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Asasaka Meguri (CV: Haruka Sora) - Boku ni Koi o Shite!

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Topic Starter
DreaM117er

Wafu wrote:


Insane


  1. 00:23:902 - There is additional inherited point, but it affects nothing because it is exactly the same volume as previous part, just the SV is different (but there are no notes or sliders, so why should be SV changed). Only thing this does is ruining experience for taiko players (it changes the speed of notes coming in) - Not saying you should care about it, but I am just saying only thing this affected and you might see it is negative nonetheless.
  2. 00:29:196 (1) - I think there shouldn't be a NC because you didn't use it on 00:23:549 (2) - previously. There are two sensible solutions: Remove the NC on 00:29:196 (1) - and keep it as it is. Or make it consistent and put NC on 00:23:549 (2) - , remove it from 00:23:196 (1) - and put it on 00:23:019 (5) - . That's because you used NC on guitar on 00:28:843 (1,2) - , but on 00:23:019 (5,6,1) - you ignored it, while on all these notes is the quitar. Some reasonability would be great here.
  3. 01:06:255 (1,5) - I would swap the new combo here, because there is really emphasized sound on 01:06:960 - also the same as on 01:01:313 - but being in a middle of the combo makes it quite less-important than previously, what is quite insensible.
  4. 01:34:666 (1,2) - Logically, this NC should be swapped, because there are the same sounds on last three notes, but the first one is different.
  5. There is 0.1SV and 40 objects difference between Milan-'s difficulty. That makes the spread a bit off, because there is no other settings difference. You might say these are just 2 insanes and they are supposed to be the same difficulty, but SV, patterns and objects say something else, so the best you can do is increasing the settings at least by a little. I recommend around HP 7.5 (there are many objects to regain the HP quickly), around OD 7.5 (because it is almost impossible to be inaccurate on a note now, it's like free SS) and AR 8.7 (9 is too high, 8.5 is same as previous diff, but 8.7 reads pretty well considering all the patterns and mapping style). Also this is completely something out and you don't have to take this in a consideration, but this map plays pretty well with CS 4.5 because of how well it is currently built, but that's just my opinion, I am not fan of very small CS, but I am just saying a bit smaller it very nice to play there - main reason for mentioning this is that there are mappers who consider different CS from 4 a taboo, but this is a proof that others can also be good.
  6. 01:35:107 - I don't see a good reason for inherited point. It just swaps sampleset, removing it and then clicking on note and choosing Sampleset: Normal from left side of the editor would avoid unneeded inherited sections.

Hard


  1. 00:23:902 - I already explained on Insane, the point is not supposed to stay there.
  2. 00:20:372 (1,2,1,2,1,2,1,2) - Considering this is a Hard difficulty and the AR, this pattern is then the hardest pattern you used in all difficulties. Milan-'s difficulty - Very similar pattern, but everything is clearly visible, your Insane - jumps, but player can easily notice which circle is where. This is not really a cool idea for a hard diff and especially not for this AR. Remake it so everything is clearly visible where it starts and ends like a whole rest of your difficulty. People who play Hard are not that much skilled to make this pattern without a problem. Then think what could happen if he used hidden, he would obviously have a higher chance to perform better on insanes.
  3. 01:35:107 (1) - Same thing about inherited point as insane.

Normal


  1. 00:59:196 (1) - Seems like only thing really bothering me. You are giving a newbie very little time to notice there is an object after a spinner. Newbies are firstly not able to spin that quickly and when this spinner is quite short but also the gap between next object is, then this makes it completely a killer for newbies and most of them won't be able to play this part and that will result in a miss on the spinner, because they will tend to play the slider as quickly as possible, but they most likely will leave the spinner unfinished in this amount of stress. There are many ways to avoid the spinner, you might just hitsound drums or make similar pattern to easy difficulty.

Easy


  1. 00:07:843 (3) - This rhythm is not the best for newbies. Give them more time and put it on more audiable note. The best is using white ticks, because red are inconsistent, which causes a lot of confusion. This is probably the easiest way to keep it sensible, yet playable for newbies.
  2. 00:14:019 (4) - Slider starts on not very definite sound, similar as above, but mainly there is a repeat on a sound which is easy to click, because it is quite obvious place on 00:14:549 - . You might tell me the above, that I just said red ticks are not good for usage on lower diffs because they are not definite, but actually the rhythm scheme changes so red tick works like white like for 1/2 of the song. This could be a little bit more correct.
  3. 00:57:431 (1) - End this slider on 00:57:784 - so the rhythm is a bit more simplifed and so the time between these sliders is bigger. Sound on 00:57:960 - is very quiet, while 00:57:784 - is very audiable, so playing this one is much better for starting players, because it gives more constant feedback.


