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GigaP & Suzumu ft. Kagamine Rin - Undead Enemy

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Topic Starter
I Want a Cuddle
This beatmap was submitted using in-game submission on domingo, 02 de noviembre de 2014 at 06:43:48 p.m.

Artist: GigaP & Suzumu ft. Kagamine Rin
Title: Undead Enemy
Tags: gigap suzumu rin kagamine undead enemy vocaloid ikasan
BPM: 178
Filesize: 22855kb
Play Time: 02:45
Difficulties Available:
  1. Easy (1,55 stars, 182 notes)
  2. Hard (2,97 stars, 397 notes)
  3. Normal (1,93 stars, 255 notes)
Download: GigaP & Suzumu ft. Kagamine Rin - Undead Enemy
Download: GigaP & Suzumu ft. Kagamine Rin - Undead Enemy (no video)
Information: Scores/Beatmap Listing
---------------
1st Map


warae warae shuujin tachi
kado kita fuku mo sono tsukai mo
soshire soshire soshite dare mo
iranainda yo boku o hottoi te kure


Still waiting for Manuxz's Rain diff :P
h1b1k11
My first time modding so I'm sorry if it's bad or doesn't make sense. :?

I Want A Cuddle Style
00:38:406 - At the end of this slider, I would move it back to 00:38:574
00:56:608 - 01:00:653 - This part confuses me...especially the spacing between 00:56:945 - 00:57:282
01:00:653 - Move this circle to 01:00:569
01:29:642 - Like the first slider, I would move the end to 01:29:810
01:51:889 - Move this circle to 01:51:804
02:14:136 - The same goes for the other two sliders, I would move the end here 02:14:304
02:45:990 - I would move this circle to 02:45:906
02:46:495 - This slider end to 02:46:664 It kind of fitted when she ended "Nee".
02:47:170 - Move this slider to 02:47:422 (This kind of confused me when it was at 02:47:170)
02:48:687 - This circle to 02:48:602
02:49:192 - The end of this slider to 02:49:445
03:00:653 - Move this spinner to 03:00:821

Normal
00:38:237 - I would probably add a circle there.
01:50:709 - This circle to 01:50:625

Easy
00:59:557 - Move this slider to 00:59:473
01:50:709 - Move this circle to 01:50:625
02:12:282 - I would end this spinner's end at 02:13:630 and then add something else after it
02:45:990 - Move this circle to 02:45:821
Topic Starter
I Want a Cuddle

imaikiseta wrote:

My first time modding so I'm sorry if it's bad or doesn't make sense. :?

I Want A Cuddle Style
00:38:406 - At the end of this slider, I would move it back to 00:38:574
00:56:608 - 01:00:653 - This part confuses me...especially the spacing between 00:56:945 - 00:57:282
01:00:653 - Move this circle to 01:00:569
01:29:642 - Like the first slider, I would move the end to 01:29:810
01:51:889 - Move this circle to 01:51:804
02:14:136 - The same goes for the other two sliders, I would move the end here 02:14:304
02:45:990 - I would move this circle to 02:45:906
02:46:495 - This slider end to 02:46:664 It kind of fitted when she ended "Nee".
02:47:170 - Move this slider to 02:47:422 (This kind of confused me when it was at 02:47:170)
02:48:687 - This circle to 02:48:602
02:49:192 - The end of this slider to 02:49:445
03:00:653 - Move this spinner to 03:00:821

Normal
00:38:237 - I would probably add a circle there.
01:50:709 - This circle to 01:50:625

Easy
00:59:557 - Move this slider to 00:59:473
01:50:709 - Move this circle to 01:50:625
02:12:282 - I would end this spinner's end at 02:13:630 and then add something else after it
02:45:990 - Move this circle to 02:45:821
Thanks, although i don't agree changing the note to blue tick. :C, it doesn't fit imo.

