Kotomi00:06:906 (3,4) - I personally don't really like stacking these, as the rather 'soft' angle between 2->3 plus well the stack kinda makes it feel a bit like the strong sound lacks a bit of emphasize
00:10:471 (1) - hmm I kinda this this'd be a cool if ctrl+g'd, though this'd require a bit of re-arranging so your call on this one I guess
00:14:457 (3) - move this up a bit for a nice and curvy movement between 1->2->3. It's a bit wiggly right now, which feels kinda odd
00:18:232 (3,4,5) -
http://osu.ppy.sh/ss/3232981 something like this feels like it does a waaay better job of catching the power of the song here. could probably even increase the spacing a little more. Current slider just feels a bit blunt to me
00:25:154 (6,7) - I'm torn between 'powerful pattern expressing a peak in the song' and 'flow feels too harsh/uncomfortable' for this one ><
00:29:349 (6) - move above 5's tail instead?
00:33:963 (1) - make this curve bend downwards instead? feels like this greatly improves the flow (well perhaps not GREATLY but yeah it kinda does)
00:36:899 (4,5,6,1) - I kinda think the movement required to properly catch this slider is kinda awkward right now ><
00:55:567 (5) - ^kinda the same thing here, going from pretty linear flow into this slider requires the player to go for a rather sharp turn, which doesn't feel nice
01:18:219 (4,5,6,7,8) - isn't this is a liitle jumpy for a calm section like this? seems a tiny bit exaggerated
01:28:287 (3,4) - flow is a little awkward here because 4 doesn't properly catch 3's movement, making this feel a liitle odd/forced
01:52:408 (5,1) - 00:55:567 (5) - same idea
01:59:330 (6) - this one is rather nazi, but perhaps try making this symmetric/more even?
02:05:622 (4,5,6) - ashsdgndgaif just goin in a straight line here feels a bit dull in comparison to previous patterns :/
02:21:773 (2,3,4,5,6) - ^ especially since the song has picked up in tempo
02:49:459 (6) - very strong/noticeable beat on this :c
02:52:605 (6,1) - gap works better here I think becuase the break between the flute (I think it's a flute?) sounds are more noticeable in the musc
03:08:965 (3,4,5,6,7) - make 3,4,5 a triplet and then delete 6 and use a jump between 5 and 7? it REALLY feels like the music would suggest using a jump here, the stack feels really odd to me :c
03:11:692 (1) - hmhmhm curve looks a little jagged I think
03:22:389 (5,6,7) - even out the spacing?
03:29:730 (6,7) - why not make this a little more intense? there's a really distinct sound in the song which kinda calls for it I think
03:34:974 (6,1) - would probably put a litttle more distance between those, like 1.7-8 perphaps
03:39:798 (6,1) - 00:55:567 (5) this one too :c
03:40:637 (2,3,4,5,6,7) - hard for me to properly word this but these jumps and the transition into the triplet all just feel like they could flow much much better
03:50:076 (7) - looks kinda ugly :c perhaps try making each of these curves a bit more alike?
03:54:061 (3,4,5,6,1) - these are spaced out like your other jumps but I think they kinda feel a bit harsher because of the missing momentum going into these
03:58:466 (10,1) - going from a really jumpy pattern with lots of sharp angles into this slider like this just feels odd, especially since it feels like the downbeat lacks a bit of emphasize this way
04:28:459 (3,4) - these feel kinda close, would be nice and more fitting if 4 had more impact to it
04:30:976 (8,9,1) - music here feels rather..umm sharp so just going in a rather straight line here feels a bit inappropriate..especially looking at this 04:29:508 (5,6,7) - , which uses a much sharper angle between the objects and thus feels a lot more appropriate
04:32:864 (3,4,5,6,7) - transition between the first sliders feels too harsh, while the next transition is really closely spaced and rather blunt. not only does this feel really inconsistent since there is near to no change in how intense the song is, it also just..well flows meh
04:41:883 (11,1,2) - catching the slider feels a bit forced since the stack takes away any momentum that the player had previously
04:42:932 (3,4) - 4 would play better if below 3, though that would cause ugly overlaps sooo eeeeehhh just sayin :c
Rythm seems fine mostly. Flow and Looks feel like they could be further improved.
Good luck o3o