Conclusion: Rankable
Quite a nice map, you shouldn't give this up, I liked everything from Hard and above, but I think easier diffs could be a bit more easy, or eventually there could be one more difficulty easier than easy to fill the spread. Actually choosing this as a first map to play could end up in a disaster because of variable rhythms, and there are many ways to avoid them, but that would need chaning all diffs so the spread is still okay or making additional difficulty. It should be rankable, but you might consider easier rhythms next time for such songs. Apart from this, I need to wish you a good luck and as a proof, have my star~! :3

Also adding a video might be cool, if you would need a help with it (because I have it, but I would need to convert it), just call me in-game :)

  • Second,
  1. About Insane and Hard NCs, I remove notes 00:23:559 - and 00:29:206 - , so I check NCs again, no problem now
  2. I add NC here 01:05:559 (1) - and 01:06:970 (1) - , remove NC here 01:06:265 (3) -
  3. From Hard two big things, I want to try. That's my new thought, here 00:07:147 (3,4,5,1,2,3,1,2,3) - I ask many people to to check it, It's fine to play; 00:20:382 (1,2,1,2,1,2,1) - This pattern is learn form DNA's Hard GD map, I really want to use it once, so I don't want to change it
  4. Normal diff 00:59:206 (1) - spinner I change a long slider to make same as Easy
  5. Easy diff 00:14:029 (4) - I don't want to change this, I think it's fine, if it have any problem, maybe I will let BN check; 00:57:441 (1) - I try to let this slider to be 1/1, sound very strange, I will keep 2/1 to follow vocal
  6. About Difficulty set, I change Milian-'s and my Insane (AR and OD, CS is fine no change)
Thanks Wafu's big mod :)
Let me think about many things I missed

And next step, I will try to resolve video problem :)
Update
Topic Starter
DreaM117er
Thanks Shad0w1and to encoding video

http://puu.sh/hGdna/7b3e7d36d8.flv

Update first, Unrankable now :)


-------------
Edit:
-------------

※Notice
For all players to here:
This floor is post no blur video version.
If you download this video to replace rankable version, I will not be responsible for anything.

※給所有來到這樓的玩家:
這樓是放置沒有打上白色馬賽克影片的原檔Link的地方,只要是你下載了這樓的影片替代審核過的影片
本人一概不負責,請自重


失連可補檔,請PM我
If Link die, PM to me
Flask
[General]
  1. 這...metadata應該是
    Artist: 浅坂メグリ(CV:遥そら)/ Osasaka Meguri (CV: Haruka Sora)
    Title: 僕に恋をして!(ショートVer.)/ Boku ni Koi o Shite! (Short Ver.)
    我不太確定...你可以找JP staff問問看
  2. Widescreen support統一一下
  3. Snap好Preview time
[Insane]
  1. 00:15:970 (1,2,3,4) - 為何不finish (要的話全diff一起改~)
  2. 00:42:265 (1,3) - 應該是(3)的點才要nc? 照兩個小節一個nc來說是這樣啦音樂聽上去也是
  3. 00:48:265 (1,2) - ^ 同上, 00:47:912 (7,8,1) - 應該是一組的, 這個nc有點意義不明
  4. 00:55:853 - ~ 00:59:206 - 這裡nc有點怪怪的 你再重新想一下
    沒什麼好挑的>.<只有nc能湊篇幅
[Milan-'s Insane]
  1. 00:15:970 (1,2,3,5) - No finishes for (1) and those sliderheads? ;w; I'd suggest you to add them cuz they're really cool and they fit the sound in the music well
  2. 01:11:735 (2,3,4,5) - The rhythm here should be like this in my opinion, would follow the drum nicer with this rhythm (You can change the last slider into 4 notes)
  3. 01:15:970 (2,3) - This pattern makes me feel weird since you use different kind of rhythm to follow the same music. I mean, this could be somehow acceptable, but it's just something annoying to me. I'd like to suggest you to change (3) to a note, which emphasize the heavy sound in the music well.
  4. 01:23:029 (3,4,5,6) - Same thing as ^^, at least in my ears.
  5. 01:24:265 (2,3,4,5) - I don't really agree that you use a sliderend to follow a drum when the drum sounds show commonly during this part of music, which appears on every 1/1 beat. Would like to suggest you to use sliderheads (or notes) to follow them bcz the player can tap on the drum-sound-point, that's the way easier to play the map with the music.
[Hard]
  1. 00:20:382 (1,2,1,2,1,2,1,2) - 這個我不能讓你過...AR這麼低的情況下放這個讀不太懂 還是分開吧
  2. 01:01:853 (2) - 超細微間距問題
  3. 01:15:617 (3) - 其實我覺得這顆沒什麼必要 你要不要刪掉
  4. 01:21:441 - clap
[Normal]
  1. 01:08:029 (3) - 這顆擺note的話有點突顯不出01:08:382 (4,5,6,7) - 這四個音...換成一個1/2 slider? 還可以跟vocal
  2. 01:19:323 (3) - ^
[Easy]
  1. 01:15:441 (1) - 我這裡會比較希望你跟vocal(因為這裡的音比較強了) 把折返跟(2)撤掉然後再紅線加一個1/1的slider?
  2. 01:25:676 - 可以補note
叫我吧~
Topic Starter
DreaM117er

