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Nicky Tirta - Vanessa Angel - Indah Cintaku [Taiko|Osu]

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Maiz94
Hmm, I should start working this soon after I finished sitting on exam. Will be working on it next month ;)
Topic Starter
HeatKai
alright! aku cari mod utk 4 diff ni lu :3
riffy
Randomly picked from #modreqs

[General]
  1. Try finding a softer clap-hitsound? It feels like the current one is a bit too loud. It sounds really TOO looud during non-kiai parts, imo. :(
  2. Put translation for the dff names to the creator's word. :)
  3. Please, disable the Widescreen support! It conflicts with your 4:3 storyboard!
  4. You can resize "SB/2.jpg" to 640x480 resolution. If you use 640x480 file it will reduce SB load (there will be no need to scale it) and it is the recommended resolution.
  5. Hey, your colours are so bright. They don't really work with your BG and seem unfitting, imo. What's more, they are similar, so it may be boring to look at them for 4 minutes. :(
    How about these colours? :)

    [Colours]
    Combo1 : 168,189,186
    Combo2 : 192,208,211
    Combo3 : 211,208,171
    Combo4 : 157,177,198
[Sederhana]
  1. 00:03:390 (4,1,2) - try emphasizing the vocals here? 00:04:028 - there's the same sound as on 00:05:305 - so, it might be a good idea to use the same rhythm for them. It may be a bit hard to understand, but my example should make it clear.
  2. 00:11:049 (1) - the way how (1) appears right after clicking 00:09:773 (1) - is confusing for beginners. Since this diff is the easiest I strongly recommend you to make this pattern a bit less confusing. How? Well, this may fit pretty good here.
  3. 00:29:879 (4,5) - sounds a bit off because of the beat at 00:30:198 - being ignored, there're also some vocals, so having some empty space here is confusing, imo. Select 00:29:879 (4,5) - and press Ctrl+G. Listen to the result and fix the spacing if you like it! :)
  4. 00:31:156 - please, place a circle here and move spinner to 00:31:475 - so, the downbeat is not ignored.
    Note: here's an example of the pattern. See this picture!
  5. 00:43:602 (5,1) - first of all, there's a little spacing mistake. Secondly, beginners (since this diff is the easiest, it should be playable for beginners, remembber!) may mistakenly hit (1)'s tail. Please, try to move (1)'s tail away and make the pattern intuitively understandable!
  6. 00:59:241 - I see that you don't want to use too many 1/2 beats, but a circle here is really necessary to emphasize the vocals!
  7. 01:09:773 (1,1) - having two new combos in a row is not a good idea, imo. Try to remove NC from 01:11:049 (1) - to make comboing a bit more consistent and to make the beginning of kiai a bit more epic. :)
  8. 01:23:177 (1,2) - could you, please, fix the blanket here? It will make your map a bit neater and we both know that players like neat patterns! Appearance is also important for the map. :)
  9. 01:27:007 (3) - I don't think that the clap on it's repeat is necessary. Consider removing it?
  10. 01:47:751 (1) - pretty much the same happend to 00:31:156, so please start the spinner at 01:48:071 - and place a circle at 01:47:751, so you;ll keep your rhythm consistent and follow vocals and music at the same time!
  11. 01:50:624 (1,2) - the transition between these two seems a bit unnatural and feels forced. Maybe it's just me, but for such a relaxing song I expected you to use really soft flow. I'd try to make your flow a bit softer, but it is totally up to you. Anyway, just take a look at the example and see for yourself
  12. 02:18:709 (1,2) - definetly will confuse befinners. A specially those, who have disabled "snaking sliders" feature. Try to avoid this stack and make the diff a bit more readable for beginners, please!
  13. 02:20:624 (1) - previously you were focused on following the vocals, so it is really weird to hear 02:20:943 - voice here ignored. Why don't you try to change the slider? Example
    Note: 02:20:943 - new combo should be placed on 02:20:943, so it will help you to keep consistency in comboing (I've seen a few similar patterns in the diff, so..) and to follow vocals :)
  14. 02:26:368 (1,1) - 03:19:985 (1,1) - seems like you've copypasted the pattern from 01:09:773 (1,1) - I'm totally okay with copypasta, but two NCs confuse me here.
  15. 02:33:390 - the clap here is ignored. It feels off your normal patterns and it doesn't sound good with vocals, imo. Try to change your rhythm here in order to follow the song better, please! :(
  16. 02:56:049 - ignored/ 02:54:773 (2) - mapped / 02:57:326 (2) - mapped / 02:58:602 - ignored. Looks like some kind iof inconsistency. So, I'd remove the circles and follow only "nanana" in the cocals. It will give you more consistent and reasonable rhythm!
  17. 03:08:815 (2,1) - try to turn these sliders into blanket-sliders? It may create a smoother flow don't you think so? :)
  18. 03:13:283 (2) - try to replace the slider with just one circle at 03:13:602 - it will help you to emphasiz stronger beat. I feel like the beats at the red ticks shouldn't be mapped here because they sound too quite.
  19. 03:49:028 (1,1) - don't forget that the diff is playable in ALL modes. This sudden 1/4 pattern will bug o!m players, so I recommend you to remove 03:49:028(1) and place the spinner there.
    Note: alternatively, you can start spinner 03:49:666 - here to emphasize the piano sound. either way is fine, imo.

    The diff is quite alright. Though some of your patterns are too hard, you did really great job!
[Susah]
  1. 00:14:241 (1,2) - try to swap new combo there. Since the sound changes at 00:14:560 - having NC started there sounds like a good idea to me.
  2. 00:24:932 - don't you feel like such a cute voice shouldn't be ignored? Try to map "ku" in vocals somehow. I got this but tail of (7) should be muted, if you decide to take this pattern! :)
  3. 00:32:592 - I think you should place a circle here in order to ap the 1/4 beat. At the beginning you've used a few 1/4 patterns but now they're all gone which makes your rhythm appear inconsistent :(
    Note: 00:35:783 - 00:36:102 - 00:37:379 - yup, the same. Please, do not ignore them! The song is relaxing, but having a few 1/4 patterns will lkeep players entertained. There're a few more missed beats, but I think you'll be able to find them yourself if you agree with me!
  4. 01:25:411 (2) - whoops, check it with 25% playback rate. There's no any 1/4 beats, therefore the part is overmapped. Consider replacing it with two circles or one 1/2 slider, please!
  5. 02:56:368 (1,1) - not a fan of such sliders because it is rather hard to read/guess how many repeats are there. So, I would try to replace them with 1/4 circles as you did it previously.
  6. 03:49:028 (1,1) - if you've changed this pattern in the Normal diff, do the samme here, please! Consistency is important!

    The diff is pretty nice, great job with the flow!
The mapset is pretty cool, thoug I feel like it needs a few more mods to become perfect!

~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
mintong89
ah wow!
Topic Starter
HeatKai

-Bakari- wrote:

Something will appear here soon. :3
hehe thanks :3 idk how to reply but i changed a lot, thanks again bakari! you're such a big help :3

Mintong wrote:

ah wow!
!!! x3
Lust
quick mod, map looks nice!
what a nice, calm song

[General]
  1. Find a softer/quieter slider slide?
[Sederhana]
  1. 00:06:900 (3) - This appearing under 00:05:305 (1) - 's slider end/hit burst may be hard to read for newer players
  2. 00:08:815 (2) - I would move this slider down a 1/2 and add a circle where it started originally for a better rhythm
  3. 01:23:496 (2) - Maybe bring the two slider points before the anchor up a bit so there isn't so much of a sharp edge where the anchor is
  4. 01:26:049 (2) - Have this slider body blanket 01:27:007 (3) - 's slider start a bit more?
  5. 02:04:028 (4,5) - (Nazi) blanket can be improved
  6. 02:28:922 (1,2) - Blankets can be improved
  7. 02:31:475 (1,2) - ^
  8. 03:49:028 (1) - Maybe use green lines to fade out the volume of the spinner
[Susah]
  1. 00:09:613 (1) - This was kind of awkward to hit since it started on a blue tick, I would just have a singular note 00:09:773 - here
  2. 00:12:007 (3,4) - Maybe bring the anchor out a bit more so that it blankets (4) nicer?
  3. 01:57:964 (5,7) - Make sure that there are an equal amount of grids between both sliders
  4. 03:49:028 (1) - Same spinner suggestion as Sederhana
Nice map! Good luck~
Topic Starter
HeatKai
Thank you for the mod Lust! most of them are fixed! really appreciate it <3 :)
Akemi_Homura
Hi~ Heatkai~! ><
from your request in game.

  • [General]
  1. Please add audio-leadin 1500~2000ms(I think start is too fast)

  • [Sederhana]
  1. 01:27:645 (3) - finish(end of slider)
  2. 03:07:858 (1) - clap~!(start of slider)
  3. 03:07:858 (1) - and you can add reverse this slider. I think It's follow music. But it's a suggestion.
  4. 03:19:985 (1) - finish(start of slider)
  5. 03:21:262 (1) - remove whistle and add finish~?
  6. 03:31:475 - add note here~ I heard vocal this part. and you can make symmerty like this.


    Here is code.

    328,160,211156,1,2,0:0:0:0:
    256,184,211475,1,0,0:0:0:0:
    184,160,211794,1,2,0:0:0:0:

  • [Susah]
  1. 00:57:326 - add note..?
  2. 01:27:645 (1) - remove NC.
  3. 02:43:124 (1,2,3,4,5) - I think this part weird. I think this rhythm is fit to music. 1st slider start 02:42:964

  • [Jerry's Muzukashii]
  1. 01:10:092 (6) - k?
  2. 02:06:262 - add k here(because I heard drum sound here)
  3. 02:20:943 (34) - move to 02:21:262
  4. 02:27:326 (9,10,11) - I think ddk is better.
  5. 03:15:198 - add d~!