Thanks :3
Tician
Mod from me and I hope you will mod mine as M4M :3

General
Timing check - OK
You have to use hitsounds in order to rank this (or I just didn't hear them?)
Turn the volume of the normal hitsound quieter
Delete the source
I know your waiting for a insane diff, but i am still missing one diff with ~3,3* you have to make one if you want your map to get ranked https://osu.ppy.sh/wiki/Ranking_Criteria (Mapset)

Easy
DS - Let me quote something our of the wiki " adjust the distance snap multiplier so that hit circles only one beat apart don't overlap each other"
In your fault the DS should be 1,1x
00:06:889 (1) - Have to begin directly with the first slider sry >.< If you use the middle line to make sliders do it correct if you ctrl+h the slider it shouldnt move
00:35:203 (4,5) - You should use something mappers call blanket. It should look like this: https://osu.ppy.sh/ss/2117861
00:43:967 (6,7) - Same here it's looking ugly maybe try something like this? https://osu.ppy.sh/ss/2117869 or https://osu.ppy.sh/ss/2117872
00:51:383 (3) - symmetry pls
01:36:552 (7,1,2) - no overlaps, try this https://osu.ppy.sh/ss/2117876/
Use these examples for this much more copied mistakes... and btw if you really want to copy the refrain several times replace the objects, rotate them or whatever it's not enough just ctrl+h/j/k/g everything^^

Normal
Oh god this needs much work on it. A general mention: Make the Easy a bit harder so you can use it as normal and make a hard one out of the normal one - your normal IS hard for beginners
Turn down the SV your sliuders are way too fast
00:12:788 (2) - For the whole song: don't uise the red lines as start for sliders playing this feels terrible
00:16:664 (5,6,7) - blanket
00:21:720 (1) - Don't hide it
00:50:035 (1,2,3,4,5) - Use the "Creatre Polygon Circles" Option to get something nice (turn the BSD to 1/1 before)
01:49:698 (3) - what is that? It's looking like somebody pooped there :D t/208596
02:25:765 start here with something
00:08:574 (1) - delete New combo
00:09:585 (2) - start new combo
00:17:675 (7) - New Combo start here
Well you should use a new combo after every 8th tick

I Want a Cuddle's Style
And this needs a complete rework, I can only give you some suggestions
00:07:226 (2,3,4) - tripples - never start them at a white line, it should always look like this in your song 00:08:068 (1,2,3) -
Never turn off the DS except for some spacing
Use the sound or the vocal or any rhythm to follow - this counts for all diffs they are most times looking like just random placed objects
You should read soemthing about active and passive hitsounding (this has nothing to do with hitsounds itself!)

Anyway not bad for a first map! Good Luck with it =)
Iceskulls
Hi M4M from your queue