Flask wrote:

[General]
  1. 這...metadata應該是
    Artist: 浅坂メグリ(CV:遥そら)/ Osasaka Meguri (CV: Haruka Sora)
    Title: 僕に恋をして!(ショートVer.)/ Boku ni Koi o Shite! (Short Ver.)
    我不太確定...你可以找JP staff問問看
  2. Widescreen support統一一下
  3. Snap好Preview time
    >我會去找人檢查metadata,上次就已經失誤了...這次不可以再...官網那首跟我這裡這首是不一樣的版本,我的是官方是出的影片介紹的版本,YouTube也找的到。總之我改了Artist(這一定沒錯),歌名我會再去確認
[Insane]
  1. 00:15:970 (1,2,3,4) - 為何不finish (要的話全diff一起改~) >用default-whistle可以吧,Finish聽起來很噁心
  2. 00:42:265 (1,3) - 應該是(3)的點才要nc? 照兩個小節一個nc來說是這樣啦音樂聽上去也是
  3. 00:48:265 (1,2) - ^ 同上, 00:47:912 (7,8,1) - 應該是一組的, 這個nc有點意義不明
  4. 00:55:853 - ~ 00:59:206 - 這裡nc有點怪怪的 你再重新想一下
    沒什麼好挑的>.<只有nc能湊篇幅
[Hard]
  1. 00:20:382 (1,2,1,2,1,2,1,2) - 這個我不能讓你過...AR這麼低的情況下放這個讀不太懂 還是分開吧 >改了,不過前面那個沒問題嗎?? :?
  2. 01:01:853 (2) - 超細微間距問題
  3. 01:15:617 (3) - 其實我覺得這顆沒什麼必要 你要不要刪掉
  4. 01:21:441 - clap
[Normal]
  1. 01:08:029 (3) - 這顆擺note的話有點突顯不出01:08:382 (4,5,6,7) - 這四個音...換成一個1/2 slider? 還可以跟vocal
  2. 01:19:323 (3) - ^
[Easy]
  1. 01:15:441 (1) - 我這裡會比較希望你跟vocal(因為這裡的音比較強了) 把折返跟(2)撤掉然後再紅線加一個1/1的slider?
  2. 01:25:676 - 可以補note
叫我吧~ >神 :)
沒回答的就是改了 (No reply = Fix)
紫色一向都是第三方案

@Milan-
I fix sound at 00:15:970 - to 00:17:206 - and fix Preview Point
Keep going now :)

Update now...(1:07 next day)
Fxxking internet
Milan-

Flask wrote:

[Milan-'s Insane]
  1. 01:15:970 (2,3) - This pattern makes me feel weird since you use different kind of rhythm to follow the same music. I mean, this could be somehow acceptable, but it's just something annoying to me. I'd like to suggest you to change (3) to a note, which emphasize the heavy sound in the music well. ii dont feel comfortable not mapping the snare here tho. Others similar spots don't have this snare sound, so using a diffirent rhythm is fine imo
I changed the rest ty :3 (also reworked the last part cuz it was ugly..)