  • [Oni]
  1. 01:45:198 (169) - change to k(consistency of beat~!)
  2. 01:55:411 (405) - change to k(because vocal re-start after this part)
  3. 02:00:517 (426) - same here~ I think k is better.
  4. 02:54:294 (634,635) - I think kd is better not dk. vocal sound in 02:54:454 emphasized highly..!!!

Calm song and nice mappp~!! :3
GL to rank~~!
Topic Starter
HeatKai
Thank you for the mod akemi!
Updated! >w< more mods please :3
69653863
Mod request from my queue
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

Additional notes:
I cannot mod another game modes.
Please reply to my mods, I always looking forward to the replies so I could improve better.
If you think one or more points on my mod is unclear, feel free to ask about it.

General
  1. Let's see if I can mod this with song muted (I can't stand almost 97% songs from my own land, you lived with them therefore you're bored with them and sick of them, trust me) Challenge begin.
  2. Add indo to tags (you know)
    1. For sprites: The dark night background is not dark enough, currently it looks like raining noon without rains (just the dark clouds, you know) Night is usually composed of invisible horizon, bluish dark sky (real dark) and more stars. Also lighting on the couple is not dark enough )-:
    2. For sprites optimization: The transparent couple sprite could be cropped. The white flash is too strong, maybe tune it down a little bit. Stars are less dense (-:
  3. Both couple did managed one job standing in the beach for 3 days straight just for looking at the stars even in the noon
sederhana cijerah (murah cuma 2000 ajah)
  1. 00:04:028 (5) - Add clap on sliderstart?
  2. 00:04:666 (6) - Remove pls, broke pattern
  3. 00:45:198 (2) - Old slider olgarithm? '-'
  4. 03:44:241 (3,1) - Stack maybe? Why not?
Nice symmetries.

Susah-susah gampang cari kerja (di Jakarta)
  1. 00:15:837 (1,2,3,4) - I think it'll be better if you put them like this: http://puu.sh/8ukS7.jpg
  2. 01:02:113 (1) - Not good, what about http://puu.sh/8ukXC.jpg
  3. 02:39:134 (1,2,3) - Imperfect blanket?
Map is way too good. Nice job.

Starred because I see stars on the map. Anyway I passed the challenge modding this map muted.
Topic Starter
HeatKai
thank you very much inverness! hahaha "Susah-susah gampang cari kerja (di Jakarta)"
all of them are fixed :D
Kurai
Hello Mr. HandsomeKai :3

[Oni]
  1. 00:00:039 (1,2,3) - If I were you, I would try to reduce the volume of those notes as they sound really loud. The layer ay not really understand what they follow as it is the beginning of the song and they start on a blue tick. (and it also sounds nicer to me)
  2. 00:00:358 - I would add a note here ( a don), as 00:00:517 (4,5,6) are following the guitar, but the guitar actually starts at 00:00:358.
  3. 00:17:113 (60) - Chang itt into a kat to mak som nic ffct with th vocals?
  4. 00:31:156 (107) - Kat hr too? To emphasize on th vocals?
  5. 00:55:092 (193,194,195,196,197,198) - kddd dd doesn't sound that great here as it does at 00:57:645 (203,204,205,206,207,208) since there is nothing suggesting having a note at 00:55:890. I would suggest you to do a kddkd d instead, which is more intuitive here imo.
  6. 01:29:241 (311) - k here too? Fits the guitar pretty well!
  7. 01:35:624 (335) - I see that the kats in this pattern are here to accentuate the guitar, like 01:34:985 (333). So for the same reason, I'd make (335) a kat too!
  8. 02:58:922 (656,657,658,659,660) - Change this kdddk into a kddkd. The last note (160) shouldn't be a k as the vocals are going down unlie 02:58:283 (654). (a kdddd works too but that wouldn't really match with the other patterns imo).
  9. 03:45:198 (818) - don? I don't realy think a kat fits the drumbeat here >.<
HeatKai pro slow-song mapper! *___*

[Jerry's Muzukashii]
  1. 00:47:113 - Add a note here (don)? it feels empty otherwise, and it fits the music smoothly ~
I don't really have the time to fully mod the Muzukashii right now, I'll probably give it a recheck when I'll mod the standard diffs, but the difficulty looks pretty nice for now, it's simple, relaxing and smooth! :D
Topic Starter
HeatKai
Kurai thank you >A< I'll fix once you're finished your mod. <3
neonat
I finally got to the PM KaiKai o/

Susah

NC seems weird, inconsistent

00:13:602 (6) - NC here instead
00:16:475 (2,3) - swap so that 00:17:113 (3) is at 00:16:475 and vice versa so the pattern of flow is up, down, up, down. Also maybe possibly get them to stack on the ends of 00:18:390 (5)
00:19:985 (1) - the vocals start on the end of the slider, which is quite passive, maybe change it so that 00:19:985 (1) is removed, 00:19:347 (6) has a repeat and put a circle at 00:20:305
00:33:071 (6,1) - has a 5 beat sound here, add a note at 00:33:549
00:56:368 (7) - I don't think the clap on the reverse arrow fits too well
01:01:794 (7) - ^
01:06:262 (4) - ^ the clap on the end
I think it's because it's quite loud, which is why I felt parts of the song like 01:17:113 (8) it kinda drowns the vocals, which is why I think whistle might be better
01:27:326 (6,7) - let the beat at 01:27:645 be passive, use one slider instead
01:53:975 (7) - sounds better if it was at 01:53:337 instead
02:43:922 (5) - change it to a 1/4 slider with 1 repeat
03:20:624 (3) - sounds like cymbals in the background
03:35:624 (2) - finish on the repeat end of slider
03:36:581 (4) - finish on start of slider
03:42:326 (6) - ^

Sederhana

00:10:092 (2) - finish
00:49:347 (3) - whistle on start of slider
01:25:092 (1) - whistle on start of slider
03:02:113 (1,2) - shift the slider starting head so maybe it could blanket better
03:35:624 (2) - finish on end of slider
03:41:688 (3) - ^

Good luck!
Topic Starter
HeatKai
updated neonat's mod, will wait for KUKUKUrai!
Kurai
HeatKai baby, I can't find anything wrong in your standard diffs because they're as awesome as you are! I can give you a circle if you want, b-but t-that's not b-because I like y-you or anything ... owo
Topic Starter
HeatKai

Kurai wrote:

HeatKai baby, I can't find anything wrong in your standard diffs because they're as awesome as you are! I can give you a circle if you want, b-but t-that's not b-because I like y-you or anything ... owo
o-oh kurai baby, pls do anything you want. I can try my best finding taiko bat. <3 HAHAHA
Hinsvar
Well crap, looks like I'm late to the party lol

Good luck anyway!


Let's do a little quick check, shall we?

>Sederhana
  1. I prefer "Sedang" compared to "Sederhana", since "Sedang" actually means Normal in Indonesian (not sure if the word even exists in Melayu, but then again, this is a Malaysian Indonesian (how the hell did I type that wrongly) song lol), while "Sederhana" is equal to Kantan and Easy in Japanese and... Okay, the last reason didn't make much sense, but whatever lol
  2. It would be nice to emphasize the string instruments with whistles, since it feels kinda empty with only claps all around (applies for all parts beside the choruses).
  3. 00:03:390 (4) - Drag the head a little higher to the point where it'll create a better flow from 00:03:071 (3)? This can be done by moving the node on the head to (61,218), and then move the middle node to (36,242) and the one on the end to (12,284) for refinement.
  4. 00:06:581 (3,4) - The spacing is 1.05x. Not that it's noticeable (it's a little too large from the default spacing); just saying.
  5. 00:56:688 - Remove the clap and use the Drum sampleset instead? drum-hitnormal follows the drum here more accurately. (Applies to other double-claps like this.)
  6. 02:34:028 (4,1) - Swap NC since (4) is at the beginning of the stanza?
  7. 03:32:751 - Reduce the volume on this tick to 50%? The cymbal in the background doesn't stand out much compared to the other instruments in the song, and when the finish is triggered, it sounds too loud compared to the other hitsounds you have used.
  8. 03:35:943 - There is nothing such as a cymbal being played here. Remove the finish and replace it with a whistle instead? Feels more fitting and far less awkward, IMO.
  9. 03:42:326 - Reduce the volume to 50%? Same reason as 03:32:751.
  10. 03:42:964 - ^ (But you can use 65% here, I guess.)
  11. 03:45:517 - Same as 03:35:943; there is no heavy instrument played here, so it feels very jarring.
>Susah
  1. 00:02:113 (5) - Make it look like this for a better flow from 00:01:794 (4) and to 00:03:071 (1)?
  2. 00:09:454 (8,1,2,3) - The spacing is kinda inconsistent here; (8,1) is at 1.00x, while (1,2,3) is at 1.08x. It's actually noticeable, too.
  3. 02:00:837 (2,3) - Make these two sliders similar? You know, either make both of them straight or have the same curve. Honestly, it looks kinda weird right now.
  4. 02:10:411 (4) - Move the node on the tail to (28,336) for, again, a better flow? The pattern design will also be improved that way.
  5. 02:43:443 (2) - Use the Drum sampleset? This will invoke the usage of drum-hitnormal, which fits quite well with the drum here.
  6. 02:54:134 (3,4) - ^
Not much to say :P

Good luck on the way 8-)
Topic Starter
HeatKai
ok settled! :3 thanks hinsvar :D
Kurai
Daging sapi!

