
445,305,110257,1,12,1:3:0:0:
304,296,110436,6,2,B|336:232|336:232|492:220|492:220|552:308,1,300,2|0,0:0|2:0,0:0:0:0:
420,316,110794,6,2,B|340:322|340:322|268:270,1,125,2|0,0:0|2:0,0:0:0:0:
200,292,111153,85,4,1:3:0:0:
32,152,111332,1,4,1:3:0:0:
72,116,111421,1,4,1:3:0:0:
120,120,111511,1,8,1:3:0:0:
56,344,111690,2,0,B|28:328|28:328|20:296,1,50,6|0,0:2|0:0,0:0:0:0:
96,188,111869,5,0,0:0:0:0:
264,156,112048,2,2,L|296:148,2,25,2|0|0,0:0|0:0|0:0,0:0:0:0:
128,208,112227,101,0,0:0:0:0:
360,200,112406,2,2,L|392:192,2,25,2|0|0,0:0|0:0|0:0,0:0:0:0:
300,144,112585,21,0,0:0:0:0:
276,116,112674,1,0,0:0:0:0:
236,104,112764,1,0,0:0:0:0:
196,104,112853,1,0,0:0:0:0:
160,124,112943,1,0,0:0:0:0:
136,156,113032,1,0,0:0:0:0:
148,196,113122,1,0,0:0:0:0:
140,236,113211,1,0,0:0:0:0:
88,304,113301,86,0,B|68:288|68:288|72:264,1,50,4|0,0:3|2:0,0:0:0:0:
32,48,113480,2,0,B|55:38|55:38|74:54,1,50,4|0,0:3|2:0,0:0:0:0:
281,127,113659,2,0,B|277:152|277:152|254:160,1,50,4|0,0:3|2:0,0:0:0:0:
12,216,113838,5,4,0:3:0:0:
172,312,114017,2,0,L|208:308,1,25
180,317,114107,2,0,L|216:311,1,25
189,322,114196,2,0,L|224:313,1,25
198,326,114286,2,0,L|233:315,1,25
208,330,114375,2,0,L|241:316,1,25
218,333,114465,2,0,L|250:317,1,25
228,335,114554,2,0,L|259:317,1,25
238,337,114644,2,0,L|268:316,1,25
244,344,114733,6,0,B|322:355|361:299|336:232|336:232|352:256|378:276,1,225.000008583069,4|2,0:0|0:0,0:0:0:0:
422,178,116205,38,0,B|466:142|518:174|530:238|474:278|430:250|430:250|450:282|450:338|386:354|338:322|334:270|378:254,1,400,2|4,0:0|0:0,0:0:0:0:
422,178,118174,1,2,0:0:0:0:
422,178,119069,102,0,B|376:200|312:180|284:116|300:56|312:40|312:40|280:64|232:84|176:80|144:36|176:24,1,408.000002490234,8|4,0:0|0:0,0:0:0:0:
169,27,121039,1,2,0:0:0:0:
169,27,121934,6,0,B|132:56|124:100|144:136|188:148|188:148|236:176|232:256|168:276|100:260|80:208|116:160,1,408.000002490234,2|4,0:0|0:0,0:0:0:0:
107,174,123903,1,2,0:0:0:0:
16,264,124798,102,0,B|28:240|68:240|68:240|140:272|179:199|179:199|208:248|284:260|268:216,1,320,8|2,0:0|0:0,0:0:0:0:
Asphyxia

- Milhofo - wrote:

Hi ^^ here as you requested, the diffs are pretty much perfect so I'll just be picky.