[General]
  1. The diff spread here quite unbalance since you lack the diff that star diff is at 3-4 range
  2. I think you shouldn't put vocaloid in source since nowadays I don't see any ranked vocaloid songs have vocaloid as a source
  3. You should untick Display epilepsy warning since your map doesn't have SB
  4. You may need to create some custom combo colours tho it better to make the combo colours feel far from default
  5. I find this offset=1512 really well balance the accuracy
[I want a cuddle's style]
Maybe this not how the hardest diff should be named I mean you can use more proper name for this more than naming it your style imo
  1. 00:06:571 - I think you miss this note here which make it feel awkward for me to start playing this diff
  2. 00:07:413 (4) - I think the tail of this slider should be here 00:07:582 - since I guess you intend to do some rhythm pattern by putting slider tail on emphasized beat but gotta say that becareful with this too it kinda give the player awkward feeling
  3. 00:08:762 (6) - You did place slider tail at emphasized beat but this time it doesn't consistent with the tail of this slider 00:08:256 (3) - which the tail of its doesn't contain emphasized beat. I'm pretty sure this might make the rhythm better
  4. 00:09:604 (2,3,4,5,6,7,8) - Pretty sure this is overmapped since the rhythm start to play weird after (2) I suggest to delete (3) and (7)
  5. 00:11:121 (2,3,4,5,6,7,8,9,10) - Eventhough this is a bit overmapped it still plays nice for me
  6. 00:12:132 (1) - It would be good to place slider head on emphasized beat here 00:12:301 - since it kinda give the players nice feeling more than placing at redtick so I would use this rhythm because it somehow feel better
  7. 00:14:155 (3,4,5,6) - I would place these like this http://puu.sh/c6sM3/01d441a9e3.png because I would give a lots feeling to the spacing at (5) and (6) while give less feeling for (3) and (4)
  8. 00:14:829 (1,2,3) - This play really bad for me since it just give me some awkward feeling when try to tap at (2) and (3) I would use this rhythm also changed some rhythm after this so it much more consistent
  9. 00:16:346 (2) - Should NC this instead of this 00:16:177 (1) - I find (2) to be the best note to start the nice rhythm here
  10. 00:17:526 (1) - Same as 00:12:132 (1) -
  11. 00:18:790 (5) - Delete this note it doesn't play very well for me
  12. 00:20:222 (1,2,3,4,5,6) - Same rhythm problem as 00:14:829 (1,2,3) -
  13. 00:21:739 (2) - NC this instead of 00:21:571 (1) -
  14. 00:24:099 - Rhythm suggestion
  15. 00:26:795 - This might be better , I guess
  16. 00:28:481 - your rhythm really have some problems that I have already mentioned above I suggest you listen to the music more closely and recreate some rhythm it what it need to do here. Make sure you make most of the emphasized beat clickable to make it play better it too much for me to say it all here
[Normal]
  1. 00:09:922 - I don't know why you don't put any note here I suggest that you put a note here since the beat here can be hear a bit easily when playing at 100% speed
  2. 00:13:462 (3) - This note should be here 00:13:462 - instead of 00:13:293 -
  3. 00:24:585 - Maybe you miss 1/2 beat here
  4. 00:25:091 (7) - Too complex for Normal imo try extend it since the players wouldn't notice the beat at reverse arrow
  5. 00:30:147 - I think the rhythm should be like this
  6. 00:35:540 - The rhythm should be like this
  7. 00:37:226 (2) - Maybe ctrl+j it better to make the flow basic as possible in Normal and Easy
  8. 00:38:237 (2,3,4) - This also might complex for Normal I prefer this
  9. 00:39:248 - I think this rhythm plays better
  10. 00:57:788 (5,6) - I think you need to make the flow here more basic try making (6) head's line up with (5)'s tail
    This diff really have some problems with the rhythm I suggest you try to map this at 100% speed all the time and try to place note on a beat you think everyone can listen it eventhough they have an ear problems lol imo
[Easy]
  • Not really good Easy for me becuase you missed some really loud beat. I advise that for Easy try to place note on something that really lound to you and you shouldn't change the spacing of the rhythm suddenly too much here since it might confuse the beginners also flow should be a simple rhythm like you wouldn't need to make the beginners easy to navigate to the next note without having a some struggling like problem when moving the cursor if you still unsure about your Easy don't hesitate just go and request some testplay in irc chat imo
So that might be enough now it got so many problems for me to say it all here, sry
And make sure you do read everything about mapping in wiki it might help you a lots

Edited: Also nice song tho btw I like it <3
Good luck :)
liangv587
from m4m queue

bg: thy not cut the black?

[I Want a Cuddle's Style]
diff name change to I Want a Cuddle?

The biggest problem is hitsound. the map is dull in hitsound
00:33:687 (1) - this part use soft better
01:24:922 (1) - ^
02:04:024 (1) - ^
kiai time: 00:39:417 - whistle, 00:39:585 - clap, 00:40:091 - whistle, 00:40:260 - clap. and so on

00:14:136 (3,4,5,6,1) - five-pointed star jump will be nice
00:23:238 (2) - move to 388,224, 00:23:743 (5) - move to 356,332, compose a shape of sexangle
01:00:653 (1) - use the s finish. sellect the note and ctrl+e
01:00:821 (2) - add a note with finish
00:37:900 (1) - you should not slow down, how about 1.5x, 01:29:136 (1) - 02:13:631 (1) -
01:11:102 (7,8) - exchange position to better flow
02:23:237 (4) - add a note
02:21:383 (1) - no nc, 02:21:720 (2) - nc, 02:22:394 (1) - no nc, 02:23:069 (3) - nc, 02:23:406 (1) - no nc

[normal]

00:38:406 (3,4) - it's difficult to new players, don't stack
00:49:024 (5,1) - don't sidewipe
01:08:911 (7,2) - overlap, 7 will cover 2
01:23:069 (5,7) - overlap

be carefor of flow and space allocation
01:46:664 (1,2,3) - this is bad flow
01:49:698 (3) - the slider is not beautiful to look at

at last, good health to you
[ Nyx ]
Hey! Doing M4M from your queue (here: t/249237)

It's been almost 2 weeks since I've last done a mod so pardon me if I say anything out of the blue.

These are only suggestions.

[General]

Are you claps supposed to be on every red tick? Usually they'd be on white ticks so, not really sure if they are supposed to be there or not.