SPOILER
osu file format v14

[General]
AudioFilename: song.mp3
AudioLeadIn: 0
PreviewTime: 61323
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6088,11813,23196,25843,29196,30960,34490,54255,61313,89549
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.699999

[Metadata]
Title:Boku ni Koi o Shite!
TitleUnicode:僕に恋をして!
Artist:Osasaka Meguri (CV: Haruka Sora)
ArtistUnicode:浅坂メグリ (CV:遥そら)
Creator:m1223961117
Version:Milan-'s Insane
Source:妹のおかげでモテすぎてヤバい。
Tags:yozuca* Imouto no Okage de Motesugite Yabai moteyaba hulotte eroge opening ショート short ver. lotta Milan-
BeatmapID:676635
BeatmapSetID:160018

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"VDO.flv"
//Break Periods
2,89912,91985
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
618,352.941176470588,4,2,1,70,1,0
6088,-125,4,2,1,40,0,0
11206,-100,4,2,1,70,0,0
11735,-100,4,2,1,70,0,1
11823,-100,4,2,1,70,0,0
15970,-100,4,2,2,70,0,0
17382,-100,4,2,1,70,0,0
23206,-125,4,2,1,70,0,0
23912,-166.666666666667,4,2,1,70,0,0
25323,-100,4,2,1,70,0,0
25676,-100,4,2,1,70,0,0
29206,-100,4,2,1,70,0,0
29559,-166.666666666667,4,2,1,70,0,0
30970,-100,4,2,1,70,0,0
54265,-125,4,2,1,70,0,0
60088,-100,4,2,1,70,0,0
61323,-100,4,2,2,70,0,1
71206,-100,4,2,2,70,0,0
72617,-100,4,2,2,70,0,1
89470,-100,4,2,1,70,0,0
89559,-100,4,2,1,70,0,1
89647,-100,4,2,1,70,0,0
95117,-100,4,1,0,70,0,0


[Colours]
Combo1 : 4,232,123
Combo2 : 253,98,183
Combo3 : 113,173,247
Combo4 : 234,254,122
SliderBorder : 255,255,255

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197,182,57000,1,8,0:0:0:0:
197,182,57088,6,0,P|249:223|316:221,1,136,4|0,0:0|0:0,0:0:0:0:
411,167,57617,2,0,L|424:86,1,68,0|8,0:0|0:0,0:0:0:0:
322,46,57970,2,0,L|332:113,1,68,0|0,0:0|0:0,0:0:0:0:
316,221,58323,2,0,P|249:223|197:182,1,136,8|8,0:0|0:0,0:0:0:0:
149,68,58853,1,2,0:0:0:0:
127,146,59029,1,2,0:0:0:0:
237,97,59206,6,0,B|290:124|370:113|412:64|412:64|371:127|422:193,1,306,4|0,0:0|0:0,0:0:0:0:
408,172,60088,5,2,0:0:0:0:
487,121,60265,1,2,0:0:0:0:
423,260,60441,1,2,0:0:0:0:
493,114,60617,1,2,0:0:0:0:
510,288,60794,2,0,L|521:240,2,42.5,2|0|8,0:0|0:0|0:0,0:0:0:0:
497,315,61059,1,8,0:0:0:0:
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446,343,61235,1,8,0:0:0:0:
416,344,61323,6,0,P|372:337|237:346,1,170,4|8,0:0|0:0,0:0:0:0:
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260,257,62647,1,0,0:0:0:0:
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415,121,63265,1,0,0:0:0:0:
415,121,63353,1,0,0:0:0:0:
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251,99,63794,2,0,P|289:115|332:113,1,85,8|0,0:0|0:0,0:0:0:0:
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472,141,78088,1,8,0:0:0:0:
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232,160,78617,1,8,0:0:0:0:
232,159,78794,2,0,P|190:153|152:134,1,85,2|0,0:0|0:0,0:0:0:0:
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293,135,84441,1,0,0:0:0:0:
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220,1,87265,1,0,0:0:0:0:
220,0,87441,2,0,P|217:42|233:81,1,85,8|0,0:0|0:0,0:0:0:0:
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186,130,88500,1,8,0:0:0:0:
245,279,88676,1,8,0:0:0:0:
116,85,88853,1,8,0:0:0:0:
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362,64,89470,1,8,0:0:0:0:
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256,352,92735,5,0,0:0:0:0:
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225,248,94676,1,0,0:0:0:0:
224,247,94765,2,0,P|199:212|192:171,1,85,8|8,0:0|0:0,0:0:0:0:
346,282,95117,5,4,0:0:0:0:
Topic Starter
DreaM117er
Update Milan-'s Insane
Shad0w1and
Metadata confirm:
据说不能给kd
1
游戏官网:
2
视频:01:32

3
BK
随发专辑并无short ver

Topic Starter
DreaM117er
All done for now :)