I'm pro Indonesian 8-)
Topic Starter
HeatKai
daging ayam!
i know you pro 8-)
Love
Quick lazy mod.~

[General]

Add a Timing point on 00:00:039 - since you can't play these diffs at all due to the green line before the red tick.
or just remove the green line

[Oni]

  1. 00:53:177 (188) - Remove this for a nice pause that you used later on.
  2. 02:15:198 (479) - Change this to a k for snare consistency?
  3. 02:17:751 (488,490) - Switch these around for the same reason above.
  4. 02:25:411 (514) - Change this to a k for snare consistency as well.
  5. 02:27:326 (520,521,522,523,524,525) - Try ddd dkk instead.
  6. 02:30:039 (533) - Move this to 02:30:198 and add a k on 02:30:517 (535) for better feeling.
  7. 02:33:071 (544) - Change this to a k for the snare.
  8. 02:34:826 (551) - The roll here starting on 1/4 felt pretty awkward while playing. Just remove this so that it'll feel better.
  9. 02:35:624 (555) - Change this to a k for the snare as well.
  10. 02:40:730 (574) - ^
  11. 02:43:124 (583,587) - Remove these, the roll is pretty complicated and removing these would fix that.
  12. 02:46:794 (597) - Remove the finisher on this for consistency with 02:51:900.
  13. 03:49:347 - 03:53:815 - Add a spinner here
I'd point out the rest, but it's a little variation.

[Jerry's Muzukashii]

Not much to point out besides these major empty finishers.

  1. 01:11:688 (12,1) -
  2. 01:27:645 (1) -
  3. 02:08:496 (1) -
  4. 02:28:284 (13,1) -
  5. 02:44:241 (1) -
  6. 03:22:539 (1) -
  7. 03:32:751 (28) -
  8. 03:37:858 (1) -
  9. 03:45:517 (17) -
Topic Starter
HeatKai
updated! thank you Love <3
Taskmaster
go go go (ノ `Д´)ノ
Topic Starter
HeatKai
AT LAST UPDATED AIHFKLASEHGKLASGHASGKLQWHG BSS LOVE YOU
why wouldn't you update T____T
Love
Changed lead-in to 2000 and repositioned the taiko background.

Boop~
Topic Starter
HeatKai
yeay thank you :DD
Kyouren
Pop and Other

not Novelty and Other
mingmichael
oh wat wat? omg it's bubbled! cool xD let me shot a star before it ranked ww
Topic Starter
HeatKai
lol thank you ming xD
Kyouren
Here my \STAR/
Taskmaster
star too ~
Topic Starter
HeatKai
Thanks guys :) I really appreciate it.
Atrue
irc mod
2014-06-06 16:17 HeatKai: hey Atrue!
2014-06-06 16:17 Atrue: hi~
2014-06-06 16:17 HeatKai: do you accept mod reqs
2014-06-06 16:17 HeatKai: please accept please accept ><
2014-06-06 16:17 HeatKai: hahah
2014-06-06 16:18 Atrue: haha, actually I have already planned my modding list in about 2 weeks, and maybe new reqs will have to wait..
2014-06-06 16:18 Atrue: hmm if it's ok, I'll come after 2 weeks >w<
2014-06-06 16:22 HeatKai: ;w;
2014-06-06 16:22 HeatKai: because i gtg tommorow ;w;
2014-06-06 16:23 Atrue: ;w; this week I need to finish at least 3 more mods and some rechecks..= =||
2014-06-06 16:24 HeatKai: T___T it's okay then
2014-06-06 16:24 HeatKai: thanks anyway :3 !
2014-06-06 16:24 Atrue: a.. Okay... You can np me it first.. I'll try my best..
2014-06-06 16:24 Atrue: yay
2014-06-06 16:25 HeatKai: ohh it's just 2 standard diff :3
2014-06-06 16:25 HeatKai: you can quick check it's bubbled
2014-06-06 16:25 HeatKai: heehhe
2014-06-06 16:25 HeatKai: ACTION is listening to [http://osu.ppy.sh/b/337619 Nicky Tirta feat. Vanessa Angel - Indah Cintaku]
2014-06-06 16:25 Atrue: lol
2014-06-06 16:25 Atrue: dling
2014-06-06 16:27 HeatKai: yeayyy
2014-06-06 16:27 Atrue: a, have time for irc mod?
2014-06-06 16:28 Atrue: hi? >w<
2014-06-06 16:29 HeatKai: yes!@
2014-06-06 16:29 HeatKai: jfgaogjakgja
2014-06-06 16:29 HeatKai: please!
2014-06-06 16:29 HeatKai: xD
2014-06-06 16:29 Atrue: let's testplay first~ XD
2014-06-06 16:29 Atrue: ACTION is listening to [http://osu.ppy.sh/b/337620 Nicky Tirta feat. Vanessa Angel - Indah Cintaku]
2014-06-06 16:29 Atrue: go~
2014-06-06 16:31 HeatKai: ok :3
2014-06-06 16:34 Atrue: Well made, maybe some minor thing to say >w< let's go lower diff~
2014-06-06 16:36 HeatKai: yeay xD
2014-06-06 16:38 Atrue: = = my tablet was got something wrong~
2014-06-06 16:39 HeatKai: xD
2014-06-06 16:39 HeatKai: use mouse! xD
2014-06-06 16:39 Atrue: it then become well~
2014-06-06 16:39 Atrue: haha
2014-06-06 16:40 Atrue: Question 1~ : the language is?
2014-06-06 16:40 HeatKai: indo
2014-06-06 16:40 HeatKai: bahasa indonesia
2014-06-06 16:41 HeatKai: indonesian language xD
2014-06-06 16:41 Atrue: hmm and I don't know the meaning of the diff names >w<
2014-06-06 16:41 HeatKai: xD
2014-06-06 16:41 HeatKai: wrote at
2014-06-06 16:41 HeatKai: creator's word
2014-06-06 16:41 HeatKai: sedang means normal
2014-06-06 16:41 HeatKai: susah means hard
2014-06-06 16:42 Atrue: aha~ great~ XD
2014-06-06 16:42 HeatKai: xD yeay xD
2014-06-06 16:42 Atrue: I guess nearly nothing to say in the diffs, well made~
2014-06-06 16:42 Atrue: but we have to go over the diffs~ XD
2014-06-06 16:42 HeatKai: yeay xD
2014-06-06 16:42 HeatKai: yes please!
2014-06-06 16:42 HeatKai: :3
2014-06-06 16:46 Atrue: And I almost couldn't find anything related with the song in Chinese or in English, could you show the evidence that the artist and title is correct?
2014-06-06 16:46 HeatKai: Well I used a phone apps xD
2014-06-06 16:46 HeatKai: I can't show the proof here
2014-06-06 16:46 HeatKai: but it's confirmed
2014-06-06 16:47 Atrue: hmm~ Or how can I search for something about it?
2014-06-06 16:47 HeatKai: http://www.youtube.com/watch?v=cXuGD48qs3Y
2014-06-06 16:48 HeatKai: they're also known as NTVa
2014-06-06 16:48 HeatKai: NTVA
2014-06-06 16:48 HeatKai: NT = Nicky tirta
2014-06-06 16:48 Atrue: *Using vpn to see youtube links*
2014-06-06 16:48 HeatKai: VA = Vanessa Angel
2014-06-06 16:48 HeatKai: lol xD
2014-06-06 16:49 Atrue: Okay~
2014-06-06 16:49 Atrue: Then let's see the map~ XD
2014-06-06 16:50 Atrue: The combo color is really similar..
2014-06-06 16:50 Atrue: http://puu.sh/9hj7N/76f3238b9c.png
2014-06-06 16:51 Atrue: So maybe you need to differ them more~ XD
2014-06-06 16:51 HeatKai: I would prefer similar darken colour because of the sand colours and the gray skies
2014-06-06 16:52 Atrue: Hmm but I remember someone got unranked because of similar combo colors~
2014-06-06 16:52 HeatKai: oh really D:
2014-06-06 16:52 HeatKai: omg
2014-06-06 16:52 HeatKai: ok I'll change a lil bit wait
2014-06-06 16:52 Atrue: Hmm happened in Feb imo
2014-06-06 16:53 HeatKai: http://puu.sh/9hjf1/8bc5a66dfb.png
2014-06-06 16:53 HeatKai: better?
2014-06-06 16:53 HeatKai: :3
2014-06-06 16:54 Atrue: Yes
2014-06-06 16:54 HeatKai: alright xD
2014-06-06 16:55 Atrue: And the timing.. I'm afraid the uninherited point should be 00:00:198
2014-06-06 16:55 Atrue: but not using 2 points...
2014-06-06 16:56 HeatKai: just make one?
2014-06-06 16:56 Atrue: Let me see it more precisely
2014-06-06 16:57 Atrue: I'm afraid so..
2014-06-06 16:57 HeatKai: alright
2014-06-06 16:57 HeatKai: fixing it
2014-06-06 16:58 Atrue: So because of changing timing, I need to rebubble it after the mod.. Sorry for the inconvenience.
2014-06-06 16:58 HeatKai: awwwwwwwww :(
2014-06-06 16:58 Atrue: But we can see next BAT rank it..
2014-06-06 16:59 Atrue: Good luck on this and let's go on.. >w<
2014-06-06 16:59 Atrue: a.. Don't forget snap all notes
2014-06-06 17:01 HeatKai: ya
2014-06-06 17:01 HeatKai: done fix xD
2014-06-06 17:01 HeatKai: :( hard to find bat
2014-06-06 17:01 HeatKai: help me
2014-06-06 17:02 HeatKai: fixed
2014-06-06 17:02 Atrue: As a matter of fact, this is also an experience.. My bubble was once poped by someone because of this.. and I know it is not allowed to set this kind of timing..
2014-06-06 17:02 HeatKai: hahahaha, I'm used to it
2014-06-06 17:02 Atrue: Hmm I'll see...
2014-06-06 17:03 HeatKai: there's a harder map that I've been through before
2014-06-06 17:03 HeatKai: https://osu.ppy.sh/s/87264
2014-06-06 17:03 Atrue: Hmm better than an unrank imo... = =||
2014-06-06 17:04 HeatKai: go download it xD
2014-06-06 17:04 HeatKai: HAHAH
2014-06-06 17:04 HeatKai: I'm sure you will smile!
2014-06-06 17:04 HeatKai: when you play
2014-06-06 17:04 Atrue: haha~ I'll try~
2014-06-06 17:06 HeatKai: submitted
2014-06-06 17:08 Atrue: a,, nothing to say in Hard diff, in good quality~
2014-06-06 17:08 HeatKai: xD
2014-06-06 17:08 Atrue: *sigh* if I can rank it directly..
2014-06-06 17:09 HeatKai: weeeeew xD
2014-06-06 17:09 HeatKai: you should
2014-06-06 17:09 HeatKai: hahah
2014-06-06 17:09 Atrue: haha.. but timing change means a rebubble..;w;
2014-06-06 17:09 Atrue: And don't forget to change the timing as hard diff..
2014-06-06 17:12 HeatKai: I change at all diff :3
2014-06-06 17:15 Atrue: okay imo normal is also ok~ and I have a suggestion in your hard diff~ (just a suggestion~ )
2014-06-06 17:15 Atrue: 03:00:837 (1,2,3,4,5,6,7,8,1) -
2014-06-06 17:16 Atrue: this stream, I think in this bpm, is hard to deal with for a Hard player
2014-06-06 17:16 HeatKai: I was making it like just for the flow based on the song
2014-06-06 17:17 HeatKai: people can single tap itl ol
2014-06-06 17:18 Atrue: hmm, he maybe need to control the speed of hitting, but for single tap, it's harder, because the BPM is doubled and it's obviously harder than the average difficulty in the diff.
2014-06-06 17:18 Atrue: a, just a suggestion, not really important, because you have your own idea on the stream, but just my point of view~
2014-06-06 17:19 HeatKai: I guess I'm going to stay xD I like it and it took 30 mins to do it nicely LOL
2014-06-06 17:19 HeatKai: I'm bad at flow
2014-06-06 17:19 HeatKai: HAHA
2014-06-06 17:19 Atrue: hahaha~
2014-06-06 17:19 Atrue: okay~ 30mins work
2014-06-06 17:19 Atrue: then I'll rebubble it~ XD
2014-06-06 17:19 HeatKai: Xd
2014-06-06 17:19 Atrue: Posting~
2014-06-06 17:19 HeatKai: DONE :3
2014-06-06 17:19 HeatKai: thank you!
2014-06-06 17:20 HeatKai: brb searching for other BArt
2014-06-06 17:20 HeatKai: BAT
2014-06-06 17:20 HeatKai: lol
2014-06-06 17:20 Atrue: and really sorry for the inconvenience
2014-06-06 17:20 HeatKai: it's okay :D