In your 'Tags' under 'Song Setup', you have the following tags: "gigap suzumu rin kagamine undead enemy" . You don't need them in the tags as they are already mentioned in the title and artist.

As far as I know you don't need "Widescreen support" checked as I'm pretty sure it's only checked if you have a storyboard.

Need a hard difficulty. Can't go from Normal to Insane without a difficulty in between. (Disregard this if you already have a Hard in the making)

I also hate the mp3 you are using being only 128 kpbs. Try this mp3: https://www.mediafire.com/?u02vm8366tx57m3 Not really sure how to compress files though, sorry about that.

[Easy]

Lower the hit-sounds volume from 100% to ~55%. The hit-sounds are a bit too loud and need to be turned down a bit.

DS wise, I would prefer it if it were 1.2x DS but this is just my personal opinion.


  1. 00:06:889 (1) - Instead of that gigantic slider try this rhythm out
  2. 00:09:585 (3,4) - You should have the reverse slider come first then the circle, that way you don't have the slider end, end on a downbeat.
  3. 00:12:619 (1) - Not a big fan of this note for some odd reason. I don't think it fits. Remove?
  4. 00:16:327 (6) - 00:16:327 (6) - Shorten this slider by 1/1 beat. Should play better for newer players.
  5. 00:20:035 (4) - Shift this note down so it flows better from (3)
  6. 00:26:776 (2) - Remove this note. Don't really think it is necessary here.
  7. 00:35:203 (4) - Curve the slider in more so that it flows to (5) more nicely.
  8. 00:40:597 (2,3,4,5) - Try this rhythm
  9. 00:51:383 (3) - I'm not really good with these kind of slider shapes as it usually takes a lot of tweaking and such, but try to fix it up so it looks nicer
  10. 00:56:776 (5,7) - Stack on the same x/y co-ordinates.
  11. 01:03:518 (1,2,3) - Remove (2) and place (3) on 01:04:192
  12. 01:07:563 (7) - same as 00:16:327 (6) -
  13. 01:11:271 (4) - like 00:20:035 (4) -
  14. 01:31:833 (2,3,4,5) - like 00:40:597 (2,3,4,5) -
  15. 01:54:080 (2) - Much nicer slider shape
  16. 02:26:102 - You missed a big beat here in the song. How about something like this?

    And then you can sorta just repeat the mods on the rest of the map so ill leave you to find the rest.
[Normal]

  1. 00:14:979 (1,2,3,4) - That's a bit much for a normal don't you think?
  2. 00:16:664 (5,6) - Fix up blanket
  3. 00:17:675 (1,2) - As with these ones as well (blankets)
  4. 00:17:675 (1,3) - Try to stack the slider ends
  5. 00:20:372 (6,7,8,9,1) - A bit much again?
  6. 00:21:720 (1,2) - since the notes before have the same spacing and (2) occurs a little later. It would make sense to space this slider further from the rest as it is very deceiving.
  7. 00:44:473 (1,2,3,4) - Much better flow
  8. 00:51:046 (4,6) - Make it so (4) does not overlap (6)
  9. 00:53:069 (1,3) - Stack same x/y coordinates

    Map is basically on repeat, so look through the map and find the rest.
Sorry can't mod anymore tonight, I need sleep q-q

Hopefully this helps you in one way or another. Good Luck!
captin1
please don't do that again
Topic Starter
I Want a Cuddle
Easy diff. and Normal diff.were remade based in what you said
I also added Hard diff.
Karen
Hi m4m

my english poor
[General]
Your map looks very boring,and u can make it different,don't copy a lot
it's toooo noisy.
[Easy]
  • It looks very boring because many objects are the same

  • 00:26:776 (6,1) - it looks awful,keep the same kind of slider
    00:29:473 (3,4) - also here,you can use ctrl+C/V to make them look good
    00:59:473 (5) - move this slider to00:59:810 - and01:00:147 - ,and add a note at00:59:473 -
    01:28:799 - add one note here
    01:40:934 - add one note
    01:50:372 (4,5) - the same as before
    01:58:799 (2,4) - make them superpose each other (i can't express it well sorry)
    02:44:642 (1) - spinner finishs at here
[Normal]

  • 00:11:776 (3) - it's too difficul in a normal diff
    00:35:878 (1) - overlap here is not good
[Hard]