Thanks Shad0w1and again again again again again again again... :?
Flask
(●’ω`●)~
Karen
We did a small IRC and changed a rhythm in Easy and deleted an unused green line in Hard.
So, lets go~

Qualified~!
Topic Starter
DreaM117er
IRC from Kagamine Ren
14:11 Kagamine Ren: 123
14:11 m1223961117: 收到了
14:12 Kagamine Ren: 00:20:382 (1) - easy里这个东西比较危险的
14:12 Kagamine Ren: 最好改成折返1次
14:12 m1223961117: 我試試看
14:12 m1223961117: 那不就是最後那紅線擺Circle
14:13 Kagamine Ren: 也可以改成两个滑条啊
14:13 m1223961117: 從哪開始??
14:13 Kagamine Ren: http://puu.sh/i0Rt6/1c3acfa71f.jpg
14:13 Kagamine Ren: 这样
14:14 Kagamine Ren: 00:20:382 - 从这开始
14:14 Kagamine Ren: 这easy感觉好难做的
14:14 m1223961117: 沒錯
14:14 m1223961117: 我笨蛋挑這麼難的歌
14:16 m1223961117: 改好了
14:16 Kagamine Ren: 好=。=
14:18 Kagamine Ren: 好easy没了
14:23 Kagamine Ren: 01:00:088 - normal里把这个删了
14:23 Kagamine Ren: 绿线
14:23 m1223961117: OK
14:23 Kagamine Ren: 卧槽,我忘了要上课
14:23 m1223961117: 0.0
14:23 Kagamine Ren: 要迟到了
14:23 Kagamine Ren: 不好意思
14:24 Kagamine Ren: 我先去上课
14:24 Kagamine Ren: 回来再找你
14:24 m1223961117: 存個log
14:24 m1223961117: 再繼續吧
14:24 Kagamine Ren: 自动存的
14:24 Kagamine Ren: 先下了
14:24 m1223961117: 恩
15:00 DreaM117er: 我還在
15:01 Kagamine Ren: 。。。
15:01 Kagamine Ren: ???
15:02 Kagamine Ren: 你老是掉线啊
15:02 DreaM117er: ao6u.3
15:02 DreaM117er: 重新登入
15:03 DreaM117er: 看看能不能上傳
15:03 Kagamine Ren: 。。
15:08 DreaM117er: 可以上傳了
15:08 Kagamine Ren: 这个皮肤是你自己做的还是用的别人的
15:08 DreaM117er: 我自己做的
15:08 Kagamine Ren: 你确定没问题吗 我不会看skin
15:08 Kagamine Ren: =。=
15:09 Kagamine Ren: RC好烦
15:09 DreaM117er: skin沒問題
15:09 DreaM117er: 之前幾個Mod都有過加skin經驗
15:10 Kagamine Ren: 好
15:14 Kagamine Ren: 能把传完的图puush一下给我吗...
15:14 DreaM117er: 好
15:14 Kagamine Ren: 传完我这显示not submmitted
15:15 DreaM117er: http://puu.sh/i0TKW/47466d9021.osz
15:23 Kagamine Ren: http://puu.sh/i0U1X/88b58c11f5.jpg
15:23 Kagamine Ren: easy的creator这么还是这个
15:23 DreaM117er: 沒改到
15:24 DreaM117er: 漏掉了
15:24 Kagamine Ren: -.-
15:26 DreaM117er: 改好了
15:47 Kagamine Ren: 没啥了
15:47 Kagamine Ren: 更新把
15:47 Kagamine Ren: 我下最后一次
15:48 DreaM117er: 名字要改嗎??
15:48 Kagamine Ren: 不是错了吗
15:48 Kagamine Ren: 那个wo还是o
15:48 DreaM117er: 好
15:48 DreaM117er: 超級抱歉>_<
15:49 Kagamine Ren: =.=
15:49 Kagamine Ren: 以前有个图用的o
15:49 Kagamine Ren: 不知道到底是啥
15:51 DreaM117er: 又差點就完蛋了
15:51 DreaM117er: 謝謝Ren
15:51 Kagamine Ren: 没事
15:51 Kagamine Ren: 好了叫我 我点了
15:52 DreaM117er: 傳好了
16:00 Kagamine Ren: 啊啊啊啊
16:00 Kagamine Ren: 忘了电脑重装了,没设置自动存log
16:00 DreaM117er: 我存給你

:) :) :) :) :) :)
Flask
恭喜~~
Okoratu

don't we use modified Hepburn to romanise things??
meii18
Gratz :3 OMG you changed your username ? :o I saw it at school
Topic Starter
DreaM117er
Ren哥哥,你說該怎麼辦?? (´;ω;`)
Karen

Okoratu wrote:


don't we use modified Hepburn to romanise things??
。?
Okoratu

Kagamine Ren wrote:

Okoratu wrote:


don't we use modified Hepburn to romanise things??
。?
your title is
僕に恋をして!

according to modified Hepburn it's supposed to be
Boku ni Koi o Shite!