Changed timing, combocolor, confirmed metadata,
rebubbled and good luck! :)
Topic Starter
HeatKai
thank you, FUUUU TIMING
Kyouren
Before you map ranked, I want a Mod this map:



[General]

  • Check (Centang) "Widescreen Supprot" (For Storyboard)
    You must need a Lycris SB for good :P JUST KIDDING :P XD
[Normal]

  • Circle Size -1

    Perfect~
[Hard]

  • 02:29:720 (3) - change you position, like this:
    03:02:113 (0) - why you don't add kiai time?
[Jerry's Muzukashii]

  • Perfect~
[Oni]

  • 00:00:038 (1,2,3) - Delete (not follow the flow of the music) (tidak mengikuti aliran musik)
WOW, Short Mod!

The Indonesian Map #2

Sungguh Indah Cintaku~

Good Luck for Ranked~



Edit:
My 1.300's post!
Topic Starter
HeatKai
will check when there's another BAT mod after this ^^ dont want to pop for now
fix, wew i didn't check that widescreen zzzzz ~_~'
Kyouren
Okay~


Here my \STAR/ again~
Kurai
Pfioooou!
Topic Starter
HeatKai
PLEASE DON'T RANK NOW, THERE WILL BE MANIA DIFFS! PLEASE! I'LL POP MYSELF

Sorry for the inconvinience, Kurai and Atrue
moncar321
How2Give Star
#run
Taskmaster
okay..
Senritsu
lemme give star too because Indonesian song gg heatkai /:3/
good luck lols
Surono
weh nice nih bagus tenan XD
`L-` i see angka ni beatmap,, enam sembliman.. GL~
Topic Starter
HeatKai
Going for ranked now!
ddfgit
Awesome!:D
i need to make guest diff
Topic Starter
HeatKai
Thanks but I don't think I'll accept any guest diff anymore. Sorry. :3
JuanCR2912
you need an easy diff
MoodyRPG
General
  1. ~
Sedang
  1. 01:27:006 (3) - Try this?, makes a good blanket here
  2. 02:13:602 (1) - Straight?
  3. 02:23:495 (4) - Much better if you remove this clap
  4. 03:34:666 (1) - Make this slider like (2)? 03:35:623
  5. 03:37:538 (4) - Same thing about this clap
Susah
  1. CS: 4, small circles aren't fun to play :D
  2. 00:49:027 (2,3) - Just a suggestion, but try this?
Nothing wrong here in this map

Good luck man :)
Topic Starter
HeatKai

MoodyRPG wrote:

General
  1. ~
Sedang
  1. 01:27:006 (3) - Try this?, makes a good blanket here
  2. 02:13:602 (1) - Straight?
  3. 02:23:495 (4) - Much better if you remove this clap
  4. 03:34:666 (1) - Make this slider like (2)? 03:35:623
  5. 03:37:538 (4) - Same thing about this clap
Susah
  1. CS: 4, small circles aren't fun to play :D
  2. 00:49:027 (2,3) - Just a suggestion, but try this?
Nothing wrong here in this map

Good luck man :)
Everything in sedang changed, except for susah.. I still prefer small circles :3 hehe thanks moody !
Natsu
IRC
2015-06-27 23:51 Natsu: want to irc?
2015-06-27 23:52 HeatKai: ya sure :D
2015-06-27 23:52 HeatKai: detailed and simple explaination pls! :3 noob in english
2015-06-27 23:52 Natsu: 00:00:837 - offset should be here
2015-06-27 23:54 HeatKai: 00:00:836 in my timeline
2015-06-27 23:54 HeatKai: 00:00:837 (3) -
2015-06-27 23:54 HeatKai: eh @_@
2015-06-27 23:54 Natsu: ya lol 1 ms bug
2015-06-27 23:54 HeatKai: 837
2015-06-27 23:54 HeatKai: dem magic
2015-06-27 23:55 HeatKai: I dont think I'll change it
2015-06-27 23:55 HeatKai: since the taiko diff, the starting is mapped
2015-06-27 23:55 HeatKai: oni
2015-06-27 23:56 HeatKai: it would be awkward to see a start of a map without line during gameplay //in taiko
2015-06-27 23:56 Natsu: mmmm but then your stanzas will be placed in a wrong beat, is that a really problem in taiko?
2015-06-28 00:03 HeatKai: no need
2015-06-28 00:03 HeatKai: coz it's just my own opinion about that line ;p
2015-06-28 00:05 Natsu: mmmm what about using a negative offset? around -1718
2015-06-28 00:05 HeatKai: lol but I changed to 837 already xD
2015-06-28 00:06 Natsu: oh well that's ok too i thinkl xD
2015-06-28 00:06 HeatKai: and it's fine :D
2015-06-28 00:06 Natsu: preview time is unsnapped, that's on purpose?
2015-06-28 00:06 HeatKai: I prefer normal offset then negative XD
2015-06-28 00:07 Natsu: 00:12:964 (4,5,1,2,3) - this should be part of the same combo, remove NC in 1 and add it on 4
2015-06-28 00:08 HeatKai: fixed preview time
2015-06-28 00:08 HeatKai: done and looks much better
2015-06-28 00:08 Natsu: 00:46:794 (6,7) - blanket? XD
2015-06-28 00:08 Natsu: ACTION runs
2015-06-28 00:09 HeatKai: I move it alittle bit to the right
2015-06-28 00:10 Natsu: I'll reduce OD to 6, 7 seems to much for this calm song
2015-06-28 00:11 HeatKai: well not much of a different but ok :3
2015-06-28 00:12 Natsu: 02:43:124 (1) - sounds better as 1/4 rhythm, there isn't any 1/8, like this: http://puu.sh/iFrKo/af8a3432ae.jpg
2015-06-28 00:13 HeatKai: there's a 1/8 drum I followed from the song
2015-06-28 00:15 Natsu: D: really hard to hear. its ok tho, just a bit weird that u didn't mapped this beat: 02:42:963 - alot stronger that the 1/8
2015-06-28 00:16 Natsu: 02:58:922 (1,2,1) - spacing is the same as 1/2, this will be really confuse to play, just use a regular 1/4 spacing
2015-06-28 00:16 HeatKai: I got this own way to map during this kind of time... Idk how to explain coz I'm the only one who use this hahahaha
2015-06-28 00:16 HeatKai: it's weird hahaha
2015-06-28 00:16 Natsu: haha that's ok xD, but the spacing in my second suggestion is really confused
2015-06-28 00:18 HeatKai: https://osu.ppy.sh/ss/3313663 ?
2015-06-28 00:19 HeatKai: ok fixed
2015-06-28 00:19 HeatKai: http://osu.ppy.sh/ss/3313667
2015-06-28 00:19 Natsu: maybe overlap then like you did in 03:36:581 (4,5,6) - ?
2015-06-28 00:20 Natsu: ya :D also 1?
2015-06-28 00:21 Natsu: 00:34:028 (1) - too soon after a spinner, new rule orz
2015-06-28 00:23 Natsu: https://osu.ppy.sh/ss/3313676
2015-06-28 00:23 Natsu: so u dont have to rip your slider lol
2015-06-28 00:25 Natsu: 01:47:751 (1) - https://osu.ppy.sh/ss/331368
2015-06-28 00:26 Natsu: 02:23:815 (1) - https://osu.ppy.sh/ss/331368
2015-06-28 00:27 Natsu: 03:17:432 (1) - ^
2015-06-28 00:27 Natsu: 03:37:858 (1) - ^
2015-06-28 00:27 HeatKai: done and done and done
2015-06-28 00:28 Natsu: well updated it, and let me know :D
2015-06-28 00:30 HeatKai: done
2015-06-28 00:30 HeatKai: i'll be be back in 40 mins
2015-06-28 00:31 Natsu: o:
2015-06-28 00:32 Natsu: both taikos have different offset than standard diffs

remember to fix offset and resnap everything, objects, sb. preview time, etc

standard diffs seems fine
CuticleThong
~Thong here~
I sense an Indonesian song :D (cuz English or Japanese song is too mainstream

Sedang

SPOILER
Naikin CS ke 3. Pleeeassseee :)

And... I think your normal diff is ready to rank.. perhaps..