  • 00:16:327 (5) - hard diff doesn't need open DS everywhere so this is not suitable.
    00:58:715 - slider ends here
    01:00:231 - slider ends here and add a note at01:00:484 -
    01:34:192 (5) - move this note to01:34:192 (5) -
    01:40:765 (8,9) - move them to 01:40:597 -
    02:07:900 - add a note
    02:09:248 - add note
    02:15:063 (1) -delete this
    02:38:574 (1) - this is not easy to read because it is hidden by sliders
    02:45:231 - slider ends here
    02:46:748 - slider ends here
    02:47:170 - add note
    02:49:445 - slider ends here
Topic Starter
I Want a Cuddle

Kagamine Ren wrote:

Hi m4m

my english poor
[General]
Your map looks very boring,and u can make it different,don't copy a lot
it's toooo noisy.
[Easy]
  • It looks very boring because many objects are the same

  • 00:26:776 (6,1) - it looks awful,keep the same kind of slider
    00:29:473 (3,4) - also here,you can use ctrl+C/V to make them look good
    00:59:473 (5) - move this slider to00:59:810 - and01:00:147 - ,and add a note at00:59:473 -
    01:28:799 - add one note here
    01:40:934 - add one note
    01:50:372 (4,5) - the same as before
    01:58:799 (2,4) - make them superpose each other (i can't express it well sorry)
    02:44:642 (1) - spinner finishs at here
[Normal]

  • 00:11:776 (3) - it's too difficul in a normal diff
    00:35:878 (1) - overlap here is not good
[Hard]

  • 00:16:327 (5) - hard diff doesn't need open DS everywhere so this is not suitable.
    00:58:715 - slider ends here
    01:00:231 - slider ends here and add a note at01:00:484 -
    01:34:192 (5) - move this note to01:34:192 (5) -
    01:40:765 (8,9) - move them to 01:40:597 -
    02:07:900 - add a note
    02:09:248 - add note
    02:15:063 (1) -delete this
    02:38:574 (1) - this is not easy to read because it is hidden by sliders
    02:45:231 - slider ends here
    02:46:748 - slider ends here
    02:47:170 - add note
    02:49:445 - slider ends here
Thanks!
-Mo-
Hey, doing a M4M from your queue.

Easy
I think you're not using New Combos (NC) often enough, and some combos extend over quite a few number of measures, which is too long. I would aim to have a new combo at minimum every two downbeats (large white tick), and start a new combo on white ticks where appropriate. A good rule of thumb is after every new line in the vocals. This is only a guideline though. I've put all of my New Combo suggestions into a seperate box since it's a large list, and you can either use my suggestion, or go through the entire map yourself and redo it by yourself.
NC = New Combo, RNC = Remove New Combo

- 00:09:585 (4) - This could be blanket'd, but leaving it is fine if you really want.
- 00:29:473 (3,4) - Make these the same shape.
- 00:52:731 (1,2) - Same as above. Copying and pasting the sliders will save you time and effort.
- 00:55:091 (4) - Stack this underneath the tail of 00:53:406 (2).
- 01:06:889 (6) - This blanket can be improved.
- 01:20:709 (3,4) - Make these the same shape.
- 01:43:967 (1,2) - Same as above.
- 01:46:327 (4) - Stack this under the tail of 01:44:642 (2).
- 01:54:754 (3) - This blanket can be improved, unless it was intended to be that way. A blanket would look better though.
- 02:06:889 (1,3) - These can be stacked a bit better.
- 02:21:046 (2) - Same as above.
- 02:23:069 (4) - Stack this below the tail of 02:21:046 (2).
- 02:39:248 (1,2) - Make these the same shape.
- 02:39:923 (2,4) - Stack 4 under the slider tail better.