[Asphyxia's Extra]
  1. 00:38:820 (1) - the slider shape is great no doubt, but why miss the beats in it? ; ; I kind of feel like playing them when trying the map Really like this so uhh, mmh, will keep for now
  2. 01:11:047 (1) - same as in Broccoly's diff, just an opinion nonetheless, 2 singles would feel better to play here imo (you have a slider pattern though, so it's less important here) I feel like a slider here transitions generally better for the next objects, thus the slider
  3. 01:12:480 (1,2,3,4,5,6,7) - yeah, rip dreams of ever fc'ing this, but in all seriousness, 01:12:838 (5,6) - should be replaced by a kickslider to match 01:13:017 (7) - in sound, but it would ruin the pattern, so idk yeah it'd ruin my pattern completely and how I wanted it so leaving for now
  4. 01:28:504 - strong note missing, kickslider could fix it hmm will try out things

toybot wrote:

won't attempt to mess up mod nold's diff

will mostly be minor nitpicks due to inability to mod like a true man

[notice]

Asphyxia

  1. 00:14:471 (1) - this feels out of place and ruins the atmosphere of this intro a bit, while skipping out on 1/4 beats that are expected to be hit Kept this because the beats are really strong on the head + end, so the slider generally fits imo
  2. 00:38:820 (1) - ^, even though this is a good slider rip will try out things but as for now, untouched
  3. 00:57:440 (1,2,3,4) - not going to have these separated by 1/4 instead? it'll go along with the rhythm of the section rn ; you know what other things would have to be done to implement this lol, but i think 3/4 would fit more 1/2 generally fits better for me, especially from that kiai section
  4. 01:26:803 (1) - why not use the same hitsound as 01:15:344 (1) - ? pretty sure they're the same sure
  5. 01:31:816 (1) - tbh it would be nicer if this was a simpler slider, like a wave slider the placement of the wave slider would be awkward to do in that angle
  6. 01:45:960 (6) - remove whistle? no electro sounds here sure
  7. 01:54:733 (1,1,2,1,2,1,2) - lol the christmas bell sounds don't fit very well, should do default whistles imo fixed
Thanks a lot for modding! <3 http://puu.sh/iZNba/5fd5cfd04f.txt
Arzenvald

Zenx wrote:

Good heavens nice sb

[Usagi's 7K HD]

00:39:715 (39715|1,39805|0,39894|2,39984|1,40073|0) - would be way better if you stair inwards like 23123, it's just more comfortable // ok

Really think that you can spice this up with some SVs but it's up to you

why do you have a -600 bpm // fixed, it was a green point previously, but bug ye..

Nivrad00 wrote:

|1|2|3|4|5|6|7|
[Usagi's 7k HD]
01:20:984 and 01:28:146 - long note endings are a little inconsistent here... these two end on 1/4 but all the others end on 1/2 // the 1/4 stop represent a laser / *FLUUT* sound..

01:46:856 - neat pattern .o. // xD thanks
ummmmmmmmmmmmmmmmmmmmmmmmmmmm you have like some...... negative BPMs.............. at the end of your map................. I don't know how you did that, since osu usually doesn't handle negative BPMs, but they're there // a bug, fixed

Cool mapset!! good luck getting ranked 8-)

Shinzo- wrote:

MOD READY


Mod By Request

Requested by Ashasaki


[Usagi's 7K HD]
  • suggest to
  1. 00:00:685 (685|2) - move to 3 // o_O its 3 already
  2. and 00:01:490 (1490|4,1580|6) - move 2 column to left // keep
    cause 00:01:401 (1401|6,1580|6) - diffrent pitch or u can re-arrange it to make more synt with the pitch
// yes i got it, it works either way so keep

00:02:923 (2923|3,3012|1) - maybe gonna break the pattern but move 2 column to right ? its more work for pitch // keep, the tone differences is faint enough
00:05:519 (5519|4) - hmmm since when do u follow this sound ? ._. // xD its a same piano shinzo
00:11:606 (11606|0,17335|6) - what happend with this ? D: please end it on 00:12:859 - red line please just like 00:13:038 (13038|6) - etc and the sound also end on the red line // oldies o2jam-ish 1/4 release LN style..
00:17:335 (17335|6) - ^ // keep
00:14:471 - still trying to understand why this is 2 2 2 anddd 00:17:335 - back to 2 1 2 1 // xD that's the flow for each full 8 beat