Susah

SPOILER
Tolong ya untuk mengubah CS ke 4 atau 4,5. ini bukan diff insane/expert laa

00:32:432 (3,4,5) - make this triplet more denser
00:35:943 (2,3,4) - timpukin yee
02:41:368 (1,2,3) - sama
02:43:124 (1) - Ganti jadi dua circle saja la...
02:43:123 (1,2,3,4,5,6) - Lakukan kayak ini
03:38:177 (2,3,4) and 03:40:092 (1,2,3) - tripletnya rapatin dikit laa...

Questionable: 03:00:837 (1,2,3,4,5,6,7,8,1) - Does this stream is OK for hard diff? :v

Anyway, where the "Sederhana" diff?
Topic Starter
HeatKai

CuticleThong wrote:

~Thong here~
I sense an Indonesian song :D (cuz English or Japanese song is too mainstream

Sedang

SPOILER
Naikin CS ke 3. Pleeeassseee :)

And... I think your normal diff is ready to rank.. perhaps..


Susah

SPOILER
Tolong ya untuk mengubah CS ke 4 atau 4,5. ini bukan diff insane/expert laa

00:32:432 (3,4,5) - make this triplet more denser
00:35:943 (2,3,4) - timpukin yee
02:41:368 (1,2,3) - sama
02:43:124 (1) - Ganti jadi dua circle saja la...
02:43:123 (1,2,3,4,5,6) - Lakukan kayak ini
03:38:177 (2,3,4) and 03:40:092 (1,2,3) - tripletnya rapatin dikit laa...

Questionable: 03:00:837 (1,2,3,4,5,6,7,8,1) - Does this stream is OK for hard diff? :v

Anyway, where the "Sederhana" diff?
I'll check everything later when gero modded, sedang patut jadi sederhana, tapi gw pake aja sedang.
TwilightForest
Oni

d - don
D - big don
k - katsu
K - big katsu

00:18:389 (65,66) - please, remove these and place slider from 00:18:389 to 00:19:027. That's sound better, doesn't it? ^^
00:27:326 (93) - could be k
00:31:156 (107,108,109,110,111,112) - I really don't know why this is here. I think you could place spinner here from 00:31:155 to 00:32:750.
01:36:899 (226) - please, add d to this pattern, could be triple
Topic Starter
HeatKai
fixed something ^ thanks

I'm not a fan of sliders in mapping taiko. that's why I don't use it :)
JUDYDANNY
Hi:3 Here’s a Taiko Mod as your Request.

[Muzukashii]
  1. 00:42:963 – move to 1/2 left (00:42:644 - )?
    - Sudden 1/2 patterns changed lol If there’s no reason for Instrumental, It should be better to change.

  2. 00:48:070 – move to 1/2 left (00:47:750 -) and add d at 00:48:389 -.
    -Against 00:44:879 (28,29,30,31) – same rhythm?

  3. 03:38:496 (2,3,4,5) - k-ddk >>>kd-dk , 03:41:049 (7,8,9,10) - kd-dk >>>k-ddk(or kdd-k) , 03:44:240 – kdddk >>> kd-dk ?
    - On 03:41:687 – , low-tone bass sounds clearly , it’s better to me.
[Oni]

  • :!: There’re some unsnapped Objects, plz check them again.
    e.g. 00:57:007 - >>>> 00:57:006-
  1. 01:03:390 (225) – add a break here? Same as kiai starter.

  2. 01:11:368 (253,254,255) – change to something?
    E.g. ddk>>change to …kdk , dkk , 01:11:367 – remove ,or 01:11:447 – add don?
    - 01:11:367 – sounds on different from previous ddk and bored a little imo..?

  3. 01:55:809 – remove?
    – uuum… I’m not sure a little about this 1/4 notes….

  4. 02:59:879 (659,660,661) – make a break plz….
    - Players don’t take a rest over 1/1 from02:34:506 -.
    - low-tone bass doesn’t sound, It seems to be a good as a rest.

  5. 02:57:006 – and 02:57:963 - , change tok?
    - They fit to play and sounds as vocal imo :3

  6. 03:20:943 (725) – remove?
    - little rest seems to be a good imo for Last kiai.

  7. 03:39:133 – , 03:39:612 - remove ?
    - make to avoid to repeat the same ddks.
    - last kiai is finished, it plays better to add a break.
Good Luck :)
Jerry

JUDYDANNY wrote:

Hi:3 Here’s a Taiko Mod as your Request.

[Muzukashii]
  1. 00:42:963 – move to 1/2 left (00:42:644 - )?
    - Sudden 1/2 patterns changed lol If there’s no reason for Instrumental, It should be better to change. :arrow: Agreed, changed.

  2. 00:48:070 – move to 1/2 left (00:47:750 -) and add d at 00:48:389 -.
    -Against 00:44:879 (28,29,30,31) – same rhythm? :arrow: Nice!

  3. 03:38:496 (2,3,4,5) - k-ddk >>>kd-dk , 03:41:049 (7,8,9,10) - kd-dk >>>k-ddk(or kdd-k) , 03:44:240 – kdddk >>> kd-dk ?
    - On 03:41:687 – , low-tone bass sounds clearly , it’s better to me. :arrow: Nice touch, it also looks neater now :3c
Good Luck :)
Thanks Juda for the mod~
Topic Starter
HeatKai
Mentioned which part I didn't fix , only one part.
Others fixed, thanks!
JUDYDANNY
No Kudosu. Recheck the balance.
Almost of the suggestions are additional break(s).

[Oni]
  1. 00:03:390 (15) – remove? guitar doesn’t hit sounds.
  2. 00:03:868 – ^ , if (15) remove ?
  3. 00:28:921 - ^? It fits as vocal stress.
    :!: From 00:31:474 - to kiai 1st starter, I guess you can still add some break (more than 1/2).
  4. 00:35:305 - ^ ?
  5. 00:41:687 - ^ ? same as 00:31:155 - ?
  6. 01:58:282 - ^ ?
  7. 02:59:879 (1,2,3) – I’m not sure about them again.
    - Followed Mainly sounds being too weak , and players need a rest here.
    Try to remove A. 02:59:878 - and 03:00:516 - ? or , B. 03:00:516 – only?
  8. 03:17:591 – move to 03:17:910 – and 03:18:549 (707,708) – (1,2) remove? Instrumental doesn’t sound obviously.

  9. 02:03:389 – remove the finisher? Harmonica sounds well, but I think it doesn't still sound noisy.
  10. 02:39:134 – same as above.
  11. 02:49:346 – same as above. I think this doesn’t sounds crash.
  12. 03:27:645 – same as above.
  13. 03:30:198 – same as above.
  14. 03:36:581 – same as above.
  15. 03:42:963 – add a finisher? Same as 03:37:857 -.
Sorry, I will check Muzu later.
Topic Starter
HeatKai
Finisher some have been removed, I forgot which. Most of the part that you asked to remove a circle got a beat. There's a "dum" or just a simple guitar strum, I'm pretty much fill in the beat there. Same goes to the "sounds being too weak".
02:59:879 (1,2,3) – still won't change :/

Thanks!
Jerry
Added a few breaks as suggested by JuDa

Tried to find more places where breaks would be appropriate, but I only found less than a few.
I think a break that's longer than 1/1 will make the flow and rhythm of the patterns fall apart and sound weird. So I only picked a few that could at least flow properly despite having weird breaks.
Plus, "force-adding" breaks would also cause a huge difficulty gap between my diff and the Oni diff, since the Oni diff is mapped rather continuously and my diff (as it is) is mapped with quite a number of 1/1 breaks. If more breaks that exceeds the 1/1 time is added, I think the gap would be too large.

The part that I've changed the most is at 03:02:113 -.

So yeah, here's my updated diff : http://puu.sh/iWehI/d3a18e54c3.osu
Topic Starter
HeatKai
updated. Arigatou gozaimasu, goshujin sama
JUDYDANNY
@Both of Taiko diffs :arrow: Some breaks added.
Std' https://osu.ppy.sh/forum/p/4289235

Good luck for a Rank :oops:
Bubbled!
-[ AmiShici ]-
Hype the next indonesian song \o/
MomoPrecil

-[ AmiShici ]- wrote:

Hype the next indonesian song \o/
Qiyana
01:11:367 (251,252,253) - Is a mistake on oni difficulty please fix it
Topic Starter
HeatKai

dylanla12 wrote:

01:11:367 (251,252,253) - Is a mistake on oni difficulty please fix it
it's not ._. dkd
Yohanes
Uh -Oh~
Hypee... \w/
OnosakiHito
Hi, Heatkai asked me for some opinions about this, so I checked it quick and found some things.

[General]

While I'm not sure myself, someone should check the offset, since on Taiko it seems to be too late. You notice this especially on DT.

[ Jerry's Muzukashii]

I have nothing in specific to say, but the difficulty plays really monotonically. You can see it for example by this. Patterns and beatplacement are the same. My recommendation is to have some more rest moments / breaks in the difficulty to avoid this monotonically feeling. The above mentioned example would for example look like this with deletions, which makes the patterns automatically look and play different. Doesn't feel so monotonically anymore. With rest moments I mean something like this:
  1. 00:04:665 -
  2. 01:30:197 -

[ Oni]

Oni seems to be overall okay. Just having some concerns about certain patterns.