Combo suggestions
- 00:09:585 (4) - NC
- 00:14:979 (5) - NC
- 00:20:372 (4) - NC
- 00:21:720 (1) - RNC
- 00:23:069 (2) - NC
- 00:25:765 (5) - NC
- 00:27:451 (1) - RNC
- 00:28:462 (2) - NC
- 00:31:158 (5) - NC
- 00:36:552 (4) - NC
- 00:44:642 (3) - NC
- 00:50:035 (4) - NC
- 00:55:428 (5) - NC
- 00:56:776 (1) - RNC
- 01:06:215 (5) - NC
- 01:11:608 (4) - NC
- 01:12:956 (1) - RNC
- 01:14:304 (2) - NC
- 01:17:001 (5) - NC
- 01:18:687 (1) - RNC
- 01:19:698 (2) - NC
- 01:22:394 (5) - NC
- 01:27:788 (4) - NC
- 01:33:181 (5) - NC
- 01:34:529 (1) - RNC
- 01:35:878 (3) - NC
- 01:41:271 (4) - NC
- 01:46:664 (5) - NC
- 01:48:012 (1) - RNC
- 01:49:361 (3) - NC
- 01:58:799 (2) - NC
- 02:04:192 (3) - NC
- 02:09:585 (4) - NC
- 02:23:069 (4) - NC
- 02:28:462 (5) - NC
- 02:29:810 (1) - RNC
- 02:31:159 (3) - NC
- 02:36:552 (4) - NC
- 02:41:945 (5) - NC

Normal
Same comment about the New Combos as Easy.

- 00:21:720 (3,4,5) - These could be blanket'd better, moreover, their distance between them is inconsistent.
- 00:30:484 (5) - You could make a better blanket out of this.
- 00:31:158 (6,2) - Try and avoid an overlap like this.
- 00:38:069 (5,6,7) - This is bad polarity, since there no indication of the abnormal timing coming up like this. (Helpful). On lower difficulties, you should consider red ticks and white ticks as seperate polarity levels.
- 00:41:271 (4) - This could be a better blanket.
- 00:43:967 (2) - Same as above.
- 00:53:406 (2) - Same as above.
- 01:05:540 (2) - Same as above.
- 01:12:956 (3,4,5) - Same as before; better blanket and inconsistent spacing.
- 01:21:720 (5) - This could be a better blanket.
- 01:29:304 (3,4,5) - Polarity, as before.
- 01:32:507 (4) - Better blanket.
- 01:35:203 (2) - Same as above.
- 02:13:799 (3,4,5) - Polarity, as before.
- 02:27:788 (4) - Better blanket.
- 02:30:484 (2) - Same as above.
- 02:39:923 (2) - Same as above.

Combo suggestions
- 00:09:585 (6) - NC
- 00:10:597 (1) - RNC
- 00:12:282 (4) - NC
- 00:13:630 (1) - RNC
- 00:14:979 (3) - NC
- 00:18:012 (3) - NC
- 00:23:406 (6) - NC
- 00:25:765 (3) - NC
- 00:31:158 (6) - NC
- 00:32:170 (1) - RNC
- 00:33:855 (4) - NC
- 00:35:878 (1) - RNC
- 00:36:552 (3) - NC
- 00:41:945 (5) - NC
- 00:45:990 (5) - NC
- 00:54:080 (3) - NC
- 01:09:248 (3) - NC
- 01:14:642 (6) - NC
- 01:15:990 (1) - RNC
- 01:17:001 (3) - NC
- 01:22:394 (6) - NC
- 01:23:406 (1) - RNC
- 01:25:091 (4) - NC
- 01:33:181 (5) - NC
- 01:35:878 (3) - NC
- 01:45:316 (3) - NC
- 01:56:102 (5) - NC
- 01:59:136 (3) - NC
- 02:09:585 (5) - NC
- 02:14:979 (6) - NC
- 02:28:462 (5) - NC
- 02:31:159 (3) - NC
- 02:40:597 (3) - NC

Hard
The combos are better here, so I won't need to put all of my suggestions into a seperate box this time.

- 00:06:889 (2) - NC
- 00:08:237 (5,6,7) - The distance between them isn't quite consisntent. You can blanket them better if you want to, but I'm not suggesting to do so.
- 00:10:260 (2) - This could be blanket'd better.
- 00:14:979 (1,2,3,4) - The slider tails aren't stacked perfectly. You can reverse them (Ctrl+G) to see the position of the tails.
- 00:17:675 (3) - NC
- 00:20:372 (4) - NC
- 00:23:406 (4) - NC
- 00:27:282 (7,8) - These are very slightly not stacked perfectly.
- 00:38:069 (3,4,5) - Polarity, as before. A NC might be good enough to get away with it, though I'm not sure if other people would approve.
- 00:48:855 (3,4) - Make these the same shape.
- 00:55:428 (5) - NC
- 00:55:934 (1) - RNC
- 01:00:821 (6) - NC. Also, add a break in the gap after it perhaps?
- 01:06:215 (1,2,3,4) - These aren't perfectly stacked.
- 01:08:911 (3) - NC
- 01:11:608 (4) - NC
- 01:29:304 (6,7,8) - Polarity as before.
- 02:13:799 (6,7,8) - Same as above.
- 02:21:720 (5) - NC
- 02:28:968 (4,5) - This isn't stacked perfectly.
- 02:35:372 (3,4) - Make these the same shape.