00:21:543 - should be 2 note for consistency ? // keep
00:23:244 (23244|4,23333|3) - Ctrl G pitch // keep
00:24:049 - missing ? // intended
00:29:063 (29063|1,29152|2) - delete please // lel ok reduced
00:35:597 (35597|2) - 00:37:925 - hhmmmm why the kick is using 1 note ? ok its ok but what happend on 00:38:462 (38462|2,38462|4,38641|1,38641|5) - // my main focus is the Synthesizers, i don't layer double notes just only because there's a bass kick because it would break the notes that i layer into main instrument.. hence keep
00:57:440 - add note, for every sound in there :3 // ok
00:59:947 - should add note for the kick 01:00:216 (60216|3) - for this its can still be 1 note cause no clap // hue
01:46:856 (106856|0,107035|2,107124|0,107214|4,107303|2,107393|6,107482|4) - want to remap ? i know what sound u follow but this is HD and u can just follow the loud sound, is it ? // xD this pattern is fitting enough for Hard diff..
02:04:798 - add note for consistency ? // ok


hmmm sorry to skip the 4K MX
very Nive SB owo Tkae My star >w<
Good Luck everyone >o<

Hestia- wrote:

Mania mod~ 1|2|3|4|5|6|7

hestia pls


[box=[Usagi's 7K HD:1337]]00:26:377 - Add 6 - You don't have to change this part I just want more stair things uwu
00:26:556 - Add 6
00:26:735 - Add 4
00:26:914 - Add 3
00:27:093 - Add 2
00:27:272 - Add 4
00:27:720 (27720|0) - Move to 2 - This part I think should be changed... maybe add some more overlapping LNs and notes on 00:27:541 and 00:27:630.
00:27:899 (27899|0) - Move to 2
00:39:894 (39894|2) - Move to 6 - This part is a mean one handed pattern uwu. Actually maybe rearrange the LNs here? I don't like my pattern either
00:39:984 (39984|1) - Move to 5
00:40:073 (40073|0) - Move to 4
00:47:325 - Add note to 5 - This is just me wanting more notes randomly for fun
00:50:189 - Add note to 5
00:50:726 - Add note to 4
00:51:622 - Add note to 4
00:51:890 - Add note to 3
00:52:069 - Add note to 2
00:52:338 - Add note to 5
00:52:427 - Add note to 4
00:53:322 - Add note to 4
00:53:591 - Add note to 4
00:53:860 - Add note to 4
00:54:128 - Add note to 4
00:55:023 - Add note to 1
00:55:292 - Add note to 4
00:56:187 - Add note to 4
00:56:456 - Add note to 4
00:56:724 - Add note to 4
00:56:993 - Add note to 4
00:57:351 - Add note to 3
00:57:619 - Add note to 6
00:57:709 - Add note to 5
00:57:978 - Add note to 7
00:58:336 - Add note to 1
00:58:783 - Add note to 2;6
00:59:052 - Add note to 2;6
00:59:141 - Add note to 3;5
00:59:320 - Add note to 3;5
00:59:410 - Add note to 2;6
00:59:678 - Add LN to 1;7 til 00:59:947
00:59:947 - Add LN to 2;6 til 01:00:216
01:00:484 - Add 1;7 - I think this part is actually undermapped and you should add notes here
01:00:574 - Add 2;6
01:00:753 - Add 1;7
01:00:842 - Add 2;6
01:01:111 - Add 1;7
01:01:379 - Add LN to 4
01:01:558 - Add LN to 2;6
01:01:648 - Add note to 4
01:01:737 - Add LN to 1;7
01:01:916 - Add note to 2;6
01:02:185 - Add note to 2;6
01:02:543 - Add note to 3;5
01:02:722 - Add note to 3;5
01:03:080 - Add note to 2;6
SPOILER
IGNORE THIS probably
01:03:259 - Add note to 2 - This is me adding notes randomly for fun again. Actually if you want you can add notes at these times but definitely not using this pattern. Maybe make the chords on the other beats into single notes as well. Or just keep it how it is. o/
01:03:438 - Add note to 4
01:03:617 - Add note to 4
01:03:796 - Add note to 6
01:03:975 - Add note to 2
01:04:154 - Add note to 6
01:04:333 - Add note to 1
01:04:513 - Add note to 7
01:04:871 - Add note to 4
01:05:050 - Add note to 5
01:05:229 - Add note to 3
01:05:408 - Add note to 5
01:05:587 - Add note to 3
01:05:766 - Add note to 5
01:05:855 - Add note to 6
01:05:945 - Add note to 3
01:06:034 - Add note to 5
01:17:314 (77314|1) - Move to 5
01:17:403 (77403|3) - Move to 6
01:24:565 - Add LN to 4 - Background noises, don't really need to map these but they are there
01:25:908 - Add 6
01:31:458 - Add 1;7
01:31:548 - Add 1;7
01:32:174 - Add 7
01:32:890 - Add 1
01:33:248 - Add 7
01:33:607 - Add 1
01:33:965 - Add 7
01:34:144 - Add LN to 3
01:34:323 - Add LN to 2
01:34:502 - Add 1
01:34:591 - Add 3
01:34:681 - Add 5
01:34:860 - Add 4
01:34:949 - Add 5
01:35:039 - Add 6
01:35:218 - Add 3
01:35:307 - Add 4
01:35:397 - Add 5
01:35:576 - Add 4
01:35:666 - Add 5
01:35:755 - Add LN to 6
01:35:934 - Add LN to 5
01:36:292 - Add 4
01:36:471 - Add 1
01:36:650 - Add 4
01:37:008 - Add 5
01:37:187 - Add 3
01:37:366 - Add 4
01:37:456 - Add 3
01:37:724 - Add 7
01:38:083 - Add 7
01:38:441 - Add 7
01:38:799 - Add 7
01:39:694 - Add LN to 2;5 - I think you should actually map this part, maybe make the other LN end here and have these on different lines
01:39:873 - Add LN to 2;5
01:40:052 - Add LN to 3;4
01:40:231 - Add note to 2
01:40:321 - Add note to 4
01:40:410 - Add note to 6
01:40:768 - Add 4 - You can have notes on 01:40:500, 01:40:589, 01:40:679 beats too but they are less important
01:41:126 - Add 4
01:41:484 - Add 4