  1. 01:02:591 - Would have expect another 1/4 pattern here as you did it three times before. Stanza wise this is a bit odd since you suddenly stop with it.
  2. 02:06:262 (443,444,445) - Best would be to follow what is given in the song, the 1/2 beat. This 1/8 will be rather confusing.
  3. 02:54:055 (626) - This note could be maybe kept since it works well with previous 1/8, yet, it would be more accurate to delete it because in the song, there is no 1/8 given beside the one at 02:53:336 -
I will pop this for now, since there are afterall some concerns. After that JUDYDANNY or so can recheck this or so.
Popped
Topic Starter
HeatKai
I keep the last one, coz I think it fits with the last 1/8 too.
Others changed.
Fixed the title, following the official.
Waiting for new offset and Jerry's diff to be fix. :3

I don't fix the timing yet, so please anyone who can suggest me a better offset, do help me! :)
Xinely

  • General
  1. disable all widescreen supports, your sb doesnt use 16:9 resolution, it's weird really if you turn it on https://osu.ppy.sh/ss/3419572


  • Sedang
  1. 00:44:241 (1) - inconsistency spacing isnt recommended for me especially for Normal diff w/o easy here
  2. 00:49:665 - may add clap here since the music is same with 00:49:984 -
  3. 00:57:964 (2) - fix that 1,09x spacing pls
  4. 00:56:687 - 01:01:793 - 01:06:899 - 01:17:112 - 01:22:218 - 01:27:325 - and similar times for 2nd and 3rd kiais, i dont get why adding claps in there because the musics are literally pianos, not clap or drum (same as Hard as well) :C
  5. 01:15:837 (2) - that 1,09x spacing
  6. 01:56:688 (2) - ^
  7. 02:44:240 - a bit louder to hear for me, i'd say use 60% volume instead (do to hard diff if you fix)
  8. 03:03:071 (2) - that 1,07x spacing
  9. 03:14:241 (3) - fix that 0,89x spacing pls
  10. 03:19:984 - finish sounds too loud here, change to whistle or reduce the volume to 60%
  11. 03:36:580 - try map this drum and cymbal? they sound so loud for me o-o
  12. all refering hitsounds should be fixed in Hard diff too for consistency


  • Susah
  1. 00:46:794 (6,7) - the blanket still can improved though http://puu.sh/j7ccI.jpg
  2. 00:22:858 (1) - 1/8 is right for me but imo since your diff isnt hard, better to use 1/4 triplet, just my own personal taste though
  3. 01:11:049 (5) - whistle on head so it will consistent with 00:50:624 (1) -
  4. 01:27:644 - your hard diff is using finish hitsound here where Normal diff doesnt use it, make them consistent each other pls
  5. 01:48:070 - the piano's sound is loud here so it should be mapped with circle or slider head. i would say change 01:47:751 (2) - with circle and 1/2 slider
  6. 03:01:314 - 03:01:633 - have very weak sounds here, imo they better to not mapped, remembering your mapset has no Easy so make Hard being to not hard too :C
  7. 03:21:261 - change with whistle please, your normal diff is using whistle X_X
  8. 03:32:750 - 50% volume pls to be consistent with Normal diff
  9. 03:42:325 - 03:42:963 - same as above

Oni : i have no experience with taiko so i just using my own personal taste according player, 00:00:358 (4) - for me the music is weak, muzu has no density about this time too, for me it should be make easier by removing 00:00:358 (4) -

call me back after fixing them

edit : oh firetruck i just realized Ono's popped, call me whenever taiko is fixed
Topic Starter
HeatKai
  1. Fixed most of it!
  2. Waiting for jerry's diff
Jerry

OnosakiHito wrote:

[ Jerry's Muzukashii]

I have nothing in specific to say, but the difficulty plays really monotonically. You can see it for example by this. Patterns and beatplacement are the same. My recommendation is to have some more rest moments / breaks in the difficulty to avoid this monotonically feeling. The above mentioned example would for example look like this with deletions, which makes the patterns automatically look and play different. Doesn't feel so monotonically anymore. With rest moments I mean something like this:
  1. 00:04:665 -
  2. 01:30:197 -
Changed :
  1. Added tons of breaks to most parts of the map as well as some triplets to the kiai time for more variation of patterns.
  2. Also largely remapped several parts so that they flow well with the newly added breaks.
  3. Removed some Finishers and triplets that I felt were weird.
Thanks for the mod~

Update :
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256,192,154665,1,8,0:0:0:0:
256,192,154984,1,0,0:0:0:0:
256,192,155304,1,0,0:0:0:0:
256,192,155623,1,0,0:0:0:0:
256,192,155942,1,8,0:0:0:0:
256,192,156581,1,0,0:0:0:0:
256,192,157218,1,8,0:0:0:0:
256,192,157539,1,0,0:0:0:0:
256,192,158177,1,0,0:0:0:0:
256,192,158496,1,8,0:0:0:0:
256,192,158815,1,0,0:0:0:0:
256,192,159133,1,0,0:0:0:0:
256,192,159773,1,8,0:0:0:0:
256,192,160410,1,0,0:0:0:0:
256,192,160730,1,0,0:0:0:0:
256,192,161048,1,8,0:0:0:0:
256,192,161688,1,0,0:0:0:0:
256,192,162326,1,8,0:0:0:0:
256,192,162645,1,0,0:0:0:0:
256,192,163282,1,0,0:0:0:0:
256,192,163601,1,8,0:0:0:0:
256,192,163922,1,0,0:0:0:0:
256,192,164241,5,4,0:0:0:0:
256,192,164879,1,8,0:0:0:0:
256,192,165198,1,0,0:0:0:0:
256,192,165837,1,0,0:0:0:0:
256,192,166156,1,8,0:0:0:0:
256,192,166475,1,0,0:0:0:0:
256,192,167113,1,0,0:0:0:0:
256,192,167432,1,8,0:0:0:0:
256,192,167751,1,0,0:0:0:0:
256,192,168390,1,0,0:0:0:0:
256,192,168709,1,8,0:0:0:0:
256,192,169347,1,0,0:0:0:0:
256,192,169985,1,8,0:0:0:0:
256,192,170305,1,0,0:0:0:0:
256,192,170943,1,0,0:0:0:0:
256,192,171262,1,8,0:0:0:0:
256,192,171581,1,0,0:0:0:0:
256,192,172219,1,0,0:0:0:0:
256,192,172539,1,8,0:0:0:0:
256,192,172858,1,0,0:0:0:0:
256,192,173496,1,8,0:0:0:0:
256,192,173656,1,8,0:0:0:0:
256,192,173815,1,8,0:0:0:0:
256,192,174134,1,8,0:0:0:0:
256,192,174454,1,0,0:0:0:0:
256,192,175092,1,8,0:0:0:0:
256,192,175729,1,0,0:0:0:0:
256,192,176049,1,0,0:0:0:0:
256,192,176368,1,8,0:0:0:0:
256,192,176688,1,0,0:0:0:0:
256,192,177007,1,0,0:0:0:0:
256,192,177645,1,8,0:0:0:0:
256,192,177964,1,0,0:0:0:0:
256,192,178124,1,0,0:0:0:0:
256,192,178283,1,0,0:0:0:0:
256,192,178602,1,0,0:0:0:0:
256,192,178922,1,8,0:0:0:0:
256,192,179241,1,0,0:0:0:0:
256,192,179560,12,0,180517,0:0:0:0:
256,192,180837,5,0,0:0:0:0:
256,192,181156,1,8,0:0:0:0:
256,192,181315,1,8,0:0:0:0:
256,192,181475,1,8,0:0:0:0:
256,192,181794,1,8,0:0:0:0:
256,192,182113,1,0,0:0:0:0:
256,192,182751,1,8,0:0:0:0:
256,192,183070,1,0,0:0:0:0:
256,192,184028,1,8,0:0:0:0:
256,192,184666,1,0,0:0:0:0:
256,192,185305,1,8,0:0:0:0:
256,192,185623,1,0,0:0:0:0:
256,192,186581,1,8,0:0:0:0:
256,192,187219,1,0,0:0:0:0:
256,192,187858,1,8,0:0:0:0:
256,192,188495,1,0,0:0:0:0:
256,192,188814,1,0,0:0:0:0:
256,192,189134,1,8,0:0:0:0:
256,192,189773,1,0,0:0:0:0:
256,192,190411,1,8,0:0:0:0:
256,192,190730,1,0,0:0:0:0:
256,192,190890,1,0,0:0:0:0:
256,192,191049,1,0,0:0:0:0:
256,192,191368,1,0,0:0:0:0:
256,192,191688,1,8,0:0:0:0:
256,192,192326,1,0,0:0:0:0:
256,192,192964,1,8,0:0:0:0:
256,192,193282,1,0,0:0:0:0:
256,192,194241,1,8,0:0:0:0:
256,192,194879,1,0,0:0:0:0:
256,192,195517,1,8,0:0:0:0:
256,192,195836,1,0,0:0:0:0:
256,192,196794,1,8,0:0:0:0:
256,192,197432,1,0,0:0:0:0:
256,192,198071,1,8,0:0:0:0:
256,192,198390,1,0,0:0:0:0:
256,192,198549,1,0,0:0:0:0:
256,192,198709,1,0,0:0:0:0:
256,192,199028,1,0,0:0:0:0:
256,192,199347,1,8,0:0:0:0:
256,192,199666,1,0,0:0:0:0:
256,192,200305,1,8,0:0:0:0:
256,192,200464,1,8,0:0:0:0:
256,192,200624,1,8,0:0:0:0:
256,192,200943,1,8,0:0:0:0:
256,192,201262,1,0,0:0:0:0:
256,192,201422,1,0,0:0:0:0:
256,192,201581,1,0,0:0:0:0:
256,192,201900,1,8,0:0:0:0:
256,192,202219,1,0,0:0:0:0:
256,192,202539,5,4,0:0:0:0:
256,192,203177,1,8,0:0:0:0:
256,192,203496,1,0,0:0:0:0:
256,192,203656,1,0,0:0:0:0:
256,192,203815,1,0,0:0:0:0:
256,192,204134,1,0,0:0:0:0:
256,192,204454,1,8,0:0:0:0:
256,192,204773,1,0,0:0:0:0:
256,192,205092,1,0,0:0:0:0:
256,192,205730,1,8,0:0:0:0:
256,192,206049,1,0,0:0:0:0:
256,192,206368,1,0,0:0:0:0:
256,192,206688,1,0,0:0:0:0:
256,192,207007,1,8,0:0:0:0:
256,192,207326,1,0,0:0:0:0:
256,192,207645,1,0,0:0:0:0:
256,192,208283,1,8,0:0:0:0:
256,192,208602,1,0,0:0:0:0:
256,192,209241,1,0,0:0:0:0:
256,192,209560,1,8,0:0:0:0:
256,192,209879,1,0,0:0:0:0:
256,192,210198,1,0,0:0:0:0:
256,192,210837,1,8,0:0:0:0:
256,192,211156,1,0,0:0:0:0:
256,192,211794,1,0,0:0:0:0:
256,192,212113,1,8,0:0:0:0:
256,192,212432,1,8,0:0:0:0:
256,192,212751,1,0,0:0:0:0:
256,192,213390,1,8,0:0:0:0:
256,192,213709,1,0,0:0:0:0:
256,192,214027,1,0,0:0:0:0:
256,192,214187,1,0,0:0:0:0:
256,192,214347,1,0,0:0:0:0:
256,192,214666,1,8,0:0:0:0:
256,192,214984,1,0,0:0:0:0:
256,192,215305,1,0,0:0:0:0:
256,192,215943,1,8,0:0:0:0:
256,192,216262,1,0,0:0:0:0:
256,192,216900,1,0,0:0:0:0:
256,192,217219,1,8,0:0:0:0:
256,192,217539,1,0,0:0:0:0:
256,192,217858,5,4,0:0:0:0:
256,192,218496,1,8,0:0:0:0:
256,192,218814,1,0,0:0:0:0:
256,192,219454,1,0,0:0:0:0:
256,192,219773,1,8,0:0:0:0:
256,192,220411,1,0,0:0:0:0:
256,192,221049,1,8,0:0:0:0:
256,192,221687,1,0,0:0:0:0:
256,192,222007,1,0,0:0:0:0:
256,192,222326,1,8,0:0:0:0:
256,192,222964,1,0,0:0:0:0:
256,192,223602,1,8,0:0:0:0:
256,192,223922,1,0,0:0:0:0:
256,192,224560,1,0,0:0:0:0:
256,192,224879,1,8,0:0:0:0:
256,192,225517,1,4,0:0:0:0:
160,144,227113,1,12,0:0:0:0:
256,192,229028,12,0,233815,0:0:0:0:
Topic Starter
HeatKai
Updated! All I need right now, is better offset.
Aikyuu-Chan