RC wrote:

Songs with Japanese titles must use the Modified Hepburn method of romanisation in the "Romanised Title" field. As a non-unicode field, long vowels such as "おう" and "うう" should be romanised into "ou" and "uu" to avoid macrons. Loan words should be expressed using romanisation from the original language.
correct me if i'm wrong lol
Karen
lol
i know nothing about japanese.
that hurts
alacat
Hi, DreaM117er. We decided to disqualify this map due to the wrong title.

Romanised title must be "Boku ni Koi o Shite!"



Additional Modding :

Please remove "ショート" from Tags.

[Easy]
  1. 01:32:735 (1,1) - I think that these rhythms is too difficult for beginners from white to blue line. So I recommend you to take this sound on here 01:34:500 - . It would be better in my opinion.
###B
Topic Starter
DreaM117er

alacat wrote:

Hi, DreaM117er. We decided to disqualify this map due to the wrong title.

Romanised title must be "Boku ni Koi o Shite!"



Additional Modding :

Please remove "ショート" from Tags.

[Easy]
  1. 01:32:735 (1,1) - I think that these rhythms is too difficult for beginners from white to blue line. So I recommend you to take this sound on here 01:34:500 - . It would be better in my opinion.
###0
I wait for a long time, thanks :)
How do I ask you to check Japanese songs' metadata?? I don't want make mistake again next time :?
All Done
Flask
Karen
:)
Shad0w1and
话说人哥这样算不算5倍扣分
这次加油出狱
Topic Starter
DreaM117er
2小時回歸,效率
再次謝謝仁哥和F醬,Thanks alacat help me DQ this map

真的不會有下次metadata的問題了,我會自己來 :?
謝謝大家 :)
Flask
耶 仁哥5倍
riffy
Hello, DreaM117er

As a result of an internal QAT discussion we take your map out of the Qualified section. The reasons are following:

[General]
  1. The video contains scenes inappropriate for younger players even though it's censored. Please, remove the video.
[Easy]
  1. 00:22:500 (3) - the shape of this slider is misleading as low-skilled players are not prepared and don't expect such
    a sudden change of the direction. Therefore we consider this pattern unacceptable for the easiest diff.
The set now is responsibility of BNG.

Good luck!

###CF
Topic Starter
DreaM117er

-Bakari- wrote:

Hello, DreaM117er

As a result of an internal QAT discussion we take your map out of the Qualified section. The reasons are following:

[General]
  1. The video contains scenes inappropriate for younger players even though it's censored. Please, remove the video.
>Del it

[Easy]
  1. 00:22:500 (3) - the shape of this slider is misleading as low-skilled players are not prepared and don't expect such
    a sudden change of the direction. Therefore we consider this pattern unacceptable for the easiest diff.
>Fix

The set now is responsibility of BNG.

Good luck!

###CF
Thanks your check :)
Go for rank it again

@Shad0w1and
留言我有看到,這次問題出在我
又被DQ我很不開心...

簡單說影片不行了,最讓我驚訝的是Slider... :?
Gaia
Onii-chan!





did irc but lost logs orz.. fixed a lot of NCing and some spacing issues in insane

next bn: see if you think accelerated spacing like 01:00:088 (1,2,3,4,5,6) - 01:05:029 (4,5,6) - (etc) is okay or not
Karen
Fixed a consistency issue in .osu.
And the spacing Gaia mentioned is fine to me.
Requalified~
Flask
Topic Starter
DreaM117er
起飛飛了不到一天,發現忘了加油...
於是返回機場...
過了幾天...再次起飛...
飛了6天半,被人用砲彈打下來...
於是今天再飛一次,看看你的旅程飛幾天
Karen

DreaM117er wrote:

起飛飛了不到一天,發現忘了加油...
於是返回機場...
過了幾天...再次起飛...
飛了6天半,被人用砲彈打下來...
於是今天再飛一次,看看你的旅程飛幾天
再坠机我直播吃键盘 :)
Koiyuki
键盘已经备好
Xinchii
三度恭喜
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