Sorry for terrible mod LOL. Bunny I like your map uwu maybe some of it will help
// wow.. o_o definitely i don't want to follow faint sound.. plus its hard diff, i can't easily add more notes just for stream notes, or there's another sound to layer...
else my diff will turns into 7K MX XD
thanks anyway!

-[ AmiShici ]- wrote:

7K HD
00:22:886 (22886|3) - move to 5? since the pitch is higher than 00:22:528 (22528|3) - // keep..
00:28:436 - add note for kick drum // nice catch, done
thanks guys! :D
>< sorry for reeally long late reply..
http://puu.sh/j011J.rar
Topic Starter
Ashasaki
Already updated
Koiyuki
as mapper's req to mod nold's diff

Nold's Posthumous
  1. 00:02:833 (6,7,1) - 00:04:265 (6,7,1) - 这里的三连也可以像一开始一样,最后一个note做个位移
  2. 00:25:213 (1,2,3,4,5,6) - 我听了几遍觉得这里节奏下成12345 6的话会更加适合音乐一点,或者就直接做成你后面00:30:942 (4,5,1,2) - 的四个单点也不错
  3. 01:09:615 (1) - 虽然配合sb选用灰色note,但是这里我觉得还是太突然了,用淡蓝色的那个combo color会更突出
  4. 01:21:074 (1,2) - ^

very wonderful storyboard and coooooool mapset, star.
good luck!
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