Ranked plis...
osu! needs more Indonesian songs!

jeanbernard8865
a

[Sedang]

00:02:112 - why is this missed ? I clearly hear guitar and drums here, and the note density should be consistent in a low diff

00:05:943 (2) - shouldn’t this be NC since it’s the downbeat

00:11:048 (1,2,3) - inconsistent, rhythm should be the same since the song doesn't change

00:31:474 (1) - that spinner is probably too short tbh

Ranking Criteria wrote:

Avoid spinners less than 3 beats. Players need time to recognize that they have to begin spinning.

00:40:092 (2) - that red anchor feels out of place since I believe this is the first in the map

02:39:134 (1,2) - same here, this shape feels out of place since it hasn’t been introduced earlier in the map

02:53:815 (1,2,1,1,2,1) - slidershapes should be the same here as well, since the vocals are the same sans the pitch change

03:02:112 (1,2) - blanket is off

Overall I feel this diff needs more consistency, in that aesthetics often feel out of place due to the same sounds not being mapped the same, also I don’t understand why you sometimes miss out on sounds for the sake of making it easier ; note density should still be consistent

[Susah]

00:15:837 (1,2,3,4,5,6) - why the sudden switch to vocals here ? I’m pretty sure you were mapping to the guitar before

00:25:570 - guitar should be mapped here since everything around is also mapped to it

01:14:879 (1,2,3,4,5,6,7,8) - could be more polished aesthetically ( think of it as a stream curve )

01:57:963 (5,7) - bruh that blanket could be way better

02:40:092 (2,3) - fix blanket

03:22:539 (1,2) - could be blanketed as well

03:27:645 (1) - I feel that this slider doesn’t catch the vocals as well as it should since you’ve been following them the previous measure

Good luck !
Surono
its back????
Topic Starter
HeatKai
Changed most of the things in the mod! Thank you very much!

Surono wrote:

its back????
Yes! :D
Surono
>Oni

OD 6

00:00:836 - 00:01:793 - 00:03:867 - 00:04:187 - 00:06:899 - 00:07:538 - 00:08:814 - kat these to emphasize the melody, not just about filled the beat. the current feels monotone / 00:24:772 - same / 00:33:867 - kat, fits with vocal / 00:39:133 - same.. too monotone, needs to emphasized with alteration melody / 00:55:250 - delete this to keep consistency stucture with 01:15:836 - / 00:56:687 - kat to emphasize vocal / 00:57:325 - delete, 01:22:857 - consistency break like here / 01:00:357 - delete then 01:01:155 - kat / 01:05:623 - kat for vocal / 01:16:155 - high vocal, kat and 01:17:112 - same here, 01:19:825 - kat / 01:22:538 - / 01:26:048 - finisher, bcus 01:25:091 - / 01:27:325 - 01:30:995 - 01:32:591 - emphasize melody / 01:35:304 - 01:36:261 - weak cymbal but uku,lele are high xd / 01:46:793 - / 01:50:942 - move to 01:50:782 - to keep consistency with 01:48:070 - dd dk / 01:49:506 - -> 01:49:346 - / .. back again, 00:57:963 - 01:23:495 - have contrast sound, i think it should be emphasize with kat.

and too many dons overall, if you catch my shortspamsuggestion.. you need rework at all emphasize of this overall diff

02:42:644 - finish / 02:52:857 - http://puu.sh/w8Ehe/7bb6031858.jpg / 03:00:995 - kat / 03:21:261 - finish / 03:02:112 -

I still unsure about consistency structure but yep the song is really monotone so you vary it at structure I guess but at least make them are consistency in general so is not randomness, overall still lacks of emphasis melody.. too much dons X)

>Muzukashii

00:00:836 - ~ 00:51:899 - I think this part could be improved more with density, too safe and far with oni.

not too much to point out but, mostly at non kiais part are kinda lacks of density notes, try to improve more like 1/2snap xx -> xxxx / xxx -> xxxxx since this diff has many rests and its slow bpm

well just it for now, good luck.
Topic Starter
HeatKai
Thanks for the mod! I did change a lot wow, Thank you so much! :D
02:52:857 - I like mine ;w; so no change, others fixed!

I have a bad habit with lots of dons. I love the soft hitsound ;p
Surono
ppl in nowadays doesnt like those mostly lul

just try to adapted with it and many dons... it looks just no different with std convert pls orz but yeah I luv soft hitsounds too, don sound is mmmmmmmhhhhhhh
Topic Starter
HeatKai

Surono wrote:

ppl in nowadays doesnt like those mostly lul

just try to adapted with it and many dons... it looks just no different with std convert pls orz but yeah I luv soft hitsounds too, don sound is mmmmmmmhhhhhhh
that should be censored ( ͡° ͜ʖ ͡°) nah jk

sounds MHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHM
Surono
hsgdhghjgsadjgsg responnya ya rab x'd

find modders and then osh needs more lagu bahasa <3
Topic Starter
HeatKai
Updated! Lets find more modders. ;D
-NanoRIPE-
yee indonesia

sedang
00:02:431 (1,2) - just use 1/2 slider here for decreased the density of rhythm on intro
00:07:218 - circle here? for guitar (it looks weird when you leave it blank)
00:31:474 (1) - the spinner ended so fast imo xd,maybe make the spinner ended on the next white tick?
00:56:367 (3) - i would ctrl h this for better flow between (2,3,4)
01:16:794 (3) - uncruved this a bit cause the angle of shape too much for normal diff
01:18:389 (2,1) - would be great if you avoid this overlap
01:47:750 (1) - the vocal start on the white tick but why you put the spinner here?
01:57:645 (3) - move a bit up for better pattern
02:18:071 (3) - move a bit down (the tail of slider (2) too close with this circle)
02:59:559 (1) - finsih here for cymbal?
03:02:113 (1,2) - blanket
03:07:857 (1,2) - these slider not represent the music correctly imo (mostly awkward imo).so my sggestion is a circle here and then 1/1 slider at 03:08:176 - and another circle at 03:09:133 -

susah
00:09:453 (8) - just use 1/3 reverse slider here for make the rhythm easier to read and emphatize the drum well
02:42:963 - ^
03:00:837 (1,2,3,4,5,6,7) - im not quite sure about these stream tbh,with this stream it looks like you didnt emphatize the vocal and guitar.so my suggestion is try another rhythm xd

ok thats it from me
GL!
Topic Starter
HeatKai
Thanks! I changed alot in sedang! but i like what i did in susah, so im not changing it hehe xD
Jennifer
sorry, i couldn't find anything other than a few personal suggestions :o

sedang

00:45:198 (2) - why not just change this to a more even three-point slider?
01:19:985 (1,2,3,4) - can you make them symmetrical

susah

02:02:751 (1) - raise up by a bit, its kind of leveled with 5
02:41:368 (1,2,4) - (unintentional??) overlap is kinda messy to look at
Topic Starter
HeatKai
Fix others except "00:45:198 (2) - why not just change this to a more even three-point slider?".
No difference even if I change it now, it flows right in my eyes right now ;p

Thanks for your time! :) Your personal suggestions are great
Akemi_Homura
Halo~ HeatKai & Jerry~ :3
Wow.. so old map. I remember that modded this 4 years ago. lol
My modding is include personal feeling & suggestion.
Please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]
  1. Red timing point move to 00:00:038~? (because Oni diff start note here.)