Good luck :)
Forsaiken
[GENERAL]

Change Sample Volume to 60%
And try put hit sounds xD

[NORMAL]

00:42:956 (3) - Add note

[HARD]

02:07:900 (2) - add note
00:11:439 (5) end at 00:11:945
00:45:821 (8) end at 00:46:158
01:31:158 (6,7,1) - LOL?


Very confuse, change this.

01:39:501 (5) - remove
01:40:428 (7) - Slide
01:59:810 - Add note
02:26:439 (6,7,8) - Again but this, Which way to go? if you want to keep it, New Combo in 02:27:282 (8). But i recommend remap.
02:32:338 (8) - End at 02:32:675
Jonarwhal
Hi, m4m

General-
SPOILER
you need to add hitsounds, a map without hitsounds is unrankable
try using claps to keep the beat, which means add a clap every other white tick
you should try this in kiai times, and on every difficulty
00:50:035 - through 00:52:057 - especially here
Easy-
SPOILER
00:35:540 (3) - place this at x-204 y-328
00:37:563 - add note here at x-160 y-232
00:41:608 (4) - delete note
00:41:945 (1) - nc
00:43:293 (2) - remove nc
00:42:956 - add note here
01:26:776 (3) - x-204 y-56
01:26:776 (3) - add note, x-160 y-148
Normal-
SPOILER
00:06:889 (1,2) - blanket?
00:10:597 (2,3,4) - fix overlap
00:12:282 (1,2,3) - ^
00:22:394 (4) - x-184 y-240
00:29:810 (4,5) - blanket?
00:38:406 (4) - this note goes at 00:38:321 - listen on 25% if you can't hear it
also stack the three notes
00:52:731 (1,2) - blanket?
01:03:518 (1,2) - make these identical
01:13:630 (4) - x-184 y-144
01:29:642 (4) - place this 01:29:557 - here
01:43:967 (1,2) - blanket?
02:08:237 - flip horizontal
02:08:911 - add note
02:14:136 (4) - place this 02:14:052 - here

Hard-
SPOILER
mostly the same mistakes in normal, but I'll mod anyways

slider tick rate should be 1, like the other diffs
00:38:406 (2) - same change as in normal
00:48:181 - add note
00:57:788 (8) - this note should end 00:57:956 - here
and 00:58:293 (1) - this note should start here
00:59:979 (5) - this should end 01:00:147 - here
and 01:00:316 - add note here
01:29:641 (2) - same change as in normal
01:49:024 (7,1) - same changes as 00:57:788 (8) - and 00:58:293 (1) - here
01:51:215 (5) - same change as 00:59:979 (5) - here
01:51:552 - add note if you you it away
02:03:012 - add note
02:03:687 - ^
02:46:496 (5) - same change
02:49:192 (7) - ^
02:13:799 (1,2,3) - same change as in normal
AutoMedic
rendom modh (first time modding lke a good chan)

[General]
Following the vocals too much. Try to follow the instruments before chorus

[Normal]
00:11:776 (4) - Space down the slider quite bit
00:14:304 (4) - Would sound better if replaced with stack
00:28:799 (2) - Obnoxious Slider, but if intentional, ignore
00:32:170 (2) - Now the thing here is that you can do a triple sequence (stream like) that connects to the slider
00:38:406 (4,5) - replace with slider, if you may
From 00:42:282 (2) to 00:43:293 (1) please replace pattern
00:55:428 (1) - What the flipping tomatoes is this?
01:06:130 - It'd be better if it's a stack with the same pattern

oh and fuck, forgot something

[Hard]
00:24:080 (3) - THIS IS AMAZING NC HERE INSTEAD OF THE MIDDLE NOTE
00:28:799 (2) - Kinda hard to read here, but change this
00:28:799 (2,1,2,3,4) - please change this. A stack facing downwards would be great
01:15:316 (6) - NC THIS INSTEAD I TELL YOU
01:15:316 (6,4,5) - Go copy 01:25:765 (2,3,4)'s pattern, it sounds a bit better (in my opinion)
emilia
M4M Banter Lezzgo: https://osu.ppy.sh/s/220239


  • [Easy]
  1. Doesn't need 1/4 timing, but it really doesn't matter
  2. 00:09:248 (3,1) - Blanket 3 to 1
  3. 00:10:597 (2,3) - Make these 2 slider similar
  4. 00:20:372 (1,2) - These sliders are bent too much
  5. 00:26:776 (2,3) - Transition of sliders feel weird
  6. 00:39:248 (1,2,3) - Blanket 1 and 2, blanket 3 to end of 2
  7. 00:48:687 (3) - Weird slider shape
  8. 00:52:731 (1,2) - Blanket?
  9. 01:03:518 (1,2,3,4) - Circular flow?
  10. (Certain elements are completely copied over, so fix those that are copied over as well)
  11. 01:54:417 (2,3) - Blanket
  12. 01:58:799 (1,2) - ^
  13. 02:20:372 (1) - Don't see a point in a weird slider here

    Do remember to fix copied elements.

    I would say this Easy has very little blankets, which is something deemed desirable for Easy diffs. Try to keep a better, consistent flow for your map as well.

    [Normal]
  14. 00:06:889 (1,2,3,4,5) - Blanket these notes together
  15. 00:10:597 (2,3,4,1) - Pattern here feels too tight
  16. 00:14:979 (1,2,3,4) - Undesirable, but you can keep it
  17. 00:21:720 (3,4,5) - Suggest blanket
  18. 00:28:799 (2) - Don't see a point in a weird slider, but you can keep
  19. 00:29:810 (4,5) - Blanket?
  20. 00:31:158 (1,2,3) - May look confusing for Normal players
  21. 00:35:878 (4,1) - Curve them less
  22. 00:39:248 (1,2,3,4) - Consider blanket 1 to 2 and 3 to 4
  23. 00:42:282 (2) - Don't see a point in a weird slider, but you can keep
  24. 00:43:293 (1,2) - Blanket?
  25. (Again with the copy element fixing)
  26. 02:09:248 (4,1,2) - Blanket together

    Since most of these are copied, you have to mod those that you've copied. The copies may also make the map rather boring, but I like your style generally.

    [Hard]
  27. 00:13:967 (5,6) - May be confusing to play
  28. 00:14:979 (1,2,3,4) - ^
  29. 00:38:406 (2) - Shift this one beat before
  30. 00:48:855 (3,4) - Curve them less
  31. 00:55:428 (1) - Doesn't require 4 points
  32. 01:40:765 (8,9) - Shift them 2 beats earlier
  33. (Fix copy)
  34. 01:41:271 (1,2,3,4,5,6) - Keep rotation consistent
  35. 02:20:372 (1,2,3,4,1,2,3,4,5) - Don't get the NC pattern, and don't get why it gets bigger then smaller again

    Your map is very vocal-based. Also, the patterns are very peculiar and weird. Some beat placements aren't optimal as well.
Overall, good Easy and Normal, but Hard needs refining.
Lin-Kun
... a very long awaited mod... (sorry, i just got my internet fixed)
Normal
00:14:979 (1,2,3,4) - this looks a bit... ugly
00:28:125 - it feels so empty here o.o
00:36:215 (5) - This looks weird (look it up)
00:38:069 (3,4,5) - The beat sounds off here. try this instead
00:43:967 (2) - this could blanket better. the space looks too small
01:06:215 (3) - Same as earlier
Just noticed the rest is mirrored... repeat previous
02:02:507 (3) - can blanket 02:01:833 (2)
02:13:799 (3,4,5) - same as earlier
I would just say, maybe blanket things better.
Hard
00:11:439 (5) - this slider doensn't fit the beat really. make longer?
00:41:102 (2) - awkward end beat. make shorter or longer
00:44:810 (6,8) - Awkward overlap
00:59:979 (5) - ends on an awkward beat. make shorter or longer (i suggest longer) like this
01:29:304 (1,2,3) - move (2) back a beat
01:32:338 (2) - this would sound better if you changed the beat to this
02:13:799 (1,2,3) - move (2) back a beat
saunikadi
:) :) I like this map alot , all star vote for getting this into rank + approve section \ :v / :)
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