  2. And please Re-Snap all notes.(There is 1ms bug in all diff, include standard diffs. :o )

  • [Jerry's Muzukashii]
  1. Fine for me. ;)

  • [Oni]

    Okay, Let's try add more kat-sound. :D
  1. 00:13:282 (50) - change to k~? (almost same rhythm with 00:10:729. I think make this consist pattern is better.)
  2. 00:16:155 (58) - how about change to k~? (vocal pitch is higher this point. and it's almost same pitch with (60).)
  3. 00:19:665 (68) - optional suggestion. maybe we can change this to k. (because pitch is higher than (69, 70).)
  4. 00:30:197 (104) - change to k~? (guitar sound pitch is higher than (103,105).)
  5. 00:58:442 (204) - move to 00:58:282 and change to k~? (00:58:442 no special sound, but 00:58:282 has tick-sound.so I think kdddk d is better.)
    We can change other same parts too. :3 (01:23:974 and 01:59:718, ...)

  6. 02:01:633 - how about delete this~? (for emphasize vocal on 02:01:474.)
  7. 02:02:112 (427, 428, 429) - just suggestion. how about ddk~? (for express pitch variation.)
  8. 02:10:091 (455) - k~? (drum beat here.)
  9. 02:25:410 (507) - same suggestion. change to k~?
  10. 03:43:442 (796, 797, 798, 799) - change to dkkd~? (03:43:422 is almost same pitch with next k.)

I hope my modding helpful for you. :3
I really want to see this map ranked.
Good Luck~~!
Topic Starter
HeatKai
Thank you very much for the mod, Akemi_Homura. <3
Remod after 3-4 years :D
AchsanLovers
yeah, more indonesian songs would be good for osu now :3
take my star! \o/
Topic Starter
HeatKai
Thank you!!
davidminh0111
Yo, osu! alumni
Going for re bub. gl

From my queue:

[Jerry's Muzukashii]
00:09:453: Remove this note since I don't hear any structure of the music

00:47:750: Change to k? I think it will fit the pitch

01:02:112: ^

03:47:112: Remove k here. I hear calm part here

[Oni]
00:03:708: Would do ddkkd, Idk.

00:58:442 (204, 205): I don't know if I can hear the structure of the music but I think you should change the timing positions on these notes

00:57:644: Please be careful that 4 notes stream isn't very common and usually doesn't fit the pitch. Think about it. Idk

01:23:176: ^

01:23:974: ^

01:25:091: Remove D, I hear calm part.

01:26:687: Add d or k. I hear a small vocal of the music. (slow down the song)

That's it for me.
GL on re bub. and ranking
Topic Starter
HeatKai

davidminh0111 wrote:

00:57:644Please be careful that 4 notes stream isn't very common and usually doesn't fit the pitch. Think about it. Idk

01:23:176^

01:23:974^
Actually it does fits. I'm loving it for now. :D So I'm staying like that and thank you very much! Updated!
Charlotte
Hi via game-in chat.(quick mod)

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ General]


  • You can use more high quality BG.
[ Muzukashii]


  • Audio sample set Normal please.

    I think Vol60% is good.

    * 00:27:325 - change to k.still high pitch?

    * 00:50:623 - 00:51:899 - & 01:11:048 - 01:12:325 other,This section more consistent please.

    * 03:49:027 - Fadeout part.so You can add green line (e.g.40→30→20 please gradually down volume)
[ Oni]


  • Audio sample set Normal please.

    I think Vol60% is good.

    hmm...why SV2.24? (2.23999996185303)

    * 02:54:931 - remove.why 7plet? 02:56:367 - & 02:57:644 - & 02:58:921 - 5plet for consistency

    * 02:55:091 - kdkkd 02:56:367 - kdkdk 02:57:644 - kdkkd 02:58:921 - kdkdk

    * 03:01:633 - remove.haven't sound

    * 03:49:346 - Fadeout part.so You can add green line (e.g.40→30→20 please gradually down volume)

    I prefer more consisten map.
Good luck :)
Topic Starter
HeatKai
03:49:346 - Fadeout part.so You can add green line (e.g.40→30→20 please gradually down volume)
I didnt fix this coz I dont think it changes much coz it's the last spinner and the background I dont change because I've done the sb with the bg. ;w;

Thanks for the mod, Charlotte! :))
Hanjamon
Hello Heatkai, here's the mod you requested in-game.

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]
  1. All seems fine.
[Jerry's Muzukashii]
  1. 00:03:867 - add a k here? a kk 1/4 fits good there and considering how dense it's the Oni would be nice.
  2. 00:20:942 - add a k here? fits good with the vocals and as said previously, the Oni it's too dense compared to Muzukashii, so adding some notes wouldn't hurt.
  3. 00:24:772 - i'm not convinced with this k d d at all, maybe move 00:25:091 - to 00:25:410 - as it fits better with the vocals and the instrumental?
  4. 01:18:548 - add a d? you are using ddd triplets previously but not now, so for consistency i suggest adding.
  5. 01:23:495 - add a k? i think fits good and makes a mirror pattern with 01:20:942 - .
  6. 02:26:367 - here i suggest deleting 02:26:367 - and 02:26:687 - for two reasons, a little break and because the pattern is too long compared to the others.
  7. 02:30:038 - add a d in 02:30:038 - 02:35:144 - for make a triplet as you did in previous kiais, without triplet there it feels inconsistent.
  8. 02:45:836 - change this note to k? the pitch is higher and it fits better as k k d in comparation of 02:47:112 - that is lower pitch.
  9. 02:51:580 - change to k? same reason as ^, higher pitch.
[Oni]
  1. 00:15:836 (57,58) - control+g these notes? (k d) i think fits good with the instrumental, also it makes similar to 00:13:282 - .
  2. 00:24:772 - change to d? the pitch is lower there.
  3. 00:27:325 - if you applied ^ change this note to d and 00:27:644 - to k for the instrumental and the vocals.
  4. 00:37:857 - i suggest deleting this note as this goes too dense compared to previous patterns.
  5. 00:39:133 - change this note to d and 00:39:453 - to k? 00:39:133 - fits good with vocals and instrumental having a d there and a k in 00:39:453 - imo.
  6. 00:42:963 - same here, i suggest deleting it as it's too dense.
  7. 00:48:070 - same ^.
  8. 00:58:123 - move 00:58:442 - to 00:58:282 - and change to k? kddd it doesn't fit at all imo and a kdddk fits better.
  9. 01:12:644 - change to k? k fits good there with that guitar sound.
  10. 01:18:867 - add a d here? a ddd triplet fits good there.
  11. 01:23:974 - same as 00:58:282 - , move this note to 01:23:814 - and change to k?
  12. 01:28:601 - to match better the guitar, change 01:28:601 - and 01:28:921 - to k and 01:29:240 - to d, sounds lot better imo.
  13. 01:31:793 - change to k as higher pitch than 01:31:474 - ?
  14. 01:33:070 - change 01:33:070 - and 01:34:027 - to k for the guitar?
  15. 01:59:399 - i suggest deleting this note and 01:59:718 - as xxxx xx it doesn't fits at all and the whole 1/2 patterns it's starting to be too dense.
  16. 02:21:580 - change this note to k? fits good with the vocals.
  17. 02:32:750 - change to k? fits good with instrumental+vocals.
  18. 02:54:054 - i know that you are trying to match the vocals with this, but one triplet 1/8 it's enough imo as the only with a 1/8 sound it's 02:53:415 - , i suggest doing this, delete 02:54:054 - and change 02:54:133 - to d, as it fits instrumental + vocals.
  19. 03:40:250 - add a k here? dkd here fits good imo.
  20. 03:44:080 - move this note to 03:43:921 - and change to k? as before, xxxx xx it doesn't fit at all.
Good luck~
Topic Starter
HeatKai
Fixed most of it! Waiting for jerry's diff now. Thanks for the mod! :)
Jerry

Hanjamon wrote:

[Jerry's Muzukashii]
  1. 00:03:867 - add a k here? a kk 1/4 fits good there and considering how dense it's the Oni would be nice. :arrow: No change for this, it doesn't really flow well with the rest of the patterns of the map imo
  2. 00:20:942 - add a k here? fits good with the vocals and as said previously, the Oni it's too dense compared to Muzukashii, so adding some notes wouldn't hurt. :arrow: Ok, added
  3. 00:24:772 - i'm not convinced with this k d d at all, maybe move 00:25:091 - to 00:25:410 - as it fits better with the vocals and the instrumental? :arrow: True, changed.
  4. 01:18:548 - add a d? you are using ddd triplets previously but not now, so for consistency i suggest adding. :arrow: Nice, added
  5. 01:23:495 - add a k? i think fits good and makes a mirror pattern with 01:20:942 - . :arrow: Added
  6. 02:26:367 - here i suggest deleting 02:26:367 - and 02:26:687 - for two reasons, a little break and because the pattern is too long compared to the others. :arrow: Only removed 02:26:687 - as the flow will be affected if both notes are removed
  7. 02:30:038 - add a d in 02:30:038 - 02:35:144 - for make a triplet as you did in previous kiais, without triplet there it feels inconsistent. :arrow: Okay
  8. 02:45:836 - change this note to k? the pitch is higher and it fits better as k k d in comparation of 02:47:112 - that is lower pitch. :arrow: The instruments in the music goes down in pitch as compared to 02:46:155 (5) - , so I think don would be better
  9. 02:51:580 - change to k? same reason as ^, higher pitch. :arrow: Changed
Thanks for the mod, Hanja!
Here's my update: http://puu.sh/whEOV/f2e7b05475.rar
Topic Starter
HeatKai
Everything is updated now!
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